Commit Graph
100 Commits
Author SHA1 Message Date
Alex King aeeb350068 [Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
2023-12-13 18:38:45 -05:00
Alex King 56c29154f0 [Database] Add primary key to keyring table (#3746)
* [Database] Add primary key to keyring table

# Notes
- Adds a primary key of `id` to `keyring` table so we can use it with repositories.

* Update version.h

* Update client.cpp

* Update client.cpp
2023-12-07 23:12:01 -05:00
Alex King 77045f558e [Bug Fix] Fix 9245 SQL (#3740)
* [Bug Fix] Fix 9245 SQL

# Notes
- Should be a `;` not `,`.

* Update database_update_manifest.cpp
2023-12-04 22:21:31 -05:00
Alex King e1fa2d5bc5 [Bug Fix] Fix Swarm Pets Requiring NPC Aggros Flag (#3738)
# Notes
- https://github.com/EQEmu/Server/pull/3595 made swarm pets require the `npc_aggro` flag to be set to attack.
2023-12-04 19:05:16 -05:00
Alex King b03f52de18 [Commands] Cleanup #object Command (#3722)
* [Commands] Cleanup #object Command

# Notes
- Cleanup messages and logic.
- Introduce enum for object types.
- Set ground work for object manipulation similar to door manipulation.

* Update object_manipulation.cpp

* Final push

* Update client_packet.cpp

* Update object_manipulation.cpp

* Update object_manipulation.cpp

* Update object.h

* Update client_packet.cpp

* Update client_packet.cpp

* Push.

* Update version.h

* Update database_update_manifest.cpp

* Update zone.cpp
2023-12-03 17:42:27 -05:00
Alex King 7f54e26dec [Quest API] Add EVENT_AA_GAIN to AddAAPoints() (#3733)
# Notes
- Using this method did not call `EVENT_AA_GAIN`.
2023-12-03 12:41:06 -05:00
Alex King 11a81d8e8a [Commands] Cleanup #zonebootup and #zoneshutdown Commands (#3729)
# Notes
- Cleanup messages and logic.
2023-12-03 12:40:54 -05:00
Alex King e719aa43cf [Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks

# Notes
- Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary.

* Update client_packet.cpp
2023-12-03 11:44:30 -05:00
Alex King 33b40e83b7 [Database] Consolidate Starting Items Table (#3723)
* [Database] Consolidate Starting Items Table

# Notes
- Convert `class`, `deityId`, `race`, and `zoneid` columns to `|` separated columns.
- Consolidates up to 15 rows per item down to a singular row.
- Allows ease of use for operators.
- Entire process is automated and creates a backup of pre-existing table.

* Update shareddb.cpp

* Unnecessary.
2023-11-30 14:37:08 -05:00
Alex King f9f45eedcd [Commands] Cleanup #acceptrules Command (#3716)
# Note
- Cleanup messages and logic.
- Utilize repositories in database methods.
2023-11-26 01:13:08 -05:00
Alex King 93ddffa57f [Commands] Cleanup #movement Command (#3715)
# Notes
- Cleanup messages and logic.
2023-11-26 01:13:03 -05:00
Alex King c9993fb698 [Commands] Cleanup #list Command (#3714)
* [Commands] Cleanup #list Command

# Notes
- Cleanup messages and logic.
- Introduce a struct so we don't have to duplicate so much code.

* Update list.cpp
2023-11-26 01:12:58 -05:00
Alex King aa0fbb8b45 [Commands] Cleanup #disarmtrap Command (#3713)
# Notes
- Cleanup messages and logic.
2023-11-26 00:27:22 -05:00
Alex King 62532c6bdd [Bug Fix] Changing Group Leader Invalidated GetLeaderName() (#3712)
# Notes
- Utilizes fixes posted in https://github.com/EQEmu/Server/issues/3706 to resolve https://github.com/EQEmu/Server/issues/368.
- Changing group leader caused issues because we assumed `member[0]` was always leader.
2023-11-26 00:27:15 -05:00
Alex King f8c3c03185 [Commands] Add #task complete Command (#3711)
# Notes
- `#task complete [Task ID]` allows operators to complete an entire task without updating individual activities.
2023-11-26 00:27:08 -05:00
Alex King 692a90f3f0 [Commands] Add #show aas Command (#3710)
# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
2023-11-26 00:27:02 -05:00
Alex King fdc5c27061 [Quest API] Add GMMove Overloads to Perl/Lua (#3719)
# Perl
- Add `$mob->GMMove(x, y, z, heading, save_guard_spot)`.

# Lua
- Add `mob:GMMove(x, y, z, heading, save_guard_spot)`.

# Notes
- Operators weren't able to disable saving guard spots, so moving with `GMMove` meant NPCs stayed where they were moved.
2023-11-25 18:15:37 -05:00
Alex King 9477ff72ac [Release] 22.34.2 (#3709)
### Admin

* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19

### Code

* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22

### Fixes

* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23

### Loginserver

* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
2023-11-24 13:23:10 -05:00
Alex King 6d8e80b1e5 [Bug Fix] Fix bots/Mercenaries being removed from hatelist (#3708)
# Notes
- https://github.com/EQEmu/Server/pull/3595 caused bots, bot pets, and mercenaries to be removed from hate list because we were only checking for `IsClient()` not `IsOfClientBotMerc()`.
- Resolves an issue mentioned [here](https://discord.com/channels/212663220849213441/1177288302383079534) where NPCs would run past bots/mercenaries to attack the owner.
2023-11-23 12:36:54 -05:00
Alex King 100e6698ea [Cleanup] Fix typo in #giveitem (#3704) 2023-11-22 08:26:54 -05:00
Alex King 4c5013e09e [Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King 838ffbd8c7 [Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
Alex King 93f2bea96e [Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
Alex King 853739b538 [Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00
Alex King 6094ec9c7b [Bug Fix] Fix GetZoneGravity package.add (#3684)
# Notes
- This was incorrect and would cause `GetZoneGravity()` to function improperly in Perl.
2023-11-07 18:12:25 -05:00
Alex King d25cc35f1b [Bug Fix] Add IsTGBCompatibleSpell() to package.add (#3675)
# Notes
- `IsTGBCompatibleSpell` was not exported properly.
2023-11-04 13:55:47 -04:00
Alex King ed7f395612 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbycharid (#3674)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 13:13:17 -04:00
Alex King 8dceb20dd8 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbygroupid (#3673)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:59:25 -04:00
Alex King 6929d180ca [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyguildid (#3672)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:45:21 -04:00
Alex King 011a66a75e [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid (#3671)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:31:47 -04:00
Alex King 07120563a2 [Bug Fix] Fix Perl__worldwideremovetask package (#3670)
# Notes
- Two lines were using the same parameters.
2023-11-04 12:18:25 -04:00
Alex King cfa575c756 [Logs] Convert Loot Messages to Error Logs (#3663)
* [Logs] Convert Loot Messages to Error Logs

# Notes
- These messages were sending to users and not being logged.
- `Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");` sends often when corpse expires right as you try to loot, so it makes the user think there's a true error.

* Update zoning.cpp
2023-10-31 18:58:06 -04:00
Alex King 2df4289588 [Bug Fix] Fix empty InsertMany in bot starting items. (#3653)
Not checking if the vector is empty before it inserts still inserts when there’s nothing.
2023-10-24 18:15:42 -04:00
Alex King 508ecec6ea [Bug Fix] Fix Bot Starting Items SQL (#3649) 2023-10-23 17:19:30 -04:00
Alex King 0585be0360 [Bug Fix] Fix issue with subcommand settings not working (#3643)
* [Bug Fix] Fix issue with subcommand settings not working

# Notes
- We were checking for `arguments >= 2` when we should just be checking for if there are any arguments and comparing `sep.arg[0]` (the command) and `sep.arg[1]` (the subcommand) to our `command_subsettings` to see if it exists and if we pass the requirements.
- This fix will let operators properly set a subcommand to a lower or higher status level than the parent command.

