6174 Commits

Author SHA1 Message Date
Michael Cook (mackal)
487dcc4459 Tweak down spellend_timer for delaytimer
400 ms is far too aggressive for normal game play
Set to 10 ms to hopefully not get in the way of legitimate game play

Also, why do we even do this? As far as I can tell, we need this to be
less than the users ping to not cause issues. What are the actual
reasons we do this and what can we do differently to solve them?
2017-08-30 14:35:01 -04:00
Michael Cook (mackal)
2146489740 Add rest of the avoidance skills to AA bonus 2017-08-26 00:15:01 -04:00
Michael Cook (mackal)
3746128014 Fix SE_IncreaseBlockChance stacking 2017-08-26 00:12:47 -04:00
Michael Cook (mackal)
ca32e35ef6 More Zone struct commments 2017-08-26 00:12:34 -04:00
Akkadius
c37e83e235 Remove some leftover debugging XD 2017-08-24 04:15:55 -05:00
Akkadius
00604722bb [Perl] Fix perl for later Linux releases v5.24.1 2017-08-24 04:13:52 -05:00
Akkadius
808654743c [Position Updates] Bulk updates when player has moved far enough - eliminates client ghosting on rez/gates/summon as well as npc ghosting 2017-08-22 02:13:56 -05:00
Akkadius
bb2d8f6a4d [Position Updates] Always send position updates to group members - even when in raid 2017-08-22 00:48:55 -05:00
Akkadius
7a263c032d [Readability] Clean up some of the raid command code to be more understandable 2017-08-21 21:44:28 -05:00
Akkadius
ad7dfc31a9 [HP Updates] Resolved an issue when a player is swapped to a group in a raid - mana and endurance shows empty to group members 2017-08-21 21:01:35 -05:00
Akkadius
0663e9cb6f [HP Updates] Resolve issue where clicking self in raid window would make characters health bar go down significantly 2017-08-21 19:49:19 -05:00
Akkadius
b0a3e9205f [FixZ] Smooth out close combat npc/pet hopping 2017-08-21 02:42:50 -05:00
JJ
b22a88eccc Fix sql in manifest [skip ci] 2017-08-19 16:40:49 -04:00
Akkadius
4d3dda23f8 Make #repop work almost instantly 2017-08-18 20:53:26 -05:00
Akkadius
718a2c2205 FixZ on NPC initial spawn to keep NPC's from hopping 2017-08-18 20:23:16 -05:00
Michael Cook (mackal)
bb8c6da0b4 Update comment [skip ci] 2017-08-08 14:03:04 -04:00
Michael Cook (mackal)
d5699fb68d Flush out RoF2 NewZone_Struct 2017-08-04 16:43:45 -04:00
Michael Cook (mackal)
28fca1f8dc More OP_SpawnAppearance types 2017-08-01 20:14:10 -04:00
Michael Cook (mackal)
935dc7d8fb Add more OP_SpawnAppearance types (RoF2 at least) 2017-08-01 19:57:30 -04:00
Michael Cook (mackal)
771c3b175e Fix AffectedBySpellExcludingSlot 2017-08-01 13:09:18 -04:00
Akkadius
b468945eb7 Merge pull request #649 from noudess/master
Fix  roam boxes to use dest Z to better integrate with FixZ changes.
2017-07-31 12:30:59 -05:00
Paul Coene
3554211233 Merge remote-tracking branch 'upstream/master' 2017-07-31 09:22:15 -04:00
Paul Coene
0fc72875b2 Modify roam boxes to correctly modify and use destination Z 2017-07-31 09:21:49 -04:00
Michael Cook (mackal)
2286203123 Fix invis in spawn structs 2017-07-29 23:31:47 -04:00
Michael Cook (mackal)
210655ddc7 More SpawnStruct comments 2017-07-29 19:15:27 -04:00
Michael Cook (mackal)
034ebab064 Fix some comments 2017-07-29 18:47:35 -04:00
Michael Cook (mackal)
e32b6c55e4 Add enum GravityBehavior (FlyMode) from MQ2 2017-07-29 18:23:42 -04:00
Michael Cook (mackal)
4f016de277 More comments to RoF2 Spawn Struct 2017-07-29 18:15:56 -04:00
Michael Cook (mackal)
02b7e3fafb Comment spawn struct for RoF2
These should change anything, just useful comments for clean up
2017-07-29 15:37:35 -04:00
Michael Cook (mackal)
0b11340c4e Forgot show_name for mercs too 2017-07-26 00:58:46 -04:00
Michael Cook (mackal)
f6f3060c9d Fix trap removal 2017-07-24 22:58:58 -04:00
Michael Cook (mackal)
6bf2cf8cb8 Fix aura removal 2017-07-24 22:51:00 -04:00
Michael Cook (mackal)
a0140ff943 Fix client UI when auras expire 2017-07-24 15:27:33 -04:00
Michael Cook (mackal)
df1e486df6 Fix isquest issue with SQL 2017-07-24 14:35:22 -04:00
Michael Cook (mackal)
a0cfba5b3e Fix show_name for bots 2017-07-24 12:32:58 -04:00
Akkadius
3b1c663e58 Merge pull request #644 from noudess/master
Repair so that mobs that are fleeing or feared use FixZ.
2017-07-23 00:15:38 -05:00
Michael Cook (mackal)
0624667572 Fix SQL 2017-07-22 21:54:40 -04:00
Michael Cook (mackal)
07c80f9560 Fix SQL 2017-07-22 21:52:51 -04:00
Michael Cook (mackal)
947341a5ee Rename SQL and add manifest 2017-07-22 21:21:15 -04:00
Michael Cook (mackal)
44eef6482c Implement custom aura exit trap type
I thought this type existed on live, but I guess it doesn't
2017-07-22 19:38:49 -04:00
Michael Cook (mackal)
f534e69a90 Update SQL 2017-07-22 19:17:05 -04:00
Paul Coene
03399fe3fd Repair so that mobs that are fleeing or feared use FixZ. 2017-07-22 17:57:23 -04:00
Michael Cook (mackal)
51c9cec35a Limit position updates to those that care 2017-07-22 17:35:42 -04:00
Michael Cook (mackal)
da660b461f Merge branch 'master' into auras 2017-07-22 17:20:53 -04:00
KimLS
a1ff12d9ab Fix for unreliable packets not being processed or sent correctly 2017-07-22 14:18:30 -07:00
Michael Cook (mackal)
24ab98be4b Merge branch 'master' into auras 2017-07-22 15:47:08 -04:00
Michael Cook (mackal)
49d0c308e8 Limit aura spawns
This is probably not the best performance, but it's the only solution
that is easy to implement.
2017-07-22 15:46:16 -04:00
Michael Cook (mackal)
edf1cfefd3 Merge pull request #643 from noudess/master
My "fix" for the fear spell getting dropped caused many fleeing errors
2017-07-22 13:10:21 -04:00
Paul Coene
601e495da7 Merge remote-tracking branch 'upstream/master'
Conflicts:
	zone/fearpath.cpp
2017-07-22 12:48:08 -04:00
Paul Coene
e84799e15b Went back to older fearpath, only kept change where pathing issues can't
cause the fear spell to be dropped.
2017-07-22 12:45:21 -04:00