KimLS
39cbdbd5c2
Debug logs for map, also can actually turn perl off on zone
2014-05-23 15:54:26 -07:00
Michael Cook (mackal)
5af47c5951
Fix for Technique of Master Wu triple attack
2014-05-23 17:21:47 -04:00
Michael Cook (mackal)
c447c251cd
Fix issue with avoidance discs
2014-05-22 13:45:44 -04:00
KimLS
3a2ccd7521
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
2014-05-21 17:30:54 -07:00
KimLS
8c92271804
Initial v2 water map format.
2014-05-20 00:14:26 -07:00
Michael Cook (mackal)
ecc3459d93
Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development
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Conflicts:
changelog.txt
2014-05-20 00:48:44 -04:00
SecretsOTheP
cc6dce25ad
Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system.
2014-05-17 23:33:35 -04:00
KayenEQ
87ecdd38e5
Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent
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to utilize limit values. These effects cap your hp/end/mana at a set percent (base)
OR flat value (limit) which is ever is lower.
2014-05-14 09:27:47 -04:00
KayenEQ
fc79521dd3
Rooted NPC's will no longer target players with Divine Aura effect if
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they are the closest target and other targets exist on the hate list.
2014-05-14 08:40:18 -04:00
Michael Cook
f50b83b293
Merge pull request #152 from KinglyKrab/master
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Command.cpp
2014-05-11 13:39:43 -04:00
Alex
f89357f3c8
WIS fix.
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WIS was actually setting MR.
2014-05-11 13:27:33 -04:00
Alex
1f43e69b4c
Updated with fix.
2014-05-10 12:02:48 -04:00
KinglyKrab
e097722ec6
Update command.cpp
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Removed an accidental repetition of atoi.
2014-05-08 13:42:21 -04:00
KayenEQ
7b1a084d39
AA/Item/Spell that allow pets to flurry and critical will now
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also apply to owners swarm pets consistent with live.
2014-05-07 22:46:00 -04:00
Uleat
6477de8c4f
Fix for test... (conn_state != client_state)
2014-05-05 21:59:21 -04:00
Uleat
391eee4289
Test fix for 'random' zone crashes..particularly relating to MGB use.
2014-05-05 20:42:31 -04:00
KinglyKrab
ffa8e5ff62
Update command.cpp
2014-05-05 15:58:36 -04:00
Michael Cook (mackal)
84f99b6d6b
Added pointer check
2014-05-05 15:48:19 -04:00
Michael Cook (mackal)
eb33e8ae11
Melee 'facing' code updated to client derived function
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These new functions are derived from the client
The need was because the old function sometimes didn't line
up with the client generated messages.
2014-05-05 15:29:29 -04:00
KinglyKrab
26255b79db
Added new abilites to #npcedit.
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I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
2014-05-04 10:30:52 -04:00
KayenEQ
fb1d4109a9
Fix for AA stacking where first AA in series has only 1 rank.
2014-04-29 22:23:25 -04:00
KimLS
a2e86ebec5
Some compile fixes for older versions of C++ on windows
2014-04-29 17:49:17 -07:00
KimLS
0c9d640683
Merge branch 'master' into raycast
2014-04-29 13:01:26 -07:00
KimLS
6ad4a95cc6
And of course memset too way to not include the whole error message the first time jerk
2014-04-28 13:15:43 -07:00
KimLS
d652cc8ea4
Raycastmesh missing malloc, free, NULL refs
2014-04-28 13:10:11 -07:00
KimLS
989bffee81
Merge branch 'master' into raycast
2014-04-27 14:36:05 -07:00
KayenEQ
380cf8691a
Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'.
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Implemented new field in 'npc_spell_effects_id' in npc_types.
These are used to directly apply spell effect bonuses to NPC's without requirings spells/buffs.
Example: Allow an npc to spawn with an innate 50 pt damage shield and a 5% chance to critical hit.
Please see the wiki page: http://wiki.eqemulator.org/p?npc_spell_effects_entries for details.
