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[Bug Fix] Fix case-sensitivity in #suspend Command. (#2613)
* [Bug Fix] Fix case-sensitivity in #suspend Command. # Notes - This command required you to properly send the name as it appears in the database otherwise it wouldn't kick the player. - Solution is to `Strings::ToLower` then `Strings::UcFirst`. * To lower.
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@ -13,35 +13,35 @@ void command_suspend(Client *c, const Seperator *sep)
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return;
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}
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const std::string character_name = sep->arg[1];
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const std::string character_name = Strings::ToLower(sep->arg[1]);
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auto days = std::stoul(sep->arg[2]);
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const std::string reason = sep->arg[3] ? sep->argplus[3] : "";
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auto a = AccountRepository::GetWhere(
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auto l = AccountRepository::GetWhere(
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content_db,
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fmt::format(
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"charname = '{}'",
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"LOWER(charname) = '{}'",
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Strings::Escape(character_name)
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)
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);
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if (a.empty() || !a[0].id) {
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if (l.empty()) {
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c->Message(
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Chat::White,
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fmt::format(
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"Character {} does not exist.",
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character_name
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"Character '{}' does not exist.",
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sep->arg[1]
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).c_str()
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);
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return;
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}
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a[0].status = -1;
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a[0].suspendeduntil = std::time(nullptr) + (days * 86400);
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a[0].suspend_reason = reason;
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l[0].status = -1;
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l[0].suspendeduntil = std::time(nullptr) + (days * 86400);
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l[0].suspend_reason = reason;
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if (!AccountRepository::UpdateOne(content_db, a[0])) {
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if (!AccountRepository::UpdateOne(content_db, l[0])) {
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c->Message(
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Chat::White,
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fmt::format(
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@ -56,8 +56,8 @@ void command_suspend(Client *c, const Seperator *sep)
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Chat::White,
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fmt::format(
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"Account {} ({}) with the character {} {}.",
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a[0].name,
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a[0].id,
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l[0].name,
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l[0].id,
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character_name,
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(
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days ?
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