* Remove debug message.
2023-10-20 21:33:05 -04:00
Alex KingandChris Miles 52d64781b5 [Feature] Add Expansion and Content Flag support to Blocked Spells (#3638)
* [Feature] Add Expansion and Content Flag support to Blocked Spells

# Notes
- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

* [Tradeskills] Add learned_by_item_id field (#3637)

* [Feature] Add Expansion and Content Flag support to Blocked Spells

- Allows operators to filter blocked spells behind expansions or content flags.
- Requested in https://github.com/EQEmu/Server/issues/3582

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-10-20 17:45:58 -05:00
Alex King 605480f1c4 [Bug Fix] Fix Finishing Blow Proc Chance (#3639)
# Notes
- We were double adding `spellbonuses` and not adding `itembonuses` per https://github.com/EQEmu/Server/issues/3636.
2023-10-19 16:19:43 -04:00
Alex King a4f2ed28f1 [Feature] Add Bot Starting Items (#3634)
* [Feature] Add Bot Starting Items

# Notes
- This table is similar to the player starting items table, however it uses bitmasks.
- Allows operators to give bots gear on creation.
- `races` of `0` for all races.
- `classes` of `0` for all classes.

* Update bot.cpp

* Update database_update_manifest_bots.cpp
2023-10-17 18:00:41 -04:00
Alex King 1212ccefef [Quest API] Add target ID and spell exports to events (#3620)
* [Quest API] Add target ID and spell exports to events

# Notes
- Add `$spell` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_BEGIN`, `EVENT_ITEM_CLICK`, `EVENT_ITEM_CLICK_CAST`, `EVENT_ITEM_CLICK_CLIENT`, `EVENT_ITEM_CLICK_CAST_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_FADE`, `EVENT_DEATH`, `EVENT_DEATH_COMPLETE`, `EVENT_DEATH_ZONE`, `EVENT_DAMAGE_GIVEN`, and `EVENT_DAMAGE_TAKEN` in Perl.
- Add `$target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Perl.
- Add `e.target_id` export to `EVENT_CAST`, `EVENT_CAST_BEGIN`, and `EVENT_CAST_ON` in Lua.

* Add $target/e.target exports.

* Update spells.cpp
2023-10-15 19:40:25 -04:00
Alex King 16ab1839e8 [Feature] Add Immune to Headshot Special Ability (#3624)
# Notes
- Allows mobs normally susceptible to Headshot to be made immune to it.
2023-10-13 21:43:33 -05:00
Alex King 166c87c931 [Bots] Adjust Bot Movement Speed (#3615)
# Notes
- Bots were having a hard time keeping up with players.
- Part of this was due to using walk until a certain distance.
- Another part was their ctor only having `0.7f` run speed versus our Mob sanity check of `1.25f`.
- We check movement stuff now before idle checks so bots are more likely to start moving earlier.
2023-10-13 20:16:06 -05:00
Alex King 345dd442dd [Quest API] Add GrantAllAAPoints() to Perl/Lua and Modify #grantaa (#3616)
# Command
- Add optional `level` argument to `#grantaa` so you can grant AAs up the specified level.

# Perl
- Add `$client->GrantAllAAPoints()`.
- Add `$client->GrantAllAAPoints(level)`.

# Lua
- Add `client:GrantAllAAPoints()`.
- Add `client:GrantAllAAPoints(level)`.

# Notes
- Grants all AA abilities up to client's current level or a specified level.
2023-10-13 20:13:55 -05:00
Alex King 565baec675 [Bug Fix] Fix #cast defaulting to cast time (#3617)
# Notes
- Defaulted to using cast time instead of instant.
2023-10-13 20:12:34 -05:00
Alex King 9884c442e9 [Crash] Fix Crash with #summon (#3618)
# Notes
- Not setting target to a default of `nullptr` or in this case `c` gave undefined behavior.
2023-10-13 20:12:01 -05:00
Alex King b82b32e1d2 [Feature] Add Immune to Assassinate Special Ability (#3622)
# Notes
- Allows mobs normally susceptible to Assassinate to be made immune to it.
2023-10-13 21:01:06 -04:00
Alex King 3791bc788f [Parser Fix] Fix SendIllusion Spire parsing (#3623)
# Notes
- Spire parses methods based on parameters being on the same line, so these were not being parse properly since they were newlines.
2023-10-13 19:41:28 -05:00
Alex King 833fa55fdf [Feature] Add Extra Kick Classes (#3613)
* [Feature] Add Extra Kick Classes

# Notes
- Allows operators to add extra classes to the "Kick" skill.
- Without this only Warrior, Ranger, Monk, Beastlord, and Berserker could kick.

* Remove gotos.
2023-10-11 14:33:23 -04:00
Alex King 7db7631308 [Bug Fix] Fix #show group_info Popup (#3605)
# Notes
- Wasn't using `DialogueWindow::TableCell` so they weren't showing up.
- Fixed `red1` to `red_1` so it shows.
2023-10-04 14:40:05 -04:00
Alex King cf27f2bc88 [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua (#3590)
* [Quest API] Add Caster ID Parameter to FindBuff in Perl/Lua

# Perl
- Add `$mob->FindBuff(spell_id, caster_id)`.

# Lua
- Add `mob:FindBuff(spell_id, caster_id)`.

# Notes
- Allows operators to check if the spell ID is cast by a specific entity ID.
- We don't use `Mob*` reference here since the mob may have died, left zone, etc.

* Formatting.
2023-09-29 19:38:36 -04:00
Alex King ae8e58ddc5 [Release] 22.26.1 (#3599)
* [Release] 22.26.1

### Fixes

* Add Validation to #find, #set, and #show args ([#3598](https://github.com/EQEmu/Server/pull/3598)) @Kinglykrab 2023-09-17
2023-09-17 23:15:38 -04:00
Alex King 26e72c6857 [Bug Fix] Add Validation to #find, #set, and #show args (#3598)
# Notes
- We were not validating `sep->arg[i]` so we could possibly be pushing a `nullptr` in.
2023-09-17 21:20:27 -05:00
Alex King d7e810232a [Bug Fix] Fix entity ID on death with #castspell (#3592)
# Notes
- Entities killed by a spell with #cast were not reporting their pre-death entity ID properly.
- Added an `entity_id_override` to `GetTargetDescription()` and added a pre-defined entity ID variable to the cast command so we can message the proper pre-death entity ID.
2023-09-17 13:40:31 -05:00
Alex King 9b992167f0 [Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)
* [Bug Fix] Fix Killer XYZH support in EVENT_DEATH in Perl.

# Notes
- Fixes XYZH exports in Perl.

* Update embparser.cpp
2023-09-17 13:40:07 -05:00
Alex King f2f0228aa4 [Quest API] Add XYZ/XYZH Overloads to Cross Zone Move Methods (#3581)
# Perl
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveplayerbyclientname(client_name, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebycharid(character_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebygroupid(group_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyraidid(raid_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyguildid(guild_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyexpeditionid(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z)`.
- Add `quest::crosszonemoveinstancebyclientname(client_name, zone_short_name, x, y, z, heading)`.

# Lua
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_player_by_client_name(client_name, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_char_id(character_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_group_id(group_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_raid_id(raid_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_guild_id(guild_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_expedition_id(expedition_id, zone_short_name, x, y, z, heading)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z)`.
- Add `eq.cross_zone_move_instance_by_client_name(client_name, zone_short_name, x, y, z, heading)`.

# Notes
- Allows operators to send players to specific coordinates across zones instead of always sending to safe coordinates.
2023-09-17 13:16:25 -05:00
Alex King 06337fe762 [Feature] Add Defensive Proc Rules for Level Gap Penalty (#3580)
# Notes
- Allows operators to modify the level gap penalty and level gap required for the penalty for defensive procs' level gap penalty.
- Setting `Spells:DefensiveProcPenaltyLevelGap` to `-1` will disable the penalty.
2023-09-17 13:15:51 -05:00
Alex King bab16771aa [Quest API] Add ApplySpell() and SetBuffDuration() overloads to Perl/Lua (#3576)
# Perl
- Add `$bot->ApplySpell(spell_id, duration, level)`.
- Add `$bot->ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellGroup(spell_id, duration, level)`.
- Add `$bot->ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellRaid(spell_id)`.
- Add `$bot->ApplySpellRaid(spell_id, duration)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$bot->SetSpellDuration(spell_id, duration, level)`.
- Add `$bot->SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationGroup(spell_id, duration, level)`.
- Add `$bot->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationRaid(spell_id)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `$bot->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpell(spell_id, duration, level)`.
- Add `$client->ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellGroup(spell_id, duration, level)`.
- Add `$client->ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$client->SetSpellDuration(spell_id, duration, level)`.
- Add `$client->SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, level)`.
- Add `$client->SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `$client->SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `$mob->ApplySpellBuff(spell_id, duration, level)`.
- Add `$mob->SetSpellDuration(spell_id, duration, level)`.

