Arthur Ice
c18d868d03
set many pointers to nullptr instead of 0.
2013-05-21 00:36:34 -07:00
Arthur Ice
9002bfb9a0
corrected incorrect use of StringFormat and did basic indenting fix.
2013-05-21 00:36:00 -07:00
Arthur Ice
26143750f3
removed visual studio 5,6,7 specific code except in tinyxml and StackWalker.
2013-05-20 22:40:10 -07:00
Arthur Ice
3c11f8f26b
simplified the includes to be a bit clearer.
2013-05-20 22:20:01 -07:00
Arthur Ice
dcec112b91
reordering includes to make it easier to simplify.
2013-05-20 22:17:56 -07:00
Arthur Ice
7b0de551e1
removed char buffer in 'UpdateWindowTitle"
2013-05-20 22:15:33 -07:00
Tabasco
1e5d6b0e34
Chat filter tests
2013-05-20 16:24:10 -05:00
KimLS
1363d5d209
Lua fixes, need to get perl working again D=
2013-05-19 23:39:18 -07:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
...
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
fca9c1458b
Merge branch 'master' of https://github.com/EQEmu/Server
...
Conflicts:
common/debug.cpp
common/debug.h
zone/PlayerCorpse.cpp
zone/beacon.cpp
zone/client.cpp
zone/net.cpp
zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
69bad31019
Cleanup of some lua code, initial work on encounter_quests
2013-05-19 12:13:44 -07:00
KimLS
17954dd8fe
Exported a ton of functions to mob
2013-05-18 14:42:54 -07:00
Tabasco
7b21e3be72
Added server man quest events and command parsing.
2013-05-18 11:21:19 -05:00
KimLS
7adcf6d3e5
Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
2013-05-17 17:10:38 -07:00
KimLS
bec6acc01e
Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd
2013-05-17 10:48:59 -07:00
root
1b9647f57e
Updated mod_functions with DC examples
2013-05-17 12:27:18 -05:00
root
2d1805c983
Mod function updates - better documentation
2013-05-17 12:20:49 -05:00
KimLS
1f265af1e7
Hate list stuff, need to make it more efficient
2013-05-17 09:49:02 -07:00
KimLS
3ddc61420b
Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
2013-05-16 23:24:47 -07:00
KimLS
b10de6f4e7
More work on lua parser - gonna get all events firing correctly by end of week also put all arguments into an event table object
2013-05-16 15:35:55 -07:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
j883376
f51f6e00c4
Add install paths to CMakeLists
2013-05-15 17:04:08 -04:00
KimLS
9e13a2271c
Merge conflicts
2013-05-15 13:22:46 -07:00
KimLS
6887ae18ae
Merge branch 'master' into lua
2013-05-15 13:07:30 -07:00
KimLS
2336aa0e4f
Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones.
2013-05-15 13:00:46 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
KimLS
38521e0009
Lua - basic npc quests work and i need a damned break for a bit
2013-05-13 21:56:42 -07:00
KimLS
20fc585b5e
Cleaned up lua glue macro a bit
2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75
Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
2013-05-13 14:29:50 -07:00
josheb
b9a32185d7
Merge pull request #60 from josheb/master
...
CHA scribe logic fix.
2013-05-12 19:44:07 -07:00
root
0f880177e4
Merge branch 'master' of https://github.com/josheb/Server
2013-05-12 21:36:13 -05:00
root
7683252896
CHA scribe rule logic fix
2013-05-12 21:35:21 -05:00
KimLS
2445576ae8
Merge branch 'master' into lua
2013-05-11 20:35:49 -07:00
KimLS
7648f071f1
More lua work - more mob implementation
2013-05-11 20:34:04 -07:00
KimLS
60c93595f5
Missed a file save
2013-05-11 16:39:22 -07:00
KimLS
70998d25e3
More lua work - changed how i get return values off the stack and do calls
2013-05-11 16:37:03 -07:00
KimLS
fa908040ca
Lua work on api - entity and mob, lots more to go
2013-05-11 13:51:57 -07:00
Michael Cook
73a4e87379
FreeBSD support and clean up of unnecessary ifdef FREEBSD
2013-05-11 14:32:14 -04:00
KimLS
d1f7935ee2
...trying out boost with luabind
2013-05-11 01:29:58 -07:00
Arthur Ice
9a139a7604
missed two string conversion functions. Moved them to StringUtil
2013-05-11 00:17:02 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
Arthur Ice
3521472942
Merge branch 'master' of https://github.com/EQEmu/Server
2013-05-10 22:55:15 -07:00
KimLS
dc045591e4
Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
2013-05-10 20:13:35 -07:00
Uleat
7a4cac84ac
-- Added missing wrapper to bot update message
...
-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
KimLS
43d0350870
Cleanup perl parsers
2013-05-09 21:25:50 -07:00
Uleat
c98c115cb6
-- Added Bot primary weapon proc (secondary and ranged already exist)
...
-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
KimLS
0e4ac63b6b
Perl parser works, still needs a little cleanup
2013-05-09 14:52:20 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00