Michael Cook (mackal)
487dcc4459
Tweak down spellend_timer for delaytimer
...
400 ms is far too aggressive for normal game play
Set to 10 ms to hopefully not get in the way of legitimate game play
Also, why do we even do this? As far as I can tell, we need this to be
less than the users ping to not cause issues. What are the actual
reasons we do this and what can we do differently to solve them?
2017-08-30 14:35:01 -04:00
Michael Cook (mackal)
2146489740
Add rest of the avoidance skills to AA bonus
2017-08-26 00:15:01 -04:00
Michael Cook (mackal)
3746128014
Fix SE_IncreaseBlockChance stacking
2017-08-26 00:12:47 -04:00
Akkadius
c37e83e235
Remove some leftover debugging XD
2017-08-24 04:15:55 -05:00
Akkadius
00604722bb
[Perl] Fix perl for later Linux releases v5.24.1
2017-08-24 04:13:52 -05:00
Akkadius
808654743c
[Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting
2017-08-22 02:13:56 -05:00
Akkadius
bb2d8f6a4d
[Position Updates] Always send position updates to group members - even when in raid
2017-08-22 00:48:55 -05:00
Akkadius
7a263c032d
[Readability] Clean up some of the raid command code to be more understandable
2017-08-21 21:44:28 -05:00
Akkadius
ad7dfc31a9
[HP Updates] Resolved an issue when a player is swapped to a group in a raid - mana and endurance shows empty to group members
2017-08-21 21:01:35 -05:00
Akkadius
0663e9cb6f
[HP Updates] Resolve issue where clicking self in raid window would make characters health bar go down significantly
2017-08-21 19:49:19 -05:00
Akkadius
b0a3e9205f
[FixZ] Smooth out close combat npc/pet hopping
2017-08-21 02:42:50 -05:00
Akkadius
4d3dda23f8
Make #repop work almost instantly
2017-08-18 20:53:26 -05:00
Akkadius
718a2c2205
FixZ on NPC initial spawn to keep NPC's from hopping
2017-08-18 20:23:16 -05:00
Michael Cook (mackal)
771c3b175e
Fix AffectedBySpellExcludingSlot
2017-08-01 13:09:18 -04:00
Paul Coene
3554211233
Merge remote-tracking branch 'upstream/master'
2017-07-31 09:22:15 -04:00
Paul Coene
0fc72875b2
Modify roam boxes to correctly modify and use destination Z
2017-07-31 09:21:49 -04:00
Michael Cook (mackal)
e32b6c55e4
Add enum GravityBehavior (FlyMode) from MQ2
2017-07-29 18:23:42 -04:00
Michael Cook (mackal)
0b11340c4e
Forgot show_name for mercs too
2017-07-26 00:58:46 -04:00
Michael Cook (mackal)
f6f3060c9d
Fix trap removal
2017-07-24 22:58:58 -04:00
Michael Cook (mackal)
6bf2cf8cb8
Fix aura removal
2017-07-24 22:51:00 -04:00
Michael Cook (mackal)
a0140ff943
Fix client UI when auras expire
2017-07-24 15:27:33 -04:00
Michael Cook (mackal)
a0cfba5b3e
Fix show_name for bots
2017-07-24 12:32:58 -04:00
Akkadius
3b1c663e58
Merge pull request #644 from noudess/master
...
Repair so that mobs that are fleeing or feared use FixZ.
2017-07-23 00:15:38 -05:00
Michael Cook (mackal)
44eef6482c
Implement custom aura exit trap type
...
I thought this type existed on live, but I guess it doesn't
2017-07-22 19:38:49 -04:00
Paul Coene
03399fe3fd
Repair so that mobs that are fleeing or feared use FixZ.
2017-07-22 17:57:23 -04:00
Michael Cook (mackal)
51c9cec35a
Limit position updates to those that care
2017-07-22 17:35:42 -04:00
Michael Cook (mackal)
24ab98be4b
Merge branch 'master' into auras
2017-07-22 15:47:08 -04:00
Michael Cook (mackal)
49d0c308e8
Limit aura spawns
...
This is probably not the best performance, but it's the only solution
that is easy to implement.
2017-07-22 15:46:16 -04:00
Paul Coene
e84799e15b
Went back to older fearpath, only kept change where pathing issues can't
...
cause the fear spell to be dropped.
2017-07-22 12:45:21 -04:00
Michael Cook (mackal)
ceb0fe22f1
Fix OP_UpdateAura handling
2017-07-21 16:25:13 -04:00
Paul Coene
aa8a2ea41b
Repair fear pathing to ignore Z aspects and allow FixZ and pathing to handle
...
it.
Added the true flag for ResistCheck.Charisma so the proper Charisma bonuses
are applied.
2017-07-21 14:56:51 -04:00
Michael Cook (mackal)
89bbf05b63
Add OP_RemoveTrap support
2017-07-20 14:24:35 -04:00
Michael Cook (mackal)
7d5089f5e8
Call RemoveAura now instead of Depop when we need to
2017-07-20 13:24:55 -04:00
Michael Cook (mackal)
f97693f8e1
Work on spawn filtering
2017-07-19 14:52:04 -04:00
Michael Cook (mackal)
79ff4dd944
Merge branch 'master' into auras
2017-07-19 02:19:13 -04:00
Michael Cook (mackal)
ec77e3a6fd
Add show_name and untargetable to npc_types fixes #637
...
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00
Michael Cook (mackal)
35977b02ed
Merge branch 'master' into auras
2017-07-18 22:49:48 -04:00
Akkadius
20b6c2f556
One more NodeLoc compare adjustment
2017-07-18 19:16:41 -05:00
Akkadius
7cda4aaa2c
Fix some pathing logic that is using Z to match a node reach when it is error prone in certain scenarios
...
Fixed a decent amount of path logging
2017-07-18 19:09:28 -05:00
Michael Cook (mackal)
fe8c55ac63
Auras now zone
2017-07-18 17:52:39 -04:00
Michael Cook (mackal)
f917a38e1a
Fix a few things with auras
2017-07-17 19:35:00 -04:00
Michael Cook (mackal)
accc8aee57
Merge branch 'master' into auras
2017-07-17 15:23:50 -04:00
Akkadius
78d95cab89
Fix logic loop issue with NPC pathing in zones with .path files, this creates a new rule in place of the old and a new one will be automatically created in the database
2017-07-16 23:55:15 -05:00
Akkadius
7881d6609a
Make sure we send client updates for heading or animation changes while still
2017-07-16 22:34:22 -05:00
Michael Cook (mackal)
3312d8c05b
Fix swarm pets too
2017-07-16 15:20:57 -04:00
Michael Cook (mackal)
8b5389e719
Fix pet aura
2017-07-16 15:19:10 -04:00
Michael Cook (mackal)
6f2de7d31b
Add function for group pet type auras
2017-07-16 13:33:17 -04:00
Michael Cook (mackal)
fb208657ea
Merge branch 'master' into auras
2017-07-16 12:39:06 -04:00
Akkadius
0b489bc507
LoS Drop when close adjustment
2017-07-16 04:36:36 -05:00
Akkadius
b2b447516d
Make a FixZ call at waypoint arrive so bad grids don't make NPC's hop
2017-07-16 03:31:26 -05:00