*NPC's can now do critical heals / damage spells if bonus is applied from table.
Required SQL: utils/sql/git/required/2014_04_27_AISpellEffects.sql
Note: 30 examples of spell effects have been included by default in this sql. Edited/removed as needed.
2014-04-27 03:57:14 -04:00
KayenEQ
62e48e7701
Merge git://github.com/EQEmu/Server into AISpellEffects
2014-04-27 03:29:15 -04:00
Alex
e047d99a6c
Merge pull request #138 from Corysia/master
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Changes for intel Mac OSX build
2014-04-25 13:47:48 -07:00
cavedude00
d8ad337c0e
Fixed a zone crash in spawn_conditions.
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spawn_events changes, fixes, and additions.
2014-04-25 12:40:25 -07:00
KayenEQ
d64f762277
Developement Branch AISpellEffects.
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Debug crash on NPC death.
2014-04-25 08:52:49 -04:00
Michael Cook
4d3ba5087d
Merge pull request #143 from KayenEQ/master
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Focus limit changes/additions
2014-04-25 02:39:19 -04:00
KayenEQ
aba1acea9c
Merge branch 'master' of git://github.com/EQEmu/Server
2014-04-24 04:30:31 -04:00
SecretsOTheP
9502f0aadf
Revert "It's never ogre with these hatelist crashes.."
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This reverts commit dffee38dc622254a9847e1a09d79c572d1aaf388.
2014-04-23 12:50:25 -04:00
KayenEQ
564c31c54d
Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
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SE_LimitInstant will now also work when set to include instant spells.
Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
2014-04-23 03:54:54 -04:00
SecretsOTheP
6aa0c9d694
hatelist fixes to fixes to fixes
2014-04-22 13:37:35 -04:00
SecretsOTheP
e726a82cc3
Merge branch 'master' of https://github.com/EQEmu/Server
2014-04-22 13:24:57 -04:00
SecretsOTheP
dd1f5f6a11
More hatelist fixes. Trying to nail the crash :S
2014-04-22 13:24:07 -04:00
Michael Cook (mackal)
f08799f7ff
Add mez break message
2014-04-22 00:48:46 -04:00
SecretsOTheP
dffee38dc6
It's never ogre with these hatelist crashes..
2014-04-21 22:19:12 -04:00
SecretsOTheP
fe542deb89
indentation is important
2014-04-20 21:00:50 -04:00
SecretsOTheP
8aa13b51f4
Hatelist crash fix
2014-04-20 20:54:21 -04:00
KimLS
635d28cd65
Change to how quest signals work
2014-04-20 17:26:51 -07:00
SecretsOTheP
87994ebfba
smoke commits everyday
2014-04-20 00:26:54 -04:00
Akkadius
0b2281967b
Added #command error message suppression for those who don't want to see 'Command is not recognized' constantly
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- You need to have rule 'Chat:SuppressCommandErrors' set to true, this is set to false by default
- Required SQL: 2014_04_18_Suppress_Command_Error.sql
2014-04-18 19:37:26 -05:00
Michael Cook (mackal)
fc9e7a3a3b
Fix linux compile issue with 884b0291
2014-04-16 12:44:02 -04:00
Akkadius
884b0291f7
Exported $client->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, msg) - Will be available for simple plugin use
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Exported $client->ExpeditionMessage(THIS, ExpdID, Message) - In use with custom expedition mod that will be released soon
2014-04-15 12:00:33 -05:00
KayenEQ
272bbdb4d2
Revision of SE_PercentHeal
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Will now apply focus properly
Can now do damage if set to negative value
2014-04-12 21:15:13 -04:00
KayenEQ
aedd70f5fa
removed commented out code.
2014-04-12 03:31:30 -04:00
KayenEQ
f9b46b46b1
Revision of slow mitigation code.
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Fix for the slow mitigation spam messages
Converted value from FLOAT to INT
Use SQL to update your npc_types table
2014-04-12 00:18:19 -04:00