KayenEQ
02e780025d
Implemented SE_StrikeThough (Was incorrectly defined as implemented previously) - Works same as item bonus.
2014-06-25 14:41:15 -04:00
KayenEQ
677ba36d55
Updated SE_FadingMemories - Base value will be properly utilized to set % chance for fade effect to work.
2014-06-25 14:31:35 -04:00
KayenEQ
b23af6d436
Updated SE_Hate (Renamed from SE_Hate2) to now properly work for instant +/- hate spells.
2014-06-25 14:14:55 -04:00
KayenEQ
6ef11777e3
Implemented an enumerator list for numhits type variables.
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Implemented type 4 outgoing spell damage numhits type.
2014-06-24 22:04:13 -04:00
KayenEQ
660db94607
Fix to SE_BlanaceMana to only check classes in group that have mana.
2014-06-24 08:24:11 -04:00
KayenEQ
aa8195565d
Merge git://github.com/EQEmu/Server into Development
2014-06-24 08:19:19 -04:00
KimLS
a6589e283b
Some potential fixes for clang, not complete
2014-06-23 16:56:37 -07:00
KayenEQ
58175a5442
Update to SE_BalanaceMana, SE_BalanceHP to support limit value which caps max mana/hp that can be taken per player.
2014-06-23 08:37:23 -04:00
KayenEQ
41b190930f
Kayen: Implemented SE_Metabolism - Modifies food/drink consumption rates. [Data for AA is already in database]
2014-06-22 23:10:29 -04:00
KayenEQ
f28a392f71
SE_NegateAttacks buff stacking optimized.
2014-06-22 15:55:04 -04:00
KayenEQ
8ad9ad578c
Update to SE_NegateAttack, 'max' value can now set upper limit of damage absorbed.
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DOT ticks will no longer be absorbed.
2014-06-22 10:30:18 -04:00
KayenEQ
a4769239fa
Fixes and Updates to spell and melee mitigation runes.
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-Fix for calculation error when rune was to be removed.
-Updated to support these spell effect limit values which
give a max amount per hit/spell that can be mitigated.
-Updated to allow support for these spells effects when
the max (rune value) is set to zero, which essentially
gives you unlimited mitigation but typically there is
a limit value set.
2014-06-22 06:16:34 -04:00
KayenEQ
c20f35b3e8
minor fix
2014-06-21 10:12:24 -04:00
KayenEQ
5a14a85f52
Implemention for SE_Berserk, SE_Vampirism (These are not used on live)
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Fix for NPC not receiving spell bonus derived HP regen.
2014-06-20 18:10:29 -04:00
KayenEQ
70476bfb06
Implemented SE_DoubleRiposte
2014-06-18 06:25:14 -04:00
KayenEQ
a34a69b4c4
Kayen: Implemented SE_AddHateOverTimePct (Modifies +/- your total hate on NPC by percent over time)
2014-06-17 16:08:19 -04:00
KayenEQ
aa6af15cb5
Implemented SE_AddHatePct (Modifies +/- your total hate on NPC by percent)
2014-06-17 15:49:56 -04:00
KayenEQ
da70a45d22
Implemented SE_DamageModifier2
2014-06-17 15:23:07 -04:00
KayenEQ
57a216cb44
Implemented SE_AStacker, BStacker, CStacker, DStacker
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Effects are buff stacking blockers.
2014-06-17 09:45:12 -04:00
KimLS
308562f939
Work around for msvc tuple bug
2014-06-16 15:09:17 -07:00
KayenEQ
f0e8d88178
Implemented 'special_abilities' 38 ALLOW_BENEFICIAL (Allows an NPC to recieve player buffs/heals)
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Implemented 'special_abilities' 39 DISABLE_MELEE (Prevents NPC from auto attacking, will still aggro)
2014-06-13 17:46:34 -04:00
KayenEQ
5137b84ba8
Implemented SE_AlterNPCLevel
2014-06-13 14:51:26 -04:00
KayenEQ
216113e14b
Additional functionality for damage shield and skill damage taken
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effects va the npc_spell_effects table. See change log and wiki.
