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29 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0c87af7d6b | |||
| 2e087cde5b | |||
| d1c7c00f19 | |||
| 999ccdcb19 | |||
| d3cd037fa7 | |||
| dc1509e768 | |||
| 124b9c7abe | |||
| 534de0c414 | |||
| ae198ae043 | |||
| 520943ebf1 | |||
| 9ac306fe67 | |||
| 7a1d69d0d4 | |||
| c873fe5a22 | |||
| e06b0c4b0c | |||
| ed2130f649 | |||
| 448a33a60c | |||
| 8f86cb353e | |||
| 178129443f | |||
| a7c3b41afc | |||
| a5a568d548 | |||
| e3198edb86 | |||
| 8568cf7d49 | |||
| 1fb7a860a1 | |||
| 7eaee2649e | |||
| a17f467b98 | |||
| 3359839a9b | |||
| 7e51e629f9 | |||
| dc6c28a52d | |||
| 78aee0780a |
@@ -5746,6 +5746,18 @@ ALTER TABLE `inventory`
|
||||
ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
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ALTER TABLE `inventory_snapshots`
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ADD COLUMN `guid` BIGINT UNSIGNED NULL DEFAULT '0' AFTER `ornament_hero_model`;
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)"
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},
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ManifestEntry{
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.version = 9284,
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.description = "2024_10_08_character_exp_modifiers_default.sql",
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.check = "SHOW CREATE TABLE `character_exp_modifiers`",
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.condition = "contains",
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.match = "`exp_modifier` float NOT NULL,",
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.sql = R"(
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ALTER TABLE `character_exp_modifiers`
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MODIFY COLUMN `aa_modifier` float NOT NULL DEFAULT 1.0 AFTER `instance_version`,
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MODIFY COLUMN `exp_modifier` float NOT NULL DEFAULT 1.0 AFTER `aa_modifier`;
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)"
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}
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// -- template; copy/paste this when you need to create a new entry
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||||
|
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@@ -756,4 +756,10 @@ namespace PCNPCOnlyFlagType {
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constexpr int NPC = 2;
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}
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namespace BookType {
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constexpr uint8 Scroll = 0;
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constexpr uint8 Book = 1;
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constexpr uint8 ItemInfo = 2;
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}
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#endif /*COMMON_EMU_CONSTANTS_H*/
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@@ -534,6 +534,7 @@ N(OP_Stamina),
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N(OP_Stun),
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N(OP_Surname),
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N(OP_SwapSpell),
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N(OP_SystemFingerprint),
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N(OP_TargetBuffs),
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N(OP_TargetCommand),
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N(OP_TargetHoTT),
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@@ -789,50 +789,36 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
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);
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}
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std::string npc_info = fmt::format(
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"{} ({})\n",
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e.npc_name,
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e.npc_id
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);
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npc_info += fmt::format(
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"Is Quest Handin: {}",
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e.is_quest_handin ? "Yes" : "No"
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);
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std::vector<DiscordField> f = {};
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BuildDiscordField(&f, "NPC", npc_info);
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if (!handin_items_info.empty()) {
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BuildDiscordField(
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&f,
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"Handin Items",
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fmt::format(
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"{}",
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handin_items_info
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)
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);
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BuildDiscordField(&f, "Handin Items", handin_items_info);
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}
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if (!handin_money_info.empty()) {
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BuildDiscordField(
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&f,
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"Handin Money",
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fmt::format(
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"{}",
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handin_money_info
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)
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);
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BuildDiscordField(&f, "Handin Money", handin_money_info);
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}
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if (!return_items_info.empty()) {
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BuildDiscordField(
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&f,
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"Return Items",
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fmt::format(
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"{}",
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return_items_info
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)
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);
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BuildDiscordField(&f, "Return Items", return_items_info);
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}
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|
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if (!return_money_info.empty()) {
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BuildDiscordField(
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&f,
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"Return Money",
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fmt::format(
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"{}",
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return_money_info
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||||
)
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);
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BuildDiscordField(&f, "Return Money", return_money_info);
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}
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||||
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||||
std::vector<DiscordEmbed> embeds = {};
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||||
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||||
@@ -654,53 +654,53 @@ const int32_t RETENTION_DAYS_DEFAULT = 7;
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void PlayerEventLogs::SetSettingsDefaults()
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{
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m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
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m_settings[PlayerEvent::ZONING].event_enabled = 1;
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m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
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m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
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m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
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m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
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m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
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m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
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m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
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m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
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m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
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m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
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m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
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m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
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m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
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m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
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m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
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m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GM_COMMAND].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ZONING].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::AA_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::FORAGE_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FORAGE_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_SUCCESS].event_enabled = 0;
|
||||
m_settings[PlayerEvent::FISH_FAILURE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::ITEM_DESTROY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::WENT_ONLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::WENT_OFFLINE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::LEVEL_GAIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LEVEL_LOSS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::LOOT_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::MERCHANT_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GROUP_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUP_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_JOIN].event_enabled = 0;
|
||||
m_settings[PlayerEvent::RAID_LEAVE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::GROUNDSPAWN_PICKUP].event_enabled = 1;
|
||||
m_settings[PlayerEvent::NPC_HANDIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SKILL_UP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::TASK_ACCEPT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_UPDATE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TASK_COMPLETE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GIVE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SAY].event_enabled = 0;
|
||||
m_settings[PlayerEvent::REZ_ACCEPTED].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DEATH].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_FAILURE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::COMBINE_SUCCESS].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DROPPED_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::SPLIT_MONEY].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_JOIN].event_enabled = 1;
|
||||
m_settings[PlayerEvent::DZ_LEAVE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_PURCHASE].event_enabled = 1;
|
||||
m_settings[PlayerEvent::TRADER_SELL].event_enabled = 1;
|
||||
m_settings[PlayerEvent::BANDOLIER_CREATE].event_enabled = 0;
|
||||
m_settings[PlayerEvent::BANDOLIER_SWAP].event_enabled = 0;
|
||||
m_settings[PlayerEvent::DISCOVER_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::POSSIBLE_HACK].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_NPC].event_enabled = 0;
|
||||
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
|
||||
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
|
||||
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
|
||||
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
|
||||
|
||||
@@ -860,10 +860,12 @@ namespace PlayerEvent {
|
||||
|
||||
class HandinEntry {
|
||||
public:
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
uint32 item_id;
|
||||
std::string item_name;
|
||||
std::vector<uint32> augment_ids;
|
||||
std::vector<std::string> augment_names;
|
||||
uint16 charges;
|
||||
bool attuned;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -872,6 +874,8 @@ namespace PlayerEvent {
|
||||
ar(
|
||||
CEREAL_NVP(item_id),
|
||||
CEREAL_NVP(item_name),
|
||||
CEREAL_NVP(augment_ids),
|
||||
CEREAL_NVP(augment_names),
|
||||
CEREAL_NVP(charges),
|
||||
CEREAL_NVP(attuned)
|
||||
);
|
||||
@@ -905,6 +909,7 @@ namespace PlayerEvent {
|
||||
HandinMoney handin_money;
|
||||
std::vector<HandinEntry> return_items;
|
||||
HandinMoney return_money;
|
||||
bool is_quest_handin;
|
||||
|
||||
// cereal
|
||||
template<class Archive>
|
||||
@@ -916,7 +921,8 @@ namespace PlayerEvent {
|
||||
CEREAL_NVP(handin_items),
|
||||
CEREAL_NVP(handin_money),
|
||||
CEREAL_NVP(return_items),
|
||||
CEREAL_NVP(return_money)
|
||||
CEREAL_NVP(return_money),
|
||||
CEREAL_NVP(is_quest_handin)
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
+3
-1
@@ -475,7 +475,6 @@ RULE_BOOL(Spells, OldRainTargets, false, "Use old incorrectly implemented maximu
|
||||
RULE_REAL(Spells, CallOfTheHeroAggroClearDist, 250.0, "Distance at which CoTH will wipe aggro. To disable and always enable aggro wipe on any distance of CoTH, set to 0.")
|
||||
RULE_BOOL(Spells, NPCSpellPush, false, "Enable spell push on NPCs")
|
||||
RULE_BOOL(Spells, July242002PetResists, true, "Enable Pets using PCs resist change from July 24 2002")
|
||||
RULE_INT(Spells, AOEMaxTargets, 0, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_BOOL(Spells, CazicTouchTargetsPetOwner, true, "If True, causes Cazic Touch to swap targets from pet to pet owner if a pet is tanking.")
|
||||
RULE_BOOL(Spells, PreventFactionWarOnCharmBreak, false, "Enable spell interupts and dot removal on charm break to prevent faction wars.")
|
||||
RULE_BOOL(Spells, AllowDoubleInvis, true, "Allows you to cast invisibility spells on a player that is already invisible, live like behavior.")
|
||||
@@ -515,6 +514,9 @@ RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to
|
||||
RULE_BOOL(Spells, ManaTapsOnAnyClass, false, "Enabling this will allow you to cast mana taps on any class, this will bypass ManaTapsRequireNPCMana rule.")
|
||||
RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this threshold will not have a message sent to the client (Heal will still process) 0 to Disable.")
|
||||
RULE_BOOL(Spells, SnareOverridesSpeedBonuses, false, "Enabling will allow snares to override any speed bonuses the entity may have. Default: False")
|
||||
RULE_INT(Spells, TargetedAOEMaxTargets, 4, "Max number of targets a Targeted AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_INT(Spells, PointBlankAOEMaxTargets, 0, "Max number of targets a Point-Blank AOE spell can cast on. Set to 0 for no limit.")
|
||||
RULE_INT(Spells, DefaultAOEMaxTargets, 0, "Max number of targets that an AOE spell which does not meet other descriptions can cast on. Set to 0 for no limit.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Combat)
|
||||
|
||||
+17
-18
@@ -47,6 +47,7 @@
|
||||
#include "repositories/character_corpses_repository.h"
|
||||
#include "repositories/skill_caps_repository.h"
|
||||
#include "repositories/inventory_repository.h"
|
||||
#include "repositories/books_repository.h"
|
||||
|
||||
namespace ItemField
|
||||
{
|
||||
@@ -1391,30 +1392,28 @@ const EQ::ItemData* SharedDatabase::IterateItems(uint32* id) const
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string SharedDatabase::GetBook(const char *txtfile, int16 *language)
|
||||
Book_Struct SharedDatabase::GetBook(const std::string& text_file)
|
||||
{
|
||||
char txtfile2[20];
|
||||
std::string txtout;
|
||||
strcpy(txtfile2, txtfile);
|
||||
const auto& l = BooksRepository::GetWhere(
|
||||
*this,
|
||||
fmt::format(
|
||||
"`name` = '{}'",
|
||||
Strings::Escape(text_file)
|
||||
)
|
||||
);
|
||||
|
||||
const std::string query = StringFormat("SELECT txtfile, language FROM books WHERE name = '%s'", txtfile2);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
txtout.assign(" ",1);
|
||||
return txtout;
|
||||
Book_Struct b;
|
||||
|
||||
if (l.empty()) {
|
||||
return b;
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
LogError("No book to send, ({})", txtfile);
|
||||
txtout.assign(" ",1);
|
||||
return txtout;
|
||||
}
|
||||
const auto& e = l.front();
|
||||
|
||||
auto& row = results.begin();
|
||||
txtout.assign(row[0],strlen(row[0]));
|
||||
*language = static_cast<int16>(Strings::ToInt(row[1]));
|
||||
b.language = e.language;
|
||||
b.text = e.txtfile;
|
||||
|
||||
return txtout;
|
||||
return b;
|
||||
}
|
||||
|
||||
// Create appropriate EQ::ItemInstance class
|
||||
|
||||
+8
-3
@@ -41,8 +41,7 @@ struct NPCFactionList;
|
||||
struct FactionAssociations;
|
||||
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace EQ {
|
||||
|
||||
struct ItemData;
|
||||
class ItemInstance;
|
||||
@@ -50,6 +49,12 @@ namespace EQ
|
||||
class MemoryMappedFile;
|
||||
}
|
||||
|
||||
struct Book_Struct
|
||||
{
|
||||
uint8 language;
|
||||
std::string text;
|
||||
};
|
||||
|
||||
/*
|
||||
This object is inherited by world and zone's DB object,
|
||||
and is mainly here to facilitate shared memory, and other
|
||||
@@ -114,7 +119,7 @@ public:
|
||||
int admin
|
||||
);
|
||||
|
||||
std::string GetBook(const char *txtfile, int16 *language);
|
||||
Book_Struct GetBook(const std::string& text_file);
|
||||
|
||||
/**
|
||||
* items
|
||||
|
||||
@@ -249,7 +249,6 @@ const std::vector<EQ::skills::SkillType>& EQ::skills::GetExtraDamageSkills()
|
||||
EQ::skills::SkillFlyingKick,
|
||||
EQ::skills::SkillKick,
|
||||
EQ::skills::SkillRoundKick,
|
||||
EQ::skills::SkillRoundKick,
|
||||
EQ::skills::SkillTigerClaw,
|
||||
EQ::skills::SkillFrenzy
|
||||
};
|
||||
|
||||
+1
-1
@@ -42,7 +42,7 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9283
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9284
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9045
|
||||
|
||||
#endif
|
||||
|
||||
@@ -138,6 +138,13 @@ public:
|
||||
*/
|
||||
unsigned int GetPlaySequence() const { return m_play_sequence_id; }
|
||||
|
||||
/**
|
||||
* Gets the client version
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
LSClientVersion GetClientVersion() const { return m_client_version; }
|
||||
|
||||
/**
|
||||
* Gets the connection for this client
|
||||
*
|
||||
|
||||
@@ -88,6 +88,46 @@ ClientManager::ClientManager()
|
||||
clients.push_back(c);
|
||||
}
|
||||
);
|
||||
|
||||
int larion_port = server.config.GetVariableInt("client_configuration", "larion_port", 15900);
|
||||
|
||||
EQStreamManagerInterfaceOptions larion_opts(larion_port, false, false);
|
||||
|
||||
larion_stream = new EQ::Net::EQStreamManager(larion_opts);
|
||||
larion_ops = new RegularOpcodeManager;
|
||||
|
||||
opcodes_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetServerPath(),
|
||||
server.config.GetVariableString(
|
||||
"client_configuration",
|
||||
"larion_opcodes",
|
||||
"login_opcodes.conf"
|
||||
)
|
||||
);
|
||||
|
||||
if (!larion_ops->LoadOpcodes(opcodes_path.c_str())) {
|
||||
LogError(
|
||||
"ClientManager fatal error: couldn't load opcodes for Larion file [{0}]",
|
||||
server.config.GetVariableString("client_configuration", "larion_opcodes", "login_opcodes.conf")
|
||||
);
|
||||
|
||||
run_server = false;
|
||||
}
|
||||
|
||||
larion_stream->OnNewConnection(
|
||||
[this](std::shared_ptr<EQ::Net::EQStream> stream) {
|
||||
LogInfo(
|
||||
"New Larion client connection from [{0}:{1}]",
|
||||
long2ip(stream->GetRemoteIP()),
|
||||
stream->GetRemotePort()
|
||||
);
|
||||
|
||||
stream->SetOpcodeManager(&larion_ops);
|
||||
Client* c = new Client(stream, cv_larion);
|
||||
clients.push_back(c);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
ClientManager::~ClientManager()
|
||||
|
||||
@@ -55,6 +55,8 @@ private:
|
||||
EQ::Net::EQStreamManager *titanium_stream;
|
||||
OpcodeManager *sod_ops;
|
||||
EQ::Net::EQStreamManager *sod_stream;
|
||||
OpcodeManager *larion_ops;
|
||||
EQ::Net::EQStreamManager* larion_stream;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -83,7 +83,8 @@ struct PlayEverquestResponse_Struct {
|
||||
|
||||
enum LSClientVersion {
|
||||
cv_titanium,
|
||||
cv_sod
|
||||
cv_sod,
|
||||
cv_larion
|
||||
};
|
||||
|
||||
enum LSClientStatus {
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#EQEmu Public Login Server OPCodes
|
||||
OP_SessionReady=0x0001
|
||||
OP_Login=0x0002
|
||||
OP_ServerListRequest=0x0004
|
||||
OP_PlayEverquestRequest=0x000d
|
||||
OP_PlayEverquestResponse=0x0022
|
||||
OP_ChatMessage=0x0017
|
||||
OP_LoginAccepted=0x0018
|
||||
OP_ServerListResponse=0x0019
|
||||
OP_Poll=0x0029
|
||||
OP_EnterChat=0x000f
|
||||
OP_PollResponse=0x0011
|
||||
OP_SystemFingerprint=0x0016
|
||||
OP_ExpansionList=0x0030
|
||||
@@ -137,7 +137,7 @@ std::unique_ptr<EQApplicationPacket> ServerManager::CreateServerListPacket(Clien
|
||||
use_local_ip ? "Local" : "Remote"
|
||||
);
|
||||
|
||||
world_server->SerializeForClientServerList(buf, use_local_ip);
|
||||
world_server->SerializeForClientServerList(buf, use_local_ip, client->GetClientVersion());
|
||||
}
|
||||
|
||||
return std::make_unique<EQApplicationPacket>(OP_ServerListResponse, buf);
|
||||
|
||||
@@ -977,7 +977,7 @@ bool WorldServer::ValidateWorldServerAdminLogin(
|
||||
return false;
|
||||
}
|
||||
|
||||
void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_local_ip) const
|
||||
void WorldServer::SerializeForClientServerList(SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const
|
||||
{
|
||||
// see LoginClientServerData_Struct
|
||||
if (use_local_ip) {
|
||||
@@ -987,19 +987,31 @@ void WorldServer::SerializeForClientServerList(SerializeBuffer &out, bool use_lo
|
||||
out.WriteString(GetRemoteIP());
|
||||
}
|
||||
|
||||
switch (GetServerListID()) {
|
||||
case LS::ServerType::Legends:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Legends);
|
||||
break;
|
||||
case LS::ServerType::Preferred:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Preferred);
|
||||
break;
|
||||
default:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Standard);
|
||||
break;
|
||||
if (version == cv_larion) {
|
||||
out.WriteUInt32(9000);
|
||||
}
|
||||
|
||||
switch (GetServerListID()) {
|
||||
case LS::ServerType::Legends:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Legends);
|
||||
break;
|
||||
case LS::ServerType::Preferred:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Preferred);
|
||||
break;
|
||||
default:
|
||||
out.WriteInt32(LS::ServerTypeFlags::Standard);
|
||||
break;
|
||||
}
|
||||
if (version == cv_larion) {
|
||||
auto server_id = GetServerId();
|
||||
//if this is 0, the client will not show the server in the list
|
||||
out.WriteUInt32(1);
|
||||
out.WriteUInt32(server_id);
|
||||
}
|
||||
else {
|
||||
out.WriteUInt32(GetServerId());
|
||||
}
|
||||
|
||||
out.WriteUInt32(GetServerId());
|
||||
out.WriteString(GetServerLongName());
|
||||
out.WriteString("us"); // country code
|
||||
out.WriteString("en"); // language code
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "../common/packet_dump.h"
|
||||
#include "database.h"
|
||||
#include "../common/event/timer.h"
|
||||
#include "login_types.h"
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
@@ -149,7 +150,7 @@ public:
|
||||
bool HandleNewLoginserverRegisteredOnly(Database::DbWorldRegistration &world_registration);
|
||||
bool HandleNewLoginserverInfoUnregisteredAllowed(Database::DbWorldRegistration &world_registration);
|
||||
|
||||
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip) const;
|
||||
void SerializeForClientServerList(class SerializeBuffer& out, bool use_local_ip, LSClientVersion version) const;
|
||||
|
||||
private:
|
||||
|
||||
|
||||
@@ -0,0 +1,388 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Nuget personal access tokens and Credentials
|
||||
nuget.config
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
@@ -0,0 +1,610 @@
|
||||
using Ionic.Zlib;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public class Connection : IConnection
|
||||
{
|
||||
private class EncodeType
|
||||
{
|
||||
public const int None = 0;
|
||||
public const int Compression = 1;
|
||||
public const int XOR = 4;
|
||||
}
|
||||
|
||||
private enum SequenceOrder
|
||||
{
|
||||
Past,
|
||||
Current,
|
||||
Future
|
||||
}
|
||||
|
||||
private readonly IParser _owner;
|
||||
private readonly IPAddress _srcAddr;
|
||||
private readonly int _srcPort;
|
||||
private readonly IPAddress _dstAddr;
|
||||
private readonly int _dstPort;
|
||||
private readonly Util.Crc32 _crc_generator = new Util.Crc32();
|
||||
private readonly Guid _id = Guid.NewGuid();
|
||||
private uint _connect_code = 0;
|
||||
private int _encode_key = 0;
|
||||
private int _crc_bytes = 0;
|
||||
private int[] _encode_pass = new int[2] { 0, 0 };
|
||||
private ConnectionStream[] _client_streams = new ConnectionStream[4] {
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream()
|
||||
};
|
||||
private ConnectionStream[] _server_streams = new ConnectionStream[4] {
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream(),
|
||||
new ConnectionStream()
|
||||
};
|
||||
|
||||
public IConnection.OnPacketRecvHandler OnPacketRecv { get; set; }
|
||||
|
||||
public IPAddress ClientAddress => _srcAddr;
|
||||
public int ClientPort => _srcPort;
|
||||
public IPAddress ServerAddress => _dstAddr;
|
||||
public int ServerPort => _dstPort;
|
||||
public Guid Id => _id;
|
||||
|
||||
public ConnectionType ConnectionType {
|
||||
get
|
||||
{
|
||||
//World servers used to be coded to always be 9000 but live started using dynamic ports
|
||||
//I've seen from 9000 to 9008 on live
|
||||
if (_dstPort >= 9000 && _dstPort <= 9010)
|
||||
{
|
||||
return ConnectionType.World;
|
||||
}
|
||||
else if (_encode_pass[0] == EncodeType.None && _encode_pass[1] == EncodeType.None)
|
||||
{
|
||||
return ConnectionType.Login;
|
||||
}
|
||||
else if (_encode_pass[0] == EncodeType.XOR && _encode_pass[1] == EncodeType.None)
|
||||
{
|
||||
return ConnectionType.Chat;
|
||||
}
|
||||
else if (_encode_pass[0] == EncodeType.Compression && _encode_pass[1] == EncodeType.None)
|
||||
{
|
||||
return ConnectionType.Zone;
|
||||
}
|
||||
|
||||
return ConnectionType.Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
public Connection(IParser owner, IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
|
||||
{
|
||||
_owner = owner;
|
||||
_srcAddr = srcAddr;
|
||||
_srcPort = srcPort;
|
||||
_dstAddr = dstAddr;
|
||||
_dstPort = dstPort;
|
||||
}
|
||||
|
||||
public void ProcessPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (data.Length < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var opcode = data[1];
|
||||
if (data[0] == 0 && (opcode == Opcode.KeepAlive || opcode == Opcode.OutboundPing))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (PacketCanBeDecoded(data))
|
||||
{
|
||||
if (!ValidateCRC(data))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_encode_pass[0] == EncodeType.None && _encode_pass[1] == EncodeType.None)
|
||||
{
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data.Slice(0, data.Length - _crc_bytes));
|
||||
}
|
||||
else
|
||||
{
|
||||
//unfortunately we can't avoid a copy here
|
||||
var temp = data.Slice(0, data.Length - _crc_bytes).ToArray();
|
||||
for (int i = 1; i >= 0; --i)
|
||||
{
|
||||
switch(_encode_pass[i])
|
||||
{
|
||||
case EncodeType.Compression:
|
||||
if(temp[0] == 0)
|
||||
{
|
||||
temp = Decompress(temp, 2, temp.Length - 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = Decompress(temp, 1, temp.Length - 1);
|
||||
}
|
||||
break;
|
||||
case EncodeType.XOR:
|
||||
if (temp[0] == 0)
|
||||
{
|
||||
temp = Decode(temp, 2, temp.Length - 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = Decode(temp, 1, temp.Length - 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, temp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data);
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessDecodedPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if (data.Length < 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (data[0] == 0)
|
||||
{
|
||||
if (data.Length < 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var opcode = data[1];
|
||||
switch (opcode)
|
||||
{
|
||||
case Opcode.SessionResponse:
|
||||
if (_connect_code == 0)
|
||||
{
|
||||
_connect_code = BitConverter.ToUInt32(data.Slice(2, 4));
|
||||
_encode_key = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(data.Slice(6, 4)));
|
||||
_crc_bytes = data[10];
|
||||
_encode_pass[0] = data[11];
|
||||
_encode_pass[1] = data[12];
|
||||
_owner.OnNewConnection?.Invoke(this, packetTime);
|
||||
}
|
||||
break;
|
||||
case Opcode.SessionDisconnect:
|
||||
if(_connect_code != 0)
|
||||
{
|
||||
_connect_code = 0;
|
||||
_encode_key = 0;
|
||||
_crc_bytes = 0;
|
||||
_encode_pass[0] = 0;
|
||||
_encode_pass[1] = 0;
|
||||
_owner.OnLostConnection?.Invoke(this, packetTime);
|
||||
}
|
||||
break;
|
||||
case Opcode.Combined:
|
||||
{
|
||||
int current = 2;
|
||||
int end = data.Length;
|
||||
while (current < end)
|
||||
{
|
||||
byte subpacket_length = data[current];
|
||||
current += 1;
|
||||
|
||||
if (end < current + subpacket_length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var subpacket = data.Slice(current, subpacket_length);
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, subpacket);
|
||||
current += subpacket_length;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Opcode.AppCombined:
|
||||
{
|
||||
int current = 2;
|
||||
int end = data.Length;
|
||||
while (current < end)
|
||||
{
|
||||
int subpacket_length = 0;
|
||||
if (data[current] == 0xff)
|
||||
{
|
||||
if (end < current + 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (data[current + 1] == 0xff && data[current + 2] == 0xff)
|
||||
{
|
||||
if (end < current + 7)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
subpacket_length =
|
||||
((data[current + 3]) << 24) |
|
||||
((data[current + 4]) << 16) |
|
||||
((data[current + 5]) << 8) |
|
||||
(data[current + 6]);
|
||||
|
||||
current += 7;
|
||||
}
|
||||
else
|
||||
{
|
||||
subpacket_length =
|
||||
((data[current + 1]) << 8) |
|
||||
(data[current + 2]);
|
||||
|
||||
current += 3;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
subpacket_length = data[current];
|
||||
current += 1;
|
||||
}
|
||||
|
||||
var subpacket = data.Slice(current, subpacket_length);
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, subpacket);
|
||||
current += subpacket_length;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Opcode.Packet:
|
||||
case Opcode.Packet2:
|
||||
case Opcode.Packet3:
|
||||
case Opcode.Packet4:
|
||||
{
|
||||
var stream_id = opcode - Opcode.Packet;
|
||||
var stream = FindStream(srcAddr, srcPort, stream_id);
|
||||
var sequence = (ushort)IPAddress.NetworkToHostOrder(BitConverter.ToInt16(data.Slice(2, 2)));
|
||||
var order = CompareSequence(stream.Sequence, sequence);
|
||||
if (order == SequenceOrder.Future)
|
||||
{
|
||||
if (!stream.PacketQueue.ContainsKey(sequence))
|
||||
{
|
||||
stream.PacketQueue.Add(sequence, new ConnectionStream.QueuedPacket
|
||||
{
|
||||
Data = data.ToArray(),
|
||||
PacketTime = packetTime
|
||||
});
|
||||
}
|
||||
}
|
||||
else if (order == SequenceOrder.Current)
|
||||
{
|
||||
if (stream.PacketQueue.ContainsKey(sequence))
|
||||
{
|
||||
stream.PacketQueue.Remove(sequence);