# Lua
- Add `bot:ApplySpell(spell_id, duration, level)`.
- Add `bot:ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellGroup(spell_id, duration, level)`.
- Add `bot:ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellRaid(spell_id)`.
- Add `bot:ApplySpellRaid(spell_id, duration)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `bot:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `bot:SetSpellDuration(spell_id, duration, level)`.
- Add `bot:SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationGroup(spell_id, duration, level)`.
- Add `bot:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `bot:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpell(spell_id, duration, level)`.
- Add `client:ApplySpell(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellGroup(spell_id, duration, level)`.
- Add `client:ApplySpellGroup(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellRaid(spell_id, duration, level)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:ApplySpellRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `client:SetSpellDuration(spell_id, duration, level)`.
- Add `client:SetSpellDuration(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, level)`.
- Add `client:SetSpellDurationGroup(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only)`.
- Add `client:SetSpellDurationRaid(spell_id, duration, level, allow_pets, is_raid_group_only, allow_bots)`.
- Add `mob:ApplySpellBuff(spell_id, duration, level)`.
- Add `mob:SetSpellDuration(spell_id, duration, level)`.

# Notes
- This allows operators to override the spell level.
2023-09-17 13:14:13 -05:00
Alex King ca933fce45 [Bug Fix] Fix #set faction/#setfaction Command (#3575)
# Notes
- This was an oversight on my part in `#set` command consolidation.
2023-09-02 17:30:40 -04:00
Alex King 9cbe25f712 [Feature] Change #reload zone to reload zone headers globally. (#3557)
* [Feature] Change #reload zone to reload zone headers globally.

# Notes
- This allows operators to globally reload zone headers without going to every zone individually to do so.

* Update worldserver.cpp

* Update worldserver.cpp
2023-08-20 15:42:45 -05:00
Alex King dc35ab5251 [Bug Fix] Fix #motd/#set motd Command (#3558)
# Notes
- This command was non-functional since the consolidation due to an oversight on my part.
2023-08-20 09:31:26 -04:00
Alex King 68b40f0239 [Cleanup] Cleanup #view zone_loot Command (#3523)
* [Cleanup] Cleanup #view zone_loot Command

# Notes
- An item ID was being required, we don't want to do that.
- Cleanup messages to only show item name/item ID

* Update zone_loot.cpp
2023-08-02 19:58:25 -04:00
Alex King 2dc2bac456 [Cleanup] Remove Strings::Commify from all identifier values (#3528)
# Notes
- Removes commification from unique identifiers.
2023-08-01 22:59:47 -05:00
Alex King 00a8a0cf88 [Bug Fix] Fix +/- 0.1 XYZ Door Manipulation (#3527)
# Notes
- We were checking if this was a number, not a float.
2023-08-01 22:16:29 -05:00
Alex King 5a466da96c [Feature] Add Support for Drakkin Heritage Illusions (#3521)
# Notes
- Fixes an issue where Drakkin illusions that used different Drakkin Heritages were not properly applying the Drakkin Heritage due to not sending the Face Appearance.
2023-08-01 14:28:13 -05:00
Alex King fb20d92166 [Bug Fix] Fix Appearance Issues (#3520)
* [Bug Fix] Fix Appearance Issues

# Notes
- Changing race, gender, or texture of a Mob could result in it changing sizes due to use not sending the size as part of the appearance packet.
- Also converts the parameterized method to a struct parameter so that we can optionally send things without back-filling multiple arguments.

* Gender cleanup.

* Fix.

* Formatting.
2023-07-31 20:15:13 -05:00
Alex King 2da7ddad57 [Bug Fix] Fix NPC Cast Events not parsing properly. (#3518)
* [Bug Fix] Fix NPC Cast Events not parsing properly.

# Notes
- We were not using separated values.

* Update lua_parser_events.cpp
2023-07-31 19:59:56 -05:00
Alex King 063d4fbd1a [Bug Fix] Fix #gm top level alias for #set gm (#3517)
# Notes
- Typo lead to `#gm on` and `#gm off` not functioning.
2023-07-30 13:20:17 -04:00
Alex King 8c4cd34e01 [Quest API] Add GetMobTypeIdentifier() to Perl/Lua (#3512)
# Perl
- Add `$mob->GetMobTypeIdentifier()`.

# Lua
- Add `mob:GetMobTypeIdentifier()`.

# Notes
- Gets unique identifier independent of mob type.
2023-07-27 23:16:41 -05:00
Alex KingandAkkadius a75648f73f [Data Buckets] Distributed Databucket Caching (#3500)
* [Data Buckets] Zone-Based Data Bucket Caching

# Notes
- Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value.

* Cleanup and unify GetData access patterns

* Cache work

* Push

* Add to cache when we fetch and do a db hit

* Handle bucket misses in cache

* Formatting

* Logging

* [Data Buckets] Zone-Based Data Bucket Caching

- Adds a data bucket cache so we're not needlessly hitting the database every time we need to read a data bucket value.

* Cleanup and unify GetData access patterns

* Cache work

* Push

* Add to cache when we fetch and do a db hit

* Handle bucket misses in cache

* Formatting

* Remove redundant fetches from cache since GetData does the same thing

* Push progress

* Distributed cache work

* Logging

* Fix issue with scoping where same named keys could return overlapping results

* Misses cache tweak, logging, comments

* Add bot, client, and NPC bucket methods to Lua.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-24 12:22:50 -05:00
Alex King 6c2886a71d [Cleanup] Fix casing in corpse money and decay time. (#3511)
# Notes
- These were uppercase and should be lowercase.
2023-07-23 16:19:07 -04:00
Alex King 1d96ddb60d [Bug Fix] Escape search string in #find item (#3510) 2023-07-22 18:20:00 -04:00
Alex King fb3159b657 [Bug Fix] #set title_suffix Argument Position (#3505)
# Notes
- Off by one on argument index.
2023-07-18 18:02:25 -04:00
Alex King ee45a28efe [Quest API] Add SetLDoNPoints() to Perl/Lua (#3496)
# Perl
- Add `$client->SetLDoNPoints(theme_id, points)`.

# Lua
- Add `client:SetLDoNPoints(theme_id, points)`.

# Notes
- Allows operators to directly set LDoN Points.
2023-07-15 21:46:49 -05:00
Alex King 8f6d606f53 [Bug Fix] Fix Tradeskill Combines with augmented items (#3490)
* [Bug Fix] Fix Tradeskill Combines with augmented items

# Notes
- Keeps players from doing tradeskill combines with augmented items.
- Behavior is Live-like, we don't need a rule since `EVENT_COMBINE` is separate and processed prior to the recipe check.

* Update tradeskills.cpp

* Update tradeskills.cpp

* Cleanup

* Update tradeskills.cpp
2023-07-15 00:39:19 -05:00
Alex KingandAkkadius f25e37d0c5 [Commands] Consolidate #set-like commands into a singular #set command (#3486)
* First push

* Final push.

* Consolidate zone commands in to one.

* Update command.cpp

* Remove debug messages.

* Test

* Add support for sub command status levels.

* Update command.cpp

* Update client.cpp

* Update database_update_manifest.cpp

* Update version.h

* Update item.cpp

* Update version.h

* Update database_update_manifest.cpp

* Fix command arguments.

* Help message.

* Update command.cpp

* Do DB injection/deletion

* Indent

* Update server_locked.cpp

* Update set.cpp

* Lock aliases

* Update command_subsettings_repository.h

* Update set.cpp

* Fix

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-07-15 00:37:51 -05:00
Alex King e55f9b9d27 [Feature] Add Support for item textures higher than 65,535 (#3494)
* [Feature] Add Support for item textures higher than 65,535

# Notes
- We were previously using `uint16` which has a max of `65,535`, but some of the new Live textures that are being used have values way beyond this.
- Updates quest API, commands, and database tables that also used `uint16`.

* Update version.h
2023-07-14 18:49:59 -04:00
Alex King 4854201b2a [Quest API] Add Mob/Entity type check methods to Perl/Lua (#3493)
* [Quest API] Add Mob/Entity type check methods to Perl/Lua

# Perl
- Add `$mob->IsAura()`.
- Add `$mob->IsEncounter()`.
- Add `$mob->IsMerc()`.
- Add `$mob->IsOfClientBot()`.
- Add `$mob->IsOfClientBotMerc()`.
- Add `$mob->IsTemporaryPet()`.

