125 Commits

Author SHA1 Message Date
Akkadius
a6a86f030c Remove Unneeded DebugBreak 2015-01-20 19:41:29 -06:00
Akkadius
56b0a2aa4f Remove Unneeded DebugBreak 2015-01-20 19:41:28 -06:00
Akkadius
07d2eab183 Remove Unneeded DebugBreak 2015-01-20 19:41:27 -06:00
Akkadius
90dd9f8aeb Remove Unneeded DebugBreak 2015-01-20 19:41:26 -06:00
Akkadius
32cba9083c Remove Unneeded DebugBreak 2015-01-20 19:41:25 -06:00
Akkadius
26b65a05a9 Remove Unneeded DebugBreak 2015-01-20 19:41:24 -06:00
Akkadius
0db638c8c0 Remove Unneeded DebugBreak 2015-01-20 19:41:23 -06:00
Akkadius
456356d626 Remove Unneeded DebugBreak 2015-01-20 19:41:22 -06:00
Akkadius
29fe791ad0 Remove Unneeded DebugBreak 2015-01-20 19:41:21 -06:00
Akkadius
6c545a144c Remove Unneeded DebugBreak 2015-01-20 19:41:20 -06:00
Akkadius
6e582fb68f Remove Unneeded DebugBreak 2015-01-20 19:41:19 -06:00
Akkadius
a19f7f702c Remove Unneeded DebugBreak 2015-01-20 19:41:18 -06:00
Akkadius
f44155a317 Remove Unneeded DebugBreak 2015-01-20 19:41:17 -06:00
Akkadius
7fef8de50a Remove Unneeded DebugBreak 2015-01-20 19:41:14 -06:00
Akkadius
440ca97a79 Remove Unneeded DebugBreak: 2015-01-20 19:40:55 -06:00
Akkadius
b5fe23a4c3 Remove commented std::cout : CastToTrap error 2015-01-20 01:30:56 -06:00
Akkadius
849ec2850f Remove commented std::cout : CastToTrap error 2015-01-20 01:30:53 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
abc2f9cace Convert 'Dropping client:' to Zone Status 2015-01-19 03:00:32 -06:00
Akkadius
467b359d0c Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax 2015-01-18 02:20:16 -06:00
Akkadius
c025765283 Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out 2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1 Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog 2015-01-18 01:54:09 -06:00
Akkadius
e691735a2d Consolidate 'LogType' Error logs over to 'LogCategory' 2015-01-18 01:30:25 -06:00
Akkadius
7dbde36b03 Rename reference logger to Log 2015-01-18 00:41:18 -06:00
Akkadius
d21466566e Remove some mlog related functions in Mob:: 2015-01-16 21:53:56 -06:00
Akkadius
132fbbb0c6 Rename LogDebugType to DebugCategory 2015-01-16 03:09:02 -06:00
Akkadius
4811631127 Convert _log from TASKS category 2015-01-12 21:19:19 -06:00
Akkadius
26b550dd0d More log replacements 2015-01-10 16:01:43 -06:00
Akkadius
b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Michael Cook (mackal)
f3f9997adf Packets are already memset to 0 2015-01-09 12:59:48 -05:00
Michael Cook (mackal)
1b8711bce9 Minor tweaking to zone/entity.cpp 2015-01-09 12:59:13 -05:00
Michael Cook (mackal)
c33973f20a Optimize EntityList::RemoveGroup/RemoveRaid
lambdas are cheating btw.
2015-01-09 02:44:20 -05:00
Trevius
4c9653d204 Potential crash/bug fixes for Groups and Mercs. 2015-01-08 23:28:22 -06:00
Akkadius
be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Michael Cook (mackal)
9b8598c566 Group/raid memleaks 2015-01-03 02:57:55 -05:00
Akkadius
73fe229e25 More hate changes 2014-12-27 20:23:49 -06:00
Akkadius
3a488e3a61 Changed hate counter to uint32 to prevent negative rollback, this most likely can will be an issue but more uncommon
Renamed and refactored most functions and variables in hate_list.h/cpp for readability
Refactored how hate works in some local functions mixing the use of hate variable and split it out into different status variables
hate_list.cpp/.h style cleanup
hate_list.h header function sort, comment erase
functions should clearly state their function
2014-12-27 18:24:42 -06:00
Michael Cook (mackal)
36c1f50e1b Use lambda expression for compare instead 2014-12-22 17:51:59 -05:00
Trevius
6e192b1794 (RoF2) Fixed Tracking. 2014-12-22 16:09:11 -06:00
Michael Cook (mackal)
ce9bcef620 std::deque is a much better fit, should have bit better performance 2014-12-18 02:20:03 -05:00
Michael Cook (mackal)
a14f8058da Switch path stuff to vectors
This should be more CPU cache friendly compared to lists so should
be faster. (profiling looked promising)
2014-12-17 01:52:00 -05:00
Michael Cook (mackal)
b5c60d8123 Bot compile fix 2014-12-15 20:08:46 -05:00
Akkadius
9cbaedc64f entity.cpp & .h header cleanup & forward declare 2014-12-15 17:19:49 -06:00
Michael Cook (mackal)
dc0eb0f6b5 Merge branch 'master' into random
Conflicts:
	zone/command.cpp
	zone/merc.cpp
2014-12-02 14:05:55 -05:00
Trevius
24ea7a0d45 Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Michael Cook (mackal)
395be050a3 Switch random function to std::mt19937
Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()

For zone, you will access the random object through the zone object
ex.
	zone->random.Int(0, 100);

Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
akkadius
cb6948b6fd npc.cpp #include cleanup
entity.cpp #include cleanup
2014-11-29 15:02:34 -06:00
Michael Cook (mackal)
ee7f88d247 Merge pull request #301 from KayenEQ/Development
Fix for numhits counter being decreased 2x for Outgoing Hit Success from...
2014-11-26 15:27:43 -05:00
Akkadius
b43cfa126f Renamed SetPKItem to SetPlayerKillItemID
Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID

Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary

Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00