|
||||
}
|
||||
|
||||
stream.Sequence++;
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime, data.Slice(4));
|
||||
ProcessQueue(srcAddr, srcPort, stream_id);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Opcode.Fragment:
|
||||
case Opcode.Fragment2:
|
||||
case Opcode.Fragment3:
|
||||
case Opcode.Fragment4:
|
||||
{
|
||||
var stream_id = opcode - Opcode.Fragment;
|
||||
var stream = FindStream(srcAddr, srcPort, stream_id);
|
||||
var sequence = (ushort)IPAddress.NetworkToHostOrder(BitConverter.ToInt16(data.Slice(2, 2)));
|
||||
var order = CompareSequence(stream.Sequence, sequence);
|
||||
if (order == SequenceOrder.Future)
|
||||
{
|
||||
if (!stream.PacketQueue.ContainsKey(sequence))
|
||||
{
|
||||
stream.PacketQueue.Add(sequence, new ConnectionStream.QueuedPacket
|
||||
{
|
||||
Data = data.ToArray(),
|
||||
PacketTime = packetTime
|
||||
});
|
||||
}
|
||||
}
|
||||
else if (order == SequenceOrder.Current)
|
||||
{
|
||||
if (stream.PacketQueue.ContainsKey(sequence))
|
||||
{
|
||||
stream.PacketQueue.Remove(sequence);
|
||||
}
|
||||
|
||||
stream.Sequence++;
|
||||
|
||||
if (stream.TotalFragmentedBytes == 0)
|
||||
{
|
||||
stream.TotalFragmentedBytes = (uint)IPAddress.NetworkToHostOrder(BitConverter.ToInt32(data.Slice(4, 4)));
|
||||
stream.CurrentFragmentedBytes = (uint)(data.Length - 8);
|
||||
|
||||
if(stream.FragmentBuffer == null || stream.FragmentBuffer.Length < (stream.TotalFragmentedBytes + 512))
|
||||
{
|
||||
stream.FragmentBuffer = new byte[stream.TotalFragmentedBytes + 512];
|
||||
}
|
||||
|
||||
var target = stream.FragmentBuffer.AsSpan();
|
||||
data.Slice(8).CopyTo(target);
|
||||
} else
|
||||
{
|
||||
var target = stream.FragmentBuffer.AsSpan((int)stream.CurrentFragmentedBytes);
|
||||
data.Slice(4).CopyTo(target);
|
||||
|
||||
stream.CurrentFragmentedBytes += (uint)(data.Length - 4);
|
||||
|
||||
if (stream.CurrentFragmentedBytes >= stream.TotalFragmentedBytes)
|
||||
{
|
||||
ProcessDecodedPacket(srcAddr, srcPort, packetTime,
|
||||
stream.FragmentBuffer.AsSpan(0, (int)stream.TotalFragmentedBytes));
|
||||
stream.CurrentFragmentedBytes = 0;
|
||||
stream.TotalFragmentedBytes = 0;
|
||||
}
|
||||
}
|
||||
|
||||
ProcessQueue(srcAddr, srcPort, stream_id);
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
case Opcode.Padding:
|
||||
OnPacketRecv?.Invoke(this, GetDirection(srcAddr, srcPort), packetTime, data.Slice(1));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else
|
||||
{
|
||||
OnPacketRecv?.Invoke(this, GetDirection(srcAddr, srcPort), packetTime, data);
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessQueue(IPAddress srcAddr, int srcPort, int stream_id)
|
||||
{
|
||||
var stream = FindStream(srcAddr, srcPort, stream_id);
|
||||
var sequence = stream.Sequence;
|
||||
|
||||
//try to get the current sequence in the queue, if it exists then process it
|
||||
ConnectionStream.QueuedPacket value;
|
||||
if(stream.PacketQueue.TryGetValue(sequence, out value))
|
||||
{
|
||||
ProcessDecodedPacket(srcAddr, srcPort, value.PacketTime, value.Data);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Match(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
|
||||
{
|
||||
var p1 = _srcAddr.Equals(srcAddr) && _srcPort == srcPort && _dstAddr.Equals(dstAddr) && _dstPort == dstPort;
|
||||
var p2 = _srcAddr.Equals(dstAddr) && _srcPort == dstPort && _dstAddr.Equals(srcAddr) && _dstPort == srcPort;
|
||||
return p1 || p2;
|
||||
}
|
||||
|
||||
private SequenceOrder CompareSequence(ushort expected, ushort actual)
|
||||
{
|
||||
int diff = (int)actual - (int)expected;
|
||||
|
||||
if (diff == 0)
|
||||
{
|
||||
return SequenceOrder.Current;
|
||||
}
|
||||
|
||||
if (diff > 0)
|
||||
{
|
||||
if (diff > 10000)
|
||||
{
|
||||
return SequenceOrder.Past;
|
||||
}
|
||||
|
||||
return SequenceOrder.Future;
|
||||
}
|
||||
|
||||
if (diff < -10000)
|
||||
{
|
||||
return SequenceOrder.Future;
|
||||
}
|
||||
|
||||
return SequenceOrder.Past;
|
||||
}
|
||||
|
||||
private bool PacketCanBeDecoded(ReadOnlySpan<byte> p)
|
||||
{
|
||||
if (p.Length < 2)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (p[0] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var opcode = p[1];
|
||||
|
||||
if (opcode == Opcode.SessionRequest || opcode == Opcode.SessionResponse || opcode == Opcode.OutOfSession)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool ValidateCRC(ReadOnlySpan<byte> p)
|
||||
{
|
||||
if (_crc_bytes == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int actual = 0;
|
||||
int calculated = _crc_generator.Calculate(p.Slice(0, p.Length - _crc_bytes), _encode_key);
|
||||
switch (_crc_bytes)
|
||||
{
|
||||
case 2:
|
||||
actual = IPAddress.NetworkToHostOrder(BitConverter.ToInt16(p.Slice(p.Length - 2, 2))) & 0xFFFF;
|
||||
calculated = calculated & 0xFFFF;
|
||||
break;
|
||||
case 4:
|
||||
actual = IPAddress.NetworkToHostOrder(BitConverter.ToInt32(p.Slice(p.Length - 4, 4)));
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
return actual == calculated;
|
||||
}
|
||||
|
||||
private byte[] Decompress(byte[] p, int offset, int length)
|
||||
{
|
||||
if (length < 2)
|
||||
{
|
||||
return p;
|
||||
}
|
||||
|
||||
Span<byte> header = p.AsSpan(0, offset);
|
||||
byte flag = p[offset];
|
||||
Span<byte> payload = p.AsSpan(offset + 1, length - 1);
|
||||
|
||||
if (flag == 0x5a)
|
||||
{
|
||||
var pl = payload.ToArray();
|
||||
var inflated = Inflate(payload.ToArray());
|
||||
byte[] ret = new byte[offset + inflated.Length];
|
||||
Array.Copy(p, 0, ret, 0, offset);
|
||||
Array.Copy(inflated, 0, ret, offset, inflated.Length);
|
||||
return ret;
|
||||
}
|
||||
else if (flag == 0xa5)
|
||||
{
|
||||
byte[] ret = new byte[offset + length - 1];
|
||||
Array.Copy(p, 0, ret, 0, offset);
|
||||
Array.Copy(p, offset + 1, ret, offset, length - 1);
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] Inflate(byte[] p)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var out_stream = new MemoryStream())
|
||||
{
|
||||
using (var in_stream = new MemoryStream(p))
|
||||
{
|
||||
var buffer = new byte[512];
|
||||
using (var zs = new ZlibStream(in_stream, CompressionMode.Decompress))
|
||||
{
|
||||
int r = 0;
|
||||
do
|
||||
{
|
||||
r = zs.Read(buffer, 0, 512);
|
||||
out_stream.Write(buffer, 0, r);
|
||||
} while (r == 512);
|
||||
}
|
||||
}
|
||||
|
||||
var ret = out_stream.ToArray();
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] Decode(byte[] p, int offset, int length)
|
||||
{
|
||||
int key = _encode_key;
|
||||
Span<byte> buffer = p.AsSpan(offset, length);
|
||||
int i = 0;
|
||||
for (i = 0; i + 4 <= length; i += 4)
|
||||
{
|
||||
int pt = BitConverter.ToInt32(buffer.Slice(i)) ^ key;
|
||||
key = BitConverter.ToInt32(buffer.Slice(i));
|
||||
|
||||
if(BitConverter.TryWriteBytes(buffer.Slice(i), pt) == false)
|
||||
{
|
||||
throw new Exception("Error writing bytes back in decode.");
|
||||
}
|
||||
}
|
||||
|
||||
byte kc = (byte)(key & 0xFF);
|
||||
for (; i < length; i++)
|
||||
{
|
||||
buffer[i] = (byte)(buffer[i] ^ kc);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
private Direction GetDirection(IPAddress srcAddr, int srcPort)
|
||||
{
|
||||
if(srcAddr.Equals(_srcAddr) && srcPort == _srcPort)
|
||||
{
|
||||
return Direction.ClientToServer;
|
||||
} else
|
||||
{
|
||||
return Direction.ServerToClient;
|
||||
}
|
||||
}
|
||||
|
||||
private ConnectionStream FindStream(IPAddress srcAddr, int srcPort, int index)
|
||||
{
|
||||
if (index < 0 || index > 3)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var dir = GetDirection(srcAddr, srcPort);
|
||||
|
||||
if(dir == Direction.ClientToServer)
|
||||
{
|
||||
return _client_streams[index];
|
||||
} else
|
||||
{
|
||||
return _server_streams[index];
|
||||
}
|
||||
}
|
||||
|
||||
private class ConnectionStream
|
||||
{
|
||||
public class QueuedPacket
|
||||
{
|
||||
public byte[] Data { get; set; }
|
||||
public DateTime PacketTime { get; set; }
|
||||
}
|
||||
|
||||
public ConnectionStream()
|
||||
{
|
||||
Sequence = 0;
|
||||
CurrentFragmentedBytes = 0;
|
||||
TotalFragmentedBytes = 0;
|
||||
FragmentBuffer = null;
|
||||
PacketQueue = new Dictionary<ushort, QueuedPacket>();
|
||||
}
|
||||
|
||||
public ushort Sequence { get; set; }
|
||||
public uint CurrentFragmentedBytes { get; set; }
|
||||
public uint TotalFragmentedBytes { get; set; }
|
||||
public byte[] FragmentBuffer { get; set; }
|
||||
public Dictionary<ushort, QueuedPacket> PacketQueue { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public ref struct GamePacket
|
||||
{
|
||||
private readonly ReadOnlySpan<byte> _data;
|
||||
|
||||
public GamePacket(ReadOnlySpan<byte> data)
|
||||
{
|
||||
_data = data;
|
||||
}
|
||||
|
||||
public readonly override string ToString()
|
||||
{
|
||||
return ToString(16);
|
||||
}
|
||||
|
||||
public readonly string ToString(int columns)
|
||||
{
|
||||
int rows = _data.Length / columns;
|
||||
if (_data.Length % columns != 0)
|
||||
{
|
||||
rows += 1;
|
||||
}
|
||||
|
||||
int expected = (10 + columns * 4) * rows;
|
||||
var sb = new StringBuilder(expected);
|
||||
|
||||
for(var i = 0; i < rows; ++i)
|
||||
{
|
||||
sb.AppendFormat("{0} |", (i * columns).ToString("X5"));
|
||||
|
||||
for(var j = 0; j < columns; ++j)
|
||||
{
|
||||
var index = (i * 16) + j;
|
||||
if (index >= _data.Length)
|
||||
{
|
||||
sb.Append(" ");
|
||||
} else
|
||||
{
|
||||
var c = _data[index];
|
||||
sb.AppendFormat("{0,3}", c.ToString("X2"));
|
||||
}
|
||||
}
|
||||
|
||||
sb.Append(" | ");
|
||||
|
||||
for (var j = 0; j < columns; ++j)
|
||||
{
|
||||
var index = (i * 16) + j;
|
||||
if (index >= _data.Length)
|
||||
{
|
||||
sb.Append(" ");
|
||||
}
|
||||
else
|
||||
{
|
||||
var c = _data[index];
|
||||
var ch = (char)c;
|
||||
if (char.IsLetterOrDigit(ch) || char.IsPunctuation(ch) || char.IsSymbol(ch) || (ch == ' '))
|
||||
{
|
||||
sb.Append(ch);
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append(".");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sb.AppendLine();
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public readonly string ToModelString(int max_taken, bool hex)
|
||||
{
|
||||
int expected = Math.Min(_data.Length, max_taken) * (hex ? 2 : 1);
|
||||
if(expected <= 0)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
var sb = new StringBuilder(expected);
|
||||
|
||||
for(var i = 0; i < Math.Min(_data.Length, max_taken); ++i)
|
||||
{
|
||||
var c = _data[i];
|
||||
if(hex)
|
||||
{
|
||||
sb.Append(c.ToString("X2"));
|
||||
} else
|
||||
{
|
||||
var ch = (char)c;
|
||||
if (char.IsLetterOrDigit(ch) || char.IsPunctuation(ch) || char.IsSymbol(ch) || (ch == ' '))
|
||||
{
|
||||
sb.Append(ch);
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append(".");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public enum Direction
|
||||
{
|
||||
ClientToServer,
|
||||
ServerToClient
|
||||
}
|
||||
|
||||
public enum ConnectionType
|
||||
{
|
||||
Unknown,
|
||||
Login,
|
||||
World,
|
||||
Chat,
|
||||
Zone
|
||||
}
|
||||
|
||||
public interface IConnection
|
||||
{
|
||||
delegate void OnPacketRecvHandler(Connection connection, Direction direction, DateTime packetTime, ReadOnlySpan<byte> data);
|
||||
OnPacketRecvHandler OnPacketRecv { get; set; }
|
||||
|
||||
void ProcessPacket(IPAddress srcAddr, int srcPort, DateTime packetTime, ReadOnlySpan<byte> data);
|
||||
bool Match(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort);
|
||||
|
||||
ConnectionType ConnectionType { get; }
|
||||
IPAddress ClientAddress { get; }
|
||||
int ClientPort { get; }
|
||||
IPAddress ServerAddress { get; }
|
||||
int ServerPort { get; }
|
||||
Guid Id { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public interface IParser
|
||||
{
|
||||
delegate void ConnectionHandler(IConnection connection, DateTime connectionTime);
|
||||
ConnectionHandler OnNewConnection { get; set; }
|
||||
ConnectionHandler OnLostConnection { get; set; }
|
||||
void Parse(string filename);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public class Opcode
|
||||
{
|
||||
public const byte Padding = 0;
|
||||
public const byte SessionRequest = 1;
|
||||
public const byte SessionResponse = 2;
|
||||
public const byte Combined = 3;
|
||||
public const byte SessionDisconnect = 5;
|
||||
public const byte KeepAlive = 6;
|
||||
public const byte SessionStatRequest = 7;
|
||||
public const byte SessionStatResponse = 8;
|
||||
public const byte Packet = 9;
|
||||
public const byte Packet2 = 10;
|
||||
public const byte Packet3 = 11;
|
||||
public const byte Packet4 = 12;
|
||||
public const byte Fragment = 13;
|
||||
public const byte Fragment2 = 14;
|
||||
public const byte Fragment3 = 15;
|
||||
public const byte Fragment4 = 16;
|
||||
public const byte OutOfOrderAck = 17;
|
||||
public const byte OutOfOrderAck2 = 18;
|
||||
public const byte OutOfOrderAck3 = 19;
|
||||
public const byte OutOfOrderAck4 = 20;
|
||||
public const byte Ack = 21;
|
||||
public const byte Ack2 = 22;
|
||||
public const byte Ack3 = 23;
|
||||
public const byte Ack4 = 22;
|
||||
public const byte AppCombined = 25;
|
||||
public const byte OutboundPing = 28;
|
||||
public const byte OutOfSession = 29;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
using SharpPcap;
|
||||
using SharpPcap.LibPcap;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StreamParser.Common.Daybreak
|
||||
{
|
||||
public class Parser : IParser
|
||||
{
|
||||
/**
|
||||
* Dependencies
|
||||
*/
|
||||
private readonly ILogger<Parser> _logger;
|
||||
private readonly List<IConnection> _connections = new List<IConnection>();
|
||||
|
||||
public IParser.ConnectionHandler OnNewConnection { get; set; }
|
||||
public IParser.ConnectionHandler OnLostConnection { get; set; }
|
||||
|
||||
public Parser(ILogger<Parser> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public void Parse(string filename)
|
||||
{
|
||||
ICaptureDevice device = null;
|
||||
try
|
||||
{
|
||||
device = new CaptureFileReaderDevice(filename);
|
||||
device.Open();
|
||||
|
||||
device.OnPacketArrival += new PacketArrivalEventHandler(OnPacketCapture);
|
||||
|
||||
device.Capture();
|
||||
device.Close();
|
||||
} catch(Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Error reading device capture.");
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPacketCapture(object sender, PacketCapture capture)
|
||||
{
|
||||
var raw = capture.GetPacket();
|
||||
if (raw.LinkLayerType == PacketDotNet.LinkLayers.Ethernet)
|
||||
{
|
||||
var packet = PacketDotNet.Packet.ParsePacket(raw.LinkLayerType, raw.Data);
|
||||
var ipPacket = packet.Extract<PacketDotNet.IPv4Packet>();
|
||||
var udpPacket = packet.Extract<PacketDotNet.UdpPacket>();
|
||||
|
||||
if (ipPacket != null && udpPacket != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
ProcessPacket(ipPacket.SourceAddress,
|
||||
udpPacket.SourcePort,
|
||||
ipPacket.DestinationAddress,
|
||||
udpPacket.DestinationPort,
|
||||
raw.Timeval.Date,
|
||||
udpPacket.PayloadData);
|
||||
} catch(Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Error processing packet");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessPacket(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort, DateTime packetTime, ReadOnlySpan<byte> data)
|
||||
{
|
||||
if(data.Length < 2)
|
||||
{
|
||||
_logger.LogTrace("Tossing packet, {0} was less than minimum packet size", data.Length);
|
||||
return;
|
||||
}
|
||||
|
||||
var c = FindConnection(srcAddr, srcPort, dstAddr, dstPort);
|
||||
|
||||
if(c != null)
|
||||
{
|
||||
c.ProcessPacket(srcAddr, srcPort, packetTime, data);
|
||||
}
|
||||
else if (data[0] == 0 && data[1] == Opcode.SessionRequest)
|
||||
{
|
||||
c = new Connection(this, srcAddr, srcPort, dstAddr, dstPort);
|
||||
_connections.Add(c);
|
||||
c.ProcessPacket(srcAddr, srcPort, packetTime, data);
|
||||
}
|
||||
}
|
||||
|
||||
private IConnection FindConnection(IPAddress srcAddr, int srcPort, IPAddress dstAddr, int dstPort)
|
||||
{
|
||||
foreach (var c in _connections)
|
||||
{
|
||||
if (c.Match(srcAddr, srcPort, dstAddr, dstPort))
|
||||
{
|
||||
return c;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
using System;
|
||||
|
||||
namespace StreamParser.Common.Util
|
||||
{
|
||||
public class Crc32
|
||||
{
|
||||
private uint[] _encodeTable =
|
||||
{
|
||||
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
|
||||
0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
|
||||
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
|
||||
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
|
||||
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
|
||||
0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
|
||||
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
|
||||
0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
|
||||
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
|
||||
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
|
||||
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
|
||||
0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
|
||||
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
|
||||
0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
|
||||
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
|
||||
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
|
||||
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
|
||||
0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
|
||||
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
|
||||
0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
|
||||
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
|
||||
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
|
||||
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
|
||||
0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
|
||||
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
|
||||
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
|
||||
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
|
||||
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
|
||||
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
|
||||
0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
||||
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
|
||||
0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
|
||||
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
|
||||
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
|
||||
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
|
||||
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
|
||||
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
|
||||
0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
|
||||
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
|
||||
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
|
||||
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
|
||||
0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
|
||||
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
|
||||
0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
|
||||
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
|
||||
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
|
||||
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
|
||||
0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
|
||||
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
|
||||
0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
|
||||
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
|
||||
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
|
||||
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
|
||||
0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
|
||||
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
|
||||
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
|
||||
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
|
||||
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
|
||||
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
|
||||
0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
||||
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
|
||||
0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
|
||||
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
|
||||
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
|
||||
};
|
||||
|
||||
public int Calculate(ReadOnlySpan<byte> data)
|
||||
{
|
||||
uint crc = 0xffffffff;
|
||||
|
||||
for (int i = 0; i < data.Length; ++i)
|
||||
{
|
||||
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ data[i]) & 0x000000FF];
|
||||
}
|
||||
|
||||
return (int)~crc;
|
||||
}
|
||||
|
||||
public int Calculate(ReadOnlySpan<byte> data, int key)
|
||||
{
|
||||
uint crc = 0xffffffff;
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ ((key >> (i * 8)) & 0xff)) & 0x000000FF];
|
||||
}
|
||||
|
||||
for (int i = 0; i < data.Length; ++i)
|
||||
{
|
||||
crc = ((crc >> 8) & 0x00FFFFFF) ^ _encodeTable[(crc ^ data[i]) & 0x000000FF];
|
||||
}
|
||||
|
||||
return (int)~crc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<RootNamespace>StreamParser.Common</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Iconic.Zlib.Netstandard" Version="1.0.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
|
||||
<PackageReference Include="SharpPcap" Version="6.3.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.6.30114.105
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "stream_parser", "stream_parser\stream_parser.csproj", "{A5662497-4771-4A00-92E7-E7790CEB20E9}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "common", "common\common.csproj", "{FC625344-C003-4602-A571-D8811CF5B37A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x64.Build.0 = Release|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{A5662497-4771-4A00-92E7-E7790CEB20E9}.Release|x86.Build.0 = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x64.Build.0 = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{FC625344-C003-4602-A571-D8811CF5B37A}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {89CDF826-F878-4BF4-8583-B9E66FE8B61D}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,325 @@
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using StreamParser.Common.Daybreak;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using CommandLine;
|
||||
using System.Globalization;
|
||||
using Org.BouncyCastle.Crypto.Engines;
|
||||
using Org.BouncyCastle.Crypto.Modes;
|
||||
using Org.BouncyCastle.Crypto;
|
||||
using Org.BouncyCastle.Crypto.Parameters;
|
||||
using Ionic.Zlib;
|
||||
|
||||
namespace StreamParser
|
||||
{
|
||||
public class ConsoleHostedService : IHostedService
|
||||
{
|
||||
private class ParsedPacket {
|
||||
public byte[] Data { get; set; }
|
||||
public Direction Direction { get; set; }
|
||||
public DateTime Time { get; set; }
|
||||
}
|
||||
|
||||
private class ParsedConnection
|
||||
{
|
||||
public IPAddress ClientAddress { get; set; }
|
||||
public int ClientPort { get; set; }
|
||||
public IPAddress ServerAddress { get; set; }
|
||||
public int ServerPort { get; set; }
|
||||
public ConnectionType ConnectionType { get; set; }
|
||||
public List<ParsedPacket> Packets { get; set; }
|
||||
public DateTime ConnectedTime { get; set; }
|
||||
public DateTime? DisconnectedTime { get; set; }
|
||||
}
|
||||
|
||||
private readonly ILogger<ConsoleHostedService> _logger;
|
||||
private readonly IHostApplicationLifetime _applicationLifetime;
|
||||
private readonly IParser _parser;
|
||||
private readonly Dictionary<Guid, ParsedConnection> _connections = new Dictionary<Guid, ParsedConnection>();
|
||||
|
||||
public ConsoleHostedService(ILogger<ConsoleHostedService> logger,
|
||||
IHostApplicationLifetime applicationLifetime,
|
||||
IParser parser)
|
||||
{
|
||||
_logger = logger;
|
||||
_applicationLifetime = applicationLifetime;
|
||||
_parser = parser;
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
_applicationLifetime.ApplicationStarted.Register(() =>
|
||||
{
|
||||
var args = Environment.GetCommandLineArgs();
|
||||
|
||||
CommandLine.Parser.Default.ParseArguments<ConsoleHostedServiceOptions>(args)
|
||||
.WithParsed<ConsoleHostedServiceOptions>(o =>
|
||||
{
|
||||
_parser.OnNewConnection += OnNewConnection;
|
||||
_parser.OnLostConnection += OnLostConnection;
|
||||
|
||||
foreach(var f in o.Input)
|
||||
{
|
||||
_logger.LogInformation("Parsing {0}...", f);
|
||||
_parser.Parse(f);
|
||||
}
|
||||
|
||||
foreach(var c in _connections)
|
||||
{
|
||||
if(o.Text)
|
||||
{
|
||||
DumpConnectionToTextFile(c.Value, o.Output, o.Decrypt, o.DecompressOpcodes);
|
||||
}
|
||||
}
|
||||
|
||||
_applicationLifetime.StopApplication();
|
||||
})
|
||||
.WithNotParsed<ConsoleHostedServiceOptions>(e =>
|
||||
{
|
||||
bool stops_processing = false;
|
||||
foreach(var err in e)
|
||||
{
|
||||
_logger.LogError("Error: {0}", err.Tag);
|
||||
stops_processing = stops_processing || err.StopsProcessing;
|
||||
}
|
||||
|
||||
if(stops_processing)
|
||||
{
|
||||
_applicationLifetime.StopApplication();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void OnNewConnection(IConnection connection, DateTime connectionTime)
|
||||
{
|
||||
_logger.LogTrace("New connection {0}:{1} <-> {2}:{3} of type {4}",
|
||||
connection.ClientAddress,
|
||||
connection.ClientPort,
|
||||
connection.ServerAddress,
|
||||
connection.ServerPort,
|
||||
connection.ConnectionType);
|
||||
connection.OnPacketRecv += OnPacketRecv;
|
||||
|
||||
_connections.Add(connection.Id, new ParsedConnection
|
||||
{
|
||||
ClientAddress = connection.ClientAddress,
|
||||
ClientPort = connection.ClientPort,
|
||||
ServerAddress = connection.ServerAddress,
|
||||
ServerPort = connection.ServerPort,
|
||||
ConnectionType = connection.ConnectionType,
|
||||
Packets = new List<ParsedPacket>(),
|
||||
ConnectedTime = connectionTime,
|
||||
});
|
||||
}
|
||||
|
||||
private void OnLostConnection(IConnection connection, DateTime connectionTime)
|
||||
{
|
||||
_logger.LogTrace("Lost connection {0}:{1} <-> {2}:{3}",
|
||||
connection.ClientAddress,
|
||||
connection.ClientPort,
|
||||
connection.ServerAddress,
|
||||
connection.ServerPort);
|
||||
connection.OnPacketRecv -= OnPacketRecv;
|
||||
|
||||
var parsedConnection = _connections.GetValueOrDefault(connection.Id);
|
||||
parsedConnection.DisconnectedTime = connectionTime;
|
||||
}
|
||||
|
||||
private void OnPacketRecv(IConnection connection, Direction direction, DateTime packetTime, ReadOnlySpan<byte> data)
|
||||
{
|
||||
var parsedConnection = _connections.GetValueOrDefault(connection.Id);
|
||||
parsedConnection.Packets.Add(new ParsedPacket
|
||||
{
|
||||
Data = data.ToArray(),
|
||||
Direction = direction,
|
||||
Time = packetTime
|
||||
});
|
||||
}
|
||||
|
||||
private void DumpConnectionToTextFile(ParsedConnection c, string output, bool decrypt, IEnumerable<int> decompressOpcodes)
|
||||
{
|
||||
try
|
||||
{
|
||||
var path = output + string.Format("{0}-{1}.txt", c.ConnectionType.ToString().ToLower(), c.ConnectedTime.ToString("yyyyMMddHHmmssfff"));
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
|
||||
File.AppendAllText(path, string.Format("### type: {0}\n", c.ConnectionType));
|
||||
File.AppendAllText(path, string.Format("### started: {0}\n", c.ConnectedTime.ToString("s")));
|
||||
File.AppendAllText(path, string.Format("### ended: {0}\n", c.DisconnectedTime.HasValue ? c.DisconnectedTime.Value.ToString("s") : "unknown"));
|
||||
File.AppendAllText(path, string.Format("### client: {0}:{1}\n", c.ClientAddress.ToString(), c.ClientPort));
|
||||
File.AppendAllText(path, string.Format("### server: {0}:{1}\n\n", c.ServerAddress.ToString(), c.ServerPort));
|
||||
|
||||
foreach(var p in c.Packets)
|
||||
{
|
||||
ReadOnlySpan<byte> data = p.Data;
|
||||
string dir = p.Direction == Direction.ClientToServer ? "Client -> Server" : "Server -> Client";
|
||||
|
||||
switch (c.ConnectionType)
|
||||
{
|
||||
case ConnectionType.Login:
|
||||
{
|
||||
int opcode = BitConverter.ToUInt16(data.Slice(0, 2));
|
||||
{
|
||||
File.AppendAllText(path,
|
||||
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X4"), data.Length - 2, p.Time.ToString("s")));
|
||||
|
||||
var gp = new GamePacket(data.Slice(2));
|
||||
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
|
||||
|
||||
if(decrypt && opcode == 2 || opcode == 24)
|
||||
{
|
||||
var encrypted_block = data.Slice(12, data.Length - 12);
|
||||
var dec = EQDecrypt(encrypted_block);
|
||||
|
||||
if(dec != null)
|
||||
{
|
||||
File.AppendAllText(path, string.Format("[Decrypted Data, Offset: {0}, Size: {1}]\n", 10, dec.Length));
|
||||
gp = new GamePacket(dec);
|
||||
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ConnectionType.Chat:
|
||||
{
|
||||
int opcode = data[0];
|
||||
File.AppendAllText(path,
|
||||
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X2"), data.Length - 1, p.Time.ToString("s")));
|
||||
|
||||
var gp = new GamePacket(data.Slice(1));
|
||||
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
bool reported_decompressed = false;
|
||||
int opcode = BitConverter.ToUInt16(data.Slice(0, 2));
|
||||
foreach (var decompressOpcode in decompressOpcodes)
|
||||
{
|
||||
if (opcode == decompressOpcode && data.Length > 12)
|
||||
{
|
||||
if (data[10] == 0x78 && data[11] == 0xDA)
|
||||
{
|
||||
var totalLen = BitConverter.ToInt32(data.Slice(6, 4));
|
||||
if (totalLen > 0)
|
||||
{
|
||||
var decompressed = Inflate(data.Slice(10));
|
||||
if(decompressed != null)
|
||||
{
|
||||
var decompressed_gp = new GamePacket(decompressed);
|
||||
File.AppendAllText(path,
|
||||
string.Format("{0} [Opcode: 0x{1}, Size (decompressed): {2}] ({3})\n", dir, opcode.ToString("X4"), totalLen, p.Time.ToString("s")));
|
||||
|
||||
File.AppendAllText(path, string.Format("{0}\n", decompressed_gp.ToString()));
|
||||
reported_decompressed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (data[6] == 0x78 && data[7] == 0xDA)
|
||||
{
|
||||
var totalLen = BitConverter.ToInt32(data.Slice(2, 4));
|
||||
if (totalLen > 0)
|
||||
{
|
||||
var decompressed = Inflate(data.Slice(6));
|
||||
if (decompressed != null)
|
||||
{
|
||||
File.AppendAllText(path,
|
||||
string.Format("{0} [Opcode: 0x{1}, Size (decompressed): {2}] ({3})\n", dir, opcode.ToString("X4"), totalLen, p.Time.ToString("s")));
|
||||
|
||||
var decompressed_gp = new GamePacket(decompressed);
|
||||
File.AppendAllText(path, string.Format("{0}\n", decompressed_gp.ToString()));
|
||||
reported_decompressed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!reported_decompressed)
|
||||
{
|
||||
File.AppendAllText(path,
|
||||
string.Format("{0} [Opcode: 0x{1}, Size: {2}] ({3})\n", dir, opcode.ToString("X4"), data.Length - 2, p.Time.ToString("s")));
|
||||
var gp = new GamePacket(data.Slice(2));
|
||||
File.AppendAllText(path, string.Format("{0}\n", gp.ToString()));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Error dumping connection {0} to txt file", c.ConnectedTime.ToString("s"));
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] Inflate(ReadOnlySpan<byte> data)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var out_stream = new MemoryStream())
|
||||
using (var in_stream = new MemoryStream(data.ToArray()))
|
||||
{
|
||||
const int bufferLen = 4096;
|
||||
var buffer = new byte[bufferLen];
|
||||
using (var zs = new ZlibStream(in_stream, CompressionMode.Decompress))
|
||||
{
|
||||
int r = 0;
|
||||
do
|
||||
{
|
||||
r = zs.Read(buffer, 0, bufferLen);
|
||||
out_stream.Write(buffer, 0, r);
|
||||
} while (r == bufferLen);
|
||||
}
|
||||
|
||||
var ret = out_stream.ToArray();
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Error inflating data");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] EQDecrypt(ReadOnlySpan<byte> data)
|
||||
{
|
||||
try
|
||||
{
|
||||
var desEngine = new DesEngine();
|
||||
var cbcBlockCipher = new CbcBlockCipher(desEngine);
|
||||
var bufferedBlockCipher = new BufferedBlockCipher(cbcBlockCipher);
|
||||
bufferedBlockCipher.Init(false, new ParametersWithIV(new KeyParameter(new byte[16]), new byte[8]));
|
||||
var cipherData = new byte[bufferedBlockCipher.GetOutputSize(data.Length)];
|
||||
var outputLength = bufferedBlockCipher.ProcessBytes(data.ToArray(), 0, data.Length, cipherData, 0);
|
||||
bufferedBlockCipher.DoFinal(cipherData, outputLength);
|
||||
return cipherData;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.LogError(ex, "Error decrypting EQ Datablock");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
using CommandLine;
|
||||
|
||||
namespace StreamParser
|
||||
{
|
||||
public class ConsoleHostedServiceOptions
|
||||
{
|
||||
[Option("input", Required = true, HelpText = "Input pcap files to be processed.")]
