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100 Commits

Author SHA1 Message Date
Akkadius 67c4c26f70 [Release] 22.15.1 2023-06-19 02:21:09 -05:00
Akkadius b1c8e3890a [Release] 22.15.0 2023-06-19 01:41:55 -05:00
Alex King d6e06a19a7 [Commands] Add missing subcommands to #npcedit (#3423)
# Notes
- Add `#npcedit model [Race ID]` to edit an NPC's race model.
- Add `#npcedit heroic_strikethrough [Heroic Strikethrough]` to edit an NPC's heroic strikethrough.
- Add `#npcedit faction_amount [Faction Amount]` to edit an NPC's faction amount.
2023-06-19 01:40:27 -05:00
Akkadius 4092b3a2cb [Release] 22.15.0 2023-06-19 01:38:12 -05:00
Alex King f4f0619618 [Bug Fix] Fix possible crash with #npcedit weapon (#3421)
# Notes
- Using `#npcedit weapon` without the secondary model had a chance to crash the zone you were in, i.e `#npcedit weapon 1`.

# Crash Logs
```txt
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802548]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802549]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802550]
[06-18-2023 16:26:55] [Zone] [Crash] [New LWP 802551]
[06-18-2023 16:26:55] [Zone] [Crash] [Thread debugging using libthread_db enabled]
[06-18-2023 16:26:55] [Zone] [Crash] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[06-18-2023 16:26:55] [Zone] [Crash] 0x00007f22b2b14207 in __GI___wait4 (pid=819104, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:26:55] [Zone] [Crash] [Current thread is 1 (Thread 0x7f22b29eab00 (LWP 802540))]
[06-18-2023 16:26:55] [Zone] [Crash] #0  0x00007f22b2b14207 in __GI___wait4 (pid=819104, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:26:55] [Zone] [Crash] #1  0x000055e4451b6b6e in print_trace () at /home/eqemu/code/common/crash.cpp:281
[06-18-2023 16:26:55] [Zone] [Crash] #2  <signal handler called>
[06-18-2023 16:26:55] [Zone] [Crash] #3  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50
[06-18-2023 16:26:55] [Zone] [Crash] #4  0x00007f22b2a6e537 in __GI_abort () at abort.c:79
[06-18-2023 16:26:55] [Zone] [Crash] #5  0x00007f22b2e067ec in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #6  0x00007f22b2e11966 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #7  0x00007f22b2e119d1 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #8  0x00007f22b2e11c65 in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #9  0x00007f22b2e08faa in std::__throw_logic_error(char const*) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:26:55] [Zone] [Crash] #10 0x000055e444216b48 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.tcc:212
[06-18-2023 16:26:55] [Zone] [Crash] #11 0x000055e44420dd09 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct_aux<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:247
[06-18-2023 16:26:55] [Zone] [Crash] #12 0x000055e444203977 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7fff9bd06620, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:266
[06-18-2023 16:26:55] [Zone] [Crash] #13 0x000055e4441f93ef in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<std::allocator<char> > (this=0x7fff9bd06620, __s=0x0, __a=...) at /usr/include/c++/10/bits/basic_string.h:527
[06-18-2023 16:26:55] [Zone] [Crash] #14 0x000055e4445469df in command_npcedit (c=0x55e448292480, sep=0x7fff9bd09a20) at /home/eqemu/code/zone/gm_commands/npcedit.cpp:540
[06-18-2023 16:26:55] [Zone] [Crash] #15 0x000055e4444e2039 in command_realdispatch (c=0x55e448292480, message="#npcedit weapon 1", ignore_status=false) at /home/eqemu/code/zone/command.cpp:602
[06-18-2023 16:26:55] [Zone] [Crash] #16 0x000055e4443b03d3 in Client::ChannelMessageReceived (this=0x55e448292480, chan_num=8 '\b', language=0 '\000', lang_skill=100 'd', orig_message=0x55e44a69e314 "#npcedit weapon 1", targetname=0x55e44a69e280 "a_willowisp000", is_silent=false) at /home/eqemu/code/zone/client.cpp:1122
[06-18-2023 16:26:55] [Zone] [Crash] #17 0x000055e444454597 in Client::Handle_OP_ChannelMessage (this=0x55e448292480, app=0x55e449156a70) at /home/eqemu/code/zone/client_packet.cpp:4478
[06-18-2023 16:26:55] [Zone] [Crash] #18 0x000055e44443c5d2 in Client::HandlePacket (this=0x55e448292480, app=0x55e449156a70) at /home/eqemu/code/zone/client_packet.cpp:495
[06-18-2023 16:26:55] [Zone] [Crash] #19 0x000055e4444b7add in Client::Process (this=0x55e448292480) at /home/eqemu/code/zone/client_process.cpp:587
[06-18-2023 16:26:55] [Zone] [Crash] #20 0x000055e44472df12 in EntityList::MobProcess (this=0x55e445df07c0 <entity_list>) at /home/eqemu/code/zone/entity.cpp:510
[06-18-2023 16:26:55] [Zone] [Crash] #21 0x000055e444c149b0 in operator() (__closure=0x55e448dc9170, t=0x7fff9bd0c4a0) at /home/eqemu/code/zone/main.cpp:562
[06-18-2023 16:26:55] [Zone] [Crash] #22 0x000055e444c19fd2 in std::__invoke_impl<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(std::__invoke_other, struct {...} &) (__f=...) at /usr/include/c++/10/bits/invoke.h:60
[06-18-2023 16:26:55] [Zone] [Crash] #23 0x000055e444c19da1 in std::__invoke_r<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(struct {...} &) (__fn=...) at /usr/include/c++/10/bits/invoke.h:110
[06-18-2023 16:26:55] [Zone] [Crash] #24 0x000055e444c19ac8 in std::_Function_handler<void(EQ::Timer*), main(int, char**)::<lambda(EQ::Timer*)> >::_M_invoke(const std::_Any_data &, EQ::Timer *&&) (__functor=..., __args#0=@0x7fff9bd0bea0: 0x7fff9bd0c4a0) at /usr/include/c++/10/bits/std_function.h:291
[06-18-2023 16:26:55] [Zone] [Crash] #25 0x000055e444c1f4c5 in std::function<void (EQ::Timer*)>::operator()(EQ::Timer*) const (this=0x7fff9bd0c4a8, __args#0=0x7fff9bd0c4a0) at /usr/include/c++/10/bits/std_function.h:622
[06-18-2023 16:26:55] [Zone] [Crash] #26 0x000055e444c1d265 in EQ::Timer::Execute (this=0x7fff9bd0c4a0) at /home/eqemu/code/zone/../common/net/../event/timer.h:61
[06-18-2023 16:26:55] [Zone] [Crash] #27 0x000055e444c1d023 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::operator()(uv_timer_s*) const (__closure=0x0, handle=0x55e44832b570) at /home/eqemu/code/zone/../common/net/../event/timer.h:38
[06-18-2023 16:26:55] [Zone] [Crash] #28 0x000055e444c1d043 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::_FUN(uv_timer_s*) () at /home/eqemu/code/zone/../common/net/../event/timer.h:39
[06-18-2023 16:26:55] [Zone] [Crash] #29 0x000055e4454afb5d in uv__run_timers (loop=loop@entry=0x7f22b29ea7a8) at /home/eqemu/code/submodules/libuv/src/timer.c:178
[06-18-2023 16:26:55] [Zone] [Crash] #30 0x000055e4454b3182 in uv_run (loop=0x7f22b29ea7a8, mode=UV_RUN_DEFAULT) at /home/eqemu/code/submodules/libuv/src/unix/core.c:393
[06-18-2023 16:26:55] [Zone] [Crash] #31 0x000055e444c1ceeb in EQ::EventLoop::Run (this=0x7f22b29ea7a8) at /home/eqemu/code/zone/../common/net/../event/event_loop.h:25
[06-18-2023 16:26:55] [Zone] [Crash] #32 0x000055e444c18b6e in main (argc=1, argv=0x7fff9bd0d568) at /home/eqemu/code/zone/main.cpp:591
[06-18-2023 16:26:55] [Zone] [Crash] [Inferior 1 (process 802540) detached]
```

```txt
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819434]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819436]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819438]
[06-18-2023 16:29:51] [Zone] [Crash] [New LWP 819440]
[06-18-2023 16:29:51] [Zone] [Crash] [Thread debugging using libthread_db enabled]
[06-18-2023 16:29:51] [Zone] [Crash] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[06-18-2023 16:29:51] [Zone] [Crash] 0x00007f489d185207 in __GI___wait4 (pid=819646, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:29:51] [Zone] [Crash] [Current thread is 1 (Thread 0x7f489d05bb00 (LWP 819417))]
[06-18-2023 16:29:51] [Zone] [Crash] #0  0x00007f489d185207 in __GI___wait4 (pid=819646, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27
[06-18-2023 16:29:51] [Zone] [Crash] #1  0x000055d58e442b6e in print_trace () at /home/eqemu/code/common/crash.cpp:281
[06-18-2023 16:29:51] [Zone] [Crash] #2  <signal handler called>
[06-18-2023 16:29:51] [Zone] [Crash] #3  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50
[06-18-2023 16:29:51] [Zone] [Crash] #4  0x00007f489d0df537 in __GI_abort () at abort.c:79
[06-18-2023 16:29:51] [Zone] [Crash] #5  0x00007f489d4777ec in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #6  0x00007f489d482966 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #7  0x00007f489d4829d1 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #8  0x00007f489d482c65 in __cxa_throw () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #9  0x00007f489d479faa in std::__throw_logic_error(char const*) () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
[06-18-2023 16:29:51] [Zone] [Crash] #10 0x000055d58d4a2b48 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.tcc:212
[06-18-2023 16:29:51] [Zone] [Crash] #11 0x000055d58d499d09 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct_aux<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:247
[06-18-2023 16:29:51] [Zone] [Crash] #12 0x000055d58d48f977 in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*> (this=0x7ffdbbca2500, __beg=0x0, __end=0xffffffffffffffff <error: Cannot access memory at address 0xffffffffffffffff>) at /usr/include/c++/10/bits/basic_string.h:266
[06-18-2023 16:29:51] [Zone] [Crash] #13 0x000055d58d4853ef in std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<std::allocator<char> > (this=0x7ffdbbca2500, __s=0x0, __a=...) at /usr/include/c++/10/bits/basic_string.h:527
[06-18-2023 16:29:51] [Zone] [Crash] #14 0x000055d58d7d29df in command_npcedit (c=0x55d59219f080, sep=0x7ffdbbca5900) at /home/eqemu/code/zone/gm_commands/npcedit.cpp:540
[06-18-2023 16:29:51] [Zone] [Crash] #15 0x000055d58d76e039 in command_realdispatch (c=0x55d59219f080, message="#npcedit weapon 1", ignore_status=false) at /home/eqemu/code/zone/command.cpp:602
[06-18-2023 16:29:51] [Zone] [Crash] #16 0x000055d58d63c3d3 in Client::ChannelMessageReceived (this=0x55d59219f080, chan_num=8 '\b', language=0 '\000', lang_skill=100 'd', orig_message=0x55d591b59b44 "#npcedit weapon 1", targetname=0x55d591b59ab0 "a_whiskered_bat002", is_silent=false) at /home/eqemu/code/zone/client.cpp:1122
[06-18-2023 16:29:51] [Zone] [Crash] #17 0x000055d58d6e0597 in Client::Handle_OP_ChannelMessage (this=0x55d59219f080, app=0x55d592711c60) at /home/eqemu/code/zone/client_packet.cpp:4478
[06-18-2023 16:29:51] [Zone] [Crash] #18 0x000055d58d6c85d2 in Client::HandlePacket (this=0x55d59219f080, app=0x55d592711c60) at /home/eqemu/code/zone/client_packet.cpp:495
[06-18-2023 16:29:51] [Zone] [Crash] #19 0x000055d58d743add in Client::Process (this=0x55d59219f080) at /home/eqemu/code/zone/client_process.cpp:587
[06-18-2023 16:29:51] [Zone] [Crash] #20 0x000055d58d9b9f12 in EntityList::MobProcess (this=0x55d58f07c7c0 <entity_list>) at /home/eqemu/code/zone/entity.cpp:510
[06-18-2023 16:29:51] [Zone] [Crash] #21 0x000055d58dea09b0 in operator() (__closure=0x55d591a07f10, t=0x7ffdbbca8380) at /home/eqemu/code/zone/main.cpp:562
[06-18-2023 16:29:51] [Zone] [Crash] #22 0x000055d58dea5fd2 in std::__invoke_impl<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(std::__invoke_other, struct {...} &) (__f=...) at /usr/include/c++/10/bits/invoke.h:60
[06-18-2023 16:29:51] [Zone] [Crash] #23 0x000055d58dea5da1 in std::__invoke_r<void, main(int, char**)::<lambda(EQ::Timer*)>&, EQ::Timer*>(struct {...} &) (__fn=...) at /usr/include/c++/10/bits/invoke.h:110
[06-18-2023 16:29:51] [Zone] [Crash] #24 0x000055d58dea5ac8 in std::_Function_handler<void(EQ::Timer*), main(int, char**)::<lambda(EQ::Timer*)> >::_M_invoke(const std::_Any_data &, EQ::Timer *&&) (__functor=..., __args#0=@0x7ffdbbca7d80: 0x7ffdbbca8380) at /usr/include/c++/10/bits/std_function.h:291
[06-18-2023 16:29:51] [Zone] [Crash] #25 0x000055d58deab4c5 in std::function<void (EQ::Timer*)>::operator()(EQ::Timer*) const (this=0x7ffdbbca8388, __args#0=0x7ffdbbca8380) at /usr/include/c++/10/bits/std_function.h:622
[06-18-2023 16:29:51] [Zone] [Crash] #26 0x000055d58dea9265 in EQ::Timer::Execute (this=0x7ffdbbca8380) at /home/eqemu/code/zone/../common/net/../event/timer.h:61
[06-18-2023 16:29:51] [Zone] [Crash] #27 0x000055d58dea9023 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::operator()(uv_timer_s*) const (__closure=0x0, handle=0x55d590f6a610) at /home/eqemu/code/zone/../common/net/../event/timer.h:38
[06-18-2023 16:29:51] [Zone] [Crash] #28 0x000055d58dea9043 in EQ::Timer::Start(unsigned long, bool)::{lambda(uv_timer_s*)#1}::_FUN(uv_timer_s*) () at /home/eqemu/code/zone/../common/net/../event/timer.h:39
[06-18-2023 16:29:51] [Zone] [Crash] #29 0x000055d58e73bb5d in uv__run_timers (loop=loop@entry=0x7f489d05b7a8) at /home/eqemu/code/submodules/libuv/src/timer.c:178
[06-18-2023 16:29:51] [Zone] [Crash] #30 0x000055d58e73f182 in uv_run (loop=0x7f489d05b7a8, mode=UV_RUN_DEFAULT) at /home/eqemu/code/submodules/libuv/src/unix/core.c:393
[06-18-2023 16:29:51] [Zone] [Crash] #31 0x000055d58dea8eeb in EQ::EventLoop::Run (this=0x7f489d05b7a8) at /home/eqemu/code/zone/../common/net/../event/event_loop.h:25
[06-18-2023 16:29:51] [Zone] [Crash] #32 0x000055d58dea4b6e in main (argc=1, argv=0x7ffdbbca9448) at /home/eqemu/code/zone/main.cpp:591
[06-18-2023 16:29:51] [Zone] [Crash] [Inferior 1 (process 819417) detached]
```
2023-06-19 01:32:36 -05:00
Alex King 71ca7f9b39 [Cleanup] Default skill type to Hand to Hand in #npcedit meleetype (#3422)
# Notes
- We default to `28` in the database, so we need to default to this in `#npcedit meleetype` in case the operator only sets the first melee type this avoids the NPC hitting with `1H Blunt (Skill ID 0)`.
2023-06-19 01:32:13 -05:00
Chris Miles 5fcc83b4b6 [Database] Implement native database migrations in server (#2857)
* [Database] Implement native database updates in server

* Cleanup

* Delete db_update_manifest.txt

* Bots updates

* Final tweaks

* Revert manifest

* Tweaks

* Remove code from eqemu_server.pl

* Update database_update.cpp

* Add user prompt update skipping with timeouts

* Add termcolor IS_TTY is check

* Update database_conversions.cpp

* Remove large migrations

* Push

* fix headers.

* Remove last of non-bot large migrations

* Update database_update_manifest.cpp

* More purging

* Tweaks

* Bot migrations

* More work

* Tweaks

* Implement multi-statement query execution only for migrations

* Add CLI database:updates

* Add bootstrap commands

* Upload bootstrap sql's

* Update bot_tables_bootstrap.sql

* Update bot_tables_bootstrap.sql

* Add mercs:bootstrap and bots:bootstrap

* Update bot_tables_bootstrap.sql

* Update database.cpp

* Update bot_tables_bootstrap.sql

* More cleanup

* Add mercs:disable and bots:disable

* Update eqemu_server.pl

* Update eqemu_server.pl

* Update eqemu_server.pl

* Test cases

* Update eqemu_server.pl

* Delete 2023_05_08_character_tribute_primary_key.sql

* Post rebase fixes

* Post rebase tweaks

* Delete errant files

* Rebase files from master

* More adjustments

* Delete files no longer used

* Add missing migrations

* bots:bootstrap is now bots:enable

---------

Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
2023-06-19 01:31:07 -05:00
Chris Miles 1f25639dd3 [Release] 22.14.1 (#3420) 2023-06-18 15:38:50 -05:00
Chris Miles 2a176835b1 [CI] Build static linux binaries (#3419)
* [CI] Build static linux binaries

* Fix tests

* Update linux-build.sh
2023-06-18 15:19:25 -05:00
Chris Miles fff3e77a6e [Binaries] Add support for static linking (portable) binaries (#3417)
* [Binaries] Add support for static linking (portable) binaries

* Update CMakeLists.txt
2023-06-18 14:41:39 -05:00
Alex King 6efb9ec228 [Quest API] Add convert_money_to_string() to Perl/Lua (#3418)
* [Quest API] Add convert_money_to_string() to Perl/Lua

# Perl
- Add `quest::convert_money_to_string(money_hash)`.

# Lua
- Add `eq.convert_money_to_string(money_table)`.

# Notes
- Allows operators to convert money in to a readable string using `Strings::Money`.

# Examples

## Perl
```pl
sub EVENT_SAY {
	if ($text=~/#a/i) {
		my %money_data = (
			"platinum" => 3123,
			"gold" => 5692,
			"copper" => 9
		);
		quest::message(315, quest::convert_money_to_string(%money_data));
	}
}
```

