Michael Cook (mackal)
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3746128014
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Fix SE_IncreaseBlockChance stacking
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2017-08-26 00:12:47 -04:00 |
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Akkadius
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c37e83e235
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Remove some leftover debugging XD
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2017-08-24 04:15:55 -05:00 |
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Akkadius
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00604722bb
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[Perl] Fix perl for later Linux releases v5.24.1
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2017-08-24 04:13:52 -05:00 |
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Akkadius
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808654743c
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[Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting
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2017-08-22 02:13:56 -05:00 |
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Akkadius
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bb2d8f6a4d
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[Position Updates] Always send position updates to group members - even when in raid
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2017-08-22 00:48:55 -05:00 |
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Akkadius
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7a263c032d
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[Readability] Clean up some of the raid command code to be more understandable
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2017-08-21 21:44:28 -05:00 |
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Akkadius
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ad7dfc31a9
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[HP Updates] Resolved an issue when a player is swapped to a group in a raid - mana and endurance shows empty to group members
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2017-08-21 21:01:35 -05:00 |
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Akkadius
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0663e9cb6f
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[HP Updates] Resolve issue where clicking self in raid window would make characters health bar go down significantly
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2017-08-21 19:49:19 -05:00 |
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Akkadius
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b0a3e9205f
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[FixZ] Smooth out close combat npc/pet hopping
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2017-08-21 02:42:50 -05:00 |
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KimLS
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0e8f6a32b1
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Explicit RTreeValue decl because gcc didnt like it implicitly here
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2017-08-20 17:40:37 -07:00 |
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KimLS
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17544d4577
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Some tweaks to GCC errors, still think there's a couple
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2017-08-20 15:37:46 -07:00 |
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KimLS
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563878f20e
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Compile fixes and some debugging messages in find path code.
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2017-08-19 12:49:06 -07:00 |
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Akkadius
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dd8d23be62
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Merge branch 'master' into eqemu_config_json
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2017-08-18 21:18:54 -05:00 |
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Akkadius
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4d3dda23f8
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Make #repop work almost instantly
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2017-08-18 20:53:26 -05:00 |
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Akkadius
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718a2c2205
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FixZ on NPC initial spawn to keep NPC's from hopping
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2017-08-18 20:23:16 -05:00 |
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KimLS
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ffbee0ad1a
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Merge
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2017-08-09 10:42:07 -07:00 |
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KimLS
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575ba28b62
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Bug fixes with fear points and teleport jumps
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2017-08-06 20:48:39 -07:00 |
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KimLS
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3afee1f841
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Work on making the paths work well when being z corrected esp for nav meshes
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2017-08-05 20:54:43 -07:00 |
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Michael Cook (mackal)
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771c3b175e
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Fix AffectedBySpellExcludingSlot
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2017-08-01 13:09:18 -04:00 |
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Paul Coene
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3554211233
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Merge remote-tracking branch 'upstream/master'
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2017-07-31 09:22:15 -04:00 |
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Paul Coene
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0fc72875b2
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Modify roam boxes to correctly modify and use destination Z
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2017-07-31 09:21:49 -04:00 |
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Michael Cook (mackal)
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e32b6c55e4
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Add enum GravityBehavior (FlyMode) from MQ2
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2017-07-29 18:23:42 -04:00 |
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KimLS
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832c31a41a
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work on navmesh loading
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2017-07-29 15:05:56 -07:00 |
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KimLS
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80f1c65e1c
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Update fmt lib, add recast, wip on recast pathfinder interface (broken atm)
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2017-07-29 00:11:57 -07:00 |
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KimLS
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7d3f35d48b
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Support for v3 path files, removed the movement log stuff, fix for a crash or two
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2017-07-27 23:21:45 -07:00 |
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Michael Cook (mackal)
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0b11340c4e
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Forgot show_name for mercs too
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2017-07-26 00:58:46 -04:00 |
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Michael Cook (mackal)
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f6f3060c9d
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Fix trap removal
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2017-07-24 22:58:58 -04:00 |
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Michael Cook (mackal)
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6bf2cf8cb8
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Fix aura removal
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2017-07-24 22:51:00 -04:00 |
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Michael Cook (mackal)
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a0140ff943
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Fix client UI when auras expire
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2017-07-24 15:27:33 -04:00 |
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Michael Cook (mackal)
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a0cfba5b3e
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Fix show_name for bots
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2017-07-24 12:32:58 -04:00 |
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Akkadius
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618252882c
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Merge branch 'master' into eqemu_config_json
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2017-07-23 02:44:35 -05:00 |
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Akkadius
|
dad6f2ead5
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Merge branch 'master' into eqemu_config_json
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2017-07-23 00:55:06 -05:00 |
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Akkadius
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3b1c663e58
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Merge pull request #644 from noudess/master
Repair so that mobs that are fleeing or feared use FixZ.
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2017-07-23 00:15:38 -05:00 |
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Michael Cook (mackal)
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44eef6482c
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Implement custom aura exit trap type
I thought this type existed on live, but I guess it doesn't
|
2017-07-22 19:38:49 -04:00 |
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Paul Coene
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03399fe3fd
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Repair so that mobs that are fleeing or feared use FixZ.
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2017-07-22 17:57:23 -04:00 |
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Michael Cook (mackal)
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51c9cec35a
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Limit position updates to those that care
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2017-07-22 17:35:42 -04:00 |
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KimLS
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69c6879ac9
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Merge fix
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2017-07-22 14:20:40 -07:00 |
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Michael Cook (mackal)
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24ab98be4b
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Merge branch 'master' into auras
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2017-07-22 15:47:08 -04:00 |
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Michael Cook (mackal)
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49d0c308e8
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Limit aura spawns
This is probably not the best performance, but it's the only solution
that is easy to implement.
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2017-07-22 15:46:16 -04:00 |
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Paul Coene
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e84799e15b
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Went back to older fearpath, only kept change where pathing issues can't
cause the fear spell to be dropped.
|
2017-07-22 12:45:21 -04:00 |
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KimLS
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bdc90ac3a7
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Command changes and code cleanup
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2017-07-21 20:22:33 -07:00 |
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Michael Cook (mackal)
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ceb0fe22f1
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Fix OP_UpdateAura handling
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2017-07-21 16:25:13 -04:00 |
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Paul Coene
|
aa8a2ea41b
|
Repair fear pathing to ignore Z aspects and allow FixZ and pathing to handle
it.
Added the true flag for ResistCheck.Charisma so the proper Charisma bonuses
are applied.
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2017-07-21 14:56:51 -04:00 |
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Michael Cook (mackal)
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89bbf05b63
|
Add OP_RemoveTrap support
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2017-07-20 14:24:35 -04:00 |
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Michael Cook (mackal)
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7d5089f5e8
|
Call RemoveAura now instead of Depop when we need to
|
2017-07-20 13:24:55 -04:00 |
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KimLS
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ab33148f81
|
Some tweaks to wp, basically works
|
2017-07-20 00:34:58 -07:00 |
|
KimLS
|
c2766db89d
|
Working on waypoint code, using boost graph libs
|
2017-07-19 19:54:26 -07:00 |
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Michael Cook (mackal)
|
f97693f8e1
|
Work on spawn filtering
|
2017-07-19 14:52:04 -04:00 |
|
Michael Cook (mackal)
|
79ff4dd944
|
Merge branch 'master' into auras
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2017-07-19 02:19:13 -04:00 |
|
Michael Cook (mackal)
|
ec77e3a6fd
|
Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
|
2017-07-19 02:17:08 -04:00 |
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