# Lua
- Add `entity:IsAura()`.
- Add `entity:IsOfClientBot()`.
- Add `entity:IsOfClientBotMerc()`.
- Add `mob:IsTemporaryPet()`.

* Update lua_entity.cpp

* Update lua_mob.cpp
2023-07-12 21:20:07 -05:00
Alex King 096448d23c [Commands] Add #itemsearch alias to #find aliases (#3485)
# Notes
- `#itemsearch` did not exist in this alias list.
2023-07-08 16:33:29 -05:00
Alex King e55fb1cafd [Commands] Consolidate #show commands into a singular #show command (#3478)
* [Cleanup] Consolidate #show commands into a singular #show command

# Notes
- All `#show` commands like `#showbuffs` are now subcommands of `#show`.
- All aliases like `#showbuffs` still function.

* Push up progress.

* Final push.

* Cleanup.

* Update ip_lookup.cpp

* emotes not emote

* Cleanup

* Update servertalk.h

* Update show.cpp

* Fix

* Final push.

* #aggro

* #who
2023-07-08 11:06:25 -04:00
Alex King d4962bb2ab [Cleanup] Move #find item summon links to front (#3483)
# Notes
- Move the summon links to the front so they're in a consistent location.
2023-07-04 23:08:29 -04:00
Alex King c2fa61b3a2 [Bug Fix] Add chatchannel_reserved_names to a new manifest (#3482)
# Notes
- This should resolve issues where the old query fails because it's adding an already existing column to another table.
2023-07-04 15:19:24 -05:00
Alex King 01a1186e63 [Commands] Add #emotesearch to #find command (#3480)
# Notes
- Missed this with initial `#find` command consolidation.
2023-07-04 14:17:42 -05:00
Alex King 7427318213 [Commands] Cleanup #copycharacter Command (#3479)
# Notes
- Cleanup messages and logic.
2023-07-04 14:14:33 -05:00
Alex King d3c3d7b384 [Bug Fix] Fix issue in zone store of returning reference to local variable (#3477)
# Notes
- Compiler did not like possibly returning a reference to a local variable.
2023-07-04 03:08:44 -05:00
Alex King e9e8143778 [Release] 22.17.0 (#3476)
## [22.17.0] - 07/03/2023

### Cleanup/Feature

* Add support for bots to #showstats/#mystats ([#3427](https://github.com/EQEmu/Server/pull/3427)) @Kinglykrab 2023-07-01

### Code

* Remove LoadItemDBFieldNames() from common/misc.cpp and common/misc.h ([#3473](https://github.com/EQEmu/Server/pull/3473)) @Kinglykrab 2023-07-04
* Remove handle_npc_single_npc from zone/lua_parser_events.cpp and zone/lua_parser_events.h ([#3467](https://github.com/EQEmu/Server/pull/3467)) @Kinglykrab 2023-07-03

### Database

* Set multi statements off when returning early ([#3462](https://github.com/EQEmu/Server/pull/3462)) @Akkadius 2023-07-01

### Feature

* Add Strings::BeginsWith() and Strings::EndsWith() ([#3471](https://github.com/EQEmu/Server/pull/3471)) @Kinglykrab 2023-07-03

### Fixes

* Add check for underscores in botcreate command ([#3458](https://github.com/EQEmu/Server/pull/3458)) @tuday2 2023-06-29
* EVENT_LANGUAGE_SKILL_UP in Lua was using EVENT_SKILL_UP logic ([#3466](https://github.com/EQEmu/Server/pull/3466)) @Kinglykrab 2023-07-03
* Fix _PutItem having a slot_id of -1 on mobs with no items ([#3474](https://github.com/EQEmu/Server/pull/3474)) @Kinglykrab 2023-07-04
* Fix data type of GetAggroCount() ([#3470](https://github.com/EQEmu/Server/pull/3470)) @Kinglykrab 2023-07-03

### Logging

* Fix logging crash when % are sent through query logs ([#3461](https://github.com/EQEmu/Server/pull/3461)) @Akkadius 2023-07-01

### Quest API

* Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua ([#3469](https://github.com/EQEmu/Server/pull/3469)) @Kinglykrab 2023-07-03
* Add GetClassAbbreviation() and GetRaceAbbreviation() to Perl/Lua ([#3463](https://github.com/EQEmu/Server/pull/3463)) @Kinglykrab 2023-07-02
* Add GetClassPlural() and GetRacePlural() to Perl/Lua ([#3468](https://github.com/EQEmu/Server/pull/3468)) @Kinglykrab 2023-07-03
* Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua ([#3455](https://github.com/EQEmu/Server/pull/3455)) @Kinglykrab 2023-07-02
* Add Hate Entry Methods to Perl ([#3459](https://github.com/EQEmu/Server/pull/3459)) @Kinglykrab 2023-07-02
* Add ItemData Class to Perl ([#3465](https://github.com/EQEmu/Server/pull/3465)) @Kinglykrab 2023-07-02
* Add Spawn2 Class to Perl ([#3456](https://github.com/EQEmu/Server/pull/3456)) @Kinglykrab 2023-07-02
* Add StatBonuses Class to Perl ([#3460](https://github.com/EQEmu/Server/pull/3460)) @Kinglykrab 2023-07-02
* Add missing Item Methods to Perl/Lua. ([#3464](https://github.com/EQEmu/Server/pull/3464)) @Kinglykrab 2023-07-02
2023-07-03 19:46:15 -05:00
Alex King bc71997518 [Bug Fix] Fix _PutItem having a slot_id of -1 on mobs with no items (#3474)
# Notes
- This was causing an insane amount of error logs because we were always using `PutItem`, even with a `slot_id` of `-1`.
2023-07-03 20:33:21 -04:00
Alex King 4a9a9fa197 [Cleanup] Remove LoadItemDBFieldNames() from common/misc.cpp and common/misc.h (#3473)
# Notes
- This is unused.
2023-07-03 19:20:34 -05:00
Alex King ee14aed8de [Feature] Add Strings::BeginsWith() and Strings::EndsWith() (#3471)
* [Strings] Add Strings::BeginsWith() and Strings::EndsWith()

# Notes
- These are useful so that we don't have to manually calculate size or perform a substring.

* Update questmgr.cpp

* Update client.cpp
2023-07-03 09:40:44 -04:00
Alex King 2717fcc339 [Quest API] Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua (#3469)
* [Quest API] Add ClearAccountFlag() and GetAccountFlags() to Perl/Lua

# Perl
- Add `$client->ClearAccountFlag(flag)`.
- Add `$client->GetAccountFlags()`.

# Lua
- Add `client:ClearAccountFlag(flag)`.
- Add `client:GetAccountFlags()`.

# Notes
- Made use of repositories and cleaned up existing code.

* Update lua_client.cpp

* Don't use auto.
2023-07-03 01:19:48 -05:00
Alex King dc28c8d485 [Bug Fix] Fix data type of GetAggroCount() (#3470)
# Notes
- This is an `unsigned int`, not an `int`, so this fixes that.
2023-07-03 00:10:27 -05:00
Alex King a633784f78 [Quest API] Add GetClassPlural() and GetRacePlural() to Perl/Lua (#3468)
* [Quest API] Add GetClassPlural() and GetRacePlural() to Perl/Lua

# Perl
- Add `$mob->GetClassPlural()`.
- Add `$mob->GetRacePlural()`.

# Lua
- Add `mob:GetClassPlural()`.
- Add `mob:GetRacePlural()`.

# Notes
- Allows operators to get the plural of a player class or race, example being `Warrior` as `Warriors` or `Dark Elf` as `Dark Elves`.

