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[Commands] Cleanup #appearanceeffects Command. (#2777)
# Notes - Cleanup messages and logic.
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cd63047e60
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abb41840f8
@ -94,7 +94,7 @@ int command_init(void)
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command_add("aggrozone", "[aggro] - Aggro every mob in the zone with X aggro. Default is 0. Not recommend if you're not invulnerable.", AccountStatus::GMAdmin, command_aggrozone) ||
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command_add("ai", "[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target", AccountStatus::GMAdmin, command_ai) ||
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command_add("appearance", "[type] [value] - Send an appearance packet for you or your target", AccountStatus::GMLeadAdmin, command_appearance) ||
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command_add("appearanceeffects", "[view] [set] [remove] appearance effects.", AccountStatus::GMAdmin, command_appearanceeffects) ||
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command_add("appearanceeffects", "[Help|Remove|Set|View] - Modify appearance effects on yourself or your target.", AccountStatus::GMAdmin, command_appearanceeffects) ||
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command_add("apply_shared_memory", "[shared_memory_name] - Tells every zone and world to apply a specific shared memory segment by name.", AccountStatus::GMImpossible, command_apply_shared_memory) ||
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command_add("attack", "[Entity Name] - Make your NPC target attack an entity by name", AccountStatus::GMLeadAdmin, command_attack) ||
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command_add("augmentitem", "Force augments an item. Must have the augment item window open.", AccountStatus::GMImpossible, command_augmentitem) ||
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@ -2,43 +2,98 @@
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void command_appearanceeffects(Client *c, const Seperator *sep)
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{
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if (sep->arg[1][0] == '\0' || !strcasecmp(sep->arg[1], "help")) {
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c->Message(Chat::White, "Syntax: #appearanceeffects [subcommand].");
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c->Message(Chat::White, "[view] Display all appearance effects saved to your target. #appearanceffects view");
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c->Message(Chat::White, "[set] Set an appearance effects saved to your target. #appearanceffects set [app_effectid] [slotid]");
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c->Message(Chat::White, "[remove] Remove all appearance effects saved to your target. #appearanceffects remove");
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}
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if (!strcasecmp(sep->arg[1], "view")) {
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Mob* m_target = c->GetTarget();
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if (m_target) {
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m_target->GetAppearenceEffects();
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}
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const auto arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
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c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
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c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
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c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
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return;
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}
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const bool is_help = !strcasecmp(sep->arg[1], "help");
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const bool is_remove = !strcasecmp(sep->arg[1], "remove");
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const bool is_set = !strcasecmp(sep->arg[1], "set");
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const bool is_view = !strcasecmp(sep->arg[1], "view");
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if (!strcasecmp(sep->arg[1], "set")) {
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int32 app_effectid = atof(sep->arg[2]);
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int32 slot = atoi(sep->arg[3]);
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Mob* m_target = c->GetTarget();
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if (m_target) {
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m_target->SendAppearanceEffect(app_effectid, 0, 0, 0, 0, nullptr, slot, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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c->Message(Chat::White, "Appearance Effect ID %i for slot %i has been set.", app_effectid, slot);
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}
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if (is_help) {
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c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
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c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
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c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
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c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
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return;
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}
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if (!strcasecmp(sep->arg[1], "remove")) {
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Mob* m_target = c->GetTarget();
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if (m_target) {
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m_target->SendIllusionPacket(m_target->GetRace(), m_target->GetGender(), m_target->GetTexture(), m_target->GetHelmTexture(),
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m_target->GetHairColor(), m_target->GetBeardColor(), m_target->GetEyeColor1(), m_target->GetEyeColor2(),
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m_target->GetHairStyle(), m_target->GetLuclinFace(), m_target->GetBeard(), 0xFF,
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m_target->GetDrakkinHeritage(), m_target->GetDrakkinTattoo(), m_target->GetDrakkinDetails(), m_target->GetSize(), false);
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m_target->ClearAppearenceEffects();
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c->Message(Chat::White, "All Appearance Effects have been removed.");
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Mob* t = c;
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if (c->GetTarget()) {
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t = c->GetTarget();
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}
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if (is_set) {
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if (arguments != 3 || !sep->IsNumber(2) || !sep->IsNumber(3)) {
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c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
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return;
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}
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return;
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const auto effect_id = std::stoul(sep->arg[2]);
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const auto slot_id = std::stoul(sep->arg[3]);
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t->SendAppearanceEffect(
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effect_id,
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0,
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0,
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0,
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0,
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nullptr,
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slot_id,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Appearance Effect ID {} in slot ID {} has been set for {}.",
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effect_id,
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slot_id,
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c->GetTargetDescription(t, TargetDescriptionType::LCSelf)
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).c_str()
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);
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} else if (is_remove) {
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t->SendIllusionPacket(
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t->GetRace(),
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t->GetGender(),
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t->GetTexture(),
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t->GetHelmTexture(),
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t->GetHairColor(),
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t->GetBeardColor(),
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t->GetEyeColor1(),
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t->GetEyeColor2(),
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t->GetHairStyle(),
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t->GetLuclinFace(),
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t->GetBeard(),
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0xFF,
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t->GetDrakkinHeritage(),
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t->GetDrakkinTattoo(),
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t->GetDrakkinDetails(),
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t->GetSize(),
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false
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);
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t->ClearAppearenceEffects();
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c->Message(
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Chat::White,
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fmt::format(
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"Appearance Effects have been removed for {}.",
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c->GetTargetDescription(t, TargetDescriptionType::LCSelf)
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).c_str()
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);
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} else if (is_view) {
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t->ListAppearanceEffects(c);
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}
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}
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22
zone/mob.cpp
22
zone/mob.cpp
@ -3063,16 +3063,30 @@ void Mob::SetAppearenceEffects(int32 slot, int32 value)
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}
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}
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void Mob::GetAppearenceEffects()
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void Mob::ListAppearanceEffects(Client* c)
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{
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//used with GM command
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if (!appearance_effects_id[0]) {
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Message(Chat::Red, "No Appearance Effects exist on this mob");
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} no appearance effects.",
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c->GetTargetDescription(this, TargetDescriptionType::UCYou),
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c == this ? "have" : "has"
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).c_str()
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);
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return;
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}
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for (int i = 0; i < MAX_APPEARANCE_EFFECTS; i++) {
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Message(Chat::Red, "ID: %i :: App Effect ID %i :: Slot %i", i, appearance_effects_id[i], appearance_effects_slot[i]);
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c->Message(
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Chat::Red,
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fmt::format(
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"Effect {} | ID: {} Slot: {}",
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i,
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appearance_effects_id[i],
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appearance_effects_slot[i]
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).c_str()
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);
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}
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}
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@ -472,7 +472,7 @@ public:
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inline void SetEndurUpkeep(bool val) { endur_upkeep = val; }
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bool HasBuffWithSpellGroup(int spell_group);
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void SetAppearenceEffects(int32 slot, int32 value);
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void GetAppearenceEffects();
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void ListAppearanceEffects(Client* c);
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void ClearAppearenceEffects();
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void SendSavedAppearenceEffects(Client *receiver);
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void SetBuffDuration(int spell_id, int duration = 0);
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