Compare commits

..

99 Commits

Author SHA1 Message Date
Akkadius 1b15f16e3e [Hotfix] Adjust return for perl release check 2024-05-26 16:01:44 -05:00
Chris Miles 983cc1e82a [Release] 22.51.0 (#4347) 2024-05-26 15:44:28 -05:00
Mitch Freeman fc79614fac [Feature] Add RoF2 Bazaar Support (#4315)
* Add RoF2 Bazaar Support

Enable RoF2 bazaar features

* Add augments to Trader Items

* Cleanup

Cleanup of formatting and unused functions

* Update PlayerProfile for correct char_id in trader transactions.  Further cleanup.

* Add parcel delivery price functionality

Add parcel delivery price functionality via rules and new delivery cost struct.

* Add RoF support for bazaar window outside of bazaar with parcel delivery

* Further Testing and ActiveTransaction added

Further testing and a few fixes and messages added.  Add active transaction check to ensure two clients cannot purchase from the bazaar window at the same time

* Cleanup and Formatting updates

Cleanup and Formatting updates

* Update database manifest for the trader table against default peq trader table

* Logs and formatting

* Update bazaarsearch to be content_db aware

* Fix crash

* Simplify search

* Search fixes

* Push up more search logging

* More search fixes

* Formatting

* Update trader_repository.h

* Add Rule for Bazaar Parcel Delivery

Add a rule Bazaar:EnableParcelDelivery to enable/disable bazaar parcel delivery.  Default is True.

* Fix crash

* Update Bazaar Search

Adds/Tested bazaar search with move to content_db
- race, class, money, number of returned items, stats, name, slot, level, traders, local traders, specific trader.
Outstanding
- type, more stats to add (heroic, etc)

* Formatting

* Push

* Update bazaarsearch to include all stats that are available in RoF2

* Update BazaarSearch

Updates the bazaar search for item types.  They should be working as per RoF2+ types.

* Formatting

* Final updates to BazaarSearch

Add search by augmentation slots available on the item.
This enables all but Prestige, which I believe are not implemented yet.

* Add Titanium functionality correct ItemType Search

Add Titanium /trader /bazaar functionality.
Added itemtype=armor bazaar search.  It was missed in the search work

* Close off for loops

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-26 15:38:25 -05:00
Chris Miles d767217461 [Perl] Linux /opt/eqemu-perl checks when using release binaries (#4346) 2024-05-26 15:14:06 -05:00
Chris Miles 1310c5d528 [Scripts] Fix zone data load ordering issue (#4343)
* [Scripts] Fix zone data load ordering issue

* Move more around

* More
2024-05-26 14:26:06 -05:00
Chris Miles b253fce0d5 [Lua Mod] Fix issue with SetAAEXP and SetEXP firing when uninitialized (#4345) 2024-05-26 14:20:07 -05:00
Chris Miles 421857026d [NPC Spells] Fix an issue where procs wouldn't fire if no spell entries in list (#4344) 2024-05-26 14:53:30 -04:00
Fryguy 68f40c9255 [Rule] Backstab Haste Correction (#4337)
- Haste should only provide a max of a 2 s reduction to Backstab cooldown, but it seems that while BackstabReuseTimer can be reduced, there is another timer (repop on the button) that is controlling the actual cooldown.  I'm not sure how this is implemented, but it is impacted by spell haste (including bard v2 and v3), but not worn haste. This code applies an adjustment to backstab accuracy to compensate for this so that Rogue DPS doesn't significantly outclass other classes.
2024-05-26 11:34:36 -04:00
Fryguy 0bceee5622 [Bug Fix] Fix mistaken removed RULE_CATEGORY_END() (#4341) 2024-05-26 10:10:22 -04:00
Alex King cd03152550 [Quest API] Add Zone Uptime Exports to Perl/Lua (#4339) 2024-05-26 10:06:38 -04:00
Alex King 316fa54bd8 [Bug Fix] Fix Using Bind Wound Above 70% Health (#4340)
* [Bug Fix] Fix Using Bind Wound Above 70% Health

* Update client.cpp

* Update client.cpp
2024-05-26 10:06:26 -04:00
Fryguy 49957e3269 [Bug Fix] Raid Targets should not be Blindable as this will break all spell casting AI. (#4334)
* [Bug] Raid Targets should not be Blindable as this will break all spell casting AI.

* Add rule.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-26 09:40:18 -04:00
Fryguy 9638d9af3a [Rule] Added MeleeMitigation Level Difference Roll Adjusted for level diffs (#4332)
* Added MeleeMitigation LevelDifferent Roll Adjusted for level diffs

* Adjustments per comments

* Tune method and const.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-26 08:57:32 -04:00
Fryguy 87c207e862 [Feature] Add SE_IncreaseArchery and rules to tune archery (#4335)
* [Feature] Add SE_IncreaseArchery and rules to tune archery

* Adjustments per comments, also added to the tune system.

* Update bonuses.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-26 08:37:23 -04:00
Fryguy 2df5f3f55a [Bug Fix] When refreshing buffs, attempt to use the same buffslot if the buff still exists. (#4338) 2024-05-26 06:59:22 -04:00
Fryguy e803d3e1e1 [Bug Fix] Accuracy, Avoidance and Atk adjustments (#4336)
* [Bug Fix] Accuracy, Avoidance and Atk adjustments

- Applied Fix to Attack Power contributing too much to damage.
   Rule of thumb for era was 100 attack = 10% damage increase, but I was seeing closer to 15-25%.  Found that in the GetATK() function it seemed to be double counting attack power from items and spells, so I applied a /2 to remedy this.

* Update Tune
2024-05-26 06:57:30 -04:00
Fryguy fccb205a1d [Rule] Remove hard coded initial aggro in favor or an adjustable Rule (#4333)
* [Rule] Remove hard coded initial aggro in favor or an adjustable Rule

* Adjustments per comments
2024-05-26 06:56:36 -04:00
Fryguy f70078d62a [Hotfix] Missed a mob offense section for PR #4328 (#4331) 2024-05-26 00:02:30 -04:00
Fryguy 34ae3094d6 [Bug Fix] When Mounts are allowed to zone, block them from zoning to disallowed zones. (#4330) 2024-05-25 18:03:23 -04:00
Fryguy c56742a2a8 [Rule] Allow maximum per kill AA amount (#4329)
* [Rule] Allow maximum per kill AA amount

* Adjustments per comments

* Finalize.

* Update ruletypes.h

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-25 17:48:58 -04:00
Fryguy 3e34447172 [Rule] Mob Offensive and Weapon Skill static tables (#4328)
* [Rule] Mob Offensive and Weapon Skill static tables

* Adjustments per comments

* Adjustments - Thanks KK
2024-05-25 17:38:45 -04:00
Fryguy ca25122bfa [Rule] Allow servers to adjust the filtering threshold for heals from damage (e.g. Mark of Kings). (#4327) 2024-05-25 14:28:20 -04:00
Chris Miles 13a7532ef8 [Crash] Fix player event crash in ITEM_DESTROY (#4326) 2024-05-24 21:54:22 -04:00
Chris Miles e1344039ff [Crash] Fix Zone deconstructor crashes (#4325) 2024-05-24 21:54:16 -04:00
Chris Miles 98b137154a [Crash] Add validation to RemoveXTarget (#4324) 2024-05-24 21:54:10 -04:00
Chris Miles fc9ef2fb7b [Mobs] Remove entity type checks from ScanCloseMobs (#4323) 2024-05-24 21:54:01 -04:00
Chris Miles 6dc661032f [Crash] Fix crash when map name is null (#4322) 2024-05-24 21:53:54 -04:00
Chris Miles 2586527157 [Crash] Fix player events reload when out of bounds (#4321) 2024-05-24 21:53:47 -04:00
Chris Miles 3a51f04291 [Crash] Fix crash issue when dividing by zero in CalcHPRegen (#4320)
* [Crash] Fix crash issue when dividing by zero in CalcHPRegen

* Update zone.cpp
2024-05-24 21:53:40 -04:00
Chris Miles 66af3d2f63 [Crash] Fix rarer crash in EntityList::MobProcess (#4319) 2024-05-24 21:53:33 -04:00
Alex King 6bcd8fea18 [Bug Fix] Fix Crash with null Argument in #modifynpcstat (#4318)
* [Bug Fix] Fix Crash with null Argument in #modifynpcstat

* Update modifynpcstat.cpp

* Update modifynpcstat.cpp
2024-05-24 19:27:43 -04:00
Alex King 0d1cbecb55 [Bug Fix] Fix RemoveAlternateCurrencyValue not updating Client (#4317)
* [Bug Fix] Fix issue with Client::RemoveAlternateCurrencyValue

* Update client.cpp
2024-05-23 17:47:43 -04:00
Alex King e33e076b2a [Bug Fix] Fix issue with #suspend (#4314)
* [Bug Fix] Fix issue with #suspend

* Add suspension clearing

* Update character_data_repository.h

* Final push.
2024-05-23 16:45:21 -04:00
Alex King e26d17182e [Bug Fix] Fix issue with KeepOneRecordPerCompletedTask (#4313) 2024-05-22 21:25:36 -05:00
Alex King 7e40c5bac2 [Commands] Cleanup #resetaa Command (#4310)
* [Commands] Cleanup #resetaa Command

* Update resetaa.cpp
2024-05-22 16:06:51 -05:00
Alex King ca69cc67e8 [Bug Fix] Fix issue with #hotfix (#4316) 2024-05-22 15:38:47 -05:00
Chris Miles 099c6d657b [Spells] Add content filtering to NPC spells (#4309)
* [Spells] Add content filtering to NPC spells

* Update mob_ai.cpp

* Add NPC spell reloading

* Oops

* Naming

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-17 11:59:20 -04:00
Paul Coene c0a8fd097e [Merchants] Add New Classic Greed/Faction/Charisma Prices Rule (#4301)
* [Merchants] Add New Classic Greed/Faction/Charisma Prices Rule

* Fix size of greed field.

* Fix { formatting and add {} to one liners

* Fix return type of GetGreedPercent

* Remove code that slipped in from another patch

* Fix greed to be unsigned

* Update client.cpp

* Update client_packet.cpp

* Update client.cpp

Fix bad name in extra log message added manually from merge.

* Update client_packet.cpp

Spacing.

* Update client.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-17 11:16:02 -04:00
Mitch Freeman a80ab75260 [Feature] Add parcel container support (#4305)
* Add parcel container support

This allows sending containers with items as a parcel
When sending a item via a parcel, if the player had multiples of that item, the wrong item would be removed from inventory.

* Rebase updates
2024-05-17 01:58:26 -04:00
twincannon c87aadbf0c [Commands] #npcspawn Changes (#4311)
* Changes to npcspawn create command so it takes more stats from the target npc

* Add see invis stats to npccreate command

* WIP npcspawn command changes

* Add npcspawn clone and help args, fix some broken things with npcspawn

* Cleanup comments and add apostraphes to zone shortname query

* Make it so npcspawn remove only removes spawn2 row and optionally removes spawngroup and spawnentry, make create and add spawn the npc at client loc

* Make npcspawn create use the same syntax for spawngroup naming as npcspawn add

* Revert npcspawn create and add to use npc location rather than client, other misc tweaks
2024-05-16 15:17:37 -04:00
Akkadius 1be86edf20 [Release] 22.50.1 2024-05-12 14:56:55 -05:00
Mitch Freeman b49b564940 [Fix] Clear GuildOnlineStatus on world boot (#4306)
Ensure that the guild member online status is set to offline (0) when world boots.
2024-05-12 14:02:06 -05:00
Mitch Freeman d302b9c02e [Fix} Correct a guild bank dup issue (#4308)
When depositing an item in the guild bank with an unlimited charge (-1) a db error would occur resulting in a duplication issue.
Can test with item id 70208
2024-05-12 07:53:42 -04:00
Chris Miles d36bc3915d [Release] 22.50.0 (#4304)
* [Release] 22.50.0

* Update CHANGELOG.md
2024-05-09 11:59:56 -05:00
Xackery d6f1bba96c [Feature] Add devcontainer support (#4294)
* Add devcontainer support

* Rename default values for eqemu_config

* Move devcontainer files to devcontainer
2024-05-09 00:54:21 -05:00
Mitch Freeman d1c7e45437 [FIX] Fix for world crash with over 1500 guilds (#4299)
* Fix for world crash with over 1500 guilds

There was an existing issue with certain clients (RoF2) if there were more than 1500 guilds.  This also enhances the loading of guilds in both world and zone for performance if there are large number of guilds as RoF2 will support 1500+ guilds.

