Trust
f8f1061ced
[Queryserv] Dropped Item Logging
2018-07-22 12:39:34 -04:00
KimLS
5060de9b58
Keep alive implemented for world->zone
2018-07-07 22:19:24 -07:00
Uleat
e5e779c064
Updated UCS versioning code - update your *.conf files
2018-03-04 21:38:17 -05:00
Uleat
6c2a8edea6
Added ClientVersion request system to UCS server (needed to fix saylinks)
2018-02-25 21:40:45 -05:00
KimLS
0a8b21d4ab
Merge branch 'luamod'
2017-06-19 14:45:08 -07:00
Natedog2012
59ddf507e6
Add CrossZoneSetEntityVariableByClientName
2017-06-12 08:42:14 -07:00
KimLS
31d8336b4b
Fix acceptmessages, added exp hooks to luamods
2017-06-10 15:12:31 -07:00
KimLS
281483efc1
Merge of a monster
2017-04-02 20:03:51 -07:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
KimLS
124728e0c7
TCP cleanup, added basis of web interface
2017-01-08 19:00:39 -08:00
KimLS
f6ca59fbc6
Working zone and world communication yay
2017-01-03 22:23:03 -08:00
KimLS
2447c38c82
Working on world <-> zone communication needs a ton of work really need to rewrite how world works with zones.
2017-01-02 22:38:47 -08:00
Kinglykrab
4816c1fc9a
Added support for server-wide marquee messages.
2016-09-09 23:59:23 -04:00
Akkadius
f437232db1
Overhauled worldserver logging
...
- Now displays account logins
- Zoning from character select
- Zoning from zone to zone
- When any other server process connects to world
- Adjust some zone bootup messages etc.
Adjusted logging code bits all over and refactored variables for readability etc.
2016-07-17 20:45:58 -05:00
regneq
17bbd8dfbe
eqtime is now stored in the DB.
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required/2015_12_17_eqtime.sql
2015-12-17 14:14:04 -08:00
Akkadius
53c8d63981
Implement Perl Export Variable settings map (Huge performance boost) (Preliminary)
2015-11-01 15:59:24 -06:00
Akkadius
33917fe2a9
- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'
...
- Refactored some zoneserver/worldserver code for readability
2015-10-31 20:19:57 -05:00
KimLS
b7cd0b223f
Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address
2015-07-16 01:51:10 -07:00
KimLS
67143f1b8a
Initial work on shared memory hotfixes
2015-06-23 17:39:06 -07:00
Akkadius
ee136881c8
Implemented disjointed zone based time, this can be triggered via quest methods
...
Added parameter to LUA and Perl method settime(hour, minute, [update_world = true])
- If update_world is false, the zone will then unsubscribe itself from regular worldserver time synchronizations
Added DB ver 9082 with update to add npc_types texture columns if table does not currently have them
2015-05-25 23:48:11 -05:00
JJ
0d4775a9df
Adjust to safe_delete packets.
2015-04-07 19:57:36 -04:00
JJ
0321bf72a5
Attempt to catch rare crash in zoneserver process. See http://www.eqemulator.org/forums/showthread.php?t=39549
2015-04-07 10:22:47 -04:00
JJ
96925f0dde
Some minor cleanup. [skip ci]
2015-01-31 17:03:44 -05:00
KimLS
f388a605dd
Spelling errors and revised my cle change to put it much lower so it shouldn't have any side effects other than avoiding the crash
2015-01-30 15:03:02 -08:00
Akkadius
46010fbfdf
Rename LoadLogSysSettings to LoadLogSettings
2015-01-21 19:04:13 -06:00
Akkadius
a59138d2d9
Implement #logs reload_all - To reload world and zone their log settings from the database
2015-01-21 03:01:21 -06:00
Akkadius
0d9b6703a6
Rename debug.h to global_define.h, update cmakelists and such
2015-01-19 04:12:09 -06:00
Akkadius
2ecb91d075
Remove Log.Hex completely for real
2015-01-19 02:35:28 -06:00
Akkadius
83906af9b6
Buildable state with converting hex packet dumps
2015-01-18 03:53:35 -06:00
Akkadius
467b359d0c
Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax
2015-01-18 02:20:16 -06:00
Akkadius
c025765283
Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out
2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1
Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog
2015-01-18 01:54:09 -06:00
Akkadius
7dbde36b03
Rename reference logger to Log
2015-01-18 00:41:18 -06:00
Akkadius
d45ed9befa
Consolidate EQEmuLogsys::Debug calls into DebugCategory
2015-01-17 23:59:06 -06:00
Akkadius
551aadd27a
Replace all zlog calls
2015-01-17 02:59:10 -06:00
Akkadius
132fbbb0c6
Rename LogDebugType to DebugCategory
2015-01-16 03:09:02 -06:00
Akkadius
6e11baf308
Convert world debugging _log to logger.LogDebugType
2015-01-12 22:28:16 -06:00
Michael Cook (mackal)
b0e59e112d
clang-modernize -use-auto convert for world/zoneserver.cpp
2015-01-09 03:05:15 -05:00
Akkadius
cff9e05626
Weird text characters making it into commit
2014-11-02 22:43:08 -06:00
Akkadius
29a36008d1
Tell queue sanity checks
2014-11-02 22:37:16 -06:00
Michael Cook (mackal)
b4576435e3
Size check on ServerOP_ChannelMessage
2014-11-02 18:50:02 -05:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
...
Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
akkadius
ad29fa9cfa
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
...
Conflicts:
changelog.txt
common/database.cpp
world/client.cpp
world/zoneserver.cpp
zone/command.cpp
2014-09-21 02:32:31 -05:00
Michael Cook (mackal)
9b70b73759
Correct tell queue related messages
2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
a2368b4ea7
Implement tell queues
...
Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
Michael Cook (mackal)
347ae1bc34
Fix error in 64f5bfd
2014-09-18 01:29:30 -04:00
Michael Cook (mackal)
64f5bfd5ce
Make tell message a bit more understandable.
2014-09-17 23:46:54 -04:00
akkadius
87bb5deb5c
Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
...
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
akkadius
899cf32e6b
Added some DB logging to catch any potential query errors, this logs to eqemu_query_error_log.txt at the root folder, currently no rule toggling for this
...
Corrected some character name reservation logic
Adjusted telnet console so it does not throw 'Command Unknown' when simply hitting enter key
Adjusted System MSG for worldshutdown to use minutes instead of seconds
Added warning for when Shared platinum is disabled at the rule level for players to NOT put platinum in the shared bank when they insert platinum in the shared platinum slot
Changed a place in the code where disciplines were trained, someone had uint16 allocated to CharacterID and this was causing issues for characters with large ID's in the database
Added a fix for bind points getting overwritten with invalid zone data, setting everything to 0,0,0,0 - Since I've added this change I've had no issues for players
Fixed some spell book swap logic in the code, removed swap function.
Fixed issue with guild ranks not loading properly
Commented out some of the non-working tell-que code
Took out some of the auto increment settings in the auto database conversion that don't affect anything anyways
Added some additional escape string sequences for queries that needed them
Added ThrowDBError logging to catch any potential query issues with saves or load functions
2014-09-09 16:03:24 -05:00
Akkadius
4c12d31e4a
Removed command character backup
...
Changed all remaining references from the character_ table to the character_data
2014-09-06 22:35:19 -05:00