## Lua
```lua
function event_say(e)
	if e.message:find("#a") then
		local money_data = {
			gold = 12,
			silver = 523904,
			copper = 3
		}
		eq.message(315, "Lua: " .. eq.convert_money_to_string(money_data))
	end
end```

* Update lua_general.cpp
2023-06-18 15:29:14 -04:00
Chris Miles a663c822e8 [CLI] Add mercs:enable and mercs:disable commands (#3416)
* [CLI] Add `mercs:enable` and `mercs:disable` commands

* Update descriptions
2023-06-17 19:30:36 -05:00
Chris Miles cf49b2fe49 [CLI] Add bots:enable and bots:disable commands (#3415)
* [CLI] Add `bots:enable` and `bots:disable` commands

* Add input warning
2023-06-17 18:48:47 -05:00
Chris Miles b45e0e80b5 [Database] Add query multi statement execution support (#3414) 2023-06-17 18:20:13 -05:00
Chris Miles 3200145d01 [CLI] Console menu validation fixes (#3413) 2023-06-17 18:19:55 -05:00
Chris Miles 53563b9720 [Backups] Move world database:dump to use MySQL credentials file (#3410) 2023-06-17 18:16:29 -05:00
Chris Miles 1e22baf267 [Logging] Logging improvements, console silencing, terminal coloring (#3412) 2023-06-17 18:16:21 -05:00
Chris Miles d99c3145ad [Strings] Add more test cases for string utils (#3411) 2023-06-17 18:16:14 -05:00
Alex King 57243c6799 [Telnet] Add cross zone/world wide cast and move functionality to Telnet (#3409)
* [Telnet] Add cross zone/world wide cast and move functionality to Telnet

# Notes
- Add `czcast`, `czmove`, `wwcast`, and `wwmove` to Telnet functionality.
- Allows operators to cast spells across zone/world-wide and move players across zone/world-wide from telnet.

* Update console.cpp

* Update console.cpp

* Validation

* Update console.cpp
2023-06-17 17:50:37 -05:00
Paul Coene 1100668f21 [Targeting] Fix bug when using /tar on invalid target (#3407)
* [Targetting] Fix bug when using /tar on invalid target

* Removed instrumentation.
2023-06-17 16:53:59 -05:00
nytmyr 0cf454dc29 [Feature] Add Water Line of Sight Checks (#3408)
* [Feature] Add Water Line of Sight Checks

This adds rules to enable or disable checks for spells and autofire to prevent casting or autofire from landing if the player or bot do not match their targets plane in regards to water.

Currently players and bots can cast or autofire if they are not in the water but their target is and vice versa, this should not be possible.

RuleB(Combat, WaterMatchRequiredForAutoFireLoS) set to True (default) checks that both parties are in or out of the water for AutoFire to work.

RuleB(Spells, WaterMatchRequiredForLoS) set to True (default) checks that both parties are in or out of the water for spells to land.

* Cleanup.

* Cleanup.

* Cleanup.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-06-17 12:32:15 -05:00
Paul Coene 75391d96f4 [Release] 22.13.1 (#3406)
* Update version.h for /target Emergency release 22.13.1

* Update CHANGELOG.md for 22.13.1 release

* Update package.json for 22.13.1 emergency patch release

* Update CHANGELOG.md using tool as instructed
2023-06-13 17:50:33 -04:00
Paul Coene 81b07a5aa0 [Targeting] Revert #3383 (#3405) 2023-06-13 15:48:35 -05:00
Alex King 774aa99b29 [Release] 22.13.0 (#3404)
* [Release] 22.13.0

* Update CHANGELOG.md
2023-06-12 20:56:43 -04:00
Alex King 756e835144 [Quest API/Cleanup] Add several spell methods to Perl/Lua (#3379)
* [Quest API/Cleanup] Add several spell methods to Perl/Lua

- Add `quest::CalculateCorruptionCounters(spell_id)`.
- Add `quest::CalculateCounters(spell_id)`.
- Add `quest::CalculateCurseCounters(spell_id)`.
- Add `quest::CalculateDiseaseCounters(spell_id)`.
- Add `quest::CalculatePoisonCounters(spell_id)`.
- Add `quest::GetSpellEffectDescriptionNumber(spell_id)`.
- Add `quest::GetSpellEffectIndex(spell_id, effect_id)`.
- Add `quest::GetSpellFuriousBash(spell_id)`.
- Add `quest::GetSpellMinimumLevel(spell_id)`.
- Add `quest::GetSpellNimbusEffect(spell_id)`.
- Add `quest::GetSpellPartialMagicRuneAmount(spell_id)`.
- Add `quest::GetSpellPartialMagicRuneReduction(spell_id)`.
- Add `quest::GetSpellPartialMeleeRuneAmount(spell_id)`.
- Add `quest::GetSpellPartialMeleeRuneReduction(spell_id)`.
- Add `quest::GetSpellProcLimitTimer(spell_id)`.
- Add `quest::GetSpellResistType(spell_id)`.
- Add `quest::GetSpellResurrectionSicknessCheck(spell_id_one, spell_id_two)`.
- Add `quest::GetSpellTargetType(spell_id)`.
- Add `quest::GetSpellTriggerSpellID(spell_id)`.
- Add `quest::GetSpellViralMaximumSpreadTime(spell_id)`.
- Add `quest::GetSpellViralMinimumSpreadTime(spell_id)`.
- Add `quest::GetSpellViralSpreadRange(spell_id)`.
- Add `quest::IsAEDurationSpell(spell_id)`.
- Add `quest::IsAENukeSpell(spell_id)`.
- Add `quest::IsAERainNukeSpell(spell_id)`.
- Add `quest::IsAllianceSpell(spell_id)`.
- Add `quest::IsBardOnlyStackEffect(effect_id)`.
- Add `quest::IsBardSong(spell_id)`.
- Add `quest::IsBlankSpellEffect(spell_id, effect_index)`.
- Add `quest::IsBlindSpell(spell_id)`.
- Add `quest::IsBuffSpell(spell_id)`.
- Add `quest::IsCastNotStandingSpell(spell_id)`.
- Add `quest::IsCastOnFadeDurationSpell(spell_id)`.
- Add `quest::IsCastRestrictedSpell(spell_id)`.
- Add `quest::IsCastTimeReductionSpell(spell_id)`.
- Add `quest::IsCastWhileInvisibleSpell(spell_id)`.
- Add `quest::IsCharmSpell(spell_id)`.
- Add `quest::IsCombatSkill(spell_id)`.
- Add `quest::IsCompleteHealDurationSpell(spell_id)`.
- Add `quest::IsCompleteHealSpell(spell_id)`.
- Add `quest::IsCureSpell(spell_id)`.
- Add `quest::IsDamageSpell(spell_id)`.
- Add `quest::IsDeathSaveSpell(spell_id)`.
- Add `quest::IsDebuffSpell(spell_id)`.
- Add `quest::IsDetrimentalSpell(spell_id)`.
- Add `quest::IsDiscipline(spell_id)`.
- Add `quest::IsDisciplineBuff(spell_id)`.
- Add `quest::IsDiseaseCounterSpell(spell_id)`.
- Add `quest::IsDistanceModifierSpell(spell_id)`.
- Add `quest::IsEffectIgnoredInStacking(effect_id)`.
- Add `quest::IsFastHealSpell(spell_id)`.
- Add `quest::IsFearSpell(spell_id)`.
- Add `quest::IsFocusLimit(effect_id)`.
- Add `quest::IsFullDeathSaveSpell(spell_id)`.
- Add `quest::IsGateSpell(spell_id)`.
- Add `quest::IsImprovedDamageSpell(spell_id)`.
- Add `quest::IsImprovedHealingSpell(spell_id)`.
- Add `quest::IsIncreaseDurationSpell(spell_id)`.
- Add `quest::IsIncreaseRangeSpell(spell_id)`.
- Add `quest::IsInstrumentModifierAppliedToSpellEffect(spell_id, effect_id)`.
- Add `quest::IsInvisibleSpell(spell_id)`.
- Add `quest::IsInvulnerabilitySpell(spell_id)`.
- Add `quest::IsLDoNObjectSpell(spell_id)`.
- Add `quest::IsLifetapSpell(spell_id)`.
- Add `quest::IsMagicRuneSpell(spell_id)`.
- Add `quest::IsManaCostReductionSpell(spell_id)`.
- Add `quest::IsManaTapSpell(spell_id)`.
- Add `quest::IsMesmerizeSpell(spell_id)`.
- Add `quest::IsNoDetrimentalSpellAggroSpell(spell_id)`.
- Add `quest::IsPBAENukeSpell(spell_id)`.
- Add `quest::IsPartialDeathSaveSpell(spell_id)`.
- Add `quest::IsPartialResistableSpell(spell_id)`.
- Add `quest::IsPercentalHealSpell(spell_id)`.
- Add `quest::IsPersistDeathSpell(spell_id)`.
- Add `quest::IsPetSpell(spell_id)`.
- Add `quest::IsPoisonCounterSpell(spell_id)`.
- Add `quest::IsPulsingBardSong(spell_id)`.
- Add `quest::IsPureNukeSpell(spell_id)`.
- Add `quest::IsRegularGroupHealSpell(spell_id)`.
- Add `quest::IsRegularSingleTargetHealSpell(spell_id)`.
- Add `quest::IsResistDebuffSpell(spell_id)`.
- Add `quest::IsResistableSpell(spell_id)`.
- Add `quest::IsRestAllowedSpell(spell_id)`.
- Add `quest::IsResurrectionEffects(spell_id)`.
- Add `quest::IsRuneSpell(spell_id)`.
- Add `quest::IsRunning(spell_id)`.
- Add `quest::IsSacrificeSpell(spell_id)`.
- Add `quest::IsSelfConversionSpell(spell_id)`.
- Add `quest::IsShadowStepSpell(spell_id)`.
- Add `quest::IsShortDurationBuff(spell_id)`.
- Add `quest::IsSpellUsableInThisZoneType(spell_id)`.
- Add `quest::IsSpellUsableInThisZoneType(spell_id, zone_type)`.
- Add `quest::IsStackableDOT(spell_id)`.
- Add `quest::IsStunSpell(spell_id)`.
- Add `quest::IsSuccorSpell(spell_id)`.
- Add `quest::IsSummonItemSpell(spell_id)`.
- Add `quest::IsSummonPCSpell(spell_id)`.
- Add `quest::IsSummonPetSpell(spell_id)`.
- Add `quest::IsSummonSkeletonSpell(spell_id)`.
- Add `quest::IsSummonSpell(spell_id)`.
- Add `quest::IsSuspendableSpell(spell_id)`.
- Add `quest::IsTargetRequiredForSpell(spell_id)`.
- Add `quest::IsTargetableAESpell(spell_id)`.
- Add `quest::IsTeleportSpell(spell_id)`.
- Add `quest::IsTranslocateSpell(spell_id)`.
- Add `quest::IsValidSpell(spell_id)`.
- Add `quest::IsVeryFastHealSpell(spell_id)`.
- Add `quest::IsVirusSpell(spell_id)`.

- Add `eq.calculate_corruption_counters(spell_id)`.
- Add `eq.calculate_counters(spell_id)`.
- Add `eq.calculate_curse_counters(spell_id)`.
- Add `eq.calculate_disease_counters(spell_id)`.
- Add `eq.calculate_poison_counters(spell_id)`.
- Add `eq.get_spell_effect_description_number(spell_id)`.
- Add `eq.get_spell_effect_index(spell_id, effect_id)`.
- Add `eq.get_spell_furious_bash(spell_id)`.
- Add `eq.get_spell_level(spell_id, class_id)`.
- Add `eq.get_spell_minimum_level(spell_id)`.
- Add `eq.get_spell_nimbus_effect(spell_id)`.
- Add `eq.get_spell_partial_magic_rune_amount(spell_id)`.
- Add `eq.get_spell_partial_magic_rune_reduction(spell_id)`.
- Add `eq.get_spell_partial_melee_rune_amount(spell_id)`.
- Add `eq.get_spell_partial_melee_rune_reduction(spell_id)`.
- Add `eq.get_spell_proc_limit_timer(spell_id)`.
- Add `eq.get_spell_resist_type(spell_id)`.
- Add `eq.get_spell_resurrection_sickness_check(spell_id_one, spell_id_two)`.
- Add `eq.get_spell_target_type(spell_id)`.
- Add `eq.get_spell_trigger_spell_id(spell_id)`.
- Add `eq.get_spell_viral_maximum_spread_time(spell_id)`.
- Add `eq.get_spell_viral_minimum_spread_time(spell_id)`.
- Add `eq.get_spell_viral_spread_range(spell_id)`.
- Add `eq.is_ae_duration_spell(spell_id)`.
- Add `eq.is_ae_nuke_spell(spell_id)`.
- Add `eq.is_ae_rain_nuke_spell(spell_id)`.
- Add `eq.is_alliance_spell(spell_id)`.
- Add `eq.is_bard_only_stack_effect(spell_id)`.
- Add `eq.is_bard_song(spell_id)`.
- Add `eq.is_beneficial_spell(spell_id)`.
- Add `eq.is_blank_spell_effect(spell_id)`.
- Add `eq.is_blind_spell(spell_id)`.
- Add `eq.is_buff_spell(spell_id)`.
- Add `eq.is_cast_not_standing_spell(spell_id)`.
- Add `eq.is_cast_on_fade_duration_spell(spell_id)`.
- Add `eq.is_cast_restricted_spell(spell_id)`.
- Add `eq.is_cast_time_reduction_spell(spell_id)`.
- Add `eq.is_cast_while_invisible_spell(spell_id)`.
- Add `eq.is_charm_spell(spell_id)`.
- Add `eq.is_combat_skill(spell_id)`.
- Add `eq.is_complete_heal_duration_spell(spell_id)`.
- Add `eq.is_complete_heal_spell(spell_id)`.
- Add `eq.is_cure_spell(spell_id)`.
- Add `eq.is_damage_spell(spell_id)`.
- Add `eq.is_death_save_spell(spell_id)`.
- Add `eq.is_debuff_spell(spell_id)`.
- Add `eq.is_detrimental_spell(spell_id)`.
- Add `eq.is_discipline(spell_id)`.
- Add `eq.is_discipline_buff(spell_id)`.
- Add `eq.is_disease_counter_spell(spell_id)`.
- Add `eq.is_distance_modifier_spell(spell_id)`.
- Add `eq.is_effect_ignored_in_stacking(effect_id)`.
- Add `eq.is_effect_in_spell(spell_id, effect_id)`.
- Add `eq.is_fast_heal_spell(spell_id)`.
- Add `eq.is_fear_spell(spell_id)`.
- Add `eq.is_focus_limit(effect_id)`.
- Add `eq.is_full_death_save_spell(spell_id)`.
- Add `eq.is_gate_spell(spell_id)`.
- Add `eq.is_group_complete_heal_spell(spell_id)`.
- Add `eq.is_group_heal_over_time_spell(spell_id)`.
- Add `eq.is_group_only_spell(spell_id)`.
- Add `eq.is_group_spell(spell_id)`.
- Add `eq.is_harmony_spell(spell_id)`.
- Add `eq.is_haste_spell(spell_id)`.
- Add `eq.is_heal_over_time_spell(spell_id)`.
- Add `eq.is_health_spell(spell_id)`.
- Add `eq.is_illusion_spell(spell_id)`.
- Add `eq.is_improved_damage_spell(spell_id)`.
- Add `eq.is_improved_healing_spell(spell_id)`.
- Add `eq.is_increase_duration_spell(spell_id)`.
- Add `eq.is_increase_range_spell(spell_id)`.
- Add `eq.is_instrument_modifier_applied_to_spell_effect(spell_id, effect_id)`.
- Add `eq.is_invisible_spell(spell_id)`.
- Add `eq.is_invulnerability_spell(spell_id)`.
- Add `eq.is_ldon_object_spell(spell_id)`.
- Add `eq.is_lifetap_spell(spell_id)`.
- Add `eq.is_magic_rune_spell(spell_id)`.
- Add `eq.is_mana_cost_reduction_spell(spell_id)`.
- Add `eq.is_mana_tap_spell(spell_id)`.
- Add `eq.is_mesmerize_spell(spell_id)`.
- Add `eq.is_no_detrimental_spell_aggro_spell(spell_id)`.
- Add `eq.is_partial_death_save_spell(spell_id)`.
- Add `eq.is_partial_resistable_spell(spell_id)`.
- Add `eq.is_pbae_nuke_spell(spell_id)`.
- Add `eq.is_percental_heal_spell(spell_id)`.
- Add `eq.is_persist_death_spell(spell_id)`.
- Add `eq.is_pet_spell(spell_id)`.
- Add `eq.is_poison_counter_spell(spell_id)`.
- Add `eq.is_pulsing_bard_song(spell_id)`.
- Add `eq.is_pure_nuke_spell(spell_id)`.
- Add `eq.is_regular_group_heal_spell(spell_id)`.
- Add `eq.is_regular_single_target_heal_spell(spell_id)`.
- Add `eq.is_resist_debuff_spell(spell_id)`.
- Add `eq.is_resistable_spell(spell_id)`.
- Add `eq.is_rest_allowed_spell(spell_id)`.
- Add `eq.is_resurrection_effects(spell_id)`.
- Add `eq.is_rune_spell(spell_id)`.
- Add `eq.is_sacrifice_spell(spell_id)`.
- Add `eq.is_self_conversion_spell(spell_id)`.
- Add `eq.is_shadow_step_spell(spell_id)`.
- Add `eq.is_short_duration_buff(spell_id)`.
- Add `eq.is_spell_usable_in_this_zone_type(spell_id)`.
- Add `eq.is_spell_usable_in_this_zone_type(spell_id, zone_type)`.
- Add `eq.is_stackable_dot(spell_id)`.
- Add `eq.is_stun_spell(spell_id)`.
- Add `eq.is_succor_spell(spell_id)`.
- Add `eq.is_summon_item_spell(spell_id)`.
- Add `eq.is_summon_pc_spell(spell_id)`.
- Add `eq.is_summon_pet_spell(spell_id)`.
- Add `eq.is_summon_skeleton_spell(spell_id)`.
- Add `eq.is_summon_spell(spell_id)`.
- Add `eq.is_suspendable_spell(spell_id)`.
- Add `eq.is_target_required_for_spell(spell_id)`.
- Add `eq.is_targetable_ae_spell(spell_id)`.
- Add `eq.is_teleport_spell(spell_id)`.
- Add `eq.is_tgb_compatible_spell(spell_id)`.
- Add `eq.is_translocate_spell(spell_id)`.
- Add `eq.is_valid_spell(spell_id)`.
- Add `eq.is_very_fast_heal_spell(spell_id)`.
- Add `eq.is_virus_spell(spell_id)`.

- A lot of cleanup in the logic and naming of these methods was done.
- Missing GM restricted spells like Guide spells and GM Health buffs were added as defines.
- Good effect values were added as defines.
- Resurrection effects non-stacking value was added as a define.
- Max fast heal casting time and max very fast heal casting time were added as defines.
- `SE_Display` was uncommented so we could use it instead of the magic number `425`.
- `IsEvacSpell(spell_id)` was removed as it was unnecessary since `IsSuccorSpell(spell_id)` checks for `SE_Succor` as well.
- `GetMorphTrigger(spell_id)` was removed as it was unused.
- `GroupOnlySpell(spell_id)` was removed as it was unnecessary since `IsGroupOnlySpell(spell_id)` exists.
- `CanUseSpell(spell_id)` was removed as it was unnecessary since `GetSpellLevel(spell_id, class_id)` exists.
- `BeneficialSpell(spell_id)` was removed as it was unnecessary since `IsBeneficialSpell(spell_id)` exists.

* Update spell_effects.cpp

* Update spdat.cpp
2023-06-12 20:27:22 -04:00
Alex King c5c575b028 [Quest API] Add GetEXPForLevel() to Perl/Lua (#3403)
# Perl
- Add `$client->GetEXPForLevel(check_level)`.

# Lua
- Add `client:GetEXPForLevel(check_level)`.

# Notes
- This allows operators to see the required experience for a level based on the client provided, this takes race/class modifiers into account as well if enabled.
2023-06-12 19:18:39 -05:00
Alex King 152e99444c [Cleanup] Remove GetClientCount() from zone/entity.cpp and zone/entity.h (#3392)
* [Cleanup] Remove GetClientCount() from zone/entity.cpp and zone/entity.h

# Notes
- This is unused.

* Update entity.cpp
2023-06-12 19:18:17 -05:00
Alex King 795df5c597 [Cleanup] Remove CountTempPets() from zone/entity.cpp and zone/entity.h (#3390)
* [Cleanup] Remove CountTempPets() from zone/entity.cpp and zone/entity.h

# Notes
- This is unused.

* Update entity.h
2023-06-12 19:17:53 -05:00
Alex King 18eff726d0 [Commands] Assign #opcode to a #reload alias (#3401)
* [Commands] Assign #opcode to a #reload alias

# Notes
- Can use `#reload opcodes

* Add ServerOP_ReloadOpcodes
2023-06-12 18:42:39 -04:00
Alex King f06a37a009 [Cleanup] Add GMFind_Struct to packet structures (#3402)
* [Cleanup] Add GMFind_Struct to packet structures

# Notes
- X and Y were swapped in GMSummon_Struct so it displayed XYZ incorrectly in /find, adding its own struct fixes this.

* Update eq_packet_structs.h

* Update eq_packet_structs.h
2023-06-12 18:35:04 -04:00
Paul Coene ae53efc52c [Targeting] /tar <bad target> should not untarget existing target (#3383)
* [Targeting] /tar <bad target> should not untarget existing target

* Forgot string Id file.

* removed unneeded this->
2023-06-12 16:40:09 -05:00
Alex King 548eb65e1d [Cleanup] Remove InteractiveChat() and TakenAction() from zone/npc.h (#3382)
# Notes
- These are unimplemented and unused.
2023-06-12 15:14:34 -05:00
Alex King fede8760d4 [Cleanup] Remove CheckCoordLosNoZLeaps() from zone/entity.cpp and zone/entity.h (#3384)
# Notes
- This is unused.
2023-06-12 15:13:03 -05:00
Alex King 6faa202b57 [Cleanup] Remove pDBAsyncWorkID from zone/entity.h (#3385)
# Notes
- This is unused.
2023-06-12 15:12:47 -05:00
Alex King c406710623 [Cleanup] Remove GetClient(ip, port) from zone/entity.h (#3386)
# Notes
- This is unused.
2023-06-12 15:12:22 -05:00
Alex King 662c4012db [Cleanup] Remove GetGroupByBot(), GetRaidByMob(), and GetRaidByLeaderName() from zone/entity.cpp and zone/entity.h (#3387)
# Notes
- These are unused.
2023-06-12 15:12:00 -05:00
Alex King 849e7b910d [Cleanup] Remove SendAATimer() from zone/entity.h (#3388)
# Notes
- This is unused.
2023-06-12 15:11:32 -05:00
Alex King 8e33755f02 [Cleanup] Remove RemoveMob() and RemoveRaid() from zone/entity.cpp and zone/entity.h (#3389)
# Notes
- These are unused.
2023-06-12 15:11:17 -05:00
Alex King dfaa929778 [Cleanup] Remove GateAllClients() from zone/entity.cpp and zone/entity.h (#3391)
# Notes
- This is unused.
2023-06-12 15:10:36 -05:00
Alex King 306b06745f [Cleanup] Remove LimitCheckBoth() from zone/entity.cpp and zone/entity.h (#3393)
# Notes
- This is unused.
2023-06-12 15:05:39 -05:00
Alex King 108fc82ee0 [Cleanup] Remove Evade() from zone/entity.cpp and zone/entity.h (#3394)
# Notes
- This is unused.
2023-06-12 15:05:23 -05:00
Alex King 577f61b082 [Cleanup] Remove WriteEntityIDs() from zone/entity.cpp and zone/entity.h (#3395)
# Notes
- This is unused.
2023-06-12 15:05:09 -05:00
Alex King a01cf0718d [Cleanup] Remove struct DynamicZoneSafeReturn from zone/entity.h (#3396)
# Notes
- This is unused.
2023-06-12 15:04:54 -05:00
Alex King 90412ba61b [Cleanup] Remove struct TradeEntity from zone/common.h (#3397)
# Notes
- This is unused.
2023-06-12 15:04:38 -05:00
Alex King 5cbc380c62 [Cleanup] Remove CHECK_LOS_STEP from zone/common.h (#3398)
# Notes
- This is unused.
2023-06-12 15:04:25 -05:00
Alex King 6c289a7c71 [Cleanup] Remove _BECOMENPCPET() and _NPCPET() from zone/common.h (#3399)
# Notes
- These are unused.
2023-06-12 15:04:09 -05:00
Alex King 57335b188f [Cleanup] Remove SPECIALIZE_MANA_REDUCE from zone/common.h (#3400)
# Notes
- This is unused.
2023-06-12 15:03:55 -05:00
Alex King 056e429100 [Cleanup] Remove NPC::AddCash() from npc.cpp/npc.h (#3380)
# Notes
- This is unused.
2023-06-09 11:50:52 -04:00
Paul Coene f548aeddb2 [Logging] Fixed statements that logged incorrect data (#3381) 2023-06-07 08:26:04 -04:00
Paul Coene 4ff9faa4e6 [Illusions] RandomizeFeatures and SetGender were killing db texture (#3376)
* [Illusions] RandomizeFeatures and SetGender were killing db texture

* Found actual source of the problem.
2023-06-06 08:30:41 -04:00
Alex King 17fc350d46 [Quest API] Add SendChannelMessage() to Perl/Lua (#3378)
* [Quest API] Add SendChannelMessage() to Perl/Lua

# Perl
- Add `quest::send_channel_message(channel_number, guild_id, language_id, language_skill, message)`.
- Add `quest::send_channel_message(from, channel_number, guild_id, language_id, language_skill, message)`.
- Add `quest::send_channel_message(from, to, channel_number, guild_id, language_id, language_skill, message)`.

# Lua
- Add `eq.send_channel_message(channel_number, guild_id, language_id, language_skill, message)`.
- Add `eq.send_channel_message(from, channel_number, guild_id, language_id, language_skill, message)`.
- Add `eq.send_channel_message(from, to, channel_number, guild_id, language_id, language_skill, message)`.

# Notes
- This allows operators to send channel messages from scripts like a broadcast or tell.

* Update zoneserver.cpp

* Update lua_general.cpp

* Update questmgr.h
2023-06-03 19:06:40 -05:00
Chris Miles b18bc66b42 [Release] 22.12.0 (#3377) 2023-05-30 00:10:44 -05:00
Alex King 324bfd448e [Commands] Add entity variable command (#3345)
* [Commands] Add entity variable commands

# Commands
- Add `#clearentityvariables` to clear all entity variables from yourself or your target.
- Add `#deleteentityvariable [Variable Name]` to delete an entity variable from yourself or your target.
- Add `#setentityvariable [Variable Name] [Variable Value]` to set an entity variable for yourself or your target.
- Add `#viewentityvariables [Search Criteria]` to view your or your target's entity variables.

# Notes
- `#setentityvariable` can use multi-word names/values by using double quotes like `#setentityvariable "Test Variable" "Test Value"`.
- `#viewentityvariable` does not require a search criteria, not using one shows all entity variables on yourself or your target.

* Update viewentityvariables.cpp

* Unnecessary parameter.

* Consolidate commands.

* Update entityvariable.cpp

* Update command.cpp

* Proper arguments.
2023-05-25 19:49:09 -04:00
Alex King 75560ee830 [Performance] Character tribute is now bulk saved (#3340)
* [Performance] Character tribute is now bulk saved

This pull request combines individual `character_tribute` queries during `Save()` into one.

This pull request also adds a primary key of `id` to `character_tribute` and renames the pre-existing `id` column to `character_id`, this allows us to use repositories for this table.

* Update zonedb.cpp

* Update zonedb.cpp
2023-05-25 19:21:18 -04:00
Alex King 50db7637aa [Quest API] Add Memorize and Scribe Spell Events to Perl/Lua (#3363)
* [Quest API] Add Memorize and Scribe Spell Events to Perl/Lua

# Perl
- Add `EVENT_MEMORIZE_SPELL`.
- Add `EVENT_UNMEMORIZE_SPELL`.
- Add `EVENT_SCRIBE_SPELL`.
- Add `EVENT_UNSCRIBE_SPELL`.

# Lua
- Add `event_memorize_spell`.
- Add `event_unmemorize_spell`.
- Add `event_scribe_spell`.
- Add `event_unscribe_spell`.

# Notes
- Allows operators to perform events on memorization, unmemorization, scribe, or unscribe.
- Cleaned up target description messages for `#unscribespell`.

* Update client.cpp
2023-05-25 18:18:14 -05:00
Alex King 67fdc75df3 [Commands] Cleanup #setanim (#3350)
# Notes
- Make use of constants instead of hard-coded strings.
2023-05-25 18:04:09 -05:00
Chris Miles 9993022418 [Pets] Fix saving inconsistencies with pets (#3375) 2023-05-25 11:33:34 -04:00
Alex King bd95ed44fd [Cleanup] Remove GetMaxRank() from aa_ability.cpp/aa_ability.h (#3347)
# Notes
- This is unused.
2023-05-24 22:44:53 -05:00
Alex King 65fd323eab [Cleanup] Remove LoadSpawn2() and PopulateZoneSpawnListClose() from spawn2.cpp/zonedb.h (#3344)
# Notes
- These are unused.
2023-05-24 22:42:20 -05:00
Aeadoin 290c58741e [Bug Fix] Fix issue with Group Pointers/Member roles (#3374)
* [Bug Fix] Fix issue with Group Corruption

* cleanup

* Fix for Group Roles

* Fix for Group Roles
2023-05-24 22:40:59 -05:00
Alex King 39d0772a01 [Cleanup] Remove IsRaid() from raids.h (#3361)
# Notes
- This is unused.
2023-05-24 22:40:32 -05:00
Alex King 622fe50479 [Cleanup] Remove numMembers from raids.h (#3362)
# Notes
- This is unused.
2023-05-24 22:40:20 -05:00
Alex King f41a219309 [Cleanup] Remove CalcPetHp from spdat.h (#3364)
# Notes
- This is unused.
2023-05-24 22:37:04 -05:00
Alex King 23bc3c7fd6 [Cleanup] Remove Z_AGGRO from spdat.h (#3365)
# Notes
- This is unused.
2023-05-24 22:36:52 -05:00
Alex King 3144ac1a28 [Cleanup] Cleanup #setskill and #setskillall Commands (#3367)
# Notes
- No need to cap at 400 for max skill.
- When setting skill/skills, if we go over cap, set to cap.
2023-05-24 22:36:38 -05:00
Alex King a5106420e8 [Commands] Add #findcurrency Command (#3368)
* [Commands] Add #findcurrency Command

# Notes
- Allows you to find alternate currencies by item ID or name.
- Has a saylink for summoning a stack of the currency if the GM can use the `#summonitem` command.

* Update findcurrency.cpp

* Update findcurrency.cpp
2023-05-24 22:30:06 -05:00
Alex King 5a42c4f667 [Quest API] Add zone data methods to Perl/Lua (#3342)
# Perl
- Add `quest::GetZoneSafeX(zone_id)`.
- Add `quest::GetZoneSafeX(zone_id, version)`.
- Add `quest::GetZoneSafeY(zone_id)`.
- Add `quest::GetZoneSafeY(zone_id, version)`.
- Add `quest::GetZoneSafeZ(zone_id)`.
- Add `quest::GetZoneSafeZ(zone_id, version)`.
- Add `quest::GetZoneSafeHeading(zone_id)`.
- Add `quest::GetZoneSafeHeading(zone_id, version)`.
- Add `quest::GetZoneMinimumLevel(zone_id)`.
- Add `quest::GetZoneMinimumLevel(zone_id, version)`.
- Add `quest::GetZoneMaximumLevel(zone_id)`.
- Add `quest::GetZoneMaximumLevel(zone_id, version)`.
- Add `quest::GetZoneMinimumStatus(zone_id)`.
- Add `quest::GetZoneMinimumStatus(zone_id, version)`.
- Add `quest::GetZoneTimeZone(zone_id)`.
- Add `quest::GetZoneTimeZone(zone_id, version)`.
- Add `quest::GetZoneMaximumPlayers(zone_id)`.
- Add `quest::GetZoneMaximumPlayers(zone_id, version)`.
- Add `quest::GetZoneRuleSet(zone_id)`.
- Add `quest::GetZoneRuleSet(zone_id, version)`.
- Add `quest::GetZoneNote(zone_id)`.
- Add `quest::GetZoneNote(zone_id, version)`.
- Add `quest::GetZoneUnderworld(zone_id)`.
- Add `quest::GetZoneUnderworld(zone_id, version)`.
- Add `quest::GetZoneMinimumClip(zone_id)`.
- Add `quest::GetZoneMinimumClip(zone_id, version)`.
- Add `quest::GetZoneMaximumClip(zone_id)`.
- Add `quest::GetZoneMaximumClip(zone_id, version)`.
- Add `quest::GetZoneFogMinimumClip(zone_id)`.
- Add `quest::GetZoneFogMinimumClip(zone_id, slot)`.
- Add `quest::GetZoneFogMinimumClip(zone_id, slot, version)`.
- Add `quest::GetZoneFogMaximumClip(zone_id)`.
- Add `quest::GetZoneFogMaximumClip(zone_id, slot)`.
- Add `quest::GetZoneFogMaximumClip(zone_id, slot, version)`.
- Add `quest::GetZoneFogRed(zone_id)`.
- Add `quest::GetZoneFogRed(zone_id, slot)`.
- Add `quest::GetZoneFogRed(zone_id, slot, version)`.
- Add `quest::GetZoneFogGreen(zone_id)`.
- Add `quest::GetZoneFogGreen(zone_id, slot)`.
- Add `quest::GetZoneFogGreen(zone_id, slot, version)`.
- Add `quest::GetZoneFogBlue(zone_id)`.
- Add `quest::GetZoneFogBlue(zone_id, slot)`.
- Add `quest::GetZoneFogBlue(zone_id, slot, version)`.
- Add `quest::GetZoneSky(zone_id)`.
- Add `quest::GetZoneSky(zone_id, version)`.
- Add `quest::GetZoneZType(zone_id)`.
- Add `quest::GetZoneZType(zone_id, version)`.
- Add `quest::GetZoneExperienceMultiplier(zone_id)`.
- Add `quest::GetZoneExperienceMultiplier(zone_id, version)`.
- Add `quest::GetZoneWalkSpeed(zone_id)`.
- Add `quest::GetZoneWalkSpeed(zone_id, version)`.
- Add `quest::GetZoneTimeType(zone_id)`.
- Add `quest::GetZoneTimeType(zone_id, version)`.
- Add `quest::GetZoneFogDensity(zone_id)`.
- Add `quest::GetZoneFogDensity(zone_id, version)`.
- Add `quest::GetZoneFlagNeeded(zone_id)`.
- Add `quest::GetZoneFlagNeeded(zone_id, version)`.
- Add `quest::GetZoneCanBind(zone_id)`.
- Add `quest::GetZoneCanBind(zone_id, version)`.
- Add `quest::GetZoneCanCombat(zone_id)`.
- Add `quest::GetZoneCanCombat(zone_id, version)`.
- Add `quest::GetZoneCanLevitate(zone_id)`.
- Add `quest::GetZoneCanLevitate(zone_id, version)`.
- Add `quest::GetZoneCastOutdoor(zone_id)`.
- Add `quest::GetZoneCastOutdoor(zone_id, version)`.
- Add `quest::GetZoneHotzone(zone_id)`.
- Add `quest::GetZoneHotzone(zone_id, version)`.
- Add `quest::GetZoneInstanceType(zone_id)`.
- Add `quest::GetZoneInstanceType(zone_id, version)`.
- Add `quest::GetZoneShutdownDelay(zone_id)`.
- Add `quest::GetZoneShutdownDelay(zone_id, version)`.
- Add `quest::GetZonePEQZone(zone_id)`.
- Add `quest::GetZonePEQZone(zone_id, version)`.
- Add `quest::GetZoneExpansion(zone_id)`.
- Add `quest::GetZoneExpansion(zone_id, version)`.
- Add `quest::GetZoneBypassExpansionCheck(zone_id)`.
- Add `quest::GetZoneBypassExpansionCheck(zone_id, version)`.
- Add `quest::GetZoneSuspendBuffs(zone_id)`.
- Add `quest::GetZoneSuspendBuffs(zone_id, version)`.
- Add `quest::GetZoneRainChance(zone_id)`.
- Add `quest::GetZoneRainChance(zone_id, slot)`.
- Add `quest::GetZoneRainChance(zone_id, slot, version)`.
- Add `quest::GetZoneRainDuration(zone_id)`.
- Add `quest::GetZoneRainDuration(zone_id, slot)`.
- Add `quest::GetZoneRainDuration(zone_id, slot, version)`.
- Add `quest::GetZoneSnowChance(zone_id)`.
- Add `quest::GetZoneSnowChance(zone_id, slot)`.
- Add `quest::GetZoneSnowChance(zone_id, slot, version)`.
- Add `quest::GetZoneSnowDuration(zone_id)`.
- Add `quest::GetZoneSnowDuration(zone_id, slot)`.
- Add `quest::GetZoneSnowDuration(zone_id, slot, version)`.
- Add `quest::GetZoneGravity(zone_id)`.
- Add `quest::GetZoneGravity(zone_id, version)`.
- Add `quest::GetZoneType(zone_id)`.
- Add `quest::GetZoneType(zone_id, version)`.
- Add `quest::GetZoneSkyLock(zone_id)`.
- Add `quest::GetZoneSkyLock(zone_id, version)`.
- Add `quest::GetZoneFastRegenHP(zone_id)`.
- Add `quest::GetZoneFastRegenHP(zone_id, version)`.
- Add `quest::GetZoneFastRegenMana(zone_id)`.
- Add `quest::GetZoneFastRegenMana(zone_id, version)`.
- Add `quest::GetZoneFastRegenEndurance(zone_id)`.
- Add `quest::GetZoneFastRegenEndurance(zone_id, version)`.
- Add `quest::GetZoneNPCMaximumAggroDistance(zone_id)`.
- Add `quest::GetZoneNPCMaximumAggroDistance(zone_id, version)`.
- Add `quest::GetZoneMaximumMovementUpdateRange(zone_id)`.