* Safely access permissions map

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-09 00:53:36 -05:00
Chris Miles 257935d33a [Quests] Hot Reload Changes (#4302)
* [Quests] Hot Reload Changes

* snake_case
2024-05-09 00:51:43 -05:00
Akkadius fe136e58e4 [Hotfix] Revert GetSkill from #4234 2024-05-04 21:28:22 -05:00
Akkadius fddb91794b [Hotfix] Fix crash from #4266 2024-05-04 21:24:22 -05:00
Akkadius ad3a675222 [Hotfix] GetSkill default return 0 2024-05-04 21:07:24 -05:00
Akkadius fa733eee50 [Hotfix] Perl__send_parcel GCC compile error 2024-05-04 21:01:44 -05:00
Chris Miles f07c5901f4 [Quests] Reload Quests on Bootup, Init earlier (#4298)
* [Quests] Reload Perl quests on bootup, init earlier

* Do reload on top of init
2024-05-04 20:57:16 -04:00
Akkadius 6dd061cba2 [Hotfix] Remove food or water GM message 2024-05-04 19:43:39 -05:00
Akkadius 405d963005 [Hotfix] "GM flag" vs "GM Flag" 2024-05-04 18:44:19 -05:00
Alex King 7ad97ce168 [Database] Add Extra Haste to Bots/Character Tables (#4286)
* [Database] Add Extra Haste to Bots/Character Tables

* Remove Database::GetExtraHasteByCharacterID

* Update database.h

* Update mob.cpp

* Update database_update_manifest.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:21:41 -05:00
KayenEQ a71ad416b4 [Spells] Implemented SPA 122 SE_ReduceSkill (#4234)
* Implement SPA122 v1

* Implemented SPA 122 ReduceSkill

SE_ReduceSkill SPA 122	 base: skill id, limit: none, max: none, formula: % skill is reduced (positive)

* Implemented SPA 122 Reduce Skill

remove incorrect SPA addition

* Break out multiple lines

* reformatted

reformatted

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:11:12 -05:00
Xackery 758859eea6 [Experience] Add SetExp/SetAAExp lua mods (#4292) 2024-05-04 18:10:27 -05:00
Alex King aa0e53f5fc [Messages] Add GM Status and Invulnerability Messages (#4266)
* [Messages] Add GM Status and Invulnerability Messages

* Update zoning.cpp

* Finalize.

* Update corpse.cpp

* Update message

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:07:17 -05:00
Xackery 34c27ebb2a [Lua] Add UpdatePersonalFaction Lua Mod (#4279)
* Add UpdatePersonalFaction lua mod

* Fix typo

* Fix value typo
2024-05-04 17:58:58 -05:00
Alex King 943274b443 [Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands

* Update list.cpp
2024-05-04 17:49:18 -05:00
Alex King c4cda66c3b [Quest API] Add Parcel Sending to Perl/Lua (#4287) 2024-05-04 17:11:59 -05:00
Xackery 46f3e50b5c [Compiling] Add profiler flag (#4293) 2024-05-04 17:04:26 -05:00
JJ f77eec83e5 [Database] Move pets query to content database (#4296) 2024-05-04 16:59:57 -05:00
JJ dfd1bfbd49 [Zone Instances] Handle routing to instances when using evac/succor (#4297) 2024-05-04 16:59:20 -05:00
Alex King b3538021cc [Feature] Add is_parcel_merchant to #npcedit (#4290) 2024-05-04 05:11:52 -04:00
JJ 7b19225e48 [Database] Break out changes to npc_types from parcels (#4295)
* [Database] Break out changes to `npc_types` from parcels

# Description

Breaking out changes to `npc_types` table to its own update since we need to alter the content schema. See #4198.

## Type of change

- [X] Bug fix (non-breaking change which fixes an issue)

# Testing

Clients tested: N/A

# Checklist

- [X] I have tested my changes
- [X] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [X] I own the changes of my code and take responsibility for the potential issues that occur
- [X] If my changes make database schema changes, I have tested the changes on a local database. Updated version.h CURRENT_BINARY_DATABASE_VERSION to the new version.

* Remove extra line
2024-05-03 01:42:49 -04:00
Paul Coene ac8cf326b2 [Hot Fix] Update database_update_manifest.cpp (#4291)
Fix typo in field check
2024-04-29 04:31:24 -04:00
Xackery 39bb7e1723 [Lua] Add IsImmuneToSpell Lua Mod (#4278)
* Add IsImmuneToSpell lua mod

* Add lua_parser.h include in spells.cpp
2024-04-28 08:20:34 -04:00
Paul Coene e268ab18f5 [Messages] Fix multiple errors in spell damage at death. (#4264)
* [Messages] Fix multiple errors in spell damage at death.

* Change iBuffTic in new code to use snake_case
2024-04-27 22:49:00 -04:00
Paul Coene 37e21d7757 [Corpses] Corpse searches for items did not search augs (#4289) 2024-04-27 02:01:08 -04:00
Paul Coene 1529c0f670 [Doors] Replace magic # in code with a field in doors table for when door closes. (#4288)
* [Doors] Move hard coded door close timer to doors table

* Fix typo in version #

* Make field unsigned and not null
2024-04-25 17:59:01 -04:00
Paul Coene 1b8922fc14 [Combat] Add rule to set stun duration. Add rule to add stun messages. (#4284)
* [Combat] Add rule to set stun duration.  Add rule to add stun messages.

* Missed a spot with hard coded constant.

* Fix spacing.
2024-04-25 01:26:44 -04:00
Mitch Freeman 1e0373a3e3 [Feature] Add Augmentation Support for Parcels (#4285)
* Add Augmentation Support for Parcels

Add Augmentation Support for Parcels

* Formatting Updates

* Move augment columns.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-04-24 17:33:33 -04:00
Paul Coene 99612ba7b3 [Bug Fix] All NPC classes could stun with kick/only warriors could be stunned (#4273)
* [Bug Fix] All NPC classes could stun with kick/only warriors could be stunned.

* Fix default NPCKickStun value to match existing code

* Remove else and make NPC the default.

* assign stun_level in declaration.
2024-04-24 17:20:58 -04:00
Mitch Freeman 1891c9b6de Bug Fix] MariaDB 10.5.x error with parcel function GetParcelCountAndCharacterName (#4281)
MariaDB was returning inconsistent results with a JOIN for parcel function GetParcelCountAndCharacterName
2024-04-22 23:45:33 -04:00
Alex King 6b698b5f51 [Quest API] Add DescribeSpecialAbilities() to Perl/Lua (#4269) 2024-04-20 21:20:37 -05:00
Alex King 703d2cd1d8 [Quest API] Add Zone Methods to Perl/Lua (#4268)
* [Quest API] Add Zone Methods to Perl/Lua

* Update zone_store.cpp
2024-04-20 21:18:00 -05:00
Chris Miles 4215a3b9d6 [Loot] Consolidate filtering logic (#4280)
* [Loot] Consolidate filtering logic

* Log category
2024-04-20 21:17:38 -05:00
Mitch Freeman fcffc6b3d4 [Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 21:15:56 -05:00
Mitch Freeman 64fefaebe4 [Bug Fix] GLAA fix after database.cpp updates (#4277)
* Hopefully fix glaa

* Potential Fix for GroupAA Issues

This seems to resolve the GroupAA issue.  Tested with two characters joining a group.  Functions the same as previous builds like 22.45, 22.46, etc.

* Fix for GLAA issue - For testing.

* Redo fix for GLAA

* Cleanup GLAA fix and move savng to repo

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 20:13:17 -05:00
Alex King 7b44745c67 [Bug Fix] Fix Issue With Auto Login (#4267) 2024-04-20 20:07:37 -05:00
dependabot[bot] c3295d129d Bump golang.org/x/net in /utils/scripts/build/should-release (#4272)
Bumps [golang.org/x/net](https://github.com/golang/net) from 0.17.0 to 0.23.0.
- [Commits](https://github.com/golang/net/compare/v0.17.0...v0.23.0)

---
updated-dependencies:
- dependency-name: golang.org/x/net
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-20 20:06:43 -05:00
JJ a565e5f824 [Bug Fix] Fix Corpses "Disappearing" (#4275)
This fixes corpses "disappearing" by fixing the graveyard check. Prior to the corpse overhaul (#3938), moving corpses to graveyards was assumed successful and automatically removed from the process.

Note: Will open a separate issue for the graveyard timer handling.

## Type of change

Please delete options that are not relevant.

- [x] Bug fix (non-breaking change which fixes an issue)

# Testing

Attach images and describe testing done to validate functionality.

Clients tested: RoF2

# Checklist

- [x] I have tested my changes
- [x] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [x] I own the changes of my code and take responsibility for the potential issues that occur
2024-04-20 19:56:58 -05:00
Alex King 5a6e0c9e3d [Cleanup] Fix Message in #find task (#4270)
* [Cleanup] Fix Message in #find task

* Update task.cpp
2024-04-19 10:00:13 -04:00
Fryguy 8fa6eab2c2 [Bug Fix] Fixes Issue 4257 - Double Taunt Message (#4258)
# Description

The client appears to generate its own taunt message, so I removed the additional server side generated message.

## Type of change

Please delete options that are not relevant.

- [x] New feature (non-breaking change which adds functionality)
- [ ] This change requires a documentation update

# Testing

Clients tested: RoF2

# Checklist

- [x] I have tested my changes
- [x] I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
- [ ] I have made corresponding changes to the documentation (if applicable, if not delete this line)
- [x] I own the changes of my code and take responsibility for the potential issues that occur
2024-04-17 20:38:58 -04:00
Chris Miles 3f49a656c4 [Release] 22.49.1 (#4256) 2024-04-15 07:53:01 -05:00
Chris Miles ff3e955804 [Zoning] Fix zone routing edge case (#4255)
* [Zoning] Fix zone routing edge case

* Push
2024-04-15 07:50:38 -05:00
Chris Miles 2538ee7976 [Release] 22.49.0 (#4254) 2024-04-15 06:38:15 -05:00
Xackery a7bfc5ec92 [Performance] Change skill_cap from vector to map (#4252)
* Change skill_cap from vector to map

* Fix missed level check

* Integer based key

* Paren

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-15 06:32:27 -05:00
Xackery d7d99152ac [Feature] Fix ignore_default on lua mod damage (#4228)
* Fix ignore_default on lua mod damage

* Add missing init calls
2024-04-15 05:39:29 -05:00
Chris Miles 0d09edf9aa [Loot] Add content filtering to lootdrop_entries (#4229)
* [Loot] Add content filtering to lootdrop_entries

* Comment unnecessary

* We have two sections of this code for some reason

* Comments

* Fix versions
2024-04-15 05:26:38 -05:00
Alex King 0a3f1d3c41 [Feature] Add Character Auto Login (#4216)
* [Feature] Add Character Auto Login

* Add commands and finalize.

* Add methods without character name.

* Update perl_client.cpp

* Add other methods.

* Repository methods.

* Update account_repository.h

* Update command_subsettings_repository.h

* Update command_subsettings_repository.h

* Update client.cpp
2024-04-15 05:13:39 -05:00
Paul Coene ac12ba153e [Spells] Normal Group Spells (non-raid) landed twice on caster (#4240) 2024-04-15 05:07:24 -05:00
KayenEQ 989d199908 [Spells] SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. (#4244)
* Allow SPA69 to work on worn effects.

Update to allow SPA69 to work on worn effects which the client accepts and calculates properly.

Updated spell effect related Max HP change variables. 1) We had stat bonuses defined that did same function. Without updating would have had to create another variable for above to work. 2) Negate bonuses spell effect end up negating item HPs. which is not intended since using same variable for items and spells.

* HP variable updates

fixes

* HP variable updates

fixes

* HP variable updates

fixes

* Update mob.cpp
2024-04-15 05:06:17 -05:00
Alex King 1bc1f71254 [Bug Fix] Fix Account Flags Loading (#4243) 2024-04-15 05:00:03 -05:00
Paul Coene 41c5369c18 [Pets] Fix errors in sync with client of sit/stand (#4245)
* [Pets] Fix errors in sync with client of sit/stand

* Forgot bot.h
2024-04-15 04:59:36 -05:00
Paul Coene d6b5a9d343 [Bug Fix] Hero forge armor bug on login and show helm toggle. (#4246)
* [Bug Fix] Hero forge armor bug on login and show helm toggle.

