562 Commits

Author SHA1 Message Date
Michael Cook (mackal)
3efc925264 And another 2016-08-13 15:47:44 -04:00
Michael Cook (mackal)
a8db4532d0 Fix potential crash in #iteminfo 2016-08-13 15:46:35 -04:00
Michael Cook (mackal)
ef2c17748e Implement extra spell gems!
New limits:
    Tit: 9
    SoF: 9
    SoD: 10
    UF: 12
    RoF: 12
    RoF2: 12

The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client

Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)

There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Uleat
b44da7c13a Fix for command #traindisc not saving disciplines when not used on self 2016-07-08 15:33:36 -04:00
Natedog2012
7b04b9ef4a Fix for #bot command crashing the zone when sent with no text following "#bot" 2016-06-18 23:37:17 -07:00
Uleat
ae3c98c692 Implemented EQEmu::TintProfile 2016-06-01 04:58:52 -04:00
Uleat
ea8f81feec Converted enumeration MaterialSlots to EQEmu::textures::TextureSlot 2016-05-31 22:07:02 -04:00
Uleat
6c1af93f58 Another lightsource/saylink/skills pass 2016-05-30 08:39:49 -04:00
Uleat
16895910e4 Another eq_dictionary pass 2016-05-30 06:52:25 -04:00
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
0ecc702612 ItemPacketType updates 2016-05-27 03:38:13 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
Michael Cook (mackal)
60da544d3a clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
Uleat
3031365e1f Moved struct Item_Struct into namespace EQEmu 2016-05-21 04:54:18 -04:00
Michael Cook (mackal)
c159b89e79 Rewrite VarCache_Struct
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Michael Cook (mackal)
47c9182ba3 Fix potential memory leaks (clang-tidy) 2016-05-06 22:58:45 -04:00
Uleat
1890d006a2 Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition 2016-04-22 07:34:55 -04:00
Uleat
b3475d7b50 Reworked ClientVersion into EQEmu::versions; Added EQEmu::versions::InventoryVersion 2016-04-22 03:49:17 -04:00
Uleat
8edb6e9595 Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work 2016-04-19 04:02:53 -04:00
Uleat
1b3cfc9a5c Reworked EQDictionary into namespace EQEmu 2016-04-15 22:11:53 -04:00
Uleat
e75a53b775 Rework of eq_dictionary 2016-04-07 17:21:55 -04:00
Uleat
b327da7092 Activation of the new 'Bots' command system 2016-03-24 18:50:31 -04:00
Uleat
f98c04ca7a Fix for false triggering of warning message for command alias processing 2016-01-27 17:39:36 -05:00
Uleat
6db397f07d Added item link functionality to #summonitem (thanks Kinglykrab!) 2016-01-13 15:10:21 -05:00
Kinglykrab
f8ce556acb Modified #flag functionality for target-based account status refresh. 2016-01-13 08:08:23 -05:00
Uleat
2b0ee55752 Add command #findaliases 2016-01-08 17:19:10 -05:00
Uleat
78f22599f4 Tweak to commandaliases behavior 2015-12-15 19:03:24 -05:00
Uleat
c9ecca1a56 Added 'alias added' message and commmandaliases list (future use) 2015-12-14 17:38:24 -05:00
Uleat
ee644f7b3e Make better sense things do, after cups of coffee two 2015-12-12 21:36:14 -05:00
Uleat
cfde67fcb3 Missed a 'command' note 2015-12-12 17:22:29 -05:00
Uleat
2159d18920 Fix for VS2012 command.cpp:501 error 2015-12-08 21:15:41 -05:00
Uleat
6f1ad1fbc1 Major change to how commands are loaded 2015-12-07 19:28:13 -05:00
Akkadius
d64205124f Implemented #repopclose [distance in units] - Used for development purposes, defaults to 500 units
- Real case use: Large zones with 700 NPC's and you are making fast quick tweaks to nearby NPC's you can refresh just the NPC's around you instead of all in the zone
- This can be quite the time saver
- This command will depop all NPC's and only respawn the NPC's that are 500 units around you or unless you specify otherwise
2015-11-07 13:20:24 -06:00
Akkadius
53c8d63981 Implement Perl Export Variable settings map (Huge performance boost) (Preliminary) 2015-11-01 15:59:24 -06:00
Uleat
a1089fccd6 Implemented 'Inventory Snapshot' feature 2015-09-25 23:07:05 -04:00
Kinglykrab
53292a99a2 Fixed #npcedit rangedtype. 2015-08-28 15:15:19 -04:00
Kinglykrab
eb5e0ee72c New commands.
- #untraindisc [spellid] - Untrains specified discipline.
- #untraindiscs - Untrains all disciplines.
2015-07-16 21:25:24 -04:00
KimLS
b7cd0b223f Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address 2015-07-16 01:51:10 -07:00
KimLS
9f1f36cca6 Merge from master 2015-07-15 23:15:25 -07:00
Michael Cook (mackal)
1e75b4ba77 Implement Triple Attack as a skill
See change log for more details
Optional SQL will max toons triple attack skills
2015-07-06 16:11:00 -04:00
Kinglykrab
e2ac647e03 Bot saylinks and command aliases. 2015-07-05 23:30:38 -04:00
Kinglykrab
59e40b3fbe Files changed: command.cpp, questmgr.cpp
- Added command aliases: #findzone -> #fz, #reloadquest -> #rq
- Added instance ID to $client->GoToSafeCoords() in quest::safemove();
2015-07-03 14:57:48 -04:00
KimLS
214873c139 Merge conflicts abound and now are fixed 2015-07-02 20:12:51 -07:00
ngdeao
850a908874 Fixed #modifynpcstat runspeed <value>, to work with new speed calculations.
Updated #showstats and #npcstats for new speed calcs to display speeds again in familiar float format.
Improved client movement while AI Controlled, such as feared and charmed.  Movement will be much smoother from clients perspective.
2015-06-29 22:57:37 -06:00
KimLS
3dd89b0daa Polishing shared memory hotfix code 2015-06-23 22:04:48 -07:00
KimLS
67143f1b8a Initial work on shared memory hotfixes 2015-06-23 17:39:06 -07:00
KimLS
77f050b653 setaapts command will now let you have up to 5k AA points, from 200. Removed the need to specify a prev_id in alternate_abilities table it can deduce that by itself. 2015-06-21 01:25:34 -07:00
KimLS
d5098a56e0 Timers and some more loading stuff 2015-06-20 19:44:00 -07:00
KimLS
d3280c9676 Removing old code, need to reimplement warcry and rampage still at least 2015-06-16 12:33:14 -07:00
KimLS
34f0106437 Added reset aa command for rof2 (50 status req), fixed #resetaa command 2015-06-15 13:57:18 -07:00