255 Commits

Author SHA1 Message Date
Chris Miles
34d21d4056
[Crash] Fix command crash with #npcedit weapon when second weapon not passed ni (#2829) 2023-02-06 17:24:24 -06:00
Chris Miles
404f7cada8
[Pathing] Improvements to handling tight corridors pathing, clipping detection and recovery (#2826) 2023-02-06 17:24:03 -06:00
Chris Miles
823e73336d
[Command] #list now searches without case sensitivity (#2825) 2023-02-06 17:23:50 -06:00
Alex King
ee6f6f683c
[Commands] Remove extraneous else from #weather (#2819)
# Notes
- Condition falls back to sending message and can't turn weather off.
2023-02-01 06:05:32 -05:00
Alex King
bf39a0540c
[Cleanup] Cleanup #door Command. (#2783)
* [Cleanup] Cleanup #door Command.

# Notes
- Resolves an issue with `.1` versus `0.1`.
- Resolves an issue with updating a pre-existing door.
- Adds `heading` to the update/insert.

* Update doors.cpp
2023-01-24 16:37:21 -06:00
Alex King
0a11eaa092
[Bug Fix] Fix #findaa and GetAAName(). (#2774)
# Notes
- These were not properly checking every possible AA ID.
2023-01-22 12:56:49 -05:00
Alex King
d0edb93d62
[Commands] Remove #guildapprove, #guildcreate, and #guildlist Commands (#2775)
# Notes
- Removes `#guildapprove`, `#guildcreate`, and `#guildlist`.
- Removes associated functions, classes, etc. that were only used in these commands.
- These commands are unused and/or covered by the general `#guild` command.
- Approvals don't really seem to be a thing anymore and the variable itself doesn't exist in stock PEQ database anyway.
2023-01-22 12:56:42 -05:00
Alex King
35c3778baf
[Commands] Remove #undyeme Command. (#2776)
# Notes
- Removes redundant `#undyeme` command.
- Adds `GetGM()` check to `#undye` so players can't undye other players.
2023-01-22 12:56:36 -05:00
Alex King
abb41840f8
[Commands] Cleanup #appearanceeffects Command. (#2777)
# Notes
- Cleanup messages and logic.
2023-01-22 12:56:26 -05:00
Alex King
3335cacac1
[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Chris Miles
40d1c33351
[Logging] Logging Improvements (#2755)
* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00
Alex King
0d23ffe5e5
[Zones] Add Max Level Check to Zones. (#2714)
* [Zones] Add Max Level Check to Zones.

# Perl
- Add `$client->CanEnterZone(zone_short_name)`.
- Add `$client->CanEnterZone(zone_short_name, instance_version)`.

# Lua
- Add `client:CanEnterZone(zone_short_name)`.
- Add `client:CanEnterZone(zone_short_name, instance_version)`.

# Notes
- Allows operators to limit zones to a maximum level.
- Allows operators to see if a player can enter a zone before sending them.
- Keeps players from entering via `#peqzone` and `#zone` as well if they do not meet the requirements or are not high enough status to bypass the requirements.

* Cleanup.
2023-01-10 20:47:37 -05:00
Alex King
d9f437d90f
[Commands] Cleanup #guild Command (#2693)
# Commands
- Adds `#guild search [Search Criteria]` sub command.

# Notes
- Allows operators to search for a guild instead of listing all guilds at once.
- Adds a method for sending guild sub commands to make code drier.
2023-01-04 16:20:43 -05:00
Alex King
a80a6de59f
[Commands] Add #findcharacter Command. (#2692)
# Commands
- Add `#findcharacter [Search Criteria]`.

# Notes
- Allows operators to search for characters by ID or a portion of their name to easily get ID/Name.
2023-01-03 14:32:21 -05:00
Alex King
c7dde7832d
[Commands] Add #setanon Command (#2690)
* [Commands] Add #setanon Command.