* Merge in KayenEQ provided revert of original work around

* Fix botched merge section.
2024-04-15 04:59:08 -05:00
Paul Coene a5e8a4c2cd [Messages] Fix bug where DoT messages stop coming out when mob dies. (#4249) 2024-04-15 04:57:55 -05:00
Alex King 9a09d820a5 [Quest API] Add GetConsiderColor() to Perl/Lua (#4253) 2024-04-15 04:53:48 -05:00
216 changed files with 13583 additions and 4470 deletions
+6
View File
@@ -0,0 +1,6 @@
!Makefile
base/*.sql
base/*.zip
base/db/
base/maps/
!base/expansion/Makefile
@@ -0,0 +1,9 @@
# This is a "dev" image for running eqemu in development, also for dev containers
ARG USERNAME=user-name-goes-here
ARG USER_UID=1000
ARG USER_GID=$USER_UID
FROM --platform=linux/arm64 mcr.microsoft.com/devcontainers/base:debian
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
USER $USERNAME
+9
View File
@@ -0,0 +1,9 @@
# This is a "dev" image for running eqemu in development, also for dev containers
ARG USERNAME=user-name-goes-here
ARG USER_UID=1000
ARG USER_GID=$USER_UID
FROM mcr.microsoft.com/devcontainers/base:debian
RUN sudo apt update && sudo apt install -y --no-install-recommends build-essential libtool cmake curl debconf-utils git libluabind-dev libsodium-dev liblua5.2-0 liblua5.2-dev libmariadb-dev libssl-dev minizip make mariadb-client locales nano open-vm-tools unzip uuid-dev iputils-ping wget libcurl4-openssl-dev gdb libyaml-cpp-dev ccache ninja-build pv mariadb-server libperl-dev libjson-perl libio-stringy-perl liblua5.1-dev libluabind-dev libboost-dev mariadb-server valgrind telnet libgoogle-perftools-dev google-perftools
USER $USERNAME
+284
View File
@@ -0,0 +1,284 @@
NAME := eqemu-server
.ONESHELL:
DOCKER_ARGS := --rm --name ${NAME} -v $$PWD:/src -w /src ${NAME}
DOCKER_ARM64_ARGS := --rm --platform linux/arm64 --name ${NAME}-arm64 -v $$PWD:/src -w /src ${NAME}-arm64
.PHONY: build
build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile build --no-print-directory
exit
endif
cd build$$BUILD_SUFFIX && cmake --build . --config Release --target all --
.PHONY: cmake
cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
mkdir -p build$$BUILD_SUFFIX
@cd build$$BUILD_SUFFIX && cmake -DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_TESTS=ON \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G Ninja ..
clean:
ifneq (,$(findstring .devcontainer,$$PWD))
@make -C ../ -f .devcontainer/Makefile clean --no-print-directory
endif
rm -rf build
docker-cmake:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-cmake --no-print-directory
exit
endif
@echo "working directory: $$PWD"
git submodule update --init --recursive
docker run ${DOCKER_ARGS} make cmake
docker-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-build --no-print-directory
exit
endif
docker run ${DOCKER_ARGS} make build
# Build image if it doesn't exist
docker-image-build:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-image-build --no-print-directory
exit
endif
ifeq ($(shell docker images -q ${NAME} 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.dev -t ${NAME} .
endif
docker-arm-cmake: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-cmake --no-print-directory
exit
endif
git submodule update --init --recursive
docker run ${DOCKER_ARM64_ARGS} make cmake BUILD_SUFFIX=arm64
docker-arm-build: docker-arm-image-build
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile docker-arm-build --no-print-directory
exit
endif
docker run ${DOCKER_ARM64_ARGS} make build BUILD_SUFFIX=arm64
docker-arm-image-build:
ifeq ($(shell docker images -q ${NAME}-arm64 2> /dev/null),)
@echo "Docker image not found. Building..."
docker build -f Dockerfile.debian.arm.dev -t ${NAME}-arm64 .
endif
docker-clean: clean
.PHONY: prep
prep:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile prep --no-print-directory
exit
endif
@echo "Preparing build/bin for usage..."
mkdir -p build/bin/assets/patches
cp -R -u -p .devcontainer/base/eqemu_config.json build/bin/eqemu_config.json
cp -R -u -p .devcontainer/base/login.json build/bin/login.json
cp -R -u -p loginserver/login_util/* build/bin/assets/patches/
mkdir -p build/bin/assets
cp -R -u -p utils/patches build/bin/assets/
-unlink build/bin/lua_modules
cd build/bin && ln -s quests/lua_modules lua_modules
-unlink build/bin/mods
cd build/bin && ln -s quests/mods mods
-unlink build/bin/maps
cd build/bin && ln -s ../../base/maps maps
mkdir -p build/bin/logs
mkdir -p build/bin/shared
@echo "Eqemu is prepared. Edit build/bin/eqemu_config.json to configure."
maps:
@echo "Downloading maps..."
@mkdir -p base/maps
@cd base/maps && wget -nc https://github.com/Akkadius/eqemu-maps/archive/refs/heads/master.zip
@cd base/maps && unzip -o master.zip
@cd base/maps && mv eqemu-maps-master/* .
@cd base/maps && rm -rf eqemu-maps-master
@echo "Maps downloaded."
quests:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile quests --no-print-directory
exit
endif
@cd build/bin && git clone https://github.com/ProjectEQ/projecteqquests.git quests
# Runs tests
.PHONY: test
test:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile test --no-print-directory
exit
endif
cd build/bin && ./tests
# Runs login binary
.PHONY: login
login:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile login --no-print-directory
exit
endif
cd build/bin && ./loginserver
# Runs shared_memory binary
.PHONY: shared
shared:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile shared --no-print-directory
exit
endif
cd build/bin && ./shared_memory
# Runs zone binary
.PHONY: zone
zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile zone --no-print-directory
exit
endif
@-rm build/bin/logs/zone/zone*.log
cd build/bin && ./zone
# Runs world binary
.PHONY: world
world:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile world --no-print-directory
exit
endif
@-rm build/bin/logs/world*.log
cd build/bin && ./world
# Runs ucs binary
.PHONY: ucs
ucs:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile ucs --no-print-directory
exit
endif
@-rm build/bin/logs/ucs*.log
cd build/bin && ./ucs
# Runs queryserv binary
.PHONY: queryserv
queryserv:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile queryserv --no-print-directory
exit
endif
@-rm build/bin/logs/query_server*.log
cd build/bin && ./queryserv
valgrind-%:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile valgrind --no-print-directory
exit
endif
cd build/bin && valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --log-file=logs/$*.valgrind.log ./$*
# Start mariaDB standalone
.PHONY: mariadb
mariadb:
@sudo service mariadb start
.PHONY: inject-mariadb
inject-mariadb:
-sudo service mariadb start
-mkdir -p base/db/
-sudo mariadb -e 'DROP DATABASE IF EXISTS peq;'
-sudo mariadb -e 'CREATE DATABASE peq;'
-sudo mariadb -e "CREATE USER 'peq'@'127.0.0.1' IDENTIFIED BY 'peqpass';"
-sudo mariadb -e "GRANT ALL PRIVILEGES ON *.* TO 'peq'@'127.0.0.1';"
ifeq (,$(wildcard base/db/db.sql.zip))
@echo "base/db.sql.zip not found. Downloading latest from https://db.projecteq.net/"
wget -nc https://db.projecteq.net/latest -O base/db/db.sql.zip
-cd base/db && unzip db.sql.zip
endif
@echo "Sourcing db may take a while, please wait..."
@cd base/db/peq-dump && sudo mariadb --database peq -e "source create_all_tables.sql"
@echo "MariaDB is now injected."
.PHONY: gm-%
gm-%:
sudo mariadb --database peq -e "UPDATE account SET status=255 WHERE name = '$*';"
@echo "Account $* is now a GM. /camp to have it go into effect."
depends:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile depends --no-print-directory
exit
endif
sudo apt install graphviz pip time
pip3 install graphviz
mkdir -p build/depends
@if [ ! -f "build/depends/dependency_graph.py" ]; then \
wget https://raw.githubusercontent.com/pvigier/dependency-graph/master/dependency_graph.py -O build/depends/dependency_graph.py; \
fi
@echo "Generating dependency graphs (This may take a while)..."
@echo "Login..."
time python3 build/depends/dependency_graph.py -f png login build/depends/login.dot
@echo "World..."
time python3 build/depends/dependency_graph.py -f png world build/depends/world.dot
@echo "Zone..."
time python3 build/depends/dependency_graph.py -f png zone build/depends/zone.dot
@echo "Common..."
time python3 build/depends/dependency_graph.py -f png common build/depends/common.dot
backup:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile backup --no-print-directory
exit
endif
@mkdir -p build/bin/backup
cd build/bin && ./world database:dump --compress --player-tables --state-tables --system-tables --query-serv-tables
cpu-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile cpu-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && CPUPROFILE=prof.out ./zone
pprof-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --pdf zone prof.out > prof.pdf
pprof-web-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-web-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --web zone prof.out
pprof-gv-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile pprof-gv-zone --no-print-directory
exit
endif
cd build/bin && google-pprof --gv zone prof.out > prof.gv
heap-zone:
ifeq ($(findstring .devcontainer,$(CURDIR)),.devcontainer)
@make -C ../ -f .devcontainer/Makefile heap-zone --no-print-directory
exit
endif
@cd build/bin && mkdir -p tmp
cd build/bin && HEAPPROFILE=prof.out ./zone
+73
View File
@@ -0,0 +1,73 @@
{
"server": {
"zones": {
"defaultstatus": "0",
"ports": {
"low": "7000",
"high": "7400"
}
},
"qsdatabase": {
"host": "127.0.0.1",
"port": "3306",
"username": "peq",
"password": "peqpass",
"db": "peq"
},
"chatserver": {
"port": "7778",
"host": ""
},
"mailserver": {
"host": "",
"port": "7778"
},
"webinterface": {
"port": "9081"
},
"world": {
"longname": "New Devbox",
"address": "192.168.1.100",
"localaddress": "192.168.1.100",
"loginserver1": {
"account": "",
"password": "",
"legacy": 0,
"host": "login.projecteq.net",
"port": "5998"
},
"tcp": {
"ip": "127.0.0.1",
"port": "9001"
},
"telnet": {
"ip": "0.0.0.0",
"port": "9000",
"enabled": "true"
},
"key": "random-generate-here",
"http": {
"port": "9080",
"enabled": "true",
"mimefile": "mime.types"
},
"shortname": "dev"
},
"database": {
"db": "peq",
"host": "127.0.0.1",
"port": "3306",
"username": "peq",
"password": "peqpass"
},
"files": {
"opcodes": "assets/patches/opcodes.conf",
"mail_opcodes": "assets/patches/mail_opcodes.conf"
},
"directories": {
"patches": "assets/patches/",
"opcodes": "assets/patches/",
"plugins": "quests/plugins/"
}
}
}
+37
View File
@@ -0,0 +1,37 @@
{
"database": {
"host": "127.0.0.1",
"port": "3306",
"db": "peq",
"user": "peq",
"password": "peqpass"
},
"account": {
"auto_create_accounts": true
},
"worldservers": {
"unregistered_allowed": true,
"reject_duplicate_servers": false
},
"web_api": {
"enabled": true,
"port": 6000
},
"security": {
"mode": 14,
"allow_password_login": true,
"allow_token_login": true
},
"logging": {
"trace": false,
"world_trace": false,
"dump_packets_in": false,
"dump_packets_out": false
},
"client_configuration": {
"titanium_port": 5998,
"titanium_opcodes": "assets/patches/login_opcodes.conf",
"sod_port": 5999,
"sod_opcodes": "assets/patches/login_opcodes_sod.conf"
}
}
+49
View File
@@ -0,0 +1,49 @@
// For format details, see https://aka.ms/devcontainer.json. For config options, see the
// README at: https://github.com/devcontainers/templates/tree/main/src/ubuntu
{
"name": "eqemu",
"build": {
"dockerfile": "Dockerfile.debian.dev"
},
"appPort": [
"5998:5998/udp",
"7000:7000/udp",
"7001:7001/udp",
"7002:7002/udp",
"7003:7003/udp",