* Update mob.cpp
2023-07-03 00:08:04 -05:00
Alex King 5519c3e781 [Cleanup] Remove handle_npc_single_npc from zone/lua_parser_events.cpp and zone/lua_parser_events.h (#3467)
# Notes
- This is unused.
2023-07-02 23:56:04 -05:00
Alex King 9401323708 [Bug Fix] EVENT_LANGUAGE_SKILL_UP in Lua was using EVENT_SKILL_UP logic (#3466)
# Notes
- `EVENT_LANGUAGE_SKILL_UP` only takes `3` values whereas `EVENT_SKILL_UP` takes `4`.
2023-07-02 20:41:53 -04:00
Alex King 251993c61b [Quest API] Add ItemData Class to Perl (#3465)
* [Quest API] Add ItemData Class to Perl

- Add `$questitem->GetItem()`.
- Add `$questitem->GetUnscaledItem()`.
- Add `$questitemdata->GetAGI()`.
- Add `$questitemdata->GetAC()`.
- Add `$questitemdata->GetCHA()`.
- Add `$questitemdata->GetDEX()`.
- Add `$questitemdata->GetINT()`.
- Add `$questitemdata->GetSTA()`.
- Add `$questitemdata->GetSTR()`.
- Add `$questitemdata->GetAWis()`.
- Add `$questitemdata->GetAccuracy()`.
- Add `$questitemdata->GetArtifactFlag()`.
- Add `$questitemdata->GetAttack()`.
- Add `$questitemdata->GetAttuneable()`.
- Add `$questitemdata->GetAugmentDistiller()`.
- Add `$questitemdata->GetAugmentRestrict()`.
- Add `$questitemdata->GetAugmentSlotType(slot_id)`.
- Add `$questitemdata->GetAugmentSlotUnk2(slot_id)`.
- Add `$questitemdata->GetAugmentSlotVisible(slot_id)`.
- Add `$questitemdata->GetAugmentType()`.
- Add `$questitemdata->GetAvoidance()`.
- Add `$questitemdata->GetBackstabDamage()`.
- Add `$questitemdata->GetBagSize()`.
- Add `$questitemdata->GetBagSlots()`.
- Add `$questitemdata->GetBagType()`.
- Add `$questitemdata->GetBagWeightReduction()`.
- Add `$questitemdata->GetBaneDamageAmount()`.
- Add `$questitemdata->GetBaneDamageBody()`.
- Add `$questitemdata->GetBaneDamageRace()`.
- Add `$questitemdata->GetBaneDamageRaceAmount()`.
- Add `$questitemdata->GetBardEffect()`.
- Add `$questitemdata->GetBardLevel()`.
- Add `$questitemdata->GetBardLevel2()`.
- Add `$questitemdata->GetBardType()`.
- Add `$questitemdata->GetBardSkillType()`.
- Add `$questitemdata->GetBardSkillValue()`.
- Add `$questitemdata->GetBenefitFlag()`.
- Add `$questitemdata->GetBook()`.
- Add `$questitemdata->GetBookType()`.
- Add `$questitemdata->GetCR()`.
- Add `$questitemdata->GetCastTime()`.
- Add `$questitemdata->GetCastTime_()`.
- Add `$questitemdata->GetCharmFile()`.
- Add `$questitemdata->GetCharmFileID()`.
- Add `$questitemdata->GetClairvoyance()`.
- Add `$questitemdata->GetClasses()`.
- Add `$questitemdata->GetClickName()`.
- Add `$questitemdata->GetClickEffect()`.
- Add `$questitemdata->GetClickLevel()`.
- Add `$questitemdata->GetClickLevel2()`.
- Add `$questitemdata->GetClickType()`.
- Add `$questitemdata->GetColor()`.
- Add `$questitemdata->GetCombatEffects()`.
- Add `$questitemdata->GetCorruption()`.
- Add `$questitemdata->GetDR()`.
- Add `$questitemdata->GetDSMitigation()`.
- Add `$questitemdata->GetDamage()`.
- Add `$questitemdata->GetDamageShield()`.
- Add `$questitemdata->GetDeity()`.
- Add `$questitemdata->GetDelay()`.
- Add `$questitemdata->GetDOTShielding()`.
- Add `$questitemdata->GetElementalDamageAmount()`.
- Add `$questitemdata->GetElementalDamageType()`.
- Add `$questitemdata->GetEliteMaterial()`.
- Add `$questitemdata->GetEndurance()`.
- Add `$questitemdata->GetEnduranceRegen()`.
- Add `$questitemdata->GetExpendableArrow()`.
- Add `$questitemdata->GetExtraDamageAmount()`.
- Add `$questitemdata->GetExtraDamageSkill()`.
- Add `$questitemdata->GetFR()`.
- Add `$questitemdata->GetFVNoDrop()`.
- Add `$questitemdata->GetFactionAmount1()`.
- Add `$questitemdata->GetFactionAmount2()`.
- Add `$questitemdata->GetFactionAmount3()`.
- Add `$questitemdata->GetFactionAmount4()`.
- Add `$questitemdata->GetFactionModifier1()`.
- Add `$questitemdata->GetFactionModifier2()`.
- Add `$questitemdata->GetFactionModifier3()`.
- Add `$questitemdata->GetFactionModifier4()`.
- Add `$questitemdata->GetFavor()`.
- Add `$questitemdata->GetFilename()`.
- Add `$questitemdata->GetFocusEffect()`.
- Add `$questitemdata->GetFocusName()`.
- Add `$questitemdata->GetFocusLevel()`.
- Add `$questitemdata->GetFocusLevel2()`.
- Add `$questitemdata->GetFocusType()`.
- Add `$questitemdata->GetFulfilment()`.
- Add `$questitemdata->GetGuildFavor()`.
- Add `$questitemdata->GetHP()`.
- Add `$questitemdata->GetHaste()`.
- Add `$questitemdata->GetHealAmount()`.
- Add `$questitemdata->GetHeroicAGI()`.
- Add `$questitemdata->GetHeroicCR()`.
- Add `$questitemdata->GetHeroicCHA()`.
- Add `$questitemdata->GetHeroicCorruption()`.
- Add `$questitemdata->GetHeroicDR()`.
- Add `$questitemdata->GetHeroicDEX()`.
- Add `$questitemdata->GetHeroicFR()`.
- Add `$questitemdata->GetHeroicINT()`.
- Add `$questitemdata->GetHeroicMR()`.
- Add `$questitemdata->GetHeroicPR()`.
- Add `$questitemdata->GetHeroicSTA()`.
- Add `$questitemdata->GetHeroicSTR()`.
- Add `$questitemdata->GetHeroicWIS()`.
- Add `$questitemdata->GetID()`.
- Add `$questitemdata->GetIDFile()`.
- Add `$questitemdata->GetIcon()`.
- Add `$questitemdata->GetItemClass()`.
- Add `$questitemdata->GetItemType()`.
- Add `$questitemdata->GetLDoNPrice()`.
- Add `$questitemdata->GetLDoNSellBackRate()`.
- Add `$questitemdata->GetLDoNSold()`.
- Add `$questitemdata->GetLDoNTheme()`.
- Add `$questitemdata->GetLight()`.
- Add `$questitemdata->GetLore()`.
- Add `$questitemdata->GetLoreFlag()`.
- Add `$questitemdata->GetLoreGroup()`.
- Add `$questitemdata->GetMR()`.
- Add `$questitemdata->GetMagic()`.
- Add `$questitemdata->GetMana()`.
- Add `$questitemdata->GetManaRegen()`.
- Add `$questitemdata->GetMaterial()`.
- Add `$questitemdata->GetMaximumCharges()`.
- Add `$questitemdata->GetMinimumStatus()`.
- Add `$questitemdata->GetName()`.
- Add `$questitemdata->GetNoDrop()`.
- Add `$questitemdata->GetNoPet()`.
- Add `$questitemdata->GetNoRent()`.
- Add `$questitemdata->GetNoTransfer()`.
- Add `$questitemdata->GetPR()`.
- Add `$questitemdata->GetPendingLoreFlag()`.
- Add `$questitemdata->GetPointType()`.
- Add `$questitemdata->GetPotionBelt()`.
- Add `$questitemdata->GetPotionBeltSlots()`.
- Add `$questitemdata->GetPrice()`.
- Add `$questitemdata->GetProcEffect()`.
- Add `$questitemdata->GetProcName()`.
- Add `$questitemdata->GetProcRate()`.
- Add `$questitemdata->GetProcLevel()`.
- Add `$questitemdata->GetProcLevel2()`.
- Add `$questitemdata->GetProcType()`.
- Add `$questitemdata->GetPurity()`.
- Add `$questitemdata->GetQuestItemFlag()`.
- Add `$questitemdata->GetRaces()`.
- Add `$questitemdata->GetRange()`.
- Add `$questitemdata->GetRecLevel()`.
- Add `$questitemdata->GetRecSkill()`.
- Add `$questitemdata->GetRecastDelay()`.
- Add `$questitemdata->GetRecastType()`.
- Add `$questitemdata->GetRegen()`.
- Add `$questitemdata->GetReqLevel()`.
- Add `$questitemdata->GetScriptFileID()`.
- Add `$questitemdata->GetScrollEffect()`.
- Add `$questitemdata->GetScrollName()`.
- Add `$questitemdata->GetScrollLevel()`.
- Add `$questitemdata->GetScrollLevel2()`.
- Add `$questitemdata->GetScrollType()`.
- Add `$questitemdata->GetSellRate()`.
- Add `$questitemdata->GetShielding()`.
- Add `$questitemdata->GetSize()`.
- Add `$questitemdata->GetSkillModifierType()`.
- Add `$questitemdata->GetSkillModifierValue()`.
- Add `$questitemdata->GetSlots()`.
- Add `$questitemdata->GetSpellDamage()`.
- Add `$questitemdata->GetSpellShield()`.
- Add `$questitemdata->GetStackSize()`.
- Add `$questitemdata->GetStackable()`.
- Add `$questitemdata->GetStrikeThrough()`.
- Add `$questitemdata->GetStunResist()`.
- Add `$questitemdata->GetSummonedFlag()`.
- Add `$questitemdata->GetTradeskills()`.
- Add `$questitemdata->GetWeight()`.
- Add `$questitemdata->GetWornName()`.
- Add `$questitemdata->GetWornEffect()`.
- Add `$questitemdata->GetWornLevel()`.
- Add `$questitemdata->GetWornLevel2()`.
- Add `$questitemdata->GetWornType()`.