# Commands
- Adds `#setanon [Anonymous Flag]`.

# Notes
- Allows operators to turn on/off a player's anonymous flag so they can view their Magelo.

* Update eq_constants.h

* Add character ID support.

* Update setanon.cpp
2023-01-03 12:06:20 -05:00
Alex King
c544221838
[Bug Fix] Fix #zone 0. (#2691)
# Notes
- `#zone 0` was used to send you to safe coordinates, this has been broken for a while now.
2023-01-01 13:55:17 -05:00
Alex King
a6fa6084fa
[Feature] Add Experience Gain Toggle. (#2676)
* [Feature] Add Experience Gain Toggle.

# Perl
- Add `$client->IsEXPEnabled()`.
- Add `$client->SetEXPEnabled(is_exp_enabled)`.

# Lua
- Add `client:IsEXPEnabled()`.
- Add `client:SetEXPEnabled(is_exp_enabled)`.

# Commands
- Add `#exptoggle [Toggle] - Toggle your or your target's experience gain.`.

# Notes
- Allows operators to turn on/off a player's experience gain individually without changing their rule values.
- The command allows operators to give players access to the command to disable their own experience gain.
2022-12-30 17:30:23 -05:00
Alex King
a590ea1d52
[Feature] Add "Keeps Sold Items" Flag to NPCs (#2671)
# Perl
- Add `$npc->GetKeepsSoldItems()`.
- Add `$npc->SetKeepsSoldItems(keeps_sold_items)`.

# Lua
- Add `npc:GetKeepsSoldItems()`.
- Add `npc:SetKeepsSoldItems(keeps_sold_items)`.

# Notes
- Allows operators to keep specific NPCs from keeping items sold to them.
- Keeps NPCs from being cluttered with stuff like Cloth Caps, Bone Chips, etc.
2022-12-25 16:36:20 -05:00
Aeadoin
5bb27dd4c0
[Commands] Fix Flymode Command Help Prompt (#2669) 2022-12-22 19:37:54 -05:00
Chris Miles
c236c57a2c
[C++20] Enable C++20 + Fixes + FMT 9.1 (#2664)
* [CPP] Enable and build compliance with cpp20

* Windows build fix

* bump fmt version

* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.

* Missing :

* Fix warning: top-level comma expression in array subscript is deprecated

* Fix warning: top-level comma expression in array subscript is deprecated

Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Aeadoin
900e1aecf6
[Cleanup] Cleanup magic numbers (#2662)
* [Cleanup] Cleanup magic numbers

* renamed RACE_NODE
2022-12-20 11:31:42 -05:00
Chris Miles
dce5f03e74
[Commands] Nested Command Aliases (#2636) 2022-12-14 22:26:05 -06:00
nytmyr
bc277ac296
[Commands] Add max_hp back to #modifynpcstat command. (#2638)
Restores max_hp back to the #modifynpcstat command to adjust the target's HPs.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
2022-12-13 11:41:10 -05:00
Alex King
8c707f9fe5
[Commands] Add #suspendmulti Command. (#2619)
* [Commands] Add #suspendmulti Command.

# Notes
- Allows operators to suspend multiple people at once in case they have  a player who is boxing and want to suspend them all at once.

* To lower.

* Update command.cpp

* Update suspendmulti.cpp

* Create suspendmulti.cpp
2022-12-10 18:07:33 -06:00
Alex King
b1c4e7c23f
[Commands] Cleanup #rules Command. (#2593)
* [Commands] Cleanup #rules Command.

- Cleanup messages and logic.
- Rewrite all rules logic to use `std::string` and repositories.

* References

* Update rules.cpp

* Strings::Equal and Strings::EqualFold.

* Cleanup.

* Update rulesys.cpp

* Update rulesys.cpp

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-10 18:08:55 -05:00
Alex King
f7fb1c9fe1
[Quest API] Add MaxSkills() to Perl/Lua. (#2621)
* [Quest API] Add MaxSkills() to Perl/Lua.

