akkadius
9821c7da65
zoning.cpp #include cleanup
2014-11-29 16:32:49 -06:00
akkadius
c7a79d81ca
pets.cpp #include cleanup
2014-11-29 16:28:48 -06:00
akkadius
f5ba442ba6
spells.cpp #include cleanup
2014-11-29 15:59:24 -06:00
akkadius
2d052a7a28
mod_functions.cpp #include cleanup
2014-11-29 15:56:51 -06:00
akkadius
3577ff5a81
waypoints.cpp #include cleanup
2014-11-29 15:53:17 -06:00
akkadius
88984a3960
petitions.cpp #include cleanup
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petititons.h #include cleanup
2014-11-29 15:44:09 -06:00
akkadius
6d52f3c02a
aa.cpp #include cleanup
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aa.h #include cleanup
2014-11-29 15:08:16 -06:00
akkadius
cb6948b6fd
npc.cpp #include cleanup
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entity.cpp #include cleanup
2014-11-29 15:02:34 -06:00
akkadius
ad603fd213
loottable.cpp #include fix, previously reliant on npc.h to get to loottable.h
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npc.cpp #include cleanup
npc.h #include cleanup and forward declaration
2014-11-29 14:39:27 -06:00
akkadius
b06fec6ad0
attack.cpp #include cleanup
2014-11-29 14:11:16 -06:00
akkadius
7db731a47d
net.cpp #include cleanup
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net.cpp forward declaration
2014-11-29 14:07:40 -06:00
akkadius
35e9c3ad98
special_attacks.cpp #include clean
2014-11-29 05:22:27 -06:00
akkadius
904ae416c5
Small world server cleanup
2014-11-29 05:01:49 -06:00
akkadius
4faca5543a
net.h cleanup
2014-11-29 04:56:42 -06:00
akkadius
5d5c3fbfd1
database.h forward declaration
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database.cpp #include house-keeping
2014-11-29 04:30:03 -06:00
akkadius
251e940fe8
zonedb.h forward declarations
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zonedb.cpp #include cleanup
2014-11-29 04:18:18 -06:00
akkadius
e833f457a1
inventory.cpp #include clean/remove
2014-11-29 04:08:37 -06:00
akkadius
6d763256f1
client_mods.cpp cleanup
2014-11-29 04:04:49 -06:00
akkadius
8da864bada
command.cpp #include cleanup
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command.h forward declaration
2014-11-29 03:54:25 -06:00
akkadius
82e96d7014
client_packet.cpp #include cleanup
2014-11-29 03:48:26 -06:00
akkadius
700de3f518
questmgr.h forward declarations
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client_process.cpp #include removals
2014-11-29 03:24:48 -06:00
akkadius
ad9c0df552
#include and forward declaration cleanup of
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client.cpp net.cpp questmgr.cpp zone.cpp zone.h
2014-11-29 03:12:34 -06:00
Trevius
8cd19670ab
Minor improvement to last commit.
2014-11-28 20:30:35 -06:00
Trevius
84fa042c75
Fixed a zone crash related to numhits for spells.
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Fixed a query related to group leaders logging in.
Fixed a world crash related to attempting to join an adventure with Mercenaries.
2014-11-28 20:23:42 -06:00
Michael Cook (mackal)
b7c19e4034
Fix model_name in RoF Arrow_Struct
2014-11-28 02:19:45 -05:00
akkadius
baa7a1feb9
Disabling file check for db_updater.pl temporarily to force update the update script for users. Will leave it this way for a few weeks and the nre-enable it because the latest one supports automatic update checking
2014-11-27 23:24:32 -06:00
Michael Cook
cf1370b9e2
Spelling matters!
2014-11-27 22:56:40 -05:00
Michael Cook (mackal)
6f67577115
Crash fixes
2014-11-27 22:30:44 -05:00
Natedog2012
4e3842b9d8
Detransformation of mold type ornamentations.
2014-11-27 16:14:04 -05:00
Akkadius
f0881d4aa9
Self patching db_update script for when new versions come out
2014-11-27 00:03:49 -06:00
Akkadius
521106e286
Renamed back the db_update.pl file
2014-11-27 00:01:26 -06:00
Akkadius
12ea532a7a
Renamed db_update.pl to db_updater.pl
2014-11-26 23:50:08 -06:00
Akkadius
98c21635c2
db_update.pl self update routine
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Some linux adjustments
2014-11-26 23:45:08 -06:00
Michael Cook (mackal)
c465b8c8c3
Merge pull request #303 from af4t/master
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Typo?
2014-11-26 21:06:41 -05:00
Uleat
cfa05587fc
Added versioning for required ornament inventory sql
2014-11-26 21:05:43 -05:00
af4t
56a96dc817
Typo?
2014-11-26 19:55:46 -05:00
Michael Cook (mackal)
32a034bd58
Flipped logic wrong :P
2014-11-26 19:12:04 -05:00
Michael Cook (mackal)
2814130aad
Fix for compilers w/o C++11 uniform initialization
2014-11-26 19:04:20 -05:00
Michael Cook (mackal)
c5c778f575
Minor bug fixes
2014-11-26 18:29:07 -05:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Michael Cook (mackal)
ee7f88d247
Merge pull request #301 from KayenEQ/Development
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Fix for numhits counter being decreased 2x for Outgoing Hit Success from...
2014-11-26 15:27:43 -05:00
Akkadius
5c5cde7fe5
Database::GetGroupLeaderForLogin fix
2014-11-26 00:31:50 -06:00
Akkadius
08e787da59
Replaced atoll with more appropriate macro atoul
2014-11-26 00:24:31 -06:00
Akkadius
b43cfa126f
Renamed SetPKItem to SetPlayerKillItemID
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Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID
Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary
Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
fbaae2b1e4
Renamed Corpse::LoadFromDBData to Corpse* Corpse::LoadCharacterCorpseEntity
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Corpse Private class descriptors added
General cleanup
2014-11-25 23:17:08 -06:00
Akkadius
0598f7e87c
Fixed an issue that has surfaced with new code behaving how it should, breaking old code. Naked corpses were not despawning on their decay timers because of incorrect return logic on a database function
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Removed ClearCorpseItems as it is no longer necessary as corpses deleted items appropriately when they are removed from the corpse
General cleanup of functions and variables in corpse code
2014-11-25 22:47:50 -06:00
Trevius
b4862dea45
Compile Fix and fix to prevent Mercenaries from being set as Group Leader.
2014-11-25 02:54:02 -06:00
Trevius
09e13d0034
Spells that modify model size are now limited to 2 size adjustments from the base size.
2014-11-25 02:22:58 -06:00
Trevius
bee04c1b53
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:36:13 -06:00
Trevius
2fbe6b304c
Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.
2014-11-24 02:32:33 -06:00