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[Commands] Cleanup #gearup Command. (#2589)
# Notes - Cleanup messages and logic. - Add support for gearing up target client (with #gm on) and/or target bots.
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parent
d0e7e8c4c4
commit
d6db35b84e
@ -162,7 +162,7 @@ int command_init(void)
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command_add("fov", "Check wether you're behind or in your target's field of view", AccountStatus::QuestTroupe, command_fov) ||
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command_add("freeze", "Freeze your target", AccountStatus::QuestTroupe, command_freeze) ||
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command_add("gassign", "[Grid ID] - Assign targetted NPC to predefined wandering grid id", AccountStatus::GMAdmin, command_gassign) ||
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command_add("gearup", "Developer tool to quickly equip a character", AccountStatus::GMMgmt, command_gearup) ||
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command_add("gearup", "Developer tool to quickly equip yourself or your target", AccountStatus::GMMgmt, command_gearup) ||
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command_add("gender", "[0/1/2] - Change your or your target's gender to male/female/neuter", AccountStatus::Guide, command_gender) ||
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command_add("getplayerburiedcorpsecount", "Get your or your target's total number of buried player corpses.", AccountStatus::GMAdmin, command_getplayerburiedcorpsecount) ||
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command_add("getvariable", "[Variable Name] - Get the value of a variable from the database", AccountStatus::GMMgmt, command_getvariable) ||
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@ -2,9 +2,26 @@
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#include "../../common/http/httplib.h"
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#include "../../common/content/world_content_service.h"
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#ifdef BOTS
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#include "../bot.h"
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#endif
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void command_gearup(Client *c, const Seperator *sep)
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{
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std::string tool_table_name = "tool_gearup_armor_sets";
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Mob* t = c;
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if (
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c->GetTarget() &&
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(
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(c->GetTarget()->IsClient() && c->GetGM())
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#ifdef BOTS
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|| c->GetTarget()->IsBot()
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#endif
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)
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) {
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t = c->GetTarget();
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}
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const std::string tool_table_name = "tool_gearup_armor_sets";
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if (!database.DoesTableExist(tool_table_name)) {
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c->Message(
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Chat::Yellow,
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@ -41,8 +58,7 @@ void command_gearup(Client *c, const Seperator *sep)
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}
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}
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}
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}
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else {
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} else {
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c->Message(
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Chat::Yellow,
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fmt::format(
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@ -55,74 +71,97 @@ void command_gearup(Client *c, const Seperator *sep)
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Table [{}] installed. Sourced [{}] queries",
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tool_table_name, sourced_queries
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"Table [{}] installed. Sourced [{}] quer{}",
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tool_table_name,
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sourced_queries,
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sourced_queries != 1 ? "ies" : "y"
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).c_str()
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);
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}
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std::string expansion_arg = sep->arg[1];
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const std::string expansion_arg = sep->arg[1];
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std::string expansion_filter;
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if (expansion_arg.length() > 0) {
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expansion_filter = fmt::format("and `expansion` = {}", expansion_arg);
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if (!expansion_arg.empty()) {
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expansion_filter = fmt::format(" AND `expansion` = {}", expansion_arg);
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}
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auto results = database.QueryDatabase(
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fmt::format(
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SQL (
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select
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item_id,
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slot
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from
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{}
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where
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`class` = {}
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and `level` = {}
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{}
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order by score desc, expansion desc
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),
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tool_table_name,
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c->GetClass(),
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c->GetLevel(),
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expansion_filter
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)
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auto query = fmt::format(
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"SELECT item_id, slot FROM {} WHERE "
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"`class` = {} AND `level` = {}{} "
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"ORDER BY score DESC, expansion DESC",
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tool_table_name,
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t->GetClass(),
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t->GetLevel(),
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expansion_filter
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);
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auto results = database.QueryDatabase(query);
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int items_equipped = 0;
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int items_already_have = 0;
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std::set<int> equipped;
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for (auto row = results.begin(); row != results.end(); ++row) {
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int item_id = atoi(row[0]);
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int slot_id = atoi(row[1]);
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for (auto row : results) {
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auto item_id = std::stoul(row[0]);
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auto slot_id = static_cast<uint16>(std::stoul(row[1]));
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if (equipped.find(slot_id) != equipped.end()) {
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if (slot_id == EQ::invslot::slotEar1) {
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slot_id = EQ::invslot::slotEar2;
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}
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if (slot_id == EQ::invslot::slotFinger1) {
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} else if (slot_id == EQ::invslot::slotFinger1) {
