Convert _log from TASKS category

This commit is contained in:
Akkadius 2015-01-12 21:19:19 -06:00
parent b1939aaa3e
commit 4811631127
5 changed files with 100 additions and 100 deletions

View File

@ -3397,7 +3397,7 @@ void EntityList::ReloadAllClientsTaskState(int TaskID)
// If we have been passed a TaskID, only reload the client state if they have
// that Task active.
if ((!TaskID) || (TaskID && client->IsTaskActive(TaskID))) {
_log(TASKS__CLIENTLOAD, "Reloading Task State For Client %s", client->GetName());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] Reloading Task State For Client %s", client->GetName());
client->RemoveClientTaskState();
client->LoadClientTaskState();
taskmanager->SendActiveTasksToClient(client);

View File

@ -294,7 +294,7 @@ int main(int argc, char** argv) {
}
if(RuleB(TaskSystem, EnableTaskSystem)) {
_log(ZONE__INIT, "Loading Tasks");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[INIT] Loading Tasks");
taskmanager = new TaskManager;
taskmanager->LoadTasks();
}

View File

@ -2074,7 +2074,7 @@ bool QuestManager::istaskenabled(int taskid) {
void QuestManager::tasksetselector(int tasksetid) {
QuestManagerCurrentQuestVars();
_log(TASKS__UPDATE, "TaskSetSelector called for task set %i", tasksetid);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskSetSelector called for task set %i", tasksetid);
if(RuleB(TaskSystem, EnableTaskSystem) && initiator && owner && taskmanager)
initiator->TaskSetSelector(owner, tasksetid);
}

View File

@ -83,7 +83,7 @@ bool TaskManager::LoadTaskSets() {
int taskID = atoi(row[1]);
TaskSets[taskSet].push_back(taskID);
_log(TASKS__GLOBALLOAD, "Adding TaskID %4i to TaskSet %4i", taskID, taskSet);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Adding TaskID %4i to TaskSet %4i", taskID, taskSet);
}
return true;
@ -91,7 +91,7 @@ bool TaskManager::LoadTaskSets() {
bool TaskManager::LoadSingleTask(int TaskID) {
_log(TASKS__GLOBALLOAD, "TaskManager::LoadSingleTask(%i)", TaskID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] TaskManager::LoadSingleTask(%i)", TaskID);
if((TaskID <= 0) || (TaskID >= MAXTASKS)) return false;
@ -121,7 +121,7 @@ void TaskManager::ReloadGoalLists() {
bool TaskManager::LoadTasks(int singleTask) {
// If TaskID !=0, then just load the task specified.
_log(TASKS__GLOBALLOAD, "TaskManager::LoadTasks Called");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] TaskManager::LoadTasks Called");
std::string query;
if(singleTask == 0) {
@ -179,11 +179,11 @@ bool TaskManager::LoadTasks(int singleTask) {
Tasks[taskID]->SequenceMode = ActivitiesSequential;
Tasks[taskID]->LastStep = 0;
_log(TASKS__GLOBALLOAD,"TaskID: %5i, Duration: %8i, StartZone: %3i Reward: %s MinLevel %i MaxLevel %i Repeatable: %s",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] TaskID: %5i, Duration: %8i, StartZone: %3i Reward: %s MinLevel %i MaxLevel %i Repeatable: %s",
taskID, Tasks[taskID]->Duration, Tasks[taskID]->StartZone, Tasks[taskID]->Reward,
Tasks[taskID]->MinLevel, Tasks[taskID]->MaxLevel,
Tasks[taskID]->Repeatable ? "Yes" : "No");
_log(TASKS__GLOBALLOAD,"Title: %s ", Tasks[taskID]->Title);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Title: %s", Tasks[taskID]->Title);
}
@ -273,7 +273,7 @@ bool TaskManager::LoadTasks(int singleTask) {
Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].ZoneID = atoi(row[11]);
Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Optional = atoi(row[12]);
_log(TASKS__GLOBALLOAD, "Activity Slot %2i: ID %i for Task %5i. Type: %3i, GoalID: %8i, "
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Activity Slot %2i: ID %i for Task %5i. Type: %3i, GoalID: %8i, "
"GoalMethod: %i, GoalCount: %3i, ZoneID:%3i",
Tasks[taskID]->ActivityCount, activityID, taskID,
Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Type,
@ -282,9 +282,9 @@ bool TaskManager::LoadTasks(int singleTask) {
Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].GoalCount,
Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].ZoneID);
_log(TASKS__GLOBALLOAD, " Text1: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text1);
_log(TASKS__GLOBALLOAD, " Text2: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text2);
_log(TASKS__GLOBALLOAD, " Text3: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text3);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Text1: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text1);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Text2: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text2);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Text3: %s", Tasks[taskID]->Activity[Tasks[taskID]->ActivityCount].Text3);
Tasks[taskID]->ActivityCount++;