|
||||
public IEnumerable<string> Input { get; set; }
|
||||
|
||||
[Option("output", Default = "output/", HelpText = "Directory to put output files")]
|
||||
public string Output { get; set; }
|
||||
|
||||
[Option("text", Default = true, HelpText = "Dump connections to text files.")]
|
||||
public bool Text { get; set; }
|
||||
|
||||
[Option("binary", Default = false, HelpText = "Dump connections to binary files.")]
|
||||
public bool Binary { get; set; }
|
||||
|
||||
[Option("decrypt", Default = false, HelpText = "Decrypt the \"Encrypted\" packets.")]
|
||||
public bool Decrypt { get; set; }
|
||||
|
||||
[Option("decompress", Default = null, HelpText = "Which opcodes to attempt to decompress")]
|
||||
public IEnumerable<int> DecompressOpcodes { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using StreamParser.Common.Daybreak;
|
||||
using System;
|
||||
|
||||
namespace StreamParser
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
CreateHostBuilder(args).Build().Run();
|
||||
}
|
||||
|
||||
public static IHostBuilder CreateHostBuilder(string[] args)
|
||||
{
|
||||
return Host.CreateDefaultBuilder(args)
|
||||
.ConfigureServices((hostContext, services) =>
|
||||
{
|
||||
services.AddScoped<IParser, Parser>();
|
||||
services.AddHostedService<ConsoleHostedService>();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"profiles": {
|
||||
"stream_parser": {
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "--input input/cap_login_to_zone_10_16_2024.pcap --output output_test/ --binary --decrypt --decompress 16742 168 30346",
|
||||
"workingDirectory": "E:\\Projects\\stream_parser\\stream_parser\\bin\\Debug\\net6.0\\"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>StreamParser</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CommandLineParser" Version="2.9.1" />
|
||||
<PackageReference Include="CsvHelper" Version="33.0.1" />
|
||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
|
||||
<PackageReference Include="Portable.BouncyCastle" Version="1.9.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\common\common.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
+26
-8
@@ -315,6 +315,13 @@ void LoginServer::ProcessLSFatalError(uint16_t opcode, EQ::Net::Packet &p)
|
||||
error,
|
||||
reason
|
||||
);
|
||||
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client.release();
|
||||
}
|
||||
else if (m_client) {
|
||||
m_client.release();
|
||||
}
|
||||
}
|
||||
|
||||
void LoginServer::ProcessSystemwideMessage(uint16_t opcode, EQ::Net::Packet &p)
|
||||
@@ -598,6 +605,11 @@ bool LoginServer::Connect()
|
||||
|
||||
void LoginServer::SendInfo()
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send info to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
const WorldConfig *Config = WorldConfig::get();
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
@@ -643,6 +655,11 @@ void LoginServer::SendInfo()
|
||||
|
||||
void LoginServer::SendStatus()
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send status to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
auto pack = new ServerPacket;
|
||||
pack->opcode = ServerOP_LSStatus;
|
||||
pack->size = sizeof(ServerLSStatus_Struct);
|
||||
@@ -671,20 +688,21 @@ void LoginServer::SendStatus()
|
||||
*/
|
||||
void LoginServer::SendPacket(ServerPacket *pack)
|
||||
{
|
||||
if (m_is_legacy) {
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client->SendPacket(pack);
|
||||
}
|
||||
if (m_legacy_client) {
|
||||
m_legacy_client->SendPacket(pack);
|
||||
}
|
||||
else {
|
||||
if (m_client) {
|
||||
m_client->SendPacket(pack);
|
||||
}
|
||||
else if (m_client) {
|
||||
m_client->SendPacket(pack);
|
||||
}
|
||||
}
|
||||
|
||||
void LoginServer::SendAccountUpdate(ServerPacket *pack)
|
||||
{
|
||||
if (m_client == nullptr && m_legacy_client == nullptr) {
|
||||
LogDebug("No client to send account update to loginserver");
|
||||
return;
|
||||
}
|
||||
|
||||
auto *ls_account_update = (ServerLSAccountUpdate_Struct *) pack->pBuffer;
|
||||
if (CanUpdate()) {
|
||||
LogInfo(
|
||||
|
||||
@@ -65,6 +65,7 @@ SET(zone_sources
|
||||
lua_inventory.cpp
|
||||
lua_item.cpp
|
||||
lua_iteminst.cpp
|
||||
lua_merc.cpp
|
||||
lua_mob.cpp
|
||||
lua_mod.cpp
|
||||
lua_npc.cpp
|
||||
@@ -115,6 +116,7 @@ SET(zone_sources
|
||||
perl_groups.cpp
|
||||
perl_hateentry.cpp
|
||||
perl_inventory.cpp
|
||||
perl_merc.cpp
|
||||
perl_mob.cpp
|
||||
perl_npc.cpp
|
||||
perl_object.cpp
|
||||
@@ -224,6 +226,7 @@ SET(zone_headers
|
||||
lua_inventory.h
|
||||
lua_item.h
|
||||
lua_iteminst.h
|
||||
lua_merc.h
|
||||
lua_mob.h
|
||||
lua_mod.h
|
||||
lua_npc.h
|
||||
|
||||
+95
-162
@@ -1550,17 +1550,18 @@ void Mob::DoAttack(Mob *other, DamageHitInfo &hit, ExtraAttackOptions *opts, boo
|
||||
hit.damage_done = 0;
|
||||
}
|
||||
|
||||
if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_USE_SKILL)) {
|
||||
const auto& export_string = fmt::format(
|
||||
parse->EventBotMerc(
|
||||
EVENT_USE_SKILL,
|
||||
this,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
hit.skill,
|
||||
GetSkill(hit.skill)
|
||||
);
|
||||
|
||||
parse->EventBot(EVENT_USE_SKILL, CastToBot(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1922,11 +1923,9 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
|
||||
}
|
||||
|
||||
if (killer_mob) {
|
||||
if (killer_mob->IsNPC()) {
|
||||
if (parse->HasQuestSub(killer_mob->GetNPCTypeID(), EVENT_SLAY)) {
|
||||
parse->EventNPC(EVENT_SLAY, killer_mob->CastToNPC(), this, "", 0);
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_SLAY, killer_mob, this);
|
||||
|
||||
if (killer_mob->IsNPC()) {
|
||||
killed_by = KilledByTypes::Killed_NPC;
|
||||
|
||||
auto emote_id = killer_mob->GetEmoteID();
|
||||
@@ -1934,12 +1933,6 @@ bool Client::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::Skil
|
||||
killer_mob->CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::KilledPC, emoteid, this);
|
||||
}
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
} else if (killer_mob->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_SLAY)) {
|
||||
parse->EventBot(EVENT_SLAY, killer_mob->CastToBot(), this, "", 0);
|
||||
}
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
}
|
||||
|
||||
@@ -2458,14 +2451,10 @@ void NPC::Damage(Mob* other, int64 damage, uint16 spell_id, EQ::skills::SkillTyp
|
||||
spell_id = SPELL_UNKNOWN;
|
||||
|
||||
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
|
||||
if (attacked_timer.Check())
|
||||
{
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_ATTACK)) {
|
||||
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", other ? other->GetName() : "nullptr");
|
||||
|
||||
parse->EventNPC(EVENT_ATTACK, this, other, "", 0);
|
||||
}
|
||||
if (attacked_timer.Check()) {
|
||||
parse->EventMercNPC(EVENT_ATTACK, this, other);
|
||||
}
|
||||
|
||||
attacked_timer.Start(CombatEventTimer_expire);
|
||||
|
||||
if (!IsEngaged())
|
||||
@@ -2506,41 +2495,22 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
|
||||
Mob* owner_or_self = killer_mob ? killer_mob->GetOwnerOrSelf() : nullptr;
|
||||
|
||||
if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
auto exports = [&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
};
|
||||
|
||||
if (parse->EventNPC(EVENT_DEATH, this, owner_or_self, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
if (parse->EventBotMercNPC(EVENT_DEATH, this, owner_or_self, exports) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_DEATH)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill)
|
||||
);
|
||||
if (parse->EventBot(EVENT_DEATH, CastToBot(), owner_or_self, export_string, 0) != 0) {
|
||||
if (GetHP() < 0) {
|
||||
SetHP(0);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (killer_mob && killer_mob->IsOfClientBot() && IsValidSpell(spell) && damage > 0) {
|
||||
@@ -3077,10 +3047,8 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
}
|
||||
}
|
||||
|
||||
if (killer_mob && killer_mob->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_NPC_SLAY)) {
|
||||
parse->EventBot(EVENT_NPC_SLAY, killer_mob->CastToBot(), this, "", 0);
|
||||
}
|
||||
if (killer_mob) {
|
||||
parse->EventBotMerc(EVENT_NPC_SLAY, killer_mob, this);
|
||||
|
||||
killer_mob->TrySpellOnKill(killed_level, spell);
|
||||
}
|
||||
@@ -3108,24 +3076,29 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
}
|
||||
}
|
||||
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DEATH_COMPLETE)) {
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill),
|
||||
entity_id,
|
||||
m_combat_record.GetStartTime(),
|
||||
m_combat_record.GetEndTime(),
|
||||
m_combat_record.GetDamageReceived(),
|
||||
m_combat_record.GetHealingReceived()
|
||||
);
|
||||
std::vector<std::any> args = { corpse };
|
||||
|
||||
std::vector<std::any> args = { corpse };
|
||||
|
||||
parse->EventNPC(EVENT_DEATH_COMPLETE, this, owner_or_self, export_string, 0, &args);
|
||||
}
|
||||
parse->EventMercNPC(
|
||||
EVENT_DEATH_COMPLETE,
|
||||
this,
|
||||
owner_or_self,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
killer_mob ? killer_mob->GetID() : 0,
|
||||
damage,
|
||||
spell,
|
||||
static_cast<int>(attack_skill),
|
||||
entity_id,
|
||||
m_combat_record.GetStartTime(),
|
||||
m_combat_record.GetEndTime(),
|
||||
m_combat_record.GetDamageReceived(),
|
||||
m_combat_record.GetHealingReceived()
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
// Zone controller process EVENT_DEATH_ZONE (Death events)
|
||||
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DEATH_ZONE)) {
|
||||
@@ -4285,100 +4258,60 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
|
||||
//final damage has been determined.
|
||||
int old_hp_ratio = (int)GetHPRatio();
|
||||
|
||||
const auto has_bot_given_event = parse->BotHasQuestSub(EVENT_DAMAGE_GIVEN);
|
||||
|
||||
const auto has_bot_taken_event = parse->BotHasQuestSub(EVENT_DAMAGE_TAKEN);
|
||||
|
||||
const auto has_npc_given_event = (
|
||||
(
|
||||
IsNPC() &&
|
||||
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
|
||||
) ||
|
||||
(
|
||||
attacker &&
|
||||
attacker->IsNPC() &&
|
||||
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_GIVEN)
|
||||
)
|
||||
);
|
||||
|
||||
const auto has_npc_taken_event = (
|
||||
(
|
||||
IsNPC() &&
|
||||
parse->HasQuestSub(CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
|
||||
) ||
|
||||
(
|
||||
attacker &&
|
||||
attacker->IsNPC() &&
|
||||
parse->HasQuestSub(attacker->CastToNPC()->GetNPCTypeID(), EVENT_DAMAGE_TAKEN)
|
||||
)
|
||||
);
|
||||
|
||||
const auto has_player_given_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_GIVEN);
|
||||
|
||||
const auto has_player_taken_event = parse->PlayerHasQuestSub(EVENT_DAMAGE_TAKEN);
|
||||
|
||||
const auto has_given_event = (
|
||||
has_bot_given_event ||
|
||||
has_npc_given_event ||
|
||||
has_player_given_event
|
||||
);
|
||||
|
||||
const auto has_taken_event = (
|
||||
has_bot_taken_event ||
|
||||
has_npc_taken_event ||
|
||||
has_player_taken_event
|
||||
);
|
||||
|
||||
std::vector<std::any> args;
|
||||
|
||||
int64 damage_override = 0;
|
||||
|
||||
if (has_given_event && attacker) {
|
||||
const auto export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
GetID(),
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
if (attacker) {
|
||||
args = { this };
|
||||
|
||||
if (attacker->IsBot() && has_bot_given_event) {
|
||||
parse->EventBot(EVENT_DAMAGE_GIVEN, attacker->CastToBot(), this, export_string, 0);
|
||||
} else if (attacker->IsClient() && has_player_given_event) {
|
||||
args.push_back(this);
|
||||
parse->EventPlayer(EVENT_DAMAGE_GIVEN, attacker->CastToClient(), export_string, 0, &args);
|
||||
} else if (attacker->IsNPC() && has_npc_given_event) {
|
||||
parse->EventNPC(EVENT_DAMAGE_GIVEN, attacker->CastToNPC(), this, export_string, 0);
|
||||
}
|
||||
parse->EventMob(
|
||||
EVENT_DAMAGE_GIVEN,
|
||||
attacker,
|
||||
this,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
GetID(),
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
}
|
||||
|
||||
if (has_taken_event) {
|
||||
const auto export_string = fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
attacker ? attacker->GetID() : 0,
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
args = { attacker };
|
||||
|
||||
if (IsBot() && has_bot_taken_event) {
|
||||
damage_override = parse->EventBot(EVENT_DAMAGE_TAKEN, CastToBot(), attacker ? attacker : nullptr, export_string, 0);
|
||||
} else if (IsClient() && has_player_taken_event) {
|
||||
args.push_back(attacker ? attacker : nullptr);
|
||||
damage_override = parse->EventPlayer(EVENT_DAMAGE_TAKEN, CastToClient(), export_string, 0, &args);
|
||||
} else if (IsNPC() && has_npc_taken_event) {
|
||||
damage_override = parse->EventNPC(EVENT_DAMAGE_TAKEN, CastToNPC(), attacker ? attacker : nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
damage_override = parse->EventMob(
|
||||
EVENT_DAMAGE_TAKEN,
|
||||
this,
|
||||
attacker,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {} {} {} {} {} {}",
|
||||
attacker ? attacker->GetID() : 0,
|
||||
damage,
|
||||
spell_id,
|
||||
static_cast<int>(skill_used),
|
||||
FromDamageShield ? 1 : 0,
|
||||
avoidable ? 1 : 0,
|
||||
buffslot,
|
||||
iBuffTic ? 1 : 0,
|
||||
static_cast<int>(special)
|
||||
);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
if (damage_override > 0) {
|
||||
damage = damage_override;
|
||||
|
||||
@@ -857,7 +857,7 @@ void bot_command_spawn(Client *c, const Seperator *sep)
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
"Usage: {} [bot_name]",
|
||||
"Usage: {} [bot_name] [optional: silent]",
|
||||
sep->arg[0]
|
||||
).c_str()
|
||||
);
|
||||
@@ -1045,9 +1045,17 @@ void bot_command_spawn(Client *c, const Seperator *sep)
|
||||
message_index = VALIDATECLASSID(my_bot->GetClass());
|
||||
}
|
||||
|
||||
if (c->GetBotOption(Client::booSpawnMessageSay)) {
|
||||
std::string silent_confirm = sep->arg[2];
|
||||
bool silentTell = false;
|
||||
|
||||
if (!silent_confirm.compare("silent")) {
|
||||
silentTell = true;
|
||||
}
|
||||
|
||||
if (!silentTell && c->GetBotOption(Client::booSpawnMessageSay)) {
|
||||
Bot::BotGroupSay(my_bot, bot_spawn_message[message_index].c_str());
|
||||
} else if (c->GetBotOption(Client::booSpawnMessageTell)) {
|
||||
}
|
||||
else if (!silentTell && c->GetBotOption(Client::booSpawnMessageTell)) {
|
||||
my_bot->OwnerMessage(bot_spawn_message[message_index]);
|
||||
}
|
||||
}
|
||||
|
||||
+3
-1
@@ -312,10 +312,12 @@ void Client::SpawnRaidBotsOnConnect(Raid* raid) {
|
||||
for (const auto& m: r_members) {
|
||||
if (strlen(m.member_name) != 0) {
|
||||
|
||||
for (const auto& b: bots_list) {
|
||||
for (const auto& b : bots_list) {
|
||||
if (strcmp(m.member_name, b.bot_name) == 0) {
|
||||
std::string buffer = "^spawn ";
|
||||
buffer.append(m.member_name);
|
||||
std::string silent = " silent";
|
||||
buffer.append(silent);
|
||||
bot_command_real_dispatch(this, buffer.c_str());
|
||||
auto bot = entity_list.GetBotByBotName(m.member_name);
|
||||
|
||||
|
||||
+320
-79
@@ -1243,45 +1243,28 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
|
||||
entity_list.ProcessProximitySay(message, this, language);
|
||||
}
|
||||
|
||||
Mob* t = GetTarget();
|
||||
|
||||
if (
|
||||
GetTarget() &&
|
||||
GetTarget()->IsNPC() &&
|
||||
!IsInvisible(GetTarget())
|
||||
t &&
|
||||
!IsInvisible(t) &&
|
||||
DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)
|
||||
) {
|
||||
auto* t = GetTarget()->CastToNPC();
|
||||
if (!t->IsEngaged()) {
|
||||
CheckLDoNHail(t);
|
||||
CheckEmoteHail(t, message);
|
||||
const bool is_engaged = t->IsEngaged();
|
||||
|
||||
if (DistanceNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_SAY)) {
|
||||
parse->EventNPC(EVENT_SAY, t, this, message, language);
|
||||
}
|
||||
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
if (UpdateTasksOnSpeakWith(t)) {
|
||||
t->DoQuestPause(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (is_engaged) {
|
||||
parse->EventBotMercNPC(EVENT_AGGRO_SAY, t, this, [&]() { return message; }, language);
|
||||
} else {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_AGGRO_SAY)) {
|
||||
if (DistanceSquaredNoZ(m_Position, t->GetPosition()) <= RuleI(Range, Say)) {
|
||||
parse->EventNPC(EVENT_AGGRO_SAY, t, this, message, language);
|
||||
}
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_SAY, t, this, [&]() { return message; }, language);
|
||||
}
|
||||
|
||||
}
|
||||
else if (GetTarget() && GetTarget()->IsBot() && !IsInvisible(GetTarget())) {
|
||||
if (DistanceNoZ(m_Position, GetTarget()->GetPosition()) <= RuleI(Range, Say)) {
|
||||
if (GetTarget()->IsEngaged()) {
|
||||
if (parse->BotHasQuestSub(EVENT_AGGRO_SAY)) {
|
||||
parse->EventBot(EVENT_AGGRO_SAY, GetTarget()->CastToBot(), this, message, language);
|
||||
}
|
||||
} else {
|
||||
if (parse->BotHasQuestSub(EVENT_SAY)) {
|
||||
parse->EventBot(EVENT_SAY, GetTarget()->CastToBot(), this, message, language);
|
||||
if (t->IsNPC() && !is_engaged) {
|
||||
CheckLDoNHail(t->CastToNPC());
|
||||
CheckEmoteHail(t->CastToNPC(), message);
|
||||
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
if (UpdateTasksOnSpeakWith(t->CastToNPC())) {
|
||||
t->CastToNPC()->DoQuestPause(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2299,52 +2282,67 @@ void Client::SetGM(bool toggle) {
|
||||
UpdateWho();
|
||||
}
|
||||
|
||||
void Client::ReadBook(BookRequest_Struct *book) {
|
||||
int16 book_language=0;
|
||||
char *txtfile = book->txtfile;
|
||||
void Client::ReadBook(BookRequest_Struct* book)
|
||||
{
|
||||
const std::string& text_file = book->txtfile;
|
||||
|
||||
if(txtfile[0] == '0' && txtfile[1] == '\0') {
|
||||
//invalid book... coming up on non-book items.
|
||||
if (text_file.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string booktxt2 = content_db.GetBook(txtfile, &book_language);
|
||||
int length = booktxt2.length();
|
||||
auto b = content_db.GetBook(text_file);
|
||||
|
||||
if (booktxt2[0] != '\0') {
|
||||
#if EQDEBUG >= 6
|
||||
LogInfo("Client::ReadBook() textfile:[{}] Text:[{}]", txtfile, booktxt2.c_str());
|
||||
#endif
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
|
||||
if (!b.text.empty()) {
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
|
||||
auto inst = const_cast<EQ::ItemInstance*>(m_inv[book->invslot]);
|
||||
|
||||
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
|
||||
out->window = book->window;
|
||||
out->type = book->type;
|
||||
out->invslot = book->invslot;
|
||||
out->target_id = book->target_id;
|
||||
out->can_cast = 0; // todo: implement
|
||||
out->can_scribe = false;
|
||||
auto t = (BookText_Struct*) outapp->pBuffer;
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END)
|
||||
{
|
||||
const EQ::ItemInstance* inst = m_inv[book->invslot];
|
||||
if (inst && inst->GetItem())
|
||||
{
|
||||
auto recipe = TradeskillRecipeRepository::GetWhere(content_db,
|
||||
fmt::format("learned_by_item_id = {} LIMIT 1", inst->GetItem()->ID));
|
||||
out->type = inst->GetItem()->Book;
|
||||
out->can_scribe = !recipe.empty();
|
||||
t->window = book->window;
|
||||
t->type = book->type;
|
||||
t->invslot = book->invslot;
|
||||
t->target_id = book->target_id;
|
||||
t->can_cast = 0; // todo: implement
|
||||
t->can_scribe = false;
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF && book->invslot <= EQ::invbag::GENERAL_BAGS_END) {
|
||||
if (inst && inst->GetItem()) {
|
||||
auto recipe = TradeskillRecipeRepository::GetWhere(
|
||||
content_db,
|
||||
fmt::format(
|
||||
"learned_by_item_id = {} LIMIT 1",
|
||||
inst->GetItem()->ID
|
||||
)
|
||||
);
|
||||
|
||||
t->type = inst->GetItem()->Book;
|
||||
t->can_scribe = !recipe.empty();
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(out->booktext, booktxt2.c_str(), length);
|
||||
memcpy(t->booktext, b.text.c_str(), b.text.size());
|
||||
|
||||
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[book_language] < Language::MaxValue) {
|
||||
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
|
||||
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[b.language] < Language::MaxValue) {
|
||||
GarbleMessage(t->booktext, (Language::MaxValue - m_pp.languages[b.language]));
|
||||
}
|
||||
}
|
||||
|
||||
// Send only books and scrolls to this event
|
||||
if (parse->PlayerHasQuestSub(EVENT_READ_ITEM) && t->type != BookType::ItemInfo) {
|
||||
std::vector<std::any> args = {
|
||||
b.text,
|
||||
t->can_cast,
|
||||
t->can_scribe,
|
||||
t->invslot,
|
||||
t->target_id,
|
||||
t->type,
|
||||
inst
|
||||
};
|
||||
|
||||
parse->EventPlayer(EVENT_READ_ITEM, this, book->txtfile, inst ? inst->GetID() : 0, &args);
|
||||
}
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
}
|
||||
@@ -10916,23 +10914,24 @@ void Client::SetIPExemption(int exemption_amount)
|
||||
|
||||
void Client::ReadBookByName(std::string book_name, uint8 book_type)
|
||||
{
|
||||
int16 book_language = 0;
|
||||
std::string book_text = content_db.GetBook(book_name.c_str(), &book_language);
|
||||
int length = book_text.length();
|
||||
auto b = content_db.GetBook(book_name);
|
||||
|
||||
if (book_text[0] != '\0') {
|
||||
LogDebug("Client::ReadBookByName() Book Name: [{}] Text: [{}]", book_name, book_text.c_str());
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, length + sizeof(BookText_Struct));
|
||||
BookText_Struct *out = (BookText_Struct *) outapp->pBuffer;
|
||||
out->window = 0xFF;
|
||||
out->type = book_type;
|
||||
out->invslot = 0;
|
||||
if (!b.text.empty()) {
|
||||
LogDebug("Book Name: [{}] Text: [{}]", book_name, b.text);
|
||||
|
||||
memcpy(out->booktext, book_text.c_str(), length);
|
||||
auto outapp = new EQApplicationPacket(OP_ReadBook, b.text.size() + sizeof(BookText_Struct));
|
||||
|
||||
if (EQ::ValueWithin(book_language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[book_language] < Language::MaxValue) {
|
||||
GarbleMessage(out->booktext, (Language::MaxValue - m_pp.languages[book_language]));
|
||||
auto o = (BookText_Struct *) outapp->pBuffer;
|
||||
|
||||
o->window = std::numeric_limits<uint8>::max();
|
||||
o->type = book_type;
|
||||
o->invslot = 0;
|
||||
|
||||
memcpy(o->booktext, b.text.c_str(), b.text.size());
|
||||
|
||||
if (EQ::ValueWithin(b.language, Language::CommonTongue, Language::Unknown27)) {
|
||||
if (m_pp.languages[b.language] < Language::MaxValue) {
|
||||
GarbleMessage(o->booktext, (Language::MaxValue - m_pp.languages[b.language]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12317,6 +12316,248 @@ void Client::PlayerTradeEventLog(Trade *t, Trade *t2)
|
||||
RecordPlayerEventLogWithClient(trader2, PlayerEvent::TRADE, e);
|
||||
}
|
||||
|
||||
void Client::NPCHandinEventLog(Trade* t, NPC* n)
|
||||
{
|
||||
Client* c = t->GetOwner()->CastToClient();
|
||||
|
||||
std::vector<PlayerEvent::HandinEntry> hi = {};
|
||||
std::vector<PlayerEvent::HandinEntry> ri = {};
|
||||
PlayerEvent::HandinMoney hm{};
|
||||
PlayerEvent::HandinMoney rm{};
|
||||
|
||||
if (
|
||||
c->EntityVariableExists("HANDIN_ITEMS") &&
|
||||
c->EntityVariableExists("HANDIN_MONEY") &&
|
||||
c->EntityVariableExists("RETURN_ITEMS") &&
|
||||
c->EntityVariableExists("RETURN_MONEY")
|
||||
) {
|
||||
const std::string& handin_items = c->GetEntityVariable("HANDIN_ITEMS");
|
||||
const std::string& return_items = c->GetEntityVariable("RETURN_ITEMS");
|
||||
const std::string& handin_money = c->GetEntityVariable("HANDIN_MONEY");
|
||||
const std::string& return_money = c->GetEntityVariable("RETURN_MONEY");
|
||||
|
||||
// Handin Items
|
||||
if (!handin_items.empty()) {
|
||||
if (Strings::Contains(handin_items, ",")) {
|
||||
const auto handin_data = Strings::Split(handin_items, ",");
|
||||
for (const auto& h : handin_data) {
|
||||
const auto item_data = Strings::Split(h, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
if (item_id != 0) {
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (Strings::Contains(handin_items, "|")) {
|
||||
const auto item_data = Strings::Split(handin_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handin Money
|
||||
if (!handin_money.empty()) {
|
||||
const auto hms = Strings::Split(handin_money, "|");
|
||||
|
||||
hm.copper = Strings::ToUnsignedInt(hms[0]);
|
||||
hm.silver = Strings::ToUnsignedInt(hms[1]);
|
||||
hm.gold = Strings::ToUnsignedInt(hms[2]);
|
||||
hm.platinum = Strings::ToUnsignedInt(hms[3]);
|
||||
}
|
||||
|
||||
// Return Items
|
||||
if (!return_items.empty()) {
|
||||
if (Strings::Contains(return_items, ",")) {
|
||||
const auto return_data = Strings::Split(return_items, ",");
|
||||
for (const auto& r : return_data) {
|
||||
const auto item_data = Strings::Split(r, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (Strings::Contains(return_items, "|")) {
|
||||
const auto item_data = Strings::Split(return_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const uint32 item_id = Strings::ToUnsignedInt(item_data[0]);
|
||||
const auto* item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return Money
|
||||
if (!return_money.empty()) {
|
||||
const auto rms = Strings::Split(return_money, "|");
|
||||
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
|
||||
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
|
||||
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
|
||||
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
|
||||
}
|
||||
|
||||
c->DeleteEntityVariable("HANDIN_ITEMS");
|
||||
c->DeleteEntityVariable("HANDIN_MONEY");
|
||||
c->DeleteEntityVariable("RETURN_ITEMS");
|
||||
c->DeleteEntityVariable("RETURN_MONEY");
|
||||
|
||||
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||
|
||||
const bool event_has_data_to_record = (
|
||||
!hi.empty() || handed_in_money
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||
auto e = PlayerEvent::HandinEvent{
|
||||
.npc_id = n->GetNPCTypeID(),
|
||||
.npc_name = n->GetCleanName(),
|
||||
.handin_items = hi,
|
||||
.handin_money = hm,
|
||||
.return_items = ri,
|
||||
.return_money = rm,
|
||||
.is_quest_handin = true
|
||||
};
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 item_count = 0;
|
||||
|
||||
hm.platinum = t->pp;
|
||||
hm.gold = t->gp;
|
||||
hm.silver = t->sp;
|
||||
hm.copper = t->cp;
|
||||
|
||||
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
|
||||
if (c->GetInv().GetItem(i)) {
|
||||
item_count++;
|
||||
}
|
||||
}
|
||||
|
||||
hi.reserve(item_count);
|
||||
|
||||
if (item_count > 0) {
|
||||
for (uint16 i = EQ::invslot::TRADE_BEGIN; i <= EQ::invslot::TRADE_NPC_END; i++) {
|
||||
const EQ::ItemInstance* inst = c->GetInv().GetItem(i);
|
||||
if (inst) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = inst->GetItem()->ID,
|
||||
.item_name = inst->GetItem()->Name,
|
||||
.charges = static_cast<uint16>(inst->GetCharges()),
|
||||
.attuned = inst->IsAttuned()
|
||||
}
|
||||
);
|
||||
|
||||
if (inst->IsClassBag()) {
|
||||
for (uint8 j = EQ::invbag::SLOT_BEGIN; j <= EQ::invbag::SLOT_END; j++) {
|
||||
inst = c->GetInv().GetItem(i, j);
|
||||
if (inst) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = inst->GetItem()->ID,
|
||||
.item_name = inst->GetItem()->Name,
|
||||
.charges = static_cast<uint16>(inst->GetCharges()),
|
||||
.attuned = inst->IsAttuned()
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||
|
||||
ri = hi;
|
||||
rm = hm;
|
||||
|
||||
const bool event_has_data_to_record = !hi.empty() || handed_in_money;
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||
auto e = PlayerEvent::HandinEvent{
|
||||
.npc_id = n->GetNPCTypeID(),
|
||||
.npc_name = n->GetCleanName(),
|
||||
.handin_items = hi,
|
||||
.handin_money = hm,
|
||||
.return_items = ri,
|
||||
.return_money = rm,
|
||||
.is_quest_handin = false
|
||||
};
|
||||
|
||||
RecordPlayerEventLogWithClient(c, PlayerEvent::NPC_HANDIN, e);
|
||||
}
|
||||
}
|
||||
|
||||
void Client::ShowSpells(Client* c, ShowSpellType show_spell_type)
|
||||
{
|
||||
std::string spell_string;
|
||||
|
||||
@@ -196,6 +196,7 @@ struct RespawnOption
|
||||
float heading;
|
||||
};
|
||||
|
||||
|
||||
// do not ask what all these mean because I have no idea!