# Perl
- Add `$client->MaxSkills()`.

# Lua
- Add `client:MaxSkills()`.

# Notes
- Allows operators an easy short hand for maxing a player's skills for their level without needing to do all the looping and stuff on their own.

* Cleanup.

* Only set if it's higher than skill level player has.

* Add constant.
2022-12-06 08:46:21 -05:00
Alex King
0455868f66
[Commands] Cleanup #scale Command. (#2591)
* [Commands] Cleanup #scale Command.

- Cleanup messages and logic.

* One line message.
2022-12-04 23:17:56 -06:00
Alex King
ef42e00df8
[Bug Fix] Fix case-sensitivity in #suspend Command. (#2613)
* [Bug Fix] Fix case-sensitivity in #suspend Command.

# Notes
- This command required you to properly send the name as it appears in the database otherwise it wouldn't kick the player.
- Solution is to `Strings::ToLower` then `Strings::UcFirst`.

* To lower.
2022-12-04 23:17:17 -06:00
Alex King
d6db35b84e
[Commands] Cleanup #gearup Command. (#2589)
# Notes
- Cleanup messages and logic.
- Add support for gearing up target client (with #gm on) and/or target bots.
2022-11-27 18:56:40 -05:00
Alex King
15b2baa663
[Commands] Cleanup #npcedit Command. (#2582)
* [Commands] Cleanup #npcedit Command.

- Make use of repositories and cleanup logic.

* Remove accidental change.
2022-11-27 11:37:22 -05:00
Alex King
253f4c07e0
[Commands] Cleanup #chat Command. (#2581)
- Cleanup messages and logic.
2022-11-26 19:28:28 -05:00
Alex King
b91d879662
[Quest API] Add Instance Methods to Perl/Lua. (#2573)
* [Quest API] Add Instance Methods to Perl/Lua.

# Perl
- Add `quest::GetInstanceIDs(zone_name)`.
- Add `quest::GetInstanceIDsByCharID(zone_name, character_id)`.
- Add `quest::GetInstanceVersionByID(instance_id)`.
- Add `quest::GetInstanceZoneIDByID(instance_id)`.

# Lua
- Add `eq.get_instance_ids(zone_name)`.
- Add `eq.get_instance_ids_by_char_id(zone_name, character_id)`.
- Add `eq.get_instance_version_by_id(instance_id)`.
- Add `eq.get_instance_zone_id_by_id(instance_id)`.

# Notes
- The instance IDs methods return arrays of IDs for looping so you can check on mass the instances a player has for a zone.
- Keeps operators from having to guess which possible versions of a zone a player has an instance for or loop through them all to find out.
- Cleanup `common/database_instances.cpp` to mostly use repositories where possible.

* Update database.h

* Update character_corpses_repository.h
2022-11-26 10:43:29 -05:00
Kinglykrab
52e1bc943a
[Commands] Add #bugs Command. (#2559)
* [Commands] Add #bugs Command.

- Adds a #bugs command for viewing bug reports.
- Remove unused bug related rules in favor of hard-coding the new system.

* Cleanup.

* Typo.

* Push.

* Lower status so it fits with message.
2022-11-22 17:32:26 -05:00
Kinglykrab
8373dd1cb9
[Commands] Cleanup #timers Command. (#2562)
- Cleanup popup window and add a message for if there are no recast timers.
2022-11-22 09:17:09 -05:00
Kinglykrab
9f65159cb2
[Commands] Cleanup #serverinfo Command. (#2568)
- Cleanup messages.
- Use new dialogue window methods.
2022-11-22 09:14:22 -05:00
Kinglykrab
f143d0a75f
[Commands] Cleanup #delacct Command. (#2567)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:14:15 -05:00
Kinglykrab
19e7f0a6b1
[Commands] Cleanup #heromodel Command. (#2566)
- Cleanup messages and logic.
2022-11-22 09:14:08 -05:00
Kinglykrab
3c361be739
[Commands] Remove #iteminfo Command. (#2565)
- Command is unused and doesn't have most of the item data anyway, seems like a command for back when items weren't fully working.
2022-11-22 09:13:59 -05:00
Kinglykrab
3424fe78f5
[Commands] Cleanup #suspend Command. (#2564)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:13:37 -05:00
Kinglykrab
ce4d96dc91
[Commands] Cleanup #xtargets Command. (#2545)
* [Commands] Cleanup #xtargets Command.