}
@ -316,7 +316,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(state->ActiveTasks[task].Updated) {
_log(TASKS__CLIENTSAVE, "TaskManager::SaveClientState for character ID %d, Updating TaskIndex %i TaskID %i", characterID, task, taskID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState for character ID %d, Updating TaskIndex %i TaskID %i", characterID, task, taskID);
std::string query = StringFormat("REPLACE INTO character_tasks (charid, taskid, slot, acceptedtime) "
"VALUES (%i, %i, %i, %i)",
@ -338,7 +338,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(!state->ActiveTasks[task].Activity[activityIndex].Updated)
continue;
_log(TASKS__CLIENTSAVE, "TaskManager::SaveClientSate for character ID %d, Updating Activity %i, %i",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTSAVE] TaskManager::SaveClientSate for character ID %d, Updating Activity %i, %i",
characterID, task, activityIndex);
if(updatedActivityCount==0)
@ -358,7 +358,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
if(updatedActivityCount == 0)
continue;
_log(TASKS__CLIENTSAVE, "Executing query %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTSAVE] Executing query %s", query.c_str());
auto results = database.QueryDatabase(query);
if(!results.Success()) {
@ -383,7 +383,7 @@ bool TaskManager::SaveClientState(Client *c, ClientTaskState *state) {
for(unsigned int i=state->LastCompletedTaskLoaded; i<state->CompletedTasks.size(); i++) {
_log(TASKS__CLIENTSAVE, "TaskManager::SaveClientState Saving Completed Task at slot %i", i);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTSAVE] TaskManager::SaveClientState Saving Completed Task at slot %i", i);
int taskID = state->CompletedTasks[i].TaskID;
if((taskID <= 0) || (taskID >= MAXTASKS) || (Tasks[taskID] == nullptr))
@ -459,7 +459,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
state->ActiveTaskCount = 0;
_log(TASKS__CLIENTLOAD, "TaskManager::LoadClientState for character ID %d", characterID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState for character ID %d", characterID);
std::string query = StringFormat("SELECT `taskid`, `slot`, `acceptedtime` "
"FROM `character_tasks` "
@ -501,11 +501,11 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
++state->ActiveTaskCount;
_log(TASKS__CLIENTLOAD, "TaskManager::LoadClientState. Char: %i Task ID %i, Accepted Time: %8X", characterID, taskID, acceptedtime);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, Accepted Time: %8X", characterID, taskID, acceptedtime);
}
// Load Activities
_log(TASKS__CLIENTLOAD, "LoadClientState. Loading activities for character ID %d", characterID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] LoadClientState. Loading activities for character ID %d", characterID);
query = StringFormat("SELECT `taskid`, `activityid`, `donecount`, `completed` "
"FROM `character_activities` "
@ -555,7 +555,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
state->ActiveTasks[activeTaskIndex].Activity[activityID].Updated = false;
_log(TASKS__CLIENTLOAD, "TaskManager::LoadClientState. Char: %i Task ID %i, ActivityID: %i, DoneCount: %i, Completed: %i", characterID, taskID, activityID, doneCount, completed);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] TaskManager::LoadClientState. Char: %i Task ID %i, ActivityID: %i, DoneCount: %i, Completed: %i", characterID, taskID, activityID, doneCount, completed);
}
@ -639,7 +639,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
for (auto row = results.begin(); row != results.end(); ++row) {
int taskID = atoi(row[0]);
state->EnabledTasks.push_back(taskID);
_log(TASKS__CLIENTLOAD, "Adding TaskID %i to enabled tasks", taskID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] Adding TaskID %i to enabled tasks", taskID);
}
// Check that there is an entry in the client task state for every activity in each task
@ -676,7 +676,7 @@ bool TaskManager::LoadClientState(Client *c, ClientTaskState *state) {
if(state->ActiveTasks[i].TaskID != TASKSLOTEMPTY)
state->UnlockActivities(characterID, i);
_log(TASKS__CLIENTLOAD, "LoadClientState for Character ID %d DONE!", characterID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[CLIENTLOAD] LoadClientState for Character ID %d DONE!", characterID);
return true;
}
@ -710,9 +710,9 @@ void ClientTaskState::EnableTask(int characterID, int taskCount, int *tasks) {
}
}
_log(TASKS__UPDATE, "New enabled task list ");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] New enabled task list ");
for(unsigned int i=0; i<EnabledTasks.size(); i++)
_log(TASKS__UPDATE, "%i ", EnabledTasks[i]);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] %i", EnabledTasks[i]);