|
||||
// named from the client's CEverQuest::GetInnateDesc, they're missing some
|
||||
enum eInnateSkill {
|
||||
@@ -2226,6 +2227,7 @@ private:
|
||||
bool CanTradeFVNoDropItem();
|
||||
void SendMobPositions();
|
||||
void PlayerTradeEventLog(Trade *t, Trade *t2);
|
||||
void NPCHandinEventLog(Trade* t, NPC* n);
|
||||
|
||||
// full and partial mail key cache
|
||||
std::string m_mail_key_full;
|
||||
|
||||
+8
-16
@@ -11984,15 +11984,7 @@ void Client::Handle_OP_PopupResponse(const EQApplicationPacket *app)
|
||||
|
||||
auto t = GetTarget();
|
||||
if (t) {
|
||||
if (t->IsNPC()) {
|
||||
if (parse->HasQuestSub(t->GetNPCTypeID(), EVENT_POPUP_RESPONSE)) {
|
||||
parse->EventNPC(EVENT_POPUP_RESPONSE, t->CastToNPC(), this, std::to_string(popup_response->popupid), 0);
|
||||
}
|
||||
} else if (t->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_POPUP_RESPONSE)) {
|
||||
parse->EventBot(EVENT_POPUP_RESPONSE, t->CastToBot(), this, std::to_string(popup_response->popupid), 0);
|
||||
}
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_POPUP_RESPONSE, t, this, [&]() { return std::to_string(popup_response->popupid); });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13046,14 +13038,14 @@ void Client::Handle_OP_ReadBook(const EQApplicationPacket *app)
|
||||
LogError("Wrong size: OP_ReadBook, size=[{}], expected [{}]", app->size, sizeof(BookRequest_Struct));
|
||||
return;
|
||||
}
|
||||
BookRequest_Struct* book = (BookRequest_Struct*)app->pBuffer;
|
||||
ReadBook(book);
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF)
|
||||
{
|
||||
EQApplicationPacket EndOfBook(OP_FinishWindow, 0);
|
||||
QueuePacket(&EndOfBook);
|
||||
|
||||
auto b = (BookRequest_Struct*) app->pBuffer;
|
||||
ReadBook(b);
|
||||
|
||||
if (ClientVersion() >= EQ::versions::ClientVersion::SoF) {
|
||||
EQApplicationPacket end_of_book(OP_FinishWindow, 0);
|
||||
QueuePacket(&end_of_book);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void Client::Handle_OP_RecipeAutoCombine(const EQApplicationPacket *app)
|
||||
|
||||
+8
-2
@@ -1096,7 +1096,7 @@ void EntityList::AESpell(
|
||||
max_targets = nullptr;
|
||||
}
|
||||
|
||||
int max_targets_allowed = RuleI(Range, AOEMaxTargets); // unlimited
|
||||
int max_targets_allowed = RuleI(Spells, DefaultAOEMaxTargets);;
|
||||
if (max_targets) { // rains pass this in since they need to preserve the count through waves
|
||||
max_targets_allowed = *max_targets;
|
||||
} else if (spells[spell_id].aoe_max_targets) {
|
||||
@@ -1108,7 +1108,13 @@ void EntityList::AESpell(
|
||||
!IsEffectInSpell(spell_id, SE_Lull) &&
|
||||
!IsEffectInSpell(spell_id, SE_Mez)
|
||||
) {
|
||||
max_targets_allowed = 4;
|
||||
max_targets_allowed = RuleI(Spells, TargetedAOEMaxTargets);
|
||||
} else if (
|
||||
IsPBAENukeSpell(spell_id) &&
|
||||
IsDetrimentalSpell &&
|
||||
!is_npc
|
||||
) {
|
||||
max_targets_allowed = RuleI(Spells, PointBlankAOEMaxTargets);
|
||||
}
|
||||
|
||||
int target_hit_counter = 0;
|
||||
|
||||
+228
-58
@@ -57,6 +57,7 @@ void perl_register_expedition();
|
||||
void perl_register_expedition_lock_messages();
|
||||
void perl_register_bot();
|
||||
void perl_register_buff();
|
||||
void perl_register_merc();
|
||||
#endif // EMBPERL_XS_CLASSES
|
||||
#endif // EMBPERL_XS
|
||||
|
||||
@@ -203,6 +204,7 @@ const char* QuestEventSubroutines[_LargestEventID] = {
|
||||
"EVENT_ENTITY_VARIABLE_UPDATE",
|
||||
"EVENT_AA_LOSS",
|
||||
"EVENT_SPELL_BLOCKED",
|
||||
"EVENT_READ_ITEM",
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
"EVENT_SPELL_EFFECT_BOT",
|
||||
@@ -216,6 +218,8 @@ PerlembParser::PerlembParser() : perl(nullptr)
|
||||
global_player_quest_status_ = questUnloaded;
|
||||
bot_quest_status_ = questUnloaded;
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
}
|
||||
|
||||
PerlembParser::~PerlembParser()
|
||||
@@ -257,6 +261,8 @@ void PerlembParser::ReloadQuests()
|
||||
global_player_quest_status_ = questUnloaded;
|
||||
bot_quest_status_ = questUnloaded;
|
||||
global_bot_quest_status_ = questUnloaded;
|
||||
merc_quest_status_ = questUnloaded;
|
||||
global_merc_quest_status_ = questUnloaded;
|
||||
|
||||
item_quest_status_.clear();
|
||||
spell_quest_status_.clear();
|
||||
@@ -284,6 +290,8 @@ int PerlembParser::EventCommon(
|
||||
bool is_global_npc_quest = false;
|
||||
bool is_bot_quest = false;
|
||||
bool is_global_bot_quest = false;
|
||||
bool is_merc_quest = false;
|
||||
bool is_global_merc_quest = false;
|
||||
bool is_item_quest = false;
|
||||
bool is_spell_quest = false;
|
||||
|
||||
@@ -294,6 +302,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -309,6 +319,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -338,6 +350,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -355,6 +369,8 @@ int PerlembParser::EventCommon(
|
||||
is_global_player_quest,
|
||||
is_bot_quest,
|
||||
is_global_bot_quest,
|
||||
is_merc_quest,
|
||||
is_global_merc_quest,
|
||||
is_global_npc_quest,
|
||||
is_item_quest,
|
||||
is_spell_quest,
|
||||
@@ -381,7 +397,7 @@ int PerlembParser::EventCommon(
|
||||
|
||||
if (is_player_quest || is_global_player_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, nullptr, nullptr);
|
||||
} else if (is_bot_quest || is_global_bot_quest) {
|
||||
} else if (is_bot_quest || is_global_bot_quest || is_merc_quest || is_global_merc_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, npc_mob, mob, nullptr, nullptr);
|
||||
} else if (is_item_quest) {
|
||||
return SendCommands(package_name.c_str(), QuestEventSubroutines[event_id], 0, mob, mob, inst, nullptr);
|
||||
@@ -1008,41 +1024,22 @@ int PerlembParser::SendCommands(
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
dTHX;
|
||||
{
|
||||
std::string cl = fmt::format("${}::client", prefix);
|
||||
std::string np = fmt::format("${}::npc", prefix);
|
||||
std::string qi = fmt::format("${}::questitem", prefix);
|
||||
std::string sp = fmt::format("${}::spell", prefix);
|
||||
std::string enl = fmt::format("${}::entity_list", prefix);
|
||||
std::string bot = fmt::format("${}::bot", prefix);
|
||||
const std::vector<std::string>& suffixes = {
|
||||
"bot",
|
||||
"client",
|
||||
"entity_list",
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
};
|
||||
|
||||
if (clear_vars_.find(cl) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", cl);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(np) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", np);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(qi) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", qi);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(sp) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", sp);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(enl) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", enl);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
|
||||
if (clear_vars_.find(bot) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", bot);
|
||||
perl->eval(e.c_str());
|
||||
for (const auto& suffix : suffixes) {
|
||||
const std::string& key = fmt::format("${}::{}", prefix, suffix);
|
||||
if (clear_vars_.find(suffix) != clear_vars_.end()) {
|
||||
auto e = fmt::format("{} = undef;", key);
|
||||
perl->eval(e.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1059,19 +1056,21 @@ int PerlembParser::SendCommands(
|
||||
sv_setsv(client, _empty_sv);
|
||||
}
|
||||
|
||||
//only export NPC if it's a npc quest
|
||||
if (!other->IsClient() && other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
}
|
||||
|
||||
if (!other->IsClient() && other->IsBot()) {
|
||||
if (other->IsBot()) {
|
||||
Bot* b = quest_manager.GetBot();
|
||||
buf = fmt::format("{}::bot", prefix);
|
||||
SV* bot = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(bot, "Bot", b);
|
||||
} else if (other->IsMerc()) {
|
||||
Merc* m = quest_manager.GetMerc();
|
||||
buf = fmt::format("{}::merc", prefix);
|
||||
SV* merc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(merc, "Merc", m);
|
||||
} else if (other->IsNPC()) {
|
||||
NPC* n = quest_manager.GetNPC();
|
||||
buf = fmt::format("{}::npc", prefix);
|
||||
SV* npc = get_sv(buf.c_str(), true);
|
||||
sv_setref_pv(npc, "NPC", n);
|
||||
}
|
||||
|
||||
//only export QuestItem if it's an inst quest
|
||||
@@ -1097,23 +1096,25 @@ int PerlembParser::SendCommands(
|
||||
#endif
|
||||
|
||||
//now call the requested sub
|
||||
ret_value = perl->dosub(std::string(prefix).append("::").append(event_id).c_str());
|
||||
const std::string& sub_key = fmt::format("{}::{}", prefix, event_id);
|
||||
ret_value = perl->dosub(sub_key.c_str());
|
||||
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
{
|
||||
std::string cl = fmt::format("${}::client", prefix);
|
||||
std::string np = fmt::format("${}::npc", prefix);
|
||||
std::string qi = fmt::format("${}::questitem", prefix);
|
||||
std::string sp = fmt::format("${}::spell", prefix);
|
||||
std::string enl = fmt::format("${}::entity_list", prefix);
|
||||
std::string bot = fmt::format("${}::bot", prefix);
|
||||
const std::vector<std::string>& suffixes = {
|
||||
"bot",
|
||||
"client",
|
||||
"entity_list",
|
||||
"merc",
|
||||
"npc",
|
||||
"questitem",
|
||||
"spell"
|
||||
};
|
||||
|
||||
clear_vars_[cl] = 1;
|
||||
clear_vars_[np] = 1;
|
||||
clear_vars_[qi] = 1;
|
||||
clear_vars_[sp] = 1;
|
||||
clear_vars_[enl] = 1;
|
||||
clear_vars_[bot] = 1;
|
||||
for (const auto& suffix : suffixes) {
|
||||
const std::string& key = fmt::format("${}::{}", prefix, suffix);
|
||||
clear_vars_[key] = 1;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1183,6 +1184,7 @@ void PerlembParser::MapFunctions()
|
||||
perl_register_expedition_lock_messages();
|
||||
perl_register_bot();
|
||||
perl_register_buff();
|
||||
perl_register_merc();
|
||||
#endif // EMBPERL_XS_CLASSES
|
||||
}
|
||||
|
||||
@@ -1191,6 +1193,8 @@ void PerlembParser::GetQuestTypes(
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -1218,10 +1222,14 @@ void PerlembParser::GetQuestTypes(
|
||||
if (is_global) {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_global_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_global_merc_quest = true;
|
||||
}
|
||||
} else {
|
||||
if (npc_mob->IsBot()) {
|
||||
is_bot_quest = true;
|
||||
} else if (npc_mob->IsMerc()) {
|
||||
is_merc_quest = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -1250,6 +1258,8 @@ void PerlembParser::GetQuestPackageName(
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -1267,6 +1277,8 @@ void PerlembParser::GetQuestPackageName(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -1290,6 +1302,10 @@ void PerlembParser::GetQuestPackageName(
|
||||
package_name = "qst_bot";
|
||||
} else if (is_global_bot_quest) {
|
||||
package_name = "qst_global_bot";
|
||||
} else if (is_merc_quest) {
|
||||
package_name = "qst_merc";
|
||||
} else if (is_global_merc_quest) {
|
||||
package_name = "qst_global_merc";
|
||||
} else {
|
||||
package_name = fmt::format("qst_spell_{}", object_id);
|
||||
}
|
||||
@@ -1315,6 +1331,8 @@ void PerlembParser::ExportQGlobals(
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -1330,6 +1348,8 @@ void PerlembParser::ExportQGlobals(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -1465,6 +1485,8 @@ void PerlembParser::ExportMobVariables(
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -1490,6 +1512,8 @@ void PerlembParser::ExportMobVariables(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest
|
||||
) {
|
||||
if (mob && mob->IsClient() && npc_mob && npc_mob->IsNPC()) {
|
||||
@@ -1520,6 +1544,8 @@ void PerlembParser::ExportMobVariables(
|
||||
!is_global_player_quest &&
|
||||
!is_bot_quest &&
|
||||
!is_global_bot_quest &&
|
||||
!is_merc_quest &&
|
||||
!is_global_merc_quest &&
|
||||
!is_item_quest &&
|
||||
!is_spell_quest
|
||||
) {
|
||||
@@ -2080,7 +2106,8 @@ void PerlembParser::ExportEventVariables(
|
||||
"killed_bot_id",
|
||||
killed->IsBot() ? killed->CastToBot()->GetBotID() : 0
|
||||
);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_merc_id", killed->IsMerc() ? killed->CastToMerc()->GetMercenaryID() : 0);
|
||||
ExportVar(package_name.c_str(), "killed_npc_id", !killed->IsMerc() && killed->IsNPC() ? killed->GetNPCTypeID() : 0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2356,6 +2383,7 @@ void PerlembParser::ExportEventVariables(
|
||||
case EVENT_DESPAWN: {
|
||||
ExportVar(package_name.c_str(), "despawned_entity_id", npc_mob->GetID());
|
||||
ExportVar(package_name.c_str(), "despawned_bot_id", npc_mob->IsBot() ? npc_mob->CastToBot()->GetBotID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_merc_id", npc_mob->IsMerc() ? npc_mob->CastToMerc()->GetMercenaryID() : 0);
|
||||
ExportVar(package_name.c_str(), "despawned_npc_id", npc_mob->IsNPC() ? npc_mob->GetNPCTypeID() : 0);
|
||||
break;
|
||||
}
|
||||
@@ -2488,6 +2516,28 @@ void PerlembParser::ExportEventVariables(
|
||||
break;
|
||||
}
|
||||
|
||||
case EVENT_READ_ITEM: {;
|
||||
ExportVar(package_name.c_str(), "item_id", extra_data);
|
||||
ExportVar(package_name.c_str(), "text_file", data);
|
||||
|
||||
if (extra_pointers && extra_pointers->size() == 7) {
|
||||
ExportVar(package_name.c_str(), "book_text", std::any_cast<std::string>(extra_pointers->at(0)).c_str());
|
||||
ExportVar(package_name.c_str(), "can_cast", std::any_cast<int8>(extra_pointers->at(1)));
|
||||
ExportVar(package_name.c_str(), "can_scribe", std::any_cast<int8>(extra_pointers->at(2)));
|
||||
ExportVar(package_name.c_str(), "slot_id", std::any_cast<int16>(extra_pointers->at(3)));
|
||||
ExportVar(package_name.c_str(), "target_id", std::any_cast<int>(extra_pointers->at(4)));
|
||||
ExportVar(package_name.c_str(), "type", std::any_cast<uint8>(extra_pointers->at(5)));
|
||||
ExportVar(
|
||||
package_name.c_str(),
|
||||
"item",
|
||||
"QuestItem",
|
||||
std::any_cast<EQ::ItemInstance*>(extra_pointers->at(6))
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
@@ -2614,4 +2664,124 @@ int PerlembParser::EventGlobalBot(
|
||||
);
|
||||
}
|
||||
|
||||
void PerlembParser::LoadMercScript(std::string filename)
|
||||
{
|
||||
if (!perl || merc_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_merc", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Merc Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
merc_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
merc_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
void PerlembParser::LoadGlobalMercScript(std::string filename)
|
||||
{
|
||||
if (!perl || global_merc_quest_status_ != questUnloaded) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
perl->eval_file("qst_global_merc", filename.c_str());
|
||||
} catch (std::string e) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Error Compiling Global Merc Quest File [{}] Error [{}]",
|
||||
filename,
|
||||
e
|
||||
)
|
||||
);
|
||||
|
||||
global_merc_quest_status_ = questFailedToLoad;
|
||||
return;
|
||||
}
|
||||
|
||||
global_merc_quest_status_ = questLoaded;
|
||||
}
|
||||
|
||||
bool PerlembParser::MercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
merc_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return perl->SubExists("qst_merc", QuestEventSubroutines[event_id]);
|
||||
}
|
||||
|
||||
bool PerlembParser::GlobalMercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
if (
|
||||
!perl ||
|
||||
global_merc_quest_status_ != questLoaded ||
|
||||
event_id >= _LargestEventID
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (perl->SubExists("qst_global_merc", QuestEventSubroutines[event_id]));
|
||||
}
|
||||
|
||||
int PerlembParser::EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* mob,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
merc,
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
extra_data,
|
||||
false,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
int PerlembParser::EventGlobalMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* mob,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return EventCommon(
|
||||
event_id,
|
||||
0,
|
||||
data.c_str(),
|
||||
merc,
|
||||
nullptr,
|
||||
nullptr,
|
||||
mob,
|
||||
extra_data,
|
||||
true,
|
||||
extra_pointers
|
||||
);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -118,6 +118,24 @@ public:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual int EventGlobalMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id);
|
||||
virtual bool HasGlobalQuestSub(QuestEventID event_id);
|
||||
virtual bool PlayerHasQuestSub(QuestEventID event_id);
|
||||
@@ -126,6 +144,8 @@ public:
|
||||
virtual bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
|
||||
virtual bool BotHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalBotHasQuestSub(QuestEventID event_id);
|
||||
virtual bool MercHasQuestSub(QuestEventID event_id);
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID event_id);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
@@ -135,6 +155,8 @@ public:
|
||||
virtual void LoadSpellScript(std::string filename, uint32 spell_id);
|
||||
virtual void LoadBotScript(std::string filename);
|
||||
virtual void LoadGlobalBotScript(std::string filename);
|
||||
virtual void LoadMercScript(std::string filename);
|
||||
virtual void LoadGlobalMercScript(std::string filename);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
virtual std::string GetVar(std::string name);
|
||||
@@ -182,6 +204,8 @@ private:
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -197,6 +221,8 @@ private:
|
||||
bool& is_global_player_quest,
|
||||
bool& is_bot_quest,
|
||||
bool& is_global_bot_quest,
|
||||
bool& is_merc_quest,
|
||||
bool& is_global_merc_quest,
|
||||
bool& is_global_npc_quest,
|
||||
bool& is_item_quest,
|
||||
bool& is_spell_quest,
|
||||
@@ -216,6 +242,8 @@ private:
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -230,6 +258,8 @@ private:
|
||||
bool is_global_player_quest,
|
||||
bool is_bot_quest,
|
||||
bool is_global_bot_quest,
|
||||
bool is_merc_quest,
|
||||
bool is_global_merc_quest,
|
||||
bool is_global_npc_quest,
|
||||
bool is_item_quest,
|
||||
bool is_spell_quest,
|
||||
@@ -263,6 +293,8 @@ private:
|
||||
PerlQuestStatus global_player_quest_status_;
|
||||
PerlQuestStatus bot_quest_status_;
|
||||
PerlQuestStatus global_bot_quest_status_;
|
||||
PerlQuestStatus merc_quest_status_;
|
||||
PerlQuestStatus global_merc_quest_status_;
|
||||
|
||||
SV* _empty_sv;
|
||||
|
||||
|
||||
@@ -776,6 +776,10 @@ void EntityList::AddMerc(Merc *merc, bool SendSpawnPacket, bool dontqueue)
|
||||
|
||||
merc_list.emplace(std::pair<uint16, Merc *>(merc->GetID(), merc));
|
||||
mob_list.emplace(std::pair<uint16, Mob *>(merc->GetID(), merc));
|
||||
|
||||
if (parse->MercHasQuestSub(EVENT_SPAWN)) {
|
||||
parse->EventMerc(EVENT_SPAWN, merc, nullptr, "", 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5937,3 +5941,39 @@ void EntityList::DamageArea(
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<NPC*> EntityList::GetNPCsByIDs(std::vector<uint32> npc_ids)
|
||||
{
|
||||
std::vector<NPC*> v;
|
||||
|
||||
for (const auto& e : GetNPCList()) {
|
||||
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
|
||||
if (e.second) {
|
||||
if (n != npc_ids.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
v.emplace_back(e.second);
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
std::vector<NPC*> EntityList::GetExcludedNPCsByIDs(std::vector<uint32> npc_ids)
|
||||
{
|
||||
std::vector<NPC*> v;
|
||||
|
||||
for (const auto& e : GetNPCList()) {
|
||||
const auto& n = std::find(npc_ids.begin(), npc_ids.end(), e.second->GetNPCTypeID());
|
||||
if (e.second) {
|
||||
if (n == npc_ids.end()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
v.emplace_back(e.second);
|
||||
}
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
@@ -560,6 +560,9 @@ public:
|
||||
|
||||
std::unordered_map<uint16, Mob *> &GetCloseMobList(Mob *mob, float distance = 0.0f);
|
||||
|
||||
std::vector<NPC*> GetNPCsByIDs(std::vector<uint32> npc_ids);
|
||||
std::vector<NPC*> GetExcludedNPCsByIDs(std::vector<uint32> npc_ids);
|
||||
|
||||
void DepopAll(int NPCTypeID, bool StartSpawnTimer = true);
|
||||
|
||||
uint16 GetFreeID();
|
||||
|
||||
@@ -144,6 +144,7 @@ typedef enum {
|
||||
EVENT_ENTITY_VARIABLE_UPDATE,
|
||||
EVENT_AA_LOSS,
|
||||
EVENT_SPELL_BLOCKED,
|
||||
EVENT_READ_ITEM,
|
||||
|
||||
// Add new events before these or Lua crashes
|
||||
EVENT_SPELL_EFFECT_BOT,
|
||||
|
||||
@@ -17,7 +17,7 @@ void SetMOTD(Client *c, const Seperator *sep)
|
||||
|
||||
auto m = (ServerMotd_Struct *) pack->pBuffer;
|
||||
strn0cpy(m->myname, c->GetName(), sizeof(m->myname));
|
||||
strn0cpy(m->motd, message.c_str(), sizeof(m->motd));
|
||||
strn0cpy(m->motd, !message.empty() ? message.c_str() : "", sizeof(m->motd));
|
||||
|
||||
worldserver.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
|
||||
+12
-7
@@ -2117,15 +2117,20 @@ void Group::UnDelegateMarkNPC(const char *OldNPCMarkerName)
|
||||
|
||||
void Group::SaveGroupLeaderAA()
|
||||
{
|
||||
// Stores the Group Leaders Leadership AA data from the Player Profile as a blob in the group_leaders table.
|
||||
// This is done so that group members not in the same zone as the Leader still have access to this information.
|
||||
const uint32 group_id = GetID();
|
||||
|
||||
std::string aa((char *) &LeaderAbilities, sizeof(GroupLeadershipAA_Struct));
|
||||
auto results = GroupLeadersRepository::UpdateLeadershipAA(database, aa, GetID());
|
||||
if (!group_id) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!results) {
|
||||
LogError("Unable to store GroupLeadershipAA for group_id: [{}]", GetID());
|
||||
}
|
||||
// Stores the Group Leaders Leadership AA data from the Player Profile as a blob in the group_leaders table.
|
||||
// This is done so that group members not in the same zone as the Leader still have access to this information.