- Add `quest::GetZoneMaximumMovementUpdateRange(zone_id, version)`.
- Add `quest::GetZoneMinimumExpansion(zone_id)`.
- Add `quest::GetZoneMinimumExpansion(zone_id, version)`.
- Add `quest::GetZoneMaximumExpansion(zone_id)`.
- Add `quest::GetZoneMaximumExpansion(zone_id, version)`.
- Add `quest::GetZoneContentFlags(zone_id)`.
- Add `quest::GetZoneContentFlags(zone_id, version)`.
- Add `quest::GetZoneContentFlagsDisabled(zone_id)`.
- Add `quest::GetZoneContentFlagsDisabled(zone_id, version)`.
- Add `quest::GetZoneUnderworldTeleportIndex(zone_id)`.
- Add `quest::GetZoneUnderworldTeleportIndex(zone_id, version)`.
- Add `quest::GetZoneLavaDamage(zone_id)`.
- Add `quest::GetZoneLavaDamage(zone_id, version)`.
- Add `quest::GetZoneMinimumLavaDamage(zone_id)`.
- Add `quest::GetZoneMinimumLavaDamage(zone_id, version)`.

# Lua
- Add `eq.get_zone_safe_x(zone_id)`.
- Add `eq.get_zone_safe_x(zone_id, version)`.
- Add `eq.get_zone_safe_y(zone_id)`.
- Add `eq.get_zone_safe_y(zone_id, version)`.
- Add `eq.get_zone_safe_z(zone_id)`.
- Add `eq.get_zone_safe_z(zone_id, version)`.
- Add `eq.get_zone_safe_heading(zone_id)`.
- Add `eq.get_zone_safe_heading(zone_id, version)`.
- Add `eq.get_zone_minimum_level(zone_id)`.
- Add `eq.get_zone_minimum_level(zone_id, version)`.
- Add `eq.get_zone_maximum_level(zone_id)`.
- Add `eq.get_zone_maximum_level(zone_id, version)`.
- Add `eq.get_zone_minimum_status(zone_id)`.
- Add `eq.get_zone_minimum_status(zone_id, version)`.
- Add `eq.get_zone_time_zone(zone_id)`.
- Add `eq.get_zone_time_zone(zone_id, version)`.
- Add `eq.get_zone_maximum_players(zone_id)`.
- Add `eq.get_zone_maximum_players(zone_id, version)`.
- Add `eq.get_zone_rule_set(zone_id)`.
- Add `eq.get_zone_rule_set(zone_id, version)`.
- Add `eq.get_zone_note(zone_id)`.
- Add `eq.get_zone_note(zone_id, version)`.
- Add `eq.get_zone_underworld(zone_id)`.
- Add `eq.get_zone_underworld(zone_id, version)`.
- Add `eq.get_zone_minimum_clip(zone_id)`.
- Add `eq.get_zone_minimum_clip(zone_id, version)`.
- Add `eq.get_zone_maximum_clip(zone_id)`.
- Add `eq.get_zone_maximum_clip(zone_id, version)`.
- Add `eq.get_zone_fog_minimum_clip(zone_id)`.
- Add `eq.get_zone_fog_minimum_clip(zone_id, slot)`.
- Add `eq.get_zone_fog_minimum_clip(zone_id, slot, version)`.
- Add `eq.get_zone_fog_maximum_clip(zone_id)`.
- Add `eq.get_zone_fog_maximum_clip(zone_id, slot)`.
- Add `eq.get_zone_fog_maximum_clip(zone_id, slot, version)`.
- Add `eq.get_zone_fog_red(zone_id)`.
- Add `eq.get_zone_fog_red(zone_id, slot)`.
- Add `eq.get_zone_fog_red(zone_id, slot, version)`.
- Add `eq.get_zone_fog_green(zone_id)`.
- Add `eq.get_zone_fog_green(zone_id, slot)`.
- Add `eq.get_zone_fog_green(zone_id, slot, version)`.
- Add `eq.get_zone_fog_blue(zone_id)`.
- Add `eq.get_zone_fog_blue(zone_id, slot)`.
- Add `eq.get_zone_fog_blue(zone_id, slot, version)`.
- Add `eq.get_zone_sky(zone_id)`.
- Add `eq.get_zone_sky(zone_id, version)`.
- Add `eq.get_zone_ztype(zone_id)`.
- Add `eq.get_zone_ztype(zone_id, version)`.
- Add `eq.get_zone_experience_multiplier(zone_id)`.
- Add `eq.get_zone_experience_multiplier(zone_id, version)`.
- Add `eq.get_zone_walk_speed(zone_id)`.
- Add `eq.get_zone_walk_speed(zone_id, version)`.
- Add `eq.get_zone_time_type(zone_id)`.
- Add `eq.get_zone_time_type(zone_id, version)`.
- Add `eq.get_zone_fog_density(zone_id)`.
- Add `eq.get_zone_fog_density(zone_id, version)`.
- Add `eq.get_zone_flag_needed(zone_id)`.
- Add `eq.get_zone_flag_needed(zone_id, version)`.
- Add `eq.get_zone_can_bind(zone_id)`.
- Add `eq.get_zone_can_bind(zone_id, version)`.
- Add `eq.get_zone_can_combat(zone_id)`.
- Add `eq.get_zone_can_combat(zone_id, version)`.
- Add `eq.get_zone_can_levitate(zone_id)`.
- Add `eq.get_zone_can_levitate(zone_id, version)`.
- Add `eq.get_zone_cast_outdoor(zone_id)`.
- Add `eq.get_zone_cast_outdoor(zone_id, version)`.
- Add `eq.get_zone_hotzone(zone_id)`.
- Add `eq.get_zone_hotzone(zone_id, version)`.
- Add `eq.get_zone_instance_type(zone_id)`.
- Add `eq.get_zone_instance_type(zone_id, version)`.
- Add `eq.get_zone_shutdown_delay(zone_id)`.
- Add `eq.get_zone_shutdown_delay(zone_id, version)`.
- Add `eq.get_zone_peqzone(zone_id)`.
- Add `eq.get_zone_peqzone(zone_id, version)`.
- Add `eq.get_zone_expansion(zone_id)`.
- Add `eq.get_zone_expansion(zone_id, version)`.
- Add `eq.get_zone_bypass_expansion_check(zone_id)`.
- Add `eq.get_zone_bypass_expansion_check(zone_id, version)`.
- Add `eq.get_zone_suspend_buffs(zone_id)`.
- Add `eq.get_zone_suspend_buffs(zone_id, version)`.
- Add `eq.get_zone_rain_chance(zone_id)`.
- Add `eq.get_zone_rain_chance(zone_id, slot)`.
- Add `eq.get_zone_rain_chance(zone_id, slot, version)`.
- Add `eq.get_zone_rain_duration(zone_id)`.
- Add `eq.get_zone_rain_duration(zone_id, slot)`.
- Add `eq.get_zone_rain_duration(zone_id, slot, version)`.
- Add `eq.get_zone_snow_chance(zone_id)`.
- Add `eq.get_zone_snow_chance(zone_id, slot)`.
- Add `eq.get_zone_snow_chance(zone_id, slot, version)`.
- Add `eq.get_zone_snow_duration(zone_id)`.
- Add `eq.get_zone_snow_duration(zone_id, slot)`.
- Add `eq.get_zone_snow_duration(zone_id, slot, version)`.
- Add `eq.get_zone_gravity(zone_id)`.
- Add `eq.get_zone_gravity(zone_id, version)`.
- Add `eq.get_zone_type(zone_id)`.
- Add `eq.get_zone_type(zone_id, version)`.
- Add `eq.get_zone_sky_lock(zone_id)`.
- Add `eq.get_zone_sky_lock(zone_id, version)`.
- Add `eq.get_zone_fast_regen_hp(zone_id)`.
- Add `eq.get_zone_fast_regen_hp(zone_id, version)`.
- Add `eq.get_zone_fast_regen_mana(zone_id)`.
- Add `eq.get_zone_fast_regen_mana(zone_id, version)`.
- Add `eq.get_zone_fast_regen_endurance(zone_id)`.
- Add `eq.get_zone_fast_regen_endurance(zone_id, version)`.
- Add `eq.get_zone_npc_maximum_aggro_distance(zone_id)`.
- Add `eq.get_zone_npc_maximum_aggro_distance(zone_id, version)`.
- Add `eq.get_zone_maximum_movement_update_range(zone_id)`.
- Add `eq.get_zone_maximum_movement_update_range(zone_id, version)`.
- Add `eq.get_zone_minimum_expansion(zone_id)`.
- Add `eq.get_zone_minimum_expansion(zone_id, version)`.
- Add `eq.get_zone_maximum_expansion(zone_id)`.
- Add `eq.get_zone_maximum_expansion(zone_id, version)`.
- Add `eq.get_zone_content_flags(zone_id)`.
- Add `eq.get_zone_content_flags(zone_id, version)`.
- Add `eq.get_zone_content_flags_disabled(zone_id)`.
- Add `eq.get_zone_content_flags_disabled(zone_id, version)`.
- Add `eq.get_zone_underworld_teleport_index(zone_id)`.
- Add `eq.get_zone_underworld_teleport_index(zone_id, version)`.
- Add `eq.get_zone_lava_damage(zone_id)`.
- Add `eq.get_zone_lava_damage(zone_id, version)`.
- Add `eq.get_zone_minimum_lava_damage(zone_id)`.
- Add `eq.get_zone_minimum_lava_damage(zone_id, version)`.

# Notes
- These methods add support for reading every value that the `zone` table contains, allowing operators to get any information about a specific zone and version they could need.
2023-05-24 17:59:18 -04:00
Alex King a3107cc54d [Bug Fix] Fix duplicate messages in #npcedit (#3372)
# Notes
- `#npcedit special_attacks` and `#npcedit special_abilities` send duplicate messages since the `d` variable wasn't being set and a message was being sent instead, meaning a message was sent inside the condition as well as a blank message at the bottom of the command.
2023-05-21 18:56:51 -04:00
Alex King f0152cef66 [Rules] Add World:MaximumQuestErrors Rule (#3349)
* [Rules] Add World:MaximumQuestErrors Rule

# Notes
- Allows operators to display more than 30 errors with #questerrors if they want.

* Update quest_interface.h
2023-05-21 18:48:30 -04:00
Alex King 21755a9f9e [Bug Fix] Fix typos in #zheader (#3370)
# Notes
- Argument 2 and 3 were being used when it should have been arguments 1 and 2.
2023-05-21 18:48:22 -04:00
Alex King b329515a07 [Quest API] Cleanup The Darkened Sea Quest Methods Names (#3369)
# Notes
- These were spelled incorrectly.
2023-05-21 18:48:15 -04:00
Alex King ff4b117cfa [Cleanup] Fix #spawn command NPCs having 0 health (#3371)
# Notes
- NPCs when spawned with this command have 0 health by default, requiring operators to manually edit their health if they're using this NPC as an NPC in their hub.
2023-05-21 18:48:08 -04:00
Paul Coene e305ba852b [Bug Fix] NPC Armor Upgrade to a slot not handled correctly (#3366)
* [NPC Armor - Bug] NPC upgardes in armor not correct

* Revert "[NPC Armor - Bug] NPC upgardes in armor not correct"

This reverts commit d5a68654a7.

* [NPC item bonuses] Upgrades not processed correctly

* Update loottables.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-05-19 22:28:01 -04:00
RekkasGit b8c91cf4f9 [Bug Fix] Mob scaling issue with min dmg set to zero while max dmg is not (#3351)
* fix for mob scaling issue with min dmg set to zero while max dmg is not.

* Cleanup

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-05-19 22:11:11 -04:00
Alex King cd82bd8472 [Cleanup] Remove DumpMerchantList() from zone.cpp/zone.h (#3343)
# Notes
- This is unused.
2023-05-17 09:02:14 -04:00
Alex King 20bed20f47 [Cleanup] Delete message.h (#3348)
# Notes
- This is unsued.
2023-05-17 09:00:38 -04:00
Alex King c93054421f [Cleanup] Remove CountNPC() and QueueManaged() from entity.cpp/entity.h (#3346)
# Notes
- These are unused.
2023-05-17 08:58:50 -04:00
Alex King b7a1fc6644 [Cleanup] Remove IsEntityInFrenzyMode() from hate_list.cpp/hate_list.h (#3352)
# Notes
- This is unused.
2023-05-17 08:58:27 -04:00
Alex King 6bfb8fca2e [Cleanup] Remove GetEscapingEntOnHateList() from hate_list.cpp/hate_list.h (#3353)
# Notes
- This is unused.
2023-05-17 08:58:13 -04:00
Alex King 9d6a7ad743 [Cleanup] Remove SetGraveyard() from zone.cpp/zone.h (#3354)
# Notes
- This is unused.
2023-05-17 08:58:02 -04:00
Alex King 076b88be9a [Cleanup] Remove TypeToSkill() from tradeskills.cpp/object.h (#3355)
# Notes
- This is unused.
2023-05-17 08:57:51 -04:00
Alex King 84a779c4df [Cleanup] Remove SetTradeCash() from trading.cpp/common.h (#3356)
# Notes
- This is unused.
2023-05-17 08:57:09 -04:00
Alex King 3fb479e612 [Cleanup] Remove TraderUpdate() from trading.cpp/client.h (#3357)
# Notes
- This is unused.
2023-05-17 08:56:42 -04:00
Alex King c1f4ee0e65 [Cleanup] Remove GetDamageReceived() and GetHealReceived() from combat_record.cpp/combat_record.h (#3358)
# Notes
- These are unused.
2023-05-17 08:56:09 -04:00
RekkasGit 32f7dc3d1b [Quest API] Add GetHateListClosest(), GetHateListClosestBot(), GetHateListClosestClient(), and GetHateListClosestNPC() methods/overloads to Perl/Lua (#3359)
* Add HateListClosestClient available for scripting.

* Add other methods.

* Use pre-existing constants.

* Typos

* Update mob.h

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-05-15 21:23:19 -04:00
RekkasGit fa55fd1664 [Bug Fix] Fix Heroic INT/WIS Bonuses (#3341)
* fix for heroic int/wis for hybrids

* Update classes.cpp

* Update classes.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-05-15 10:52:53 -04:00
Chris Miles c44c0d4efa [Performance] Character buffs now save in bulk (#3336)
* [Performance] Character buffs now save in bulk

* Only insert if we have buffs to insert

* Swap for .empty()
2023-05-09 13:28:34 -05:00
Chris Miles 50c63b95db [Performance] Character pet bulk saving (#3337)
* [Performance] Character pet bulk saving

* Update zonedb.cpp
2023-05-09 13:27:17 -05:00
Chris Miles 612029de6e [Performance] Character bind is now bulk saved (#3338)
* [Performance] Character bind is now bulk saved

* Fix bind heading
2023-05-09 13:22:57 -05:00
Chris Miles dbc6346fe8 [Performance] Mail key is now cached during player load (#3339)
* [Performance] Mail key is now cached during player load

* More refactoring
2023-05-09 13:22:43 -05:00
nytmyr 93a4153a4b [Rules] ResurrectionEffectBlock to prevent/allow/move buffs. (#3288)
* [Rules] ResurrectionEffectsBlock to prevent/allow/move buffs.

This removes the rule ResurrectionEffectsBlock (Bool) and creates ResurrectionEffectsBlock (Int)

Default = 2

Setting to 0 = Functions as it did before any blocking changes, Focus of Spirit and Strength buffs can overwrite Resurrection Effects.

Setting to 1 = Blocks all buffs that could overwrite Resurrection Effects.

Setting to 2 = Allows all buffs that would overwrite Resurrection Effects to land, however they will be moved to a new buff slot if one is available to allow both the beneficial buff to land and detrimental effects of Resurrection Effects to stay in effect until the duration is expired.

* Update logging

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-05-08 08:32:21 -05:00
Akkadius 434f270f68 Revert "[Bug Fix] ReloadQuests() on Zone::Init() to avoid cached global quests/plugins (#3333)"
This reverts commit 8c23eee42a.
2023-05-07 23:33:43 -05:00
Alex King 5ba33b88bd [Cleanup] Set GetAugmentType() to int again (#3335)
# Notes
- Augment type can be `-1` for all augment types.
2023-05-07 21:40:45 -04:00
Alex King ce1de9997b [Quest API] Add GetPet() to Perl (#3309)
# Perl
- Add `$mob->GetPet()`.

# Notes
- This exists in Lua, but not Perl.
2023-05-07 19:13:26 -05:00
Chris Miles 8814ab26cd [Hotfix] Fix mob item bonus calc (#3334) 2023-05-07 18:23:22 -05:00
Alex King 8c23eee42a [Bug Fix] ReloadQuests() on Zone::Init() to avoid cached global quests/plugins (#3333)
# Notes
- Before this, quests/plugins would be cached in an old state, so you'd have to either enter the zone and `#reload quest` or `#reload world` to get them to update.
2023-05-07 14:41:57 -04:00
Alex King 5475615448 [Bug Fix] #augmentitem bypasses augment restrictions (#3332)
* [Bug Fix] #augmentitem bypasses augment restrictions

# Notes
- `Object::HandleAugmentation` did not properly check for `augrestrict` values. This allowed augment restrictions to be bypassed with `#augmentitem` or anything else that uses this method.
- `Client::SummonItem` already properly checked these, so I just broke it out into a `Client::IsAugmentRestricted()` method.

* Update item_instance.h
2023-05-07 11:40:04 -04:00
Chris Miles 4a5559022f [Memory Leak] Fix large memory leak introduced in CalcItemBonuses (#3331) 2023-05-07 09:47:03 -04:00
Paul Coene 5be2041085 [Messages] Remove duplicate heal message for healing yourself (#3329) 2023-05-03 16:50:54 -04:00
Jasdac 9f4d60ec36 [Feature] Intoxication setter/getter for source, getter for Perl/Lua (#3330)
* Add setter and getter methods for intoxication
Add GetIntoxication functions for perl and Lua

* Remove trailing tab

* Use clamp instead of min/max
2023-05-03 16:19:53 -04:00
418 changed files with 14830 additions and 51899 deletions
+205
View File
@@ -1,3 +1,208 @@
## [22.15.1] - 06/19/2023
### Schema
* Add `chatchannel_reserved_names` table to `database_schema.h`
## [22.15.0] - 06/19/2023
### Code
* Default skill type to Hand to Hand in #npcedit meleetype ([#3422](https://github.com/EQEmu/Server/pull/3422)) @Kinglykrab 2023-06-19
### Commands
* Add missing subcommands to #npcedit ([#3423](https://github.com/EQEmu/Server/pull/3423)) @Kinglykrab 2023-06-19
### Database
* Implement native database migrations in server ([#2857](https://github.com/EQEmu/Server/pull/2857)) @Akkadius 2023-06-19
### Fixes
* Fix possible crash with #npcedit weapon ([#3421](https://github.com/EQEmu/Server/pull/3421)) @Kinglykrab 2023-06-19
## [22.14.1] - 06/18/2023
### Backups
* Move world database:dump to use MySQL credentials file ([#3410](https://github.com/EQEmu/Server/pull/3410)) @Akkadius 2023-06-17
### Binaries
* Add support for static linking (portable) binaries ([#3417](https://github.com/EQEmu/Server/pull/3417)) @Akkadius 2023-06-18
### CI
* Build static linux binaries ([#3419](https://github.com/EQEmu/Server/pull/3419)) @Akkadius 2023-06-18
### CLI
* Add `bots:enable` and `bots:disable` commands ([#3415](https://github.com/EQEmu/Server/pull/3415)) @Akkadius 2023-06-17
* Add `mercs:enable` and `mercs:disable` commands ([#3416](https://github.com/EQEmu/Server/pull/3416)) @Akkadius 2023-06-18
* Console menu validation fixes ([#3413](https://github.com/EQEmu/Server/pull/3413)) @Akkadius 2023-06-17
### Database
* Add query multi statement execution support ([#3414](https://github.com/EQEmu/Server/pull/3414)) @Akkadius 2023-06-17
### Feature
* Add Water Line of Sight Checks ([#3408](https://github.com/EQEmu/Server/pull/3408)) @nytmyr 2023-06-17
### Logging
* Logging improvements, console silencing, terminal coloring ([#3412](https://github.com/EQEmu/Server/pull/3412)) @Akkadius 2023-06-17
### Quest API
* Add convert_money_to_string() to Perl/Lua ([#3418](https://github.com/EQEmu/Server/pull/3418)) @Kinglykrab 2023-06-18
### Strings
* Add more test cases for string utils ([#3411](https://github.com/EQEmu/Server/pull/3411)) @Akkadius 2023-06-17
### Targeting
* Fix bug when using /tar on invalid target ([#3407](https://github.com/EQEmu/Server/pull/3407)) @noudess 2023-06-17
### Telnet
* Add cross zone/world wide cast and move functionality to Telnet ([#3409](https://github.com/EQEmu/Server/pull/3409)) @Kinglykrab 2023-06-17
## [22.13.1] - 06/13/2023
### Targeting
* Revert #3383 ([#3405](https://github.com/EQEmu/Server/pull/3405)) @noudess 2023-06-13
## [22.13.0] - 06/12/2023
### Code
* Add GMFind_Struct to packet structures ([#3402](https://github.com/EQEmu/Server/pull/3402)) @Kinglykrab 2023-06-12
* Remove CHECK_LOS_STEP from zone/common.h ([#3398](https://github.com/EQEmu/Server/pull/3398)) @Kinglykrab 2023-06-12
* Remove CheckCoordLosNoZLeaps() from zone/entity.cpp and zone/entity.h ([#3384](https://github.com/EQEmu/Server/pull/3384)) @Kinglykrab 2023-06-12
* Remove CountTempPets() from zone/entity.cpp and zone/entity.h ([#3390](https://github.com/EQEmu/Server/pull/3390)) @Kinglykrab 2023-06-12
* Remove Evade() from zone/entity.cpp and zone/entity.h ([#3394](https://github.com/EQEmu/Server/pull/3394)) @Kinglykrab 2023-06-12
* Remove GateAllClients() from zone/entity.cpp and zone/entity.h ([#3391](https://github.com/EQEmu/Server/pull/3391)) @Kinglykrab 2023-06-12
* Remove GetClient(ip, port) from zone/entity.h ([#3386](https://github.com/EQEmu/Server/pull/3386)) @Kinglykrab 2023-06-12
* Remove GetClientCount() from zone/entity.cpp and zone/entity.h ([#3392](https://github.com/EQEmu/Server/pull/3392)) @Kinglykrab 2023-06-12
* Remove GetGroupByBot(), GetRaidByMob(), and GetRaidByLeaderName() from zone/entity.cpp and zone/entity.h ([#3387](https://github.com/EQEmu/Server/pull/3387)) @Kinglykrab 2023-06-12
* Remove InteractiveChat() and TakenAction() from zone/npc.h ([#3382](https://github.com/EQEmu/Server/pull/3382)) @Kinglykrab 2023-06-12
* Remove LimitCheckBoth() from zone/entity.cpp and zone/entity.h ([#3393](https://github.com/EQEmu/Server/pull/3393)) @Kinglykrab 2023-06-12
* Remove NPC::AddCash() from npc.cpp/npc.h ([#3380](https://github.com/EQEmu/Server/pull/3380)) @Kinglykrab 2023-06-09
* Remove RemoveMob() and RemoveRaid() from zone/entity.cpp and zone/entity.h ([#3389](https://github.com/EQEmu/Server/pull/3389)) @Kinglykrab 2023-06-12
* Remove SPECIALIZE_MANA_REDUCE from zone/common.h ([#3400](https://github.com/EQEmu/Server/pull/3400)) @Kinglykrab 2023-06-12
* Remove SendAATimer() from zone/entity.h ([#3388](https://github.com/EQEmu/Server/pull/3388)) @Kinglykrab 2023-06-12
* Remove WriteEntityIDs() from zone/entity.cpp and zone/entity.h ([#3395](https://github.com/EQEmu/Server/pull/3395)) @Kinglykrab 2023-06-12
* Remove _BECOMENPCPET() and _NPCPET() from zone/common.h ([#3399](https://github.com/EQEmu/Server/pull/3399)) @Kinglykrab 2023-06-12
* Remove pDBAsyncWorkID from zone/entity.h ([#3385](https://github.com/EQEmu/Server/pull/3385)) @Kinglykrab 2023-06-12
* Remove struct DynamicZoneSafeReturn from zone/entity.h ([#3396](https://github.com/EQEmu/Server/pull/3396)) @Kinglykrab 2023-06-12
* Remove struct TradeEntity from zone/common.h ([#3397](https://github.com/EQEmu/Server/pull/3397)) @Kinglykrab 2023-06-12
### Commands
* Assign #opcode to a #reload alias ([#3401](https://github.com/EQEmu/Server/pull/3401)) @Kinglykrab 2023-06-12
### Illusions
* RandomizeFeatures and SetGender were killing db texture ([#3376](https://github.com/EQEmu/Server/pull/3376)) @noudess 2023-06-06
### Logging
* Fixed statements that logged incorrect data ([#3381](https://github.com/EQEmu/Server/pull/3381)) @noudess 2023-06-07
### Quest API
* Add GetEXPForLevel() to Perl/Lua ([#3403](https://github.com/EQEmu/Server/pull/3403)) @Kinglykrab 2023-06-12
* Add SendChannelMessage() to Perl/Lua ([#3378](https://github.com/EQEmu/Server/pull/3378)) @Kinglykrab 2023-06-04
* Add several spell methods to Perl/Lua ([#3379](https://github.com/EQEmu/Server/pull/3379)) @Kinglykrab 2023-06-12
### Targeting
* /tar <bad target> should not untarget existing target ([#3383](https://github.com/EQEmu/Server/pull/3383)) @noudess 2023-06-12
## [22.12.0] - 05/29/2023
### Code
* Cleanup #setskill and #setskillall Commands ([#3367](https://github.com/EQEmu/Server/pull/3367)) @Kinglykrab 2023-05-25
* Delete message.h ([#3348](https://github.com/EQEmu/Server/pull/3348)) @Kinglykrab 2023-05-17
* Fix #spawn command NPCs having 0 health ([#3371](https://github.com/EQEmu/Server/pull/3371)) @Kinglykrab 2023-05-21
* Remove CalcPetHp from spdat.h ([#3364](https://github.com/EQEmu/Server/pull/3364)) @Kinglykrab 2023-05-25
* Remove CountNPC() and QueueManaged() from entity.cpp/entity.h ([#3346](https://github.com/EQEmu/Server/pull/3346)) @Kinglykrab 2023-05-17
* Remove DumpMerchantList() from zone.cpp/zone.h ([#3343](https://github.com/EQEmu/Server/pull/3343)) @Kinglykrab 2023-05-17
* Remove GetDamageReceived() and GetHealReceived() from combat_record.cpp/combat_record.h ([#3358](https://github.com/EQEmu/Server/pull/3358)) @Kinglykrab 2023-05-17
* Remove GetEscapingEntOnHateList() from hate_list.cpp/hate_list.h ([#3353](https://github.com/EQEmu/Server/pull/3353)) @Kinglykrab 2023-05-17
* Remove GetMaxRank() from aa_ability.cpp/aa_ability.h ([#3347](https://github.com/EQEmu/Server/pull/3347)) @Kinglykrab 2023-05-25
* Remove IsEntityInFrenzyMode() from hate_list.cpp/hate_list.h ([#3352](https://github.com/EQEmu/Server/pull/3352)) @Kinglykrab 2023-05-17
* Remove IsRaid() from raids.h ([#3361](https://github.com/EQEmu/Server/pull/3361)) @Kinglykrab 2023-05-25
* Remove LoadSpawn2() and PopulateZoneSpawnListClose() from spawn2.cpp/zonedb.h ([#3344](https://github.com/EQEmu/Server/pull/3344)) @Kinglykrab 2023-05-25
* Remove SetGraveyard() from zone.cpp/zone.h ([#3354](https://github.com/EQEmu/Server/pull/3354)) @Kinglykrab 2023-05-17
* Remove SetTradeCash() from trading.cpp/common.h ([#3356](https://github.com/EQEmu/Server/pull/3356)) @Kinglykrab 2023-05-17
* Remove TraderUpdate() from trading.cpp/client.h ([#3357](https://github.com/EQEmu/Server/pull/3357)) @Kinglykrab 2023-05-17
* Remove TypeToSkill() from tradeskills.cpp/object.h ([#3355](https://github.com/EQEmu/Server/pull/3355)) @Kinglykrab 2023-05-17
* Remove Z_AGGRO from spdat.h ([#3365](https://github.com/EQEmu/Server/pull/3365)) @Kinglykrab 2023-05-25
* Remove numMembers from raids.h ([#3362](https://github.com/EQEmu/Server/pull/3362)) @Kinglykrab 2023-05-25
* Set GetAugmentType() to int again ([#3335](https://github.com/EQEmu/Server/pull/3335)) @Kinglykrab 2023-05-08
### Commands
* Add #findcurrency Command ([#3368](https://github.com/EQEmu/Server/pull/3368)) @Kinglykrab 2023-05-25
* Add entity variable command ([#3345](https://github.com/EQEmu/Server/pull/3345)) @Kinglykrab 2023-05-25
* Cleanup #setanim ([#3350](https://github.com/EQEmu/Server/pull/3350)) @Kinglykrab 2023-05-25
### Feature
* Intoxication setter/getter for source, getter for Perl/Lua ([#3330](https://github.com/EQEmu/Server/pull/3330)) @JasXSL 2023-05-03
### Fixes
* #augmentitem bypasses augment restrictions ([#3332](https://github.com/EQEmu/Server/pull/3332)) @Kinglykrab 2023-05-07
* Fix Heroic INT/WIS Bonuses ([#3341](https://github.com/EQEmu/Server/pull/3341)) @RekkasGit 2023-05-15
* Fix duplicate messages in #npcedit ([#3372](https://github.com/EQEmu/Server/pull/3372)) @Kinglykrab 2023-05-21
* Fix issue with Group Pointers/Member roles ([#3374](https://github.com/EQEmu/Server/pull/3374)) @Aeadoin 2023-05-25
* Fix mob item bonus calc ([#3334](https://github.com/EQEmu/Server/pull/3334)) @Akkadius 2023-05-07
* Fix typos in #zheader ([#3370](https://github.com/EQEmu/Server/pull/3370)) @Kinglykrab 2023-05-21
* Mob scaling issue with min dmg set to zero while max dmg is not ([#3351](https://github.com/EQEmu/Server/pull/3351)) @RekkasGit 2023-05-20
* NPC Armor Upgrade to a slot not handled correctly ([#3366](https://github.com/EQEmu/Server/pull/3366)) @noudess 2023-05-20
* ReloadQuests() on Zone::Init() to avoid cached global quests/plugins ([#3333](https://github.com/EQEmu/Server/pull/3333)) @Kinglykrab 2023-05-07
* Revert " ReloadQuests() on Zone::Init() to avoid cached global quests/plugins " ([#3333](https://github.com/EQEmu/Server/pull/3333)) @Akkadius 2023-05-08
### Memory Leak
* Fix large memory leak introduced in CalcItemBonuses ([#3331](https://github.com/EQEmu/Server/pull/3331)) @Akkadius 2023-05-07
### Messages
* Remove duplicate heal message for healing yourself ([#3329](https://github.com/EQEmu/Server/pull/3329)) @noudess 2023-05-03
### Performance
* Character bind is now bulk saved ([#3338](https://github.com/EQEmu/Server/pull/3338)) @Akkadius 2023-05-09
* Character buffs now save in bulk ([#3336](https://github.com/EQEmu/Server/pull/3336)) @Akkadius 2023-05-09
* Character pet bulk saving ([#3337](https://github.com/EQEmu/Server/pull/3337)) @Akkadius 2023-05-09
* Character tribute is now bulk saved ([#3340](https://github.com/EQEmu/Server/pull/3340)) @Kinglykrab 2023-05-25
* Mail key is now cached during player load ([#3339](https://github.com/EQEmu/Server/pull/3339)) @Akkadius 2023-05-09
### Pets
* Fix saving inconsistencies with pets ([#3375](https://github.com/EQEmu/Server/pull/3375)) @Akkadius 2023-05-25
### Quest API
* Add GetHateListClosest(), GetHateListClosestBot(), GetHateListClosestClient(), and GetHateListClosestNPC() methods/overloads to Perl/Lua ([#3359](https://github.com/EQEmu/Server/pull/3359)) @RekkasGit 2023-05-16
* Add GetPet() to Perl ([#3309](https://github.com/EQEmu/Server/pull/3309)) @Kinglykrab 2023-05-08
* Add Memorize and Scribe Spell Events to Perl/Lua ([#3363](https://github.com/EQEmu/Server/pull/3363)) @Kinglykrab 2023-05-25
* Add zone data methods to Perl/Lua ([#3342](https://github.com/EQEmu/Server/pull/3342)) @Kinglykrab 2023-05-24
* Cleanup The Darkened Sea Quest Methods Names ([#3369](https://github.com/EQEmu/Server/pull/3369)) @Kinglykrab 2023-05-21
### Rules
* Add World:MaximumQuestErrors Rule ([#3349](https://github.com/EQEmu/Server/pull/3349)) @Kinglykrab 2023-05-21
* ResurrectionEffectBlock to prevent/allow/move buffs. ([#3288](https://github.com/EQEmu/Server/pull/3288)) @nytmyr 2023-05-08
## [22.11.0] - 04/29/2023
### Code
+13
View File
@@ -16,6 +16,15 @@ SET(CMAKE_CXX_STANDARD 20)
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_CXX_EXTENSIONS OFF)
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
IF (EQEMU_BUILD_STATIC)
SET(BUILD_SHARED_LIBS OFF)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
MESSAGE(STATUS "Building with static linking")
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
ENDIF(EQEMU_BUILD_STATIC)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
@@ -307,6 +316,10 @@ ELSE()
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
ENDIF()
IF (EQEMU_BUILD_STATIC)
SET(ZLIB_LIBRARY_LIBS libz.a)
ENDIF(EQEMU_BUILD_STATIC)
MESSAGE(STATUS "")
MESSAGE(STATUS "**************************************************")
MESSAGE(STATUS "* Library Usage *")
+6 -1
View File
@@ -15,6 +15,9 @@ SET(common_sources
database.cpp
database_conversions.cpp
database_instances.cpp
database/database_update_manifest.cpp
database/database_update_manifest_bots.cpp
database/database_update.cpp
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
@@ -506,6 +509,7 @@ SET(common_headers
data_verification.h
database.h
database_schema.h
database/database_update.h
dbcore.h
deity.h
discord/discord.h
@@ -666,7 +670,8 @@ SET(common_headers
StackWalker/StackWalker.h
util/memory_stream.h
util/directory.h
util/uuid.h)
util/uuid.h
)
SOURCE_GROUP(Event FILES
event/event_loop.h
+29
View File
@@ -630,6 +630,20 @@ bool IsINTCasterClass(uint8 class_id)
}
}
bool IsHeroicINTCasterClass(uint8 class_id)
{
switch (class_id) {
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
case SHADOWKNIGHT:
return true;
default:
return false;
}
}
bool IsWISCasterClass(uint8 class_id)
{
switch (class_id) {
@@ -642,6 +656,21 @@ bool IsWISCasterClass(uint8 class_id)
}
}
bool IsHeroicWISCasterClass(uint8 class_id)
{
switch (class_id) {
case CLERIC:
case DRUID:
case SHAMAN:
case PALADIN:
case BEASTLORD:
case RANGER:
return true;
default:
return false;
}
}
bool IsPlateClass(uint8 class_id)
{
switch (class_id) {
+2 -1
View File
@@ -140,7 +140,8 @@ bool IsHybridClass(uint8 class_id);
bool IsCasterClass(uint8 class_id);
bool IsINTCasterClass(uint8 class_id);
bool IsWISCasterClass(uint8 class_id);
bool IsHeroicINTCasterClass(uint8 class_id);
bool IsHeroicWISCasterClass(uint8 class_id);
bool IsPlateClass(uint8 class_id);
bool IsChainClass(uint8 class_id);
bool IsLeatherClass(uint8 class_id);
+1 -1
View File
@@ -77,7 +77,7 @@ namespace EQEmuCommand {
index++;
}
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
std::string arguments_string;
for (auto &arg : arguments) {
arguments_string += " " + arg;
+54 -2
View File
@@ -2347,7 +2347,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
);
if (!DoesTableExist(table_name)) {
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
LogMySQLQuery("Table [{}] does not exist. Downloading and installing...", table_name);
// http get request
httplib::Client cli(
@@ -2355,7 +2355,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
).c_str()
)
);