if(tasksEnabled.size() == 0 )
return;
@ -722,7 +722,7 @@ void ClientTaskState::EnableTask(int characterID, int taskCount, int *tasks) {
queryStream << ( i ? ", " : "" ) << StringFormat("(%i, %i)", characterID, tasksEnabled[i]);
std::string query = queryStream.str();
_log(TASKS__UPDATE, "Executing query %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Executing query %s", query.c_str());
auto results = database.QueryDatabase(query);
if(!results.Success())
logger.Log(EQEmuLogSys::Error, "[TASKS]Error in ClientTaskState::EnableTask %s %s", query.c_str(), results.ErrorMessage().c_str());
@ -757,9 +757,9 @@ void ClientTaskState::DisableTask(int charID, int taskCount, int *taskList) {
}
}
_log(TASKS__UPDATE, "New enabled task list ");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] New enabled task list ");
for(unsigned int i=0; i<EnabledTasks.size(); i++)
_log(TASKS__UPDATE, "%i ", EnabledTasks[i]);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] %i", EnabledTasks[i]);
if(tasksDisabled.size() == 0)
return;
@ -771,7 +771,7 @@ void ClientTaskState::DisableTask(int charID, int taskCount, int *taskList) {
queryStream << ")";
std::string query = queryStream.str();
_log(TASKS__UPDATE, "Executing query %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Executing query %s", query.c_str());
auto results = database.QueryDatabase(query);
if(!results.Success())
logger.Log(EQEmuLogSys::Error, "[TASKS]Error in ClientTaskState::DisableTask %s %s", query.c_str(), results.ErrorMessage().c_str());
@ -908,7 +908,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
int TaskListIndex = 0;
int PlayerLevel = c->GetLevel();
_log(TASKS__UPDATE, "TaskSetSelector called for taskset %i. EnableTaskSize is %i", TaskSetID,
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskSetSelector called for taskset %i. EnableTaskSize is %i", TaskSetID,
state->EnabledTasks.size());
if((TaskSetID<=0) || (TaskSetID>=MAXTASKSETS)) return;
@ -918,7 +918,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
if(TaskSets[TaskSetID][0] == 0) {
_log(TASKS__UPDATE, "TaskSets[%i][0] == 0. All Tasks in Set enabled.", TaskSetID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskSets[%i][0] == 0. All Tasks in Set enabled.", TaskSetID);
std::vector<int>::iterator Iterator = TaskSets[TaskSetID].begin();
while((Iterator != TaskSets[TaskSetID].end()) && (TaskListIndex < MAXCHOOSERENTRIES)) {
@ -941,7 +941,7 @@ void TaskManager::TaskSetSelector(Client *c, ClientTaskState *state, Mob *mob, i
while((EnabledTaskIndex < state->EnabledTasks.size()) && (TaskSetIndex < TaskSets[TaskSetID].size()) &&
(TaskListIndex < MAXCHOOSERENTRIES)) {
_log(TASKS__UPDATE, "Comparing EnabledTasks[%i] (%i) with TaskSets[%i][%i] (%i)",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Comparing EnabledTasks[%i] (%i) with TaskSets[%i][%i] (%i)",
EnabledTaskIndex, state->EnabledTasks[EnabledTaskIndex], TaskSetID, TaskSetIndex,
TaskSets[TaskSetID][TaskSetIndex]);
@ -981,7 +981,7 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
return;
}
// Titanium OpCode: 0x5e7c
_log(TASKS__UPDATE, "TaskSelector for %i Tasks", TaskCount);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
char *Ptr;
int PlayerLevel = c->GetLevel();
@ -1106,7 +1106,7 @@ void TaskManager::SendTaskSelector(Client *c, Mob *mob, int TaskCount, int *Task
void TaskManager::SendTaskSelectorNew(Client *c, Mob *mob, int TaskCount, int *TaskList) {
_log(TASKS__UPDATE, "TaskSelector for %i Tasks", TaskCount);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskSelector for %i Tasks", TaskCount);
int PlayerLevel = c->GetLevel();
@ -1275,7 +1275,7 @@ int ClientTaskState::GetActiveTaskID(int index) {
static void DeleteCompletedTaskFromDatabase(int charID, int taskID) {
_log(TASKS__UPDATE, "DeleteCompletedTasksFromDatabase. CharID = %i, TaskID = %i", charID, taskID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] DeleteCompletedTasksFromDatabase. CharID = %i, TaskID = %i", charID, taskID);
const std::string query = StringFormat("DELETE FROM completed_tasks WHERE charid=%i AND taskid = %i", charID, taskID);
auto results = database.QueryDatabase(query);
@ -1284,7 +1284,7 @@ static void DeleteCompletedTaskFromDatabase(int charID, int taskID) {
return;
}
_log(TASKS__UPDATE, "Delete query %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Delete query %s", query.c_str());
}
bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
@ -1298,7 +1298,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
// On loading the client state, all activities that are not completed, are
// marked as hidden. For Sequential (non-stepped) mode, we mark the first
// activity as active if not complete.