"7004:7004/udp",
"7005:7005/udp",
"9000:9000/udp",
"9001:9001/udp"
],
"forwardPorts": [
3306
],
"remoteEnv": {
"LOCALWSF": "${localWorkspaceFolder}",
"CONTAINERWSF": "${containerWorkspaceFolder}"
},
"containerUser": "vscode",
// add ptrace
"runArgs": [
"--cap-add=SYS_PTRACE",
"--security-opt",
"seccomp=unconfined"
],
"customizations": {
"vscode": {
"extensions": [
"ms-vscode.cpptools-extension-pack",
"vilicvane.sensitive-replace",
"maattdd.gitless",
"bibhasdn.unique-lines",
"GitHub.copilot",
"xackery.make-magic",
"Gruntfuggly.todo-tree",
"ms-vscode.cmake-tools"
]
}
},
"workspaceFolder": "/src",
"workspaceMount": "source=${localWorkspaceFolder},target=/src,type=bind,consistency=cached"
}
-3
View File
@@ -61,9 +61,6 @@ bin/
compile_flags.txt
.cache/
# vscode generated settings
.vscode/
# Build pipeline
!utils/scripts/build/
!utils/scripts/build/should-release/should-release
+23
View File
@@ -0,0 +1,23 @@
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${default}",
"${workspaceFolder}/submodules/fmt/include",
"${workspaceFolder}/submodules/cereal/include",
"${workspaceFolder}/submodules/glm",
"${workspaceFolder}/submodules/libuv/include"
],
"defines": [
"LUA_EQEMU=1"
],
"compilerPath": "/usr/bin/gcc",
"cStandard": "c17",
"cppStandard": "gnu++17",
"intelliSenseMode": "linux-gcc-x64",
"configurationProvider": "ms-vscode.cmake-tools"
}
],
"version": 4
}
+173
View File
@@ -0,0 +1,173 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) attach",
"type": "cppdbg",
"request": "attach",
"program": "${workspaceFolder}/build/bin/world",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) shared_memory",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/shared_memory",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) world",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/world",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) zone",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/zone",
"cwd": "${workspaceFolder}/build/bin",
"args": [
"",
],
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) zone neriakb",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/zone",
"cwd": "${workspaceFolder}/build/bin",
"args": [
"neriakb",
],
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) login",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/loginserver",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) ucs",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/ucs",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) queryserv",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/queryserv",
"cwd": "${workspaceFolder}/build/bin",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
]
}
]
}
+136
View File
@@ -0,0 +1,136 @@
{
"editor.detectIndentation": false,
"editor.insertSpaces": false,
"editor.tabSize": 4,
"editor.autoIndent": "full",
"editor.trimAutoWhitespace": true,
"files.trimTrailingWhitespace": true,
//"editor.formatOnSave": true,
"search.exclude": {
"dependencies": false,
},
"C_Cpp.default.includePath": [
"/usr/include/x86_64-linux-gnu",
"/usr/include/lua5.2",
"/usr/include/mariadb",
"${workspaceFolder}/dependencies/curl_x64/include",
"${workspaceFolder}/dependencies/fmt/include",
"${workspaceFolder}/dependencies/glm",
"${workspaceFolder}/dependencies/libuv/include",
"${workspaceFolder}/dependencies/sol2",
"${workspaceFolder}/dependencies/zlibng"
],
"telemetry.enableTelemetry": false,
"cmake.buildDirectory": "${workspaceFolder}/build",
"cmake.configureArgs": [
"-DEQEMU_BUILD_LOGIN=ON",
"-DEQEMU_BUILD_TESTS=ON",
"-DCMAKE_CXX_COMPILER_LAUNCHER=ccache",
"-DEQEMU_ADD_PROFILER=ON",
"Ninja"
],
"cmake.skipConfigureIfCachePresent": true,
"cmake.configureOnOpen": false,
"files.associations": {
"*.ipp": "cpp",
"functional": "cpp",
"string": "cpp",
"iostream": "cpp",
"map": "cpp",
"fstream": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"cstring": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"csignal": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"any": "cpp",
"array": "cpp",
"atomic": "cpp",
"strstream": "cpp",
"bit": "cpp",
"bitset": "cpp",
"chrono": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"coroutine": "cpp",
"cstdint": "cpp",
"deque": "cpp",
"forward_list": "cpp",
"list": "cpp",
"set": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"regex": "cpp",
"source_location": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"future": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"semaphore": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cfenv": "cpp",
"cinttypes": "cpp",
"typeindex": "cpp",
"typeinfo": "cpp",
"valarray": "cpp",
"variant": "cpp",
"csetjmp": "cpp",
"charconv": "cpp",
"format": "cpp",
"ranges": "cpp",
"span": "cpp"
},
"cmake.statusbar.advanced": {
"kit": {
"visibility": "hidden",
},
"debug": {
"visibility": "hidden",
},
"buildTarget": {
"visibility": "hidden",
},
"launch": {
"visibility": "hidden",
},
"ctest": {
"visibility": "icon",
}
}
}
+296
View File
@@ -1,3 +1,299 @@
## [22.51.0] 5/26/2024
### Commands
* #npcspawn Changes ([#4311](https://github.com/EQEmu/Server/pull/4311)) @twincannon 2024-05-16
* Cleanup #resetaa Command ([#4310](https://github.com/EQEmu/Server/pull/4310)) @Kinglykrab 2024-05-22
### Crash
* Add validation to RemoveXTarget ([#4324](https://github.com/EQEmu/Server/pull/4324)) @Akkadius 2024-05-25
* Fix Zone deconstructor crashes ([#4325](https://github.com/EQEmu/Server/pull/4325)) @Akkadius 2024-05-25
* Fix crash issue when dividing by zero in CalcHPRegen ([#4320](https://github.com/EQEmu/Server/pull/4320)) @Akkadius 2024-05-25
* Fix crash when map name is null ([#4322](https://github.com/EQEmu/Server/pull/4322)) @Akkadius 2024-05-25
* Fix player event crash in ITEM_DESTROY ([#4326](https://github.com/EQEmu/Server/pull/4326)) @Akkadius 2024-05-25
* Fix player events reload when out of bounds ([#4321](https://github.com/EQEmu/Server/pull/4321)) @Akkadius 2024-05-25
* Fix rarer crash in EntityList::MobProcess ([#4319](https://github.com/EQEmu/Server/pull/4319)) @Akkadius 2024-05-25
### Feature
* Add RoF2 Bazaar Support ([#4315](https://github.com/EQEmu/Server/pull/4315)) @neckkola 2024-05-26
* Add SE_IncreaseArchery and rules to tune archery ([#4335](https://github.com/EQEmu/Server/pull/4335)) @fryguy503 2024-05-26
* Add parcel container support ([#4305](https://github.com/EQEmu/Server/pull/4305)) @neckkola 2024-05-17
### Fixes
* Accuracy, Avoidance and Atk adjustments ([#4336](https://github.com/EQEmu/Server/pull/4336)) @fryguy503 2024-05-26
* Fix Crash with null Argument in #modifynpcstat ([#4318](https://github.com/EQEmu/Server/pull/4318)) @Kinglykrab 2024-05-24
* Fix RemoveAlternateCurrencyValue not updating Client ([#4317](https://github.com/EQEmu/Server/pull/4317)) @Kinglykrab 2024-05-23
* Fix Using Bind Wound Above 70% Health ([#4340](https://github.com/EQEmu/Server/pull/4340)) @Kinglykrab 2024-05-26
* Fix issue with #hotfix ([#4316](https://github.com/EQEmu/Server/pull/4316)) @Kinglykrab 2024-05-22
* Fix issue with #suspend ([#4314](https://github.com/EQEmu/Server/pull/4314)) @Kinglykrab 2024-05-23
* Fix issue with KeepOneRecordPerCompletedTask ([#4313](https://github.com/EQEmu/Server/pull/4313)) @Kinglykrab 2024-05-23
* Fix mistaken removed RULE_CATEGORY_END() ([#4341](https://github.com/EQEmu/Server/pull/4341)) @fryguy503 2024-05-26
* Missed a mob offense section for PR #4328 ([#4331](https://github.com/EQEmu/Server/pull/4331)) @fryguy503 2024-05-26
* Raid Targets should not be Blindable as this will break all spell casting AI. ([#4334](https://github.com/EQEmu/Server/pull/4334)) @fryguy503 2024-05-26
* When Mounts are allowed to zone, block them from zoning to disallowed zones. ([#4330](https://github.com/EQEmu/Server/pull/4330)) @fryguy503 2024-05-25
* When refreshing buffs, attempt to use the same buffslot if the buff still exists. ([#4338](https://github.com/EQEmu/Server/pull/4338)) @fryguy503 2024-05-26
### Lua Mod
* Fix issue with SetAAEXP and SetEXP firing when uninitialized ([#4345](https://github.com/EQEmu/Server/pull/4345)) @Akkadius 2024-05-26
### Merchants
* Add New Classic Greed/Faction/Charisma Prices Rule ([#4301](https://github.com/EQEmu/Server/pull/4301)) @noudess 2024-05-17
### Mobs
* Remove entity type checks from ScanCloseMobs ([#4323](https://github.com/EQEmu/Server/pull/4323)) @Akkadius 2024-05-25
### NPC Spells
* Fix an issue where procs wouldn't fire if no spell entries in list ([#4344](https://github.com/EQEmu/Server/pull/4344)) @Akkadius 2024-05-26
### Perl
* Linux /opt/eqemu-perl checks when using release binaries ([#4346](https://github.com/EQEmu/Server/pull/4346)) @Akkadius 2024-05-26
### Quest API
* Add Zone Uptime Exports to Perl/Lua ([#4339](https://github.com/EQEmu/Server/pull/4339)) @Kinglykrab 2024-05-26
### Rules
* Added MeleeMitigation Level Difference Roll Adjusted for level diffs ([#4332](https://github.com/EQEmu/Server/pull/4332)) @fryguy503 2024-05-26
* Allow maximum per kill AA amount ([#4329](https://github.com/EQEmu/Server/pull/4329)) @fryguy503 2024-05-25
* Allow servers to adjust the filtering threshold for heals from damage (e.g. Mark of Kings). ([#4327](https://github.com/EQEmu/Server/pull/4327)) @fryguy503 2024-05-25
* Backstab Haste Correction ([#4337](https://github.com/EQEmu/Server/pull/4337)) @fryguy503 2024-05-26
* Mob Offensive and Weapon Skill static tables ([#4328](https://github.com/EQEmu/Server/pull/4328)) @fryguy503 2024-05-25
* Remove hard coded initial aggro in favor or an adjustable Rule ([#4333](https://github.com/EQEmu/Server/pull/4333)) @fryguy503 2024-05-26
### Scripts
* Fix zone data load ordering issue ([#4343](https://github.com/EQEmu/Server/pull/4343)) @Akkadius 2024-05-26
### Spells
* Add content filtering to NPC spells ([#4309](https://github.com/EQEmu/Server/pull/4309)) @Akkadius 2024-05-17
## [22.50.1] 5/12/2024
### Fixes
* Clear GuildOnlineStatus on world boot ([#4306](https://github.com/EQEmu/Server/pull/4306)) @neckkola 2024-05-12
## [22.50.0] 5/9/2024
### Code
* Fix Message in #find task ([#4270](https://github.com/EQEmu/Server/pull/4270)) @Kinglykrab 2024-04-19
### Combat
* Add rule to set stun duration. Add rule to add stun messages. ([#4284](https://github.com/EQEmu/Server/pull/4284)) @noudess 2024-04-25
### Commands
* Adjust #kill and #list Commands ([#4271](https://github.com/EQEmu/Server/pull/4271)) @Kinglykrab 2024-05-04
### Compiling
* Add profiler flag ([#4293](https://github.com/EQEmu/Server/pull/4293)) @xackery 2024-05-04
### Corpses
* Corpse searches for items did not search augs ([#4289](https://github.com/EQEmu/Server/pull/4289)) @noudess 2024-04-27
### Database
* Add Extra Haste to Bots/Character Tables ([#4286](https://github.com/EQEmu/Server/pull/4286)) @Kinglykrab 2024-05-04
* Break out changes to `npc_types` from parcels ([#4295](https://github.com/EQEmu/Server/pull/4295)) @joligario 2024-05-03
* Move pets query to content database ([#4296](https://github.com/EQEmu/Server/pull/4296)) @joligario 2024-05-04
### Doors
* Replace magic # in code with a field in doors table for when door closes. ([#4288](https://github.com/EQEmu/Server/pull/4288)) @noudess 2024-04-25
### Experience
* Add SetExp/SetAAExp lua mods ([#4292](https://github.com/EQEmu/Server/pull/4292)) @xackery 2024-05-04
### Feature
* Add Augmentation Support for Parcels ([#4285](https://github.com/EQEmu/Server/pull/4285)) @neckkola 2024-04-24
* Add Character Auto Login ([#4216](https://github.com/EQEmu/Server/pull/4216)) @Kinglykrab 2024-04-15