- Fixed data type of parameters in a handful of methods.

- Allows operators to directly interact with item data without the need for `quest::getitemstat` or DBI or anything of the sort.

* Update perl_questitem.cpp

* Update lua_iteminst.cpp

* Update lua_iteminst.h

* Update lua_iteminst.h
2023-07-02 11:26:49 -04:00
Alex King 728ce0c519 [Quest API] Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua (#3455)
* [Quest API] Add GetCloseMobList() and CalculateDistance() overload to Perl/Lua

# Perl
- Add `$entity_list->GetCloseMobList(mob)`.
- Add `$entity_list->GetCloseMobList(mob, distance)`.
- Add `$mob->CalculateDistance(mob)`.
- Add `$mob->GetCloseMobList()`.
- Add `$mob->GetCloseMobList(distance)`.

# Lua
- Add `eq.get_entity_list():GetCloseMobList(mob)`.
- Add `eq.get_entity_list():GetCloseMobList(mob, distance)`.
- Add `mob:CalculateDistance(mob)`.
- Add `mob:GetCloseMobList()`.
- Add `mob:GetCloseMobList(distance)`.

* Ignore Self

* Update lua_entity_list.cpp

* Cleanup
2023-07-02 10:55:27 -04:00
Alex King 6a80bcecc7 [Quest API] Add missing Item Methods to Perl/Lua. (#3464)
# Perl
- Add `$questitem->AddEXP(exp)`.
- Add `$questitem->ClearTimers()`.
- Add `$questitem->Clone()`.
- Add `$questitem->DeleteCustomData(identifier)`.
- Add `$questitem->GetAugmentItemID(slot_id)`.
- Add `$questitem->GetAugmentType()`.
- Add `$questitem->GetColor()`.
- Add `$questitem->GetCustomData(identifier)`.
- Add `$questitem->GetCustomDataString()`.
- Add `$questitem->GetEXP()`.
- Add `$questitem->GetItem(slot_id)`.
- Add `$questitem->GetItemID(slot_id)`.
- Add `$questitem->GetItemScriptID()`.
- Add `$questitem->GetKillsNeeded()`.
- Add `$questitem->GetMaxEvolveLevel()`.
- Add `$questitem->GetPrice()`.
- Add `$questitem->GetTotalItemCount()`.
- Add `$questitem->IsAmmo()`.
- Add `$questitem->IsAugmentable()`.
- Add `$questitem->IsAugmented()`.
- Add `$questitem->IsEquipable(slot_id)`.
- Add `$questitem->IsEquipable(race_bitmask, class_bitmask)`.
- Add `$questitem->IsExpendable()`.
- Add `$questitem->IsInstanceNoDrop()`.
- Add `$questitem->IsWeapon()`.
- Add `$questitem->SetAttuned(is_attuned)`.
- Add `$questitem->SetColor(color)`.
- Add `$questitem->SetCustomData(identifier, bool_value)`.
- Add `$questitem->SetCustomData(identifier, float_value)`.
- Add `$questitem->SetCustomData(identifier, int_value)`.
- Add `$questitem->SetCustomData(identifier, string_value)`.
- Add `$questitem->SetEXP(exp)`.
- Add `$questitem->SetInstanceNoDrop(is_attuned)`.
- Add `$questitem->SetPrice(price)`.
- Add `$questitem->SetScaling(is_scaling)`.
- Add `$questitem->SetTimer(timer_name, timer)`.
- Add `$questitem->StopTimer(timer_name)`.

# Lua
- Add `iteminst:GetName()`.
- Add `iteminst:IsAttuned()`.
- Add `iteminst:ItemSay(text)`.
- Add `iteminst:ItemSay(text, language_id)`.
- Add `iteminst:SetAttuned(is_attuned)`.

# Notes
- Cleaned up return types and parameter types that were mismatched.
- Removed `SetItem` from Lua as it wasn't used.
- Removed unused parameter in `GetUnscaledItem` in Lua.
- I plan to add Perl ItemData support after this makes its way in, so the missing methods like the `GetItem` overload will be added then.
2023-07-02 10:27:05 -04:00
Alex King 6324e3687a [Quest API] Add GetClassAbbreviation() and GetRaceAbbreviation() to Perl/Lua (#3463)
# Perl
- Add `$bot->GetClassAbbreviation()`.
- Add `$bot->GetRaceAbbreviation()`.
- Add `$client->GetClassAbbreviation()`.
- Add `$client->GetRaceAbbreviation()`.

# Lua
- Add `bot:GetClassAbbreviation()`.
- Add `bot:GetRaceAbbreviation()`.
- Add `client:GetClassAbbreviation()`.
- Add `client:GetRaceAbbreviation()`.

# Notes
- Allows operators to easily get a player race/class abbreviation, example being `Warrior` as `WAR`.
2023-07-02 10:26:51 -04:00
Alex King d16ac99033 [Quest API] Add StatBonuses Class to Perl (#3460)
* [Quest API] Add StatBonuses Class to Perl

