KimLS
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972d3d8874
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Fix for swapping a stack with another item that is not of the same stack size. Added some console visualization for testing and added basics of data modeling for inventory, saving soon.
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2015-03-02 19:38:57 -08:00 |
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KimLS
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abc5ddc5f8
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Inventory Swap implemented and passes tests, though still want to verify it a bit more also does not yet save but that's next. Fixed a crash in memory buffer too.
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2015-03-02 00:44:28 -08:00 |
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KimLS
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14b5a8d817
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Merge from master
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2015-02-28 17:59:32 -08:00 |
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KimLS
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20cbe4af44
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More work on swapping, almost there just need to write code for stack split/move/combining
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2015-02-28 17:56:01 -08:00 |
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Uleat
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8dfa0a7220
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Final tweak for light sources
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2015-02-27 19:28:28 -05:00 |
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KimLS
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7870bf103a
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Working on can equip, putting it in the general inventory class.
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2015-02-27 02:40:44 -08:00 |
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KayenEQ
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7851f272e5
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Fix for ModSkillDmgTaken to once again work with (-1 = ALL skills)
Fix for perl GetModSkillDmgTaken
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2015-02-27 03:11:04 -05:00 |
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KimLS
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18b4d068ea
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Early stages of swapping requirements in, should check for basic validity and equipable status
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2015-02-26 22:09:29 -08:00 |
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Uleat
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e15ee6e320
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Change for 'general' slot range light source behavior
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2015-02-26 21:05:06 -05:00 |
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Uleat
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1f0b86a0d5
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Changes to how valid light sources are critiqued
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2015-02-26 18:46:12 -05:00 |
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KimLS
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568938d003
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Merge from master
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2015-02-25 19:39:48 -08:00 |
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KimLS
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69612b44d4
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OP_MoveItem encode/decode for RoF2, disabled other patches for now (until i get rof2 packets and mechanics working well enough to go back and fix those)
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2015-02-23 22:45:50 -08:00 |
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Uleat
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0b6d71181f
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Added safety check to DraggedCorpses list iteration in Client::DraggedCorpses()
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2015-02-24 00:52:18 -05:00 |
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JJ
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318a664b09
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No "sigs". [skip ci]
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2015-02-23 19:57:47 -05:00 |
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KimLS
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4e4168852b
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Going to start work on SerializingItems for bulk inv sends
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2015-02-23 01:50:50 -08:00 |
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KayenEQ
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9d866c1889
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perl $npc->ChangeLastName(name)
perl $npc->ClearLastName()
Modifies NPC last names.
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2015-02-23 03:52:43 -05:00 |
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KayenEQ
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167b6f5ebf
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perl NPC function RemoveFromHateList(mob)
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2015-02-23 00:39:06 -05:00 |
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KimLS
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ca278d029e
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Fix for Memory Buffer stuff, have yet to compile so not sure if that's enough. Partial work on RoF inventory bulk send
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2015-02-22 19:38:44 -08:00 |
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KimLS
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c71a5888ff
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Merge branch 'master' into inv2
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2015-02-22 14:27:49 -08:00 |
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KayenEQ
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c8c2209617
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Fix for perl defensive/ranged proc function
Minor fix to NPC ranged attack.
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2015-02-21 23:04:24 -05:00 |
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KimLS
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b3c53e5907
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Merge master, fix conflicts
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2015-02-21 15:30:15 -08:00 |
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KimLS
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f511862004
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Working working working on getting the basics setup
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2015-02-21 15:21:45 -08:00 |
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KayenEQ
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a537981ad0
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Merge pull request #377 from KayenEQ/Development
Fix to allow for mana drain spells to work if client is full mana.
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2015-02-21 06:52:14 -05:00 |
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KayenEQ
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32cb219e64
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Fix to allow for mana drain spells to work if client is full mana.