* Add Parcel Feature for RoF2 Clients ([#4198](https://github.com/EQEmu/Server/pull/4198)) @neckkola 2024-04-21
* Add `is_parcel_merchant` to #npcedit ([#4290](https://github.com/EQEmu/Server/pull/4290)) @Kinglykrab 2024-05-04
* Add devcontainer support ([#4294](https://github.com/EQEmu/Server/pull/4294)) @xackery 2024-05-09
* Fix ignore_default on lua mod damage ([#4228](https://github.com/EQEmu/Server/pull/4228)) @xackery 2024-04-15
### Fixes
* "GM flag" vs "GM Flag" @Akkadius 2024-05-04
* All NPC classes could stun with kick/only warriors could be stunned ([#4273](https://github.com/EQEmu/Server/pull/4273)) @noudess 2024-04-24
* Fix Account Flags Loading ([#4243](https://github.com/EQEmu/Server/pull/4243)) @Kinglykrab 2024-04-15
* Fix Corpses "Disappearing" ([#4275](https://github.com/EQEmu/Server/pull/4275)) @joligario 2024-04-21
* Fix Issue With Auto Login ([#4267](https://github.com/EQEmu/Server/pull/4267)) @Kinglykrab 2024-04-21
* Fix crash from #4266 @Akkadius 2024-05-05
* Fixes Issue 4257 - Double Taunt Message ([#4258](https://github.com/EQEmu/Server/pull/4258)) @fryguy503 2024-04-18
* GLAA fix after database.cpp updates ([#4277](https://github.com/EQEmu/Server/pull/4277)) @neckkola 2024-04-21
* GetSkill default return 0 @Akkadius 2024-05-05
* Hero forge armor bug on login and show helm toggle. ([#4246](https://github.com/EQEmu/Server/pull/4246)) @noudess 2024-04-15
* Perl__send_parcel GCC compile error @Akkadius 2024-05-05
* Remove food or water GM message @Akkadius 2024-05-05
* Revert GetSkill from #4234 @Akkadius 2024-05-05
* Fix for world crash with over 1500 guilds ([#4299](https://github.com/EQEmu/Server/pull/4299)) @neckkola 2024-05-09
### Hot Fix
* Update database_update_manifest.cpp ([#4291](https://github.com/EQEmu/Server/pull/4291)) @noudess 2024-04-29
### Loot
* Add content filtering to lootdrop_entries ([#4229](https://github.com/EQEmu/Server/pull/4229)) @Akkadius 2024-04-15
* Consolidate filtering logic ([#4280](https://github.com/EQEmu/Server/pull/4280)) @Akkadius 2024-04-21
### Lua
* Add IsImmuneToSpell Lua Mod ([#4278](https://github.com/EQEmu/Server/pull/4278)) @xackery 2024-04-28
* Add UpdatePersonalFaction Lua Mod ([#4279](https://github.com/EQEmu/Server/pull/4279)) @xackery 2024-05-04
### Messages
* Add GM Status and Invulnerability Messages ([#4266](https://github.com/EQEmu/Server/pull/4266)) @Kinglykrab 2024-05-04
* Fix bug where DoT messages stop coming out when mob dies. ([#4249](https://github.com/EQEmu/Server/pull/4249)) @noudess 2024-04-15
* Fix multiple errors in spell damage at death. ([#4264](https://github.com/EQEmu/Server/pull/4264)) @noudess 2024-04-28
### Performance
* Change skill_cap from vector to map ([#4252](https://github.com/EQEmu/Server/pull/4252)) @xackery 2024-04-15
### Pets
* Fix errors in sync with client of sit/stand ([#4245](https://github.com/EQEmu/Server/pull/4245)) @noudess 2024-04-15
### Quest API
* Add DescribeSpecialAbilities() to Perl/Lua ([#4269](https://github.com/EQEmu/Server/pull/4269)) @Kinglykrab 2024-04-21
* Add GetConsiderColor() to Perl/Lua ([#4253](https://github.com/EQEmu/Server/pull/4253)) @Kinglykrab 2024-04-15
* Add Parcel Sending to Perl/Lua ([#4287](https://github.com/EQEmu/Server/pull/4287)) @Kinglykrab 2024-05-04
* Add Zone Methods to Perl/Lua ([#4268](https://github.com/EQEmu/Server/pull/4268)) @Kinglykrab 2024-04-21
### Quests
* Hot Reload Changes ([#4302](https://github.com/EQEmu/Server/pull/4302)) @Akkadius 2024-05-09
* Reload Quests on Bootup, Init earlier ([#4298](https://github.com/EQEmu/Server/pull/4298)) @Akkadius 2024-05-05
### Spells
* Implemented SPA 122 SE_ReduceSkill ([#4234](https://github.com/EQEmu/Server/pull/4234)) @KayenEQ 2024-05-04
* Normal Group Spells (non-raid) landed twice on caster ([#4240](https://github.com/EQEmu/Server/pull/4240)) @noudess 2024-04-15
* SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. ([#4244](https://github.com/EQEmu/Server/pull/4244)) @KayenEQ 2024-04-15
### Zone Instances
* Handle routing to instances when using evac/succor ([#4297](https://github.com/EQEmu/Server/pull/4297)) @joligario 2024-05-04
## [22.49.1] 4/15/2024
### Zoning
* Fix zone routing edge case ([#4255](https://github.com/EQEmu/Server/pull/4255)) @Akkadius 2024-04-15
## [22.49.0] 4/15/2024
### Code
* Avoid unnecessary copies in database functions ([#4220](https://github.com/EQEmu/Server/pull/4220)) @joligario 2024-03-29
* Reference type in `GetRaidLeaderName` ([#4218](https://github.com/EQEmu/Server/pull/4218)) @joligario 2024-03-28
* Remove unnecessary reference types ([#4212](https://github.com/EQEmu/Server/pull/4212)) @joligario 2024-03-28
### Crash
* Check mob pointer before trying to remove it ([#4230](https://github.com/EQEmu/Server/pull/4230)) @Akkadius 2024-04-01
### Feature
* Add Character Auto Login ([#4216](https://github.com/EQEmu/Server/pull/4216)) @Kinglykrab 2024-04-15
* Add LuaMod functions for CommonDamage and HealDamage ([#4227](https://github.com/EQEmu/Server/pull/4227)) @xackery 2024-03-31
* Add RegisterBug LuaMod ([#4209](https://github.com/EQEmu/Server/pull/4209)) @xackery 2024-03-30
* Additive Spell Focus from Worn slot with Limit Checks ([#4208](https://github.com/EQEmu/Server/pull/4208)) @KayenEQ 2024-03-30
* Fix ignore_default on lua mod damage ([#4228](https://github.com/EQEmu/Server/pull/4228)) @xackery 2024-04-15
### Fixes
* Client not updating HP bar when an HP Buff with a Heal is applied. ([#4237](https://github.com/EQEmu/Server/pull/4237)) @KayenEQ 2024-04-02
* Fix Account Flags Loading ([#4243](https://github.com/EQEmu/Server/pull/4243)) @Kinglykrab 2024-04-15
* Fix Auto Login Issue ([#4213](https://github.com/EQEmu/Server/pull/4213)) @Kinglykrab 2024-03-28
* Fix Bot Creation Issue ([#4235](https://github.com/EQEmu/Server/pull/4235)) @Kinglykrab 2024-04-02
* Fix Bot/Character ID Overlap in Groups ([#4093](https://github.com/EQEmu/Server/pull/4093)) @Kinglykrab 2024-03-23
* Fix Group Leadership ([#4214](https://github.com/EQEmu/Server/pull/4214)) @Kinglykrab 2024-03-28
* Fix Issue With Bot Raid Aggro ([#4222](https://github.com/EQEmu/Server/pull/4222)) @Kinglykrab 2024-03-31
* Fix Lua Crash with Spell Blocked Event ([#4236](https://github.com/EQEmu/Server/pull/4236)) @Kinglykrab 2024-04-01
* Fix Luabind Double Class Register ([#4219](https://github.com/EQEmu/Server/pull/4219)) @Kinglykrab 2024-03-29
* Fix crash in SendEnterWorld ([#4204](https://github.com/EQEmu/Server/pull/4204)) @Akkadius 2024-03-24
* Fix event_consider any_cast error ([#4210](https://github.com/EQEmu/Server/pull/4210)) @xackery 2024-03-27
* Fix fishing chances ([#4203](https://github.com/EQEmu/Server/pull/4203)) @joligario 2024-03-24
* Fix manifest for skill caps schema type ([#4231](https://github.com/EQEmu/Server/pull/4231)) @Akkadius 2024-04-02
* Hero forge armor bug on login and show helm toggle. ([#4246](https://github.com/EQEmu/Server/pull/4246)) @noudess 2024-04-15
* Radiant/Ebon Crystals should only extract to 1000 ([#4195](https://github.com/EQEmu/Server/pull/4195)) @fryguy503 2024-03-23
* SPA214 SE_MaxHPChange calculation errors corrected. ([#4238](https://github.com/EQEmu/Server/pull/4238)) @KayenEQ 2024-04-02
* Shared Tasks - charid is now character_id ([#4233](https://github.com/EQEmu/Server/pull/4233)) @fryguy503 2024-04-01
* Using %T in channel messages on fresh corpse yields mob, not corpse name. ([#4168](https://github.com/EQEmu/Server/pull/4168)) @noudess 2024-04-05
### Hot Fix
* Fix Group::AddToGroup ([#4201](https://github.com/EQEmu/Server/pull/4201)) @Kinglykrab 2024-03-23
* Hot Fix for Group::AddToGroup Hot Fix ([#4202](https://github.com/EQEmu/Server/pull/4202)) @Kinglykrab 2024-03-23
### Loot
* Add content filtering to lootdrop_entries ([#4229](https://github.com/EQEmu/Server/pull/4229)) @Akkadius 2024-04-15
### Lua
* Add Zone and Language Constants ([#4211](https://github.com/EQEmu/Server/pull/4211)) @fryguy503 2024-03-28
### Messages
* Fix bug where DoT messages stop coming out when mob dies. ([#4249](https://github.com/EQEmu/Server/pull/4249)) @noudess 2024-04-15
### Performance
* Change skill_cap from vector to map ([#4252](https://github.com/EQEmu/Server/pull/4252)) @xackery 2024-04-15
### Pets
* Fix errors in sync with client of sit/stand ([#4245](https://github.com/EQEmu/Server/pull/4245)) @noudess 2024-04-15
### Quest API
* Add Archetype Methods to Perl/Lua ([#4181](https://github.com/EQEmu/Server/pull/4181)) @Kinglykrab 2024-03-23
* Add Class/Deity/Race Methods to Perl/Lua ([#4215](https://github.com/EQEmu/Server/pull/4215)) @Kinglykrab 2024-03-28
* Add GetConsiderColor() to Perl/Lua ([#4253](https://github.com/EQEmu/Server/pull/4253)) @Kinglykrab 2024-04-15
* Add Spell Blocked Event to Perl/Lua ([#4217](https://github.com/EQEmu/Server/pull/4217)) @Kinglykrab 2024-04-01
### Quests
* Avoid Player and Bot quests in unloaded zone ([#4232](https://github.com/EQEmu/Server/pull/4232)) @hgtw 2024-04-01
### Repositories
* Convert database.cpp to Repositories ([#4054](https://github.com/EQEmu/Server/pull/4054)) @Kinglykrab 2024-03-24
### Skill Caps
* Further improvements ([#4205](https://github.com/EQEmu/Server/pull/4205)) @Akkadius 2024-03-24
* Remove from shared memory and simplify ([#4069](https://github.com/EQEmu/Server/pull/4069)) @Kinglykrab 2024-03-23
### Spells
* Implemented SPA 463 SE_SHIELD_TARGET ([#4224](https://github.com/EQEmu/Server/pull/4224)) @KayenEQ 2024-03-30
* Normal Group Spells (non-raid) landed twice on caster ([#4240](https://github.com/EQEmu/Server/pull/4240)) @noudess 2024-04-15
* SPA148 Stacking Fix ([#4206](https://github.com/EQEmu/Server/pull/4206)) @KayenEQ 2024-03-27
* SPA69 TotalHP can be used in Worn Slot, Fixes/Updates to Max HP related variables. ([#4244](https://github.com/EQEmu/Server/pull/4244)) @KayenEQ 2024-04-15
## [22.48.0] 3/23/2024
### Bots
+7
View File
@@ -31,6 +31,13 @@ IF (EQEMU_BUILD_STATIC)
ENDIF ()
ENDIF (EQEMU_BUILD_STATIC)
# Requires libgoogle-perftools-dev google-perftools packages for linux (debian)
IF(EQEMU_ADD_PROFILER)
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
ENDIF(EQEMU_ADD_PROFILER)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-DNOMINMAX)
+5 -3
View File
@@ -31,11 +31,13 @@
#include "../../common/path_manager.h"
#include "../../common/repositories/skill_caps_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
+5 -3
View File
@@ -29,11 +29,13 @@
#include "../../common/path_manager.h"
#include "../../common/repositories/base_data_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
+6
View File
@@ -2,6 +2,7 @@ CMAKE_MINIMUM_REQUIRED(VERSION 3.12)
SET(common_sources
base_packet.cpp
bazaar.cpp
classes.cpp
cli/eqemu_command_handler.cpp
compression.cpp
@@ -177,6 +178,8 @@ SET(repositories
repositories/base/base_character_leadership_abilities_repository.h
repositories/base/base_character_material_repository.h
repositories/base/base_character_memmed_spells_repository.h
repositories/base/base_character_parcels_repository.h
repositories/base/base_character_parcels_containers_repository.h
repositories/base/base_character_peqzone_flags_repository.h
repositories/base/base_character_pet_buffs_repository.h
repositories/base/base_character_pet_info_repository.h
@@ -357,6 +360,8 @@ SET(repositories
repositories/character_leadership_abilities_repository.h
repositories/character_material_repository.h
repositories/character_memmed_spells_repository.h
repositories/character_parcels_repository.h
repositories/character_parcels_containers_repository.h