# Perl
- Add `$mob->GetAABonuses()`.
- Add `$mob->GetItemBonuses()`.
- Add `$mob->GetSpellBonuses()`.
- Add `$statbonuses->GetAbsorbMagicAttack(slot)`.
- Add `$statbonuses->GetAC()`.
- Add `$statbonuses->GetAccuracy(slot)`.
- Add `$statbonuses->GetAdjustedCastingSkill()`.
- Add `$statbonuses->GetAggroRange()`.
- Add `$statbonuses->GetAGI()`.
- Add `$statbonuses->GetAGICapModifier()`.
- Add `$statbonuses->GetAlterNPCLevel()`.
- Add `$statbonuses->GetAmbidexterity()`.
- Add `$statbonuses->GetAmplification()`.
- Add `$statbonuses->GetAntiGate()`.
- Add `$statbonuses->GetArcheryDamageModifier()`.
- Add `$statbonuses->GetAssassinate(slot)`.
- Add `$statbonuses->GetAssassinateLevel(slot)`.
- Add `$statbonuses->GetAssistRange()`.
- Add `$statbonuses->GetAStacker(slot)`.
- Add `$statbonuses->GetATK()`.
- Add `$statbonuses->GetAvoidMeleeChance()`.
- Add `$statbonuses->GetAvoidMeleeChanceEffect()`.
- Add `$statbonuses->GetBaseMovementSpeed()`.
- Add `$statbonuses->GetBerserkSPA()`.
- Add `$statbonuses->GetBindWound()`.
- Add `$statbonuses->GetBlockBehind()`.
- Add `$statbonuses->GetBrassModifier()`.
- Add `$statbonuses->GetBStacker(slot)`.
- Add `$statbonuses->GetBuffSlotIncrease()`.
- Add `$statbonuses->GetCHA()`.
- Add `$statbonuses->GetCHACapModifier()`.
- Add `$statbonuses->GetChannelChanceItems()`.
- Add `$statbonuses->GetChannelChanceSpells()`.
- Add `$statbonuses->GetCharmBreakChance()`.
- Add `$statbonuses->GetClairvoyance()`.
- Add `$statbonuses->GetCombatStability()`.
- Add `$statbonuses->GetConsumeProjectile()`.
- Add `$statbonuses->GetCorrup()`.
- Add `$statbonuses->GetCorrupCapModifier()`.
- Add `$statbonuses->GetCR()`.
- Add `$statbonuses->GetCRCapModifier()`.
- Add `$statbonuses->GetCripplingBlowChance()`.
- Add `$statbonuses->GetCriticalDamageModifier(slot)`.
- Add `$statbonuses->GetCriticalDoTChance()`.
- Add `$statbonuses->GetCriticalDOTDecay()`.
- Add `$statbonuses->GetCriticalHealChance()`.
- Add `$statbonuses->GetCriticalHealDecay()`.
- Add `$statbonuses->GetCriticalHealOverTime()`.
- Add `$statbonuses->GetCriticalHitChance(slot)`.
- Add `$statbonuses->GetCriticalMend()`.
- Add `$statbonuses->GetCriticalRegenDecay()`.
- Add `$statbonuses->GetCriticalSpellChance()`.
- Add `$statbonuses->GetCStacker(slot)`.
- Add `$statbonuses->GetDamageModifier(slot)`.
- Add `$statbonuses->GetDamageModifier2(slot)`.
- Add `$statbonuses->GetDamageShield()`.
- Add `$statbonuses->GetDamageShieldSpellID()`.
- Add `$statbonuses->GetDamageShieldType()`.
- Add `$statbonuses->GetDeathSave(slot)`.
- Add `$statbonuses->GetDelayDeath()`.
- Add `$statbonuses->GetDEX()`.
- Add `$statbonuses->GetDEXCapModifier()`.
- Add `$statbonuses->GetDistanceRemoval()`.
- Add `$statbonuses->GetDivineAura()`.
- Add `$statbonuses->GetDivineSaveChance(slot)`.
- Add `$statbonuses->GetDodgeChance()`.
- Add `$statbonuses->GetDOTCriticalDamageIncrease()`.
- Add `$statbonuses->GetDoTShielding()`.
- Add `$statbonuses->GetDoubleAttackChance()`.
- Add `$statbonuses->GetDoubleRangedAttack()`.
- Add `$statbonuses->GetDoubleRiposte()`.
- Add `$statbonuses->GetDoubleSpecialAttack()`.
- Add `$statbonuses->GetDR()`.
- Add `$statbonuses->GetDRCapModifier()`.
- Add `$statbonuses->GetDSMitigation()`.
- Add `$statbonuses->GetDSMitigationOffHand()`.
- Add `$statbonuses->GetDStacker(slot)`.
- Add `$statbonuses->GetDualWieldChance()`.
- Add `$statbonuses->GetEffectiveCastingLevel()`.
- Add `$statbonuses->GetEndurancePercentCap(slot)`.
- Add `$statbonuses->GetEndurance()`.
- Add `$statbonuses->GetEnduranceReduction()`.
- Add `$statbonuses->GetEnduranceRegen()`.
- Add `$statbonuses->GetExtraXTargets()`.
- Add `$statbonuses->GetExtraAttackChance()`.
- Add `$statbonuses->GetFactionModifierPercent()`.
- Add `$statbonuses->GetFearless()`.
- Add `$statbonuses->GetFeignedCastOnChance()`.
- Add `$statbonuses->GetFinishingBlow(slot)`.
- Add `$statbonuses->GetFinishingBlowLevel(slot)`.
- Add `$statbonuses->GetFlurryChance()`.
- Add `$statbonuses->GetFocusEffects(slot)`.
- Add `$statbonuses->GetFocusEffectsWorn(slot)`.
- Add `$statbonuses->GetForageAdditionalItems()`.
- Add `$statbonuses->GetFR()`.
- Add `$statbonuses->GetFRCapModifier()`.
- Add `$statbonuses->GetFrenziedDevastation()`.
- Add `$statbonuses->GetFrontalBackstabChance()`.
- Add `$statbonuses->GetFrontalBackstabMinimumDamage()`.
- Add `$statbonuses->GetFrontalStunResist()`.
- Add `$statbonuses->GetGiveDoubleAttack()`.
- Add `$statbonuses->GetGiveDoubleRiposte(slot)`.
- Add `$statbonuses->GetGivePetGroupTarget()`.
- Add `$statbonuses->GetGravityEffect()`.
- Add `$statbonuses->GetHaste()`.
- Add `$statbonuses->GetHasteType2()`.
- Add `$statbonuses->GetHasteType3()`.
- Add `$statbonuses->GetHateModifier()`.
- Add `$statbonuses->GetHeadShot(slot)`.
- Add `$statbonuses->GetHeadShotLevel(slot)`.
- Add `$statbonuses->GetHealAmt()`.
- Add `$statbonuses->GetHealRate()`.
- Add `$statbonuses->GetHeroicAGI()`.
- Add `$statbonuses->GetHeroicCHA()`.
- Add `$statbonuses->GetHeroicCorrup()`.
- Add `$statbonuses->GetHeroicCR()`.
- Add `$statbonuses->GetHeroicDEX()`.
- Add `$statbonuses->GetHeroicDR()`.
- Add `$statbonuses->GetHeroicFR()`.
- Add `$statbonuses->GetHeroicINT()`.
- Add `$statbonuses->GetHeroicMR()`.
- Add `$statbonuses->GetHeroicPR()`.
- Add `$statbonuses->GetHeroicSTA()`.
- Add `$statbonuses->GetHeroicSTR()`.
- Add `$statbonuses->GetHeroicWIS()`.
- Add `$statbonuses->GetHitChance()`.
- Add `$statbonuses->GetHitChanceEffect(slot)`.
- Add `$statbonuses->GetHP()`.
- Add `$statbonuses->GetHPPercentCap(slot)`.
- Add `$statbonuses->GetHPRegen()`.
- Add `$statbonuses->GetHPToManaConvert()`.
- Add `$statbonuses->GetHundredHands()`.
- Add `$statbonuses->GetIllusionPersistence()`.
- Add `$statbonuses->GetImmuneToFlee()`.
- Add `$statbonuses->GetImprovedReclaimEnergy()`.
- Add `$statbonuses->GetImprovedTauntslot()`.
- Add `$statbonuses->GetIncreaseBlockChance()`.
- Add `$statbonuses->GetIncreaseChanceMemoryWipe()`.
- Add `$statbonuses->GetIncreaseRunSpeedCap()`.
- Add `$statbonuses->GetInhibitMelee()`.
- Add `$statbonuses->GetINT()`.
- Add `$statbonuses->GetINTCapModifier()`.
- Add `$statbonuses->GetIsBlind()`.
- Add `$statbonuses->GetIsFeared()`.
- Add `$statbonuses->GetItemATKCap()`.
- Add `$statbonuses->GetItemHPRegenCap()`.
- Add `$statbonuses->GetItemManaRegenCap()`.
- Add `$statbonuses->GetLimitToSkill(slot)`.
- Add `$statbonuses->GetMagicWeapon()`.
- Add `$statbonuses->GetMana()`.
- Add `$statbonuses->GetManaAbsorbPercentDamage(slot)`.
- Add `$statbonuses->GetManaPercentCap(slot)`.
- Add `$statbonuses->GetManaRegen()`.
- Add `$statbonuses->GetMasteryOfPast()`.
- Add `$statbonuses->GetMaxBindWound()`.
- Add `$statbonuses->GetMaxHP()`.
- Add `$statbonuses->GetMaxHPChange()`.
- Add `$statbonuses->GetMeleeLifetap()`.
- Add `$statbonuses->GetMeleeMitigation()`.
- Add `$statbonuses->GetMeleeMitigationEffect()`.
- Add `$statbonuses->GetMeleeRune(slot)`.
- Add `$statbonuses->GetMeleeSkillCheck()`.
- Add `$statbonuses->GetMeleeSkillCheckSkill()`.
- Add `$statbonuses->GetMeleeThresholdGuard(slot)`.
- Add `$statbonuses->GetMetabolism()`.
- Add `$statbonuses->GetMinimumDamageModifier(slot)`.
- Add `$statbonuses->GetMitigateDOTRune(slot)`.
- Add `$statbonuses->GetMitigateMeleeRune(slot)`.
- Add `$statbonuses->GetMitigateSpellRune(slot)`.
- Add `$statbonuses->GetMovementSpeed()`.
- Add `$statbonuses->GetMR()`.
- Add `$statbonuses->GetMRCapModifier()`.
- Add `$statbonuses->GetNegateAttacks(slot)`.
- Add `$statbonuses->GetNegateEffects()`.
- Add `$statbonuses->GetNegateIfCombat()`.
- Add `$statbonuses->GetNoBreakAESneak()`.
- Add `$statbonuses->GetOffhandRiposteFail()`.
- Add `$statbonuses->GetPackrat()`.
- Add `$statbonuses->GetParryChance()`.
- Add `$statbonuses->GetPCPetFlurry(slot)`.
- Add `$statbonuses->GetPCPetRampage(slot)`.
- Add `$statbonuses->GetPercussionModifier()`.
- Add `$statbonuses->GetPersistentCasting()`.
- Add `$statbonuses->GetPetAvoidance()`.
- Add `$statbonuses->GetPetCriticalHit()`.
- Add `$statbonuses->GetPetFlurry()`.
- Add `$statbonuses->GetPetMaxHP()`.
- Add `$statbonuses->GetPetMeleeMitigation()`.
- Add `$statbonuses->GetPR()`.
- Add `$statbonuses->GetPRCapModifier()`.
- Add `$statbonuses->GetProcChance()`.
- Add `$statbonuses->GetProcChanceSPA()`.
- Add `$statbonuses->GetRaiseSkillCap(slot)`.
- Add `$statbonuses->GetReduceFallDamage()`.
- Add `$statbonuses->GetReduceTradeskillFail(slot)`.
- Add `$statbonuses->GetReflectChance()`.
- Add `$statbonuses->GetResistFearChance()`.
- Add `$statbonuses->GetResistSpellChance()`.
- Add `$statbonuses->GetReverseDamageShield()`.
- Add `$statbonuses->GetReverseDamageShieldSpellID()`.
- Add `$statbonuses->GetReverseDamageShieldType()`.
- Add `$statbonuses->GetRiposteChance()`.
- Add `$statbonuses->GetRoot(slot)`.
- Add `$statbonuses->GetRootBreakChance()`.
- Add `$statbonuses->GetSalvageChance()`.
- Add `$statbonuses->GetSanctuary()`.
- Add `$statbonuses->GetScreech()`.
- Add `$statbonuses->GetSecondaryDamageIncrease()`.
- Add `$statbonuses->GetSeeInvis()`.
- Add `$statbonuses->GetSEResist(slot)`.
- Add `$statbonuses->GetShieldBlock()`.
- Add `$statbonuses->GetShieldEquipDamageModifier()`.
- Add `$statbonuses->GetShroudOfStealth()`.
- Add `$statbonuses->GetSingingModifier()`.
- Add `$statbonuses->GetSkillAttackProc(slot)`.
- Add `$statbonuses->GetSkillDamageAmount(slot)`.
- Add `$statbonuses->GetSkillDamageAmount2(slot)`.
- Add `$statbonuses->GetSkillDamageTaken(slot)`.
- Add `$statbonuses->GetSkillModifier(slot)`.
- Add `$statbonuses->GetSkillModifierMax(slot)`.
- Add `$statbonuses->GetSkillProc(slot)`.
- Add `$statbonuses->GetSkillProcSuccess(slot)`.
- Add `$statbonuses->GetSkillReuseTime(slot)`.
- Add `$statbonuses->GetSlayUndead(slot)`.
- Add `$statbonuses->GetSongModifierCap()`.
- Add `$statbonuses->GetSongRange()`.
- Add `$statbonuses->GetSpellCriticalDamageIncreaseNOStack()`.
- Add `$statbonuses->GetSpellCriticalDamageIncrease()`.
- Add `$statbonuses->GetSpellDamageShield()`.
- Add `$statbonuses->GetSpellDamage()`.
- Add `$statbonuses->GetSpellOnDeath(slot)`.
- Add `$statbonuses->GetSpellOnKill(slot)`.
- Add `$statbonuses->GetSpellProcChance()`.
- Add `$statbonuses->GetSpellShield()`.
- Add `$statbonuses->GetSpellThresholdGuard(slot)`.
- Add `$statbonuses->GetSpellTriggers(slot)`.
- Add `$statbonuses->GetSTA()`.
- Add `$statbonuses->GetSTACapModifier()`.
- Add `$statbonuses->GetSTR()`.
- Add `$statbonuses->GetSTRCapModifier()`.
- Add `$statbonuses->GetStrikeThrough()`.
- Add `$statbonuses->GetStringedModifier()`.
- Add `$statbonuses->GetStunBashChance()`.
- Add `$statbonuses->GetStunResist()`.
- Add `$statbonuses->GetTradeSkillMastery()`.
- Add `$statbonuses->GetTriggerMeleeThreshold()`.
- Add `$statbonuses->GetTriggerOnValueAmount()`.
- Add `$statbonuses->GetTriggerSpellThreshold()`.
- Add `$statbonuses->GetTripleAttackChance()`.
- Add `$statbonuses->GetTripleBackstab()`.
- Add `$statbonuses->GetTwoHandBluntBlock()`.
- Add `$statbonuses->GetUnfailingDivinity()`.
- Add `$statbonuses->GetVampirism()`.
- Add `$statbonuses->GetVoiceGraft()`.
- Add `$statbonuses->GetWindModifier()`.
- Add `$statbonuses->GetWIS()`.
- Add `$statbonuses->GetWISCapModifier()`.
- Add `$statbonuses->GetXPRateModifier()`.