|
||||
|
||||
std::string aa((char*) &LeaderAbilities, sizeof(GroupLeadershipAA_Struct));
|
||||
|
||||
if (!GroupLeadersRepository::UpdateLeadershipAA(database, aa, group_id)) {
|
||||
LogError("Unable to store GroupLeadershipAA for group_id: [{}]", group_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Group::UnMarkNPC(uint16 ID)
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "lua_door.h"
|
||||
|
||||
#include "lua_bot.h"
|
||||
#include "lua_merc.h"
|
||||
|
||||
bool Lua_Entity::IsClient() {
|
||||
Lua_Safe_Call_Bool();
|
||||
@@ -140,6 +141,12 @@ Lua_Bot Lua_Entity::CastToBot() {
|
||||
return Lua_Bot(b);
|
||||
}
|
||||
|
||||
Lua_Merc Lua_Entity::CastToMerc() {
|
||||
void *d = GetLuaPtrData();
|
||||
Merc *m = reinterpret_cast<Merc*>(d);
|
||||
return Lua_Merc(m);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_entity() {
|
||||
return luabind::class_<Lua_Entity>("Entity")
|
||||
.def(luabind::constructor<>())
|
||||
@@ -149,6 +156,7 @@ luabind::scope lua_register_entity() {
|
||||
.def("CastToClient", &Lua_Entity::CastToClient)
|
||||
.def("CastToCorpse", &Lua_Entity::CastToCorpse)
|
||||
.def("CastToDoor", &Lua_Entity::CastToDoor)
|
||||
.def("CastToMerc", &Lua_Entity::CastToMerc)
|
||||
.def("CastToMob", &Lua_Entity::CastToMob)
|
||||
.def("CastToNPC", &Lua_Entity::CastToNPC)
|
||||
.def("CastToObject", &Lua_Entity::CastToObject)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
class Entity;
|
||||
class Lua_Client;
|
||||
class Lua_Bot;
|
||||
class Lua_Merc;
|
||||
class Lua_NPC;
|
||||
class Lua_Mob;
|
||||
struct Lua_HateList;
|
||||
@@ -59,6 +60,7 @@ public:
|
||||
Lua_Object CastToObject();
|
||||
Lua_Door CastToDoor();
|
||||
Lua_Bot CastToBot();
|
||||
Lua_Merc CastToMerc();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "lua_spawn.h"
|
||||
|
||||
#include "lua_bot.h"
|
||||
#include "lua_merc.h"
|
||||
|
||||
struct Lua_Mob_List {
|
||||
std::vector<Lua_Mob> entries;
|
||||
@@ -764,6 +765,66 @@ void Lua_EntityList::MassGroupBuff(Lua_Mob caster, Lua_Mob center, uint16 spell_
|
||||
self->MassGroupBuff(caster, center, spell_id, affect_caster);
|
||||
}
|
||||
|
||||
Lua_NPC_List Lua_EntityList::GetNPCsByExcludedIDs(luabind::adl::object table)
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_NPC_List);
|
||||
Lua_NPC_List ret;
|
||||
|
||||
if (luabind::type(table) != LUA_TTABLE) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (d_) {
|
||||
auto self = reinterpret_cast<NativeType*>(d_);
|
||||
|
||||
std::vector<uint32> ids;
|
||||
|
||||
int index = 1;
|
||||
while (luabind::type(table[index]) != LUA_TNIL) {
|
||||
ids.emplace_back(luabind::object_cast<uint32>(table[index]));
|
||||
index++;
|
||||
}
|
||||
|
||||
const auto& l = self->GetExcludedNPCsByIDs(ids);
|
||||
|
||||
for (const auto& e : l) {
|
||||
ret.entries.emplace_back(Lua_NPC(e));
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Lua_NPC_List Lua_EntityList::GetNPCsByIDs(luabind::adl::object table)
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_NPC_List);
|
||||
Lua_NPC_List ret;
|
||||
|
||||
if (luabind::type(table) != LUA_TTABLE) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (d_) {
|
||||
auto self = reinterpret_cast<NativeType*>(d_);
|
||||
|
||||
std::vector<uint32> ids;
|
||||
|
||||
int index = 1;
|
||||
while (luabind::type(table[index]) != LUA_TNIL) {
|
||||
ids.emplace_back(luabind::object_cast<uint32>(table[index]));
|
||||
index++;
|
||||
}
|
||||
|
||||
const auto& l = self->GetNPCsByIDs(ids);
|
||||
|
||||
for (const auto& e : l) {
|
||||
ret.entries.emplace_back(Lua_NPC(e));
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
luabind::scope lua_register_entity_list() {
|
||||
return luabind::class_<Lua_EntityList>("EntityList")
|
||||
.def(luabind::constructor<>())
|
||||
@@ -829,6 +890,8 @@ luabind::scope lua_register_entity_list() {
|
||||
.def("GetNPCByNPCTypeID", (Lua_NPC(Lua_EntityList::*)(int))&Lua_EntityList::GetNPCByNPCTypeID)
|
||||
.def("GetNPCBySpawnID", (Lua_NPC(Lua_EntityList::*)(int))&Lua_EntityList::GetNPCBySpawnID)
|
||||
.def("GetNPCList", (Lua_NPC_List(Lua_EntityList::*)(void))&Lua_EntityList::GetNPCList)
|
||||
.def("GetNPCsByExcludedIDs", (Lua_NPC_List(Lua_EntityList::*)(luabind::adl::object))&Lua_EntityList::GetNPCsByExcludedIDs)
|
||||
.def("GetNPCsByIDs", (Lua_NPC_List(Lua_EntityList::*)(luabind::adl::object))&Lua_EntityList::GetNPCsByIDs)
|
||||
.def("GetObjectByDBID", (Lua_Object(Lua_EntityList::*)(uint32))&Lua_EntityList::GetObjectByDBID)
|
||||
.def("GetObjectByID", (Lua_Object(Lua_EntityList::*)(int))&Lua_EntityList::GetObjectByID)
|
||||
.def("GetObjectList", (Lua_Object_List(Lua_EntityList::*)(void))&Lua_EntityList::GetObjectList)
|
||||
|
||||
@@ -8,6 +8,7 @@ class EntityList;
|
||||
class Lua_Mob;
|
||||
class Lua_Client;
|
||||
class Lua_Bot;
|
||||
class Lua_Merc;
|
||||
class Lua_NPC;
|
||||
class Lua_Door;
|
||||
class Lua_Corpse;
|
||||
@@ -156,7 +157,8 @@ public:
|
||||
void AreaTaunt(Lua_Client caster, float range, int bonus_hate);
|
||||
void MassGroupBuff(Lua_Mob caster, Lua_Mob center, uint16 spell_id);
|
||||
void MassGroupBuff(Lua_Mob caster, Lua_Mob center, uint16 spell_id, bool affect_caster);
|
||||
|
||||
Lua_NPC_List GetNPCsByIDs(luabind::adl::object npc_ids);
|
||||
Lua_NPC_List GetNPCsByExcludedIDs(luabind::adl::object npc_ids);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -6907,7 +6907,8 @@ luabind::scope lua_register_events() {
|
||||
luabind::value("entity_variable_delete", static_cast<int>(EVENT_ENTITY_VARIABLE_DELETE)),
|
||||
luabind::value("entity_variable_set", static_cast<int>(EVENT_ENTITY_VARIABLE_SET)),
|
||||
luabind::value("entity_variable_update", static_cast<int>(EVENT_ENTITY_VARIABLE_UPDATE)),
|
||||
luabind::value("aa_loss", static_cast<int>(EVENT_AA_LOSS))
|
||||
luabind::value("aa_loss", static_cast<int>(EVENT_AA_LOSS)),
|
||||
luabind::value("read", static_cast<int>(EVENT_READ_ITEM))
|
||||
)];
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,229 @@
|
||||
#ifdef LUA_EQEMU
|
||||
|
||||
#include "lua.hpp"
|
||||
#include <luabind/luabind.hpp>
|
||||
|
||||
#include "merc.h"
|
||||
#include "lua_client.h"
|
||||
#include "lua_merc.h"
|
||||
#include "lua_group.h"
|
||||
#include "lua_item.h"
|
||||
#include "lua_iteminst.h"
|
||||
#include "lua_mob.h"
|
||||
|
||||
uint32 Lua_Merc::GetCostFormula()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetCostFormula();
|
||||
}
|
||||
|
||||
Lua_Group Lua_Merc::GetGroup()
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_Group);
|
||||
return self->GetGroup();
|
||||
}
|
||||
|
||||
int Lua_Merc::GetHatedCount()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetHatedCount();
|
||||
}
|
||||
|
||||
float Lua_Merc::GetMaxMeleeRangeToTarget(Lua_Mob target)
|
||||
{
|
||||
Lua_Safe_Call_Real();
|
||||
return self->GetMaxMeleeRangeToTarget(target);
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenaryCharacterID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercenaryCharacterID();
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenaryID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercenaryID();
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenaryNameType()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercNameType();
|
||||
}
|
||||
|
||||
Lua_Client Lua_Merc::GetMercenaryOwner()
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_Client);
|
||||
return Lua_Client(self->GetMercenaryOwner());
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenarySubtype()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercenarySubType();
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenaryTemplateID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercenaryTemplateID();
|
||||
}
|
||||
|
||||
uint32 Lua_Merc::GetMercenaryType()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetMercenaryType();
|
||||
}
|
||||
|
||||
Lua_Mob Lua_Merc::GetOwner()
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_Mob);
|
||||
return Lua_Mob(self->GetOwner());
|
||||
}
|
||||
|
||||
Lua_Mob Lua_Merc::GetOwnerOrSelf()
|
||||
{
|
||||
Lua_Safe_Call_Class(Lua_Mob);
|
||||
return Lua_Mob(self->GetOwnerOrSelf());
|
||||
}
|
||||
|
||||
uint8 Lua_Merc::GetProficiencyID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetProficiencyID();
|
||||
}
|
||||
|
||||
uint8 Lua_Merc::GetStance()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetStance();
|
||||
}
|
||||
|
||||
uint8 Lua_Merc::GetTierID()
|
||||
{
|
||||
Lua_Safe_Call_Int();
|
||||
return self->GetTierID();
|
||||
}
|
||||
|
||||
bool Lua_Merc::HasOrMayGetAggro()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->HasOrMayGetAggro();
|
||||
}
|
||||
|
||||
bool Lua_Merc::IsMercenaryCaster()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsMercCaster();
|
||||
}
|
||||
|
||||
bool Lua_Merc::IsMercenaryCasterCombatRange(Lua_Mob target)
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsMercCasterCombatRange(target);
|
||||
}
|
||||
|
||||
bool Lua_Merc::IsSitting()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsSitting();
|
||||
}
|
||||
|
||||
bool Lua_Merc::IsStanding()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->IsStanding();
|
||||
}
|
||||
|
||||
void Lua_Merc::ScaleStats(int scale_percentage)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->ScaleStats(scale_percentage);
|
||||
}
|
||||
|
||||
void Lua_Merc::ScaleStats(int scale_percentage, bool set_to_max)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->ScaleStats(scale_percentage, set_to_max);
|
||||
}
|
||||
|
||||
void Lua_Merc::SendPayload(int payload_id, std::string payload_value)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SendPayload(payload_id, payload_value);
|
||||
}
|
||||
|
||||
void Lua_Merc::SetTarget(Lua_Mob target)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetTarget(target);
|
||||
}
|
||||
|
||||
void Lua_Merc::Signal(int signal_id)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->Signal(signal_id);
|
||||
}
|
||||
|
||||
void Lua_Merc::Sit()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->Sit();
|
||||
}
|
||||
|
||||
void Lua_Merc::Stand()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->Stand();
|
||||
}
|
||||
|
||||
bool Lua_Merc::Suspend()
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->Suspend();
|
||||
}
|
||||
|
||||
bool Lua_Merc::UseDiscipline(uint16 spell_id, uint16 target_id)
|
||||
{
|
||||
Lua_Safe_Call_Bool();
|
||||
return self->UseDiscipline(spell_id, target_id);
|
||||
}
|
||||
|
||||
luabind::scope lua_register_merc() {
|
||||
return luabind::class_<Lua_Merc, Lua_Mob>("Merc")
|
||||
.def(luabind::constructor<>())
|
||||
.def("GetCostFormula", &Lua_Merc::GetCostFormula)
|
||||
.def("GetGroup", &Lua_Merc::GetGroup)
|
||||
.def("GetHatedCount", &Lua_Merc::GetHatedCount)
|
||||
.def("GetMaxMeleeRangeToTarget", &Lua_Merc::GetMaxMeleeRangeToTarget)
|
||||
.def("GetMercenaryCharacterID", &Lua_Merc::GetMercenaryCharacterID)
|
||||
.def("GetMercenaryID", &Lua_Merc::GetMercenaryID)
|
||||
.def("GetMercenaryNameType", &Lua_Merc::GetMercenaryNameType)
|
||||
.def("GetMercenaryOwner", &Lua_Merc::GetMercenaryOwner)
|
||||
.def("GetMercenarySubtype", &Lua_Merc::GetMercenarySubtype)
|
||||
.def("GetMercenaryTemplateID", &Lua_Merc::GetMercenaryTemplateID)
|
||||
.def("GetMercenaryType", &Lua_Merc::GetMercenaryType)
|
||||
.def("GetOwner", &Lua_Merc::GetOwner)
|
||||
.def("GetOwnerOrSelf", &Lua_Merc::GetOwnerOrSelf)
|
||||
.def("GetProficiencyID", &Lua_Merc::GetProficiencyID)
|
||||
.def("GetStance", &Lua_Merc::GetStance)
|
||||
.def("GetTierID", &Lua_Merc::GetTierID)
|
||||
.def("HasOrMayGetAggro", &Lua_Merc::HasOrMayGetAggro)
|
||||
.def("IsMercenaryCaster", &Lua_Merc::IsMercenaryCaster)
|
||||
.def("IsMercenaryCasterCombatRange", &Lua_Merc::IsMercenaryCasterCombatRange)
|
||||
.def("IsSitting", &Lua_Merc::IsSitting)
|
||||
.def("IsStanding", &Lua_Merc::IsStanding)
|
||||
.def("ScaleStats", (void(Lua_Merc::*)(int))&Lua_Merc::ScaleStats)
|
||||
.def("ScaleStats", (void(Lua_Merc::*)(int,bool))&Lua_Merc::ScaleStats)
|
||||
.def("SendPayload", &Lua_Merc::SendPayload)
|
||||
.def("SetTarget", &Lua_Merc::SetTarget)
|
||||
.def("Signal", &Lua_Merc::Signal)
|
||||
.def("Sit", &Lua_Merc::Sit)
|
||||
.def("Stand", &Lua_Merc::Stand)
|
||||
.def("Suspend", &Lua_Merc::Suspend)
|
||||
.def("UseDiscipline", &Lua_Merc::UseDiscipline);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,63 @@
|
||||
#ifndef EQEMU_LUA_MERC_H
|
||||
#define EQEMU_LUA_MERC_H
|
||||
#ifdef LUA_EQEMU
|
||||
|
||||
#include "lua_mob.h"
|
||||
|
||||
class Merc;
|
||||
class Lua_Group;
|
||||
class Lua_Merc;
|
||||
class Lua_Mob;
|
||||
|
||||
namespace luabind {
|
||||
struct scope;
|
||||
}
|
||||
|
||||
luabind::scope lua_register_merc();
|
||||
|
||||
class Lua_Merc : public Lua_Mob
|
||||
{
|
||||
typedef Merc NativeType;
|
||||
public:
|
||||
Lua_Merc() { SetLuaPtrData(nullptr); }
|
||||
Lua_Merc(Merc *d) { SetLuaPtrData(reinterpret_cast<Entity*>(d)); }
|
||||
virtual ~Lua_Merc() { }
|
||||
|
||||
operator Merc*() {
|
||||
return reinterpret_cast<Merc*>(GetLuaPtrData());
|
||||
}
|
||||
|
||||
uint32 GetCostFormula();
|
||||
Lua_Group GetGroup();
|
||||
int GetHatedCount();
|
||||
float GetMaxMeleeRangeToTarget(Lua_Mob target);
|
||||
uint32 GetMercenaryCharacterID();
|
||||
uint32 GetMercenaryID();
|
||||
uint32 GetMercenaryNameType();
|
||||
Lua_Client GetMercenaryOwner();
|
||||
uint32 GetMercenarySubtype();
|
||||
uint32 GetMercenaryTemplateID();
|
||||
uint32 GetMercenaryType();
|
||||
Lua_Mob GetOwner();
|
||||
Lua_Mob GetOwnerOrSelf();
|
||||
uint8 GetProficiencyID();
|
||||
uint8 GetStance();
|
||||
uint8 GetTierID();
|
||||
bool HasOrMayGetAggro();
|
||||
bool IsMercenaryCaster();
|
||||
bool IsMercenaryCasterCombatRange(Lua_Mob target);
|
||||
bool IsSitting();
|
||||
bool IsStanding();
|
||||
void ScaleStats(int scale_percentage);
|
||||
void ScaleStats(int scale_percentage, bool set_to_max);
|
||||
void SendPayload(int payload_id, std::string payload_value);
|
||||
void SetTarget(Lua_Mob target);
|
||||
void Signal(int signal_id);
|
||||
void Sit();
|
||||
void Stand();
|
||||
bool Suspend();
|
||||
bool UseDiscipline(uint16 spell_id, uint16 target_id);
|
||||
};
|
||||
|
||||
#endif // LUA_EQEMU
|
||||
#endif // EQEMU_LUA_MERC_H
|
||||
@@ -3446,6 +3446,36 @@ void Lua_Mob::MassGroupBuff(Lua_Mob center, uint16 spell_id, bool affect_caster)
|
||||
entity_list.MassGroupBuff(self, center, spell_id, affect_caster);
|
||||
}
|
||||
|
||||
void Lua_Mob::BuffFadeBeneficial()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->BuffFadeBeneficial();
|
||||
}
|
||||
|
||||
void Lua_Mob::BuffFadeDetrimental()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->BuffFadeDetrimental();
|
||||
}
|
||||
|
||||
void Lua_Mob::BuffFadeDetrimentalByCaster(Lua_Mob caster)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->BuffFadeDetrimentalByCaster(caster);
|
||||
}
|
||||
|
||||
void Lua_Mob::BuffFadeNonPersistDeath()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->BuffFadeNonPersistDeath();
|
||||
}
|
||||
|
||||
void Lua_Mob::BuffFadeSongs()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->BuffFadeSongs();
|
||||
}
|
||||
|
||||
luabind::scope lua_register_mob() {
|
||||
return luabind::class_<Lua_Mob, Lua_Entity>("Mob")
|
||||
.def(luabind::constructor<>())
|
||||
@@ -3483,11 +3513,16 @@ luabind::scope lua_register_mob() {
|
||||
.def("BuffCount", (uint32(Lua_Mob::*)(bool))&Lua_Mob::BuffCount)
|
||||
.def("BuffCount", (uint32(Lua_Mob::*)(bool,bool))&Lua_Mob::BuffCount)
|
||||
.def("BuffFadeAll", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeAll)
|
||||
.def("BuffFadeBeneficial", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeBeneficial)
|
||||
.def("BuffFadeByEffect", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeByEffect)
|
||||
.def("BuffFadeByEffect", (void(Lua_Mob::*)(int,int))&Lua_Mob::BuffFadeByEffect)
|
||||
.def("BuffFadeBySlot", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeBySlot)
|
||||
.def("BuffFadeBySlot", (void(Lua_Mob::*)(int,bool))&Lua_Mob::BuffFadeBySlot)
|
||||
.def("BuffFadeBySpellID", (void(Lua_Mob::*)(int))&Lua_Mob::BuffFadeBySpellID)
|
||||
.def("BuffFadeDetrimental", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeDetrimental)
|
||||
.def("BuffFadeDetrimentalByCaster", (void(Lua_Mob::*)(Lua_Mob))&Lua_Mob::BuffFadeDetrimentalByCaster)
|
||||
.def("BuffFadeNonPersistDeath", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeNonPersistDeath)
|
||||
.def("BuffFadeSongs", (void(Lua_Mob::*)(void))&Lua_Mob::BuffFadeSongs)
|
||||
.def("CalculateDistance", (float(Lua_Mob::*)(double,double,double))&Lua_Mob::CalculateDistance)
|
||||
.def("CalculateDistance", (float(Lua_Mob::*)(Lua_Mob))&Lua_Mob::CalculateDistance)
|
||||
.def("CalculateHeadingToTarget", (double(Lua_Mob::*)(double,double))&Lua_Mob::CalculateHeadingToTarget)
|
||||
|
||||
@@ -10,6 +10,7 @@ class Lua_Item;
|
||||
class Lua_ItemInst;
|
||||
class Lua_StatBonuses;
|
||||
class Lua_Bot;
|
||||
class Lua_Merc;
|
||||
class Lua_NPC;
|
||||
class Lua_Client;
|
||||
struct Lua_Mob_List;
|
||||
@@ -605,6 +606,11 @@ public:
|
||||
void AreaSpell(Lua_Mob center, uint16 spell_id, bool affect_caster, int16 resist_adjust, int max_targets);
|
||||
void MassGroupBuff(Lua_Mob center, uint16 spell_id);
|
||||
void MassGroupBuff(Lua_Mob center, uint16 spell_id, bool affect_caster);
|
||||
void BuffFadeBeneficial();
|
||||
void BuffFadeDetrimental();
|
||||
void BuffFadeDetrimentalByCaster(Lua_Mob caster);
|
||||
void BuffFadeNonPersistDeath();
|
||||
void BuffFadeSongs();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+192
-1
@@ -32,6 +32,7 @@
|
||||
#include "lua_inventory.h"
|
||||
#include "lua_item.h"
|
||||
#include "lua_iteminst.h"
|
||||
#include "lua_merc.h"
|
||||
#include "lua_mob.h"
|
||||
#include "lua_npc.h"
|
||||
#include "lua_object.h"
|
||||
@@ -184,7 +185,8 @@ const char *LuaEvents[_LargestEventID] = {
|
||||
"event_entity_variable_set",
|
||||
"event_entity_variable_update",
|
||||
"event_aa_loss",
|
||||
"event_spell_blocked"
|
||||
"event_spell_blocked",
|
||||
"event_read_item"
|
||||
};
|
||||
|
||||
extern Zone *zone;
|
||||
@@ -348,6 +350,7 @@ LuaParser::LuaParser() {
|
||||
PlayerArgumentDispatch[EVENT_ENTITY_VARIABLE_UPDATE] = handle_player_entity_variable;
|
||||
PlayerArgumentDispatch[EVENT_AA_LOSS] = handle_player_aa_loss;
|
||||
PlayerArgumentDispatch[EVENT_SPELL_BLOCKED] = handle_player_spell_blocked;
|
||||
PlayerArgumentDispatch[EVENT_READ_ITEM] = handle_player_read_item;
|
||||
|
||||
ItemArgumentDispatch[EVENT_ITEM_CLICK] = handle_item_click;
|
||||
ItemArgumentDispatch[EVENT_ITEM_CLICK_CAST] = handle_item_click;
|
||||
@@ -1277,6 +1280,7 @@ void LuaParser::MapFunctions(lua_State *L) {
|
||||
lua_register_npc(),
|
||||
lua_register_client(),
|
||||
lua_register_bot(),
|
||||
lua_register_merc(),
|
||||
lua_register_inventory(),
|
||||
lua_register_inventory_where(),
|
||||
lua_register_iteminst(),
|
||||
@@ -1833,3 +1837,190 @@ void LuaParser::LoadBotScript(std::string filename) {
|
||||
void LuaParser::LoadGlobalBotScript(std::string filename) {
|
||||
LoadScript(filename, "global_bot");
|
||||
}
|
||||
|
||||
int LuaParser::EventMerc(
|
||||
QuestEventID evt,
|
||||
Merc *merc,
|
||||
Mob *init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!merc) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!MercHasQuestSub(evt)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _EventMerc("merc", evt, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
int LuaParser::EventGlobalMerc(
|
||||
QuestEventID evt,
|
||||
Merc *merc,
|
||||
Mob *init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!merc) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!GlobalMercHasQuestSub(evt)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _EventMerc("global_merc", evt, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
int LuaParser::_EventMerc(
|
||||
std::string package_name,
|
||||
QuestEventID evt,
|
||||
Merc *merc,
|
||||
Mob *init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers,
|
||||
luabind::adl::object *l_func
|
||||
) {
|
||||
const char *sub_name = LuaEvents[evt];
|
||||
int start = lua_gettop(L);
|
||||
|
||||
try {
|
||||
int npop = 2;
|
||||
PushErrorHandler(L);
|
||||
if(l_func != nullptr) {
|
||||
l_func->push(L);
|
||||
} else {
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, package_name.c_str());
|
||||
lua_getfield(L, -1, sub_name);
|
||||
npop = 3;
|
||||
}
|
||||
|
||||
lua_createtable(L, 0, 0);
|
||||
//push self
|
||||
Lua_Merc l_merc(merc);
|
||||
luabind::adl::object l_merc_o = luabind::adl::object(L, l_merc);
|
||||
l_merc_o.push(L);
|
||||
lua_setfield(L, -2, "self");
|
||||
|
||||
auto arg_function = NPCArgumentDispatch[evt];
|
||||
arg_function(this, L, merc, init, data, extra_data, extra_pointers);
|
||||
auto* c = (init && init->IsClient()) ? init->CastToClient() : nullptr;
|
||||
|
||||
quest_manager.StartQuest(merc, c);
|
||||
if(lua_pcall(L, 1, 1, start + 1)) {
|
||||
std::string error = lua_tostring(L, -1);
|
||||
AddError(error);
|
||||
quest_manager.EndQuest();
|
||||
lua_pop(L, npop);
|
||||
return 0;
|
||||
}
|
||||
quest_manager.EndQuest();
|
||||
|
||||
if(lua_isnumber(L, -1)) {
|
||||
int ret = static_cast<int>(lua_tointeger(L, -1));
|
||||
lua_pop(L, npop);
|
||||
return ret;
|
||||
}
|
||||
|
||||
lua_pop(L, npop);
|
||||
} catch(std::exception &ex) {
|
||||
AddError(
|
||||
fmt::format(
|
||||
"Lua Exception | [{}] for Merc [{}] in [{}]: {}",
|
||||
sub_name,
|
||||
merc->GetID(),
|
||||
package_name,
|
||||
ex.what()
|
||||
)
|
||||
);
|
||||
|
||||
//Restore our stack to the best of our ability
|
||||
int end = lua_gettop(L);
|
||||
int n = end - start;
|
||||
if(n > 0) {
|
||||
lua_pop(L, n);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaParser::DispatchEventMerc(
|
||||
QuestEventID evt,
|
||||
Merc *merc,
|
||||
Mob *init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string package_name = "merc";
|
||||
|
||||
auto iter = lua_encounter_events_registered.find(package_name);
|
||||
if (iter == lua_encounter_events_registered.end()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ret = 0;
|
||||
auto riter = iter->second.begin();
|
||||
while (riter != iter->second.end()) {
|
||||
if (riter->event_id == evt) {
|
||||
package_name = fmt::format("encounter_{}", riter->encounter_name);
|
||||
int i = _EventMerc(package_name, evt, merc, init, data, extra_data, extra_pointers, &riter->lua_reference);
|
||||
if (i != 0) {
|
||||
ret = i;
|
||||
}
|
||||
}
|
||||
|
||||
++riter;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool LuaParser::MercHasQuestSub(QuestEventID evt) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *subname = LuaEvents[evt];
|
||||
return HasFunction(subname, "merc");
|
||||
}
|
||||
|
||||
bool LuaParser::GlobalMercHasQuestSub(QuestEventID evt) {
|
||||
evt = ConvertLuaEvent(evt);
|
||||
if (evt >= _LargestEventID) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *subname = LuaEvents[evt];
|
||||
return HasFunction(subname, "global_merc");
|
||||
}
|
||||
|
||||
void LuaParser::LoadMercScript(std::string filename) {
|
||||
LoadScript(filename, "merc");
|
||||
}
|
||||
|
||||
void LuaParser::LoadGlobalMercScript(std::string filename) {
|
||||
LoadScript(filename, "global_merc");
|
||||
}
|
||||
|
||||
@@ -109,6 +109,22 @@ public:
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
virtual int EventMerc(
|
||||
QuestEventID evt,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
virtual int EventGlobalMerc(
|
||||
QuestEventID evt,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID evt);
|
||||
virtual bool HasGlobalQuestSub(QuestEventID evt);
|
||||
@@ -120,6 +136,8 @@ public:
|
||||
virtual bool HasEncounterSub(const std::string& package_name, QuestEventID evt);
|
||||
virtual bool BotHasQuestSub(QuestEventID evt);
|
||||
virtual bool GlobalBotHasQuestSub(QuestEventID evt);
|
||||
virtual bool MercHasQuestSub(QuestEventID evt);
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID evt);
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id);
|
||||
virtual void LoadGlobalNPCScript(std::string filename);
|
||||
@@ -130,6 +148,8 @@ public:
|
||||
virtual void LoadEncounterScript(std::string filename, std::string encounter_name);
|
||||
virtual void LoadBotScript(std::string filename);
|
||||
virtual void LoadGlobalBotScript(std::string filename);
|
||||
virtual void LoadMercScript(std::string filename);
|
||||
virtual void LoadGlobalMercScript(std::string filename);
|
||||
|
||||
virtual void AddVar(std::string name, std::string val);
|
||||
virtual std::string GetVar(std::string name);
|
||||
@@ -179,6 +199,14 @@ public:
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
virtual int DispatchEventMerc(
|
||||
QuestEventID evt,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
static LuaParser* Instance() {
|
||||
static LuaParser inst;
|
||||
@@ -269,6 +297,16 @@ private:
|
||||
std::vector<std::any> *extra_pointers,
|
||||
luabind::adl::object *l_func = nullptr
|
||||
);
|
||||
int _EventMerc(
|
||||
std::string package_name,
|
||||
QuestEventID evt,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers,
|
||||
luabind::adl::object* l_func = nullptr
|
||||
);
|
||||
|
||||
void LoadScript(std::string filename, std::string package_name);
|
||||
void MapFunctions(lua_State *L);
|
||||
|
||||
@@ -734,6 +734,18 @@ void handle_player_death(
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[4]));
|
||||
lua_setfield(L, -2, "killed_entity_id");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[5]));
|
||||
lua_setfield(L, -2, "combat_start_time");
|
||||
|
||||
lua_pushinteger(L, Strings::ToUnsignedInt(sep.arg[6]));
|
||||
lua_setfield(L, -2, "combat_end_time");
|
||||
|
||||
lua_pushinteger(L, Strings::ToBigInt(sep.arg[7]));
|
||||
lua_setfield(L, -2, "damage_received");
|
||||
|
||||
lua_pushinteger(L, Strings::ToBigInt(sep.arg[8]));
|
||||
lua_setfield(L, -2, "healing_received");
|
||||
}
|
||||
|
||||
void handle_player_timer(
|
||||
@@ -1745,6 +1757,49 @@ void handle_player_spell_blocked(
|
||||
lua_setfield(L, -2, "cast_spell");
|
||||
}
|
||||
|
||||
void handle_player_read_item(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Client* client,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
)
|
||||
{
|
||||
lua_pushstring(L, data.c_str());
|
||||
lua_setfield(L, -2, "text_file");
|
||||
|
||||
lua_pushinteger(L, extra_data);
|
||||
lua_setfield(L, -2, "item_id");
|
||||
|
||||
if (extra_pointers) {
|
||||
if (extra_pointers->size() == 7) {
|
||||
lua_pushstring(L, std::any_cast<std::string>(extra_pointers->at(0)).c_str());
|
||||
lua_setfield(L, -2, "book_text");
|
||||
|
||||
lua_pushboolean(L, std::any_cast<int8>(extra_pointers->at(1)));
|
||||
lua_setfield(L, -2, "can_cast");
|
||||
|
||||
lua_pushboolean(L, std::any_cast<int8>(extra_pointers->at(2)));
|
||||
lua_setfield(L, -2, "can_scribe");
|
||||
|
||||
lua_pushinteger(L, std::any_cast<int16>(extra_pointers->at(3)));
|
||||
lua_setfield(L, -2, "slot_id");
|
||||
|
||||
lua_pushinteger(L, std::any_cast<int>(extra_pointers->at(4)));
|
||||
lua_setfield(L, -2, "target_id");
|
||||
|
||||
lua_pushinteger(L, std::any_cast<uint8>(extra_pointers->at(5)));
|
||||
lua_setfield(L, -2, "type");
|
||||
|
||||
Lua_ItemInst l_item(std::any_cast<EQ::ItemInstance*>(extra_pointers->at(6)));
|
||||
luabind::adl::object l_item_o = luabind::adl::object(L, l_item);
|
||||
l_item_o.push(L);
|
||||
lua_setfield(L, -2, "item");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Item
|
||||
void handle_item_click(
|
||||
QuestInterface *parse,
|
||||
|
||||
@@ -8,6 +8,7 @@ typedef void(*ItemArgumentHandler)(QuestInterface*, lua_State*, Client*, EQ::Ite
|
||||
typedef void(*SpellArgumentHandler)(QuestInterface*, lua_State*, Mob*, Client*, uint32, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*EncounterArgumentHandler)(QuestInterface*, lua_State*, Encounter* encounter, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*BotArgumentHandler)(QuestInterface*, lua_State*, Bot*, Mob*, std::string, uint32, std::vector<std::any>*);
|
||||
typedef void(*MercArgumentHandler)(QuestInterface*, lua_State*, Merc*, Mob*, std::string, uint32, std::vector<std::any>*);
|
||||
|
||||
// NPC
|
||||
void handle_npc_event_say(
|
||||
@@ -855,6 +856,15 @@ void handle_player_spell_blocked(
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
void handle_player_read_item(
|
||||
QuestInterface *parse,
|
||||
lua_State* L,
|
||||
Client* client,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
// Item
|
||||
void handle_item_click(
|
||||
QuestInterface *parse,
|
||||
|
||||
+14
-6
@@ -31,12 +31,14 @@ Map::~Map() {
|
||||
}
|
||||
|
||||
float Map::FindBestZ(glm::vec3 &start, glm::vec3 *result) const {
|
||||
if (!imp)
|
||||
if (!imp) {
|
||||
return BEST_Z_INVALID;
|
||||
}
|
||||
|
||||
glm::vec3 tmp;
|
||||
if(!result)
|
||||
if (!result) {
|
||||
result = &tmp;
|
||||
}
|
||||
|
||||
start.z += RuleI(Map, FindBestZHeightAdjust);
|
||||
glm::vec3 from(start.x, start.y, start.z);
|
||||
@@ -45,16 +47,22 @@ float Map::FindBestZ(glm::vec3 &start, glm::vec3 *result) const {
|
||||
bool hit = false;
|
||||
|
||||
hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance);
|
||||
if(hit) {
|
||||
if (hit && zone->newzone_data.underworld != 0.0f && result->z < zone->newzone_data.underworld) {
|
||||
hit = false;
|
||||
}
|
||||
|
||||
if (hit) {
|
||||
return result->z;
|
||||
}
|
||||
|
||||
// Find nearest Z above us
|
||||
|
||||
to.z = -BEST_Z_INVALID;
|
||||
hit = imp->rm->raycast((const RmReal*)&from, (const RmReal*)&to, (RmReal*)result, nullptr, &hit_distance);
|
||||
if (hit)
|
||||
{
|
||||
if (zone->newzone_data.max_z != 0.0f && result->z > zone->newzone_data.max_z) {
|
||||
hit = false;
|
||||
}
|
||||
|
||||
if (hit) {
|
||||
return result->z;
|
||||
}
|
||||
|
||||
|
||||
+17
-10
@@ -5,6 +5,7 @@
|
||||
#include "entity.h"
|
||||
#include "groups.h"
|
||||
#include "mob.h"
|
||||
#include "quest_parser_collection.h"
|
||||
|
||||
#include "zone.h"
|
||||
#include "string_ids.h"
|
||||
@@ -4078,12 +4079,6 @@ bool Merc::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillT
|
||||
|
||||
Save();
|
||||
|
||||
//no corpse, no exp if we're a merc.