repositories/character_peqzone_flags_repository.h
repositories/character_pet_buffs_repository.h
repositories/character_pet_info_repository.h
@@ -497,6 +502,7 @@ SET(repositories
SET(common_headers
additive_lagged_fibonacci_engine.h
bazaar.h
base_packet.h
bodytypes.h
classes.h
+359
View File
@@ -0,0 +1,359 @@
#include "bazaar.h"
#include "../../common/item_instance.h"
#include "repositories/trader_repository.h"
#include <memory>
std::vector<BazaarSearchResultsFromDB_Struct>
Bazaar::GetSearchResults(
SharedDatabase &db,
BazaarSearchCriteria_Struct search,
uint32 char_zone_id
)
{
LogTrading(
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
"search_scope [{}] char_zone_id [{}]",
search.item_name,
search.min_cost,
search.max_cost,
search.min_level,
search.max_level,
search.max_results,
search.prestige,
search.augment,
search.trader_entity_id,
search.trader_id,
search.search_scope,
char_zone_id
);
std::string search_criteria_trader("TRUE ");
if (search.search_scope == NonRoFBazaarSearchScope) {
search_criteria_trader.append(
fmt::format(
" AND trader.char_entity_id = {} AND trader.char_zone_id = {}",
search.trader_entity_id,
Zones::BAZAAR
)
);
}
else if (search.search_scope == Local_Scope) {
search_criteria_trader.append(fmt::format(" AND trader.char_zone_id = {}", char_zone_id));
}
else if (search.trader_id > 0) {
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
}
if (search.min_cost != 0) {
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost));
}
if (search.max_cost != 0) {
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
}
// not yet implemented
// if (search.prestige != 0) {
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
// }
std::string query = fmt::format(
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6 "
"FROM trader, character_data "
"WHERE {} AND trader.char_id = character_data.id "
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
search_criteria_trader.c_str()
);
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return all_entries;
}
struct ItemSearchType {
EQ::item::ItemType type;
bool condition;
};
struct AddititiveSearchCriteria {
bool should_check;
bool condition;
};
for (auto row: results) {
BazaarSearchResultsFromDB_Struct r{};
r.item_id = Strings::ToInt(row[2]);
r.charges = Strings::ToInt(row[4]);
auto item = db.GetItem(r.item_id);
if (!item) {
continue;
}
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
std::unique_ptr<EQ::ItemInstance> inst(
db.CreateItem(
item,
r.charges,
aug_slot_1,
aug_slot_2,
aug_slot_3,
aug_slot_4,
aug_slot_5,
aug_slot_6
)
);
if (!inst->GetItem()) {
continue;
}
r.count = Strings::ToInt(row[0]);
r.trader_id = Strings::ToInt(row[1]);
r.serial_number = Strings::ToInt(row[3]);
r.cost = Strings::ToInt(row[5]);
r.slot_id = Strings::ToInt(row[6]);
r.sum_charges = Strings::ToInt(row[7]);
r.stackable = item->Stackable;
r.icon_id = item->Icon;
r.trader_zone_id = Strings::ToInt(row[8]);
r.trader_entity_id = Strings::ToInt(row[9]);
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
r.item_name = fmt::format("{:.63}\0", item->Name);
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
LogTradingDetail(
"Searching against item [{}] ({}) for trader [{}]",
item->Name,
item->ID,
r.trader_name
);
// item stat searches
std::map<uint32, uint32> item_stat_searches = {
{STAT_AC, inst->GetItemArmorClass(true)},
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
};
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
continue;
}
static std::map<uint8, uint32> item_slot_searches = {
{EQ::invslot::slotCharm, 1},
{EQ::invslot::slotEar1, 2},
{EQ::invslot::slotHead, 4},
{EQ::invslot::slotFace, 8},
{EQ::invslot::slotEar2, 16},
{EQ::invslot::slotNeck, 32},
{EQ::invslot::slotShoulders, 64},
{EQ::invslot::slotArms, 128},
{EQ::invslot::slotBack, 256},
{EQ::invslot::slotWrist1, 512},
{EQ::invslot::slotWrist2, 1024},
{EQ::invslot::slotRange, 2048},
{EQ::invslot::slotHands, 4096},
{EQ::invslot::slotPrimary, 8192},
{EQ::invslot::slotSecondary, 16384},
{EQ::invslot::slotFinger1, 32768},
{EQ::invslot::slotFinger2, 65536},
{EQ::invslot::slotChest, 131072},
{EQ::invslot::slotLegs, 262144},
{EQ::invslot::slotFeet, 524288},
{EQ::invslot::slotWaist, 1048576},
{EQ::invslot::slotPowerSource, 2097152},
{EQ::invslot::slotAmmo, 4194304},
};
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
};
auto FindItemAugSlot = [&]() -> bool {
for (auto const &s: inst->GetItem()->AugSlotType) {
return s == search.augment;
}
return false;
};
// item type searches
std::vector<ItemSearchType> item_search_types = {
{EQ::item::ItemType::ItemTypeAll, true},
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
};
bool met_filter = false;
bool has_filter = false;
for (auto &i: item_search_types) {
if (i.type == search.type) {
has_filter = true;
if (i.condition) {
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
met_filter = true;
break;
}
}
}
if (has_filter && !met_filter) {
continue;
}
// TODO: Add catch-all item type filter for specific item types
// item additive searches
std::vector<AddititiveSearchCriteria> item_additive_searches = {
{
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
},
{
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
},
{
.should_check = !std::string(search.item_name).empty(),
.condition = Strings::ContainsLower(item->Name, search.item_name)
},
{
.should_check = search._class != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
},
{
.should_check = search.race != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(search.race))
},
{
.should_check = search.augment != 0,
.condition = FindItemAugSlot()
},
{
.should_check = search.slot != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
},
};
bool should_add = true;
for (auto &i: item_additive_searches) {
LogTradingDetail(
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
item->Name,
i.should_check,
i.condition
);
if (i.should_check && !i.condition) {
should_add = false;
continue;
}
}
if (!should_add) {
continue;
}
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
all_entries.push_back(r);
}
if (all_entries.size() > search.max_results) {
all_entries.resize(search.max_results);
}
LogTrading("Returning [{}] items from search results", all_entries.size());
return all_entries;
}
+14
View File
@@ -0,0 +1,14 @@
#ifndef EQEMU_BAZAAR_H
#define EQEMU_BAZAAR_H
#include <vector>
#include "shareddb.h"
class Bazaar {
public:
static std::vector<BazaarSearchResultsFromDB_Struct>
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id);
};
#endif //EQEMU_BAZAAR_H
+10
View File
@@ -357,3 +357,13 @@ WorldContentService::FindZoneResult WorldContentService::FindZone(uint32 zone_id
return WorldContentService::FindZoneResult{.zone_id = 0};
}
bool WorldContentService::IsInPublicStaticInstance(uint32 instance_id)
{
for (auto &i: m_zone_instances) {
if (i.id == instance_id) {
return true;
}
}
return false;
}
+2
View File
@@ -178,6 +178,8 @@ public:
};
FindZoneResult FindZone(uint32 zone_id, uint32 instance_id);
bool IsInPublicStaticInstance(uint32 instance_id);
private:
int current_expansion{};
std::vector<ContentFlagsRepository::ContentFlags> content_flags;
+99 -23
View File
@@ -35,6 +35,7 @@
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/character_languages_repository.h"
#include "../common/repositories/character_leadership_abilities_repository.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/character_skills_repository.h"
#include "../common/repositories/data_buckets_repository.h"
#include "../common/repositories/group_id_repository.h"
@@ -49,6 +50,7 @@
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
#ifdef _WINDOWS
@@ -204,9 +206,19 @@ void Database::LoginIP(uint32 account_id, const std::string& login_ip)
QueryDatabase(query);
}
int16 Database::CheckStatus(uint32 account_id)
int16 Database::GetAccountStatus(uint32 account_id)
{
return AccountRepository::GetAccountStatus(*this, account_id);
auto e = AccountRepository::FindOne(*this, account_id);
if (e.suspendeduntil > 0 && e.suspendeduntil < std::time(nullptr)) {
e.status = 0;
e.suspendeduntil = 0;
e.suspend_reason = "";
AccountRepository::UpdateOne(*this, e);
}
return e.status;
}
uint32 Database::CreateAccount(
@@ -739,7 +751,7 @@ bool Database::SetVariable(const std::string& name, const std::string& value)
auto l = VariablesRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
"`varname` = '{}'",
Strings::Escape(name)
)
);
@@ -1125,27 +1137,27 @@ std::string Database::GetGroupLeaderForLogin(const std::string& character_name)
return e.gid ? e.leadername : std::string();
}
void Database::SetGroupLeaderName(uint32 group_id, const std::string& name)
void Database::SetGroupLeaderName(uint32 group_id, const std::string &name)
{
auto e = GroupLeadersRepository::FindOne(*this, group_id);
auto e = GroupLeadersRepository::FindOne(*this, group_id);
e.leadername = name;
e.leadername = name;
if (e.gid) {
GroupLeadersRepository::UpdateOne(*this, e);
return;
}
if (e.gid) {
GroupLeadersRepository::UpdateOne(*this, e);
return;
}
e.gid = group_id;
e.marknpc = std::string();
e.leadershipaa = std::string();
e.maintank = std::string();
e.assist = std::string();
e.puller = std::string();
e.mentoree = std::string();
e.mentor_percent = 0;
e.gid = group_id;
e.marknpc = std::string();
e.leadershipaa = std::string();
e.maintank = std::string();
e.assist = std::string();
e.puller = std::string();
e.mentoree = std::string();
e.mentor_percent = 0;
GroupLeadersRepository::InsertOne(*this, e);
GroupLeadersRepository::ReplaceOne(*this, e);
}
std::string Database::GetGroupLeaderName(uint32 group_id)
@@ -1178,7 +1190,7 @@ char* Database::GetGroupLeadershipInfo(
GroupLeadershipAA_Struct* GLAA
)
{
const auto& e = GroupLeadersRepository::FindOne(*this, group_id);
auto e = GroupLeadersRepository::FindOne(*this, group_id);
if (!e.gid) {
if (leaderbuf) {
@@ -1239,9 +1251,9 @@ char* Database::GetGroupLeadershipInfo(
if (mentor_percent) {
*mentor_percent = e.mentor_percent;
}
if (GLAA && e.leadershipaa.length() == sizeof(GroupLeadershipAA_Struct)) {
memcpy(GLAA, e.leadershipaa.c_str(), sizeof(GroupLeadershipAA_Struct));
if(GLAA && e.leadershipaa.length() == sizeof(GroupLeadershipAA_Struct)) {
Decode(e.leadershipaa);
memcpy(GLAA, e.leadershipaa.data(), sizeof(GroupLeadershipAA_Struct));
}
return leaderbuf;
@@ -2028,3 +2040,67 @@ void Database::SourceSqlFromUrl(const std::string& url)
LogError("URI parser error [{}]", iae.what());
}
}
void Database::Encode(std::string &in)
{
for(int i = 0; i < in.length(); i++) {
in.at(i) += char('0');
}
};
void Database::Decode(std::string &in)
{
for(int i = 0; i < in.length(); i++) {
in.at(i) -= char('0');
}
};
void Database::PurgeCharacterParcels()
{
auto filter = fmt::format("sent_date < (NOW() - INTERVAL {} DAY)", RuleI(Parcel, ParcelPruneDelay));
auto results = CharacterParcelsRepository::GetWhere(*this, filter);
auto prune = CharacterParcelsRepository::DeleteWhere(*this, filter);
PlayerEvent::ParcelDelete pd{};
PlayerEventLogsRepository::PlayerEventLogs pel{};
pel.event_type_id = PlayerEvent::PARCEL_DELETE;
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.aug_slot_1 = r.aug_slot_1;
pd.aug_slot_2 = r.aug_slot_2;
pd.aug_slot_3 = r.aug_slot_3;
pd.aug_slot_4 = r.aug_slot_4;
pd.aug_slot_5 = r.aug_slot_5;
pd.aug_slot_6 = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
}
pel.event_data = ss.str();
pel.created_at = std::time(nullptr);
player_event_logs.AddToQueue(pel);
ss.str("");
ss.clear();
}
LogInfo(
"Purged <yellow>[{}] parcels that were over <yellow>[{}] days old.",
