74 Commits

Author SHA1 Message Date
Akkadius
0dc3e5ba35 Add jank permanent reference pass back in [skip ci] 2020-04-10 03:20:41 -05:00
Akkadius
88ff56b2f2 Add client->SendToGuildHall - have instances properly cycle out IDs 2020-04-10 01:43:00 -05:00
Alex
02cac686b6 Add getnpcnamebyid(npc_id) to Perl/Lua. 2020-04-06 00:10:58 -04:00
Alex
ae959be5ac Added getcharnamebyid(char_id) to Perl/Lua. 2020-04-05 21:18:05 -04:00
Alex
cede38f562 Add GetRaidIDByCharID to Perl/Lua. 2020-03-08 21:11:56 -04:00
Alex
2a9248697e Add GetGroupIDByCharID and GetGuildIDByCharID to Perl/Lua. 2020-03-08 20:49:01 -04:00
Akkadius
b9e87abb3c Implement Character Soft Deletes 2020-01-10 02:54:29 -06:00
Akkadius
80d8736276 Merge branch 'master' of https://github.com/EQEmu/Server into feature/world-cli-handler 2019-12-24 03:00:48 -06:00
Akkadius
20538e91a1 Adjust usages for banned_ips table to reflect Uleat's changes 2019-12-24 02:59:58 -06:00
Akkadius
4b69f56a65 Update command handler to use actual real arguments 2019-12-23 01:31:39 -06:00
Akkadius
db5e511af3 Merge branch 'master' of https://github.com/EQEmu/Server into lsid 2019-09-01 19:23:56 -05:00
Akkadius
57354579aa Unify chat constants usage 2019-08-11 00:00:55 -05:00
Akkadius
2a927c5c80 Logging / initializers [skip ci] 2019-07-10 00:11:17 -05:00
Akkadius
8bb909090b Merge branch 'master' into lsid 2019-06-26 00:56:13 -05:00
Uleat
feb4cc37c6 Rework of 'invsnapshot' command and implementation of automatic inventory snapshots 2018-09-03 20:57:20 -04:00
Akkadius
41ab512349 Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details 2018-07-07 23:59:23 -05:00
KimLS
0ec53eff52 Reimplement some functions 2017-12-24 23:21:17 -08:00
KimLS
5bbeec626c Heavy wip on login changes to get it to actually work like we want 2017-12-10 23:35:25 -08:00
KimLS
6b70faf141 Multiple login account support initial, needs a ton of work but can login and create account 2017-11-14 21:42:14 -08:00
Uleat
04f4fd652b Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
Kinglykrab
f6d721dd72 #summon will now work when you are in an instance. 2016-09-11 19:25:41 -04:00
Kinglykrab
ed9b6db369 Added optional IP-based account exemptions. 2016-08-27 17:49:04 -04:00
Michael Cook (mackal)
c159b89e79 Rewrite VarCache_Struct
Basically just remove manual memory management
2016-05-09 14:25:54 -04:00
Uleat
b327da7092 Activation of the new 'Bots' command system 2016-03-24 18:50:31 -04:00
regneq
17bbd8dfbe eqtime is now stored in the DB.
required/2015_12_17_eqtime.sql
2015-12-17 14:14:04 -08:00
Akkadius
53c8d63981 Implement Perl Export Variable settings map (Huge performance boost) (Preliminary) 2015-11-01 15:59:24 -06:00
Uleat
ecd695ff9b Script and server code query updates for bots_updater 2015-10-09 21:34:31 -04:00
Uleat
a1089fccd6 Implemented 'Inventory Snapshot' feature 2015-09-25 23:07:05 -04:00
JJ
96925f0dde Some minor cleanup. [skip ci] 2015-01-31 17:03:44 -05:00
KimLS
f388a605dd Spelling errors and revised my cle change to put it much lower so it shouldn't have any side effects other than avoiding the crash 2015-01-30 15:03:02 -08:00
Akkadius
60e17bbeaa Misc formatting changes 2015-01-24 23:49:29 -06:00
Akkadius
06b8ce6017 Cleanup database.h header and add database_conversions.cpp file 2015-01-24 23:43:00 -06:00
Akkadius
968e936114 Create database_conversions.cpp and move all of the conversion code to it 2015-01-24 23:34:14 -06:00
Akkadius
46010fbfdf Rename LoadLogSysSettings to LoadLogSettings 2015-01-21 19:04:13 -06:00
Akkadius
0d9b6703a6 Rename debug.h to global_define.h, update cmakelists and such 2015-01-19 04:12:09 -06:00
Akkadius
44b65d1ee5 Add Database::LoadLogSysSettings function 2015-01-15 23:49:20 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Akkadius
41f6349804 linux build fix 2014-12-15 20:09:36 -06:00
Akkadius
b1623cf696 database.cpp & .h header include cleanup and forward declaration 2014-12-15 20:02:55 -06:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
akkadius
5d5c3fbfd1 database.h forward declaration
database.cpp #include house-keeping
2014-11-29 04:30:03 -06:00
Akkadius
a5207b58e1 Added namespace Convert:: to contain all of the player profile and corpse related structs so that when any of the structs change else where in the code, it does not break the conversion scripts. These are self contained structs just for the conversion scripts. 2014-11-24 01:12:12 -06:00
Akkadius
3c2b8d13b9 Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions 2014-11-23 23:46:06 -06:00
Akkadius
ce248d83d6 Corpse Class Private scope variables renamed for understandability across the source
Removed ThrowDBError from the source
Implemented MySQL query error log at the root of the MySQL API
Readability changes
2014-11-23 21:37:42 -06:00
Akkadius
111fb84041 Moved zonedatabase functions out of corpse.cpp
Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
Michael Cook (mackal)
a327c91bac Implement group mentoring while in raids (SoF+ only)
Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00
Michael Cook (mackal)
e8eb774458 Implement group mentor, leadership exp sharing (SoF+ only)
Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Michael Cook (mackal)
be0621de42 Partial implementation of leadership in raids
Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work

Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
KimLS
15cec40ed5 Fix for issue #270, fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code. 2014-10-13 15:59:11 -07:00
KimLS
aa021addc1 Fix for potion belt name loading. 2014-09-25 04:00:06 -07:00