|
||||
//We'll suspend instead, since that's what live does.
|
||||
//Not actually sure live supports 'depopping' merc corpses.
|
||||
//if(entity_list.GetCorpseByID(GetID()))
|
||||
// entity_list.GetCorpseByID(GetID())->Depop();
|
||||
|
||||
// If client is in zone, suspend merc, else depop it.
|
||||
if (!Suspend()) {
|
||||
Depop();
|
||||
@@ -4671,7 +4666,6 @@ bool Merc::Spawn(Client *owner) {
|
||||
|
||||
//UpdateMercAppearance();
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5189,9 +5183,6 @@ void Client::SpawnMerc(Merc* merc, bool setMaxStats) {
|
||||
merc->SetStance(GetMercInfo().Stance);
|
||||
|
||||
Log(Logs::General, Logs::Mercenaries, "SpawnMerc Success for %s.", GetName());
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
bool Merc::Suspend() {
|
||||
@@ -5914,3 +5905,19 @@ uint32 Merc::CalcUpkeepCost(uint32 templateID , uint8 level, uint8 currency_type
|
||||
|
||||
return cost;
|
||||
}
|
||||
|
||||
void Merc::Signal(int signal_id)
|
||||
{
|
||||
if (parse->MercHasQuestSub(EVENT_SIGNAL)) {
|
||||
parse->EventMerc(EVENT_SIGNAL, this, nullptr, std::to_string(signal_id), 0);
|
||||
}
|
||||
}
|
||||
|
||||
void Merc::SendPayload(int payload_id, std::string payload_value)
|
||||
{
|
||||
if (parse->MercHasQuestSub(EVENT_PAYLOAD)) {
|
||||
const auto& export_string = fmt::format("{} {}", payload_id, payload_value);
|
||||
|
||||
parse->EventMerc(EVENT_PAYLOAD, this, nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -146,6 +146,9 @@ public:
|
||||
bool IsMedding() { return _medding; };
|
||||
bool IsSuspended() { return _suspended; };
|
||||
|
||||
void Signal(int signal_id);
|
||||
void SendPayload(int payload_id, std::string payload_value);
|
||||
|
||||
static uint32 CalcPurchaseCost( uint32 templateID , uint8 level, uint8 currency_type = 0);
|
||||
static uint32 CalcUpkeepCost( uint32 templateID , uint8 level, uint8 currency_type = 0);
|
||||
|
||||
|
||||
+17
-81
@@ -4068,7 +4068,8 @@ uint8 Mob::GetDefaultGender(uint16 in_race, uint8 in_gender) {
|
||||
in_race == Race::Human2 ||
|
||||
in_race == Race::ElvenGhost ||
|
||||
in_race == Race::HumanGhost ||
|
||||
in_race == Race::Coldain2
|
||||
in_race == Race::Coldain2 ||
|
||||
in_race == Race::Akheva
|
||||
) {
|
||||
if (in_gender >= Gender::Neuter) { // Male default for PC Races
|
||||
return Gender::Male;
|
||||
@@ -5513,37 +5514,13 @@ void Mob::SetTarget(Mob *mob)
|
||||
target = mob;
|
||||
entity_list.UpdateHoTT(this);
|
||||
|
||||
const auto has_target_change_event = (
|
||||
parse->HasQuestSub(GetNPCTypeID(), EVENT_TARGET_CHANGE) ||
|
||||
parse->PlayerHasQuestSub(EVENT_TARGET_CHANGE) ||
|
||||
parse->BotHasQuestSub(EVENT_TARGET_CHANGE)
|
||||
);
|
||||
|
||||
if (IsClient() && CastToClient()->admin > AccountStatus::GMMgmt) {
|
||||
DisplayInfo(mob);
|
||||
}
|
||||
|
||||
if (has_target_change_event) {
|
||||
std::vector<std::any> args;
|
||||
std::vector<std::any> args = { mob };
|
||||
|
||||
args.emplace_back(mob);
|
||||
|
||||
if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_TARGET_CHANGE)) {
|
||||
parse->EventNPC(EVENT_TARGET_CHANGE, CastToNPC(), mob, "", 0, &args);
|
||||
}
|
||||
} else if (IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_TARGET_CHANGE)) {
|
||||
parse->EventPlayer(EVENT_TARGET_CHANGE, CastToClient(), "", 0, &args);
|
||||
}
|
||||
|
||||
CastToClient()->SetBotPrecombat(false); // Any change in target will nullify this flag (target == mob checked above)
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_TARGET_CHANGE)) {
|
||||
parse->EventBot(EVENT_TARGET_CHANGE, CastToBot(), mob, "", 0, &args);
|
||||
}
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TARGET_CHANGE, this, mob, [&]() { return ""; }, 0, &args);
|
||||
|
||||
if (IsPet() && GetOwner() && GetOwner()->IsClient()) {
|
||||
GetOwner()->CastToClient()->UpdateXTargetType(MyPetTarget, mob);
|
||||
@@ -5716,22 +5693,10 @@ bool Mob::ClearEntityVariables()
|
||||
return false;
|
||||
}
|
||||
|
||||
if (
|
||||
(IsBot() && parse->BotHasQuestSub(EVENT_ENTITY_VARIABLE_DELETE)) ||
|
||||
(IsClient() && parse->PlayerHasQuestSub(EVENT_ENTITY_VARIABLE_DELETE)) ||
|
||||
(IsNPC() && parse->HasQuestSub(GetNPCTypeID(), EVENT_ENTITY_VARIABLE_DELETE))
|
||||
) {
|
||||
for (const auto& e : m_EntityVariables) {
|
||||
std::vector<std::any> args = { e.first, e.second };
|
||||
for (const auto& e : m_EntityVariables) {
|
||||
std::vector<std::any> args = { e.first, e.second };
|
||||
|
||||
if (IsBot()) {
|
||||
parse->EventBot(EVENT_ENTITY_VARIABLE_DELETE, CastToBot(), nullptr, "", 0, &args);
|
||||
} else if (IsClient()) {
|
||||
parse->EventPlayer(EVENT_ENTITY_VARIABLE_DELETE, CastToClient(), "", 0, &args);
|
||||
} else if (IsNPC()) {
|
||||
parse->EventNPC(EVENT_ENTITY_VARIABLE_DELETE, CastToNPC(), nullptr, "", 0, &args);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_ENTITY_VARIABLE_DELETE, this, nullptr, [&]() { return ""; }, 0, &args);
|
||||
}
|
||||
|
||||
m_EntityVariables.clear();
|
||||
@@ -5749,24 +5714,11 @@ bool Mob::DeleteEntityVariable(std::string variable_name)
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::any> args = { v->first, v->second };
|
||||
parse->EventMob(EVENT_ENTITY_VARIABLE_DELETE, this, nullptr, [&]() { return ""; }, 0, &args);
|
||||
|
||||
m_EntityVariables.erase(v);
|
||||
|
||||
if (
|
||||
(IsBot() && parse->BotHasQuestSub(EVENT_ENTITY_VARIABLE_DELETE)) ||
|
||||
(IsClient() && parse->PlayerHasQuestSub(EVENT_ENTITY_VARIABLE_DELETE)) ||
|
||||
(IsNPC() && parse->HasQuestSub(GetNPCTypeID(), EVENT_ENTITY_VARIABLE_DELETE))
|
||||
) {
|
||||
std::vector<std::any> args = { v->first, v->second };
|
||||
|
||||
if (IsBot()) {
|
||||
parse->EventBot(EVENT_ENTITY_VARIABLE_DELETE, CastToBot(), nullptr, "", 0, &args);
|
||||
} else if (IsClient()) {
|
||||
parse->EventPlayer(EVENT_ENTITY_VARIABLE_DELETE, CastToClient(), "", 0, &args);
|
||||
} else if (IsNPC()) {
|
||||
parse->EventNPC(EVENT_ENTITY_VARIABLE_DELETE, CastToNPC(), nullptr, "", 0, &args);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5813,32 +5765,16 @@ void Mob::SetEntityVariable(std::string variable_name, std::string variable_valu
|
||||
return;
|
||||
}
|
||||
|
||||
const QuestEventID event_id = (
|
||||
!EntityVariableExists(variable_name) ?
|
||||
EVENT_ENTITY_VARIABLE_SET :
|
||||
EVENT_ENTITY_VARIABLE_UPDATE
|
||||
);
|
||||
std::vector<std::any> args;
|
||||
|
||||
if (
|
||||
(IsBot() && parse->BotHasQuestSub(event_id)) ||
|
||||
(IsClient() && parse->PlayerHasQuestSub(event_id)) ||
|
||||
(IsNPC() && parse->HasQuestSub(GetNPCTypeID(), event_id))
|
||||
) {
|
||||
std::vector<std::any> args;
|
||||
if (!EntityVariableExists(variable_name)) {
|
||||
args = { variable_name, variable_value };
|
||||
|
||||
if (event_id != EVENT_ENTITY_VARIABLE_UPDATE) {
|
||||
args = { variable_name, variable_value };
|
||||
} else {
|
||||
args = { variable_name, GetEntityVariable(variable_name), variable_value };
|
||||
}
|
||||
parse->EventMob(EVENT_ENTITY_VARIABLE_SET, this, nullptr, [&]() { return ""; }, 0, &args);
|
||||
} else {
|
||||
args = { variable_name, GetEntityVariable(variable_name), variable_value };
|
||||
|
||||
if (IsBot()) {
|
||||
parse->EventBot(event_id, CastToBot(), nullptr, "", 0, &args);
|
||||
} else if (IsClient()) {
|
||||
parse->EventPlayer(event_id, CastToClient(), "", 0, &args);
|
||||
} else if (IsNPC()) {
|
||||
parse->EventNPC(event_id, CastToNPC(), nullptr, "", 0, &args);
|
||||
}
|
||||
parse->EventMob(EVENT_ENTITY_VARIABLE_UPDATE, this, nullptr, [&]() { return ""; }, 0, &args);
|
||||
}
|
||||
|
||||
m_EntityVariables[variable_name] = variable_value;
|
||||
|
||||
@@ -447,6 +447,7 @@ public:
|
||||
void BuffFadeBySlot(int slot, bool iRecalcBonuses = true);
|
||||
void BuffFadeDetrimentalByCaster(Mob *caster);
|
||||
void BuffFadeBySitModifier();
|
||||
void BuffFadeSongs();
|
||||
void BuffDetachCaster(Mob *caster);
|
||||
bool IsAffectedByBuffByGlobalGroup(GlobalGroup group);
|
||||
void BuffModifyDurationBySpellID(uint16 spell_id, int32 newDuration);
|
||||
|
||||
+10
-22
@@ -1755,6 +1755,8 @@ void Mob::AI_Event_Engaged(Mob *attacker, bool yell_for_help)
|
||||
|
||||
SetAppearance(eaStanding);
|
||||
|
||||
parse->EventBotMerc(EVENT_COMBAT, this, attacker, [&] { return "1"; });
|
||||
|
||||
if (IsNPC()) {
|
||||
CastToNPC()->AIautocastspell_timer->Start(300, false);
|
||||
|
||||
@@ -1793,12 +1795,6 @@ void Mob::AI_Event_Engaged(Mob *attacker, bool yell_for_help)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_COMBAT)) {
|
||||
parse->EventBot(EVENT_COMBAT, CastToBot(), attacker, "1", 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Note: Hate list may not be actually clear until after this function call completes
|
||||
@@ -1819,27 +1815,19 @@ void Mob::AI_Event_NoLongerEngaged() {
|
||||
StopNavigation();
|
||||
ClearRampage();
|
||||
|
||||
parse->EventBotMercNPC(EVENT_COMBAT, this, nullptr, [&]() { return "0"; });
|
||||
|
||||
if (IsNPC()) {
|
||||
SetPrimaryAggro(false);
|
||||
SetAssistAggro(false);
|
||||
if (CastToNPC()->GetCombatEvent() && GetHP() > 0) {
|
||||
if (entity_list.GetNPCByID(GetID())) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_COMBAT)) {
|
||||
parse->EventNPC(EVENT_COMBAT, CastToNPC(), nullptr, "0", 0);
|
||||
}
|
||||
|
||||
const uint32 emote_id = CastToNPC()->GetEmoteID();
|
||||
if (emote_id) {
|
||||
CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::LeaveCombat, emote_id);
|
||||
}
|
||||
|
||||
m_combat_record.Stop();
|
||||
CastToNPC()->SetCombatEvent(false);
|
||||
const uint32 emote_id = CastToNPC()->GetEmoteID();
|
||||
if (emote_id) {
|
||||
CastToNPC()->DoNPCEmote(EQ::constants::EmoteEventTypes::LeaveCombat, emote_id);
|
||||
}
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_COMBAT)) {
|
||||
parse->EventBot(EVENT_COMBAT, CastToBot(), nullptr, "0", 0);
|
||||
|
||||
m_combat_record.Stop();
|
||||
CastToNPC()->SetCombatEvent(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+249
-40
@@ -833,22 +833,10 @@ void NPC::Depop(bool start_spawn_timer) {
|
||||
DoNPCEmote(EQ::constants::EmoteEventTypes::OnDespawn, emoteid);
|
||||
}
|
||||
|
||||
if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_DESPAWN)) {
|
||||
parse->EventNPC(EVENT_DESPAWN, this, nullptr, "", 0);
|
||||
}
|
||||
parse->EventBotMercNPC(EVENT_DESPAWN, this, nullptr);
|
||||
|
||||
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DESPAWN_ZONE)) {
|
||||
DispatchZoneControllerEvent(EVENT_DESPAWN_ZONE, this, "", 0, nullptr);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_DESPAWN)) {
|
||||
parse->EventBot(EVENT_DESPAWN, CastToBot(), nullptr, "", 0);
|
||||
}
|
||||
|
||||
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DESPAWN_ZONE)) {
|
||||
DispatchZoneControllerEvent(EVENT_DESPAWN_ZONE, this, "", 0, nullptr);
|
||||
}
|
||||
if (parse->HasQuestSub(ZONE_CONTROLLER_NPC_ID, EVENT_DESPAWN_ZONE)) {
|
||||
DispatchZoneControllerEvent(EVENT_DESPAWN_ZONE, this, "", 0, nullptr);
|
||||
}
|
||||
|
||||
p_depop = true;
|
||||
@@ -2917,31 +2905,252 @@ void NPC::DoNPCEmote(uint8 event_, uint32 emote_id, Mob* t)
|
||||
|
||||
bool NPC::CanTalk()
|
||||
{
|
||||
//Races that should be able to talk. (Races up to Titanium)
|
||||
|
||||
uint16 TalkRace[473] =
|
||||
{1,2,3,4,5,6,7,8,9,10,11,12,0,0,15,16,0,18,19,20,0,0,23,0,25,0,0,0,0,0,0,
|
||||
32,0,0,0,0,0,0,39,40,0,0,0,44,0,0,0,0,49,0,51,0,53,54,55,56,57,58,0,0,0,
|
||||
62,0,64,65,66,67,0,0,70,71,0,0,0,0,0,77,78,79,0,81,82,0,0,0,86,0,0,0,90,
|
||||
0,92,93,94,95,0,0,98,99,0,101,0,103,0,0,0,0,0,0,110,111,112,0,0,0,0,0,0,
|
||||
0,0,0,0,123,0,0,126,0,128,0,130,131,0,0,0,0,136,137,0,139,140,0,0,0,144,
|
||||
0,0,0,0,0,150,151,152,153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,183,184,0,0,187,188,189,0,0,0,0,0,195,196,0,198,0,0,0,202,0,
|
||||
0,205,0,0,208,0,0,0,0,0,0,0,0,217,0,219,0,0,0,0,0,0,226,0,0,229,230,0,0,
|
||||
0,0,235,236,0,238,239,240,241,242,243,244,0,246,247,0,0,0,251,0,0,254,255,
|
||||
256,257,0,0,0,0,0,0,0,0,266,267,0,0,270,271,0,0,0,0,0,277,278,0,0,0,0,283,
|
||||
284,0,286,0,288,289,290,0,0,0,0,295,296,297,298,299,300,0,0,0,304,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,320,0,322,323,324,325,0,0,0,0,330,331,332,333,334,335,
|
||||
336,337,338,339,340,341,342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,359,360,361,362,
|
||||
0,364,365,366,0,368,369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,385,386,0,0,0,0,0,392,
|
||||
393,394,395,396,397,398,0,400,402,0,0,0,0,406,0,408,0,0,411,0,413,0,0,0,417,
|
||||
0,0,420,0,0,0,0,425,0,0,0,0,0,0,0,433,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,458,0,0,0,0,0,0,0,0,467,0,0,470,0,0,473};
|
||||
|
||||
if (TalkRace[GetRace() - 1] > 0)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
switch (GetRace()) {
|
||||
case Race::Human:
|
||||
case Race::Barbarian:
|
||||
case Race::Erudite:
|
||||
case Race::WoodElf:
|
||||
case Race::HighElf:
|
||||
case Race::DarkElf:
|
||||
case Race::HalfElf:
|
||||
case Race::Dwarf:
|
||||
case Race::Troll:
|
||||
case Race::Ogre:
|
||||
case Race::Halfling:
|
||||
case Race::Gnome:
|
||||
case Race::Werewolf:
|
||||
case Race::Brownie:
|
||||
case Race::Centaur:
|
||||
case Race::Giant:
|
||||
case Race::Trakanon:
|
||||
case Race::VenrilSathir:
|
||||
case Race::Kerran:
|
||||
case Race::Fairy:
|
||||
case Race::Ghost:
|
||||
case Race::Gnoll:
|
||||
case Race::Goblin:
|
||||
case Race::FreeportGuard:
|
||||
case Race::LavaDragon:
|
||||
case Race::LizardMan:
|
||||
case Race::Minotaur:
|
||||
case Race::Orc:
|
||||
case Race::HumanBeggar:
|
||||
case Race::Pixie:
|
||||
case Race::Drachnid:
|
||||
case Race::SolusekRo:
|
||||
case Race::Tunare:
|
||||
case Race::Treant:
|
||||
case Race::Vampire:
|
||||
case Race::StatueOfRallosZek:
|
||||
case Race::HighpassCitizen:
|
||||
case Race::Zombie:
|
||||
case Race::QeynosCitizen:
|
||||
case Race::NeriakCitizen:
|
||||
case Race::EruditeCitizen:
|
||||
case Race::Bixie:
|
||||
case Race::RivervaleCitizen:
|
||||
case Race::Scarecrow:
|
||||
case Race::Sphinx:
|
||||
case Race::HalasCitizen:
|
||||
case Race::GrobbCitizen:
|
||||
case Race::OggokCitizen:
|
||||
case Race::KaladimCitizen:
|
||||
case Race::CazicThule:
|
||||
case Race::ElfVampire:
|
||||
case Race::Denizen:
|
||||
case Race::Efreeti:
|
||||
case Race::PhinigelAutropos:
|
||||
case Race::Mermaid:
|
||||
case Race::Harpy:
|
||||
case Race::Fayguard:
|
||||
case Race::Innoruuk:
|
||||
case Race::Djinn:
|
||||
case Race::InvisibleMan:
|
||||
case Race::Iksar:
|
||||
case Race::VahShir:
|
||||
case Race::Sarnak:
|
||||
case Race::Xalgoz:
|
||||
case Race::Yeti:
|
||||
case Race::IksarCitizen:
|
||||
case Race::ForestGiant:
|
||||
case Race::Burynai:
|
||||
case Race::Erollisi:
|
||||
case Race::Tribunal:
|
||||
case Race::Bertoxxulous:
|
||||
case Race::Bristlebane:
|
||||
case Race::Ratman:
|
||||
case Race::Coldain:
|
||||
case Race::VeliousDragon:
|
||||
case Race::Siren:
|
||||
case Race::FrostGiant:
|
||||
case Race::StormGiant:
|
||||
case Race::BlackAndWhiteDragon:
|
||||
case Race::GhostDragon:
|
||||
case Race::PrismaticDragon:
|
||||
case Race::Grimling:
|
||||
case Race::KhatiSha:
|
||||
case Race::Vampire2:
|
||||
case Race::Shissar:
|
||||
case Race::VampireVolatalis:
|
||||
case Race::Shadel:
|
||||
case Race::Netherbian:
|
||||
case Race::Akhevan:
|
||||
case Race::Wretch:
|
||||
case Race::LordInquisitorSeru:
|
||||
case Race::VahShirKing:
|
||||
case Race::VahShirGuard:
|
||||
case Race::TeleportMan:
|
||||
case Race::Werewolf2:
|
||||
case Race::Nymph:
|
||||
case Race::Dryad:
|
||||
case Race::Treant2:
|
||||
case Race::TarewMarr:
|
||||
case Race::SolusekRo2:
|
||||
case Race::GuardOfJustice:
|
||||
case Race::SolusekRoGuard:
|
||||
case Race::BertoxxulousNew:
|
||||
case Race::TribunalNew:
|
||||
case Race::TerrisThule:
|
||||
case Race::KnightOfPestilence:
|
||||
case Race::Lepertoloth:
|
||||
case Race::Pusling:
|
||||
case Race::WaterMephit:
|
||||
case Race::NightmareGoblin:
|
||||
case Race::Karana:
|
||||
case Race::Saryrn:
|
||||
case Race::FenninRo:
|
||||
case Race::SoulDevourer:
|
||||
case Race::NewRallosZek:
|
||||
case Race::VallonZek:
|
||||
case Race::TallonZek:
|
||||
case Race::AirMephit:
|
||||
case Race::EarthMephit:
|
||||
case Race::FireMephit:
|
||||
case Race::NightmareMephit:
|
||||
case Race::Zebuxoruk:
|
||||
case Race::MithanielMarr:
|
||||
case Race::UndeadKnight:
|
||||
case Race::Rathe:
|
||||
case Race::Xegony:
|
||||
case Race::Fiend:
|
||||
case Race::Quarm:
|
||||
case Race::Efreeti2:
|
||||
case Race::Valorian2:
|
||||
case Race::AnimatedArmor:
|
||||
case Race::UndeadFootman:
|
||||
case Race::RallosOgre:
|
||||
case Race::Froglok2:
|
||||
case Race::TrollCrewMember:
|
||||
case Race::PirateDeckhand:
|
||||
case Race::BrokenSkullPirate:
|
||||
case Race::PirateGhost:
|
||||
case Race::OneArmedPirate:
|
||||
case Race::SpiritmasterNadox:
|
||||
case Race::BrokenSkullTaskmaster:
|
||||
case Race::GnomePirate:
|
||||
case Race::DarkElfPirate:
|
||||
case Race::OgrePirate:
|
||||
case Race::HumanPirate:
|
||||
case Race::EruditePirate:
|
||||
case Race::UndeadVampire:
|
||||
case Race::Vampire3:
|
||||
case Race::RujarkianOrc:
|
||||
case Race::BoneGolem:
|
||||
case Race::SandElf:
|
||||
case Race::MasterVampire:
|
||||
case Race::MasterOrc:
|
||||
case Race::Mummy:
|
||||
case Race::NewGoblin:
|
||||
case Race::Nihil:
|
||||
case Race::Trusik:
|
||||
case Race::Ukun:
|
||||
case Race::Ixt:
|
||||
case Race::Ikaav:
|
||||
case Race::Aneuk:
|
||||
case Race::Kyv:
|
||||
case Race::Noc:
|
||||
case Race::Ratuk:
|
||||
case Race::Huvul:
|
||||
case Race::Mastruq:
|
||||
case Race::MataMuram:
|
||||
case Race::Succubus:
|
||||
case Race::Pyrilen:
|
||||
case Race::Dragorn:
|
||||
case Race::Gelidran:
|
||||
case Race::Minotaur2:
|
||||
case Race::CrystalShard:
|
||||
case Race::Goblin2:
|
||||
case Race::Giant2:
|
||||
case Race::Orc2:
|
||||
case Race::Werewolf3:
|
||||
case Race::Shiliskin:
|
||||
case Race::Minotaur3:
|
||||
case Race::Fairy2:
|
||||
case Race::Bolvirk:
|
||||
case Race::Elddar:
|
||||
case Race::ForestGiant2:
|
||||
case Race::BoneGolem2:
|
||||
case Race::Scrykin:
|
||||
case Race::Treant3:
|
||||
case Race::Vampire4:
|
||||
case Race::AyonaeRo:
|
||||
case Race::SullonZek:
|
||||
case Race::Bixie2:
|
||||
case Race::Centaur2:
|
||||
case Race::Drakkin:
|
||||
case Race::Giant3:
|
||||
case Race::Gnoll2:
|
||||
case Race::GiantShade:
|
||||
case Race::Harpy2:
|
||||
case Race::Satyr:
|
||||
case Race::Dynleth:
|
||||
case Race::Kedge:
|
||||
case Race::Kerran2:
|
||||
case Race::Shissar2:
|
||||
case Race::Siren2:
|
||||
case Race::Sphinx2:
|
||||
case Race::Human2:
|
||||
case Race::Brownie2:
|
||||
case Race::Exoskeleton:
|
||||
case Race::Minotaur4:
|
||||
case Race::Scarecrow2:
|
||||
case Race::Wereorc:
|
||||
case Race::ElvenGhost:
|
||||
case Race::HumanGhost:
|
||||
case Race::Burynai2:
|
||||
case Race::Dracolich:
|
||||
case Race::IksarGhost:
|
||||
case Race::Mephit:
|
||||
case Race::Sarnak2:
|
||||
case Race::Gnoll3:
|
||||
case Race::GodOfDiscord:
|
||||
case Race::Ogre2:
|
||||
case Race::Giant4:
|
||||
case Race::Apexus:
|
||||
case Race::Bellikos:
|
||||
case Race::BrellsFirstCreation:
|
||||
case Race::Brell:
|
||||
case Race::Coldain2:
|
||||
case Race::Coldain3:
|
||||
case Race::Telmira:
|
||||
case Race::MorellThule:
|
||||
case Race::Amygdalan:
|
||||
case Race::Sandman:
|
||||
case Race::RoyalGuard:
|
||||
case Race::CazicThule2:
|
||||
case Race::Erudite2:
|
||||
case Race::Alaran:
|
||||
case Race::AlaranGhost:
|
||||
case Race::Ratman2:
|
||||
case Race::Akheva:
|
||||
case Race::Luclin:
|
||||
case Race::Luclin2:
|
||||
case Race::Luclin3:
|
||||
case Race::Luclin4:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//this is called with 'this' as the mob being looked at, and
|
||||
|
||||
@@ -3207,6 +3207,11 @@ void Perl_Client_AreaTaunt(Client* self, float range, int bonus_hate)
|
||||
entity_list.AETaunt(self, range, bonus_hate);
|
||||
}
|
||||
|
||||
Merc* Perl_Client_GetMerc(Client* self)
|
||||
{
|
||||
return self->GetMerc();
|
||||
}
|
||||
|
||||
void perl_register_client()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@@ -3438,6 +3443,7 @@ void perl_register_client()
|
||||
package.add("GetLearnedDisciplines", &Perl_Client_GetLearnedDisciplines);
|
||||
package.add("GetLockoutExpeditionUUID", &Perl_Client_GetLockoutExpeditionUUID);
|
||||
package.add("GetMaxEndurance", &Perl_Client_GetMaxEndurance);
|
||||
package.add("GetMerc", &Perl_Client_GetMerc);
|
||||
package.add("GetMemmedSpells", &Perl_Client_GetMemmedSpells);
|
||||
package.add("GetModCharacterFactionLevel", &Perl_Client_GetModCharacterFactionLevel);
|
||||
package.add("GetMoney", &Perl_Client_GetMoney);
|
||||
|
||||
@@ -739,6 +739,44 @@ void Perl_EntityList_MassGroupBuff(EntityList* self, Mob* caster, Mob* center, u
|
||||
self->MassGroupBuff(caster, center, spell_id, affect_caster);
|
||||
}
|
||||
|
||||
perl::array Perl_EntityList_GetNPCsByExcludedIDs(EntityList* self, perl::array npc_ids)
|
||||
{
|
||||
std::vector<uint32> ids;
|
||||
|
||||
for (int i = 0; i < npc_ids.size(); i++) {
|
||||
ids.emplace_back(npc_ids[i]);
|
||||
}
|
||||
|
||||
const auto& l = self->GetExcludedNPCsByIDs(ids);
|
||||
|
||||
perl::array npcs;
|
||||
|
||||
for (const auto& e : l) {
|
||||
npcs.push_back(e);
|
||||
}
|
||||
|
||||
return npcs;
|
||||
}
|
||||
|
||||
perl::array Perl_EntityList_GetNPCsByIDs(EntityList* self, perl::array npc_ids)
|
||||
{
|
||||
std::vector<uint32> ids;
|
||||
|
||||
for (int i = 0; i < npc_ids.size(); i++) {
|
||||
ids.emplace_back(npc_ids[i]);
|
||||
}
|
||||
|
||||
const auto& l = self->GetNPCsByIDs(ids);
|
||||
|
||||
perl::array npcs;
|
||||
|
||||
for (const auto& e : l) {
|
||||
npcs.push_back(e);
|
||||
}
|
||||
|
||||
return npcs;
|
||||
}
|
||||
|
||||
void perl_register_entitylist()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@@ -804,6 +842,8 @@ void perl_register_entitylist()
|
||||
package.add("GetNPCByNPCTypeID", &Perl_EntityList_GetNPCByNPCTypeID);
|
||||
package.add("GetNPCBySpawnID", &Perl_EntityList_GetNPCBySpawnID);
|
||||
package.add("GetNPCList", &Perl_EntityList_GetNPCList);
|
||||
package.add("GetNPCsByExcludedIDs", &Perl_EntityList_GetNPCsByExcludedIDs);
|
||||
package.add("GetNPCsByIDs", &Perl_EntityList_GetNPCsByIDs);
|
||||
package.add("GetObjectByDBID", &Perl_EntityList_GetObjectByDBID);
|
||||
package.add("GetObjectByID", &Perl_EntityList_GetObjectByID);
|
||||
package.add("GetObjectList", &Perl_EntityList_GetObjectList);
|
||||
|
||||
@@ -0,0 +1,195 @@
|
||||
#include "../common/features.h"
|
||||
#ifdef EMBPERL_XS_CLASSES
|
||||
#include "../common/global_define.h"
|
||||
#include "embperl.h"
|
||||
#include "merc.h"
|
||||
|
||||
uint32 Perl_Merc_GetCostFormula(Merc* self)
|
||||
{
|
||||
return self->GetCostFormula();
|
||||
}
|
||||
|
||||
Group* Perl_Merc_GetGroup(Merc* self)
|
||||
{
|
||||
return self->GetGroup();
|
||||
}
|
||||
|
||||
int Perl_Merc_GetHatedCount(Merc* self)
|
||||
{
|
||||
return self->GetHatedCount();
|
||||
}
|
||||
|
||||
float Perl_Merc_GetMaxMeleeRangeToTarget(Merc* self, Mob* target)
|
||||
{
|
||||
return self->GetMaxMeleeRangeToTarget(target);
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenaryCharacterID(Merc* self)
|
||||
{
|
||||
return self->GetMercenaryCharacterID();
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenaryID(Merc* self)
|
||||
{
|
||||
return self->GetMercenaryID();
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenaryNameType(Merc* self)
|
||||
{
|
||||
return self->GetMercNameType();
|
||||
}
|
||||
|
||||
Client* Perl_Merc_GetMercenaryOwner(Merc* self)
|
||||
{
|
||||
return self->GetMercenaryOwner();
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenarySubtype(Merc* self)
|
||||
{
|
||||
return self->GetMercenarySubType();
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenaryTemplateID(Merc* self)
|
||||
{
|
||||
return self->GetMercenaryTemplateID();
|
||||
}
|
||||
|
||||
uint32 Perl_Merc_GetMercenaryType(Merc* self)
|
||||
{
|
||||
return self->GetMercenaryType();
|
||||
}
|
||||
|
||||
Mob* Perl_Merc_GetOwner(Merc* self)
|
||||
{
|
||||
return self->GetOwner();
|
||||
}
|
||||
|
||||
Mob* Perl_Merc_GetOwnerOrSelf(Merc* self)
|
||||
{
|
||||
return self->GetOwnerOrSelf();
|
||||
}
|
||||
|
||||
uint8 Perl_Merc_GetProficiencyID(Merc* self)
|
||||
{
|
||||
return self->GetProficiencyID();
|
||||
}
|
||||
|
||||
uint8 Perl_Merc_GetStance(Merc* self)
|
||||
{
|
||||
return self->GetStance();
|
||||
}
|
||||
|
||||
uint8 Perl_Merc_GetTierID(Merc* self)
|
||||
{
|
||||
return self->GetTierID();
|
||||
}
|
||||
|
||||
bool Perl_Merc_HasOrMayGetAggro(Merc* self)
|
||||
{
|
||||
return self->HasOrMayGetAggro();
|
||||
}
|
||||
|
||||
bool Perl_Merc_IsMercenaryCaster(Merc* self)
|
||||
{
|
||||
return self->IsMercCaster();
|
||||
}
|
||||
|
||||
bool Perl_Merc_IsMercenaryCasterCombatRange(Merc* self, Mob* target)
|
||||
{
|
||||
return self->IsMercCasterCombatRange(target);
|
||||
}
|
||||
|
||||
bool Perl_Merc_IsSitting(Merc* self)
|
||||
{
|
||||
return self->IsSitting();
|
||||
}
|
||||
|
||||
bool Perl_Merc_IsStanding(Merc* self)
|
||||
{
|
||||
return self->IsStanding();
|
||||
}
|
||||
|
||||
void Perl_Merc_ScaleStats(Merc* self, int scale_percentage)
|
||||
{
|
||||
self->ScaleStats(scale_percentage);
|
||||
}
|
||||
|
||||