cli.set_connection_timeout(0, 60000000); // 60 sec
@@ -2408,3 +2408,55 @@ uint8 Database::GetMinStatus(uint32 zone_id, uint32 instance_version)
return !zones.empty() ? zones[0].min_status : 0;
}
void Database::SourceSqlFromUrl(std::string url)
{
try {
uri request_uri(url);
LogHTTPDetail(
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
url,
request_uri.get_path(),
request_uri.get_host(),
request_uri.get_query(),
request_uri.get_scheme(),
request_uri.get_port()
);
LogInfo("Downloading and installing from [{}]", url);
// http get request
httplib::Client cli(
fmt::format(
"{}://{}",
request_uri.get_scheme(),
request_uri.get_host()
)
);
cli.set_connection_timeout(0, 60000000); // 60 sec
cli.set_read_timeout(60, 0); // 60 seconds
cli.set_write_timeout(60, 0); // 60 seconds
if (auto res = cli.Get(request_uri.get_path())) {
if (res->status == 200) {
auto results = QueryDatabaseMulti(res->body);
if (!results.ErrorMessage().empty()) {
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
return;
}
}
if (res->status == 404) {
LogError("Error retrieving URL [{}]", url);
}
}
else {
LogError("Error retrieving URL [{}]", url);
}
}
catch (std::invalid_argument iae) {
LogError("URI parser error [{}]", iae.what());
}
}
+1 -1
View File
@@ -263,7 +263,7 @@ public:
void ClearInvSnapshots(bool from_now = false);
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
void SourceSqlFromUrl(std::string url);
private:
+50 -13
View File
@@ -93,6 +93,8 @@ std::string DatabaseDumpService::GetMySQLVersion()
return Strings::Trim(version_output);
}
const std::string CREDENTIALS_FILE = "login.my.cnf";
/**
* @return
*/
@@ -101,21 +103,15 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
auto config = EQEmuConfig::get();
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
return fmt::format(
"mysqldump -u {} -p{} -h {} --port={} {}",
config->ContentDbUsername,
config->ContentDbPassword,
config->ContentDbHost,
config->ContentDbPort,
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
config->ContentDbName
);
};
return fmt::format(
"mysqldump -u {} -p{} -h {} --port={} {}",
config->DatabaseUsername,
config->DatabasePassword,
config->DatabaseHost,
config->DatabasePort,
"mysqldump --defaults-extra-file={} {}",
CREDENTIALS_FILE,
config->DatabaseDB
);
}
@@ -309,6 +305,8 @@ void DatabaseDumpService::DatabaseDump()
if (tables_to_dump.empty()) {
std::cerr << "No tables were specified" << std::endl;
}
return;
}
else {
const auto execute_command = fmt::format(
@@ -319,13 +317,14 @@ void DatabaseDumpService::DatabaseDump()
pipe_file
);
BuildCredentialsFile();
std::string execution_result = Process::execute(execute_command);
if (!execution_result.empty() && IsDumpOutputToConsole()) {
std::cout << execution_result;
}
}
LogSys.EnableConsoleLogging();
LogSys.LoadLogSettingsDefaults();
if (!pipe_file.empty()) {
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
@@ -350,10 +349,9 @@ void DatabaseDumpService::DatabaseDump()
}
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
if (HasCompressionBinary()) {
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
if (IsTarAvailable()) {
Process::execute(
@@ -387,6 +385,8 @@ void DatabaseDumpService::DatabaseDump()
}
}
RemoveCredentialsFile();
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
@@ -566,4 +566,41 @@ void DatabaseDumpService::RemoveSqlBackup()
if (File::Exists(file)) {
std::filesystem::remove(file);
}
RemoveCredentialsFile();
}
void DatabaseDumpService::BuildCredentialsFile()
{
auto config = EQEmuConfig::get();
std::ofstream out(CREDENTIALS_FILE);
if (out.is_open()) {
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
out << "[mysqldump]" << std::endl;
out << "user=" << config->ContentDbUsername << std::endl;
out << "password=" << config->ContentDbPassword << std::endl;
out << "host=" << config->ContentDbHost << std::endl;
out << "port=" << config->ContentDbPort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
else {
out << "[mysqldump]" << std::endl;
out << "user=" << config->DatabaseUsername << std::endl;
out << "password=" << config->DatabasePassword << std::endl;
out << "host=" << config->DatabaseHost << std::endl;
out << "port=" << config->DatabasePort << std::endl;
out << "default-character-set=utf8" << std::endl;
}
out.close();
}
else {
LogError("Failed to open credentials file for writing");
}
}
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
std::filesystem::remove(CREDENTIALS_FILE);
}
}
+2
View File
@@ -93,6 +93,8 @@ private:
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
};
+296
View File
@@ -0,0 +1,296 @@
#include <filesystem>
#include "database_update.h"
#include "../eqemu_logsys.h"
#include "../database.h"
#include "../strings.h"
#include "../rulesys.h"
#include "../http/httplib.h"
#include "database_update_manifest.cpp"
#include "database_update_manifest_bots.cpp"
#include "database_dump_service.h"
constexpr int BREAK_LENGTH = 70;
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
{
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
if (!results.Success() || !results.RowCount()) {
LogError("Failed to read from [db_version] table!");
return DatabaseVersion{};
}
auto r = results.begin();
return DatabaseVersion{
.server_database_version = Strings::ToInt(r[0]),
.bots_database_version = Strings::ToInt(r[1]),
};
}
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
{
return DatabaseVersion{
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
};
}
// the amount of versions we look-back to ensure we have all migrations
// we may not want to force these, but just warn about the look-backs
constexpr int LOOK_BACK_AMOUNT = 10;
// this check will take action
void DatabaseUpdate::CheckDbUpdates()
{
InjectBotsVersionColumn();
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
if (CheckVersions(v, b)) {
return;
}
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.server_database_version,
v.server_database_version
);
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
}
if (b.bots_database_version > 0) {
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
LogInfo(
"Updates ran successfully, setting database version to [{}] from [{}]",
b.bots_database_version,
v.bots_database_version
);
m_database->QueryDatabase(
fmt::format(
"UPDATE `db_version` SET `bots_version` = {}",
b.bots_database_version
)
);
}
}
}
std::string DatabaseUpdate::GetQueryResult(std::string query)
{
auto results = m_database->QueryDatabase(query);
std::vector<std::string> result_lines = {};
for (auto row = results.begin(); row != results.end(); ++row) {
std::vector<std::string> cols;
int field_count = results.ColumnCount();
cols.reserve(field_count);
for (int i = 0; i < field_count; ++i) {
if (row[i] != nullptr) {
cols.emplace_back(row[i]);
}
}
result_lines.emplace_back(Strings::Join(cols, " "));
}
return Strings::Join(result_lines, "\n");
}
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
{
std::string r = Strings::Trim(query_result);
if (e.condition == "contains") {
return Strings::Contains(r, e.match);
}
else if (e.condition == "match") {
return r == e.match;
}
else if (e.condition == "missing") {
return !Strings::Contains(r, e.match);
}
else if (e.condition == "empty") {
return r.empty();
}
else if (e.condition == "not_empty") {
return !r.empty();
}
return false;
}
// return true if we ran updates
bool DatabaseUpdate::UpdateManifest(
std::vector<ManifestEntry> entries,
int version_low,
int version_high
)
{
std::vector<int> missing_migrations = {};
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
bool has_migration = true;
std::string r = GetQueryResult(e.check);
if (ShouldRunMigration(e, r)) {
has_migration = false;
missing_migrations.emplace_back(e.version);
}
std::string prefix = fmt::format(
"[{}]",
has_migration ? "ok" : "missing"
);
LogInfo(
"[{}] {:>10} | [{}]",
e.version,
prefix,
e.description
);
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
s.SetDumpAllTables(true);
s.SetDumpWithCompression(true);
s.DatabaseDump();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (!missing_migrations.empty()) {
LogInfo("Running database migrations. Please wait...");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
bool errored_migration = false;
auto r = m_database->QueryDatabaseMulti(e.sql);
// ignore empty query result "errors"
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
LogError("[{}]", r.ErrorMessage());
errored_migration = true;
LogInfo("Required database update failed. This could be a problem");
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) == "y") {
errored_migration = false;
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
}
}
LogInfo(
"[{}] [{}] [{}]",
e.version,
e.description,
(errored_migration ? "error" : "ok")
);
if (errored_migration) {
LogError("Fatal | Database migration [{}] failed to run", e.description);
LogError("Fatal | Shutting down");
std::exit(1);
}
}
}
}
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
return true;
}
return false;
}
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
{
m_database = db;
return this;
}
bool DatabaseUpdate::CheckVersions(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Server",
v.server_database_version,
b.server_database_version,
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
);
if (b.bots_database_version > 0) {
LogInfo(
"{:>8} | database [{}] binary [{}] {}",
"Bots",
v.bots_database_version,
b.bots_database_version,
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
);
}
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
return (v.server_database_version == b.server_database_version) &&
(v.bots_database_version == b.bots_database_version);
}
// checks to see if there are pending updates
// used by zone to prevent launch or boot loop until updates are applied
bool DatabaseUpdate::HasPendingUpdates()
{
auto v = GetDatabaseVersions();
auto b = GetBinaryDatabaseVersions();
return !CheckVersions(v, b);
}
void DatabaseUpdate::InjectBotsVersionColumn()
{
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
if (r.RowCount() == 0) {
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
}
}
+37
View File
@@ -0,0 +1,37 @@
#ifndef EQEMU_DATABASE_UPDATE_H
#define EQEMU_DATABASE_UPDATE_H
#include "../database.h"
struct ManifestEntry {
int version{}; // database version of the migration
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
std::string check{}; // query that checks against the condition
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
};
struct DatabaseVersion {
int server_database_version;
int bots_database_version;
};
class DatabaseUpdate {
public:
DatabaseVersion GetDatabaseVersions();
DatabaseVersion GetBinaryDatabaseVersions();
void CheckDbUpdates();
std::string GetQueryResult(std::string query);
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
DatabaseUpdate *SetDatabase(Database *db);
bool HasPendingUpdates();
private:
Database *m_database;
static bool CheckVersions(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
File diff suppressed because one or more lines are too long
@@ -0,0 +1,84 @@
#include "database_update.h"
std::vector<ManifestEntry> bot_manifest_entries = {
ManifestEntry{
.version = 9035,
.description = "2022_12_04_bot_archery.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
)",
},
ManifestEntry{
.version = 9036,
.description = "2023_01_19_drop_bot_views.sql",
.check = "SHOW TABLES LIKE 'vw_groups'",
.condition = "not_empty",
.match = "",
.sql = R"(
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
)",
},
ManifestEntry{
.version = 9037,
.description = "2023_01_22_add_name_index.sql",
.check = "show index from bot_data WHERE key_name = 'name`",
.condition = "",
.match = "empty",
.sql = R"(
create index `name` on bot_data(`name`);
)",
},
ManifestEntry{
.version = 9038,
.description = "2023_02_16_add_caster_range.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
.condition = "",
.match = "empty",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
)",
},
ManifestEntry{
.version = 9039,
.description = "2023_03_31_remove_bot_groups.sql",
.check = "SHOW TABLES LIKE 'bot_groups'",
.condition = "",
.match = "not_empty",
.sql = R"(
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
)",
},
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
// .description = "some_new_migration.sql",
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
// .condition = "empty",
// .match = "",
// .sql = R"(
//
//)"
};
// see struct definitions for what each field does
// struct ManifestEntry {
// int version{}; // database version of the migration
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
// std::string check{}; // query that checks against the condition
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
// };
File diff suppressed because it is too large Load Diff
+2 -1
View File
@@ -68,7 +68,7 @@ namespace DatabaseSchema {
{"character_spells", "id"},
{"character_task_timers", "character_id"},
{"character_tasks", "charid"},
{"character_tribute", "id"},
{"character_tribute", "character_id"},
{"completed_tasks", "charid"},
{"data_buckets", "id"},
{"faction_values", "char_id"},
@@ -256,6 +256,7 @@ namespace DatabaseSchema {
{
return {
"chatchannels",
"chatchannel_reserved_names",
"command_settings",
"content_flags",
"db_str",
+90
View File
@@ -13,6 +13,7 @@
#include <iostream>
#include <mysqld_error.h>
#include <string.h>
#include "strings.h"
#ifdef _WINDOWS
#define snprintf _snprintf
@@ -305,3 +306,92 @@ void DBcore::SetMutex(Mutex *mutex)
DBcore::m_mutex = mutex;
}
// executes multiple statements in one query
// do not use this in application logic
// this was built and maintained for database migrations only
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
{
SetMultiStatementsOn();
BenchTimer timer;
timer.reset();
LockMutex lock(m_mutex);
// Reconnect if we are not connected before hand.
if (pStatus != Connected) {
Open();
}
int status = mysql_real_query(mysql, query.c_str(), query.length());
if (status != 0) {
unsigned int error_number = mysql_errno(mysql);
if (error_number == CR_SERVER_GONE_ERROR) {
pStatus = Error;
}
// error logging
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
std::string error_raw = fmt::format("{}", mysql_error(mysql));
std::string mysql_err = Strings::Trim(error_raw);
std::string clean_query = Strings::Replace(query, "\n", "");
LogMySQLQuery("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
}
}
auto result = MySQLRequestResult{};
int index = 0;
// there could be a query with a semicolon in the actual data, this is best effort for
// logging / display purposes
// rare that we see this when this is only used in DDL statements
auto pieces = Strings::Split(query, ";");
// process each statement result
do {
uint32 row_count = 0;
MYSQL_RES *res = mysql_store_result(mysql);
result = MySQLRequestResult(
res,
(uint32) mysql_affected_rows(mysql),
row_count,
(uint32) mysql_field_count(mysql),
(uint32) mysql_insert_id(mysql)
);
if (pieces.size() >= index) {
auto piece = pieces[index];
LogMySQLQuery(
"{} -- ({} row{} affected) ({}s)",
piece,
result.RowsAffected(),
result.RowsAffected() == 1 ? "" : "s",
std::to_string(timer.elapsed())
);
}
if (res) {
row_count = (uint32) mysql_num_rows(res);
mysql_free_result(res);
}
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
if ((status = mysql_next_result(mysql)) > 0) {
if (mysql_errno(mysql) > 0) {
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
}
// we handle errors elsewhere
return result;
}
index++;
} while (status == 0);
SetMultiStatementsOff();
return result;
}
+14 -1
View File
@@ -25,6 +25,7 @@ public:
eStatus GetStatus() { return pStatus; }
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
void TransactionBegin();
void TransactionCommit();
void TransactionRollback();
@@ -77,8 +78,20 @@ private:
uint32 pPort;
bool pSSL;
// allows multiple queries to be executed within the same query
// do not use this under normal operation
// we use this during database migrations only currently
void SetMultiStatementsOn()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
}
// disables multiple statements to be executed in one query
void SetMultiStatementsOff()
{
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
}
};
#endif
+7
View File
@@ -1045,4 +1045,11 @@ enum ResurrectionActions
Accept
};
enum ScribeSpellActions
{
Scribe,
Memorize,
Unmemorize
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+11
View File
@@ -1793,6 +1793,17 @@ struct GMSummon_Struct {
/*104*/ uint32 unknown2; // E0 E0 56 00
};
struct GMFind_Struct {
char charname[64];
char gmname[64];
uint32 success;
uint32 zoneID;
float x;
float y;
float z;
uint32 unknown2;
};
struct GMGoto_Struct { // x,y is swapped as compared to summon and makes sense as own packet
/* 0*/ char charname[64];
+6
View File
@@ -85,6 +85,12 @@ void EQEmuConfig::parse_config()
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
auto_database_updates = false;
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
+2
View File
@@ -120,6 +120,8 @@ class EQEmuConfig
uint16 ZonePortHigh;
uint8 DefaultStatus;
bool auto_database_updates;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
+90 -21
View File
@@ -104,9 +104,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
/**
* RFC 5424
*/
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
/**
* Set Category enabled status on defaults
@@ -219,7 +219,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
int line
)
{
bool is_error = (
bool is_error = (
log_category == Logs::LogCategory::Error ||
log_category == Logs::LogCategory::MySQLError ||
log_category == Logs::LogCategory::Crash ||
@@ -261,7 +261,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
if (log_category == Logs::LogCategory::MySQLQuery) {
auto s = Strings::Split(message, "--");
auto s = Strings::Split(message, "--");
if (s.size() > 1) {
std::string query = Strings::Trim(s[0]);
std::string meta = Strings::Trim(s[1]);
@@ -297,19 +297,76 @@ void EQEmuLogSys::ProcessConsoleMessage(
}
}
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::fgB::gray
<< "] "
;
// color matching in []
// ex: [<red>variable] would produce [variable] with red inside brackets
std::map<std::string, rang::fgB> colors = {
{"<black>", rang::fgB::black},
{"<green>", rang::fgB::green},
{"<yellow>", rang::fgB::yellow},
{"<blue>", rang::fgB::blue},
{"<magenta>", rang::fgB::magenta},
{"<cyan>", rang::fgB::cyan},
{"<gray>", rang::fgB::gray},
{"<red>", rang::fgB::red},
};
bool match_color = false;
for (auto &c: colors) {
if (Strings::Contains(e, c.first)) {
e = Strings::Replace(e, c.first, "");
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
// string match to colors
std::map<std::string, rang::fgB> matches = {
{"missing", rang::fgB::red},
{"error", rang::fgB::red},
{"ok", rang::fgB::green},
};
for (auto &c: matches) {
if (Strings::Contains(e, c.first)) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< c.second
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
match_color = true;
}
}
// if we don't match a color in either the string matching or
// the color tag matching, we default to yellow inside brackets
// if uppercase, does not get colored
if (!match_color) {
if (!is_upper) {
(!is_error ? std::cout : std::cerr)
<< rang::fgB::gray
<< "["
<< rang::style::bold
<< rang::fgB::yellow
<< e
<< rang::style::reset
<< rang::fgB::gray
<< "] ";
}
else {
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
}
}
}
else {
@@ -523,6 +580,8 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
*/
void EQEmuLogSys::SilenceConsoleLogging()
{
std::copy(std::begin(log_settings), std::end(log_settings), std::begin(pre_silence_settings));
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = 0;
log_settings[log_index].is_category_enabled = 0;
@@ -536,10 +595,7 @@ void EQEmuLogSys::SilenceConsoleLogging()
*/
void EQEmuLogSys::EnableConsoleLogging()
{
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
log_settings[log_index].log_to_console = Logs::General;
log_settings[log_index].is_category_enabled = 1;
}
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
@@ -741,3 +797,16 @@ EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
return this;
}
void EQEmuLogSys::DisableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 0;
log_settings[Logs::MySQLError].log_to_console = 0;
log_settings[Logs::MySQLError].log_to_gmsay = 0;
}
void EQEmuLogSys::EnableMySQLErrorLogs()
{
log_settings[Logs::MySQLError].log_to_file = 1;
log_settings[Logs::MySQLError].log_to_console = 1;
log_settings[Logs::MySQLError].log_to_gmsay = 1;
}
+6
View File
@@ -324,6 +324,9 @@ public:
*/
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
// temporary bucket to re-load after silencing
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
struct LogEnabled {
bool log_to_file_enabled;
bool log_to_console_enabled;
@@ -374,6 +377,9 @@ public:
[[nodiscard]] const std::string &GetLogPath() const;
EQEmuLogSys * SetLogPath(const std::string &log_path);
void DisableMySQLErrorLogs();
void EnableMySQLErrorLogs();
private:
// reference to database
+2 -1
View File
@@ -108,7 +108,8 @@ namespace EQ
bool AvailableWearSlot(uint32 aug_wear_slots) const;
int8 AvailableAugmentSlot(int32 augment_type) const;
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
inline int GetAugmentType() const { return m_item ? m_item->AugType : 0; }
inline uint32 GetAugmentRestriction() const { return m_item ? m_item->AugRestrict : 0; }
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
@@ -0,0 +1,354 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterTributeRepository {
public:
struct CharacterTribute {
int32_t id;
uint32_t character_id;
uint8_t tier;
uint32_t tribute;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"character_id",
"tier",
"tribute",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"character_id",
"tier",
"tribute",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_tribute");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterTribute NewEntity()
{
CharacterTribute e{};
e.id = 0;
e.character_id = 0;
e.tier = 0;
e.tribute = 0;
return e;
}
static CharacterTribute GetCharacterTribute(
const std::vector<CharacterTribute> &character_tributes,
int character_tribute_id
)
{
for (auto &character_tribute : character_tributes) {
if (character_tribute.id == character_tribute_id) {
return character_tribute;
}
}
return NewEntity();
}
static CharacterTribute FindOne(
Database& db,
int character_tribute_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_tribute_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterTribute e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_tribute_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_tribute_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterTribute &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.character_id));
v.push_back(columns[2] + " = " + std::to_string(e.tier));
v.push_back(columns[3] + " = " + std::to_string(e.tribute));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterTribute InsertOne(
Database& db,
CharacterTribute e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.tier));
v.push_back(std::to_string(e.tribute));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterTribute> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.tier));
v.push_back(std::to_string(e.tribute));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterTribute> All(Database& db)
{
std::vector<CharacterTribute> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterTribute e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterTribute> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterTribute> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterTribute e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
@@ -0,0 +1,50 @@
#ifndef EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
#define EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_tribute_repository.h"
class CharacterTributeRepository: public BaseCharacterTributeRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* CharacterTributeRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* CharacterTributeRepository::GetWhereNeverExpires()
* CharacterTributeRepository::GetWhereXAndY()
* CharacterTributeRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
+4 -1
View File
@@ -297,6 +297,7 @@ RULE_BOOL(World, StartZoneSameAsBindOnCreation, true, "Should the start zone alw
RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for characters that are online at login")
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -444,7 +445,8 @@ RULE_BOOL(Spells, IllusionsAlwaysPersist, false, "Allows Illusions to persist be
RULE_BOOL(Spells, UseItemCastMessage, false, "Enable to use the \"item begins to glow\" messages when casting from an item.")
RULE_BOOL(Spells, TargetsTargetRequiresCombatRange, true, "Disable to remove combat range requirement from Target's Target Spell Target Type")
RULE_BOOL(Spells, NPCBuffLevelRestrictions, false, "Impose BuffLevelRestrictions on NPCs if true")
RULE_BOOL(Spells, ResurrectionEffectsBlock, true, "If enabled, resurrection effects cannot be overwritten.")
RULE_INT(Spells, ResurrectionEffectBlock, 2, "0 = allow overwrites/rule disabled. If set to 1 = Block all buffs that would overwrite Resurrection Effects. If set to 2 = Will not overwrite Resurrection Effects, instead moves new buff to an empty slot if available. Default is 2.")
RULE_BOOL(Spells, WaterMatchRequiredForLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for spells LoS to pass.")
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
@@ -518,6 +520,7 @@ RULE_BOOL(Combat, EnableWarriorShielding, true, "Enable or disable Warrior Shiel
RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
+13 -12
View File
@@ -235,18 +235,19 @@
#define ServerOP_ReloadMerchants 0x4109
#define ServerOP_ReloadNPCEmotes 0x4110
#define ServerOP_ReloadObjects 0x4111
#define ServerOP_ReloadPerlExportSettings 0x4112
#define ServerOP_ReloadRules 0x4113
#define ServerOP_ReloadStaticZoneData 0x4114
#define ServerOP_ReloadTasks 0x4115
#define ServerOP_ReloadTitles 0x4116
#define ServerOP_ReloadTraps 0x4117
#define ServerOP_ReloadVariables 0x4118
#define ServerOP_ReloadVeteranRewards 0x4119
#define ServerOP_ReloadWorld 0x4120
#define ServerOP_ReloadZonePoints 0x4121
#define ServerOP_ReloadDzTemplates 0x4122
#define ServerOP_ReloadZoneData 0x4123
#define ServerOP_ReloadOpcodes 0x4112
#define ServerOP_ReloadPerlExportSettings 0x4113
#define ServerOP_ReloadRules 0x4114
#define ServerOP_ReloadStaticZoneData 0x4115
#define ServerOP_ReloadTasks 0x4116
#define ServerOP_ReloadTitles 0x4117
#define ServerOP_ReloadTraps 0x4118
#define ServerOP_ReloadVariables 0x4119
#define ServerOP_ReloadVeteranRewards 0x4120
#define ServerOP_ReloadWorld 0x4121
#define ServerOP_ReloadZonePoints 0x4122
#define ServerOP_ReloadDzTemplates 0x4123
#define ServerOP_ReloadZoneData 0x4124
#define ServerOP_CZDialogueWindow 0x4500
#define ServerOP_CZLDoNUpdate 0x4501
+31 -32
View File
@@ -133,55 +133,54 @@ uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
{
char MailKeyString[17];
char mail_key[17];
if (RuleB(Chat, EnableMailKeyIPVerification) == true)
sprintf(MailKeyString, "%08X%08X", IPAddress, MailKey);
else
sprintf(MailKeyString, "%08X", MailKey);
if (RuleB(Chat, EnableMailKeyIPVerification) == true) {
sprintf(mail_key, "%08X%08X", IPAddress, MailKey);
}
else {
sprintf(mail_key, "%08X", MailKey);
}
const std::string query = StringFormat("UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
MailKeyString, CharID);
const auto results = QueryDatabase(query);
if (!results.Success())
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, MailKeyString, results.ErrorMessage().c_str());
const std::string query = StringFormat(
"UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
mail_key, CharID
);
const auto results = QueryDatabase(query);
if (!results.Success()) {
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, mail_key, results.ErrorMessage().c_str());
}
}
std::string SharedDatabase::GetMailKey(int CharID, bool key_only)
SharedDatabase::MailKeys SharedDatabase::GetMailKey(int character_id)
{
const std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", CharID);
auto results = QueryDatabase(query);
const std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", character_id);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log(Logs::Detail, Logs::MySQLError, "Error retrieving mailkey from database: %s", results.ErrorMessage().c_str());
return std::string();
return MailKeys{};
}
if (!results.RowCount()) {
Log(Logs::General, Logs::ClientLogin, "Error: Mailkey for character id [%i] does not exist or could not be found", CharID);
return std::string();
Log(Logs::General,
Logs::ClientLogin,
"Error: Mailkey for character id [%i] does not exist or could not be found",
character_id
);
return MailKeys{};
}
auto& row = results.begin();
auto &row = results.begin();
if (row != results.end()) {
std::string mail_key = row[0];
if (mail_key.length() > 8 && key_only) {
return mail_key.substr(8);
}
else {
return mail_key;
}
return MailKeys{
.mail_key = mail_key.substr(8),
.mail_key_full = mail_key
};
}
else {
Log(Logs::General, Logs::MySQLError, "Internal MySQL error in SharedDatabase::GetMailKey(int, bool)");
return std::string();
}
return MailKeys{};
}
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQ::ItemInstance*>::const_iterator &start, std::list<EQ::ItemInstance*>::const_iterator &end)
+5 -1
View File
@@ -81,7 +81,11 @@ public:
bool SetGMInvul(uint32 account_id, bool gminvul);
bool SetGMFlymode(uint32 account_id, uint8 flymode);
void SetMailKey(int CharID, int IPAddress, int MailKey);
std::string GetMailKey(int CharID, bool key_only = false);
struct MailKeys {
std::string mail_key;
std::string mail_key_full;
};
MailKeys GetMailKey(int character_id);