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slot_id = EQ::invslot::slotFinger2;
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}
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if (slot_id == EQ::invslot::slotWrist1) {
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} else if (slot_id == EQ::invslot::slotWrist1) {
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slot_id = EQ::invslot::slotWrist2;
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}
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}
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if (equipped.find(slot_id) == equipped.end()) {
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const EQ::ItemData *item = database.GetItem(item_id);
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bool has_item = (c->GetInv().HasItem(item_id, 1, invWhereWorn) != INVALID_INDEX);
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bool can_wear_item = !c->CheckLoreConflict(item) && !has_item;
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const auto *item = database.GetItem(item_id);
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bool has_item = false;
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if (t->IsClient()) {
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has_item = t->CastToClient()->GetInv().HasItem(item_id, 1, invWhereWorn) != INVALID_INDEX;
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#ifdef BOTS
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} else if (t->IsBot()) {
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has_item = t->CastToBot()->HasBotItem(item_id);
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#endif
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}
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bool can_wear_item = false;
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if (t->IsClient()) {
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can_wear_item = !t->CastToClient()->CheckLoreConflict(item) && !has_item;
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#ifdef BOTS
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} else if (t->IsBot()) {
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can_wear_item = !t->CastToBot()->CheckLoreConflict(item) && !has_item;
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#endif
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}
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if (!can_wear_item) {
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items_already_have++;
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}
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if (c->CastToMob()->CanClassEquipItem(item_id) && can_wear_item) {
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if (
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can_wear_item &&
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t->CanClassEquipItem(item_id) &&
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(
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t->CanRaceEquipItem(item_id)
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#ifdef BOTS
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|| (t->IsBot() && !t->CanRaceEquipItem(item_id) && RuleB(Bots, AllowBotEquipAnyRaceGear))
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#endif
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)
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) {
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equipped.insert(slot_id);
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c->SummonItem(
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item_id,
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0, 0, 0, 0, 0, 0, 0, 0,
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slot_id
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);
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if (t->IsClient()) {
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t->CastToClient()->SummonItem(
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item_id,
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0, 0, 0, 0, 0, 0, 0, 0,
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slot_id
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);
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#ifdef BOTS
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} else if (t->IsBot()) {
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t->CastToBot()->AddBotItem(slot_id, item_id);
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#endif
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}
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items_equipped++;
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}
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}
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@ -138,43 +177,36 @@ void command_gearup(Client *c, const Seperator *sep)
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);
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if (expansion_arg.empty()) {
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results = database.QueryDatabase(
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fmt::format(
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SQL (
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select
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expansion
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from
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{}
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where
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class = {}
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and level = {}
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group by
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expansion;
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),
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tool_table_name,
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c->GetClass(),
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c->GetLevel()
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)
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query = fmt::format(
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"SELECT expansion FROM {} WHERE "
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"class = {} AND level = {} "
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"GROUP BY expansion",
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tool_table_name,
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t->GetClass(),
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t->GetLevel()
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);
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results = database.QueryDatabase(query);
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c->Message(Chat::White, "Choose armor from a specific era");
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c->Message(Chat::White, "Choose Armor by Expansion:");
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std::string message;
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for (auto row = results.begin(); row != results.end(); ++row) {
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int expansion = atoi(row[0]);
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message += "[" + Saylink::Silent(
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fmt::format("#gearup {}", expansion),
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Expansion::ExpansionName[expansion]
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) + "] ";
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for (auto row : results) {
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const auto expansion = std::stoi(row[0]);
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message += fmt::format(
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"[{}] ",
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Saylink::Silent(
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fmt::format("#gearup {}", expansion),
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Expansion::ExpansionName[expansion]
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)
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);
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if (message.length() > 2000) {
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c->Message(Chat::White, message.c_str());
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message = "";
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message = std::string();
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}
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}
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if (message.length() > 0) {
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if (!message.empty()) {
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c->Message(Chat::White, message.c_str());
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}
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}
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}
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