void Perl_Merc_ScaleStats(Merc* self, int scale_percentage, bool set_to_max)
|
||||
{
|
||||
self->ScaleStats(scale_percentage, set_to_max);
|
||||
}
|
||||
|
||||
void Perl_Merc_SendPayload(Merc* self, int payload_id, std::string payload_value)
|
||||
{
|
||||
self->SendPayload(payload_id, payload_value);
|
||||
}
|
||||
|
||||
void Perl_Merc_SetTarget(Merc* self, Mob* target)
|
||||
{
|
||||
self->SetTarget(target);
|
||||
}
|
||||
|
||||
void Perl_Merc_Signal(Merc* self, int signal_id)
|
||||
{
|
||||
self->Signal(signal_id);
|
||||
}
|
||||
|
||||
void Perl_Merc_Sit(Merc* self)
|
||||
{
|
||||
self->Sit();
|
||||
}
|
||||
|
||||
void Perl_Merc_Stand(Merc* self)
|
||||
{
|
||||
self->Stand();
|
||||
}
|
||||
|
||||
bool Perl_Merc_Suspend(Merc* self)
|
||||
{
|
||||
return self->Suspend();
|
||||
}
|
||||
|
||||
bool Perl_Merc_UseDiscipline(Merc* self, uint16 spell_id, uint16 target_id)
|
||||
{
|
||||
return self->UseDiscipline(spell_id, target_id);
|
||||
}
|
||||
|
||||
void perl_register_merc()
|
||||
{
|
||||
perl::interpreter state(PERL_GET_THX);
|
||||
|
||||
auto package = state.new_class<Merc>("Merc");
|
||||
package.add_base_class("NPC");
|
||||
package.add("GetCostFormula", &Perl_Merc_GetCostFormula);
|
||||
package.add("GetGroup", &Perl_Merc_GetGroup);
|
||||
package.add("GetHatedCount", &Perl_Merc_GetHatedCount);
|
||||
package.add("GetMaxMeleeRangeToTarget", &Perl_Merc_GetMaxMeleeRangeToTarget);
|
||||
package.add("GetMercenaryCharacterID", &Perl_Merc_GetMercenaryCharacterID);
|
||||
package.add("GetMercenaryID", &Perl_Merc_GetMercenaryID);
|
||||
package.add("GetMercenaryNameType", &Perl_Merc_GetMercenaryNameType);
|
||||
package.add("GetMercenaryOwner", &Perl_Merc_GetMercenaryOwner);
|
||||
package.add("GetMercenarySubtype", &Perl_Merc_GetMercenarySubtype);
|
||||
package.add("GetMercenaryTemplateID", &Perl_Merc_GetMercenaryTemplateID);
|
||||
package.add("GetMercenaryType", &Perl_Merc_GetMercenaryType);
|
||||
package.add("GetOwner", &Perl_Merc_GetOwner);
|
||||
package.add("GetOwnerOrSelf", &Perl_Merc_GetOwnerOrSelf);
|
||||
package.add("GetProficiencyID", &Perl_Merc_GetProficiencyID);
|
||||
package.add("GetStance", &Perl_Merc_GetStance);
|
||||
package.add("GetTierID", &Perl_Merc_GetTierID);
|
||||
package.add("HasOrMayGetAggro", &Perl_Merc_HasOrMayGetAggro);
|
||||
package.add("IsMercenaryCaster", &Perl_Merc_IsMercenaryCaster);
|
||||
package.add("IsMercenaryCasterCombatRange", &Perl_Merc_IsMercenaryCasterCombatRange);
|
||||
package.add("IsSitting", &Perl_Merc_IsSitting);
|
||||
package.add("IsStanding", &Perl_Merc_IsStanding);
|
||||
package.add("ScaleStats", (void(*)(Merc*, int))&Perl_Merc_ScaleStats);
|
||||
package.add("ScaleStats", (void(*)(Merc*, int, bool))&Perl_Merc_ScaleStats);
|
||||
package.add("SendPayload", &Perl_Merc_SendPayload);
|
||||
package.add("SetTarget", &Perl_Merc_SetTarget);
|
||||
package.add("Signal", &Perl_Merc_Signal);
|
||||
package.add("Sit", &Perl_Merc_Sit);
|
||||
package.add("Stand", &Perl_Merc_Stand);
|
||||
package.add("Suspend", &Perl_Merc_Suspend);
|
||||
package.add("UseDiscipline", &Perl_Merc_UseDiscipline);
|
||||
}
|
||||
|
||||
#endif //EMBPERL_XS_CLASSES
|
||||
@@ -3543,6 +3543,31 @@ void Perl_Mob_MassGroupBuff(Mob* self, Mob* center, uint16 spell_id, bool affect
|
||||
entity_list.MassGroupBuff(self, center, spell_id, affect_caster);
|
||||
}
|
||||
|
||||
void Perl_Mob_BuffFadeBeneficial(Mob* self)
|
||||
{
|
||||
self->BuffFadeBeneficial();
|
||||
}
|
||||
|
||||
void Perl_Mob_BuffFadeDetrimental(Mob* self)
|
||||
{
|
||||
self->BuffFadeDetrimental();
|
||||
}
|
||||
|
||||
void Perl_Mob_BuffFadeDetrimentalByCaster(Mob* self, Mob* caster)
|
||||
{
|
||||
self->BuffFadeDetrimentalByCaster(caster);
|
||||
}
|
||||
|
||||
void Perl_Mob_BuffFadeNonPersistDeath(Mob* self)
|
||||
{
|
||||
self->BuffFadeNonPersistDeath();
|
||||
}
|
||||
|
||||
void Perl_Mob_BuffFadeSongs(Mob* self)
|
||||
{
|
||||
self->BuffFadeSongs();
|
||||
}
|
||||
|
||||
void perl_register_mob()
|
||||
{
|
||||
perl::interpreter perl(PERL_GET_THX);
|
||||
@@ -3578,11 +3603,16 @@ void perl_register_mob()
|
||||
package.add("BuffCount", (uint32(*)(Mob*, bool))&Perl_Mob_BuffCount);
|
||||
package.add("BuffCount", (uint32(*)(Mob*, bool, bool))&Perl_Mob_BuffCount);
|
||||
package.add("BuffFadeAll", &Perl_Mob_BuffFadeAll);
|
||||
package.add("BuffFadeBeneficial", &Perl_Mob_BuffFadeBeneficial);
|
||||
package.add("BuffFadeByEffect", (void(*)(Mob*, int))&Perl_Mob_BuffFadeByEffect);
|
||||
package.add("BuffFadeByEffect", (void(*)(Mob*, int, int))&Perl_Mob_BuffFadeByEffect);
|
||||
package.add("BuffFadeBySlot", (void(*)(Mob*, int))&Perl_Mob_BuffFadeBySlot);
|
||||
package.add("BuffFadeBySlot", (void(*)(Mob*, int, bool))&Perl_Mob_BuffFadeBySlot);
|
||||
package.add("BuffFadeBySpellID", &Perl_Mob_BuffFadeBySpellID);
|
||||
package.add("BuffFadeDetrimental", &Perl_Mob_BuffFadeDetrimental);
|
||||
package.add("BuffFadeDetrimentalByCaster", &Perl_Mob_BuffFadeDetrimentalByCaster);
|
||||
package.add("BuffFadeNonPersistDeath", &Perl_Mob_BuffFadeNonPersistDeath);
|
||||
package.add("BuffFadeSongs", &Perl_Mob_BuffFadeSongs);
|
||||
package.add("CalculateDistance", (float(*)(Mob*, float, float, float))&Perl_Mob_CalculateDistance);
|
||||
package.add("CalculateDistance", (float(*)(Mob*, Mob*))&Perl_Mob_CalculateDistance);
|
||||
package.add("CalculateHeadingToTarget", &Perl_Mob_CalculateHeadingToTarget);
|
||||
|
||||
@@ -139,6 +139,30 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int EventGlobalMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
@@ -189,6 +213,16 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool MercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool GlobalMercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void LoadNPCScript(std::string filename, int npc_id) { }
|
||||
virtual void LoadGlobalNPCScript(std::string filename) { }
|
||||
virtual void LoadPlayerScript(std::string filename) { }
|
||||
@@ -198,6 +232,8 @@ public:
|
||||
virtual void LoadEncounterScript(std::string filename, std::string encounter_name) { }
|
||||
virtual void LoadBotScript(std::string filename) { }
|
||||
virtual void LoadGlobalBotScript(std::string filename) { }
|
||||
virtual void LoadMercScript(std::string filename) { }
|
||||
virtual void LoadGlobalMercScript(std::string filename) { }
|
||||
|
||||
virtual int DispatchEventNPC(
|
||||
QuestEventID event_id,
|
||||
@@ -260,6 +296,18 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual int DispatchEventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void AddVar(std::string name, std::string val) { }
|
||||
virtual std::string GetVar(std::string name)
|
||||
{
|
||||
|
||||
@@ -47,6 +47,8 @@ QuestParserCollection::QuestParserCollection()
|
||||
_global_npc_quest_status = QuestUnloaded;
|
||||
_bot_quest_status = QuestUnloaded;
|
||||
_global_bot_quest_status = QuestUnloaded;
|
||||
_merc_quest_status = QuestUnloaded;
|
||||
_global_merc_quest_status = QuestUnloaded;
|
||||
}
|
||||
|
||||
QuestParserCollection::~QuestParserCollection() { }
|
||||
@@ -94,6 +96,8 @@ void QuestParserCollection::ReloadQuests(bool reset_timers)
|
||||
_global_npc_quest_status = QuestUnloaded;
|
||||
_bot_quest_status = QuestUnloaded;
|
||||
_global_bot_quest_status = QuestUnloaded;
|
||||
_merc_quest_status = QuestUnloaded;
|
||||
_global_merc_quest_status = QuestUnloaded;
|
||||
|
||||
_spell_quest_status.clear();
|
||||
_item_quest_status.clear();
|
||||
@@ -379,6 +383,49 @@ bool QuestParserCollection::BotHasQuestSub(QuestEventID event_id)
|
||||
return BotHasQuestSubLocal(event_id) || BotHasQuestSubGlobal(event_id);
|
||||
}
|
||||
|
||||
bool QuestParserCollection::MercHasQuestSubLocal(QuestEventID event_id)
|
||||
{
|
||||
if (_merc_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByMercQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_merc_quest_status = qi->GetIdentifier();
|
||||
qi->LoadMercScript(filename);
|
||||
return qi->MercHasQuestSub(event_id);
|
||||
}
|
||||
} else if (_merc_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_merc_quest_status);
|
||||
return iter->second->MercHasQuestSub(event_id);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool QuestParserCollection::MercHasQuestSubGlobal(QuestEventID event_id)
|
||||
{
|
||||
if (_global_merc_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByGlobalMercQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_global_merc_quest_status = qi->GetIdentifier();
|
||||
qi->LoadGlobalMercScript(filename);
|
||||
return qi->GlobalMercHasQuestSub(event_id);
|
||||
}
|
||||
} else if (_global_merc_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_global_merc_quest_status);
|
||||
return iter->second->GlobalMercHasQuestSub(event_id);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool QuestParserCollection::MercHasQuestSub(QuestEventID event_id)
|
||||
{
|
||||
return MercHasQuestSubLocal(event_id) || MercHasQuestSubGlobal(event_id);
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventNPC(
|
||||
QuestEventID event_id,
|
||||
NPC* npc,
|
||||
@@ -793,6 +840,86 @@ int QuestParserCollection::EventBotGlobal(
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
const int local_return = EventMercLocal(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
const int global_return = EventMercGlobal(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
const int default_return = DispatchEventMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
|
||||
if (local_return != 0) {
|
||||
return local_return;
|
||||
} else if (global_return != 0) {
|
||||
return global_return;
|
||||
} else if (default_return != 0) {
|
||||
return default_return;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventMercLocal(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (_merc_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByMercQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_merc_quest_status = qi->GetIdentifier();
|
||||
qi->LoadMercScript(filename);
|
||||
return qi->EventMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
} else {
|
||||
if (_merc_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_merc_quest_status);
|
||||
return iter->second->EventMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventMercGlobal(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (_global_merc_quest_status == QuestUnloaded) {
|
||||
std::string filename;
|
||||
auto qi = GetQIByGlobalMercQuest(filename);
|
||||
|
||||
if (qi) {
|
||||
_global_merc_quest_status = qi->GetIdentifier();
|
||||
qi->LoadGlobalMercScript(filename);
|
||||
return qi->EventGlobalMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
} else {
|
||||
if (_global_merc_quest_status != QuestFailedToLoad) {
|
||||
auto iter = _interfaces.find(_global_merc_quest_status);
|
||||
return iter->second->EventGlobalMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByNPCQuest(uint32 npc_id, std::string& filename)
|
||||
{
|
||||
if (!zone) {
|
||||
@@ -1188,6 +1315,81 @@ QuestInterface* QuestParserCollection::GetQIByGlobalBotQuest(std::string& filena
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByMercQuest(std::string& filename)
|
||||
{
|
||||
if (!zone || !zone->IsLoaded()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const std::string& global_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetQuestsPath(),
|
||||
QUEST_GLOBAL_DIRECTORY
|
||||
);
|
||||
|
||||
const std::string& zone_path = fmt::format(
|
||||
"{}/{}",
|
||||
path.GetQuestsPath(),
|
||||
zone->GetShortName()
|
||||
);
|
||||
|
||||
const std::string& zone_versioned_path = fmt::format(
|
||||
"{}/{}/v{}",
|
||||
path.GetQuestsPath(),
|
||||
zone->GetShortName(),
|
||||
zone->GetInstanceVersion()
|
||||
);
|
||||
|
||||
std::vector<std::string> file_names = {
|
||||
fmt::format("{}/merc", zone_versioned_path), // Local versioned by Instance Version ./quests/zone/v0/merc.ext
|
||||
fmt::format("{}/merc_v{}", zone_path, zone->GetInstanceVersion()), // Local by Instance Version
|
||||
fmt::format("{}/merc", zone_path), // Local
|
||||
fmt::format("{}/merc", global_path) // Global
|
||||
};
|
||||
|
||||
std::string file_name;
|
||||
for (auto & file : file_names) {
|
||||
for (auto* e: _load_precedence) {
|
||||
file_name = fmt::format(
|
||||
"{}.{}",
|
||||
file,
|
||||
_extensions.find(e->GetIdentifier())->second
|
||||
);
|
||||
|
||||
if (File::Exists(file_name)) {
|
||||
filename = file_name;
|
||||
return e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
QuestInterface* QuestParserCollection::GetQIByGlobalMercQuest(std::string& filename)
|
||||
{
|
||||
if (!zone) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string file_name;
|
||||
for (auto* e: _load_precedence) {
|
||||
file_name = fmt::format(
|
||||
"{}/{}/global_merc.{}",
|
||||
path.GetQuestsPath(),
|
||||
QUEST_GLOBAL_DIRECTORY,
|
||||
_extensions.find(e->GetIdentifier())->second
|
||||
);
|
||||
|
||||
if (File::Exists(file_name)) {
|
||||
filename = file_name;
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void QuestParserCollection::GetErrors(std::list<std::string>& quest_errors)
|
||||
{
|
||||
quest_errors.clear();
|
||||
@@ -1303,6 +1505,27 @@ int QuestParserCollection::DispatchEventBot(
|
||||
return ret;
|
||||
}
|
||||
|
||||
int QuestParserCollection::DispatchEventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
for (const auto& e: _load_precedence) {
|
||||
int i = e->DispatchEventMerc(event_id, merc, init, data, extra_data, extra_pointers);
|
||||
if (i != 0) {
|
||||
ret = i;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void QuestParserCollection::LoadPerlEventExportSettings(PerlEventExportSettings* s)
|
||||
{
|
||||
for (int i = 0; i < _LargestEventID; i++) {
|
||||
@@ -1325,3 +1548,81 @@ void QuestParserCollection::LoadPerlEventExportSettings(PerlEventExportSettings*
|
||||
|
||||
LogInfo("Loaded [{}] Perl Event Export Settings", l.size());
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventBotMerc(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (e->IsBot() && BotHasQuestSub(event_id)) {
|
||||
return EventBot(event_id, e->CastToBot(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsMerc() && MercHasQuestSub(event_id)) {
|
||||
return EventMerc(event_id, e->CastToMerc(), init, lazy_data(), extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
return false; // No quest subscription found
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventMercNPC(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (e->IsMerc() && MercHasQuestSub(event_id)) {
|
||||
return EventMerc(event_id, e->CastToMerc(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsNPC() && HasQuestSub(e->GetNPCTypeID(), event_id)) {
|
||||
return EventNPC(event_id, e->CastToNPC(), init, lazy_data(), extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
return false; // No quest subscription found
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventBotMercNPC(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (e->IsBot() && BotHasQuestSub(event_id)) {
|
||||
return EventBot(event_id, e->CastToBot(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsMerc() && MercHasQuestSub(event_id)) {
|
||||
return EventMerc(event_id, e->CastToMerc(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsNPC() && HasQuestSub(e->GetNPCTypeID(), event_id)) {
|
||||
return EventNPC(event_id, e->CastToNPC(), init, lazy_data(), extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
return false; // No quest subscription found
|
||||
}
|
||||
|
||||
int QuestParserCollection::EventMob(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
)
|
||||
{
|
||||
if (e->IsClient() && PlayerHasQuestSub(event_id)) {
|
||||
return EventPlayer(event_id, e->CastToClient(), lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsBot() && BotHasQuestSub(event_id)) {
|
||||
return EventBot(event_id, e->CastToBot(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsMerc() && MercHasQuestSub(event_id)) {
|
||||
return EventMerc(event_id, e->CastToMerc(), init, lazy_data(), extra_data, extra_pointers);
|
||||
} else if (e->IsNPC() && HasQuestSub(e->GetNPCTypeID(), event_id)) {
|
||||
return EventNPC(event_id, e->CastToNPC(), init, lazy_data(), extra_data, extra_pointers);
|
||||
}
|
||||
|
||||
return false; // No quest subscription found
|
||||
}
|
||||
|
||||
@@ -71,6 +71,7 @@ public:
|
||||
bool SpellHasQuestSub(uint32 spell_id, QuestEventID event_id);
|
||||
bool ItemHasQuestSub(EQ::ItemInstance* inst, QuestEventID event_id);
|
||||
bool BotHasQuestSub(QuestEventID event_id);
|
||||
bool MercHasQuestSub(QuestEventID event_id);
|
||||
|
||||
int EventNPC(
|
||||
QuestEventID event_id,
|
||||
@@ -126,6 +127,51 @@ public:
|
||||
std::vector<std::any> *extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any> *extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventBotMerc(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data = []() { return ""; },
|
||||
uint32 extra_data = 0,
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventMercNPC(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data = []() { return ""; },
|
||||
uint32 extra_data = 0,
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventBotMercNPC(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data = []() { return ""; },
|
||||
uint32 extra_data = 0,
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
int EventMob(
|
||||
QuestEventID event_id,
|
||||
Mob* e,
|
||||
Mob* init,
|
||||
std::function<std::string()> lazy_data = []() { return ""; },
|
||||
uint32 extra_data = 0,
|
||||
std::vector<std::any>* extra_pointers = nullptr
|
||||
);
|
||||
|
||||
void GetErrors(std::list<std::string> &quest_errors);
|
||||
|
||||
/*
|
||||
@@ -161,6 +207,8 @@ private:
|
||||
bool HasEncounterSub(QuestEventID event_id, const std::string& package_name);
|
||||
bool BotHasQuestSubLocal(QuestEventID event_id);
|
||||
bool BotHasQuestSubGlobal(QuestEventID event_id);
|
||||
bool MercHasQuestSubLocal(QuestEventID event_id);
|
||||
bool MercHasQuestSubGlobal(QuestEventID event_id);
|
||||
|
||||
int EventNPCLocal(
|
||||
QuestEventID event_id,
|
||||
@@ -214,6 +262,24 @@ private:
|
||||
std::vector<std::any> *extra_pointers
|
||||
);
|
||||
|
||||
int EventMercLocal(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
int EventMercGlobal(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
QuestInterface* GetQIByNPCQuest(uint32 npc_id, std::string& filename);
|
||||
QuestInterface* GetQIByGlobalNPCQuest(std::string& filename);
|
||||
QuestInterface* GetQIByPlayerQuest(std::string& filename);
|
||||
@@ -223,6 +289,8 @@ private:
|
||||
QuestInterface* GetQIByEncounterQuest(std::string encounter_name, std::string& filename);
|
||||
QuestInterface* GetQIByBotQuest(std::string& filename);
|
||||
QuestInterface* GetQIByGlobalBotQuest(std::string& filename);
|
||||
QuestInterface* GetQIByMercQuest(std::string& filename);
|
||||
QuestInterface* GetQIByGlobalMercQuest(std::string& filename);
|
||||
|
||||
int DispatchEventNPC(
|
||||
QuestEventID event_id,
|
||||
@@ -270,6 +338,15 @@ private:
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
int DispatchEventMerc(
|
||||
QuestEventID event_id,
|
||||
Merc* merc,
|
||||
Mob* init,
|
||||
std::string data,
|
||||
uint32 extra_data,
|
||||
std::vector<std::any>* extra_pointers
|
||||
);
|
||||
|
||||
std::map<uint32, QuestInterface*> _interfaces;
|
||||
std::map<uint32, std::string> _extensions;
|
||||
std::list<QuestInterface*> _load_precedence;
|
||||
@@ -280,6 +357,8 @@ private:
|
||||
uint32 _global_player_quest_status;
|
||||
uint32 _bot_quest_status;
|
||||
uint32 _global_bot_quest_status;
|
||||
uint32 _merc_quest_status;
|
||||
uint32 _global_merc_quest_status;
|
||||
std::map<uint32, uint32> _spell_quest_status;
|
||||
std::map<uint32, uint32> _item_quest_status;
|
||||
std::map<std::string, uint32> _encounter_quest_status;
|
||||
|
||||
+88
-405
@@ -90,12 +90,7 @@ void QuestManager::Process() {
|
||||
while (cur != end) {
|
||||
if (cur->Timer_.Enabled() && cur->Timer_.Check()) {
|
||||
if (cur->mob) {
|
||||
if (cur->mob->IsNPC()) {
|
||||
if (parse->HasQuestSub(cur->mob->GetNPCTypeID(), EVENT_TIMER)) {
|
||||
parse->EventNPC(EVENT_TIMER, cur->mob->CastToNPC(), nullptr, cur->name, 0);
|
||||
}
|
||||
}
|
||||
else if (cur->mob->IsEncounter()) {
|
||||
if (cur->mob->IsEncounter()) {
|
||||
parse->EventEncounter(
|
||||
EVENT_TIMER,
|
||||
cur->mob->CastToEncounter()->GetEncounterName(),
|
||||
@@ -103,17 +98,8 @@ void QuestManager::Process() {
|
||||
0,
|
||||
nullptr
|
||||
);
|
||||
}
|
||||
else if (cur->mob->IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_TIMER)) {
|
||||
//this is inheriently unsafe if we ever make it so more than npc/client start timers
|
||||
parse->EventPlayer(EVENT_TIMER, cur->mob->CastToClient(), cur->name, 0);
|
||||
}
|
||||
}
|
||||
else if (cur->mob->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_TIMER)) {
|
||||
parse->EventBot(EVENT_TIMER, cur->mob->CastToBot(), nullptr, cur->name, 0);
|
||||
}
|
||||
} else {
|
||||
parse->EventMob(EVENT_TIMER, cur->mob, nullptr, [&]() { return cur->name; }, 0);
|
||||
}
|
||||
|
||||
//we MUST reset our iterator since the quest could have removed/added any
|
||||
@@ -539,32 +525,20 @@ void QuestManager::settimer(const std::string& timer_name, uint32 seconds, Mob*
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_start_event = (
|
||||
(mob->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(mob->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(mob->IsNPC() && parse->HasQuestSub(mob->GetNPCTypeID(), EVENT_TIMER_START))
|
||||
);
|
||||
std::function<std::string()> f = [&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
seconds * 1000
|
||||
);
|
||||
};
|
||||
|
||||
if (!QTimerList.empty()) {
|
||||
for (auto& e : QTimerList) {
|
||||
if (e.mob && e.mob == mob && e.name == timer_name) {
|
||||
e.Timer_.Start(seconds * 1000, false);
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
seconds * 1000
|
||||
);
|
||||
|
||||
if (mob->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, mob->CastToClient(), export_string, 0);
|
||||
} else if (mob->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, mob->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (mob->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, mob->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, mob, nullptr, f);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -573,21 +547,7 @@ void QuestManager::settimer(const std::string& timer_name, uint32 seconds, Mob*
|
||||
|
||||
QTimerList.emplace_back(QuestTimer(seconds * 1000, mob, timer_name));
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
seconds * 1000
|
||||
);
|
||||
|
||||
if (mob->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, mob->CastToClient(), export_string, 0);
|
||||
} else if (mob->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, mob->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (mob->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, mob->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, mob, nullptr, f);
|
||||
}
|
||||
|
||||
void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds)
|
||||
@@ -598,11 +558,13 @@ void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_start_event = (
|
||||
(owner->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(owner->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(owner->IsNPC() && parse->HasQuestSub(owner->GetNPCTypeID(), EVENT_TIMER_START))
|
||||
);
|
||||
std::function<std::string()> f = [&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
};
|
||||
|
||||
if (questitem) {
|
||||
questitem->SetTimer(timer_name, milliseconds);
|
||||
@@ -625,21 +587,7 @@ void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds
|
||||
if (e.mob && e.mob == owner && e.name == timer_name) {
|
||||
e.Timer_.Start(milliseconds, false);
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
e.name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (owner->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, owner->CastToClient(), export_string, 0);
|
||||
} else if (owner->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, owner->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (owner->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, owner->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, owner, nullptr, f);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -648,21 +596,7 @@ void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds
|
||||
|
||||
QTimerList.emplace_back(QuestTimer(milliseconds, owner, timer_name));
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (owner->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, owner->CastToClient(), export_string, 0);
|
||||
} else if (owner->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, owner->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (owner->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, owner->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, owner, nullptr, f);
|
||||
}
|
||||
|
||||
void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds, EQ::ItemInstance* inst)
|
||||
@@ -678,32 +612,20 @@ void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_start_event = (
|
||||
(m->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(m->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_START)) ||