_log(TASKS__UPDATE, "CharID: %i Task: %i Sequence mode is %i",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] CharID: %i Task: %i Sequence mode is %i",
CharID, ActiveTasks[TaskIndex].TaskID, Task->SequenceMode);
if(Task->SequenceMode == ActivitiesSequential) {
@ -1320,7 +1320,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
}
if(AllActivitiesComplete && RuleB(TaskSystem, RecordCompletedTasks)) {
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
_log(TASKS__UPDATE, "KeepOneRecord enabled");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] KeepOneRecord enabled");
std::vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
int ErasedElements = 0;
while(Iterator != CompletedTasks.end()) {
@ -1332,7 +1332,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
else
++Iterator;
}
_log(TASKS__UPDATE, "Erased Element count is %i", ErasedElements);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
if(ErasedElements) {
LastCompletedTaskLoaded -= ErasedElements;
DeleteCompletedTaskFromDatabase(CharID, ActiveTasks[TaskIndex].TaskID);
@ -1349,7 +1349,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
CompletedTasks.push_back(cti);
}
_log(TASKS__UPDATE, "Returning sequential task, AllActivitiesComplete is %i", AllActivitiesComplete);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Returning sequential task, AllActivitiesComplete is %i", AllActivitiesComplete);
return AllActivitiesComplete;
}
@ -1358,7 +1358,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
bool CurrentStepComplete = true;
_log(TASKS__UPDATE, "Current Step is %i, Last Step is %i", ActiveTasks[TaskIndex].CurrentStep, Task->LastStep);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Current Step is %i, Last Step is %i", ActiveTasks[TaskIndex].CurrentStep, Task->LastStep);
// If CurrentStep is -1, this is the first call to this method since loading the
// client state. Unlock all activities with a step number of 0
if(ActiveTasks[TaskIndex].CurrentStep == -1) {
@ -1393,7 +1393,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
// If we are only keeping one completed record per task, and the player has done
// the same task again, erase the previous completed entry for this task.
if(RuleB(TasksSystem, KeepOneRecordPerCompletedTask)) {
_log(TASKS__UPDATE, "KeepOneRecord enabled");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] KeepOneRecord enabled");
std::vector<CompletedTaskInformation>::iterator Iterator = CompletedTasks.begin();
int ErasedElements = 0;
while(Iterator != CompletedTasks.end()) {
@ -1405,7 +1405,7 @@ bool ClientTaskState::UnlockActivities(int CharID, int TaskIndex) {
else
++Iterator;
}
_log(TASKS__UPDATE, "Erased Element count is %i", ErasedElements);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Erased Element count is %i", ErasedElements);
if(ErasedElements) {
LastCompletedTaskLoaded -= ErasedElements;
DeleteCompletedTaskFromDatabase(CharID, ActiveTasks[TaskIndex].TaskID);
@ -1455,7 +1455,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
int Ret = false;
_log(TASKS__UPDATE, "ClientTaskState::UpdateTasks for NPCTypeID: %d", NPCTypeID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState::UpdateTasks for NPCTypeID: %d", NPCTypeID);
// If the client has no tasks, there is nothing further to check.
@ -1477,7 +1477,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
if(Task->Activity[j].Type != ActivityType) continue;
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Task: %i, Activity %i, Activity type %i for NPC %i failed zone check",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Char: %s Task: %i, Activity %i, Activity type %i for NPC %i failed zone check",
c->GetName(), ActiveTasks[i].TaskID, j, ActivityType, NPCTypeID);
continue;
}
@ -1498,7 +1498,7 @@ bool ClientTaskState::UpdateTasksByNPC(Client *c, int ActivityType, int NPCTypeI
continue;
}
// We found an active task to kill this type of NPC, so increment the done count
_log(TASKS__UPDATE, "Calling increment done count ByNPC");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Calling increment done count ByNPC");
IncrementDoneCount(c, Task, i, j);
Ret = true;
}
@ -1577,7 +1577,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
// If the client has no tasks, there is nothing further to check.
_log(TASKS__UPDATE, "ClientTaskState::UpdateTasksForItem(%d,%d)", Type, ItemID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForItem(%d,%d)", Type, ItemID);
if(ActiveTaskCount == 0) return;
@ -1597,7 +1597,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
if(Task->Activity[j].Type != (int)Type) continue;
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Activity type %i for Item %i failed zone check",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Char: %s Activity type %i for Item %i failed zone check",
c->GetName(), Type, ItemID);
continue;
}
@ -1618,7 +1618,7 @@ void ClientTaskState::UpdateTasksForItem(Client *c, ActivityType Type, int ItemI
continue;
}
// We found an active task related to this item, so increment the done count
_log(TASKS__UPDATE, "Calling increment done count ForItem");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Calling increment done count ForItem");
IncrementDoneCount(c, Task, i, j, Count);
}
}
@ -1630,7 +1630,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
// If the client has no tasks, there is nothing further to check.
_log(TASKS__UPDATE, "ClientTaskState::UpdateTasksOnExplore(%i)", ExploreID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnExplore(%i)", ExploreID);
if(ActiveTaskCount == 0) return;
for(int i=0; i<MAXACTIVETASKS; i++) {
@ -1648,7 +1648,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
// We are only interested in explore activities
if(Task->Activity[j].Type != ActivityExplore) continue;
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Explore exploreid %i failed zone check",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Char: %s Explore exploreid %i failed zone check",
c->GetName(), ExploreID);
continue;
}
@ -1670,7 +1670,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client *c, int ExploreID) {
}
// We found an active task to explore this area, so set done count to goal count
// (Only a goal count of 1 makes sense for explore activities?)