bool SaveCursor(
uint32 char_id,
std::list<EQ::ItemInstance *>::const_iterator &start,
+1177 -700
View File
File diff suppressed because it is too large Load Diff
+101 -60
View File
@@ -171,6 +171,37 @@
#define SPELL_ILLUSION_MALE 1732
#define SPELL_UNSUMMON_SELF 892
#define SPELL_ANCIENT_LIFEBANE 2115
#define SPELL_GMHP25K 6817
#define SPELL_GMHP50K 6818
#define SPELL_GMHP100K 6819
#define SPELL_GMHP225K 6820
#define SPELL_GMHP475K 6821
#define SPELL_GMHP925K 6822
#define SPELL_GMHP2M 6823
#define SPELL_GMHP3M 6824
#define SPELL_GMHP5M 39851
#define SPELL_GUIDE_ACTING_ONE 778
#define SPELL_GUIDE_ALLIANCE_ONE 810
#define SPELL_GUIDE_CANCEL_MAGIC_ONE 811
#define SPELL_GUIDE_JOURNEY_ONE 813
#define SPELL_GUIDE_VISION_ONE 814
#define SPELL_GUIDE_HEALTH_ONE 815
#define SPELL_GUIDE_INVULNERABILITY_ONE 816
#define SPELL_GUIDE_BOLT_ONE 817
#define SPELL_GUIDE_MEMORY_BLUR_ONE 818
#define SPELL_GUIDE_ACTING_TWO 1209
#define SPELL_GUIDE_CANCEL_MAGIC_TWO 1211
#define SPELL_GUIDE_JOURNEY_TWO 1212
#define SPELL_GUIDE_VISION_TWO 1213
#define SPELL_GUIDE_HEALTH_TWO 1214
#define SPELL_GUIDE_INVULNERABILITY_TWO 1215
#define SPELL_GUIDE_BOLT_TWO 1216
#define SPELL_GUIDE_MEMORY_BLUR_TWO 1217
#define SPELL_GUIDE_ALLIANCE_TWO 1219
#define SPELL_GUIDE_EVACUATION 3921
#define SPELL_GUIDE_LEVITATION 39852
#define SPELL_GUIDE_SPELL_HASTE 39853
#define SPELL_GUIDE_HASTE 39854
//spellgroup ids
#define SPELLGROUP_FRENZIED_BURNOUT 2754
@@ -201,8 +232,22 @@
#define INSTRUMENT_LUTE 13011
#define INSTRUMENT_HORN 13012
//option types for the rule Spells:ResurrectionEffectBlock
#define RES_EFFECTS_CANNOT_STACK -1
#define NO_RES_EFFECTS_BLOCK 0
#define RES_EFFECTS_BLOCK 1
#define RES_EFFECTS_BLOCK_WITH_BUFFS 2
#define MOVE_NEW_SLOT 2
const int Z_AGGRO=10;
#define PARTIAL_DEATH_SAVE 1
#define FULL_DEATH_SAVE 2
#define MAX_FAST_HEAL_CASTING_TIME 2000
#define MAX_VERY_FAST_HEAL_CASTING_TIME 1000
#define DETRIMENTAL_EFFECT 0
#define BENEFICIAL_EFFECT 1
#define BENEFICIAL_EFFECT_GROUP_ONLY 2
const uint32 MobAISpellRange=100; // max range of buffs
@@ -1160,7 +1205,7 @@ typedef enum {
#define SE_LimitUseMin 422 // implemented, @Ff Minium amount of numhits for a spell to be focused, base: numhit amt
#define SE_LimitUseType 423 // implemented, @Ff Focus will only affect if has this numhits type, base: numhit type
#define SE_GravityEffect 424 // implemented - Pulls/pushes you toward/away the mob at a set pace
//#define SE_Display 425 // *not implemented - Illusion: Flying Dragon(21626)
#define SE_Display 425 // *not implemented - Illusion: Flying Dragon(21626)
#define SE_IncreaseExtTargetWindow 426 // *not implmented[AA] - increases the capacity of your extended target window
#define SE_SkillProcAttempt 427 // implemented - chance to proc when using a skill(ie taunt)
#define SE_LimitToSkill 428 // implemented, @Procs, limits what combat skills will effect a skill proc, base: skill value, limit: none, max: none
@@ -1443,7 +1488,7 @@ extern int32 SPDAT_RECORDS;
bool IsTargetableAESpell(uint16 spell_id);
bool IsSacrificeSpell(uint16 spell_id);
bool IsLifetapSpell(uint16 spell_id);
bool IsMezSpell(uint16 spell_id);
bool IsMesmerizeSpell(uint16 spell_id);
bool IsStunSpell(uint16 spell_id);
bool IsSlowSpell(uint16 spell_id);
bool IsHasteSpell(uint16 spell_id);
@@ -1452,22 +1497,23 @@ bool IsPercentalHealSpell(uint16 spell_id);
bool IsGroupOnlySpell(uint16 spell_id);
bool IsBeneficialSpell(uint16 spell_id);
bool IsDetrimentalSpell(uint16 spell_id);
bool IsInvisSpell(uint16 spell_id);
bool IsInvisibleSpell(uint16 spell_id);
bool IsInvulnerabilitySpell(uint16 spell_id);
bool IsCHDurationSpell(uint16 spell_id);
bool IsCompleteHealDurationSpell(uint16 spell_id);
bool IsPoisonCounterSpell(uint16 spell_id);
bool IsDiseaseCounterSpell(uint16 spell_id);
bool IsSummonItemSpell(uint16 spell_id);
bool IsSummonSkeletonSpell(uint16 spell_id);
bool IsSummonPetSpell(uint16 spell_id);
bool IsSummonPCSpell(uint16 spell_id);
bool IsPetSpell(uint16 spell_id);
bool IsCharmSpell(uint16 spell_id);
bool IsBlindSpell(uint16 spell_id);
bool IsEffectHitpointsSpell(uint16 spell_id);
bool IsReduceCastTimeSpell(uint16 spell_id);
bool IsHealthSpell(uint16 spell_id);
bool IsCastTimeReductionSpell(uint16 spell_id);
bool IsIncreaseDurationSpell(uint16 spell_id);
bool IsReduceManaSpell(uint16 spell_id);
bool IsExtRangeSpell(uint16 spell_id);
bool IsManaCostReductionSpell(uint16 spell_id);
bool IsIncreaseRangeSpell(uint16 spell_id);
bool IsImprovedHealingSpell(uint16 spell_id);
bool IsImprovedDamageSpell(uint16 spell_id);
bool IsAEDurationSpell(uint16 spell_id);
@@ -1475,26 +1521,22 @@ bool IsPureNukeSpell(uint16 spell_id);
bool IsAENukeSpell(uint16 spell_id);
bool IsPBAENukeSpell(uint16 spell_id);
bool IsAERainNukeSpell(uint16 spell_id);
bool IsPartialCapableSpell(uint16 spell_id);
bool IsPartialResistableSpell(uint16 spell_id);
bool IsResistableSpell(uint16 spell_id);
bool IsGroupSpell(uint16 spell_id);
bool IsTGBCompatibleSpell(uint16 spell_id);
bool IsBardSong(uint16 spell_id);
bool IsEffectInSpell(uint16 spellid, int effect);
uint16 GetTriggerSpellID(uint16 spell_id, uint32 effect);
bool IsBlankSpellEffect(uint16 spellid, int effect_index);
bool IsValidSpell(uint32 spellid);
bool IsSummonSpell(uint16 spellid);
bool IsEvacSpell(uint16 spellid);
bool IsDamageSpell(uint16 spellid);
bool IsFearSpell(uint16 spellid);
bool IsCureSpell(uint16 spellid);
bool BeneficialSpell(uint16 spell_id);
bool GroupOnlySpell(uint16 spell_id);
int GetSpellEffectIndex(uint16 spell_id, int effect);
int CanUseSpell(uint16 spellid, int classa, int level);
int GetMinLevel(uint16 spell_id);
int GetSpellLevel(uint16 spell_id, int classa);
bool IsEffectInSpell(uint16 spell_id, int effect_id);
uint16 GetSpellTriggerSpellID(uint16 spell_id, int effect_id);
bool IsBlankSpellEffect(uint16 spell_id, int effect_index);
bool IsValidSpell(uint32 spell_id);
bool IsSummonSpell(uint16 spell_id);
bool IsDamageSpell(uint16 spell_id);
bool IsFearSpell(uint16 spell_id);
bool IsCureSpell(uint16 spell_id);
int GetSpellEffectIndex(uint16 spell_id, int effect_id);
uint8 GetSpellMinimumLevel(uint16 spell_id);
uint8 GetSpellLevel(uint16 spell_id, uint8 class_id);
int CalcBuffDuration_formula(int level, int formula, int duration);
int32 CalculatePoisonCounters(uint16 spell_id);
int32 CalculateDiseaseCounters(uint16 spell_id);
@@ -1505,10 +1547,11 @@ bool IsDisciplineBuff(uint16 spell_id);
bool IsDiscipline(uint16 spell_id);
bool IsCombatSkill(uint16 spell_id);
bool IsResurrectionEffects(uint16 spell_id);
int8 GetSpellResurrectionSicknessCheck(uint16 spell_id_one, uint16 spell_id_two);
bool IsRuneSpell(uint16 spell_id);
bool IsMagicRuneSpell(uint16 spell_id);
bool IsManaTapSpell(uint16 spell_id);
bool IsAllianceSpellLine(uint16 spell_id);
bool IsAllianceSpell(uint16 spell_id);
bool IsDeathSaveSpell(uint16 spell_id);
bool IsFullDeathSaveSpell(uint16 spell_id);
bool IsPartialDeathSaveSpell(uint16 spell_id);
@@ -1517,10 +1560,10 @@ bool IsSuccorSpell(uint16 spell_id);
bool IsTeleportSpell(uint16 spell_id);
bool IsTranslocateSpell(uint16 spell_id);
bool IsGateSpell(uint16 spell_id);
bool IsPlayerIllusionSpell(uint16 spell_id); // seveian 2008-09-23
bool IsIllusionSpell(uint16 spell_id);
bool IsLDoNObjectSpell(uint16 spell_id);
int32 GetSpellResistType(uint16 spell_id);
int32 GetSpellTargetType(uint16 spell_id);
int GetSpellResistType(uint16 spell_id);
int GetSpellTargetType(uint16 spell_id);
bool IsHealOverTimeSpell(uint16 spell_id);
bool IsCompleteHealSpell(uint16 spell_id);
bool IsFastHealSpell(uint16 spell_id);
@@ -1535,38 +1578,36 @@ bool IsSelfConversionSpell(uint16 spell_id);
bool IsBuffSpell(uint16 spell_id);
bool IsPersistDeathSpell(uint16 spell_id);
bool IsSuspendableSpell(uint16 spell_id);
uint32 GetMorphTrigger(uint32 spell_id);
bool IsCastonFadeDurationSpell(uint16 spell_id);
bool IsPowerDistModSpell(uint16 spell_id);
uint32 GetPartialMeleeRuneReduction(uint32 spell_id);
uint32 GetPartialMagicRuneReduction(uint32 spell_id);
uint32 GetPartialMeleeRuneAmount(uint32 spell_id);
uint32 GetPartialMagicRuneAmount(uint32 spell_id);
bool NoDetrimentalSpellAggro(uint16 spell_id);
bool IsStackableDot(uint16 spell_id);
bool IsBardOnlyStackEffect(int effect);
bool IsCastWhileInvis(uint16 spell_id);
bool IsEffectIgnoredInStacking(int spa);
bool IsFocusLimit(int spa);
bool SpellRequiresTarget(int target_type);
bool IsVirusSpell(int32 spell_id);
int GetViralMinSpreadTime(int32 spell_id);
int GetViralMaxSpreadTime(int32 spell_id);
int GetViralSpreadRange(int32 spell_id);
bool IsInstrumentModAppliedToSpellEffect(int32 spell_id, int effect);
bool IsPulsingBardSong(int32 spell_id);
uint32 GetProcLimitTimer(int32 spell_id, int proc_type);
bool IgnoreCastingRestriction(int32 spell_id);
int CalcPetHp(int levelb, int classb, int STA = 75);
int GetSpellEffectDescNum(uint16 spell_id);
DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType = 0);
bool DetrimentalSpellAllowsRest(uint16 spell_id);
uint32 GetNimbusEffect(uint16 spell_id);
int32 GetFuriousBash(uint16 spell_id);
bool IsCastOnFadeDurationSpell(uint16 spell_id);
bool IsDistanceModifierSpell(uint16 spell_id);
int GetSpellPartialMeleeRuneReduction(uint16 spell_id);
int GetSpellPartialMagicRuneReduction(uint16 spell_id);
int GetSpellPartialMeleeRuneAmount(uint16 spell_id);
int GetSpellPartialMagicRuneAmount(uint16 spell_id);
bool IsNoDetrimentalSpellAggroSpell(uint16 spell_id);
bool IsStackableDOT(uint16 spell_id);
bool IsBardOnlyStackEffect(int effect_id);
bool IsCastWhileInvisibleSpell(uint16 spell_id);
bool IsEffectIgnoredInStacking(int effect_id);
bool IsFocusLimit(int effect_id);
bool IsTargetRequiredForSpell(uint16 spell_id);
bool IsVirusSpell(uint16 spell_id);
int GetSpellViralMinimumSpreadTime(uint16 spell_id);
int GetSpellViralMaximumSpreadTime(uint16 spell_id);
int GetSpellViralSpreadRange(uint16 spell_id);
bool IsInstrumentModifierAppliedToSpellEffect(uint16 spell_id, int effect_id);
bool IsPulsingBardSong(uint16 spell_id);
int GetSpellProcLimitTimer(uint16 spell_id, int proc_type);
bool IsCastNotStandingSpell(uint16 spell_id);
int GetSpellEffectDescriptionNumber(uint16 spell_id);
DmgShieldType GetDamageShieldType(uint16 spell_id, int damage_shield_type = 0);
bool IsRestAllowedSpell(uint16 spell_id);
int GetSpellNimbusEffect(uint16 spell_id);
int GetSpellFuriousBash(uint16 spell_id);
bool IsShortDurationBuff(uint16 spell_id);
bool IsSpellUsableThisZoneType(uint16 spell_id, uint8 zone_type);
bool IsSpellUsableInThisZoneType(uint16 spell_id, uint8 zone_type);
const char *GetSpellName(uint16 spell_id);
int GetSpellStatValue(uint32 spell_id, const char* stat_identifier, uint8 slot = 0);
bool CastRestrictedSpell(int spellid);
int GetSpellStatValue(uint16 spell_id, const char* stat_identifier, uint8 slot = 0);
bool IsCastRestrictedSpell(uint16 spell_id);
#endif
+2 -1
View File
@@ -370,7 +370,8 @@ std::string Strings::NumberToWords(unsigned long long int n)
return res;
}
std::string Strings::Money(uint32 platinum, uint32 gold, uint32 silver, uint32 copper)
std::string Strings::Money(uint64 platinum, uint64 gold, uint64 silver, uint64 copper)
{
std::string money_string = "Unknown";
if (copper && silver && gold && platinum) { // CSGP
+1 -1
View File
@@ -114,7 +114,7 @@ public:
static std::string Join(const std::vector<std::string> &ar, const std::string &delim);
static std::string Join(const std::vector<uint32_t> &ar, const std::string &delim);
static std::string MillisecondsToTime(int duration);
static std::string Money(uint32 platinum, uint32 gold = 0, uint32 silver = 0, uint32 copper = 0);
static std::string Money(uint64 platinum, uint64 gold = 0, uint64 silver = 0, uint64 copper = 0);
static std::string NumberToWords(unsigned long long int n);
static std::string Repeat(std::string s, int n);
static std::string Replace(std::string subject, const std::string &search, const std::string &replace);
+2
View File
@@ -220,6 +220,8 @@ inline bool isMsysPty(int fd) noexcept
#endif
inline bool g_is_forced_tty = std::getenv("IS_TTY");
inline bool isTerminal(const std::streambuf *osbuf) noexcept
{
if (g_is_forced_tty) {
+2 -2
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.11.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.15.1-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9227
#define CURRENT_BINARY_DATABASE_VERSION 9228
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
File diff suppressed because it is too large Load Diff
+58
View File
@@ -24,6 +24,8 @@
#include "../common/repositories/zone_repository.h"
#include "../common/repositories/base/base_content_flags_repository.h"
#include <glm/vec4.hpp>
class ZoneStore {
public:
ZoneStore();
@@ -43,6 +45,62 @@ public:
const char *GetZoneName(uint32 zone_id, bool error_unknown = false);
const char *GetZoneLongName(uint32 zone_id, bool error_unknown = false);
ZoneRepository::Zone *GetZoneWithFallback(uint32 zone_id, int version = 0);
glm::vec4 GetZoneSafeCoordinates(uint32 zone_id, int version = 0);
float GetZoneGraveyardID(uint32 zone_id, int version = 0);
uint8 GetZoneMinimumLevel(uint32 zone_id, int version = 0);
uint8 GetZoneMaximumLevel(uint32 zone_id, int version = 0);
uint8 GetZoneMinimumStatus(uint32 zone_id, int version = 0);
int GetZoneTimeZone(uint32 zone_id, int version = 0);
int GetZoneMaximumPlayers(uint32 zone_id, int version = 0);
uint32 GetZoneRuleSet(uint32 zone_id, int version = 0);
const std::string& GetZoneNote(uint32 zone_id, int version = 0);
float GetZoneUnderworld(uint32 zone_id, int version = 0);
float GetZoneMinimumClip(uint32 zone_id, int version = 0);
float GetZoneMaximumClip(uint32 zone_id, int version = 0);
float GetZoneFogMinimumClip(uint32 zone_id, uint8 slot = 0, int version = 0);
float GetZoneFogMaximumClip(uint32 zone_id, uint8 slot = 0, int version = 0);
uint8 GetZoneFogRed(uint32 zone_id, uint8 slot = 0, int version = 0);
uint8 GetZoneFogGreen(uint32 zone_id, uint8 slot = 0, int version = 0);
uint8 GetZoneFogBlue(uint32 zone_id, uint8 slot = 0, int version = 0);
uint8 GetZoneSky(uint32 zone_id, int version = 0);
uint8 GetZoneZType(uint32 zone_id, int version = 0);
float GetZoneExperienceMultiplier(uint32 zone_id, int version = 0);
float GetZoneWalkSpeed(uint32 zone_id, int version = 0);
uint8 GetZoneTimeType(uint32 zone_id, int version = 0);
float GetZoneFogDensity(uint32 zone_id, int version = 0);
const std::string& GetZoneFlagNeeded(uint32 zone_id, int version = 0);
int8 GetZoneCanBind(uint32 zone_id, int version = 0);
int8 GetZoneCanCombat(uint32 zone_id, int version = 0);
int8 GetZoneCanLevitate(uint32 zone_id, int version = 0);
int8 GetZoneCastOutdoor(uint32 zone_id, int version = 0);
uint8 GetZoneHotzone(uint32 zone_id, int version = 0);
uint8 GetZoneInstanceType(uint32 zone_id, int version = 0);
uint64 GetZoneShutdownDelay(uint32 zone_id, int version = 0);
int8 GetZonePEQZone(uint32 zone_id, int version = 0);
int8 GetZoneExpansion(uint32 zone_id, int version = 0);
int8 GetZoneBypassExpansionCheck(uint32 zone_id, int version = 0);
uint8 GetZoneSuspendBuffs(uint32 zone_id, int version = 0);
int GetZoneRainChance(uint32 zone_id, uint8 slot = 0, int version = 0);
int GetZoneRainDuration(uint32 zone_id, uint8 slot = 0, int version = 0);
int GetZoneSnowChance(uint32 zone_id, uint8 slot = 0, int version = 0);
int GetZoneSnowDuration(uint32 zone_id, uint8 slot = 0, int version = 0);
float GetZoneGravity(uint32 zone_id, int version = 0);
int GetZoneType(uint32 zone_id, int version = 0);
int8 GetZoneSkyLock(uint32 zone_id, int version = 0);
int GetZoneFastRegenHP(uint32 zone_id, int version = 0);
int GetZoneFastRegenMana(uint32 zone_id, int version = 0);
int GetZoneFastRegenEndurance(uint32 zone_id, int version = 0);
int GetZoneNPCMaximumAggroDistance(uint32 zone_id, int version = 0);
uint32 GetZoneMaximumMovementUpdateRange(uint32 zone_id, int version = 0);
int8 GetZoneMinimumExpansion(uint32 zone_id, int version = 0);
int8 GetZoneMaximumExpansion(uint32 zone_id, int version = 0);
const std::string& GetZoneContentFlags(uint32 zone_id, int version = 0);
const std::string& GetZoneContentFlagsDisabled(uint32 zone_id, int version = 0);
int GetZoneUnderworldTeleportIndex(uint32 zone_id, int version = 0);
int GetZoneLavaDamage(uint32 zone_id, int version = 0);
int GetZoneMinimumLavaDamage(uint32 zone_id, int version = 0);
private:
std::vector<ZoneRepository::Zone> m_zones;
};
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.11.0",
"version": "22.15.1",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+6
View File
@@ -0,0 +1,6 @@
#ifndef EQEMU_CONFIG_H
#define EQEMU_CONFIG_H
// no-op
#endif //EQEMU_CONFIG_H
+12
View File
@@ -93,6 +93,10 @@ public:
TEST_ASSERT(Strings::SearchDelim(h, "air") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "bef") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "wwi") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "bothunder,") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "poair,") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "befallen,") == std::string::npos);
TEST_ASSERT(Strings::SearchDelim(h, "wwi,") == std::string::npos);
}
void SplitStringTest() {
@@ -126,6 +130,11 @@ public:
TEST_ASSERT_EQUALS(Strings::IsFloat(".234234"), true);
TEST_ASSERT_EQUALS(Strings::IsFloat(".234234f"), false);
TEST_ASSERT_EQUALS(Strings::IsFloat("Johnson"), false);
TEST_ASSERT_EQUALS(Strings::IsFloat("12312312313f"), false); // character at end
TEST_ASSERT_EQUALS(Strings::IsFloat("18446744073709551616"), true);
TEST_ASSERT_EQUALS(Strings::IsFloat("-18"), true);
TEST_ASSERT_EQUALS(Strings::IsFloat("-f18"), false);
TEST_ASSERT_EQUALS(Strings::IsFloat("-18446744073709551616"), true);
}
void TestIsNumber() {
@@ -137,6 +146,9 @@ public:
TEST_ASSERT_EQUALS(Strings::IsNumber("-18"), true);
TEST_ASSERT_EQUALS(Strings::IsNumber("-f18"), false);
TEST_ASSERT_EQUALS(Strings::IsNumber("-18446744073709551616"), true); // 64
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616f"), false); // 64
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616.0"), false); // 64
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616.0f"), false); // 64
}
};
+3 -1
View File
@@ -9,11 +9,13 @@ git submodule init && git submodule update
perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
./bin/tests
ldd ./bin/zone
# shellcheck disable=SC2164
cd /drone/src/
File diff suppressed because it is too large Load Diff
File diff suppressed because one or more lines are too long
-502
View File
@@ -1,502 +0,0 @@
5001|1_task_system.sql|SHOW TABLES LIKE 'tasks'|empty|
# 5002|2_optional_maxclients.sql
# 5003|14_optional_merchantlist.sql
5004|35_task_stepped.sql|SHOW COLUMNS FROM `tasks` LIKE 'stepped'|not_empty|
5005|42_task_min_maxlevel.sql|SHOW COLUMNS FROM `tasks` LIKE 'minlevel'|empty|
5006|55_zone_shutdowndeleay.sql|SHOW COLUMNS FROM `zone` LIKE 'shutdowndelay'|empty|
# 5007|68_optional_character_maxexplevel.sql
# 5008|103_optional_chat_rules.sql
5009|104_traps.sql|SHOW COLUMNS FROM `traps` LIKE 'respawn_time'|empty|
# 5010|106_optional_proc_rules.sql
5011|120_damageshieldtypes.sql|SHOW TABLES LIKE 'damageshieldtypes'|empty|
# 5012|125_aggrozone.sql
# 5013|127_optional_spell_rules.sql
# 5014|129_optional_shared_plat_rule.sql
# 5015|131_optional_combat_rules.sql
5016|133_task_repeatable.sql|SHOW COLUMNS FROM `tasks` LIKE 'repeatable'|empty|
5017|142_deathpeace_and_lifetap_aas.sql|SELECT * FROM db_version WHERE version > 5016|empty|
# 5018|158_optional_death_exp_loss.sql
# 5019|176_melody.sql
5020|189_character_.sql|SELECT * FROM db_version WHERE version >= 5020|empty|
5021|196_trader.sql|SHOW TABLES LIKE 'trader'|empty|
# 5022|210_undyeme.sql
5023|222_buyer.sql|SHOW TABLES LIKE 'buyer'|empty|
# 5024|226_account_limiting.sql
5025|230_spells_table.sql|SHOW TABLES LIKE 'spells_new'|empty|
5026|235_horses_table.sql|SHOW TABLES LIKE 'horses'|empty|
5027|243_spawn_timers.sql|SHOW TABLES LIKE 'respawn_times'|empty|
5028|247_mail.sql|SHOW TABLES LIKE 'mail'|empty|
5029|249_chatchannels.sql|SHOW TABLES LIKE 'chatchannels'|empty|
# 5030|250_bot_spell_update.sql
# 5031|250_optional_bot_spell_update.sql
# 5032|285_optional_bot_spell_update.sql
# 5033|292_augslots.sql|SELECT * FROM db_version WHERE version >= 5033|empty|
5034|294_merchant_logging.sql|SHOW COLUMNS FROM `eventlog` LIKE 'event_nid'|empty|
5035|304_faction_list.sql|SELECT * FROM db_version WHERE version >= 5035|empty|
5036|326_aas.sql|SELECT * FROM db_version WHERE version > 5035|empty|
# 5037|328_bot_management.sql
# 5038|328_optional_bot_management.sql
5039|340_gm_ips.sql|SHOW TABLES LIKE 'gm_ips'|empty|
# 5040|356_combat.sql
# 5041|360_peqzone.sql
# 5042|364_ranged_dist_rule.sql
# 5043|386_bot_save_raid.sql
# 5044|434_optional_rest_state_rules.sql
# 5045|447_sof_startzone_rule.sql
# 5046|463_altadv_vars.sql
# 5047|475_aa_actions.sql
5048|500_spawn2_optimization.sql|SELECT * FROM db_version WHERE version >= 5048|empty|
5049|503_bugs.sql|SHOW TABLES LIKE 'bugs'|empty|
5050|518_drakkin_npc_type_features.sql|SHOW TABLES LIKE 'bugs'|empty|
5051|524_rule_values_notes.sql|SELECT * FROM db_version WHERE version >= 5051|empty|
5052|527_npc_armor_tint.sql|SELECT * FROM db_version WHERE version >= 5052|empty|
5053|553_saylink_table.sql|SHOW TABLES LIKE 'saylink'|empty|
5054|564_nokeyring.sql|SHOW COLUMNS FROM `doors` LIKE 'nokeyring'|empty|
5055|600_group_leadership.sql|SELECT * FROM db_version WHERE version >= 5055|empty|
5056|612_instance_changes.sql|SELECT * FROM db_version WHERE version >= 5056|empty|
5057|615_adventure_assassination.sql|SELECT * FROM db_version WHERE version >= 5057|empty|
5058|619_Adventure_Recruiter_Flavor.sql|SELECT * FROM db_version WHERE version >= 5058|empty|
5059|621_LDoNTraps.sql|SHOW TABLES LIKE 'ldon_trap_templates'|empty|
5060|633_ucs.sql|SHOW TABLES LIKE 'friends'|empty|
5061|634_TrapTemplateDefaultValue.sql|SHOW COLUMNS FROM `npc_types` LIKE 'trap_template'|empty|
# 5062|643_BotsTable.sql
# 5063|646_archery_penalty_rule.sql
5064|665_heroic_resists.sql|SELECT * FROM db_version WHERE version >= 5064|empty|
5065|667_titles.sql|SHOW TABLES LIKE 'titles'|empty|
5066|687_aa_table_changes.sql|SELECT * FROM db_version WHERE version >= 5066|empty|
# 5067|699_peqzone_rule.sql
5068|702_aashieldblock_tint_table.sql|SHOW TABLES LIKE 'npc_types_tint'|empty|
# 5069|703_peqzone_rule.sql
# 5070|704_rules.sql
5071|710_tint_set_naming.sql|SELECT * FROM db_version WHERE version >= 5071|empty|
5072|721_pathing_rules.sql|SELECT * FROM db_version WHERE version >= 5072|empty|
# 5073|730_smart_delay_moving.sql
# 5074|731_rule_assist_notarget_self.sql
# 5075|732_sacrifice_rules.sql
5076|745_slow_mitigation.sql|SELECT * FROM db_version WHERE version >= 5076|empty|
# 5077|754_archery_base_damage_rule.sql
5078|755_sof_altadv_vars_updates.sql|SELECT * FROM db_version WHERE version >= 5078|empty|
# 5079|773_monk_rules.sql
# 5080|853_optional_rule_aaexp.sql
# 5081|858_optional_rule_ip_limit_by_status.sql
# 5082|892_optional_bots_table_mod.sql
# 5083|893_optional_bots_table_mod.sql
5084|898_npc_maxlevel_scalerate.sql|SHOW COLUMNS FROM `npc_types` LIKE 'maxlevel'|empty|
# 5085|902_optional_rule_snareflee.sql
5086|923_spawn2_enabled.sql|SHOW COLUMNS FROM `spawn2` LIKE 'enabled'|empty|
5087|962_hot_zone.sql|SHOW COLUMNS FROM `zone` LIKE 'hotzone'|empty|
5088|964_reports.sql|SHOW TABLES LIKE 'reports'|empty|
5089|971_veteran_rewards.sql|SHOW TABLES LIKE 'veteran_reward_templates'|empty|
5090|977_raid_npc_private_corpses.sql|SELECT * FROM db_version WHERE version >= 5090|empty|
5091|979_unique_spawn_by_name.sql|SHOW COLUMNS FROM `npc_types` LIKE 'unique_spawn_by_name'|empty|
5092|980_account_ip.sql|SHOW TABLES LIKE 'account_ip'|empty|
# 5093|1022_botadventuring.sql
# 5094|1027_botactives.sql
# 5095|1030_botzoningsupport.sql
# 5096|1036_botbuffs.sql
# 5097|1038_botpetstatepersists.sql
5098|1038_grouptablesuniquecolumndefinitions.sql|SELECT * FROM db_version WHERE version >= 5098|empty|
# 5099|1039_botguilds.sql
# 5100|1040_DeprecatedBotRaidsSystems.sql
5101|1057_titles.sql|SHOW TABLES LIKE 'player_titlesets'|empty|
# 5102|1077_botgroups.sql
5103|1136_spell_globals.sql|SHOW TABLES LIKE 'spell_globals'|empty|
# 5104|1144_optional_rule_return_nodrop.sql
5105|1195_account_suspendeduntil.sql|SELECT * FROM db_version WHERE version >= 5105|empty|
5106|1259_npc_skill_types.sql|SHOW COLUMNS FROM `npc_types` LIKE 'prim_melee_type'|empty|
# 5107|1280_bot_augs.sql
# 5108|1290_optional_exp_loss_rule.sql
5109|1293_guild_bank.sql|SHOW TABLES LIKE 'guild_bank'|empty|
# 5110|1379_loginserver_trusted_server.sql
5111|1392_recipe_learning.sql|SELECT * FROM db_version WHERE version >= 5111|empty|
# 5112|1394_optional_rule_sod_hp_mana_end.sql
5113|1404_faction_list.sql|SELECT * FROM db_version WHERE version >= 5113|empty|
# 5114|1410_optional_sod_aas_ht_and_loh.sql
# 5115|1436_login_server_table_fix.sql
# 5116|1446_allowrest_optional.sql
5117|1446_allowrest_required.sql|SELECT * FROM db_version WHERE version >= 5117|empty|
# 5118|1450_cvs.sql
5119|1451_guilds.sql|SELECT * FROM db_version WHERE version >= 5119|empty|
5120|1498_instance_adventure.sql|SELECT * FROM db_version WHERE version >= 5120|empty|
5121|1510_global_instances.sql|SELECT * FROM db_version WHERE version >= 5121|empty|
5122|1511_map_path_loading.sql|SHOW COLUMNS FROM `zone` LIKE 'map_file_name'|empty|
5123|1513_zone_points.sql|SELECT * FROM db_version WHERE version >= 5123|empty|
5124|1519_zone_primary_key_id.sql|SELECT * FROM db_version WHERE version >= 5124|empty|
5125|1542_items_table_cleanup.sql|SELECT * FROM db_version WHERE version >= 5125|empty|
5126|1548_nimbuseffect_required.sql|SELECT * FROM db_version WHERE version >= 5126|empty|
5127|1562_instanced_spawnconditions.sql|SHOW TABLES LIKE 'spawn_condition_values'|empty|
# 5128|1586_waypoints_optional.sql
5129|1610_tradeskill_required.sql|SELECT * FROM db_version WHERE version >= 5129|empty|
5130|1618_zone.sql|SELECT * FROM db_version WHERE version >= 5130|empty|
# 5131|1625_optional_rule_class_race_exp_bonus.sql
# 5132|1672_optional_rules_respawn_window.sql
# 5133|1679_optional_rules_blocked_buffs.sql
5134|1696_modify_zone_and_object_tables.sql|SELECT * FROM db_version WHERE version >= 5134|empty|
5135|1711_account_restricted_aa.sql|SHOW COLUMNS FROM `account` LIKE 'time_creation'|empty|
# 5136|1717_optional_rule_bash_stun_chance.sql
# 5137|1718_optional_rules_mod3s.sql
# 5138|1719_optional_triggerOnCastAAs.sql
# 5139|1720_optional_sql_AAs.sql
# 5140|1720_required_sql_AA_effects_update.sql
# 5141|1721_optional_sql_drakkin_breath_update.sql
# 5142|1721_required_sql_altadv_vars_update.sql
# 5143|1723_optional_sql_new_stats_window_rule.sql
5144|1723_required_sql_corruption.sql|SELECT * FROM db_version WHERE version >= 5144|empty|
# 5145|1736_optional_sql_feral_swipe.sql
# 5146|1737_required_sql_rule_and_aa_update.sql
# 5147|1746_optional_sql_bot_manaregen.sql
# 5148|1747_optional_HoT_zone_and_zonepoints.sql
# 5149|1750_optional_sql_reflect_rule.sql
# 5150|1753_optional_haste_cap_rule.sql
# 5151|1753_required_sql_healing_adept_aa.sql
# 5152|1754_required_sql_healing_adept_aa_fix.sql
# 5153|1755_required_sql_fear_resist_aas.sql
# 5154|1784_optional_corpsedrag_rules.sql
# 5155|1786_required_update_to_aas.sql
# 5156|1790_required_aa_required_level_cost.sql
5157|1793_resist_adjust.sql|SHOW COLUMNS FROM `npc_spells_entries` LIKE 'resist_adjust'|empty|
# 5158|1799_optional_rest_regen_endurance_rule.sql
5159|1802_required_doppelganger.sql|SELECT * FROM db_version WHERE version >= 5159|empty|
5160|1803_required_tasks_xpreward_signed.sql|SELECT * FROM db_version WHERE version >= 5160|empty|
5161|1804_required_ae_melee_updates.sql|SELECT * FROM db_version WHERE version >= 5161|empty|
# 5162|1809_optional_rules.sql
5163|1813_required_doppelganger_npcid_change.sql|SELECT * FROM db_version WHERE version >= 5163|empty|
# 5164|1817_optional_npc_archery_bonus_rule.sql
# 5165|1823_optional_delay_death.sql
5166|1847_required_doors_dest_zone_size_32.sql|SELECT * FROM db_version WHERE version >= 5166|empty|
# 5167|1859_optional_item_casts_use_focus_rule.sql
# 5168|1884_optional_bot_spells_update.sql
# 5169|1885_optional_rules_fv_pvp_expansions.sql
# 5170|1889_optional_skill_cap_rule.sql
5171|1908_required_npc_types_definitions.sql|SHOW COLUMNS FROM `npc_types` LIKE 'attack_count'|empty|
# 5172|1926_optional_stat_cap.sql
5173|1944_spawn2.sql|SHOW COLUMNS FROM `spawn2` LIKE 'animation'|empty|
5174|1946_doors.sql|SELECT * FROM db_version WHERE version >= 5166|empty|
# 5175|1960_optional_console_timeout_rule.sql
# 5176|1962_optional_guild_creation_window_rules.sql
# 5177|1963_optional_rule_live_like_focuses.sql
# 5178|1968_optional_enrage_rules.sql
# 5179|1972_optional_extradmg_item_cap.sql
# 5180|1974_required_bot_spells_update.sql
5181|1977_underwater.sql|SHOW COLUMNS FROM `npc_types` LIKE 'underwater'|empty|
# 5182|1998_optional_intoxication_and_looting_rules.sql
5183|2004_charges_alt_currency.sql|SHOW TABLES LIKE 'alternate_currency'|empty|
# 5184|2015_optional_specialization_training_rule.sql
# 5185|2016_optional_rule_bot_aa_expansion.sql
# 5186|2023_optional_mysqlcli.sql
# 5187|2024_optional_update_crystals.sql
5188|2024_required_update.sql|SHOW TABLES LIKE 'char_create_combinations'|empty|
5189|2057_required_discovered_items.sql|SHOW TABLES LIKE 'discovered_items'|empty|
# 5190|2058_optional_rule_discovered_items.sql
5191|2062_required_version_changes.sql|SELECT * FROM db_version WHERE version >= 5191|empty|
5192|2069_required_pets.sql|SHOW TABLES LIKE 'pets_equipmentset'|empty|
# 5193|2079_player_speech.sql
# 5194|2087_required_bots_hp_and_mana_and_spell_updates.sql
5195|2098_required_zonepoint_version_changes.sql|SELECT * FROM db_version WHERE version >= 5195|empty|
5196|2099_required_discovered_items_account_status.sql|SELECT * FROM db_version WHERE version >= 5196|empty|
