mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Make a FixZ call at waypoint arrive so bad grids don't make NPC's hop
This commit is contained in:
@@ -1573,6 +1573,8 @@ void NPC::AI_DoMovement() {
|
||||
SetHeading(m_CurrentWayPoint.w);
|
||||
}
|
||||
|
||||
this->FixZ();
|
||||
|
||||
SendPosition();
|
||||
|
||||
//kick off event_waypoint arrive
|
||||
|
||||
Reference in New Issue
Block a user