JJ
6717014601
Lua declaration as well...
2015-01-06 16:10:29 -05:00
JJ
cde406a496
Add PhR to #showstats and a few places that can/should be implemented in the future.
2015-01-06 13:51:36 -05:00
Akkadius
3a488e3a61
Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
...
Renamed and refactored most functions and variables in hate_list.h/cpp for readability
Refactored how hate works in some local functions mixing the use of hate variable and split it out into different status variables
hate_list.cpp/.h style cleanup
hate_list.h header function sort, comment erase
functions should clearly state their function
2014-12-27 18:24:42 -06:00
Arthur Ice
d9d89ba9b3
GetCWPX(), GetCWPY(), GetCWPZ(), GetCWPH() converted to GetCurrentWayPoint
2014-11-26 17:34:45 -08:00
KimLS
a6589e283b
Some potential fixes for clang, not complete
2014-06-23 16:56:37 -07:00
KimLS
93105966b6
Added some missing bufffadebyx functions to lua mob
2014-03-09 18:41:50 -07:00
cavedude00
1d6bd3cc5e
Better flee runspeed calculation.
...
Added two new NPC special_abilities, ALWAYS_FLEE and FLEE_PERCENT.
Fixed an issue where a NPC could get stuck on a single coord in a rectangular roambox.
Added mindelay to spawngroup to allow for greater control of the roambox delay. SQL is required.
2014-02-26 18:06:16 -08:00
KimLS
0e44a3625c
Merge branch 'master' of github.com:EQEmu/Server
2014-02-22 15:04:18 -08:00
KimLS
476dc6e783
SetDestructibleObject exported to lua
2014-02-22 15:04:01 -08:00
Michael Cook (mackal)
6e474f22a2
Added single target HalveAggro and DoubleAggro
...
Both exported to perl/lua
pass the target you wish to change their hate.
2014-02-18 16:52:51 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
KimLS
bdc83f4f37
Basic lua packet api, and it works too. Exciting I must say.
2013-07-12 22:21:43 -07:00
KimLS
239d4afb13
NPC Special Attacks should all work right: also huge explanation in changelog.txt
2013-07-11 13:44:45 -07:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
2f335372a0
Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
2013-07-07 15:22:20 -07:00
KimLS
d12c700bbf
missing lua mob function
2013-06-26 22:23:31 -07:00
KimLS
55a964267e
Raid/Group lua stuff, renamed corpses
2013-06-02 13:47:52 -07:00
KimLS
d14608356d
Added all lua objects i need for now, a ton of API too
2013-06-02 00:15:26 -07:00
KimLS
79a9d2112a
Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions
2013-05-25 01:08:30 -07:00
KimLS
ce63503bab
Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
2013-05-23 12:43:21 -07:00
KimLS
69bad31019
Cleanup of some lua code, initial work on encounter_quests
2013-05-19 12:13:44 -07:00
KimLS
17954dd8fe
Exported a ton of functions to mob
2013-05-18 14:42:54 -07:00
KimLS
7adcf6d3e5
Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
2013-05-17 17:10:38 -07:00
KimLS
bec6acc01e
Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd
2013-05-17 10:48:59 -07:00
KimLS
1f265af1e7
Hate list stuff, need to make it more efficient
2013-05-17 09:49:02 -07:00
KimLS
38521e0009
Lua - basic npc quests work and i need a damned break for a bit
2013-05-13 21:56:42 -07:00
KimLS
20fc585b5e
Cleaned up lua glue macro a bit
2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75
Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
2013-05-13 14:29:50 -07:00
KimLS
7648f071f1
More lua work - more mob implementation
2013-05-11 20:34:04 -07:00
KimLS
70998d25e3
More lua work - changed how i get return values off the stack and do calls
2013-05-11 16:37:03 -07:00
KimLS
fa908040ca
Lua work on api - entity and mob, lots more to go
2013-05-11 13:51:57 -07:00
KimLS
d1f7935ee2
...trying out boost with luabind
2013-05-11 01:29:58 -07:00
KimLS
dc045591e4
Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
2013-05-10 20:13:35 -07:00