_log(TASKS__UPDATE, "Increment on explore");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Increment on explore");
IncrementDoneCount(c, Task, i, j,
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
@ -1684,7 +1684,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
bool Ret = false;
_log(TASKS__UPDATE, "ClientTaskState::UpdateTasksForOnDeliver(%d)", NPCTypeID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState::UpdateTasksForOnDeliver(%d)", NPCTypeID);
if(ActiveTaskCount == 0) return false;
@ -1705,7 +1705,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
(Task->Activity[j].Type != ActivityGiveCash)) continue;
// Is there a zone restriction on the activity ?
if((Task->Activity[j].ZoneID >0) && (Task->Activity[j].ZoneID != (int)zone->GetZoneID())) {
_log(TASKS__UPDATE, "Char: %s Deliver activity failed zone check (current zone %i, need zone %i",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Char: %s Deliver activity failed zone check (current zone %i, need zone %i",
c->GetName(), zone->GetZoneID(), Task->Activity[j].ZoneID);
continue;
}
@ -1714,7 +1714,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
// Is the activity related to these items ?
//
if((Task->Activity[j].Type == ActivityGiveCash) && Cash) {
_log(TASKS__UPDATE, "Increment on GiveCash");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Increment on GiveCash");
IncrementDoneCount(c, Task, i, j, Cash);
Ret = true;
}
@ -1738,7 +1738,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client *c, uint32 *Items, int Cash, i
continue;
}
// We found an active task related to this item, so increment the done count
_log(TASKS__UPDATE, "Increment on GiveItem");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Increment on GiveItem");
IncrementDoneCount(c, Task, i, j, 1);
Ret = true;
}
@ -1753,7 +1753,7 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
// If the client has no tasks, there is nothing further to check.
_log(TASKS__UPDATE, "ClientTaskState::UpdateTasksOnTouch(%i)", ZoneID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState::UpdateTasksOnTouch(%i)", ZoneID);
if(ActiveTaskCount == 0) return;
for(int i=0; i<MAXACTIVETASKS; i++) {
@ -1772,13 +1772,13 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
if(Task->Activity[j].Type != ActivityTouch) continue;
if(Task->Activity[j].GoalMethod != METHODSINGLEID) continue;
if(Task->Activity[j].ZoneID != ZoneID) {
_log(TASKS__UPDATE, "Char: %s Touch activity failed zone check",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Char: %s Touch activity failed zone check",
c->GetName());
continue;
}
// We found an active task to zone into this zone, so set done count to goal count
// (Only a goal count of 1 makes sense for touch activities?)
_log(TASKS__UPDATE, "Increment on Touch");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Increment on Touch");
IncrementDoneCount(c, Task, i, j,
Task->Activity[j].GoalCount - ActiveTasks[i].Activity[j].DoneCount);
}
@ -1788,7 +1788,7 @@ void ClientTaskState::UpdateTasksOnTouch(Client *c, int ZoneID) {
}
void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int TaskIndex, int ActivityID, int Count, bool ignore_quest_update) {
_log(TASKS__UPDATE, "IncrementDoneCount");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] IncrementDoneCount");
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount += Count;
@ -1805,7 +1805,7 @@ void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int T
ActiveTasks[TaskIndex].Activity[ActivityID].Updated=true;
// Have we reached the goal count for this activity ?
if(ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount >= Task->Activity[ActivityID].GoalCount) {
_log(TASKS__UPDATE, "Done (%i) = Goal (%i) for Activity %i",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Done (%i) = Goal (%i) for Activity %i",
ActiveTasks[TaskIndex].Activity[ActivityID].DoneCount,
Task->Activity[ActivityID].GoalCount,
ActivityID);
@ -1814,7 +1814,7 @@ void ClientTaskState::IncrementDoneCount(Client *c, TaskInformation* Task, int T
ActiveTasks[TaskIndex].Activity[ActivityID].State = ActivityCompleted;
// Unlock subsequent activities for this task
bool TaskComplete = UnlockActivities(c->CharacterID(), TaskIndex);
_log(TASKS__UPDATE, "TaskCompleted is %i", TaskComplete);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskCompleted is %i", TaskComplete);