results.size(),
RuleI(Parcel, ParcelPruneDelay)
);
}
void Database::ClearGuildOnlineStatus()
{
GuildMembersRepository::ClearOnlineStatus(*this);
}
+5 -1
View File
@@ -170,7 +170,7 @@ public:
bool SetAccountStatus(const std::string& account_name, int16 status);
bool SetLocalPassword(uint32 account_id, const std::string& password);
bool UpdateLiveChar(const std::string& name, uint32 account_id);
int16 CheckStatus(uint32 account_id);
int16 GetAccountStatus(uint32 account_id);
void SetAccountCRCField(uint32 account_id, const std::string& field_name, uint64 checksum);
uint32 CheckLogin(const std::string& name, const std::string& password, const std::string& loginserver, int16* status = 0);
uint32 CreateAccount(
@@ -243,6 +243,7 @@ public:
void SetRaidGroupLeaderInfo(uint32 group_id, uint32 raid_id);
void PurgeAllDeletedDataBuckets();
void ClearGuildOnlineStatus();
/* Database Variables */
@@ -267,6 +268,9 @@ public:
void SourceDatabaseTableFromUrl(const std::string& table_name, const std::string& url);
void SourceSqlFromUrl(const std::string& url);
void PurgeCharacterParcels();
void Encode(std::string &in);
void Decode(std::string &in);
private:
Mutex Mvarcache;
@@ -5469,6 +5469,198 @@ ADD PRIMARY KEY (`id`) USING BTREE,
ADD INDEX `level_skill_cap`(`skill_id`, `class_id`, `level`, `cap`);
)",
.content_schema_update = true,
},
ManifestEntry{
.version = 9269,
.description = "2024_03_27_account_auto_login_charname.sql",
.check = "SHOW COLUMNS FROM `account` LIKE 'auto_login_charname'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `account`
ADD COLUMN `auto_login_charname` varchar(64) CHARACTER SET latin1 COLLATE latin1_swedish_ci NOT NULL DEFAULT '' AFTER `charname`;
)"
},
ManifestEntry{
.version = 9270,
.description = "2024_04_31_content_flagging_lootdrop_entries.sql",
.check = "SHOW COLUMNS FROM `lootdrop_entries` LIKE 'content_flags'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `lootdrop_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `lootdrop_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `lootdrop_entries` ADD `content_flags` varchar(100) NULL;
ALTER TABLE `lootdrop_entries` ADD `content_flags_disabled` varchar(100) NULL;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9271,
.description = "2024_03_10_parcel_implementation.sql",
.check = "SHOW TABLES LIKE 'character_parcels'",
.condition = "empty",
.match = "",
.sql = R"(CREATE TABLE `character_parcels` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`char_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`from_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`note` VARCHAR(1024) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`sent_date` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
UNIQUE INDEX `data_constraint` (`slot_id`, `char_id`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
)"
},
ManifestEntry{
.version = 9272,
.description = "2024_04_23_add_parcel_support_for_augmented_items.sql",
.check = "SHOW COLUMNS FROM `character_parcels` LIKE 'aug_slot_1'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_parcels`
ADD COLUMN `aug_slot_1` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `aug_slot_2` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
ADD COLUMN `aug_slot_3` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
ADD COLUMN `aug_slot_4` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
ADD COLUMN `aug_slot_5` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
ADD COLUMN `aug_slot_6` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`;
)"
},
ManifestEntry{
.version = 9273,
.description = "2024_04_24_door_close_timer.sql",
.check = "SHOW COLUMNS FROM `doors` LIKE 'close_timer_ms'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `doors`
ADD COLUMN `close_timer_ms` smallint(8) UNSIGNED NOT NULL DEFAULT 5000 AFTER `is_ldon_door`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9274,
.description = "2024_05_02_parcel_npc_content.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'is_parcel_merchant'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `is_parcel_merchant` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `keeps_sold_items`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9275,
.description = "2024_04_28_character_extra_haste.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'extra_haste'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
ADD COLUMN `extra_haste` int(11) NOT NULL DEFAULT 0 AFTER `wis`;
)"
},
ManifestEntry{
.version = 9276,
.description = "2024_05_12_fix_guild_bank_dup_issue.sql",
.check = "SHOW COLUMNS FROM `guild_bank` WHERE FIELD = 'qty' AND Type LIKE '%unsigned';",
.condition = "not_empty",
.match = "",
.sql = R"(
ALTER TABLE `guild_bank`
CHANGE COLUMN `qty` `qty` INT(10) NOT NULL DEFAULT '0' AFTER `itemid`;
)"
},
ManifestEntry{
.version = 9277,
.description = "2024_05_09_parcel_enable_containers.sql",
.check = "SHOW TABLES LIKE 'character_parcels_containers'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_parcels_containers` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`parcels_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`slot_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`quantity` INT(10) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`id`) USING BTREE,
INDEX `fk_character_parcels_id` (`parcels_id`) USING BTREE,
CONSTRAINT `fk_character_parcels_id` FOREIGN KEY (`parcels_id`) REFERENCES `character_parcels` (`id`) ON UPDATE NO ACTION ON DELETE CASCADE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1
;
)"
},
ManifestEntry{
.version = 9278,
.description = "2024_05_06_npc_greed.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'greed'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `greed` tinyint(8) UNSIGNED NOT NULL DEFAULT 0 AFTER `merchant_id`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9279,
.description = "2024_05_13_content_flagging_npc_spells_entries.sql",
.check = "SHOW COLUMNS FROM `npc_spells_entries` LIKE 'content_flags'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_spells_entries` ADD `min_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `npc_spells_entries` ADD `max_expansion` tinyint(4) NOT NULL DEFAULT -1;
ALTER TABLE `npc_spells_entries` ADD `content_flags` varchar(100) NULL;
ALTER TABLE `npc_spells_entries` ADD `content_flags_disabled` varchar(100) NULL;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9280,
.description = "2024_05_11_update_trader_support.sql",
.check = "SHOW COLUMNS FROM `trader` LIKE 'aug_slot_1'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `trader`
ADD COLUMN `id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT FIRST,
CHANGE COLUMN `char_id` `char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
CHANGE COLUMN `item_id` `item_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `char_id`,
ADD COLUMN `aug_slot_1` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `aug_slot_2` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_1`,
ADD COLUMN `aug_slot_3` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_2`,
ADD COLUMN `aug_slot_4` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_3`,
ADD COLUMN `aug_slot_5` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_4`,
ADD COLUMN `aug_slot_6` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_5`,
CHANGE COLUMN `serialnumber` `item_sn` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `aug_slot_6`,
CHANGE COLUMN `charges` `item_charges` INT(11) NOT NULL DEFAULT '0' AFTER `item_sn`,
ADD COLUMN `char_entity_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
ADD COLUMN `char_zone_id` INT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_entity_id`,
ADD COLUMN `active_transaction` TINYINT(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `char_zone_id`,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`id`),
ADD INDEX `charid_slotid` (`char_id`, `slot_id`);
)"
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
@@ -139,6 +139,17 @@ ADD COLUMN `augment_three` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_tw
ADD COLUMN `augment_four` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
ADD COLUMN `augment_five` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
ADD COLUMN `augment_six` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`;
)"
},
ManifestEntry{
.version = 9044,
.description = "2024_04_23_bot_extra_haste.sql",
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'extra_haste'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `bot_data`
ADD COLUMN `extra_haste` mediumint(8) NOT NULL DEFAULT 0 AFTER `wis`;
)"
}
// -- template; copy/paste this when you need to create a new entry
+4
View File
@@ -59,6 +59,8 @@ namespace DatabaseSchema {
{"character_leadership_abilities", "id"},
{"character_material", "id"},
{"character_memmed_spells", "id"},
{"character_parcels", "char_id"},
{"character_parcels_containers", "id"},
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
@@ -128,6 +130,8 @@ namespace DatabaseSchema {
"character_leadership_abilities",
"character_material",
"character_memmed_spells",
"character_parcels",
"character_parcels_containers",
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
+22
View File
@@ -714,3 +714,25 @@ std::string EQ::constants::GetSpecialAbilityName(uint32 ability_id)
return std::string();
}
const std::map<uint32, std::string>& EQ::constants::GetConsiderColorMap()
{
static const std::map<uint32, std::string> consider_color_map = {
{ ConsiderColor::Green, "Green" },
{ ConsiderColor::DarkBlue, "Dark Blue" },
{ ConsiderColor::Gray, "Gray" },
{ ConsiderColor::White, "White" },
{ ConsiderColor::Red, "Red" },
{ ConsiderColor::Yellow, "Yellow" },
{ ConsiderColor::LightBlue, "Light Blue" },
{ ConsiderColor::WhiteTitanium, "White" },
};
return consider_color_map;
}
std::string EQ::constants::GetConsiderColorName(uint32 consider_color)
{
const auto& c = EQ::constants::GetConsiderColorMap().find(consider_color);
return c != EQ::constants::GetConsiderColorMap().end() ? c->second : std::string();
}
+14
View File
@@ -404,6 +404,9 @@ namespace EQ
extern const std::map<uint32, std::string>& GetSpecialAbilityMap();
std::string GetSpecialAbilityName(uint32 ability_id);
extern const std::map<uint32, std::string>& GetConsiderColorMap();
std::string GetConsiderColorName(uint32 consider_color);
const int STANCE_TYPE_FIRST = stancePassive;
const int STANCE_TYPE_LAST = stanceBurnAE;
const int STANCE_TYPE_COUNT = stanceBurnAE;
@@ -559,6 +562,17 @@ enum ConsiderLevel : uint8 {
Scowls
};
namespace ConsiderColor {
constexpr uint32 Green = 2;
constexpr uint32 DarkBlue = 4;
constexpr uint32 Gray = 6;
constexpr uint32 White = 10;
constexpr uint32 Red = 13;
constexpr uint32 Yellow = 15;
constexpr uint32 LightBlue = 18;
constexpr uint32 WhiteTitanium = 20;
};
enum TargetDescriptionType : uint8 {
LCSelf,
UCSelf,
+6
View File
@@ -510,6 +510,11 @@ N(OP_ShopEndConfirm),
N(OP_ShopItem),
N(OP_ShopPlayerBuy),
N(OP_ShopPlayerSell),
N(OP_ShopSendParcel),
N(OP_ShopDeleteParcel),
N(OP_ShopRespondParcel),
N(OP_ShopRetrieveParcel),
N(OP_ShopParcelIcon),
N(OP_ShopRequest),
N(OP_SimpleMessage),
N(OP_SkillUpdate),
@@ -552,6 +557,7 @@ N(OP_TradeBusy),
N(OP_TradeCoins),
N(OP_TradeMoneyUpdate),
N(OP_Trader),
N(OP_TraderBulkSend),
N(OP_TraderBuy),
N(OP_TraderDelItem),
N(OP_TradeRequest),
+59 -21
View File
@@ -772,27 +772,47 @@ typedef enum {
FilterShowSelfOnly
} eqFilterMode;
#define STAT_STR 0
#define STAT_STA 1
#define STAT_AGI 2
#define STAT_DEX 3
#define STAT_INT 4