5197|2104_required_group_roles.sql|SELECT * FROM db_version WHERE version >= 5197|empty|
# 5198|2107_required_bot_stances.sql
5199|2129_required_lfguild.sql|SHOW TABLES LIKE 'lfguild'|empty|
5200|2133_required_faction_loot_despawn.sql|SELECT * FROM db_version WHERE version >= 5200|empty|
5201|2136_extended_targets.sql|SELECT * FROM db_version WHERE version >= 5201|empty|
5202|2142_emotes.sql|SELECT * FROM db_version WHERE version >= 5202|empty|
# 5203|2154_optional_rule_spell_procs_resists_falloff.sql
# 5204|2156_optional_charm_break_rule.sql
# 5205|2159_optional_defensiveproc_rules.sql
# 5206|2164_require_bots_bottimers.sql
# 5207|2171_optional_SpecialAttackACBonus_rule.sql
# 5208|2176_optional_aa_expansion_SOF_fix.sql
# 5209|2176_optional_FrenzyBonus_rule.sql
5210|2176_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5210|empty|
5211|2178_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5211|empty|
# 5212|2183_optional_bot_xp_rule.sql
# 5213|2185_optional_NPCFlurryChacne_rule
# 5214|2185_optional_NPCFlurryChacne_rule.sql
# 5215|2185_optional_NPCFlurryChance_rule.sql
5216|2185_required_aa_updates|SELECT * FROM db_version WHERE version >= 5216|empty|
5217|2185_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5217|empty|
# 5218|2188_optional_miscspelleffect_rules
# 5219|2188_optional_miscspelleffect_rules.sql
# 5220|2188_required_aa_updates
5221|2188_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5221|empty|
# 5222|2189_optional_taunt_rules
# 5223|2189_optional_taunt_rules.sql
5224|2195_required_sharedplatupdates.sql|SELECT * FROM db_version WHERE version >= 5224|empty|
# 5225|2208_optional_aa_stacking_rule.sql
# 5226|2208_optional_EnableSoulAbrasionAA.sql
5227|2208_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5227|empty|
# 5228|2209_optional_additive_bonus_rule.sql
5229|2213_loot_changes.sql|SELECT * FROM db_version WHERE version >= 5229|empty|
5230|2214_faction_list_mod.sql|SHOW TABLES LIKE 'faction_list_mod'|empty|
5231|2215_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5231|empty|
# 5232|2243_optional_char_max_level_rule.sql
# 5233|2260_probability.sql
5234|2262_required_pet_discipline_update.sql|SELECT * FROM db_version WHERE version >= 5234|empty|
5235|2264_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5235|empty|
# 5236|2268_QueryServ.sql
5237|2268_required_updates.sql|SELECT * FROM db_version WHERE version >= 5237|empty|
# 5238|2274_optional_rule_iplimitdisconnectall.sql
# 5239|2278_optional_rule_targetableswarmpet.sql
# 5240|2280_optional_rule_targetableswarmpet-rename.sql
5241|2283_required_npc_changes.sql|SHOW COLUMNS FROM `npc_types` LIKE 'spellscale'|empty|
5242|2299_required_inspectmessage_fields.sql|SELECT * FROM db_version WHERE version >= 5242|empty|
# 5243|2300_optional_loot_changes.sql
# 5244|2304_QueryServ.sql
# 5245|2340_required_maxbuffslotspet.sql
# 5246|2361_QueryServ.sql
# 5247|2361_required_qs_rule_values.sql
5248|2370_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5248|empty|
5249|2376_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5249|empty|
5250|2380_optional_merc_data.sql|SELECT * FROM db_version WHERE version >= 5250|empty|
5251|2380_optional_merc_merchant_npctypes_update.sql|SELECT * FROM db_version WHERE version >= 5251|empty|
5252|2380_optional_merc_rules.sql|SELECT * FROM db_version WHERE version >= 5252|empty|
5253|2383_required_group_ismerc.sql|SELECT * FROM db_version WHERE version >= 5253|empty|
# 5254|2428_optional_levelbasedexpmods.sql
# 5255|2448_optional_stun_proc_aggro_rule.sql
5256|2471_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5256|empty|
5257|2482_required_start_zones.sql|SELECT * FROM db_version WHERE version >= 5257|empty|
5258|2504_required_aa_updates.sql|SELECT * FROM db_version WHERE version >= 5258|empty|
8000|mercs.sql|SHOW TABLES LIKE 'merc_stats'|empty|
9000|2013_02_18_Merc_Rules_and_Tables.sql|SELECT * FROM `rule_values` WHERE `rule_name` LIKE '%Mercs:ResurrectRadius%'|empty|
9001|2013_02_25_Impr_HT_LT.sql|SHOW TABLES LIKE 'merc_inventory'|empty|
9002|2013_03_1_Merc_Rules_and_Equipment.sql|SHOW TABLES LIKE 'merc_inventory'|empty|
# 9003|2013_03_23_Escape_FadingMemories.sql
# 9004|2013_04_04_NaturesBounty.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '1230' AND `slot` = '1' AND `effectid` = '313' AND `base1` = '15' AND `base2` = '0'|empty|
9005|2013_04_08_Salvage.sql|SHOW COLUMNS FROM `tradeskill_recipe_entries` LIKE 'salvagecount'|empty|
9006|2013_05_05_Account_Flags.sql|SHOW TABLES LIKE 'account_flags'|empty|
9007|2013_05_05_Item_Tick.sql|SHOW TABLES LIKE 'item_tick'|empty|
9008|2013_07_11_NPC_Special_Abilities.sql|SHOW COLUMNS FROM `npc_types` LIKE 'special_abilities'|empty|
9009|2013_10_12_Merc_Special_Abilities.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'special_abilities'|empty|
# 9010|2013_10_12_Merc_vwMercNpcTypes.sql
9011|2013_10_31_Recipe_disabling.sql|SHOW COLUMNS FROM `tradeskill_recipe` LIKE 'enabled'|empty|
9012|2013_11_07_BaseData.sql|SHOW TABLES LIKE 'base_data'|empty|
# 9013|2013_11_13_Instrument_Singing_Mastery.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '213' AND `slot` = '1' AND `effectid` = '260' AND `base1` = '2' AND `base2` = '23'|empty|
9014|2013_11_18_AssistRadius.sql|SHOW COLUMNS FROM `npc_types` LIKE 'assistradius'|empty|
9015|2013_12_26_MerchantList_Class_Required.sql|SHOW COLUMNS FROM `merchantlist` LIKE 'classes_required'|empty|
# 9016|2014_01_04_SongModCapAAs.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '571' AND `slot` = '1' AND `effectid` = '261'|empty|
9017|2014_01_08_SpellsNewAdditions.sql|SHOW COLUMNS FROM `spells_new` LIKE 'persistdeath'|empty|
9018|2014_01_09_PreservePetSize.sql|SHOW COLUMNS FROM `character_pet_info` LIKE 'size'|empty|
# 9019|2014_01_20_MezMastery.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '781' AND `slot` = '1' AND `effectid` = '287'|empty|
9020|2014_01_20_Not_Extendable.sql|SHOW COLUMNS FROM `spells_new` LIKE 'not_extendable'|empty|
# 9021|2014_01_20_SpellCastingReinforcement.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '86' AND `slot` = '1' AND `effectid` = '128'|empty|
9022|2014_01_20_Weather.sql|SHOW COLUMNS FROM `zone` LIKE 'rain_chance1'|empty|
# 9023|2014_01_27_CritcalMendAA.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '230' AND `slot` = '1' AND `effectid` = '275'|empty
# 9024|2014_02_02_SpellCriticalsAA.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '4755' AND `slot` = '1' AND `effectid` = '294'|empty
9025|2014_02_13_Rename_instance_lockout_tables.sql|SHOW TABLES LIKE 'instance_list'|empty|
9026|2014_02_13_spells_new_update.sql|SHOW COLUMNS FROM `spells_new` LIKE 'ConeStartAngle'|empty|
9027|2014_02_20_buff_update.sql|SHOW COLUMNS FROM `character_buffs` LIKE 'caston_y'|empty|
9028|2014_02_26_roambox_update.sql|SHOW COLUMNS FROM `spawngroup` LIKE 'mindelay'|empty|
# 9029|2014_02_26_virulentvenomAA.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '888' AND `slot` = '1' AND `effectid` = '250'|empty|
9030|2014_04_04_PhysicalResist.sql|SHOW COLUMNS FROM `npc_types` LIKE 'PhR'|empty|
9031|2014_04_10_No_Target_With_Hotkey.sql|SHOW COLUMNS FROM `npc_types` LIKE 'no_target_hotkey'|empty|
9032|2014_04_12_SlowMitigation.sql|SHOW COLUMNS FROM `npc_types` LIKE 'slow_mitigation'|contains|float
9034|2014_04_25_spawn_events.sql|SHOW COLUMNS FROM `spawn_events` LIKE 'strict'|empty|
9035|2014_04_27_AISpellEffects.sql|SHOW COLUMNS FROM `npc_types` LIKE 'npc_spells_effects_id'|empty|
9036|2014_05_04_SlowMitigationFix.sql|SHOW COLUMNS FROM `npc_types` LIKE 'slow_mitigation'|contains|float
# 9038|2014_06_25_AA_Updates.sql|SELECT * FROM `altadv_vars` WHERE `skill_id` = '1604'|empty
# 9039|2014_07_04_AA_Updates.sql|SELECT * FROM `aa_effects` WHERE `aaid` = '158' AND `slot` = '1' AND `effectid` = '238'|empty
9040|2014_07_10_npc_spells.sql|SHOW COLUMNS FROM `npc_spells` LIKE 'engaged_no_sp_recast_min'|empty|
9041|2014_08_02_spells_new.sql|SHOW COLUMNS FROM `spells_new` LIKE 'viral_range'|empty|
9042|2014_08_12_NPC_raid_targets.sql|SHOW COLUMNS FROM `npc_types` LIKE 'raid_target'|empty|
9043|2014_08_18_spells_new_update.sql|SHOW COLUMNS FROM `spells_new` LIKE 'viral_targets'|empty|
9044|2014_08_20_merchantlist_probability.sql|SHOW COLUMNS FROM `merchantlist` LIKE 'probability'|empty|
9045|2014_08_23_Complete_QueryServ_Table_Structures.sql|SHOW TABLES LIKE 'qs_player_aa_rate_hourly'|empty|
9046|2014_08_23_player_events_and_player_aa_rate_hourly.sql|SHOW TABLES LIKE 'qs_player_events'|empty|
9048|2014_09_09_attack_delay.sql|SHOW COLUMNS FROM `npc_types` LIKE 'attack_delay'|empty|
9050|2014_09_20_ban_messages.sql|SHOW COLUMNS FROM `account` LIKE 'ban_reason'|empty|
9051|2014_10_11_RaidMOTD.sql|SHOW COLUMNS FROM `raid_details` LIKE 'motd'|empty|
9052|2014_10_13_RaidLeadership.sql|SHOW TABLES LIKE 'raid_leaders'|empty|
9053|2014_10_18_group_mentor.sql|SHOW COLUMNS FROM `group_leaders` LIKE 'mentoree'|empty|
9054|2014_10_19_raid_group_mentor.sql|SHOW COLUMNS FROM `raid_leaders` LIKE 'mentoree'|empty|
9055|2014_10_30_special_abilities_null.sql|SHOW COLUMNS FROM `npc_types` LIKE 'special_abilities'|contains|NO
9056|2014_11_08_RaidMembers.sql|SHOW COLUMNS FROM `raid_members` LIKE 'groupid'|missing|unsigned
9057|2014_11_13_spells_new_updates.sql|SHOW COLUMNS FROM `spells_new` LIKE 'disallow_sit'|empty|
9058|2014_11_26_InventoryTableUpdate.sql|SHOW COLUMNS FROM `inventory` LIKE 'ornamenticon'|empty|
9059|2014_12_01_mercs_table_update.sql|SHOW COLUMNS FROM `mercs` LIKE 'MercSize'|empty|
9060|2014_12_09_items_table_update.sql|SHOW COLUMNS FROM `items` LIKE 'herosforgemodel'|empty|
9061|2014_12_13_inventory_table_update.sql|SHOW COLUMNS FROM `inventory` LIKE 'ornament_hero_model'|empty|
9062|2014_12_15_multiple_table_updates.sql|SHOW COLUMNS FROM `items` LIKE 'augslot6type'|empty|
9063|2014_12_24_npc_types_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'd_melee_texture1'|empty|
9064|2014_12_24_npc_types_table_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'herosforgemodel'|empty|
9065|2014_12_26_merc_weaponinfo_table_update.sql|SHOW COLUMNS FROM `vwMercNpcTypes` LIKE 'd_melee_texture1'|empty|
9066|2014_12_31_npc_types_default_values_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'bodytype'|contains|YES
9067|2015_01_21_npc_types_update.sql|SHOW COLUMNS FROM `npc_types` LIKE 'light'|empty|
9068|2015_01_15_logsys_categories_table.sql|SHOW TABLES LIKE 'logsys_categories'|empty|
9069|2015_01_25_logsys_Mercenaries_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Mercenaries'|empty|
9070|2015_01_28_quest_debug_log_category.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Quest Debug'|empty|
9071|2015_01_29_merc_stats_table_update.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'statscale'|empty|
9072|2015_01_30_merc_attack_delay.sql|SHOW COLUMNS FROM `merc_stats` LIKE 'attack_delay'|empty|
9073|2015_01_31_character_item_recast.sql|SHOW TABLES LIKE 'character_item_recast'|empty|
9074|2015_02_01_logsys_packet_logs.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Packet: Server -> Client'|empty|
9075|2015_02_02_logsys_packet_logs_with_dump.sql|SELECT * FROM `logsys_categories` WHERE `log_category_description` LIKE 'Packet: Server -> Client With Dump'|empty|
9076|2015_02_04_average_coin.sql|SHOW COLUMNS FROM `loottable` WHERE Field = 'avgcoin'|contains|smallint
9077|2015_02_12_zone_gravity.sql|SHOW COLUMNS FROM `zone` LIKE 'gravity'|empty|
9078|2015_05_20_BuffInstrumentMod.sql|SHOW COLUMNS FROM `character_buffs` LIKE 'instrument_mod'|empty|
9079|2015_05_23_BuffDurations.sql|SHOW COLUMNS FROM `character_buffs` LIKE 'ticsremaining'|contains|unsigned|
9080|2015_05_23_PetBuffInstrumentMod.sql|SHOW COLUMNS FROM `character_pet_buffs` LIKE 'instrument_mod'|empty|
9081|2015_05_23_dbstr_us.sql|SHOW TABLES LIKE 'db_str'|empty|
9082|2015_05_25_npc_types_texture_fields.sql|SHOW COLUMNS FROM `npc_types` LIKE 'armtexture'|empty|
9083|2015_06_07_aa_update.sql|SHOW COLUMNS FROM `character_alternate_abilities` LIKE 'charges'|empty|
9084|2015_06_30_runspeed_adjustments.sql|SELECT `runspeed` FROM `npc_types` WHERE `runspeed` > 3|not_empty|
9085|2015_07_01_Marquee_Rule.sql|SELECT * FROM `rule_values` WHERE `rule_name` LIKE '%Character:MarqueeHPUpdates%'|empty|
9086|2015_07_02_aa_rework.sql|SHOW TABLES LIKE 'aa_ranks'|empty|
9087|2015_09_25_inventory_snapshots.sql|SHOW TABLES LIKE 'inventory_snapshots'|empty|
9088|2015_11_01_perl_event_export_settings.sql|SHOW TABLES LIKE 'perl_event_export_settings'|empty|
9089|2015_11_02_ai_idle_no_spell_recast_default_changes.sql|SELECT * FROM `rule_values` WHERE `rule_name` LIKE '%Spells:AI_IdleNoSpellMinRecast%' AND `rule_value` = '500'|not_empty|
9090|2015_12_01_spell_scribe_restriction_rule.sql|SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Character:RestrictSpellScribing'|empty|
9091|2015_12_07_command_settings.sql|SHOW TABLES LIKE 'command_settings'|empty|
9092|2015_12_17_eqtime.sql|SHOW TABLES LIKE 'eqtime'|empty|
9093|2015_12_21_items_updates_evoitem.sql|SHOW COLUMNS FROM `items` LIKE 'evoitem'|empty|
9094|2015_12_29_quest_zone_events.sql|SELECT * FROM perl_event_export_settings WHERE event_description = 'EVENT_SPAWN_ZONE'|empty|
9095|2016_01_08_command_find_aliases.sql|SELECT * FROM `command_settings` WHERE `command` LIKE 'findaliases'|empty|
9096|2016_03_05_secondary_recall.sql|SHOW COLUMNS FROM `character_bind` LIKE 'slot'|empty|
9097|2016_07_03_npc_class_as_last_name.sql|SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'NPC:UseClassAsLastName'|empty|
9098|2016_08_26_object_size_tilt.sql|SHOW COLUMNS FROM `object` LIKE 'size'|empty|
9099|2016_08_27_ip_exemptions.sql|SHOW TABLES LIKE 'ip_exemptions'|empty|
9100|2016_08_27_object_display_name.sql|SHOW COLUMNS FROM `object` LIKE 'display_name'|empty|
9101|2016_12_01_pcnpc_only.sql|SHOW COLUMNS FROM `spells_new` LIKE 'pcnpc_only_flag'|empty|
9102|2017_01_10_book_languages.sql|SHOW COLUMNS FROM `books` LIKE 'language'|empty|
9103|2017_01_30_book_languages_fix.sql|SELECT `language` from `books` WHERE `language` IS NULL|not_empty|
9104|2017_02_09_npc_spells_entries_type_update.sql|SHOW COLUMNS IN `npc_spells_entries` LIKE 'type'|contains|smallint(5) unsigned
9105|2017_02_15_bot_spells_entries.sql|SELECT `id` FROM `npc_spells_entries` WHERE `npc_spells_id` >= 701 AND `npc_spells_id` <= 712|not_empty|
9106|2017_02_26_npc_spells_update_for_bots.sql|SELECT * FROM `npc_spells` WHERE `id` = '701' AND `name` = 'Cleric Bot'|not_empty|
9107|2017_03_09_inventory_version.sql|SHOW TABLES LIKE 'inventory_version'|empty|
9108|2017_04_07_ignore_despawn.sql|SHOW COLUMNS FROM `npc_types` LIKE 'ignore_despawn'|empty|
9109|2017_04_08_doors_disable_timer.sql|SHOW COLUMNS FROM `doors` LIKE 'disable_timer'|empty|
9110|2017_04_10_graveyard.sql|show index from graveyard WHERE key_name = 'zone_id_nonunique'|empty|
9111|2017_06_24_saylink_index.sql|SHOW INDEX FROM `saylink` WHERE `key_name` = 'phrase_index'|empty|
9112|2017_06_24_rule_values_expand.sql|SHOW COLUMNS FROM rule_values WHERE Field = 'rule_value' and Type = 'varchar(30)'|empty|
9113|2017_07_19_show_name.sql|SHOW COLUMNS FROM `npc_types` LIKE 'show_name'|empty|
9114|2017_07_22_aura.sql|SHOW TABLES LIKE 'auras'|empty|
9115|2017_10_28_traps.sql|SHOW COLUMNS FROM `traps` LIKE 'triggered_number'|empty|
9116|2017_12_16_GroundSpawn_Respawn_Timer.sql|SHOW COLUMNS FROM `ground_spawns` WHERE Field = 'respawn_timer' AND Type = 'int(11) unsigned'|empty|
9117|2018_02_01_NPC_Spells_Min_Max_HP.sql|SHOW COLUMNS FROM `npc_spells_entries` LIKE 'min_hp'|empty|
9118|2018_02_04_Charm_Stats.sql|SHOW COLUMNS FROM `npc_types` LIKE 'charm_ac'|empty|
9119|2018_02_10_GlobalLoot.sql|SHOW TABLES LIKE 'global_loot'|empty|
9120|2018_02_13_Heading.sql|SELECT value FROM variables WHERE varname = 'fixed_heading'|empty|
9121|2018_02_18_bug_reports.sql|SHOW TABLES LIKE 'bug_reports'|empty|
9122|2018_03_07_ucs_command.sql|SELECT * FROM `command_settings` WHERE `command` LIKE 'ucs'|empty|
9123|2018_07_07_data_buckets.sql|SHOW TABLES LIKE 'data_buckets'|empty|
9124|2018_07_09_tasks.sql|SHOW COLUMNS FROM `tasks` LIKE 'type'|empty|
9125|2018_07_20_task_emote.sql|SHOW COLUMNS FROM `tasks` LIKE 'completion_emote'|empty|
9126|2018_09_07_FastRegen.sql|SHOW COLUMNS FROM `zone` LIKE 'fast_regen_hp'|empty|
9127|2018_09_07_NPCMaxAggroDist.sql|SHOW COLUMNS FROM `zone` LIKE 'npc_max_aggro_dist'|empty|
9128|2018_08_13_inventory_version_update.sql|SHOW TABLES LIKE 'inventory_version'|not_empty|
9129|2018_08_13_inventory_update.sql|SHOW TABLES LIKE 'inventory_versions'|empty|
9130|2018_11_25_name_filter_update.sql|SHOW COLUMNS FROM `name_filter` LIKE 'id'|empty|
9131|2018_12_13_spell_buckets.sql|SHOW TABLES LIKE 'spell_buckets'|empty|
9132|2018_12_16_global_base_scaling.sql|SHOW TABLES LIKE 'npc_scale_global_base'|empty|
9133|2018_11_25_StuckBehavior.sql|SHOW COLUMNS FROM `npc_types` LIKE 'stuck_behavior'|empty|
9134|2019_01_04_update_global_base_scaling.sql|SELECT * FROM db_version WHERE version >= 9134|empty|
9135|2019_01_10_multi_version_spawns.sql|SHOW COLUMNS FROM `spawn2` LIKE 'version'|contains|unsigned|
9136|2019_02_04_profanity_command.sql|SHOW TABLES LIKE 'profanity_list'|empty|
9137|2018_12_12_client_faction_tables.sql|SHOW TABLES LIKE 'faction_base_data'|empty|
9138|2018_12_12_convert_to_client_functions.sql|SELECT `id` FROM `faction_list` WHERE `id` > 4999|empty|
9139|2019_03_25_optional_npc_model.sql|SHOW COLUMNS FROM `npc_types` LIKE 'model'|empty|
9140|2019_07_03_update_range.sql|SHOW COLUMNS FROM `zone` LIKE 'max_movement_update_range'|empty|
9141|2019_07_10_npc_flymode.sql|SHOW COLUMNS FROM `npc_types` LIKE 'flymode'|empty|
9142|2019_09_02_required_spawn_filter.sql|SHOW COLUMNS FROM `spawnentry` LIKE 'condition_value_filter'|empty|
9143|2019_09_16_account_table_changes.sql|SHOW COLUMNS FROM `account` LIKE 'ls_id'|empty|
9144|2019_11_09_logsys_description_update.sql|SELECT * FROM db_version WHERE version >= 9143|empty|
9145|2019_12_24_banned_ips_update.sql|SHOW TABLES LIKE 'Banned_IPs'|not_empty|
9146|2020_01_10_character_soft_deletes.sql|SHOW COLUMNS FROM `character_data` LIKE 'deleted_at'|empty|
9147|2020_01_24_grid_centerpoint_wp.sql|SHOW COLUMNS FROM `grid_entries` LIKE 'centerpoint'|empty|
9148|2020_01_28_corpse_guild_consent_id.sql|SHOW COLUMNS FROM `character_corpses` LIKE 'guild_consent_id'|empty|
9149|2020_02_06_globalloot.sql|SHOW COLUMNS FROM `global_loot` LIKE 'hot_zone'|empty|
9150|2020_02_06_aa_reset_on_death.sql|SHOW COLUMNS FROM `aa_ability` LIKE 'reset_on_death'|empty|
9151|2020_03_05_npc_always_aggro.sql|SHOW COLUMNS FROM `npc_types` LIKE 'always_aggro'|empty|
9152|2020_03_09_convert_myisam_to_innodb.sql|SELECT * FROM db_version WHERE version >= 9152|empty|
9153|2020_05_09_items_subtype.sql|SHOW COLUMNS from `items` LIKE 'UNK219'|not_empty|
9154|2020_04_11_expansions_content_filters.sql|SHOW COLUMNS from `zone` LIKE 'min_expansion'|empty|
9155|2020_08_15_lootdrop_level_filtering.sql|SHOW COLUMNS from `lootdrop_entries` LIKE 'trivial_min_level'|empty|
9156|2020_08_16_virtual_zonepoints.sql|SHOW COLUMNS from `zone_points` LIKE 'is_virtual'|empty|
9157|2020_09_02_pet_taunting.sql|SHOW COLUMNS from `character_pet_info` LIKE 'taunting'|empty|
9158|2020_12_09_underworld.sql|SHOW COLUMNS from `zone` LIKE 'underworld_teleport_index'|empty|
9159|2020_12_22_expedition_system.sql|SELECT * FROM db_version WHERE version >= 9159|empty|
9160|2021_02_14_npc_exp_mod.sql|SHOW COLUMNS from `npc_types` LIKE 'exp_mod'|empty|
9161|2021_02_15_npc_spell_entries_unsigned.sql|SELECT * FROM db_version WHERE version >= 9161|empty|
9162|2021_02_17_server_scheduled_events.sql|SELECT * FROM db_version WHERE version >= 9162|empty|
9163|2021_04_17_zone_safe_heading_changes.sql|SHOW COLUMNS FROM `zone` LIKE 'safe_heading'|empty|
9164|2021_04_23_character_exp_modifiers.sql|SHOW TABLES LIKE 'character_exp_modifiers'|empty|
9165|2021_04_28_idle_pathing.sql|SHOW COLUMNS FROM `spawn2` LIKE 'path_when_zone_idle'|empty|
9166|2021_02_12_dynamic_zone_members.sql|SHOW TABLES LIKE 'dynamic_zone_members'|empty|
9167|2021_06_06_beastlord_pets.sql|SHOW TABLES LIKE 'pets_beastlord_data'|empty|
9168|2021_08_31_pvp_duration.sql|SHOW COLUMNS FROM `spells_new` LIKE 'pvp_duration'|empty|
9169|2021_06_06_dynamic_zone_moved_columns.sql|SELECT * FROM db_version WHERE version >= 9169|empty|
9170|2021_03_03_instance_safereturns.sql|SHOW TABLES LIKE 'character_instance_safereturns'|empty|
9171|2021_03_30_remove_dz_is_current_member.sql|SHOW COLUMNS FROM `dynamic_zone_members` LIKE 'is_current_member'|not_empty|
9172|2021_05_21_shared_tasks.sql|SHOW TABLES LIKE 'shared_tasks'|empty|
9173|2021_09_14_zone_lava_damage.sql|SHOW COLUMNS FROM `zone` LIKE 'lava_damage'|empty|
9174|2021_10_09_not_null_door_columns.sql|SELECT * FROM db_version WHERE version >= 9174|empty|
9175|2022_01_02_expansion_default_value_all.sql|SHOW COLUMNS FROM `forage` LIKE 'min_expansion'|contains|unsigned
9176|2022_01_10_checksum_verification.sql|SHOW COLUMNS FROM `account` LIKE 'crc_eqgame'|empty|
9177|2022_03_06_table_structure_changes.sql|SHOW COLUMNS FROM `pets` LIKE 'id'|empty|
9178|2022_03_07_saylink_collation.sql|SELECT * FROM db_version WHERE version >= 9178|empty|
9179|2022_04_30_hp_regen_per_second.sql|SHOW COLUMNS FROM `npc_types` LIKE 'hp_regen_per_second'|empty|
9180|2022_05_01_character_peqzone_flags.sql|SHOW TABLES LIKE 'character_peqzone_flags'|empty|
9181|2022_05_03_task_activity_goal_match_list.sql|SHOW COLUMNS FROM `task_activities` LIKE 'goal_match_list'|empty|
9182|2022_05_02_npc_types_int64.sql|SHOW COLUMNS FROM `npc_types` LIKE 'hp'|missing|bigint
9183|2022_05_07_merchant_data_buckets.sql|SHOW COLUMNS FROM `merchantlist` LIKE 'bucket_comparison'|empty
9184|2022_05_21_schema_consistency.sql|SELECT * FROM db_version WHERE version >= 9184|empty|
9185|2022_05_07_discord_webhooks.sql|SHOW TABLES LIKE 'discord_webhooks'|empty|
9186|2022_07_09_zone_expansion_deprecate.sql|SHOW COLUMNS FROM `zone` LIKE 'expansion'|not_empty|
9187|2022_07_09_task_zone_version_matching.sql|SHOW COLUMNS FROM `task_activities` LIKE 'zone_version'|empty|
9188|2022_07_14_zone_expansion_revert.sql|SHOW COLUMNS FROM `zone` LIKE 'expansion'|empty|
9189|2022_07_10_character_task_rewarded.sql|SHOW COLUMNS FROM `character_tasks` LIKE 'was_rewarded'|empty|
9190|2022_07_13_task_reward_points.sql|SHOW COLUMNS FROM `tasks` LIKE 'reward_points'|empty|
9191|2022_07_28_gm_state_changes.sql|SHOW COLUMNS FROM `account` LIKE 'invulnerable'|empty|
9192|2022_07_13_task_lock_activity.sql|SHOW COLUMNS FROM `tasks` LIKE 'lock_activity_id'|empty|
9193|2022_07_16_task_timer_groups.sql|SHOW COLUMNS FROM `tasks` LIKE 'replay_timer_group'|empty|
9194|2022_07_23_dz_switch_id.sql|SHOW COLUMNS FROM `doors` LIKE 'dz_switch_id'|empty|
9195|2022_07_23_dz_templates.sql|SHOW TABLES like 'dynamic_zone_templates'|empty|
9196|2022_07_30_merchantlist_temp.sql|SHOW COLUMNS FROM `merchantlist_temp` LIKE 'zone_id'|empty|
9197|2022_08_01_drop_expansion_account.sql|SHOW COLUMNS FROM `account` LIKE 'expansion'|not_empty|
9198|2022_08_14_exp_modifier_instance_versions.sql|SHOW COLUMNS FROM `character_exp_modifiers` LIKE 'instance_version'|empty|
9199|2022_08_08_task_req_activity_id.sql|SHOW COLUMNS FROM `task_activities` LIKE 'req_activity_id'|empty|
9200|2022_08_19_zone_expansion_consistency.sql|SELECT * FROM db_version WHERE version >= 9200|empty|
9201|2022_08_22_npc_types_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_types` LIKE 'heroic_strikethrough'|empty|
9202|2022_08_24_task_activities_step.sql|SHOW COLUMNS FROM `task_activities` LIKE 'step'|contains|unsigned
9203|2022_08_07_replace_task_goals.sql|SHOW COLUMNS FROM `task_activities` LIKE 'item_id'|empty|
9204|2022_09_02_faction_association.sql|SHOW TABLES LIKE 'faction_association'|empty|
9205|2022_09_03_fix_starting_point_heading.sql|SELECT * FROM db_version WHERE version >= 9205|empty|
9206|2022_09_03_fix_door_destination_headings.sql|SELECT * FROM db_version WHERE version >= 9206|empty|
9207|2022_09_03_fix_zone_point_heading_data.sql|SELECT * FROM db_version WHERE version >= 9207|empty|
9208|2022_09_25_task_concat_matchlists.sql|SHOW COLUMNS FROM `task_activities` LIKE 'npc_id'|not_empty|
9209|2022_09_28_discord_webhooks.sql|SHOW COLUMNS FROM `logsys_categories` LIKE 'log_to_discord'|empty|
9210|2022_10_11_fix_misty_pok_stone.sql|select * from doors where id = 2040 and `name` = 'POKRVPORT500' and client_version_mask = 4294967232|empty|
9211|2022_10_14_fix_neriak_pok_stone.sql|select * from doors where id = 2057 and `name` = 'POKNRKPORT500' and client_version_mask = 4294967232|empty|
9212|2022_10_14_fix_misty_pok_stone.sql|select * from doors where id = 2040 and `name` = 'POKRVPORT500' and dest_zone = 'misty'|empty|
9213|2022_12_24_npc_keeps_sold_items.sql|SHOW COLUMNS FROM `npc_types` LIKE 'keeps_sold_items'|empty|
9214|2022_12_24_character_exp_toggle.sql|SHOW COLUMNS FROM `character_data` LIKE 'exp_enabled'|empty|
9215|2023_01_08_zone_max_level.sql|SHOW COLUMNS FROM `zone` LIKE 'max_level'|empty|
9216|2023_01_15_merc_data.sql|SHOW TABLES LIKE 'mercs'|empty|
9217|2023_01_15_chatchannel_reserved_names.sql|SHOW TABLES LIKE 'chatchannel_reserved_names'|empty|
9218|2023_01_24_item_recast.sql|show columns from character_item_recast like '%recast_type%'|contains|smallint
9219|2023_01_29_merchant_status_requirements.sql|SHOW COLUMNS FROM merchantlist LIKE 'min_status'|empty|
9220|2022_12_19_player_events_tables.sql|SHOW TABLES LIKE 'player_event_logs'|empty|
9221|2023_02_24_npc_scaling_zone_id_instance_version.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id'|empty|
9222|2023_02_28_npc_scaling_zone_list_version_list.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'zone_id_list'|empty|
9223|2023_03_04_npc_scale_global_base_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'heroic_strikethrough'|empty|
9224|2023_03_08_npc_scale_global_base_avoidance.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'hp_regen_per_second'|empty|
9225|2023_01_21_bots_raid_members.sql|SHOW COLUMNS FROM `raid_members` LIKE 'bot_id'|empty|
9226|2023_03_17_corpse_fields.sql|SHOW COLUMNS FROM `character_corpse_items` LIKE 'custom_data'|empty|
9227|2023_03_24_npc_scale_global_base_verify.sql|SHOW COLUMNS FROM `npc_scale_global_base` LIKE 'heroic_strikethrough'|not_empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
# yet using the versioning system to figure out where the database is schema wise to determine
# which updates are necessary to run
#
# Example: Version|Filename.sql|Query_to_Check_Condition_For_Needed_Update|match type|text to match
# 0 = Database Version
# 1 = Filename.sql
# 2 = Query_to_Check_Condition_For_Needed_Update
# 3 = Match Type - If condition from match type to Value 4 is true, update will flag for needing to be ran
# contains = If query results contains text from 4th value
# match = If query results matches text from 4th value
# missing = If query result is missing text from 4th value
# empty = If the query results in no results
# not_empty = If the query is not empty
# 4 = Text to match
#
#
@@ -1,59 +0,0 @@
9000|2015_09_30_bots.sql|SHOW TABLES LIKE 'bot_data'|empty|
9001|2016_03_24_bots_command_settings.sql|SHOW TABLES LIKE 'bot_command_settings'|empty|
9002|2016_03_24_bots_command_rules.sql|SELECT * FROM `rule_values` WHERE `rule_name` LIKE 'Bots:CommandSpellRank'|empty|
9003|2016_04_05_bots_pet_spell_id_field.sql|SHOW COLUMNS FROM `bot_pets` LIKE 'pet_id'|not_empty|
9004|2016_04_07_bots_heal_override_target.sql|SELECT `bot_command` FROM `bot_command_settings` WHERE `bot_command` LIKE 'healrotationclearhot'|empty|
9005|2016_04_08_bots_heal_rotations.sql|SHOW TABLES LIKE 'bot_heal_rotations'|empty|
9006|2016_04_12_bots_inventory_window.sql|SELECT `bot_command` FROM `bot_command_settings` WHERE `bot_command` LIKE 'inventorywindow'|empty|
9007|2016_06_23_bots_camel_case_name_rule.sql|SELECT * FROM `rule_values` WHERE `rule_name` LIKE 'Bots:AllowCamelCaseNames'|empty|
9008|2016_06_28_bots_inventory_charges_update.sql|SELECT * FROM `information_schema`.`COLUMNS` isc WHERE isc.`TABLE_SCHEMA` = DATABASE() AND isc.`TABLE_NAME` = 'bot_inventories' AND isc.`COLUMN_NAME` = 'inst_charges' AND isc.`DATA_TYPE` = 'tinyint'|not_empty|
9009|2017_02_15_bots_bot_spells_entries.sql|SELECT `id` FROM `npc_spells_entries` WHERE `npc_spells_id` >= 701 AND `npc_spells_id` <= 712|not_empty|
9010|2017_02_20_bots_bard_spell_update.sql|SELECT * FROM `bot_spells_entries` WHERE (`npc_spells_id` = 711 OR `npc_spells_id` = 3008) AND `type` >= 0xFFFF0000|empty|
9011|2017_02_23_bots_spell_casting_chances.sql|SHOW TABLES LIKE 'bot_spell_casting_chances'|empty|
9012|2017_02_26_bots_npc_spells_update_for_bots.sql|SELECT * FROM `npc_spells` WHERE `id` = '701' AND `name` = 'Cleric Bot'|not_empty|
9013|2017_02_26_bots_spells_id_update_for_saved_bots.sql|SELECT * FROM `bot_data` WHERE `spells_id` >= '701' AND `spells_id` <= '712'|not_empty|
9014|2017_02_26_bots_spells_id_update_for_bot_spells_entries.sql|SELECT * FROM `bot_spells_entries` WHERE `npc_spells_id` >= '701' AND `npc_spells_id` <= '712'|not_empty|
9015|2017_02_26_bots_spell_casting_chances_update.sql|SHOW COLUMNS FROM `bot_spell_casting_chances` LIKE 'value'|not_empty|
9016|2017_02_26_bots_spell_casting_chances_update.sql|SHOW TABLES LIKE 'bot_spell_casting_chances'|empty|
9017|2017_03_26_bots_spells_id_fix_for_saved_shadowknight_bots.sql|SELECT * FROM `bot_data` WHERE `class` = '5' AND `spells_id` = '3004'|not_empty|
9018|2018_02_02_Bot_Spells_Min_Max_HP.sql|SHOW COLUMNS FROM `bot_spells_entries` LIKE 'min_hp'|empty|
9019|2018_04_12_bots_stop_melee_level.sql|SHOW COLUMNS FROM `bot_data` LIKE 'stop_melee_level'|empty|
9020|2018_08_13_bots_inventory_update.sql|SELECT * FROM `inventory_versions` WHERE `version` = 2 and `bot_step` = 0|not_empty|