// and by the 'Task Stage Completed' message
c->SendTaskActivityComplete(ActiveTasks[TaskIndex].TaskID, ActivityID, TaskIndex);
// Send the updated task/activity list to the client
@ -1991,7 +1991,7 @@ bool ClientTaskState::IsTaskActive(int TaskID) {
void ClientTaskState::FailTask(Client *c, int TaskID) {
_log(TASKS__UPDATE, "FailTask %i, ActiveTaskCount is %i", TaskID, ActiveTaskCount);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] FailTask %i, ActiveTaskCount is %i", TaskID, ActiveTaskCount);
if(ActiveTaskCount == 0) return;
for(int i=0; i<MAXACTIVETASKS; i++) {
@ -2009,7 +2009,7 @@ void ClientTaskState::FailTask(Client *c, int TaskID) {
bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
_log(TASKS__UPDATE, "ClientTaskState IsTaskActivityActive(%i, %i).", TaskID, ActivityID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i).", TaskID, ActivityID);
// Quick sanity check
if(ActivityID<0) return false;
if(ActiveTaskCount == 0) return false;
@ -2034,7 +2034,7 @@ bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
// The ActivityID is out of range
if(ActivityID >= Task->ActivityCount) return false;
_log(TASKS__UPDATE, "ClientTaskState IsTaskActivityActive(%i, %i). State is %i ", TaskID, ActivityID,
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState IsTaskActivityActive(%i, %i). State is %i ", TaskID, ActivityID,
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State);
@ -2045,7 +2045,7 @@ bool ClientTaskState::IsTaskActivityActive(int TaskID, int ActivityID) {
void ClientTaskState::UpdateTaskActivity(Client *c, int TaskID, int ActivityID, int Count, bool ignore_quest_update /*= false*/)
{
_log(TASKS__UPDATE, "ClientTaskState UpdateTaskActivity(%i, %i, %i).", TaskID, ActivityID, Count);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, %i).", TaskID, ActivityID, Count);
// Quick sanity check
if((ActivityID<0) || (ActiveTaskCount==0)) return;
@ -2072,14 +2072,14 @@ void ClientTaskState::UpdateTaskActivity(Client *c, int TaskID, int ActivityID,
// The Activity is not currently active
if(ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State != ActivityActive) return;
_log(TASKS__UPDATE, "Increment done count on UpdateTaskActivity");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Increment done count on UpdateTaskActivity");
IncrementDoneCount(c, Task, ActiveTaskIndex, ActivityID, Count, ignore_quest_update);
}
void ClientTaskState::ResetTaskActivity(Client *c, int TaskID, int ActivityID) {
_log(TASKS__UPDATE, "ClientTaskState UpdateTaskActivity(%i, %i, 0).", TaskID, ActivityID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState UpdateTaskActivity(%i, %i, 0).", TaskID, ActivityID);
// Quick sanity check
if((ActivityID<0) || (ActiveTaskCount==0)) return;
@ -2107,7 +2107,7 @@ void ClientTaskState::ResetTaskActivity(Client *c, int TaskID, int ActivityID) {
// The Activity is not currently active
if(ActiveTasks[ActiveTaskIndex].Activity[ActivityID].State != ActivityActive) return;
_log(TASKS__UPDATE, "ResetTaskActivityCount");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ResetTaskActivityCount");
ActiveTasks[ActiveTaskIndex].Activity[ActivityID].DoneCount = 0;
@ -2173,7 +2173,7 @@ int ClientTaskState::IsTaskCompleted(int TaskID) {
if(!(RuleB(TaskSystem, RecordCompletedTasks))) return -1;
for(unsigned int i=0; i<CompletedTasks.size(); i++) {
_log(TASKS__UPDATE, "Comparing completed task %i with %i", CompletedTasks[i].TaskID, TaskID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Comparing completed task %i with %i", CompletedTasks[i].TaskID, TaskID);
if(CompletedTasks[i].TaskID == TaskID) return 1;
}
@ -2275,7 +2275,7 @@ void Client::SendTaskComplete(int TaskIndex) {
void ClientTaskState::SendTaskHistory(Client *c, int TaskIndex) {
_log(TASKS__UPDATE, "Task History Requested for Completed Task Index %i", TaskIndex);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Task History Requested for Completed Task Index %i", TaskIndex);
// We only sent the most recent 50 completed tasks, so we need to offset the Index the client sent to us.
@ -2406,7 +2406,7 @@ void Client::SendTaskFailed(int TaskID, int TaskIndex) {
//tac->unknown5 = 0x00000001;
tac->unknown5 = 0; // 0 for task complete or failed.