- Cleanup messages and logic.

* Update client.cpp

* Update client.cpp
2022-11-16 19:11:35 -05:00
Kinglykrab
93d8471487
[Commands] Cleanup #opcode Command. (#2547)
* [Commands] Cleanup #opcode Command.

- Cleanup logic.

* Update command.cpp
2022-11-16 08:30:35 -06:00
Kinglykrab
b5035d7e03
[Commands] Remove #profiledump and #profilereset Commands. (#2546)
- These commands don't seem to be used anymore.
2022-11-16 07:15:03 -06:00
Kinglykrab
fd2fc76706
[Commands] Cleanup #depopzone Command. (#2537)
* [Commands] Cleanup #depopzone Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timers` parameter to start spawn timers of NPCs when depopped.

* Update depopzone.cpp
2022-11-14 16:47:20 -05:00
Kinglykrab
36887203d3
[Commands] Cleanup #doanim Command. (#2540)
* [Commands] Cleanup #doanim Command.

- Cleanup messages and logic.
- Allow you to use animation names or IDs, could possibly extend this to quest API in the future.

* Update dialogue_window.h
2022-11-14 16:38:05 -05:00
Kinglykrab
df57138a61
[Commands] Cleanup #devtools Command. (#2538)
* [Commands] Cleanup #devtools Command.

- Cleanup messages and logic.

* Update client.cpp
2022-11-14 14:06:36 -05:00
Kinglykrab
aa506110e1
[Commands] Cleanup #depop Command. (#2536)
* [Commands] Cleanup #depop Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timer` parameter to start spawn timer of NPC when depopped.

* Update command.cpp
2022-11-14 14:05:48 -05:00
Kinglykrab
2c656c4110
[Commands] Cleanup #emote Command. (#2535)
* [Commands] Cleanup #emote Command.

- Cleanup messages and logic.
- Allow `^` separator to send multiple messages by name, world, or zone.

* Update emote.cpp
2022-11-14 14:05:40 -05:00
Kinglykrab
8d184fc6c0
[Commands] Cleanup #scribespell and #scribespells Commands. (#2534)
- Cleanup messages and logic.
2022-11-14 14:05:34 -05:00
Kinglykrab
f6dbdf5db8
[Quest API] Add EVENT_AA_BUY and EVENT_AA_GAIN to Perl/Lua. (#2504)
# Perl
- Add EVENT_AA_BUY to Perl.
  - Exports `$aa_cost`, `$aa_id`, `$aa_previous_id`, and `$aa_next_id`
- Add EVENT_AA_GAIN to Perl.
  - Exports `$aa_gained`
- Add quest::getaaname(aa_id) to Perl.

# Lua
- Add event_aa_buy to Lua.
  - Exports `e.aa_cost`, `e.aa_id`, `e.aa_previous_id`, and `e.aa_next_id`
- Add event_aa_gain to Lua.
  - Exports `e.aa_gained`
- Add eq.get_aa_name(aa_id) to Lua.
2022-11-05 11:09:47 -04:00
Kinglykrab
2218f46b5b
[Commands] Cleanup #dbspawn2 Command. (#2493)
* [Commands] Cleanup #dbspawn2 Command.

Add some descriptive messages so that you get some feedback from the command.

* Update dbspawn2.cpp
2022-10-29 21:22:24 -04:00