hg
7eb6a9828e
Filter out expired instances from #dz list
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Add 'all' argument to #dz list to optionally show expired instances
2020-10-07 21:55:17 -04:00
hg
7e25e7b3a3
Add #dz lockouts remove command
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This allows clearing a character's lockouts
Adds client RemoveAllExpeditionLockouts methods and exposes to lua api
2020-10-07 21:55:17 -04:00
hg
59cd45ec39
Fix wrong group leader name in expedition requests
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Get group leader name from Client if possible and ask database otherwise
Group::GetLeaderName() is unreliable and broken for groups formed across
zones. The correct leader name is needed here to avoid any possible
exploits with an invalid leader bypassing lockout checks.
2020-10-07 21:55:17 -04:00
hg
181973537c
Add option to disable expedition conflict messages
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Add optional argument to CreateExpedition to disable conflict messages
Some live expeditions like anguish use a timeout to prevent excessive
leader conflict messages while still performing a creation request
2020-10-07 21:55:17 -04:00
hg
a47546fc14
Cache new expedition before sending client updates
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Compass updates get data from the expedition cache so it needs to be
cached first.
Currently this doesn't affect anything because compass isn't sent to
CreateExpedition and has to be set post-creation. In the future this
will make the order of client messages more live accurate though
2020-10-07 21:55:16 -04:00
hg
098176a7ed
Let dz handle client removal timers
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Remove all clients inside a dz, not just those assigned to instance
2020-10-07 21:55:16 -04:00
hg
3ca57dc0eb
Assign lockouts to all clients inside dz
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This is live like and prevents possible exploiting by dropping
expedition before a lockout. Clients will continue receiving lockouts
until they leave the zone or are kicked via timer
2020-10-07 21:55:16 -04:00
hg
b8b4c5a280
Add DynamicZone class for expedition instancing
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Add DynamicZone sql table schema
Add DynamicZones logging category
Modify CreateExpedition to take DynamicZone and ExpeditionRequest objects
Implement DynamicZone compass, safereturn, and zone-in coordinates.
Implement live-like DynamicZone instance kick timer for removed members
Implement updating multiple client compasses (supports existing quest compass)
fix: Send client compass update after entering zones to clear existing compass
Implement Client::MovePCDynamicZone to invoke DynamicZoneSwitchListWnd
when entering a zone where client has multiple dynamic zones assigned
Implement OP_DzChooseZoneReply handling
Add Lua api methods for expedition's associated dynamic zone
Add #dz list gm command to list current DynamicZone instances from database
2020-10-07 21:55:16 -04:00
hg
41db607d36
Implement Lua quest api for expeditions
2020-10-07 21:55:15 -04:00
hg
a6f7624b6b
Add expeditions sql schema file
2020-10-07 21:55:15 -04:00
hg
0a4151b7c5
Implement initial expedition system
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Add Expeditions logging category
Add handlers for all Dynamic Zone/Expedition related opcodes
Add FormatName string_util function to format character names
Add Zone::IsZone helper method
Add cross zone MessageString support with variable parameters
Add static Client method helpers for cross zone messaging
Add #dz gm command to debug expedition cache for current zone
2020-10-07 21:55:15 -04:00
hg
e69f0b230b
Update opcodes and packet structs for expeditions
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Add and rename some opcodes
Add packet translations for expeditions
Fix OP_DzExpeditionEndsWarning opcode for RoF2
Add RoF2 OP_KickPlayers
2020-10-07 21:55:15 -04:00
Chris Miles
a4a4a2266b
Merge pull request #1122 from EQEmu/bug/item_loss_message
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Only UF and earlier have the CORPSE_ITEM_LOST string
2020-10-06 02:30:26 -05:00
Chris Miles
82512899b2
Merge pull request #1126 from snail23/master
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Compile fix on linux
2020-10-06 02:30:01 -05:00
JJ
4ac62a2ddc
Merge pull request #1123 from noudess/amphibious
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Allow amphibious mobs underwater to follow los and not fall to water bottom when pathing
2020-10-05 20:17:37 -04:00
Snail
1d4bea21c1
compile fix on linux (glm is using c++14 code), update CXX_STANDARD
2020-10-04 18:50:19 -04:00
Noudess
d507222d21
Allow amphibious creatures to swim to next node of pathing.
2020-09-21 10:36:00 -04:00
Paul Coene
27e19900ae
Merge pull request #21 from EQEmu/master
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Merge from base.
2020-09-21 10:27:18 -04:00
Michael Cook (mackal)
32f4722c0f
Only UF and earlier have the CORPSE_ITEM_LOST string
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Let's not confuse players with missing messages I guess
2020-09-20 13:55:45 -04:00
Chris Miles
5e93746e8c
Merge pull request #1119 from noudess/master
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Fix bugged pet sit button and taunt.
