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[Commands] Add #suspendmulti Command. (#2619)
* [Commands] Add #suspendmulti Command. # Notes - Allows operators to suspend multiple people at once in case they have a player who is boxing and want to suspend them all at once. * To lower. * Update command.cpp * Update suspendmulti.cpp * Create suspendmulti.cpp
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@ -605,7 +605,7 @@ struct ServerKickPlayer_Struct {
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char adminname[64];
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int16 adminrank;
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char name[64];
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uint32 AccountID;
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uint32 account_id;
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};
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struct ServerLSInfo_Struct {
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@ -317,6 +317,7 @@ int command_init(void)
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command_add("summonburiedplayercorpse", "Summons the target's oldest buried corpse, if any exist.", AccountStatus::GMAdmin, command_summonburiedplayercorpse) ||
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command_add("summonitem", "[itemid] [charges] - Summon an item onto your cursor. Charges are optional.", AccountStatus::GMMgmt, command_summonitem) ||
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command_add("suspend", "[name] [days] [reason] - Suspend by character name and for specificed number of days", AccountStatus::GMLeadAdmin, command_suspend) ||
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command_add("suspendmulti", "[Character Name One|Character Name Two|etc] [Days] [Reason] - Suspend multiple characters by name for specified number of days", AccountStatus::GMLeadAdmin, command_suspendmulti) ||
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command_add("task", "(subcommand) - Task system commands", AccountStatus::GMLeadAdmin, command_task) ||
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command_add("tempname", "[newname] - Temporarily renames your target. Leave name blank to restore the original name.", AccountStatus::GMAdmin, command_tempname) ||
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command_add("petname", "[newname] - Temporarily renames your pet. Leave name blank to restore the original name.", AccountStatus::GMAdmin, command_petname) ||
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@ -1155,6 +1156,7 @@ void command_bot(Client *c, const Seperator *sep)
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#include "gm_commands/summonburiedplayercorpse.cpp"
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#include "gm_commands/summonitem.cpp"
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#include "gm_commands/suspend.cpp"
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#include "gm_commands/suspendmulti.cpp"
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#include "gm_commands/task.cpp"
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#include "gm_commands/tempname.cpp"
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#include "gm_commands/texture.cpp"
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@ -266,6 +266,7 @@ void command_summon(Client *c, const Seperator *sep);
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void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
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void command_summonitem(Client *c, const Seperator *sep);
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void command_suspend(Client *c, const Seperator *sep);
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void command_suspendmulti(Client *c, const Seperator *sep);
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void command_task(Client *c, const Seperator *sep);
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void command_tempname(Client *c, const Seperator *sep);
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void command_petname(Client *c, const Seperator *sep);
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93
zone/gm_commands/suspendmulti.cpp
Executable file
93
zone/gm_commands/suspendmulti.cpp
Executable file
@ -0,0 +1,93 @@
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#include "../client.h"
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#include "../worldserver.h"
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#include "../../common/repositories/account_repository.h"
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extern WorldServer worldserver;
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void command_suspendmulti(Client *c, const Seperator *sep)
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{
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auto arguments = sep->argnum;
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if (arguments < 2 || !sep->IsNumber(2)) {
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c->Message(Chat::White, "Usage: #suspendmulti [Character Name|Character Name Two|etc] [Days] [Reason]");
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c->Message(Chat::White, "Note: Specify 0 days to lift a suspension");
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return;
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}
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const auto& n = Strings::Split(sep->arg[1], "|");
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std::vector<std::string> v;
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for (const auto& c : n) {
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v.push_back(fmt::format("'{}'", Strings::ToLower(c)));
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}
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auto days = std::stoul(sep->arg[2]);
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const std::string reason = sep->arg[3] ? sep->argplus[3] : "";
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auto l = AccountRepository::GetWhere(
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database,
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fmt::format(
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"LOWER(charname) IN ({})",
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Strings::Implode(", ", v)
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)
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);
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if (l.empty()) {
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c->Message(Chat::White, "No characters found.");
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return;
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}
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for (auto a : l) {
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a.status = -1;
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a.suspendeduntil = std::time(nullptr) + (days * 86400);
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a.suspend_reason = reason;
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if (!AccountRepository::UpdateOne(database, a)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Failed to suspend Account {} ({}).",
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a.name,
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a.id
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Account {} ({}) {}.",
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a.name,
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a.id,
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(
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days ?
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fmt::format(
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"has been temporarily suspended for {} day{}.",
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days,
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days != 1 ? "s" : ""
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) :
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"is no longer suspended"
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)
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).c_str()
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);
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auto *b = entity_list.GetClientByAccID(a.id);
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if (b) {
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b->WorldKick();
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return;
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}
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auto pack = new ServerPacket(ServerOP_KickPlayer, sizeof(ServerKickPlayer_Struct));
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auto *k = (ServerKickPlayer_Struct *) pack->pBuffer;
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strn0cpy(k->adminname, c->GetName(), sizeof(k->adminname));
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k->account_id = a.id;
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k->adminrank = c->Admin();
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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}
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@ -669,7 +669,13 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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}
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case ServerOP_KickPlayer: {
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ServerKickPlayer_Struct* skp = (ServerKickPlayer_Struct*)pack->pBuffer;
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Client* client = entity_list.GetClientByName(skp->name);
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Client* client;
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if (strlen(skp->name)) {
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client = entity_list.GetClientByName(skp->name);
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} else if (skp->account_id) {
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client = entity_list.GetClientByAccID(skp->account_id);
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}
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if (client) {
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if (skp->adminrank >= client->Admin()) {
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client->WorldKick();
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