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2015-02-21 06:32:41 -05:00 |
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KimLS
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a90e9cf4c6
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Refactoring
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2015-02-20 20:15:58 -08:00 |
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Michael Cook (mackal)
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7afb29cf02
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Fix another memleak in Client::TryReward
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2015-02-20 21:10:53 -05:00 |
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Michael Cook (mackal)
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9a19d59cf7
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Fix memory leak in Client::TryRewards
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2015-02-20 18:47:46 -05:00 |
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Michael Cook (mackal)
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c5a217842f
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Fix issues with claims and implement for RoF/RoF2
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2015-02-20 16:29:56 -05:00 |
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KimLS
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a5274b9b6e
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InventoryOld in client has been unhooked from loading/saving
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2015-02-18 20:29:58 -08:00 |
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Trevius
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3b45a66498
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Fix for potential recursive loops if using RemoveFromHateList() within EVENT_HATE_LIST.
Some work on Bazaar searching, but not functional yet.
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2015-02-18 21:32:18 -06:00 |
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Michael Cook (mackal)
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7deb4d5e78
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Fix potion belt loading
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2015-02-18 18:28:46 -05:00 |
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KimLS
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fc2492a859
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Merge from master, fixed conflicts
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2015-02-18 13:18:21 -08:00 |
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Alex
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aaa9595b59
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Merge pull request #372 from noudess/master
A non magical weapon with an augment tagged as magic now hits as magic
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2015-02-18 12:52:56 -08:00 |
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KimLS
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2d40adcf66
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Partial revert/rewrite of b6dd604, should be possible to get things on a hate list that have zero hate again
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2015-02-18 12:39:28 -08:00 |
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KayenEQ
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57ccddbb36
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Merge pull request #375 from KayenEQ/Development
Fix for taunt.
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2015-02-18 02:47:37 -05:00 |
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KayenEQ
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b6dd604de2
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Fix for taunt.
Added additional check to prevent recourse spells from recoursing themselves and crashing.
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2015-02-18 02:46:13 -05:00 |
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KimLS
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701e194ece
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Renamed Item_Struct to ItemData
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2015-02-17 18:06:22 -08:00 |
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KimLS
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b75e6308dd
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Renamed Inventory to InventoryOld
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2015-02-17 13:42:21 -08:00 |
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Uleat
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e4be4d6895
|
Pre-purposed clean-up
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2015-02-17 13:58:26 -05:00 |
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Uleat
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20249cec67
|
Pre-purposed prep-work
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2015-02-17 13:58:25 -05:00 |
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Uleat
|
dedbb3f6c8
|
Implemented higher bandolier and potion belt counts
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2015-02-17 13:58:24 -05:00 |
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Uleat
|
5a3b10a11c
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Constant name re-alignments prior to extended bandolier/potion belt activation
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2015-02-17 13:58:23 -05:00 |
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Uleat
|
f1a25da065
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Pre-purposed clean-up
|
2015-02-17 13:58:19 -05:00 |
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Trevius
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28be3b87b7
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(RoF2) Bazaar Trading (Buying/Selling) is now fully functional. Bazaar (/bazaar) search is not yet functional.
|
2015-02-16 11:56:23 -06:00 |
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KimLS
|
db3feafe48
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Fix for returning to bound zone you're already in
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2015-02-14 20:05:54 -08:00 |
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KimLS
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f95e211d9b
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Fixes to OP_ZonePlayerToBind code, esp for RoF clients.
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2015-02-14 18:32:49 -08:00 |
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Trevius
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811e8809cc
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(RoF2) Bazaar is now partially functional. RoF2 clients can start/end trader mode and other clients can purchase from them. No other functionality yet.
|
2015-02-14 11:09:36 -06:00 |
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Akkadius
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7ac7914f33
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Set door zone to 32 bytes for consistency in copy [skip ci]
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2015-02-13 03:50:01 -06:00 |
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Akkadius
|
a544c681c7
|
Implement zone based gravity, required SQL DB change
- To test `zone` table `gravity` values, change the value and use #zheader <zoneshortname> to test
|
2015-02-12 22:09:17 -06:00 |
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Akkadius
|
1966324112
|
Changed NPCTypes Data to bulk load when the zone loads or Repops, this bulk loading is stored in the npc_types cache
|
2015-02-12 19:57:24 -06:00 |
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