|
||||
(m->IsNPC() && parse->HasQuestSub(m->GetNPCTypeID(), EVENT_TIMER_START))
|
||||
);
|
||||
std::function<std::string()> f = [&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
};
|
||||
|
||||
if (!QTimerList.empty()) {
|
||||
for (auto& e : QTimerList) {
|
||||
if (e.mob && e.mob == m && e.name == timer_name) {
|
||||
e.Timer_.Start(milliseconds, false);
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (m->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, m->CastToClient(), export_string, 0);
|
||||
} else if (m->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, m->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (m->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, m->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, m, nullptr, f);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -712,21 +634,7 @@ void QuestManager::settimerMS(const std::string& timer_name, uint32 milliseconds
|
||||
|
||||
QTimerList.emplace_back(QuestTimer(milliseconds, m, timer_name));
|
||||
|
||||
if (has_start_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (m->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_START, m->CastToClient(), export_string, 0);
|
||||
} else if (m->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_START, m->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (m->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_START, m->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_START, m, nullptr, f);
|
||||
}
|
||||
|
||||
void QuestManager::stoptimer(const std::string& timer_name)
|
||||
@@ -751,23 +659,16 @@ void QuestManager::stoptimer(const std::string& timer_name)
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = (
|
||||
(owner->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(owner->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(owner->IsNPC() && parse->HasQuestSub(owner->GetNPCTypeID(), EVENT_TIMER_STOP))
|
||||
);
|
||||
|
||||
for (auto e = QTimerList.begin(); e != QTimerList.end(); ++e) {
|
||||
if (e->mob && e->mob == owner && e->name == timer_name) {
|
||||
if (has_stop_event) {
|
||||
if (owner->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_STOP, owner->CastToClient(), timer_name, 0);
|
||||
} else if (owner->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_STOP, owner->CastToBot(), nullptr, timer_name, 0);
|
||||
} else if (owner->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_STOP, owner->CastToNPC(), nullptr, timer_name, 0);
|
||||
parse->EventMob(
|
||||
EVENT_TIMER_STOP,
|
||||
owner,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return timer_name;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
QTimerList.erase(e);
|
||||
break;
|
||||
@@ -792,23 +693,16 @@ void QuestManager::stoptimer(const std::string& timer_name, Mob* m)
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = (
|
||||
(m->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(m->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(m->IsNPC() && parse->HasQuestSub(m->GetNPCTypeID(), EVENT_TIMER_STOP))
|
||||
);
|
||||
|
||||
for (auto e = QTimerList.begin(); e != QTimerList.end();) {
|
||||
if (e->mob && e->mob == m) {
|
||||
if (has_stop_event) {
|
||||
if (m->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_STOP, m->CastToClient(), e->name, 0);
|
||||
} else if (m->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_STOP, m->CastToBot(), nullptr, e->name, 0);
|
||||
} else if (m->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_STOP, m->CastToNPC(), nullptr, e->name, 0);
|
||||
parse->EventMob(
|
||||
EVENT_TIMER_STOP,
|
||||
m,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return timer_name;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
QTimerList.erase(e);
|
||||
break;
|
||||
@@ -847,23 +741,16 @@ void QuestManager::stopalltimers()
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = (
|
||||
(owner->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(owner->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(owner->IsNPC() && parse->HasQuestSub(owner->GetNPCTypeID(), EVENT_TIMER_STOP))
|
||||
);
|
||||
|
||||
for (auto e = QTimerList.begin(); e != QTimerList.end();) {
|
||||
if (e->mob && e->mob == owner) {
|
||||
if (has_stop_event) {
|
||||
if (owner->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_STOP, owner->CastToClient(), e->name, 0);
|
||||
} else if (owner->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_STOP, owner->CastToBot(), nullptr, e->name, 0);
|
||||
} else if (owner->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_STOP, owner->CastToNPC(), nullptr, e->name, 0);
|
||||
parse->EventMob(
|
||||
EVENT_TIMER_STOP,
|
||||
owner,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return e->name;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
e = QTimerList.erase(e);
|
||||
} else {
|
||||
@@ -903,23 +790,16 @@ void QuestManager::stopalltimers(Mob* m)
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_stop_event = (
|
||||
(m->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(m->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_STOP)) ||
|
||||
(m->IsNPC() && parse->HasQuestSub(m->GetNPCTypeID(), EVENT_TIMER_STOP))
|
||||
);
|
||||
|
||||
for (auto e = QTimerList.begin(); e != QTimerList.end();) {
|
||||
if (e->mob && e->mob == m) {
|
||||
if (has_stop_event) {
|
||||
if (m->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_STOP, m->CastToClient(), e->name, 0);
|
||||
} else if (m->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_STOP, m->CastToBot(), nullptr, e->name, 0);
|
||||
} else if (m->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_STOP, m->CastToNPC(), nullptr, e->name, 0);
|
||||
parse->EventMob(
|
||||
EVENT_TIMER_STOP,
|
||||
m,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return e->name;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
e = QTimerList.erase(e);
|
||||
} else {
|
||||
@@ -955,12 +835,6 @@ void QuestManager::pausetimer(const std::string& timer_name, Mob* m)
|
||||
|
||||
uint32 milliseconds = 0;
|
||||
|
||||
const bool has_pause_event = (
|
||||
(mob->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_PAUSE)) ||
|
||||
(mob->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_PAUSE)) ||
|
||||
(mob->IsNPC() && parse->HasQuestSub(mob->GetNPCTypeID(), EVENT_TIMER_PAUSE))
|
||||
);
|
||||
|
||||
if (!QTimerList.empty()) {
|
||||
for (auto e = QTimerList.begin(); e != QTimerList.end(); ++e) {
|
||||
if (e->mob && e->mob == mob && e->name == timer_name) {
|
||||
@@ -979,21 +853,18 @@ void QuestManager::pausetimer(const std::string& timer_name, Mob* m)
|
||||
}
|
||||
);
|
||||
|
||||
if (has_pause_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (mob->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_PAUSE, mob->CastToClient(), export_string, 0);
|
||||
} else if (mob->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_PAUSE, mob->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (mob->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_PAUSE, mob->CastToNPC(), nullptr, export_string, 0);
|
||||
parse->EventMob(
|
||||
EVENT_TIMER_PAUSE,
|
||||
mob,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
LogQuests("Pausing timer [{}] for [{}] with [{}] ms remaining", timer_name, owner->GetName(), milliseconds);
|
||||
}
|
||||
@@ -1031,11 +902,13 @@ void QuestManager::resumetimer(const std::string& timer_name, Mob* m)
|
||||
return;
|
||||
}
|
||||
|
||||
const bool has_resume_event = (
|
||||
(mob->IsClient() && parse->PlayerHasQuestSub(EVENT_TIMER_RESUME)) ||
|
||||
(mob->IsBot() && parse->BotHasQuestSub(EVENT_TIMER_RESUME)) ||
|
||||
(mob->IsNPC() && parse->HasQuestSub(mob->GetNPCTypeID(), EVENT_TIMER_RESUME))
|
||||
);
|
||||
std::function<std::string()> f = [&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
};
|
||||
|
||||
if (!QTimerList.empty()) {
|
||||
for (auto e : QTimerList) {
|
||||
@@ -1049,21 +922,8 @@ void QuestManager::resumetimer(const std::string& timer_name, Mob* m)
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (has_resume_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
parse->EventMob(EVENT_TIMER_RESUME, mob, nullptr, f);
|
||||
|
||||
if (mob->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_RESUME, mob->CastToClient(), export_string, 0);
|
||||
} else if (mob->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_RESUME, mob->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (mob->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_RESUME, mob->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -1071,21 +931,7 @@ void QuestManager::resumetimer(const std::string& timer_name, Mob* m)
|
||||
|
||||
QTimerList.emplace_back(QuestTimer(milliseconds, m, timer_name));
|
||||
|
||||
if (has_resume_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
"{} {}",
|
||||
timer_name,
|
||||
milliseconds
|
||||
);
|
||||
|
||||
if (mob->IsClient()) {
|
||||
parse->EventPlayer(EVENT_TIMER_RESUME, mob->CastToClient(), export_string, 0);
|
||||
} else if (mob->IsBot()) {
|
||||
parse->EventBot(EVENT_TIMER_RESUME, mob->CastToBot(), nullptr, export_string, 0);
|
||||
} else if (mob->IsNPC()) {
|
||||
parse->EventNPC(EVENT_TIMER_RESUME, mob->CastToNPC(), nullptr, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_TIMER_RESUME, mob, nullptr, f);
|
||||
|
||||
LogQuests(
|
||||
"Creating a new timer and resuming [{}] for [{}] with [{}] ms remaining",
|
||||
@@ -4213,6 +4059,15 @@ Bot *QuestManager::GetBot() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Merc *QuestManager::GetMerc() const {
|
||||
if (!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
return (e.owner && e.owner->IsMerc()) ? e.owner->CastToMerc() : nullptr;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Mob *QuestManager::GetOwner() const {
|
||||
if(!quests_running_.empty()) {
|
||||
running_quest e = quests_running_.top();
|
||||
@@ -4756,179 +4611,7 @@ int8 QuestManager::DoesAugmentFit(EQ::ItemInstance* inst, uint32 augment_id, uin
|
||||
}
|
||||
|
||||
void QuestManager::SendPlayerHandinEvent() {
|
||||
QuestManagerCurrentQuestVars();
|
||||
if (!owner || !owner->IsNPC() || !initiator) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
!initiator->EntityVariableExists("HANDIN_ITEMS") &&
|
||||
!initiator->EntityVariableExists("HANDIN_MONEY") &&
|
||||
!initiator->EntityVariableExists("RETURN_ITEMS") &&
|
||||
!initiator->EntityVariableExists("RETURN_MONEY")
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto handin_items = initiator->GetEntityVariable("HANDIN_ITEMS");
|
||||
auto return_items = initiator->GetEntityVariable("RETURN_ITEMS");
|
||||
auto handin_money = initiator->GetEntityVariable("HANDIN_MONEY");
|
||||
auto return_money = initiator->GetEntityVariable("RETURN_MONEY");
|
||||
|
||||
std::vector<PlayerEvent::HandinEntry> hi = {};
|
||||
std::vector<PlayerEvent::HandinEntry> ri = {};
|
||||
PlayerEvent::HandinMoney hm{};
|
||||
PlayerEvent::HandinMoney rm{};
|
||||
|
||||
// Handin Items
|
||||
if (!handin_items.empty()) {
|
||||
if (Strings::Contains(handin_items, ",")) {
|
||||
const auto handin_data = Strings::Split(handin_items, ",");
|
||||
for (const auto &h: handin_data) {
|
||||
const auto item_data = Strings::Split(h, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
|
||||
if (item_id != 0) {
|
||||
const auto *item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Strings::Contains(handin_items, "|")) {
|
||||
const auto item_data = Strings::Split(handin_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
|
||||
const auto *item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
hi.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handin Money
|
||||
if (!handin_money.empty()) {
|
||||
const auto hms = Strings::Split(handin_money, "|");
|
||||
hm.copper = static_cast<uint32>(Strings::ToUnsignedInt(hms[0]));
|
||||
hm.silver = static_cast<uint32>(Strings::ToUnsignedInt(hms[1]));
|
||||
hm.gold = static_cast<uint32>(Strings::ToUnsignedInt(hms[2]));
|
||||
hm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(hms[3]));
|
||||
}
|
||||
|
||||
// Return Items
|
||||
if (!return_items.empty()) {
|
||||
if (Strings::Contains(return_items, ",")) {
|
||||
const auto return_data = Strings::Split(return_items, ",");
|
||||
for (const auto &r: return_data) {
|
||||
const auto item_data = Strings::Split(r, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
|
||||
const auto *item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Strings::Contains(return_items, "|")) {
|
||||
const auto item_data = Strings::Split(return_items, "|");
|
||||
if (
|
||||
item_data.size() == 3 &&
|
||||
Strings::IsNumber(item_data[0]) &&
|
||||
Strings::IsNumber(item_data[1]) &&
|
||||
Strings::IsNumber(item_data[2])
|
||||
) {
|
||||
const auto item_id = static_cast<uint32>(Strings::ToUnsignedInt(item_data[0]));
|
||||
const auto *item = database.GetItem(item_id);
|
||||
|
||||
if (item) {
|
||||
ri.emplace_back(
|
||||
PlayerEvent::HandinEntry{
|
||||
.item_id = item_id,
|
||||
.item_name = item->Name,
|
||||
.charges = static_cast<uint16>(Strings::ToUnsignedInt(item_data[1])),
|
||||
.attuned = Strings::ToInt(item_data[2]) ? true : false
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return Money
|
||||
if (!return_money.empty()) {
|
||||
const auto rms = Strings::Split(return_money, "|");
|
||||
rm.copper = static_cast<uint32>(Strings::ToUnsignedInt(rms[0]));
|
||||
rm.silver = static_cast<uint32>(Strings::ToUnsignedInt(rms[1]));
|
||||
rm.gold = static_cast<uint32>(Strings::ToUnsignedInt(rms[2]));
|
||||
rm.platinum = static_cast<uint32>(Strings::ToUnsignedInt(rms[3]));
|
||||
}
|
||||
|
||||
initiator->DeleteEntityVariable("HANDIN_ITEMS");
|
||||
initiator->DeleteEntityVariable("HANDIN_MONEY");
|
||||
initiator->DeleteEntityVariable("RETURN_ITEMS");
|
||||
initiator->DeleteEntityVariable("RETURN_MONEY");
|
||||
|
||||
bool handed_in_money = hm.platinum > 0 || hm.gold > 0 || hm.silver > 0 || hm.copper > 0;
|
||||
|
||||
bool event_has_data_to_record = (
|
||||
!hi.empty() || handed_in_money
|
||||
);
|
||||
|
||||
if (player_event_logs.IsEventEnabled(PlayerEvent::NPC_HANDIN) && event_has_data_to_record) {
|
||||
auto e = PlayerEvent::HandinEvent{
|
||||
.npc_id = owner->CastToNPC()->GetNPCTypeID(),
|
||||
.npc_name = owner->GetCleanName(),
|
||||
.handin_items = hi,
|
||||
.handin_money = hm,
|
||||
.return_items = ri,
|
||||
.return_money = rm
|
||||
};
|
||||
|
||||
RecordPlayerEventLogWithClient(initiator, PlayerEvent::NPC_HANDIN, e);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
std::string QuestManager::GetAutoLoginCharacterNameByAccountID(uint32 account_id)
|
||||
|
||||
@@ -360,6 +360,7 @@ public:
|
||||
|
||||
Bot *GetBot() const;
|
||||
Client *GetInitiator() const;
|
||||
Merc* GetMerc() const;
|
||||
NPC *GetNPC() const;
|
||||
Mob *GetOwner() const;
|
||||
EQ::InventoryProfile* GetInventory() const;
|
||||
|
||||
+77
-146
@@ -254,53 +254,33 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
|
||||
}
|
||||
}
|
||||
|
||||
if (IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
int return_value = parse->EventMob(
|
||||
EVENT_CAST_BEGIN,
|
||||
this,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0, &args) != 0) {
|
||||
if (IsDiscipline(spell_id)) {
|
||||
CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
|
||||
}
|
||||
else {
|
||||
CastToClient()->SendSpellBarEnable(spell_id);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST_BEGIN)) {
|
||||
Mob* spell_target = entity_list.GetMobID(target_id);
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0, &args);
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
if (IsClient() && return_value != 0) {
|
||||
if (IsDiscipline(spell_id)) {
|
||||
CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
|
||||
} else {
|
||||
CastToClient()->SendSpellBarEnable(spell_id);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//To prevent NPC ghosting when spells are cast from scripts
|
||||
@@ -821,14 +801,12 @@ bool Mob::DoCastingChecksOnTarget(bool check_on_casting, int32 spell_id, Mob *sp
|
||||
}
|
||||
|
||||
if (!spell_target) {
|
||||
if (IsGroupSpell(spell_id)){
|
||||
if (IsGroupSpell(spell_id)) {
|
||||
return true;
|
||||
}
|
||||
else if (spells[spell_id].target_type == ST_Self) {
|
||||
} else if (spells[spell_id].target_type == ST_Self) {
|
||||
spell_target = this;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (IsGroupSpell(spell_id) && spell_target != this) {
|
||||
ignore_on_casting = true;
|
||||
}
|
||||
@@ -942,7 +920,13 @@ bool Mob::DoCastingChecksOnTarget(bool check_on_casting, int32 spell_id, Mob *sp
|
||||
/*
|
||||
Requires target to be in same group or same raid in order to apply invisible.
|
||||
*/
|
||||
if (check_on_casting && RuleB(Spells, InvisRequiresGroup) && IsInvisibleSpell(spell_id)) {
|
||||
if (
|
||||
check_on_casting &&
|
||||
spells[spell_id].target_type != ST_Self &&
|
||||
GetTarget() != this &&
|
||||
RuleB(Spells, InvisRequiresGroup) &&
|
||||
IsInvisibleSpell(spell_id)
|
||||
) {
|
||||
if (IsClient() && spell_target && spell_target->IsClient()) {
|
||||
if (spell_target && spell_target->GetID() != GetID()) {
|
||||
bool cast_failed = true;
|
||||
@@ -954,8 +938,7 @@ bool Mob::DoCastingChecksOnTarget(bool check_on_casting, int32 spell_id, Mob *sp
|
||||
(target_group->GetID() == my_group->GetID())) {
|
||||
cast_failed = false;
|
||||
}
|
||||
}
|
||||
else if (spell_target->IsRaidGrouped()) {
|
||||
} else if (spell_target->IsRaidGrouped()) {
|
||||
Raid *target_raid = spell_target->GetRaid();
|
||||
Raid *my_raid = GetRaid();
|
||||
if (target_raid &&
|
||||
@@ -1819,47 +1802,24 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// at this point the spell has successfully been cast
|
||||
//
|
||||
std::vector<std::any> args = { spell_target };
|
||||
|
||||
if (IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST)) {
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
parse->EventMob(
|
||||
EVENT_CAST,
|
||||
this,
|
||||
nullptr,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0, &args);
|
||||
}
|
||||
} else if (IsNPC()) {
|
||||
if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST)) {
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
} else if (IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST)) {
|
||||
std::vector<std::any> args = { spell_target };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
GetCasterLevel(spell_id),
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0, &args);
|
||||
}
|
||||
}
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
if(bard_song_mode)
|
||||
{
|
||||
@@ -3004,7 +2964,6 @@ int Mob::CalcBuffDuration(Mob *caster, Mob *target, uint16 spell_id, int32 caste
|
||||
|
||||
int res = CalcBuffDuration_formula(castlevel, formula, duration);
|
||||
if (
|
||||
caster == target &&
|
||||
(
|
||||
target->aabonuses.IllusionPersistence ||
|
||||
target->spellbonuses.IllusionPersistence ||
|
||||
@@ -3619,44 +3578,18 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
|
||||
);
|
||||
}
|
||||
|
||||
const bool caster_has_block_event = (
|
||||
(caster->IsBot() && parse->BotHasQuestSub(EVENT_SPELL_BLOCKED)) ||
|
||||
(caster->IsClient() && parse->PlayerHasQuestSub(EVENT_SPELL_BLOCKED)) ||
|
||||
(caster->IsNPC() && parse->HasQuestSub(caster->GetNPCTypeID(), EVENT_SPELL_BLOCKED))
|
||||
);
|
||||
|
||||
const bool cast_on_has_block_event = (
|
||||
(IsBot() && parse->BotHasQuestSub(EVENT_SPELL_BLOCKED)) ||
|
||||
(IsClient() && parse->PlayerHasQuestSub(EVENT_SPELL_BLOCKED)) ||
|
||||
(IsNPC() && parse->HasQuestSub(GetNPCTypeID(), EVENT_SPELL_BLOCKED))
|
||||
);
|
||||
|
||||
if (caster_has_block_event || cast_on_has_block_event) {
|
||||
const std::string& export_string = fmt::format(
|
||||
std::function<std::string()> f = [&]() {
|
||||
return fmt::format(
|
||||
"{} {}",
|
||||
curbuf.spellid,
|
||||
spell_id
|
||||
);
|
||||
};
|
||||
|
||||
if (caster_has_block_event) {
|
||||
if (caster->IsBot()) {
|
||||
parse->EventBot(EVENT_SPELL_BLOCKED, caster->CastToBot(), this, export_string, 0);
|
||||
} else if (caster->IsClient()) {
|
||||
parse->EventPlayer(EVENT_SPELL_BLOCKED, caster->CastToClient(), export_string, 0);
|
||||
} else if (caster->IsNPC()) {
|
||||
parse->EventNPC(EVENT_SPELL_BLOCKED, caster->CastToNPC(), this, export_string, 0);
|
||||
}
|
||||
}
|
||||
parse->EventMob(EVENT_SPELL_BLOCKED, caster, this, f);
|
||||
|
||||
if (cast_on_has_block_event && caster != this) {
|
||||
if (IsBot()) {
|
||||
parse->EventBot(EVENT_SPELL_BLOCKED, CastToBot(), caster, export_string, 0);
|
||||
} else if (IsClient()) {
|
||||
parse->EventPlayer(EVENT_SPELL_BLOCKED, CastToClient(), export_string, 0);
|
||||
} else if (IsNPC()) {
|
||||
parse->EventNPC(EVENT_SPELL_BLOCKED, CastToNPC(), caster, export_string, 0);
|
||||
}
|
||||
}
|
||||
if (caster != this) {
|
||||
parse->EventMob(EVENT_SPELL_BLOCKED, this, caster, f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4030,43 +3963,24 @@ bool Mob::SpellOnTarget(
|
||||
(spellOwner->IsClient() ? FilterPCSpells : FilterNPCSpells) /* EQ Filter Type: (8 or 9) */
|
||||
);
|
||||
|
||||
if (spelltar->IsNPC()) {
|
||||
if (parse->HasQuestSub(spelltar->GetNPCTypeID(), EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
std::vector<std::any> args = { spelltar };
|
||||
|
||||
parse->EventMob(
|
||||
EVENT_CAST_ON,
|
||||
spelltar,
|
||||
this,
|
||||
[&]() {
|
||||
return fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0, &args);
|
||||
}
|
||||
} else if (spelltar->IsClient()) {
|
||||
if (parse->PlayerHasQuestSub(EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0, &args);
|
||||
}
|
||||
} else if (spelltar->IsBot()) {
|
||||
if (parse->BotHasQuestSub(EVENT_CAST_ON)) {
|
||||
std::vector<std::any> args = { spelltar };
|
||||
const auto& export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
spell_id,
|
||||
GetID(),
|
||||
caster_level,
|
||||
target_id
|
||||
);
|
||||
parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0, &args);
|
||||
}
|
||||
}
|
||||
},
|
||||
0,
|
||||
&args
|
||||
);
|
||||
|
||||
if (!DoCastingChecksOnTarget(false, spell_id, spelltar)) {
|
||||
safe_delete(action_packet);
|
||||
@@ -4984,6 +4898,23 @@ void Mob::BuffFadeByEffect(int effect_id, int slot_to_skip)
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::BuffFadeSongs() {
|
||||
bool recalc_bonus = false;
|
||||
int buff_count = GetMaxTotalSlots();
|
||||
|
||||
for (int buff_slot = 0; buff_slot < buff_count; buff_slot++) {
|
||||
const uint16 current_spell_id = buffs[buff_slot].spellid;
|
||||
if (IsBardSong(current_spell_id)) {
|
||||
BuffFadeBySlot(buff_slot, false);
|
||||
recalc_bonus = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (recalc_bonus) {
|
||||
CalcBonuses();
|
||||
}
|
||||
}
|
||||
|
||||
bool Mob::IsAffectedByBuffByGlobalGroup(GlobalGroup group)
|
||||
{
|
||||
int buff_count = GetMaxTotalSlots();
|
||||
|
||||
+18
-16
@@ -664,6 +664,8 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
}
|
||||
}
|
||||
else if(tradingWith && tradingWith->IsNPC()) {
|
||||
NPCHandinEventLog(trade, tradingWith->CastToNPC());
|
||||
|
||||
QSPlayerLogHandin_Struct* qs_audit = nullptr;
|
||||
bool qs_log = false;
|
||||
|
||||
@@ -832,13 +834,13 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
);
|
||||
}
|
||||
|
||||
auto loot_drop_entry = LootdropEntriesRepository::NewNpcEntity();
|
||||
loot_drop_entry.equip_item = 1;
|
||||
loot_drop_entry.item_charges = static_cast<int8>(baginst->GetCharges());
|
||||
auto lde = LootdropEntriesRepository::NewNpcEntity();
|
||||
lde.equip_item = 1;
|
||||
lde.item_charges = static_cast<int8>(baginst->GetCharges());
|
||||
|
||||
tradingWith->CastToNPC()->AddLootDrop(
|
||||
bagitem,
|
||||
loot_drop_entry,
|
||||
lde,
|
||||
true
|
||||
);
|
||||
// Return quest items being traded to non-quest NPC when the rule is true
|
||||
@@ -857,17 +859,17 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
auto lde = LootdropEntriesRepository::NewNpcEntity();
|
||||
lde.equip_item = 1;
|
||||
lde.item_charges = static_cast<int8>(inst->GetCharges());
|
||||
|
||||
tradingWith->CastToNPC()->AddLootDrop(
|
||||
item,
|
||||
lde,
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
auto new_loot_drop_entry = LootdropEntriesRepository::NewNpcEntity();
|
||||
new_loot_drop_entry.equip_item = 1;
|
||||
new_loot_drop_entry.item_charges = static_cast<int8>(inst->GetCharges());
|
||||
|
||||
tradingWith->CastToNPC()->AddLootDrop(
|
||||
item,
|
||||
new_loot_drop_entry,
|
||||
true
|
||||
);
|
||||
}
|
||||
// Return quest items being traded to non-quest NPC when the rule is true
|
||||
else if (restrict_quest_items_to_quest_npc && (!is_quest_npc && item->IsQuestItem())) {
|
||||
@@ -2382,7 +2384,7 @@ void Client::ShowBuyLines(const EQApplicationPacket *app)
|
||||
ss.str("");
|
||||
ss.clear();
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -4257,4 +4259,4 @@ bool Client::DoBarterSellerChecks(BuyerLineSellItem_Struct &sell_line)
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3472,6 +3472,9 @@ bool ZoneDatabase::LoadFactionData()
|
||||
}
|
||||
|
||||
auto& fmr_row = faction_max_results.begin();
|
||||
if (fmr_row[0] == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
max_faction = Strings::ToUnsignedInt(fmr_row[0]);
|
||||
faction_array = new Faction *[max_faction + 1];
|
||||
|
||||
Reference in New Issue
Block a user