2014-06-13 05:32:41 -04:00
KimLS
a1adda36fa
Experimental changes to lua get_qglobal implementation to try to see if we can figure out this gcc x86 bug.
2014-06-08 15:18:48 -07:00
KimLS
e9c4613368
Merge branch 'master' into water_map_v2
2014-06-04 18:32:48 -07:00
KimLS
3690f93302
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
2014-05-31 16:32:15 -07:00
KimLS
dd73b82ec2
Fix for a problem with global player quests and hasquestsub
2014-05-27 16:16:06 -07:00
KimLS
8a5405060f
Fix for string.h missing in water map
2014-05-23 17:39:16 -07:00
KimLS
fd4343702f
Merge branch 'master' into water_map_v2
2014-05-23 16:09:46 -07:00
KimLS
0483e8bd1b
Removed the logging now that the issue is resolved
2014-05-23 16:08:02 -07:00
KimLS
39cbdbd5c2
Debug logs for map, also can actually turn perl off on zone
2014-05-23 15:54:26 -07:00
Michael Cook (mackal)
5af47c5951
Fix for Technique of Master Wu triple attack
2014-05-23 17:21:47 -04:00
Michael Cook (mackal)
c447c251cd
Fix issue with avoidance discs
2014-05-22 13:45:44 -04:00
KimLS
3a2ccd7521
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
2014-05-21 17:30:54 -07:00
KimLS
8c92271804
Initial v2 water map format.
2014-05-20 00:14:26 -07:00
Michael Cook (mackal)
ecc3459d93
Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development
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Conflicts:
changelog.txt
2014-05-20 00:48:44 -04:00
SecretsOTheP
cc6dce25ad
Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system.
2014-05-17 23:33:35 -04:00
KayenEQ
87ecdd38e5
Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent
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to utilize limit values. These effects cap your hp/end/mana at a set percent (base)
OR flat value (limit) which is ever is lower.
2014-05-14 09:27:47 -04:00
KayenEQ
fc79521dd3
Rooted NPC's will no longer target players with Divine Aura effect if
...
they are the closest target and other targets exist on the hate list.
2014-05-14 08:40:18 -04:00
Michael Cook
f50b83b293
Merge pull request #152 from KinglyKrab/master
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Command.cpp
2014-05-11 13:39:43 -04:00
Alex
f89357f3c8
WIS fix.
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WIS was actually setting MR.
2014-05-11 13:27:33 -04:00
Alex
1f43e69b4c
Updated with fix.
2014-05-10 12:02:48 -04:00
KinglyKrab
e097722ec6
Update command.cpp
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Removed an accidental repetition of atoi.
2014-05-08 13:42:21 -04:00
KayenEQ
7b1a084d39
AA/Item/Spell that allow pets to flurry and critical will now
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also apply to owners swarm pets consistent with live.
2014-05-07 22:46:00 -04:00
Uleat
6477de8c4f
Fix for test... (conn_state != client_state)
2014-05-05 21:59:21 -04:00
Uleat
391eee4289
Test fix for 'random' zone crashes..particularly relating to MGB use.
2014-05-05 20:42:31 -04:00
KinglyKrab
ffa8e5ff62
Update command.cpp
2014-05-05 15:58:36 -04:00
Michael Cook (mackal)
84f99b6d6b
Added pointer check
2014-05-05 15:48:19 -04:00
Michael Cook (mackal)
eb33e8ae11
Melee 'facing' code updated to client derived function
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These new functions are derived from the client
The need was because the old function sometimes didn't line
up with the client generated messages.
2014-05-05 15:29:29 -04:00
KinglyKrab
26255b79db
Added new abilites to #npcedit.
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I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
2014-05-04 10:30:52 -04:00