9021|2018_10_09_bots_owner_options.sql|SHOW TABLES LIKE 'bot_owner_options'|empty|
9022|2019_02_07_bots_stance_type_update.sql|SELECT * FROM `bot_spell_casting_chances` WHERE `spell_type_index` = '255' AND `class_id` = '255' AND `stance_index` = '0'|not_empty|
9023|2019_06_22_bots_owner_option_stats_update.sql|SELECT * FROM db_version WHERE bots_version >= 9023|empty|
9024|2019_06_27_bots_pet_get_lost.sql|SELECT `bot_command` FROM `bot_command_settings` WHERE `bot_command` LIKE 'petgetlost'|empty|
9025|2019_08_26_bots_owner_option_spawn_message.sql|SELECT * FROM db_version WHERE bots_version >= 9025|empty|
9026|2019_09_09_bots_owner_options_rework.sql|SHOW COLUMNS FROM `bot_owner_options` LIKE 'option_type'|empty|
9027|2020_03_30_bots_view_update.sql|SELECT * FROM db_version WHERE bots_version >= 9027|empty|
9028|2021_06_04_bot_create_combinations.sql|SHOW TABLES LIKE 'bot_create_combinations'|empty|
9029|2022_06_21_bot_groups_auto_spawn.sql|SHOW COLUMNS from `bot_groups` LIKE 'auto_spawm'|empty|
9030|2022_10_27_bot_data_buckets.sql|SHOW COLUMNS FROM `bot_spells_entries` LIKE 'bucket_name'|empty|
9031|2022_11_13_bot_spells_entries.sql|SELECT * FROM db_version WHERE bots_version >= 9031|empty|
9032|2022_11_07_bot_expansion_bitmask.sql|SHOW COLUMNS FROM `bot_data` LIKE 'expansion_bitmask'|empty|
9033|2022_11_19_bot_spell_settings.sql|SHOW TABLES LIKE 'bot_spell_settings'|empty|
9034|2022_12_02_bot_spell_settings.sql|SHOW COLUMNS FROM `bot_data` LIKE 'enforce_spell_settings'|empty|
9035|2022_12_04_bot_archery.sql|SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'|empty|
9036|2023_01_19_drop_bot_views.sql|SHOW TABLES LIKE 'vw_groups'|not_empty|
9037|2023_01_22_add_name_index.sql||show index from bot_data WHERE key_name = 'name`|empty|
9038|2023_02_16_add_caster_range.sql|SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'|empty|
9039|2023_03_31_remove_bot_groups.sql|SHOW TABLES LIKE 'bot_groups'|not_empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
# yet using the versioning system to figure out where the database is schema wise to determine
# which updates are necessary to run
#
# Example: Version|Filename.sql|Query_to_Check_Condition_For_Needed_Update|match type|text to match
# 0 = Database Version
# 1 = Filename.sql
# 2 = Query_to_Check_Condition_For_Needed_Update
# 3 = Match Type - If condition from match type to Value 4 is true, update will flag for needing to be ran
# contains = If query results contains text from 4th value
# match = If query results matches text from 4th value
# missing = If query result is missing text from 4th value
# empty = If the query results in no results
# not_empty = If the query is not empty
# 4 = Text to match
#
#
@@ -1,27 +0,0 @@
ALTER TABLE `botguildmembers` ADD `alt` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `public_note`;
DROP VIEW IF EXISTS `vwGuildMembers`;
CREATE VIEW `vwGuildMembers` AS
select 'C' as mobtype,
cm.char_id,
cm.guild_id,
cm.rank,
cm.tribute_enable,
cm.total_tribute,
cm.last_tribute,
cm.banker,
cm.public_note,
cm.alt
from guild_members as cm
union all
select 'B' as mobtype,
bm.char_id,
bm.guild_id,
bm.rank,
bm.tribute_enable,
bm.total_tribute,
bm.last_tribute,
bm.banker,
bm.public_note,
bm.alt
from botguildmembers as bm;
@@ -1,74 +0,0 @@
-- A fix for the auto-conversion view renaming issue
DROP VIEW IF EXISTS `vwbotcharactermobs`;
DROP VIEW IF EXISTS `vwbotgroups`;
DROP VIEW IF EXISTS `vwgroups`;
DROP VIEW IF EXISTS `vwguildmembers`;
CREATE VIEW `vwBotCharacterMobs` AS
SELECT _utf8'C' AS mobtype,
c.`id`,
c.`name`,
c.`class`,
c.`level`,
c.`last_login`,
c.`zone_id`
FROM `character_data` AS c
UNION ALL
SELECT _utf8'B' AS mobtype,
b.`BotID` AS id,
b.`Name` AS name,
b.`Class` AS class,
b.`BotLevel` AS level,
0 AS timelaston,
0 AS zoneid
FROM bots AS b;
CREATE VIEW `vwGroups` AS
SELECT g.`groupid` AS groupid,
GetMobType(g.`name`) AS mobtype,
g.`name` AS name,
g.`charid` AS mobid,
IFNULL(c.`level`, b.`BotLevel`) AS level
FROM `group_id` AS g
LEFT JOIN `character_data` AS c ON g.`name` = c.`name`
LEFT JOIN `bots` AS b ON g.`name` = b.`Name`;
CREATE VIEW `vwBotGroups` AS
SELECT g.`BotGroupId`,
g.`BotGroupName`,
g.`BotGroupLeaderBotId`,
b.`Name` AS BotGroupLeaderName,
b.`BotOwnerCharacterId`,
c.`name` AS BotOwnerCharacterName
FROM `botgroup` AS g
JOIN `bots` AS b ON g.`BotGroupLeaderBotId` = b.`BotID`
JOIN `character_data` AS c ON b.`BotOwnerCharacterID` = c.`id`
ORDER BY b.`BotOwnerCharacterId`, g.`BotGroupName`;
CREATE VIEW `vwGuildMembers` AS
SELECT 'C' AS mobtype,
cm.`char_id`,
cm.`guild_id`,
cm.`rank`,
cm.`tribute_enable`,
cm.`total_tribute`,
cm.`last_tribute`,
cm.`banker`,
cm.`public_note`,
cm.`alt`
FROM `guild_members` AS cm
UNION ALL
SELECT 'B' AS mobtype,
bm.`char_id`,
bm.`guild_id`,
bm.`rank`,
bm.`tribute_enable`,
bm.`total_tribute`,
bm.`last_tribute`,
bm.`banker`,
bm.`public_note`,
bm.`alt`
FROM `botguildmembers` AS bm;
File diff suppressed because it is too large Load Diff
@@ -1,85 +0,0 @@
-- 'drop_bots (pre-update script)' sql script file
-- current as of 11/30/2015
--
-- Note: This file will remove bot schema loaded by 'load_bots' sql scripts.
-- There may still be remnants of bot activity in tables `guild_members` and
-- `group_id`. If these entries are causing issues, you may need to manually
-- remove them.
SELECT "dropping views...";
DROP VIEW IF EXISTS `vwGuildMembers`;
DROP VIEW IF EXISTS `vwGroups`;
DROP VIEW IF EXISTS `vwBotGroups`;
DROP VIEW IF EXISTS `vwBotCharacterMobs`;
SELECT "dropping functions...";
DROP FUNCTION IF EXISTS `GetMobTypeByName`;
DROP FUNCTION IF EXISTS `GetMobTypeByID`;
DROP FUNCTION IF EXISTS `GetMobType`;
SELECT "dropping tables...";
DROP TABLE IF EXISTS `botguildmembers`;
DROP TABLE IF EXISTS `botgroupmembers`;
DROP TABLE IF EXISTS `botgroup`;
DROP TABLE IF EXISTS `botgroups`; -- this table is not a part of 'load_bots.sql'
DROP TABLE IF EXISTS `botpetinventory`;
DROP TABLE IF EXISTS `botpetbuffs`;
DROP TABLE IF EXISTS `botpets`;
DROP TABLE IF EXISTS `botinventory`;
DROP TABLE IF EXISTS `botbuffs`;
DROP TABLE IF EXISTS `bottimers`;
DROP TABLE IF EXISTS `botstances`;
DROP TABLE IF EXISTS `bots`;
DROP PROCEDURE IF EXISTS `DropBotsSchema`;
DELIMITER $$
CREATE PROCEDURE `DropBotsSchema` ()
BEGIN
SELECT "deleting rules...";
DELETE FROM `rule_values` WHERE `rule_name` LIKE 'Bots%';
SELECT "deleting command...";
DELETE FROM `commands` WHERE `command` LIKE 'bot';
SELECT "restoring keys...";
IF (EXISTS(SELECT `CONSTRAINT_NAME` FROM `information_schema`.`KEY_COLUMN_USAGE` WHERE `TABLE_SCHEMA` = DATABASE() AND `TABLE_NAME` = 'group_id' AND `CONSTRAINT_NAME` = 'PRIMARY')) THEN
ALTER TABLE `group_id` DROP PRIMARY KEY;
END IF;
ALTER TABLE `group_id` ADD PRIMARY KEY (`groupid`, `charid`, `ismerc`);
IF (EXISTS(SELECT `CONSTRAINT_NAME` FROM `information_schema`.`KEY_COLUMN_USAGE` WHERE `TABLE_SCHEMA` = DATABASE() AND `TABLE_NAME` = 'guild_members' AND `CONSTRAINT_NAME` = 'PRIMARY')) THEN
ALTER TABLE `guild_members` DROP PRIMARY KEY;
END IF;
ALTER TABLE `guild_members` ADD PRIMARY KEY (`char_id`);
SELECT "de-activating spawns...";
UPDATE `spawn2` SET `enabled` = 0 WHERE `id` IN (59297,59298);
SELECT "clearing database version...";
IF (EXISTS(SELECT `COLUMN_NAME` FROM `information_schema`.`COLUMNS` WHERE `TABLE_SCHEMA` = DATABASE() AND `TABLE_NAME` = 'db_version' AND `COLUMN_NAME` = 'bots_version')) THEN
UPDATE `db_version`
SET `bots_version` = 0;
END IF;
END$$
DELIMITER ;
CALL `DropBotsSchema`();
SELECT "dropping procedure...";
DROP PROCEDURE IF EXISTS `DropBotsSchema`;
-- End of File
-280
View File
@@ -1,280 +0,0 @@
-- 'load_bots' sql script file
-- current as of 10/15/2014
--
-- Use this file on databases where the player profile blob has been converted.
--
-- Note: This file assumes a database free of bot remnants. If you have a prior
-- bot installation and wish to reload the default schema and entries, then
-- source 'drop_bots.sql' before sourcing this file.
ALTER TABLE `guild_members` DROP PRIMARY KEY;
ALTER TABLE `group_id` DROP PRIMARY KEY, ADD PRIMARY KEY USING BTREE(`groupid`, `charid`, `name`, `ismerc`);
UPDATE `spawn2` SET `enabled` = 1 WHERE `id` IN (59297,59298);
-- old command kept for reference (`commands` now only has 2 columns - `command` and `access`)
-- INSERT INTO `commands` VALUES ('bot', '0', 'Type \"#bot help\" to the see the list of available commands for bots.');
INSERT INTO `commands` VALUES ('bot', '0');
INSERT INTO `rule_values` VALUES
('1', 'Bots:BotAAExpansion', '8', 'The expansion through which bots will obtain AAs'),
('1', 'Bots:BotFinishBuffing', 'false', 'Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat.'),
('1', 'Bots:BotGroupBuffing', 'false', 'Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB.'),
('1', 'Bots:BotManaRegen', '3.0', 'Adjust mana regen for bots, 1 is fast and higher numbers slow it down 3 is about the same as players.'),
('1', 'Bots:BotQuest', 'false', 'Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl'),
('1', 'Bots:BotSpellQuest', 'false', 'Anita Thrall\'s (Anita_Thrall.pl) Bot Spell Scriber quests.'),
('1', 'Bots:CreateBotCount', '150', 'Number of bots that each account can create'),
('1', 'Bots:SpawnBotCount', '71', 'Number of bots a character can have spawned at one time, You + 71 bots is a 12 group raid');
CREATE TABLE `bots` (
`BotID` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotOwnerCharacterID` INT(10) UNSIGNED NOT NULL,
`BotSpellsID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Name` VARCHAR(64) NOT NULL,
`LastName` VARCHAR(32) DEFAULT NULL,
`BotLevel` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0',
`Race` SMALLINT(5) NOT NULL DEFAULT '0',
`Class` TINYINT(2) NOT NULL DEFAULT '0',
`Gender` TINYINT(2) NOT NULL DEFAULT '0',
`Size` FLOAT NOT NULL DEFAULT '0',
`Face` INT(10) NOT NULL DEFAULT '1',
`LuclinHairStyle` INT(10) NOT NULL DEFAULT '1',
`LuclinHairColor` INT(10) NOT NULL DEFAULT '1',
`LuclinEyeColor` INT(10) NOT NULL DEFAULT '1',
`LuclinEyeColor2` INT(10) NOT NULL DEFAULT '1',
`LuclinBeardColor` INT(10) NOT NULL DEFAULT '1',
`LuclinBeard` INT(10) NOT NULL DEFAULT '0',
`DrakkinHeritage` INT(10) NOT NULL DEFAULT '0',
`DrakkinTattoo` INT(10) NOT NULL DEFAULT '0',
`DrakkinDetails` INT(10) NOT NULL DEFAULT '0',
`HP` INTEGER NOT NULL DEFAULT '0',
`Mana` INTEGER NOT NULL DEFAULT '0',
`MR` SMALLINT(5) NOT NULL DEFAULT '0',
`CR` SMALLINT(5) NOT NULL DEFAULT '0',
`DR` SMALLINT(5) NOT NULL DEFAULT '0',
`FR` SMALLINT(5) NOT NULL DEFAULT '0',
`PR` SMALLINT(5) NOT NULL DEFAULT '0',
`Corrup` SMALLINT(5) NOT NULL DEFAULT '0',
`AC` SMALLINT(5) NOT NULL DEFAULT '0',
`STR` MEDIUMINT(8) NOT NULL DEFAULT '75',
`STA` MEDIUMINT(8) NOT NULL DEFAULT '75',
`DEX` MEDIUMINT(8) NOT NULL DEFAULT '75',
`AGI` MEDIUMINT(8) NOT NULL DEFAULT '75',
`_INT` MEDIUMINT(8) NOT NULL DEFAULT '80',
`WIS` MEDIUMINT(8) NOT NULL DEFAULT '75',
`CHA` MEDIUMINT(8) NOT NULL DEFAULT '75',
`ATK` MEDIUMINT(9) NOT NULL DEFAULT '0',
`BotCreateDate` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
`LastSpawnDate` DATETIME NOT NULL DEFAULT '0000-00-00 00:00:00',
`TotalPlayTime` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`LastZoneId` SMALLINT(6) NOT NULL DEFAULT '0',
`BotInspectMessage` VARCHAR(256) NOT NULL DEFAULT '',
PRIMARY KEY (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botstances` (
`BotID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`StanceID` TINYINT UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotID`),
CONSTRAINT `FK_botstances_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
);
CREATE TABLE `bottimers` (
`BotID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`TimerID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Value` INT(10) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotID`),
CONSTRAINT `FK_bottimers_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
);
CREATE TABLE `botbuffs` (
`BotBuffId` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`SpellId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterLevel` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`DurationFormula` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`TicsRemaining` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`PoisonCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`DiseaseCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`CurseCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`CorruptionCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`HitCount` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`MeleeRune` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`MagicRune` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`DeathSaveSuccessChance` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterAARank` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Persistent` TINYINT(1) NOT NULL DEFAULT '0',
PRIMARY KEY (`BotBuffId`),
KEY `FK_botbuff_1` (`BotId`),
CONSTRAINT `FK_botbuff_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botinventory` (
`BotInventoryID` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotID` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`SlotID` INTEGER SIGNED NOT NULL DEFAULT '0',
`ItemID` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`charges` TINYINT(3) UNSIGNED DEFAULT 0,
`color` INTEGER UNSIGNED NOT NULL DEFAULT 0,
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot5` MEDIUMINT(7) UNSIGNED DEFAULT 0,
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,
PRIMARY KEY (`BotInventoryID`),
KEY `FK_botinventory_1` (`BotID`),
CONSTRAINT `FK_botinventory_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botpets` (
`BotPetsId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`PetId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`Name` VARCHAR(64) NULL,
`Mana` INTEGER NOT NULL DEFAULT '0',
`HitPoints` INTEGER NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetsId`),
KEY `FK_botpets_1` (`BotId`),
CONSTRAINT `FK_botpets_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`),
CONSTRAINT `U_botpets_1` UNIQUE (`BotId`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botpetbuffs` (
`BotPetBuffId` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotPetsId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`SpellId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterLevel` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Duration` INT(11) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetBuffId`),
KEY `FK_botpetbuffs_1` (`BotPetsId`),
CONSTRAINT `FK_botpetbuffs_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botpetinventory` (
`BotPetInventoryId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotPetsId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`ItemId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetInventoryId`),
KEY `FK_botpetinventory_1` (`BotPetsId`),
CONSTRAINT `FK_botpetinventory_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botgroup` (
`BotGroupId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotGroupLeaderBotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotGroupName` VARCHAR(64) NOT NULL,
PRIMARY KEY (`BotGroupId`),
KEY `FK_botgroup_1` (`BotGroupLeaderBotId`),
CONSTRAINT `FK_botgroup_1` FOREIGN KEY (`BotGroupLeaderBotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botgroupmembers` (
`BotGroupMemberId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotGroupId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotGroupMemberId`),
KEY `FK_botgroupmembers_1` (`BotGroupId`),
CONSTRAINT `FK_botgroupmembers_1` FOREIGN KEY (`BotGroupId`) REFERENCES `botgroup` (`BotGroupId`),
KEY `FK_botgroupmembers_2` (`BotId`),
CONSTRAINT `FK_botgroupmembers_2` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botguildmembers` (
`char_id` INT(11) NOT NULL DEFAULT '0',
`guild_id` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`rank` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`tribute_enable` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`total_tribute` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`last_tribute` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`banker` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`public_note` TEXT NULL,
`alt` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`char_id`)
) ENGINE=InnoDB;
DELIMITER $$
CREATE FUNCTION `GetMobType` (mobname VARCHAR(64)) RETURNS CHAR(1)
BEGIN
DECLARE Result CHAR(1);
SET Result = NULL;
IF (SELECT COUNT(*) FROM `character_data` WHERE `name` = mobname) > 0 THEN
SET Result = 'C';
ELSEIF (SELECT COUNT(*) FROM `bots` WHERE `Name` = mobname) > 0 THEN
SET Result = 'B';
END IF;
RETURN Result;
END$$
DELIMITER ;
CREATE VIEW `vwBotCharacterMobs` AS
SELECT _utf8'C' AS mobtype,
c.`id`,
c.`name`,
c.`class`,
c.`level`,
c.`last_login`,
c.`zone_id`
FROM `character_data` AS c
UNION ALL
SELECT _utf8'B' AS mobtype,
b.`BotID` AS id,
b.`Name` AS name,
b.`Class` AS class,
b.`BotLevel` AS level,
0 AS timelaston,
0 AS zoneid
FROM bots AS b;
CREATE VIEW `vwGroups` AS
SELECT g.`groupid` AS groupid,
GetMobType(g.`name`) AS mobtype,
g.`name` AS name,
g.`charid` AS mobid,
IFNULL(c.`level`, b.`BotLevel`) AS level
FROM `group_id` AS g
LEFT JOIN `character_data` AS c ON g.`name` = c.`name`
LEFT JOIN `bots` AS b ON g.`name` = b.`Name`;
CREATE VIEW `vwBotGroups` AS
SELECT g.`BotGroupId`,
g.`BotGroupName`,
g.`BotGroupLeaderBotId`,
b.`Name` AS BotGroupLeaderName,
b.`BotOwnerCharacterId`,
c.`name` AS BotOwnerCharacterName
FROM `botgroup` AS g
JOIN `bots` AS b ON g.`BotGroupLeaderBotId` = b.`BotID`
JOIN `character_data` AS c ON b.`BotOwnerCharacterID` = c.`id`
ORDER BY b.`BotOwnerCharacterId`, g.`BotGroupName`;
CREATE VIEW `vwGuildMembers` AS
SELECT 'C' AS mobtype,
cm.`char_id`,
cm.`guild_id`,
cm.`rank`,
cm.`tribute_enable`,
cm.`total_tribute`,
cm.`last_tribute`,
cm.`banker`,
cm.`public_note`,
cm.`alt`
FROM `guild_members` AS cm
UNION ALL
SELECT 'B' AS mobtype,
bm.`char_id`,
bm.`guild_id`,
bm.`rank`,
bm.`tribute_enable`,
bm.`total_tribute`,
bm.`last_tribute`,
bm.`banker`,
bm.`public_note`,
bm.`alt`
FROM `botguildmembers` AS bm;
@@ -1,280 +0,0 @@
-- 'load_bots_old' sql script file
-- current as of 10/15/2014
--
-- Use this file on databases where the player profile blob has not been converted
--
-- Note: This file assumes a database free of bot remnants. If you have a prior
-- bot installation and wish to reload the default schema and entries, then
-- source 'drop_bots.sql' before sourcing this file.
ALTER TABLE `guild_members` DROP PRIMARY KEY;
ALTER TABLE `group_id` DROP PRIMARY KEY, ADD PRIMARY KEY USING BTREE(`groupid`, `charid`, `name`, `ismerc`);
UPDATE `spawn2` SET `enabled` = 1 WHERE `id` IN (59297,59298);
-- old command kept for reference (`commands` now only has 2 columns - `command` and `access`)
-- INSERT INTO `commands` VALUES ('bot', '0', 'Type \"#bot help\" to the see the list of available commands for bots.');
INSERT INTO `commands` VALUES ('bot', '0');
INSERT INTO `rule_values` VALUES
('1', 'Bots:BotAAExpansion', '8', 'The expansion through which bots will obtain AAs'),
('1', 'Bots:BotFinishBuffing', 'false', 'Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat.'),
('1', 'Bots:BotGroupBuffing', 'false', 'Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB.'),
('1', 'Bots:BotManaRegen', '3.0', 'Adjust mana regen for bots, 1 is fast and higher numbers slow it down 3 is about the same as players.'),
('1', 'Bots:BotQuest', 'false', 'Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl'),
('1', 'Bots:BotSpellQuest', 'false', 'Anita Thrall\'s (Anita_Thrall.pl) Bot Spell Scriber quests.'),
('1', 'Bots:CreateBotCount', '150', 'Number of bots that each account can create'),
('1', 'Bots:SpawnBotCount', '71', 'Number of bots a character can have spawned at one time, You + 71 bots is a 12 group raid');
CREATE TABLE `bots` (
`BotID` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotOwnerCharacterID` INT(10) UNSIGNED NOT NULL,
`BotSpellsID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Name` VARCHAR(64) NOT NULL,
`LastName` VARCHAR(32) DEFAULT NULL,
`BotLevel` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0',
`Race` SMALLINT(5) NOT NULL DEFAULT '0',
`Class` TINYINT(2) NOT NULL DEFAULT '0',
`Gender` TINYINT(2) NOT NULL DEFAULT '0',
`Size` FLOAT NOT NULL DEFAULT '0',
`Face` INT(10) NOT NULL DEFAULT '1',
`LuclinHairStyle` INT(10) NOT NULL DEFAULT '1',
`LuclinHairColor` INT(10) NOT NULL DEFAULT '1',
`LuclinEyeColor` INT(10) NOT NULL DEFAULT '1',
`LuclinEyeColor2` INT(10) NOT NULL DEFAULT '1',
`LuclinBeardColor` INT(10) NOT NULL DEFAULT '1',
`LuclinBeard` INT(10) NOT NULL DEFAULT '0',
`DrakkinHeritage` INT(10) NOT NULL DEFAULT '0',
`DrakkinTattoo` INT(10) NOT NULL DEFAULT '0',
`DrakkinDetails` INT(10) NOT NULL DEFAULT '0',
`HP` INTEGER NOT NULL DEFAULT '0',
`Mana` INTEGER NOT NULL DEFAULT '0',
`MR` SMALLINT(5) NOT NULL DEFAULT '0',
`CR` SMALLINT(5) NOT NULL DEFAULT '0',
`DR` SMALLINT(5) NOT NULL DEFAULT '0',
`FR` SMALLINT(5) NOT NULL DEFAULT '0',
`PR` SMALLINT(5) NOT NULL DEFAULT '0',
`Corrup` SMALLINT(5) NOT NULL DEFAULT '0',
`AC` SMALLINT(5) NOT NULL DEFAULT '0',
`STR` MEDIUMINT(8) NOT NULL DEFAULT '75',
`STA` MEDIUMINT(8) NOT NULL DEFAULT '75',
`DEX` MEDIUMINT(8) NOT NULL DEFAULT '75',
`AGI` MEDIUMINT(8) NOT NULL DEFAULT '75',
`_INT` MEDIUMINT(8) NOT NULL DEFAULT '80',
`WIS` MEDIUMINT(8) NOT NULL DEFAULT '75',
`CHA` MEDIUMINT(8) NOT NULL DEFAULT '75',
`ATK` MEDIUMINT(9) NOT NULL DEFAULT '0',
`BotCreateDate` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
`LastSpawnDate` DATETIME NOT NULL DEFAULT '0000-00-00 00:00:00',
`TotalPlayTime` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`LastZoneId` SMALLINT(6) NOT NULL DEFAULT '0',
`BotInspectMessage` VARCHAR(256) NOT NULL DEFAULT '',
PRIMARY KEY (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botstances` (
`BotID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`StanceID` TINYINT UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotID`),
CONSTRAINT `FK_botstances_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
);
CREATE TABLE `bottimers` (
`BotID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`TimerID` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Value` INT(10) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotID`),
CONSTRAINT `FK_bottimers_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
);
CREATE TABLE `botbuffs` (
`BotBuffId` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`SpellId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterLevel` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`DurationFormula` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`TicsRemaining` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`PoisonCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`DiseaseCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`CurseCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`CorruptionCounters` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`HitCount` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`MeleeRune` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`MagicRune` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`DeathSaveSuccessChance` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterAARank` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Persistent` TINYINT(1) NOT NULL DEFAULT '0',
PRIMARY KEY (`BotBuffId`),
KEY `FK_botbuff_1` (`BotId`),
CONSTRAINT `FK_botbuff_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botinventory` (
`BotInventoryID` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotID` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`SlotID` INTEGER SIGNED NOT NULL DEFAULT '0',
`ItemID` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`charges` TINYINT(3) UNSIGNED DEFAULT 0,
`color` INTEGER UNSIGNED NOT NULL DEFAULT 0,
`augslot1` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot2` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot3` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot4` MEDIUMINT(7) UNSIGNED NOT NULL DEFAULT 0,
`augslot5` MEDIUMINT(7) UNSIGNED DEFAULT 0,
`instnodrop` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,
PRIMARY KEY (`BotInventoryID`),
KEY `FK_botinventory_1` (`BotID`),
CONSTRAINT `FK_botinventory_1` FOREIGN KEY (`BotID`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botpets` (
`BotPetsId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`PetId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`Name` VARCHAR(64) NULL,
`Mana` INTEGER NOT NULL DEFAULT '0',
`HitPoints` INTEGER NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetsId`),
KEY `FK_botpets_1` (`BotId`),
CONSTRAINT `FK_botpets_1` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`),
CONSTRAINT `U_botpets_1` UNIQUE (`BotId`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botpetbuffs` (
`BotPetBuffId` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`BotPetsId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`SpellId` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`CasterLevel` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`Duration` INT(11) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetBuffId`),
KEY `FK_botpetbuffs_1` (`BotPetsId`),
CONSTRAINT `FK_botpetbuffs_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botpetinventory` (
`BotPetInventoryId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotPetsId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`ItemId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotPetInventoryId`),
KEY `FK_botpetinventory_1` (`BotPetsId`),
CONSTRAINT `FK_botpetinventory_1` FOREIGN KEY (`BotPetsId`) REFERENCES `botpets` (`BotPetsID`)
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=latin1;
CREATE TABLE `botgroup` (
`BotGroupId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotGroupLeaderBotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotGroupName` VARCHAR(64) NOT NULL,
PRIMARY KEY (`BotGroupId`),
KEY `FK_botgroup_1` (`BotGroupLeaderBotId`),
CONSTRAINT `FK_botgroup_1` FOREIGN KEY (`BotGroupLeaderBotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botgroupmembers` (
`BotGroupMemberId` INTEGER UNSIGNED NOT NULL AUTO_INCREMENT,
`BotGroupId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
`BotId` INTEGER UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`BotGroupMemberId`),
KEY `FK_botgroupmembers_1` (`BotGroupId`),
CONSTRAINT `FK_botgroupmembers_1` FOREIGN KEY (`BotGroupId`) REFERENCES `botgroup` (`BotGroupId`),
KEY `FK_botgroupmembers_2` (`BotId`),
CONSTRAINT `FK_botgroupmembers_2` FOREIGN KEY (`BotId`) REFERENCES `bots` (`BotID`)
) ENGINE=InnoDB;
CREATE TABLE `botguildmembers` (
`char_id` INT(11) NOT NULL DEFAULT '0',
`guild_id` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
`rank` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`tribute_enable` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`total_tribute` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`last_tribute` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`banker` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`public_note` TEXT NULL,
`alt` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`char_id`)
) ENGINE=InnoDB;
DELIMITER $$
CREATE FUNCTION `GetMobType` (mobname VARCHAR(64)) RETURNS CHAR(1)
BEGIN
DECLARE Result CHAR(1);
SET Result = NULL;
IF (SELECT COUNT(*) FROM `character_` WHERE `name` = mobname) > 0 THEN
SET Result = 'C';
ELSEIF (SELECT COUNT(*) FROM `bots` WHERE `Name` = mobname) > 0 THEN
SET Result = 'B';
END IF;
RETURN Result;
END$$
DELIMITER ;
CREATE VIEW `vwBotCharacterMobs` AS
SELECT _utf8'C' AS mobtype,
c.`id`,
c.`name`,
c.`class`,
c.`level`,
c.`timelaston`,
c.`zoneid`
FROM `character_` AS c
UNION ALL
SELECT _utf8'B' AS mobtype,
b.`BotID` AS id,
b.`Name` AS name,
b.`Class` AS class,
b.`BotLevel` AS level,
0 AS timelaston,
0 AS zoneid
FROM bots AS b;
CREATE VIEW `vwGroups` AS
SELECT g.`groupid` AS groupid,
GetMobType(g.`name`) AS mobtype,
g.`name` AS name,
g.`charid` AS mobid,
IFNULL(c.`level`, b.`BotLevel`) AS level
FROM `group_id` AS g
LEFT JOIN `character_` AS c ON g.`name` = c.`name`
LEFT JOIN `bots` AS b ON g.`name` = b.`Name`;
CREATE VIEW `vwBotGroups` AS
SELECT g.`BotGroupId`,
g.`BotGroupName`,
g.`BotGroupLeaderBotId`,
b.`Name` AS BotGroupLeaderName,
b.`BotOwnerCharacterId`,
c.`name` AS BotOwnerCharacterName
FROM `botgroup` AS g
JOIN `bots` AS b ON g.`BotGroupLeaderBotId` = b.`BotID`
JOIN `character_` AS c ON b.`BotOwnerCharacterID` = c.`id`
ORDER BY b.`BotOwnerCharacterId`, g.`BotGroupName`;
CREATE VIEW `vwGuildMembers` AS
SELECT 'C' AS mobtype,
cm.`char_id`,
cm.`guild_id`,
cm.`rank`,
cm.`tribute_enable`,
cm.`total_tribute`,
cm.`last_tribute`,
cm.`banker`,
cm.`public_note`,
cm.`alt`
FROM `guild_members` AS cm
UNION ALL
SELECT 'B' AS mobtype,
bm.`char_id`,
bm.`guild_id`,
bm.`rank`,
bm.`tribute_enable`,
bm.`total_tribute`,
bm.`last_tribute`,
bm.`banker`,
bm.`public_note`,
bm.`alt`
FROM `botguildmembers` AS bm;
-74
View File
@@ -1,74 +0,0 @@
-- 'drop_bots' sql script file
-- current as of 12/11/2015
--
-- Note: This file will remove bot schema loaded by 'load_bots' sql scripts.
-- There may still be remnants of bot activity in tables `guild_members` and
-- `group_id`. If these entries are causing issues, you may need to manually
-- remove them.
--
-- Use eqemu_update.pl to administer this script
DROP VIEW IF EXISTS `vwguildmembers`;
DROP VIEW IF EXISTS `vwgroups`;
DROP VIEW IF EXISTS `vwbotgroups`;
DROP VIEW IF EXISTS `vwbotcharactermobs`;
DROP VIEW IF EXISTS `vwGuildMembers`;
DROP VIEW IF EXISTS `vwGroups`;
DROP VIEW IF EXISTS `vwBotGroups`;
DROP VIEW IF EXISTS `vwBotCharacterMobs`;
DROP VIEW IF EXISTS `vw_guild_members`;
DROP VIEW IF EXISTS `vw_groups`;
DROP VIEW IF EXISTS `vw_bot_groups`;
DROP VIEW IF EXISTS `vw_bot_character_mobs`;