_log(TASKS__UPDATE, "TaskFailed");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskFailed");
_pkt(TASKS__PACKETS, outapp);
QueuePacket(outapp);
@ -2428,7 +2428,7 @@ void TaskManager::SendCompletedTasksToClient(Client *c, ClientTaskState *State)
if(State->CompletedTasks.size() > 50)
FirstTaskToSend = State->CompletedTasks.size() - 50;
_log(TASKS__UPDATE, "Completed Task Count: %i, First Task to send is %i, Last is %i",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Completed Task Count: %i, First Task to send is %i, Last is %i",
State->CompletedTasks.size(), FirstTaskToSend, LastTaskToSend);
/*
for(iterator=State->CompletedTasks.begin(); iterator!=State->CompletedTasks.end(); iterator++) {
@ -2689,12 +2689,12 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
int StartTime = c->GetTaskStartTime(TaskIndex);
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, false);
_log(TASKS__UPDATE, "SendActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] SendActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
int Sequence = 0;
for(int Activity=0; Activity<GetActivityCount(TaskID); Activity++) {
if(c->GetTaskActivityState(TaskIndex, Activity) != ActivityHidden) {
_log(TASKS__UPDATE, " Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
if(Activity==GetActivityCount(TaskID)-1)
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional,
@ -2704,7 +2704,7 @@ void TaskManager::SendActiveTasksToClient(Client *c, bool TaskComplete) {
Tasks[TaskID]->Activity[Activity].Optional, 0);
}
else {
_log(TASKS__UPDATE, " Short: %i, %i, %i", TaskID, Activity, TaskIndex);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
SendTaskActivityShort(c, TaskID, Activity, TaskIndex);
}
Sequence++;
@ -2725,13 +2725,13 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
int StartTime = c->GetTaskStartTime(TaskIndex);
SendActiveTaskDescription(c, TaskID, TaskIndex, StartTime, Tasks[TaskID]->Duration, BringUpTaskJournal);
_log(TASKS__UPDATE, "SendSingleActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] SendSingleActiveTasksToClient: Task %i, Activities: %i", TaskID, GetActivityCount(TaskID));
int Sequence = 0;
for(int Activity=0; Activity<GetActivityCount(TaskID); Activity++) {
if(c->GetTaskActivityState(TaskIndex, Activity) != ActivityHidden) {
_log(TASKS__UPDATE, " Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Long: %i, %i, %i Complete=%i", TaskID, Activity, TaskIndex, TaskComplete);
if(Activity==GetActivityCount(TaskID)-1)
SendTaskActivityLong(c, TaskID, Activity, TaskIndex,
Tasks[TaskID]->Activity[Activity].Optional, TaskComplete);
@ -2740,7 +2740,7 @@ void TaskManager::SendSingleActiveTaskToClient(Client *c, int TaskIndex, bool Ta
Tasks[TaskID]->Activity[Activity].Optional, 0);
}
else {
_log(TASKS__UPDATE, " Short: %i, %i, %i", TaskID, Activity, TaskIndex);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] Short: %i, %i, %i", TaskID, Activity, TaskIndex);
SendTaskActivityShort(c, TaskID, Activity, TaskIndex);
}
Sequence++;
@ -2919,7 +2919,7 @@ void ClientTaskState::CancelTask(Client *c, int SequenceNumber, bool RemoveFromD
cts->SequenceNumber = SequenceNumber;
cts->unknown4 = 0x00000002;
_log(TASKS__UPDATE, "CancelTask");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] CancelTask");
_pkt(TASKS__PACKETS, outapp);
c->QueuePacket(outapp);
@ -2932,24 +2932,24 @@ void ClientTaskState::CancelTask(Client *c, int SequenceNumber, bool RemoveFromD
void ClientTaskState::RemoveTask(Client *c, int sequenceNumber) {
int characterID = c->CharacterID();
_log(TASKS__UPDATE, "ClientTaskState Cancel Task %i ", sequenceNumber);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState Cancel Task %i ", sequenceNumber);
std::string query = StringFormat("DELETE FROM character_activities WHERE charid=%i AND taskid = %i",
characterID, ActiveTasks[sequenceNumber].TaskID);
auto results = database.QueryDatabase(query);
if(!results.Success()) {
logger.Log(EQEmuLogSys::Error, "[TASKS]Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
logger.Log(EQEmuLogSys::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
return;
}
_log(TASKS__UPDATE, "CancelTask: %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
query = StringFormat("DELETE FROM character_tasks WHERE charid=%i AND taskid = %i",
characterID, ActiveTasks[sequenceNumber].TaskID);
results = database.QueryDatabase(query);
if(!results.Success())
logger.Log(EQEmuLogSys::Error, "[TASKS]Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
logger.Log(EQEmuLogSys::Error, "[TASKS] Error in CientTaskState::CancelTask %s", results.ErrorMessage().c_str());
_log(TASKS__UPDATE, "CancelTask: %s", query.c_str());
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] CancelTask: %s", query.c_str());
ActiveTasks[sequenceNumber].TaskID = TASKSLOTEMPTY;
ActiveTaskCount--;
@ -2990,7 +2990,7 @@ void ClientTaskState::AcceptNewTask(Client *c, int TaskID, int NPCID) {
//
int FreeSlot = -1;
for(int i=0; i<MAXACTIVETASKS; i++) {
_log(TASKS__UPDATE, "ClientTaskState Looking for free slot in slot %i, found TaskID of %i ",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] ClientTaskState Looking for free slot in slot %i, found TaskID of %i",
i, ActiveTasks[i].TaskID);