# Notes
- Adds methods to get mob's stat bonuses to Mob methods.
- Adds support for stat bonuses class to Perl similar to Lua.

* Update perl_stat_bonuses.cpp

* Update perl_stat_bonuses.cpp
2023-07-02 10:26:46 -04:00
Alex King e12368f002 [Quest API] Add Hate Entry Methods to Perl (#3459)
# Perl
- Add `$hate_entry->GetFrenzy()`.
- Add `$hate_entry->SetDamage(value)`.
- Add `$hate_entry->SetEnt(mob)`.
- Add `$hate_entry->SetFrenzy(is_frenzy)`.
- Add `$hate_entry->SetHate(value)`.

# Lua
- Convert `hate_entry:GetFrenzy()` to `bool` instead of `int`, as `is_entity_frenzy` is a `bool`.
2023-07-02 10:26:37 -04:00
Alex King a13fa07e68 [Quest API] Add Spawn2 Class to Perl (#3456)
# Perl
- Add `$spawn->Depop()`.
- Add `$spawn->Disable()`.
- Add `$spawn->Enable()`.
- Add `$spawn->ForceDespawn()`.
- Add `$spawn->GetCurrentNPCID()`.
- Add `$spawn->GetHeading()`.
- Add `$spawn->GetID()`.
- Add `$spawn->GetKillCount()`.
- Add `$spawn->GetRespawnTimer()`.
- Add `$spawn->GetSpawnCondition()`.
- Add `$spawn->GetSpawnGroupID()`.
- Add `$spawn->GetVariance()`.
- Add `$spawn->GetX()`.
- Add `$spawn->GetY()`.
- Add `$spawn->GetZ()`.
- Add `$spawn->IsEnabled()`.
- Add `$spawn->IsNPCPointerValid()`.
- Add `$spawn->LoadGrid()`.
- Add `$spawn->Repop()`.
- Add `$spawn->Repop(delay)`.
- Add `$spawn->Reset()`.
- Add `$spawn->SetCurrentNPCID(npc_id)`.
- Add `$spawn->SetNPCPointer(npc_pointer)`.
- Add `$spawn->SetRespawnTimer(new_respawn_time)`.
- Add `$spawn->SetTimer(duration)`.
- Add `$spawn->SetVariance(variance)`.

# Notes
- Adds support for Spawn2 class to Perl.
2023-07-02 10:26:32 -04:00
Alex King a1f2764978 [Cleanup/Feature] Add support for bots to #showstats/#mystats (#3427)
* Initial Push

* Update classes.cpp

* Update mob.cpp

* Update mob.cpp

* Update showstats.cpp

* Update mystats.cpp

* Remove unused variables.

* Update mob.cpp

* Update class.cpp

* Update race.cpp

* Update mob.h
2023-07-01 19:47:54 -04:00