Russell Kinasz
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2c6fd44811
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Implemented encounter timers - no spawn required
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2015-06-02 12:25:09 -07:00 |
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KimLS
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6597967acd
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Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead.
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2014-08-25 22:59:52 -07:00 |
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KimLS
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07a2cbe9a5
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Renamed zone files
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2014-08-21 23:46:01 -07:00 |
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KimLS
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a6589e283b
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Some potential fixes for clang, not complete
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2014-06-23 16:56:37 -07:00 |
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KimLS
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16d3825df4
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Fixed translocate, dispatch event now returns values properly, embparser now stores errors (what few it has)
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2013-06-26 09:26:19 -07:00 |
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KimLS
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d8a1d84a49
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Regression fixes, support for new lua arguments for many events
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2013-06-19 22:56:46 -07:00 |
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KimLS
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c0d37b2e04
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Many fixes to regressions in perl and cleaning up the final interface
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2013-06-12 15:04:26 -07:00 |
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KimLS
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56b41c882b
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Redoing event item api
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2013-06-07 02:26:17 -07:00 |
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KimLS
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a3738dc131
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Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff
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2013-06-05 16:47:49 -07:00 |
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KimLS
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6d0c0aee7d
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Last work to make lua parser feature complete, time to start fixing bugs and cleaning up design and maybe adding some features here and there.
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2013-06-04 23:22:03 -07:00 |
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KimLS
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1b290b577d
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Fix for potential nullptr when using base lua class constructors in debug mode, also added eq.get_qglobals and removed automatic export of them (will do this for a lot of other automatic exports)
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2013-06-04 16:48:32 -07:00 |
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KimLS
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49c3a81e18
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More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions
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2013-05-27 17:24:31 -07:00 |
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KimLS
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1e7c5bb9b7
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Bug fix in event_trade export, exported augments too. Also need to fix overloads
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2013-05-26 15:56:55 -07:00 |
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KimLS
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ce63503bab
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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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2013-05-23 12:43:21 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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b10de6f4e7
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More work on lua parser - gonna get all events firing correctly by end of week also put all arguments into an event table object
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2013-05-16 15:35:55 -07:00 |
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KimLS
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2336aa0e4f
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Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones.
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2013-05-15 13:00:46 -07:00 |
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KimLS
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3cc1065873
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more lua, gonna work on single interpreter soon
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2013-05-14 19:05:49 -07:00 |
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KimLS
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38521e0009
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Lua - basic npc quests work and i need a damned break for a bit
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2013-05-13 21:56:42 -07:00 |
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KimLS
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7b23c8dc75
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Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
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2013-05-13 14:29:50 -07:00 |
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KimLS
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dc045591e4
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Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
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2013-05-10 20:13:35 -07:00 |
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KimLS
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bcf9546b2d
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Partial perl parser rewrite, want to make it cleaner and have it match the interface
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2013-05-08 20:18:39 -07:00 |
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KimLS
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6e9e81a890
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Working on fixing up QuestInterface to make multiple parsers work together in harmony, need to fix up Embperl parser next
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2013-05-05 23:36:15 -07:00 |
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