if(ActiveTasks[i].TaskID == 0) {
FreeSlot = i;
@ -3045,11 +3045,11 @@ void ClientTaskState::ProcessTaskProximities(Client *c, float X, float Y, float
if((LastX==X) && (LastY==Y) && (LastZ==Z)) return;
_log(TASKS__PROXIMITY, "Checking proximities for Position %8.3f, %8.3f, %8.3f\n", X, Y, Z);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[PROXIMITY] Checking proximities for Position %8.3f, %8.3f, %8.3f\n", X, Y, Z);
int ExploreID = taskmanager->ProximityManager.CheckProximities(X, Y, Z);
if(ExploreID>0) {
_log(TASKS__PROXIMITY, "Position %8.3f, %8.3f, %8.3f is within proximity %i\n", X, Y, Z, ExploreID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[PROXIMITY] Position %8.3f, %8.3f, %8.3f is within proximity %i\n", X, Y, Z, ExploreID);
UpdateTasksOnExplore(c, ExploreID);
}
}
@ -3073,7 +3073,7 @@ TaskGoalListManager::~TaskGoalListManager() {
bool TaskGoalListManager::LoadLists() {
_log(TASKS__GLOBALLOAD, "TaskGoalListManager::LoadLists Called");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] TaskGoalListManager::LoadLists Called");
for(int i=0; i< NumberOfLists; i++)
safe_delete_array(TaskGoalLists[i].GoalItemEntries);
@ -3093,7 +3093,7 @@ bool TaskGoalListManager::LoadLists() {
}
NumberOfLists = results.RowCount();
_log(TASKS__GLOBALLOAD, "Database returned a count of %i lists", NumberOfLists);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Database returned a count of %i lists", NumberOfLists);
TaskGoalLists = new TaskGoalList_Struct[NumberOfLists];
@ -3207,7 +3207,7 @@ std::vector<int> TaskGoalListManager::GetListContents(int ListID) {
bool TaskGoalListManager::IsInList(int ListID, int Entry) {
_log(TASKS__UPDATE, "TaskGoalListManager::IsInList(%i, %i)", ListID, Entry);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i)", ListID, Entry);
int ListIndex = GetListByID(ListID);
@ -3227,7 +3227,7 @@ bool TaskGoalListManager::IsInList(int ListID, int Entry) {
else if(Entry < TaskGoalLists[ListIndex].GoalItemEntries[MiddleEntry])
LastEntry = MiddleEntry - 1;
else {
_log(TASKS__UPDATE, "TaskGoalListManager::IsInList(%i, %i) returning true", ListIndex, Entry);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[UPDATE] TaskGoalListManager::IsInList(%i, %i) returning true", ListIndex, Entry);
return true;
}
@ -3250,7 +3250,7 @@ TaskProximityManager::~TaskProximityManager() {
bool TaskProximityManager::LoadProximities(int zoneID) {
TaskProximity proximity;
_log(TASKS__GLOBALLOAD, "TaskProximityManager::LoadProximities Called for zone %i", zoneID);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] TaskProximityManager::LoadProximities Called for zone %i", zoneID);
TaskProximities.clear();
std::string query = StringFormat("SELECT `exploreid`, `minx`, `maxx`, "
@ -3285,7 +3285,7 @@ int TaskProximityManager::CheckProximities(float X, float Y, float Z) {
TaskProximity* P = &TaskProximities[i];
_log(TASKS__PROXIMITY, "Checking %8.3f, %8.3f, %8.3f against %8.3f, %8.3f, %8.3f, %8.3f, %8.3f, %8.3f",
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[PROXIMITY] Checking %8.3f, %8.3f, %8.3f against %8.3f, %8.3f, %8.3f, %8.3f, %8.3f, %8.3f",
X, Y, Z, P->MinX, P->MaxX, P->MinY, P->MaxY, P->MinZ, P->MaxZ);
if(X < P->MinX || X > P->MaxX || Y < P->MinY || Y > P->MaxY ||

View File

@ -2005,14 +2005,14 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
{
ReloadTasks_Struct* rts = (ReloadTasks_Struct*) pack->pBuffer;
_log(TASKS__GLOBALLOAD, "Zone received ServerOP_ReloadTasks from World, Command %i", rts->Command);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Zone received ServerOP_ReloadTasks from World, Command %i", rts->Command);
switch(rts->Command) {
case RELOADTASKS:
entity_list.SaveAllClientsTaskState();
if(rts->Parameter == 0) {
_log(TASKS__GLOBALLOAD, "Reload ALL tasks");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Reload ALL tasks");
safe_delete(taskmanager);
taskmanager = new TaskManager;
taskmanager->LoadTasks();
@ -2021,7 +2021,7 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
entity_list.ReloadAllClientsTaskState();
}
else {
_log(TASKS__GLOBALLOAD, "Reload only task %i", rts->Parameter);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Reload only task %i", rts->Parameter);
taskmanager->LoadTasks(rts->Parameter);
entity_list.ReloadAllClientsTaskState(rts->Parameter);
}
@ -2030,23 +2030,23 @@ void WorldServer::HandleReloadTasks(ServerPacket *pack)
case RELOADTASKPROXIMITIES:
if(zone) {
_log(TASKS__GLOBALLOAD, "Reload task proximities");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Reload task proximities");
taskmanager->LoadProximities(zone->GetZoneID());
}
break;
case RELOADTASKGOALLISTS:
_log(TASKS__GLOBALLOAD, "Reload task goal lists");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Reload task goal lists");
taskmanager->ReloadGoalLists();
break;
case RELOADTASKSETS:
_log(TASKS__GLOBALLOAD, "Reload task sets");
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Reload task sets");
taskmanager->LoadTaskSets();
break;
default:
_log(TASKS__GLOBALLOAD, "Unhandled ServerOP_ReloadTasks command %i", rts->Command);
logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Tasks, "[GLOBALLOAD] Unhandled ServerOP_ReloadTasks command %i", rts->Command);
}