4044 Commits

Author SHA1 Message Date
Michael Cook (mackal)
3746128014 Fix SE_IncreaseBlockChance stacking 2017-08-26 00:12:47 -04:00
Akkadius
c37e83e235 Remove some leftover debugging XD 2017-08-24 04:15:55 -05:00
Akkadius
00604722bb [Perl] Fix perl for later Linux releases v5.24.1 2017-08-24 04:13:52 -05:00
Akkadius
808654743c [Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting 2017-08-22 02:13:56 -05:00
Akkadius
bb2d8f6a4d [Position Updates] Always send position updates to group members - even when in raid 2017-08-22 00:48:55 -05:00
Akkadius
7a263c032d [Readability] Clean up some of the raid command code to be more understandable 2017-08-21 21:44:28 -05:00
Akkadius
ad7dfc31a9 [HP Updates] Resolved an issue when a player is swapped to a group in a raid - mana and endurance shows empty to group members 2017-08-21 21:01:35 -05:00
Akkadius
0663e9cb6f [HP Updates] Resolve issue where clicking self in raid window would make characters health bar go down significantly 2017-08-21 19:49:19 -05:00
Akkadius
b0a3e9205f [FixZ] Smooth out close combat npc/pet hopping 2017-08-21 02:42:50 -05:00
KimLS
0e8f6a32b1 Explicit RTreeValue decl because gcc didnt like it implicitly here 2017-08-20 17:40:37 -07:00
KimLS
17544d4577 Some tweaks to GCC errors, still think there's a couple 2017-08-20 15:37:46 -07:00
KimLS
563878f20e Compile fixes and some debugging messages in find path code. 2017-08-19 12:49:06 -07:00
Akkadius
dd8d23be62 Merge branch 'master' into eqemu_config_json 2017-08-18 21:18:54 -05:00
Akkadius
4d3dda23f8 Make #repop work almost instantly 2017-08-18 20:53:26 -05:00
Akkadius
718a2c2205 FixZ on NPC initial spawn to keep NPC's from hopping 2017-08-18 20:23:16 -05:00
KimLS
ffbee0ad1a Merge 2017-08-09 10:42:07 -07:00
KimLS
575ba28b62 Bug fixes with fear points and teleport jumps 2017-08-06 20:48:39 -07:00
KimLS
3afee1f841 Work on making the paths work well when being z corrected esp for nav meshes 2017-08-05 20:54:43 -07:00
Michael Cook (mackal)
771c3b175e Fix AffectedBySpellExcludingSlot 2017-08-01 13:09:18 -04:00
Paul Coene
3554211233 Merge remote-tracking branch 'upstream/master' 2017-07-31 09:22:15 -04:00
Paul Coene
0fc72875b2 Modify roam boxes to correctly modify and use destination Z 2017-07-31 09:21:49 -04:00
Michael Cook (mackal)
e32b6c55e4 Add enum GravityBehavior (FlyMode) from MQ2 2017-07-29 18:23:42 -04:00
KimLS
832c31a41a work on navmesh loading 2017-07-29 15:05:56 -07:00
KimLS
80f1c65e1c Update fmt lib, add recast, wip on recast pathfinder interface (broken atm) 2017-07-29 00:11:57 -07:00
KimLS
7d3f35d48b Support for v3 path files, removed the movement log stuff, fix for a crash or two 2017-07-27 23:21:45 -07:00
Michael Cook (mackal)
0b11340c4e Forgot show_name for mercs too 2017-07-26 00:58:46 -04:00
Michael Cook (mackal)
f6f3060c9d Fix trap removal 2017-07-24 22:58:58 -04:00
Michael Cook (mackal)
6bf2cf8cb8 Fix aura removal 2017-07-24 22:51:00 -04:00
Michael Cook (mackal)
a0140ff943 Fix client UI when auras expire 2017-07-24 15:27:33 -04:00
Michael Cook (mackal)
a0cfba5b3e Fix show_name for bots 2017-07-24 12:32:58 -04:00
Akkadius
618252882c Merge branch 'master' into eqemu_config_json 2017-07-23 02:44:35 -05:00
Akkadius
dad6f2ead5 Merge branch 'master' into eqemu_config_json 2017-07-23 00:55:06 -05:00
Akkadius
3b1c663e58 Merge pull request #644 from noudess/master
Repair so that mobs that are fleeing or feared use FixZ.
2017-07-23 00:15:38 -05:00
Michael Cook (mackal)
44eef6482c Implement custom aura exit trap type
I thought this type existed on live, but I guess it doesn't
2017-07-22 19:38:49 -04:00
Paul Coene
03399fe3fd Repair so that mobs that are fleeing or feared use FixZ. 2017-07-22 17:57:23 -04:00
Michael Cook (mackal)
51c9cec35a Limit position updates to those that care 2017-07-22 17:35:42 -04:00
KimLS
69c6879ac9 Merge fix 2017-07-22 14:20:40 -07:00
Michael Cook (mackal)
24ab98be4b Merge branch 'master' into auras 2017-07-22 15:47:08 -04:00
Michael Cook (mackal)
49d0c308e8 Limit aura spawns
This is probably not the best performance, but it's the only solution
that is easy to implement.
2017-07-22 15:46:16 -04:00
Paul Coene
e84799e15b Went back to older fearpath, only kept change where pathing issues can't
cause the fear spell to be dropped.
2017-07-22 12:45:21 -04:00
KimLS
bdc90ac3a7 Command changes and code cleanup 2017-07-21 20:22:33 -07:00
Michael Cook (mackal)
ceb0fe22f1 Fix OP_UpdateAura handling 2017-07-21 16:25:13 -04:00
Paul Coene
aa8a2ea41b Repair fear pathing to ignore Z aspects and allow FixZ and pathing to handle
it.

Added the true flag for ResistCheck.Charisma so the proper Charisma bonuses
are applied.
2017-07-21 14:56:51 -04:00
Michael Cook (mackal)
89bbf05b63 Add OP_RemoveTrap support 2017-07-20 14:24:35 -04:00
Michael Cook (mackal)
7d5089f5e8 Call RemoveAura now instead of Depop when we need to 2017-07-20 13:24:55 -04:00
KimLS
ab33148f81 Some tweaks to wp, basically works 2017-07-20 00:34:58 -07:00
KimLS
c2766db89d Working on waypoint code, using boost graph libs 2017-07-19 19:54:26 -07:00
Michael Cook (mackal)
f97693f8e1 Work on spawn filtering 2017-07-19 14:52:04 -04:00
Michael Cook (mackal)
79ff4dd944 Merge branch 'master' into auras 2017-07-19 02:19:13 -04:00
Michael Cook (mackal)
ec77e3a6fd Add show_name and untargetable to npc_types fixes #637
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00