DROP FUNCTION IF EXISTS `GetMobTypeByName`;
DROP FUNCTION IF EXISTS `GetMobTypeByID`;
DROP FUNCTION IF EXISTS `GetMobType`;
DROP TABLE IF EXISTS `botguildmembers`;
DROP TABLE IF EXISTS `botgroupmembers`;
DROP TABLE IF EXISTS `botgroup`;
DROP TABLE IF EXISTS `botpetinventory`;
DROP TABLE IF EXISTS `botpetbuffs`;
DROP TABLE IF EXISTS `botpets`;
DROP TABLE IF EXISTS `botinventory`;
DROP TABLE IF EXISTS `botbuffs`;
DROP TABLE IF EXISTS `bottimers`;
DROP TABLE IF EXISTS `botstances`;
DROP TABLE IF EXISTS `bots`;
DROP TABLE IF EXISTS `botgroups`; -- this table is not a part of 'load_bots.sql'
DROP TABLE IF EXISTS `botguildmembers_old`;
DROP TABLE IF EXISTS `botgroupmembers_old`;
DROP TABLE IF EXISTS `botgroup_old`;
DROP TABLE IF EXISTS `botpetinventory_old`;
DROP TABLE IF EXISTS `botpetbuffs_old`;
DROP TABLE IF EXISTS `botpets_old`;
DROP TABLE IF EXISTS `botinventory_old`;
DROP TABLE IF EXISTS `botbuffs_old`;
DROP TABLE IF EXISTS `bottimers_old`;
DROP TABLE IF EXISTS `botstances_old`;
DROP TABLE IF EXISTS `bots_old`;
DROP TABLE IF EXISTS `bot_guild_members`;
DROP TABLE IF EXISTS `bot_group_members`;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_pet_inventories`;
DROP TABLE IF EXISTS `bot_pet_buffs`;
DROP TABLE IF EXISTS `bot_pets`;
DROP TABLE IF EXISTS `bot_inventories`;
DROP TABLE IF EXISTS `bot_buffs`;
DROP TABLE IF EXISTS `bot_timers`;
DROP TABLE IF EXISTS `bot_stances`;
DROP TABLE IF EXISTS `bot_inspect_messages`;
DROP TABLE IF EXISTS `bot_data`;
DROP PROCEDURE IF EXISTS `LoadBotsSchema`;
DROP PROCEDURE IF EXISTS `DropBotsSchema`;
-- End of File
File diff suppressed because it is too large Load Diff
@@ -1,5 +0,0 @@
INSERT INTO `rule_values` (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES
(1, 'Bots:CommandSpellRank', '1', 'Filters bot command spells by rank (1, 2 and 3 are valid filters - any other number allows all ranks)'),
(1, 'Bots:HealRotationMaxMembers', '24', 'Maximum number of heal rotation members'),
(1, 'Bots:HealRotationMaxTargets', '12', 'Maximum number of heal rotation targets'),
(1, 'Bots:PreferNoManaCommandSpells', 'true', 'Give sorting priority to newer no-mana spells (i.e., \'Bind Affinity\')');
@@ -1,102 +0,0 @@
CREATE TABLE `bot_command_settings` (
`bot_command` varchar(128) NOT NULL DEFAULT '',
`access` int(11) NOT NULL DEFAULT '0',
`aliases` varchar(256) NOT NULL DEFAULT '',
PRIMARY KEY (`bot_command`),
UNIQUE KEY `UK_bot_command_settings_1` (`bot_command`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
INSERT INTO `bot_command_settings` VALUES
('actionable', 0, ''),
('aggressive', 0, 'agg'),
('attack', 0, 'atk'),
('bindaffinity', 0, 'bind'),
('bot', 0, 'b'),
('botappearance', 0, 'app|appearance'),
('botbeardcolor', 0, 'bc|beardcolor'),
('botbeardstyle', 0, 'bs|beardstyle'),
('botcamp', 0, 'camp'),
('botclone', 200, 'clone'),
('botcreate', 0, 'create'),
('botdelete', 0, 'delete'),
('botdetails', 0, 'details'),
('botdyearmor', 0, 'dyearmor'),
('boteyes', 0, 'eyes'),
('botface', 0, 'face'),
('botfollowdistance', 0, 'followd'),
('botgroup', 0, 'bg'),
('botgroupaddmember', 0, 'bgadd'),
('botgroupcreate', 0, 'bgcreate'),
('botgroupdelete', 0, 'bgdelete'),
('botgrouplist', 0, 'bglist'),
('botgroupload', 0, 'bgload'),
('botgroupremovemember', 0, 'bgremove'),
('bothaircolor', 0, 'hc|haircolor'),
('bothairstyle', 0, 'hs|hairstyle'),
('botheritage', 0, 'her|heritage'),
('botinspectmessage', 0, 'inspect'),
('botlist', 0, 'list'),
('botoutofcombat', 0, 'ooc|outofcombat'),
('botreport', 0, 'report|health|mana'),
('botspawn', 0, 'spawn'),
('botstance', 0, 'stance'),
('botsummon', 0, 'summon'),
('bottattoo', 0, 'tattoo'),
('bottogglearcher', 0, 'archer|togglearcher'),
('bottogglehelm', 0, 'helm|togglehelm'),
('botupdate', 0, 'update'),
('botwoad', 0, 'woad'),
('charm', 0, ''),
('circle', 0, 'cir'),
('cure', 0, ''),
('defensive', 0, 'def'),
('depart', 0, 'dep'),
('escape', 0, 'evac|succor'),
('findaliases', 0, 'alias'),
('follow', 0, ''),
('guard', 0, ''),
('healrotation', 0, 'hr'),
('healrotationadaptivetargeting', 0, 'hradapt'),
('healrotationaddmember', 0, 'hraddm'),
('healrotationaddtarget', 0, 'hraddt'),
('healrotationadjustcritical', 0, 'hrcrit'),
('healrotationadjustsafe', 0, 'hrsafe'),
('healrotationcastingoverride', 0, 'hroverride'),
('healrotationchangeinterval', 0, 'hrinterval'),
('healrotationcleartargets', 0, 'hrclear'),
('healrotationcreate', 0, 'hrcreate'),
('healrotationfastheals', 0, 'hrfastheals'),
('healrotationlist', 0, 'hrlist'),
('healrotationremovemember', 0, 'hrremm'),
('healrotationremovetarget', 0, 'hrremt'),
('healrotationresetlimits', 0, 'hrreset'),
('healrotationstart', 0, 'hrstart'),
('healrotationstop', 0, 'hrstop'),
('help', 0, '?'),
('hold', 0, ''),
('identify', 0, 'lore'),
('inventory', 0, 'inv'),
('inventorygive', 0, 'invgive'),
('inventorylist', 0, 'invlist'),
('inventoryremove', 0, 'invremove'),
('invisibility', 0, 'invis'),
('levitation', 0, 'lev'),
('lull', 0, 'calm|pacify'),
('mesmerize', 0, 'mez'),
('movementspeed', 0, 'sow'),
('pet', 0, 'p'),
('petremove', 0, 'prem'),
('petsettype', 0, 'pset'),
('picklock', 0, 'pl'),
('portal', 0, 'port'),
('pull', 0, ''),
('release', 0, ''),
('resistance', 0, 'resist'),
('resurrect', 0, 'revive'),
('rune', 0, ''),
('sendhome', 0, 'gate'),
('size', 0, ''),
('summoncorpse', 0, 'scorpse'),
('taunt', 0, ''),
('track', 0, ''),
('waterbreathing', 0, 'wb|eb');
@@ -1 +0,0 @@
ALTER TABLE `bot_pets` CHANGE COLUMN `pet_id` `spell_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `pets_index`;
@@ -1,3 +0,0 @@
INSERT INTO `bot_command_settings` VALUES
('healrotationclearhot', 0, 'hrclearhot'),
('healrotationsethot', 0, 'hrsethot');
@@ -1,41 +0,0 @@
CREATE TABLE `bot_heal_rotations` (
`heal_rotation_index` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`bot_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`interval` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`fast_heals` INT(3) UNSIGNED NOT NULL DEFAULT '0',
`adaptive_targeting` INT(3) UNSIGNED NOT NULL DEFAULT '0',
`casting_override` INT(3) UNSIGNED NOT NULL DEFAULT '0',
`safe_hp_base` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`safe_hp_cloth` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`safe_hp_leather` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`safe_hp_chain` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`safe_hp_plate` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`critical_hp_base` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`critical_hp_cloth` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`critical_hp_leather` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`critical_hp_chain` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
`critical_hp_plate` FLOAT(11) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`heal_rotation_index`),
CONSTRAINT `FK_bot_heal_rotations` FOREIGN KEY (`bot_id`) REFERENCES `bot_data` (`bot_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
CREATE TABLE `bot_heal_rotation_members` (
`member_index` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`heal_rotation_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`bot_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`member_index`),
CONSTRAINT `FK_bot_heal_rotation_members_1` FOREIGN KEY (`heal_rotation_index`) REFERENCES `bot_heal_rotations` (`heal_rotation_index`),
CONSTRAINT `FK_bot_heal_rotation_members_2` FOREIGN KEY (`bot_id`) REFERENCES `bot_data` (`bot_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
CREATE TABLE `bot_heal_rotation_targets` (
`target_index` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`heal_rotation_index` INT(11) UNSIGNED NOT NULL DEFAULT '0',
`target_name` varchar(64) NOT NULL DEFAULT '',
PRIMARY KEY (`target_index`),
CONSTRAINT `FK_bot_heal_rotation_targets` FOREIGN KEY (`heal_rotation_index`) REFERENCES `bot_heal_rotations` (`heal_rotation_index`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
INSERT INTO `bot_command_settings` VALUES
('healrotationdelete', 0, 'hrdelete'),
('healrotationsave', 0, 'hrsave');
@@ -1,2 +0,0 @@
INSERT INTO `bot_command_settings` VALUES
('inventorywindow', 0, 'invwindow');
@@ -1,2 +0,0 @@
INSERT INTO `rule_values` (`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES
(1, 'Bots:AllowCamelCaseNames', 'false', 'Allows the use of \'MyBot\' type names');
@@ -1 +0,0 @@
ALTER TABLE `bot_inventories` MODIFY COLUMN `inst_charges` SMALLINT(3) UNSIGNED NULL DEFAULT '0';
@@ -1,29 +0,0 @@
-- Delete any existing `bots_spells_entries` table
DROP TABLE IF EXISTS `bots_spells_entries`;
-- Create new bot spells entries table (new table does not have spells_id_spellid constraint)
CREATE TABLE `bot_spells_entries` (
`id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_spells_id` INT(11) NOT NULL DEFAULT '0',
`spellid` SMALLINT(5) NOT NULL DEFAULT '0',
`type` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`minlevel` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
`maxlevel` TINYINT(3) UNSIGNED NOT NULL DEFAULT '255',
`manacost` SMALLINT(5) NOT NULL DEFAULT '-1',
`recast_delay` INT(11) NOT NULL DEFAULT '-1',
`priority` SMALLINT(5) NOT NULL DEFAULT '0',
`resist_adjust` INT(11) NULL DEFAULT NULL,
PRIMARY KEY (`id`)
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1
;
-- Copy bots spells into new table
INSERT INTO `bot_spells_entries` (`npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`, `manacost`, `recast_delay`, `priority`, `resist_adjust`)
SELECT `npc_spells_id`, `spellid`, `type`, `minlevel`, `maxlevel`, `manacost`, `recast_delay`, `priority`, `resist_adjust`
FROM `npc_spells_entries` WHERE `npc_spells_id` >= '701' AND `npc_spells_id` <= '712';
-- Delete bot spells from old table
DELETE FROM `npc_spells_entries` WHERE `npc_spells_id` >= '701' AND `npc_spells_id` <= '712';
@@ -1,153 +0,0 @@
DELETE FROM `bot_spells_entries` WHERE `npc_spells_id` = '711';
INSERT INTO `bot_spells_entries`(`npc_spells_id`,`spellid`,`type`,`minlevel`,`maxlevel`,`manacost`,`recast_delay`,`priority`,`resist_adjust`) VALUES
-- versioning entry
('711', '0', '4294901760', '0', '0', '-1', '-1', '0', NULL), -- 0xFFFF0000
-- nuke
('711', '704', '1', '12', '54', '-1', '-1', '1', NULL),
('711', '1747', '1', '55', '127', '-1', '-1', '1', NULL),
-- escape
('711', '1749', '16', '60', '127', '-1', '-1', '1', NULL),
-- dot
('711', '743', '256', '38', '64', '-1', '-1', '1', NULL),
('711', '3367', '256', '65', '69', '-1', '-1', '1', NULL),
('711', '5385', '256', '70', '79', '-1', '-1', '1', NULL),
('711', '14074', '256', '80', '84', '-1', '-1', '1', NULL),
('711', '18059', '256', '85', '89', '-1', '-1', '1', NULL),
('711', '26084', '256', '90', '94', '-1', '-1', '1', NULL),
('711', '29182', '256', '95', '127', '-1', '-1', '1', NULL),
('711', '3566', '256', '50', '62', '-1', '-1', '2', NULL),
('711', '3370', '256', '63', '67', '-1', '-1', '2', NULL),
('711', '5378', '256', '68', '77', '-1', '-1', '2', NULL),
('711', '14071', '256', '78', '82', '-1', '-1', '2', NULL),
('711', '18056', '256', '83', '87', '-1', '-1', '2', NULL),
('711', '26033', '256', '88', '92', '-1', '-1', '2', NULL),
('711', '29128', '256', '93', '127', '-1', '-1', '2', NULL),
('711', '744', '256', '46', '62', '-1', '-1', '3', NULL),
('711', '3373', '256', '63', '66', '-1', '-1', '3', NULL),
('711', '5379', '256', '67', '76', '-1', '-1', '3', NULL),
('711', '14068', '256', '77', '81', '-1', '-1', '3', NULL),
('711', '18053', '256', '82', '86', '-1', '-1', '3', NULL),
('711', '26003', '256', '87', '91', '-1', '-1', '3', NULL),
('711', '29101', '256', '92', '127', '-1', '-1', '3', NULL),
('711', '3567', '256', '42', '60', '-1', '-1', '4', NULL),
('711', '3363', '256', '61', '65', '-1', '-1', '4', NULL),
('711', '5371', '256', '66', '75', '-1', '-1', '4', NULL),
('711', '14065', '256', '76', '80', '-1', '-1', '4', NULL),
('711', '18050', '256', '81', '85', '-1', '-1', '4', NULL),
('711', '25976', '256', '86', '90', '-1', '-1', '4', NULL),
('711', '29077', '256', '91', '127', '-1', '-1', '4', NULL),
('711', '707', '256', '30', '59', '-1', '-1', '5', NULL),
('711', '4210', '256', '60', '127', '-1', '-1', '5', NULL),
-- slow
('711', '738', '8192', '23', '50', '-1', '-1', '1', NULL),
('711', '1751', '8192', '51', '59', '-1', '-1', '1', NULL),
('711', '1748', '8192', '60', '63', '-1', '-1', '1', NULL),
('711', '3066', '8192', '64', '127', '-1', '-1', '1', NULL),
('711', '738', '8192', '51', '63', '-1', '-1', '2', NULL),
('711', '1751', '8192', '64', '127', '-1', '-1', '2', NULL),
('711', '738', '8192', '64', '127', '-1', '-1', '3', NULL),
-- cure
('711', '3682', '32768', '45', '85', '-1', '-1', '1', NULL),
('711', '25958', '32768', '86', '90', '-1', '-1', '1', NULL),
('711', '29059', '32768', '91', '127', '-1', '-1', '1', NULL),
('711', '3681', '32768', '52', '127', '-1', '-1', '2', NULL),
('711', '10448', '32768', '74', '78', '-1', '-1', '3', NULL),
('711', '14029', '32768', '79', '83', '-1', '-1', '3', NULL),
('711', '18023', '32768', '84', '127', '-1', '-1', '3', NULL),
-- hate redux
('711', '1754', '131072', '53', '127', '-1', '-1', '1', NULL),
('711', '10436', '131072', '73', '127', '-1', '-1', '2', NULL),
-- in-combat buff songs
('711', '2606', '262144', '52', '59', '-1', '-1', '1', NULL),
('711', '2610', '262144', '60', '127', '-1', '-1', '1', NULL),
('711', '700', '262144', '1', '9', '-1', '-1', '2', NULL),
('711', '701', '262144', '10', '35', '-1', '-1', '2', NULL),
('711', '740', '262144', '36', '41', '-1', '-1', '2', NULL),
('711', '702', '262144', '42', '49', '-1', '-1', '2', NULL),
('711', '747', '262144', '50', '61', '-1', '-1', '2', NULL),
('711', '3374', '262144', '62', '64', '-1', '-1', '2', NULL),
('711', '4871', '262144', '65', '67', '-1', '-1', '2', NULL),
('711', '5376', '262144', '68', '78', '-1', '-1', '2', NULL),
('711', '14080', '262144', '79', '83', '-1', '-1', '2', NULL),
('711', '18065', '262144', '84', '88', '-1', '-1', '2', NULL),
('711', '26042', '262144', '89', '93', '-1', '-1', '2', NULL),
('711', '29143', '262144', '94', '127', '-1', '-1', '2', NULL),
('711', '7', '262144', '6', '19', '-1', '-1', '2', NULL),
('711', '1287', '262144', '20', '31', '-1', '-1', '3', NULL),
('711', '723', '262144', '32', '33', '-1', '-1', '3', NULL),
('711', '1448', '262144', '34', '54', '-1', '-1', '3', NULL),
('711', '1759', '262144', '55', '61', '-1', '-1', '3', NULL),
('711', '3651', '262144', '62', '66', '-1', '-1', '3', NULL),
('711', '5377', '262144', '67', '70', '-1', '-1', '3', NULL),
('711', '10421', '262144', '71', '75', '-1', '-1', '3', NULL),
('711', '14008', '262144', '76', '80', '-1', '-1', '3', NULL),
('711', '18008', '262144', '81', '87', '-1', '-1', '3', NULL),
('711', '26015', '262144', '88', '92', '-1', '-1', '3', NULL),
('711', '29107', '262144', '93', '127', '-1', '-1', '3', NULL),
('711', '734', '262144', '7', '8', '-1', '-1', '4', NULL),
('711', '710', '262144', '9', '12', '-1', '-1', '4', NULL),
('711', '711', '262144', '13', '16', '-1', '-1', '4', NULL),
('711', '709', '262144', '17', '40', '-1', '-1', '4', NULL),
('711', '714', '262144', '41', '46', '-1', '-1', '4', NULL),
('711', '748', '262144', '47', '57', '-1', '-1', '4', NULL),
('711', '1763', '262144', '58', '72', '-1', '-1', '4', NULL),
('711', '11881', '262144', '73', '77', '-1', '-1', '4', NULL),
('711', '14056', '262144', '78', '82', '-1', '-1', '4', NULL),
('711', '18041', '262144', '83', '87', '-1', '-1', '4', NULL),
('711', '26027', '262144', '88', '92', '-1', '-1', '4', NULL),
('711', '29122', '262144', '93', '127', '-1', '-1', '4', NULL),
('711', '734', '262144', '9', '24', '-1', '-1', '5', NULL),
('711', '712', '262144', '25', '28', '-1', '-1', '5', NULL),
('711', '715', '262144', '29', '32', '-1', '-1', '5', NULL),
('711', '713', '262144', '33', '36', '-1', '-1', '5', NULL),
('711', '716', '262144', '37', '44', '-1', '-1', '5', NULL),
('711', '4083', '262144', '45', '52', '-1', '-1', '5', NULL),
('711', '4084', '262144', '53', '63', '-1', '-1', '5', NULL),
('711', '3362', '262144', '64', '64', '-1', '-1', '5', NULL),
('711', '4872', '262144', '65', '68', '-1', '-1', '5', NULL),
('711', '5382', '262144', '69', '75', '-1', '-1', '5', NULL),
('711', '14062', '262144', '76', '80', '-1', '-1', '5', NULL),
('711', '18047', '262144', '81', '85', '-1', '-1', '5', NULL),
('711', '25961', '262144', '86', '90', '-1', '-1', '5', NULL),
('711', '29062', '262144', '91', '127', '-1', '-1', '5', NULL),
('711', '734', '262144', '25', '43', '-1', '-1', '6', NULL),
('711', '4085', '262144', '44', '51', '-1', '-1', '6', NULL),
('711', '4086', '262144', '52', '62', '-1', '-1', '6', NULL),
('711', '4087', '262144', '63', '68', '-1', '-1', '6', NULL),
('711', '5374', '262144', '69', '71', '-1', '-1', '6', NULL),
('711', '10439', '262144', '72', '76', '-1', '-1', '6', NULL),
('711', '14020', '262144', '77', '81', '-1', '-1', '6', NULL),
('711', '18014', '262144', '82', '86', '-1', '-1', '6', NULL),
('711', '25991', '262144', '87', '127', '-1', '-1', '6', NULL),
('711', '734', '262144', '30', '82', '-1', '-1', '7', NULL),
('711', '18020', '262144', '83', '127', '-1', '-1', '7', NULL),
('711', '734', '262144', '83', '127', '-1', '-1', '8', NULL),
('711', '2603', '262144', '30', '127', '-1', '-1', '9', NULL),
-- out-of-combat buff songs
('711', '7', '524288', '6', '19', '-1', '-1', '1', NULL),
('711', '1287', '524288', '20', '31', '-1', '-1', '1', NULL),
('711', '723', '524288', '32', '33', '-1', '-1', '1', NULL),
('711', '1448', '524288', '34', '54', '-1', '-1', '1', NULL),
('711', '1759', '524288', '55', '61', '-1', '-1', '1', NULL),
('711', '3651', '524288', '62', '66', '-1', '-1', '1', NULL),
('711', '5377', '524288', '67', '70', '-1', '-1', '1', NULL),
('711', '10421', '524288', '71', '75', '-1', '-1', '1', NULL),
('711', '14008', '524288', '76', '80', '-1', '-1', '1', NULL),
('711', '18008', '524288', '81', '87', '-1', '-1', '1', NULL),
('711', '26015', '524288', '88', '92', '-1', '-1', '1', NULL),
('711', '29107', '524288', '93', '127', '-1', '-1', '1', NULL),
('711', '717', '524288', '5', '29', '-1', '-1','2', NULL),
('711', '2603', '524288', '30', '127', '-1', '-1','2', NULL),
('711', '717', '524288', '30', '48', '-1', '-1','3', NULL),
('711', '2605', '524288', '49', '127', '-1', '-1','3', NULL),
('711', '2602', '524288', '15', '127', '-1', '-1','4', NULL);
File diff suppressed because it is too large Load Diff
@@ -1,19 +0,0 @@
-- Re-ordered entries according to actual class values and added melee types (for future expansion)
DELETE FROM `npc_spells` WHERE `id` >= '701' AND `id` <= '712';
INSERT INTO `npc_spells` VALUES (3001, 'Warrior Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3002, 'Cleric Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3003, 'Paladin Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3004, 'Ranger Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3005, 'Shadowknight Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3006, 'Druid Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3007, 'Monk Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3008, 'Bard Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3009, 'Rogue Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3010, 'Shaman Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3011, 'Necromancer Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3012, 'Wizard Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3013, 'Magician Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3014, 'Enchanter Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3015, 'Beastlord Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `npc_spells` VALUES (3016, 'Berserker Bot', 0, -1, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
File diff suppressed because it is too large Load Diff
@@ -1,13 +0,0 @@
-- Update npc_spells_id to new values
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3002' WHERE `npc_spells_id` = '701';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3012' WHERE `npc_spells_id` = '702';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3011' WHERE `npc_spells_id` = '703';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3013' WHERE `npc_spells_id` = '704';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3014' WHERE `npc_spells_id` = '705';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3010' WHERE `npc_spells_id` = '706';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3006' WHERE `npc_spells_id` = '707';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3003' WHERE `npc_spells_id` = '708';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3005' WHERE `npc_spells_id` = '709';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3004' WHERE `npc_spells_id` = '710';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3008' WHERE `npc_spells_id` = '711';
UPDATE `bot_spells_entries` SET `npc_spells_id` = '3015' WHERE `npc_spells_id` = '712';
@@ -1,17 +0,0 @@
-- Update spells_id to new values
UPDATE `bot_data` SET `spells_id` = '3001' WHERE `class` = '1';
UPDATE `bot_data` SET `spells_id` = '3002' WHERE `class` = '2';
UPDATE `bot_data` SET `spells_id` = '3003' WHERE `class` = '3';
UPDATE `bot_data` SET `spells_id` = '3004' WHERE `class` = '4';
UPDATE `bot_data` SET `spells_id` = '3005' WHERE `class` = '5';
UPDATE `bot_data` SET `spells_id` = '3006' WHERE `class` = '6';
UPDATE `bot_data` SET `spells_id` = '3007' WHERE `class` = '7';
UPDATE `bot_data` SET `spells_id` = '3008' WHERE `class` = '8';
UPDATE `bot_data` SET `spells_id` = '3009' WHERE `class` = '9';
UPDATE `bot_data` SET `spells_id` = '3010' WHERE `class` = '10';
UPDATE `bot_data` SET `spells_id` = '3011' WHERE `class` = '11';
UPDATE `bot_data` SET `spells_id` = '3012' WHERE `class` = '12';
UPDATE `bot_data` SET `spells_id` = '3013' WHERE `class` = '13';
UPDATE `bot_data` SET `spells_id` = '3014' WHERE `class` = '14';
UPDATE `bot_data` SET `spells_id` = '3015' WHERE `class` = '15';
UPDATE `bot_data` SET `spells_id` = '3016' WHERE `class` = '16';
@@ -1,2 +0,0 @@
-- Fix spells_id for existing Shadowknight entries
UPDATE `bot_data` SET `spells_id` = '3005' WHERE `class` = '5';
@@ -1,2 +0,0 @@
ALTER TABLE `bot_spells_entries` ADD `min_hp` SMALLINT(5) DEFAULT '0';
ALTER TABLE `bot_spells_entries` ADD `max_hp` SMALLINT(5) DEFAULT '0';
@@ -1,8 +0,0 @@
ALTER TABLE `bot_data` ADD COLUMN `stop_melee_level` TINYINT(3) UNSIGNED NOT NULL DEFAULT '255' AFTER `follow_distance`;
INSERT INTO `bot_command_settings`(`bot_command`, `access`, `aliases`) VALUES ('botstopmeleelevel', '0', 'sml');
SELECT @csml_raw := (SELECT `rule_value` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:CasterStopMeleeLevel' LIMIT 1);
SELECT @csml_value := IF((SELECT @csml_raw REGEXP '^[0-9]+$') = '1', @csml_raw, '13');
UPDATE `bot_data` SET `stop_melee_level` = @csml_value WHERE `class` IN ('2', '6', '10', '11', '12', '13', '14');
@@ -1,5 +0,0 @@
-- update `bot_inventories` slots
UPDATE `bot_inventories` SET `slot_id` = 22 WHERE `slot_id` = 21; -- adjust ammo slot
UPDATE `bot_inventories` SET `slot_id` = 21 WHERE `slot_id` = 9999; -- adjust powersource slot
UPDATE `inventory_versions` SET `bot_step` = 1 WHERE `version` = 2;
@@ -1,11 +0,0 @@
DROP TABLE IF EXISTS `bot_owner_options`;
CREATE TABLE `bot_owner_options` (
`owner_id` INT(11) UNSIGNED NOT NULL,
`death_marquee` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
PRIMARY KEY (`owner_id`)
)
COLLATE='latin1_swedish_ci'
ENGINE=MyISAM;
INSERT INTO `bot_command_settings`(`bot_command`, `access`, `aliases`) VALUES ('owneroption', '0', 'oo');
@@ -1,11 +0,0 @@
-- Update `bot_stances`.`stance_id` to new values
UPDATE `bot_stances` SET `stance_id` = '9' WHERE `stance_id` = '6';
UPDATE `bot_stances` SET `stance_id` = '7' WHERE `stance_id` = '5';
UPDATE `bot_stances` SET `stance_id` = (`stance_id` + 1) WHERE `stance_id` in (0,1,2,3,4);
-- Update `bot_spell_casting_chances`.`stance_index` to new values
UPDATE `bot_spell_casting_chances` SET `stance_index` = '8' WHERE `stance_index` = '6';
UPDATE `bot_spell_casting_chances` SET `stance_index` = '6' WHERE `stance_index` = '5';
-- Update `bot_spell_casting_chances` implicit versioning
UPDATE `bot_spell_casting_chances` SET `stance_index` = '1' WHERE `spell_type_index` = '255' AND `class_id` = '255';
@@ -1 +0,0 @@
ALTER TABLE `bot_owner_options` ADD COLUMN `stats_update` SMALLINT(3) UNSIGNED NULL DEFAULT '0' AFTER `death_marquee`;
@@ -1 +0,0 @@
INSERT INTO `bot_command_settings`(`bot_command`, `access`, `aliases`) VALUES ('petgetlost', '0', 'pgl');
@@ -1,2 +0,0 @@
ALTER TABLE `bot_owner_options` ADD COLUMN `spawn_message_enabled` SMALLINT(3) UNSIGNED NULL DEFAULT '1' AFTER `stats_update`;
ALTER TABLE `bot_owner_options` ADD COLUMN `spawn_message_type` SMALLINT(3) UNSIGNED NULL DEFAULT '1' AFTER `spawn_message_enabled`;
@@ -1,10 +0,0 @@
DROP TABLE IF EXISTS `bot_owner_options`;
CREATE TABLE `bot_owner_options` (
`owner_id` INT(11) UNSIGNED NOT NULL,
`option_type` SMALLINT(3) UNSIGNED NOT NULL,
`option_value` SMALLINT(3) UNSIGNED NULL DEFAULT '0',
PRIMARY KEY (`owner_id`, `option_type`)
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
@@ -1,24 +0,0 @@
DROP VIEW IF EXISTS `vw_bot_character_mobs`;
-- Views
CREATE VIEW `vw_bot_character_mobs` AS
SELECT
_utf8'C' AS mob_type,
c.`id`,
c.`name`,
c.`class`,
c.`level`,
c.`last_login`,
c.`zone_id`,
c.`deleted_at`
FROM `character_data` AS c
UNION ALL
SELECT _utf8'B' AS mob_type,
b.`bot_id` AS id,
b.`name`,
b.`class`,
b.`level`,
b.`last_spawn` AS last_login,
b.`zone_id`,
NULL AS `deleted_at`
FROM `bot_data` AS b;
@@ -1,34 +0,0 @@
SET NAMES utf8mb4;
SET FOREIGN_KEY_CHECKS = 0;
-- ----------------------------
-- Table structure for bot_create_combinations
-- ----------------------------
DROP TABLE IF EXISTS `bot_create_combinations`;
CREATE TABLE `bot_create_combinations` (
`race` int UNSIGNED NOT NULL DEFAULT 0,
`classes` int UNSIGNED NOT NULL DEFAULT 0,
PRIMARY KEY (`race`) USING BTREE
) ENGINE = InnoDB CHARACTER SET = latin1 COLLATE = latin1_swedish_ci ROW_FORMAT = Compact;
-- ----------------------------
-- Records of bot_create_combinations
-- ----------------------------
INSERT INTO `bot_create_combinations` VALUES (1, 15871); -- Human
INSERT INTO `bot_create_combinations` VALUES (2, 49921); -- Barbarian
INSERT INTO `bot_create_combinations` VALUES (3, 15382); -- Erudite
INSERT INTO `bot_create_combinations` VALUES (4, 425); -- Wood Elf
INSERT INTO `bot_create_combinations` VALUES (5, 14342); -- High Elf
INSERT INTO `bot_create_combinations` VALUES (6, 15635); -- Dark Elf
INSERT INTO `bot_create_combinations` VALUES (7, 429); -- Half Elf
INSERT INTO `bot_create_combinations` VALUES (8, 33031); -- Dwarf
INSERT INTO `bot_create_combinations` VALUES (9, 49681); -- Troll
INSERT INTO `bot_create_combinations` VALUES (10, 49681); -- Ogre
INSERT INTO `bot_create_combinations` VALUES (11, 303); -- Halfling
INSERT INTO `bot_create_combinations` VALUES (12, 15639); -- Gnome
INSERT INTO `bot_create_combinations` VALUES (128, 18001); -- Iksar
INSERT INTO `bot_create_combinations` VALUES (130, 50049); -- Vah Shir
INSERT INTO `bot_create_combinations` VALUES (330, 3863); -- Froglok
INSERT INTO `bot_create_combinations` VALUES (522, 15871); -- Drakkin
SET FOREIGN_KEY_CHECKS = 1;
@@ -1 +0,0 @@
ALTER TABLE `bot_groups` ADD COLUMN `auto_spawn` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `group_name`;
@@ -1,4 +0,0 @@
ALTER TABLE `bot_spells_entries`
ADD COLUMN `bucket_name` varchar(100) NOT NULL DEFAULT '' AFTER `max_hp`,
ADD COLUMN `bucket_value` varchar(100) NOT NULL DEFAULT '' AFTER `bucket_name`,
ADD COLUMN `bucket_comparison` tinyint UNSIGNED NULL DEFAULT 0 AFTER `bucket_value`;
@@ -1,2 +0,0 @@
ALTER TABLE `bot_data`
ADD COLUMN `expansion_bitmask` int(11) NOT NULL DEFAULT -1 AFTER `stop_melee_level`;
@@ -1,10 +0,0 @@
UPDATE bot_spells_entries SET bucket_comparison = 0 WHERE bucket_comparison IS NULL;
UPDATE bot_spells_entries SET min_hp = 0 WHERE min_hp IS NULL;
UPDATE bot_spells_entries SET max_hp = 0 WHERE max_hp IS NULL;
UPDATE bot_spells_entries SET resist_adjust = 0 WHERE resist_adjust IS NULL;
ALTER TABLE `bot_spells_entries`
MODIFY COLUMN `resist_adjust` int(11) NOT NULL DEFAULT 0 AFTER `priority`,
MODIFY COLUMN `min_hp` smallint(5) NOT NULL DEFAULT 0 AFTER `resist_adjust`,
MODIFY COLUMN `max_hp` smallint(5) NOT NULL DEFAULT 0 AFTER `min_hp`,
MODIFY COLUMN `bucket_comparison` tinyint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `bucket_value`;
@@ -1,12 +0,0 @@
CREATE TABLE `bot_spell_settings` (
`id` int(11) unsigned NOT NULL AUTO_INCREMENT,
`bot_id` int(11) NOT NULL DEFAULT 0,
`spell_id` smallint(5) NOT NULL DEFAULT 0,
`priority` smallint(5) NOT NULL DEFAULT 0,
`min_level` smallint(5) unsigned NOT NULL DEFAULT 0,
`max_level` smallint(5) unsigned NOT NULL DEFAULT 255,
`min_hp` smallint(5) NOT NULL DEFAULT 0,
`max_hp` smallint(5) NOT NULL DEFAULT 0,
`is_enabled` tinyint(1) unsigned NOT NULL DEFAULT 1,
PRIMARY KEY (`id`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
@@ -1,5 +0,0 @@
ALTER TABLE `bot_data`
ADD COLUMN `enforce_spell_settings` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `expansion_bitmask`;
ALTER TABLE `bot_spell_settings` DROP `min_level`;
ALTER TABLE `bot_spell_settings` DROP `max_level`;
@@ -1,2 +0,0 @@
ALTER TABLE `bot_data`
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
@@ -1,6 +0,0 @@
DROP VIEW vw_bot_groups;
DROP VIEW vw_bot_character_mobs;
DROP VIEW vw_groups;
DROP VIEW vw_guild_members;
DROP TABLE bot_guild_members;
@@ -1 +0,0 @@
create index `name` on bot_data(`name`);
@@ -1,2 +0,0 @@
ALTER TABLE `bot_data`
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
@@ -1,4 +0,0 @@
SET FOREIGN_KEY_CHECKS = 0;
DROP TABLE IF EXISTS `bot_groups`;
DROP TABLE IF EXISTS `bot_group_members`;
SET FOREIGN_KEY_CHECKS = 1;
View File

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