803 Commits

Author SHA1 Message Date
Akkadius
509babc2d1 A few calls added, forget where I was but just pushing so KLS can start looking at the quest stuff 2014-10-03 18:45:32 -05:00
KimLS
a602640188 Merge branch 'master' into web_interface 2014-08-18 18:36:31 -07:00
Uleat
00321126f1 Merge branch 'master' of https://github.com/EQEmu/Server into clientupdate
Conflicts:
	changelog.txt
2014-08-16 18:17:59 -04:00
Uleat
9e1549b61b Fix for invalid handling of heading criteria in Client::Handle_OP_ClientUpdate() 2014-08-16 18:12:21 -04:00
KimLS
8b08f19628 Merge branch 'master' into DBQuery 2014-08-16 14:12:33 -07:00
Alex
adc801a069 Merge pull request #179 from KinglyKrab/master
Fixed GetItemStat making all information it pulls default as uint32.
2014-08-15 22:47:27 -07:00
Kinglykrab
0f5214f481 Fixed GetItemStat making all information it pulls default it uint32. 2014-08-16 01:35:50 -04:00
Alex
eb609f2ea4 Merge pull request #178 from KinglyKrab/master
Fixes uint32 max value issue.
2014-08-15 22:00:26 -07:00
Uleat
f7bb763aac Reactivation of wear change updates in Bot::Spawn() until fix can be found. 2014-08-15 16:28:16 -04:00
Kinglykrab
bce3b1b961 Edit some uint32 to int32: GetAugmentIDAt, GetItemIDAt, GetItemStat 2014-08-15 04:26:37 -04:00
Uleat
dc6e6fd05f Fix for bot chest armor display glitch in SoF+ clients 2014-08-13 14:24:42 -04:00
Russell Kinasz
1ba4b6fc31 Implemented Raid OOC Regen 2014-08-12 15:18:11 -07:00
KimLS
119e0bb0ac Merge branch 'master' into web_interface 2014-08-11 13:51:11 -07:00
KayenEQ
8b2dba9715 ST_PetMaster target type support added
Targets pets master. (Works for regular and swarm pets)
2014-08-10 20:13:01 -04:00
KimLS
2b66af2d91 Merge branch 'RunQueryToDatabaseQuery_database' of https://github.com/addtheice/Server into DBQuery 2014-08-10 13:23:09 -07:00
KayenEQ
478eb35a3b Rule ArcheryHitPenalty fix for calc mistake from prior update. 2014-08-10 08:37:30 -04:00
KayenEQ
b7be8fb625 fix 2014-08-08 15:53:53 -04:00
KayenEQ
2aec190afc Support for spells_new field 'uninterruptable' 2014-08-08 13:42:14 -04:00
Akkadius
34913c2046 Added client to Zone.Get.Initial.Entity.Positions
Added type field to Zone.Get.Initial.Entity.Positions
Added method Zone.Move.Entity, currently in test mode
Made modifications to explode function in web_interface_utils.h
2014-08-07 20:13:37 -05:00
KayenEQ
aab3cac29c fix 2014-08-06 06:49:29 -04:00
KimLS
2ed960d733 Cleanup of various things, made writing method handlers in web_interface easier now you just have to check args 2014-08-04 14:35:10 -07:00
KimLS
dd88d0096b Merge branch 'master' into web_interface 2014-08-04 13:57:43 -07:00
KayenEQ
92a1abbbee fix 2014-08-03 16:36:44 -04:00
KayenEQ
4b7fa0654c fix 2014-08-03 16:32:36 -04:00
KayenEQ
f3710856ad min_range field 2014-08-03 16:04:55 -04:00
KayenEQ
ef982b9ce2 Implemented 'min_range' field, sets a min range that you must
be away from target for spell to land.
2014-08-03 08:21:47 -04:00
Akkadius
7c3cfd43de Stuff 2014-08-03 01:20:19 -05:00
KayenEQ
52d92b7181 Implemented broad support for fields min_dist, min_dist_mod, max_dist, max_dist_mod -
Scales spell power based on targets distance from caster.
This implemented in a broad way to function with spells
that would make sense to scale. Some work will still be needed on this.

Be aware if making custom
spells not everything will work and certain effects just
should not be included (use common sense).
2014-08-02 21:10:44 -04:00
Akkadius
4e1fcfb7e5 Temp crash fix 2014-08-02 18:29:25 -05:00
KimLS
379ecc655c Changed a bunch of function names to be shorter but still descriptive 2014-08-02 14:31:39 -07:00
KayenEQ
b65d3c85b6 Implemented support for spells_new fields InCombat, OutofCombat
Required SQL to rename and add new fields to spells_new table.
2014-08-02 10:42:11 -04:00
KayenEQ
454f2520c3 Support for spells_new field npc_no_los (simply skips the LOS check for that spell
despite name, no reason to hard code it only for NPC).
2014-08-01 23:35:35 -04:00
KimLS
ae30d8b257 More cleanup 2014-08-01 19:07:54 -07:00
KimLS
40b555a55b More work on subscription events, and relaying through world. 2014-08-01 18:29:41 -07:00
Arthur Ice
af57ca3b05 Merge upstream 2014-08-01 10:41:16 -07:00
Uleat
cc0f2ac37a Changed a few mis-labeled range starts..no functionality change. 2014-07-31 21:05:43 -04:00
Uleat
842f1fb9c7 Test fix for charm in trader's satchel while trader..thanks demonstar and Derision! ** This may need to be tweaked..but, I was able to test without crashing the client. 2014-07-31 11:41:27 -04:00
Uleat
8b14c21a24 More numeric to constant conversions..should be most of them... Please report any inventory abnormalities. 2014-07-31 07:52:38 -04:00
KimLS
002f5e3bcc Work on relay 2014-07-30 20:07:36 -07:00
KimLS
780789fbad More work on getting remote calls up and running, added two remote calls list_zones and get_zone_info. 2014-07-30 15:23:14 -07:00
Arthur Ice
0f6ce6a1f4 Upstream merge 2014-07-30 14:46:02 -07:00
Uleat
36a2d52f1c More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values. 2014-07-27 20:35:43 -04:00
KimLS
7359eb01d4 Merge branch 'web_interface' of github.com:EQEmu/Server into web_interface 2014-07-24 19:35:04 -07:00
KayenEQ
9fcea56fbf Alllow SE_PetMeleeMitigation to work on swarm pets. 2014-07-24 14:06:15 -04:00
KayenEQ
1b239b7119 Support for AA derived AC bonus. 2014-07-24 11:31:22 -04:00
KayenEQ
83f94da43b Spell Effect for melee mitigation will no longer use same bonus
item shielding effect. Added support for spell effect melee mitigation
to work on as item worn effects and AA.
2014-07-24 11:23:14 -04:00
KayenEQ
0d5a0525cd minor fix 2014-07-23 22:08:47 -04:00
KayenEQ
4f07be2343 Update to how bonuses are calculated in chance to hit code to be
consistent across all relevant effects (treating avoidance
and hit chance bonuses equally).
Rule ArcheryHitPenalty will now calc correctly (Was doing basically nothing)
New field npc_types 'Avoidance' (add avoidance bonus to npc)
Rules for setting min / max chance to hit
2014-07-23 21:24:21 -04:00
KayenEQ
152a7410b6 debug msg removal 2014-07-23 16:57:59 -04:00
KayenEQ
9e4a21d934 Allow negative values for avoidance to work. (debuffs) 2014-07-23 13:13:51 -04:00