entity.cpp & .h header cleanup & forward declare

This commit is contained in:
Akkadius 2014-12-15 17:19:49 -06:00
parent 4be92db77a
commit 9cbaedc64f
2 changed files with 20 additions and 15 deletions

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@ -31,7 +31,7 @@
#include "../common/features.h"
#include "../common/guilds.h"
#include "../common/spdat.h"
#include "guild_mgr.h"
#include "net.h"
#include "petitions.h"

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@ -17,6 +17,7 @@
*/
#ifndef ENTITY_H
#define ENTITY_H
#include <unordered_map>
#include <queue>
@ -26,26 +27,30 @@
#include "../common/bodytypes.h"
#include "../common/eq_constants.h"
#include "zonedb.h"
#include "zonedump.h"
#include "qglobals.h"
class EQApplicationPacket;
class Client;
class Mob;
class NPC;
class Merc;
class Corpse;
class Beacon;
class Petition;
class Object;
class Group;
class Raid;
class Client;
class Corpse;
class Doors;
class Trap;
class EQApplicationPacket;
class Entity;
class EntityList;
class Group;
class Merc;
class Mob;
class NPC;
class Object;
class Petition;
class Raid;
class Spawn2;
class Trap;
struct GuildBankItemUpdate_Struct;
struct NewSpawn_Struct;
struct QGlobal;
struct UseAA_Struct;
struct Who_All_Struct;
#ifdef BOTS
class Bot;