2020-09-19 18:48:13 -05:00
Michael Cook (mackal)
1106e404c7
Merge pull request #1121 from EQEmu/bug_fix/pet_affinity_solo_fix
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Fix issue where a group buff was casted on a solo player
2020-09-10 14:25:37 -04:00
KimLS
0e2c918479
Added alias to lua skills that don't start with a number so i can use them with typescript which don't allow identifiers starting with 0-9
2020-09-09 21:29:29 -07:00
Noudess
05dfe748d3
Use aabonuses.PetCommands instead of checking AA level
2020-09-08 19:10:48 -04:00
Noudess
cd2b2c3c19
Fix indentation.
2020-09-08 16:48:09 -04:00
Michael Cook (mackal)
6f2b39792a
Fix issue where a group buff was casted on a solo player
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The pet affinity in this case was checking the caster's AAs not the
target's like it should
2020-09-08 15:57:17 -04:00
Noudess
ff6de1938b
Change older clients to default to taunting=true only for taunt eligble pets.
2020-09-03 15:38:35 -04:00
Noudess
d5451c5d77
Remove left over logging.
2020-09-02 14:56:12 -04:00
Noudess
96fb156c47
Change Older clients to not use persistant taunt button & default to taunt on.
2020-09-02 14:50:51 -04:00
Noudess
56afa0404b
Updates to fix taunt button on PET UI to match live behavior.
2020-09-02 12:50:11 -04:00
Noudess
29f7bc7a9c
Fix bugged pet window sit button and pet sit based regen.
2020-08-31 13:39:42 -04:00
Paul Coene
ad74af7797
Merge pull request #20 from EQEmu/master
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Merge from base
2020-08-28 18:59:13 -04:00
Chris Miles
3fe0f59deb
Merge pull request #1117 from EQEmu/xackery/vscode-update
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changed build dir to /bin, updated peq db dump
2020-08-24 08:03:53 -05:00
Xackery Xtal
ebf1cc2bc6
changed build dir to /bin, updated peq db dump
2020-08-23 18:17:23 -07:00
Akkadius
32407dbb56
Add rule Character:FinalExpMultiplier - Added on top of everything else, easy for setting EXP events
2020-08-21 01:04:18 -05:00
Chris Miles
482816058f
Merge pull request #1113 from EQEmu/fix/ZonePoint_memleak
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Fix memory leak for virtual zone line branch
2020-08-21 00:25:27 -05:00
Chris Miles
8ed2ea5cfe
Merge pull request #1114 from noudess/patch-1
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Removed duplicate code for pruning merhantlist_temp
2020-08-21 00:24:59 -05:00
Chris Miles
5d4a78fb3f
Merge pull request #1112 from noudess/untargettable
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Add check so that the 'u' key does not open a trade window with an untargettable mob.
2020-08-21 00:24:28 -05:00
Chris Miles
ebea77e8ea
Merge pull request #1115 from EQEmu/bugfix/command_task
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Fix missing arg to client message in #task
2020-08-21 00:24:03 -05:00
Akkadius
51356610b2
Fix overflow issue with character corpse creation using the wrong struct in allocation
2020-08-21 00:23:13 -05:00
Michael Cook (mackal)
84a75f2a77
Fix missing arg to client message in #task
2020-08-19 17:13:28 -04:00
Paul Coene
9be5ac4ca6
Update main.cpp
2020-08-19 14:58:04 -04:00
Paul Coene
b8586bf9cb
Update main.cpp
2020-08-19 14:57:21 -04:00
Paul Coene
7cc23fcbeb
Removed duplicate code for pruning merhantlist_temp
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The code already exists, guarded by a rule.
2020-08-19 14:48:28 -04:00
Michael Cook (mackal)
539de20a11
Fix memory leak for virtual zone line branch
2020-08-18 23:32:45 -04:00
Chris Miles
b57bcced40
Merge pull request #1111 from EQEmu/bug_fix/aepcv1_mobai_distance
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Fix NPC AI casting of ST_AEClientV1
2020-08-18 13:21:53 -05:00
Noudess
9ab61d4ed4
Fix so an untargettable mob is not opened for trade when client pressed the 'u'
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key. Discovered this on untargettable mobs at doors.
2020-08-18 11:15:33 -04:00
Paul Coene
09e0b09649
Merge pull request #19 from EQEmu/master
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merge from base
2020-08-18 10:55:21 -04:00
Michael Cook (mackal)
b9f01e0d1c
Merge pull request #1107 from fryguy503/percentheal_aggro
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[Aggro] PercentalHeal should be included in aggro generation
2020-08-17 21:17:40 -04:00
Michael Cook (mackal)
f7e997fba1
Fix NPC AI casting of ST_AEClientV1
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As noted, I think we do this check incorrectly, but this should work
fine and matches other similar spells, let's get it good enough first.
2020-08-17 18:04:52 -04:00
Akkadius
78776df107
Update world content service API's to consider all expansions enabled
2020-08-16 20:04:49 -05:00