Commit Graph

1116 Commits

Author SHA1 Message Date
Uleat 9e1549b61b Fix for invalid handling of heading criteria in Client::Handle_OP_ClientUpdate() 2014-08-16 18:12:21 -04:00
Uleat 8ef17f2ccd Merge branch 'master' of https://github.com/EQEmu/Server 2014-08-16 17:21:10 -04:00
Alex adc801a069 Merge pull request #179 from KinglyKrab/master
Fixed GetItemStat making all information it pulls default as uint32.
2014-08-15 22:47:27 -07:00
Kinglykrab 0f5214f481 Fixed GetItemStat making all information it pulls default it uint32. 2014-08-16 01:35:50 -04:00
Alex eb609f2ea4 Merge pull request #178 from KinglyKrab/master
Fixes uint32 max value issue.
2014-08-15 22:00:26 -07:00
Uleat a3069b63df Minor tweaks... 2014-08-16 00:18:19 -04:00
Uleat f7bb763aac Reactivation of wear change updates in Bot::Spawn() until fix can be found. 2014-08-15 16:28:16 -04:00
Kinglykrab bce3b1b961 Edit some uint32 to int32: GetAugmentIDAt, GetItemIDAt, GetItemStat 2014-08-15 04:26:37 -04:00
Michael Cook e2874b2cc6 Update README.md [skip ci] 2014-08-14 15:05:44 -04:00
Uleat dc6e6fd05f Fix for bot chest armor display glitch in SoF+ clients 2014-08-13 14:24:42 -04:00
Michael Cook (mackal) c2282ced0e Some people were having issues with the other one [skip ci] 2014-08-13 13:20:10 -04:00
Michael Cook (mackal) 6badd7e00e Added SQLs from previous commit [skip ci] 2014-08-12 22:51:36 -04:00
Michael Cook 12b9531d8a Merge pull request #177 from clucksoft/raid_ooc_regen
Implemented Raid OOC Regen
2014-08-12 22:46:17 -04:00
Russell Kinasz 1ba4b6fc31 Implemented Raid OOC Regen 2014-08-12 15:18:11 -07:00
Uleat cfd6364999 Re-worked server 'discovery' code to better handle inclusions and exclusions. 2014-08-11 18:55:00 -04:00
Michael Cook (mackal) 091047d08b Pretty up the read me [skip ci] 2014-08-10 23:07:05 -04:00
Michael Cook f0c46664d2 Merge pull request #176 from KayenEQ/Development
ST_PetMaster target type support added
2014-08-10 23:04:06 -04:00
KayenEQ 8b2dba9715 ST_PetMaster target type support added
Targets pets master. (Works for regular and swarm pets)
2014-08-10 20:13:01 -04:00
Michael Cook (mackal) 8940e987c1 Fix some compiler warnings 2014-08-10 15:56:58 -04:00
Michael Cook c02cb2c343 Proper bling instead of copy paste for another [skip ci] 2014-08-10 13:08:50 -04:00
Michael Cook 99b25f42e4 Add Travis-CI bling 2014-08-10 12:42:43 -04:00
Michael Cook a327a0028d Merge pull request #175 from KayenEQ/Development
Rule ArcheryHitPenalty fix for calc mistake from prior update.
2014-08-10 11:01:38 -04:00
KayenEQ 478eb35a3b Rule ArcheryHitPenalty fix for calc mistake from prior update. 2014-08-10 08:37:30 -04:00
KimLS d7eb28c7f8 Travis CI file 2014-08-10 02:45:21 -07:00
Uleat e1996e62b0 Added 'discovery' code for server handlers - still needs some debug/messaging work 2014-08-09 20:59:08 -04:00
Michael Cook bb9f440882 Merge pull request #172 from KayenEQ/Development
Implemented support for spells_new fields InCombat, OutofCombat
2014-08-09 16:53:39 -04:00
KayenEQ b7be8fb625 fix 2014-08-08 15:53:53 -04:00
KayenEQ 2aec190afc Support for spells_new field 'uninterruptable' 2014-08-08 13:42:14 -04:00
Uleat f0496a6f59 Total re-work..not much more can be done until more server handlers are added... 2014-08-07 15:27:30 -04:00
KayenEQ aab3cac29c fix 2014-08-06 06:49:29 -04:00
Uleat 9561f841c4 Tweaked some procedural code and re-worked client opcode reader to standardize hex format (i.e., {0x0abc, 0x0ABC, 0xabc} = 0x0abc) 2014-08-05 16:34:57 -04:00
Uleat 32243aa383 Unix fix... Thanks Demonstar!! 2014-08-04 23:12:28 -04:00
Uleat 13f3c13c0e Added a dev script for cross-referencing server-to-client opcodes 2014-08-04 21:28:56 -04:00
KayenEQ 92a1abbbee fix 2014-08-03 16:36:44 -04:00
KayenEQ 4b7fa0654c fix 2014-08-03 16:32:36 -04:00
KayenEQ f3710856ad min_range field 2014-08-03 16:04:55 -04:00
KayenEQ ef982b9ce2 Implemented 'min_range' field, sets a min range that you must
be away from target for spell to land.
2014-08-03 08:21:47 -04:00
KayenEQ 52d92b7181 Implemented broad support for fields min_dist, min_dist_mod, max_dist, max_dist_mod -
Scales spell power based on targets distance from caster.
This implemented in a broad way to function with spells
that would make sense to scale. Some work will still be needed on this.

Be aware if making custom
spells not everything will work and certain effects just
should not be included (use common sense).
2014-08-02 21:10:44 -04:00
KayenEQ e0e473ce06 Merge git://github.com/EQEmu/Server into Development 2014-08-02 20:40:24 -04:00
KayenEQ 9c92c5dbe4 SQL 2014-08-02 10:43:48 -04:00
KayenEQ b65d3c85b6 Implemented support for spells_new fields InCombat, OutofCombat
Required SQL to rename and add new fields to spells_new table.
2014-08-02 10:42:11 -04:00
Michael Cook 71b7fc57f6 Merge pull request #171 from KayenEQ/Development
Support for spells_new field npc_no_los (simply skips the LOS check for ...
2014-08-01 23:50:28 -04:00
KayenEQ 454f2520c3 Support for spells_new field npc_no_los (simply skips the LOS check for that spell
despite name, no reason to hard code it only for NPC).
2014-08-01 23:35:35 -04:00
Uleat cc0f2ac37a Changed a few mis-labeled range starts..no functionality change. 2014-07-31 21:05:43 -04:00
Uleat 842f1fb9c7 Test fix for charm in trader's satchel while trader..thanks demonstar and Derision! ** This may need to be tweaked..but, I was able to test without crashing the client. 2014-07-31 11:41:27 -04:00
Uleat 8b14c21a24 More numeric to constant conversions..should be most of them... Please report any inventory abnormalities. 2014-07-31 07:52:38 -04:00
Uleat e902373ce7 This DOES fix the GCC issue..sorry for the inconvenience! 2014-07-27 23:05:16 -04:00
Uleat 0ad7c4470b GCC fix for last dictionary push (hopefully) 2014-07-27 22:18:17 -04:00
Uleat 36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
Michael Cook d0756ff2af Merge pull request #169 from KayenEQ/Development
Updates to npc_spells and npc_types table.
2014-07-24 18:44:18 -04:00