#define STAT_WIS 5
#define STAT_CHA 6
#define STAT_MAGIC 7
#define STAT_COLD 8
#define STAT_FIRE 9
#define STAT_POISON 10
#define STAT_DISEASE 11
#define STAT_MANA 12
#define STAT_HP 13
#define STAT_AC 14
#define STAT_ENDURANCE 15
#define STAT_ATTACK 16
#define STAT_HP_REGEN 17
#define STAT_MANA_REGEN 18
#define STAT_HASTE 19
#define STAT_DAMAGE_SHIELD 20
#define STAT_STR 0
#define STAT_STA 1
#define STAT_AGI 2
#define STAT_DEX 3
#define STAT_INT 4
#define STAT_WIS 5
#define STAT_CHA 6
#define STAT_MAGIC 7
#define STAT_COLD 8
#define STAT_FIRE 9
#define STAT_POISON 10
#define STAT_DISEASE 11
#define STAT_MANA 12
#define STAT_HP 13
#define STAT_AC 14
#define STAT_ENDURANCE 15
#define STAT_ATTACK 16
#define STAT_HP_REGEN 17
#define STAT_MANA_REGEN 18
#define STAT_HASTE 19
#define STAT_DAMAGE_SHIELD 20
#define STAT_DS_MITIGATION 22
#define STAT_HEAL_AMOUNT 23
#define STAT_SPELL_DAMAGE 24
#define STAT_CLAIRVOYANCE 25
#define STAT_HEROIC_AGILITY 26
#define STAT_HEROIC_CHARISMA 27
#define STAT_HEROIC_DEXTERITY 28
#define STAT_HEROIC_INTELLIGENCE 29
#define STAT_HEROIC_STAMINA 30
#define STAT_HEROIC_STRENGTH 31
#define STAT_HEROIC_WISDOM 32
#define STAT_BASH 33
#define STAT_BACKSTAB 34
#define STAT_DRAGON_PUNCH 35
#define STAT_EAGLE_STRIKE 36
#define STAT_FLYING_KICK 37
#define STAT_KICK 38
#define STAT_ROUND_KICK 39
#define STAT_TIGER_CLAW 40
#define STAT_FRENZY 41
/*
** Recast timer types. Used as an off set to charProfileStruct timers.
@@ -1131,4 +1151,22 @@ namespace LeadershipAbilitySlot {
constexpr uint16 HealthOfTargetsTarget = 14;
}
enum ExpSource
{
Quest,
GM,
Kill,
Death,
Resurrection,
LDoNChest,
Task,
Sacrifice
};
#define PARCEL_SEND_ITEMS 0
#define PARCEL_SEND_MONEY 1
#define PARCEL_MONEY_ITEM_ID 99990 // item id of money
#define PARCEL_LIMIT 5
#define PARCEL_BEGIN_SLOT 1
#endif /*COMMON_EQ_CONSTANTS_H*/
+326 -91
View File
@@ -27,7 +27,9 @@
#include "../common/version.h"
#include "emu_constants.h"
#include "textures.h"
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
static const uint32 BUFF_COUNT = 42;
static const uint32 PET_BUFF_COUNT = 30;
@@ -320,6 +322,7 @@ union
bool targetable_with_hotkey;
bool show_name;
bool guild_show;
bool trader;
};
struct PlayerState_Struct {
@@ -1116,7 +1119,7 @@ struct PlayerProfile_Struct
/*19558*/ uint8 guildAutoconsent; // 0=off, 1=on
/*19559*/ uint8 unknown19595[5]; // ***Placeholder (6/29/2005)
/*19564*/ uint32 RestTimer;
/*19568*/
/*19568*/ uint32 char_id; // Found as part of bazaar revamp (5/15/2024)
// All player profile packets are translated and this overhead is ignored in out-bound packets
PlayerProfile_Struct() : m_player_profile_version(EQ::versions::MobVersion::Unknown) { }
@@ -1533,20 +1536,32 @@ struct ExpUpdate_Struct
** Packet Types: See ItemPacketType enum
**
*/
enum ItemPacketType
{
ItemPacketViewLink = 0x00,
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x69,
ItemPacketLimbo = 0x6A,
ItemPacketWorldContainer = 0x6B,
ItemPacketTributeItem = 0x6C,
ItemPacketGuildTribute = 0x6D,
ItemPacketCharmUpdate = 0x6E, // noted as incorrect
ItemPacketInvalid = 0xFF
enum ItemPacketType {
ItemPacketViewLink = 0x00,
ItemPacketMerchant = 0x64,
ItemPacketTradeView = 0x65,
ItemPacketLoot = 0x66,
ItemPacketTrade = 0x67,
ItemPacketCharInventory = 0x69,
ItemPacketLimbo = 0x6A,
ItemPacketWorldContainer = 0x6B,
ItemPacketTributeItem = 0x6C,
ItemPacketGuildTribute = 0x6D,
ItemPacketCharmUpdate = 0x6E, // noted as incorrect
ItemPacketRecovery = 0x71,
ItemPacketParcel = 0x73,
ItemPacketInvalid = 0xFF
};
enum MerchantWindowTabDisplay {
None = 0x00,
SellBuy = 0x01,
Recover = 0x02,
SellBuyRecover = 0x03,
Parcel = 0x04,
SellBuyParcel = 0x05,
RecoverParcel = 0x06,
SellBuyRecoverParcel = 0x07
};
//enum ItemPacketType
@@ -1678,6 +1693,38 @@ struct GuildsList_Struct {
GuildsListEntry_Struct Guilds[MAX_NUMBER_GUILDS];
};
struct GuildsListMessagingEntry_Struct {
/*000*/ uint32 guild_id;
/*004*/ std::string guild_name;
template<class Archive>
void serialize(Archive& archive)
{
archive(
CEREAL_NVP(guild_id),
CEREAL_NVP(guild_name)
);
}
};
struct GuildsListMessaging_Struct {
/*000*/ char header[64];
/*064*/ uint32 no_of_guilds;
/*068*/ uint32 string_length;
/*072*/ std::vector<GuildsListMessagingEntry_Struct> guild_detail;
template<class Archive>
void serialize(Archive& archive)
{
archive(
CEREAL_NVP(header),
CEREAL_NVP(no_of_guilds),
CEREAL_NVP(string_length),
CEREAL_NVP(guild_detail)
);
}
};
struct GuildUpdate_Struct {
uint32 guildID;
GuildsListEntry_Struct entry;
@@ -2057,12 +2104,75 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
/*024*/
};
enum MerchantActions {
Close = 0,
Open = 1
};
struct Parcel_Struct
{
/*000*/ uint32 npc_id;
/*004*/ uint32 item_slot;
/*008*/ uint32 quantity;
/*012*/ uint32 money_flag;
/*016*/ char send_to[64];
/*080*/ char note[128];
/*208*/ uint32 unknown_208;
/*212*/ uint32 unknown_212;
/*216*/ uint32 unknown_216;
};
struct ParcelRetrieve_Struct
{
uint32 merchant_entity_id;
uint32 player_entity_id;
uint32 parcel_slot_id;
uint32 parcel_item_id;
};
struct ParcelMessaging_Struct {
ItemPacketType packet_type;
std::string serialized_item;
uint32 sent_time;
std::string player_name;
std::string note;
uint32 slot_id;
template<class Archive>
void serialize(Archive &archive)
{
archive(
CEREAL_NVP(packet_type),
CEREAL_NVP(serialized_item),
CEREAL_NVP(sent_time),
CEREAL_NVP(player_name),
CEREAL_NVP(note),
CEREAL_NVP(slot_id)
);
}
};
struct ParcelIcon_Struct {
uint32 status; //0 off 1 on 2 overlimit
};
enum ParcelIconActions {
IconOff = 0,
IconOn = 1,
Overlimit = 2
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -2892,26 +3002,26 @@ struct EnvDamage2_Struct {
//
enum {
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_CustomerBrowsing = 13,
BazaarInspectItem = 18,
BazaarSearchDone2 = 19,
BazaarInspectItem = 18,
BazaarSearchDone2 = 19,
BazaarTrader_StartTraderMode2 = 22
};
enum {
BazaarPriceChange_Fail = 0,
BazaarPriceChange_Fail = 0,
BazaarPriceChange_UpdatePrice = 1,
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
};
struct BazaarWindowStart_Struct {
@@ -2922,31 +3032,41 @@ struct BazaarWindowStart_Struct {
struct BazaarWelcome_Struct {
BazaarWindowStart_Struct Beginning;
uint32 Traders;
uint32 Items;
uint32 Unknown012;
uint32 Unknown016;
uint32 action;
uint32 traders;
uint32 items;
uint32 unknown_012;
uint32 unknown_016;
};
struct BazaarSearch_Struct {
BazaarWindowStart_Struct Beginning;
uint32 TraderID;
uint32 Class_;
uint32 Race;
uint32 ItemStat;
uint32 Slot;
uint32 Type;
char Name[64];
uint32 MinPrice;
uint32 MaxPrice;
uint32 Minlevel;
uint32 MaxLlevel;
struct BazaarSearchCriteria_Struct {
/*000*/ uint32 action{0};
/*004*/ uint32 search_scope{0}; // 1 all traders 0 local traders
/*008*/ uint32 unknown_008{0};
/*012*/ uint32 unknown_012{0};
/*016*/ uint32 trader_id{0};
/*020*/ uint32 _class{0};
/*024*/ uint32 race{0};
/*028*/ uint32 item_stat{0};
/*032*/ uint32 slot{0};
/*036*/ uint32 type{0};
/*040*/ char item_name[64]{""};
/*104*/ uint32 min_cost{0};
/*108*/ uint32 max_cost{0};
/*112*/ uint32 min_level{1};
/*116*/ uint32 max_level{0};
/*120*/ uint32 max_results{0};
/*124*/ uint32 prestige{0};
/*128*/ uint32 augment{0};
/*132*/ uint32 trader_entity_id{0};
};
struct BazaarInspect_Struct{
uint32 ItemID;
uint32 Unknown004;
char Name[64];
struct BazaarInspect_Struct {
uint32 action;
char player_name[64];
uint32 serial_number;
uint32 item_id;
uint32 trader_id;
};
struct NewBazaarInspect_Struct {
@@ -2966,6 +3086,14 @@ struct BazaarReturnDone_Struct{
uint32 Unknown012;
uint32 Unknown016;
};
struct BazaarDeliveryCost_Struct {
uint32 action;
uint16 voucher_delivery_cost;
float parcel_deliver_cost; //percentage of item cost
uint32 unknown_010;
};
struct BazaarSearchResults_Struct {
/*000*/ BazaarWindowStart_Struct Beginning;
/*004*/ uint32 NumItems;
@@ -2978,8 +3106,10 @@ struct BazaarSearchResults_Struct {
// New fields for SoD+, stripped off when encoding for older clients.
char SellerName[64];
uint32 ItemID;
uint32 ItemID2;
};
// Barter/Buyer
//
//
@@ -3279,32 +3409,31 @@ struct WhoAllReturnStruct {
};
struct Trader_Struct {
/*000*/ uint32 Code;
/*004*/ uint32 Unknown004;
/*008*/ uint64 Items[80];
/*648*/ uint32 ItemCost[80];
/*000*/ uint32 action;
/*004*/ uint32 unknown_004;
/*008*/ uint64 items[EQ::invtype::BAZAAR_SIZE];
/*648*/ uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
};
struct ClickTrader_Struct {
/*000*/ uint32 Code;
/*004*/ uint32 Unknown004;
/*008*/ int64 SerialNumber[80];
/*648*/ uint32 ItemCost[80];
/*000*/ uint32 action;
/*004*/ uint32 unknown_004;
/*008*/ int64 serial_number[EQ::invtype::BAZAAR_SIZE] {};
/*648*/ uint32 item_cost[EQ::invtype::BAZAAR_SIZE] {};
};
struct GetItems_Struct{
uint32 Items[80];
int32 SerialNumber[80];
int32 Charges[80];
uint32 items[EQ::invtype::BAZAAR_SIZE];
int32 serial_number[EQ::invtype::BAZAAR_SIZE];
int32 charges[EQ::invtype::BAZAAR_SIZE];
};
struct BecomeTrader_Struct
{
/*000*/ uint32 ID;
/*004*/ uint32 Code;
/*008*/ char Name[64];
/*072*/ uint32 Unknown072; // Observed 0x33,0x91 etc on zone-in, 0x00 when sent for a new trader after zone-in
/*076*/
struct BecomeTrader_Struct {
uint32 action;
uint32 zone_id;
uint32 trader_id;
uint32 entity_id;
char trader_name[64];
};
struct TraderStatus_Struct{
@@ -3314,20 +3443,30 @@ struct TraderStatus_Struct{
};
struct Trader_ShowItems_Struct{
/*000*/ uint32 Code;
/*004*/ uint32 TraderID;
/*000*/ uint32 action;
/*004*/ uint32 entity_id;
/*008*/ uint32 Unknown08[3];
/*020*/
};
struct TraderBuy_Struct{
/*000*/ uint32 Action;
/*004*/ uint32 TraderID;
/*008*/ uint32 ItemID;
/*012*/ uint32 AlreadySold;
/*016*/ uint32 Price;
/*020*/ uint32 Quantity;
/*024*/ char ItemName[64];
struct TraderBuy_Struct {
/*000*/ uint32 action;
/*004*/ uint32 method;
/*008*/ uint32 sub_action;
/*012*/ uint32 unknown_012;
/*016*/ uint32 trader_id;
/*020*/ char buyer_name[64];
/*084*/ char seller_name[64];
/*148*/ char unknown_148[32];
/*180*/ char item_name[64];
/*244*/ char serial_number[17];
/*261*/ char unknown_261[3];
/*264*/ uint32 item_id;
/*268*/ uint32 price;
/*272*/ uint32 already_sold;
/*276*/ uint32 unknown_276;
/*280*/ uint32 quantity;
/*284*/
};
struct TraderItemUpdate_Struct{
@@ -3355,15 +3494,15 @@ struct MoneyUpdate_Struct{
};
struct TraderDelItem_Struct{
uint32 Unknown000;
uint32 TraderID;
uint32 ItemID;
uint32 Unknown012;
uint32 unknown_000;
uint32 trader_id;
uint32 item_id;
uint32 unknown_012;
};
struct TraderClick_Struct{
/*000*/ uint32 TraderID;
/*004*/ uint32 Code;
/*000*/ uint32 Code;
/*004*/ uint32 TraderID;
/*008*/ uint32 Unknown008;
/*012*/ uint32 Approval;
/*016*/
@@ -5881,6 +6020,102 @@ struct UnderWorld {
/* 16 */
};
enum BazaarTraderBarterActions {
TraderOff = 0,
TraderOn = 1,
PriceUpdate = 3,
EndTransaction = 4,
BazaarSearch = 7,
WelcomeMessage = 9,
BuyTraderItem = 10,
ListTraderItems = 11,
CustomerBrowsing = 13,
BazaarInspect = 18,
ItemMove = 19,
TraderAck2 = 22,
AddTraderToBazaarWindow = 24,
RemoveTraderFromBazaarWindow = 25,
ClickTrader = 28,
DeliveryCostUpdate = 29
};
enum BazaarPurchaseActions {
ByVendor = 0,
ByParcel = 1,
ByDirectToInventory = 2
};
enum BazaarPurchaseSubActions {
Success = 0,
Failed = 1,
DataOutDated = 3,
TooManyParcels = 5,
TransactionInProgress = 6,
InsufficientFunds = 7
};
enum BazaarSearchScopes {
Local_Scope = 0,
AllTraders_Scope = 1,
NonRoFBazaarSearchScope = 99
};
struct BazaarSearchResultsFromDB_Struct {
uint32 count;
uint32 trader_id;
uint32 item_id;
uint32 serial_number;
uint32 charges;
uint32 cost;
uint32 slot_id;
uint32 icon_id;
uint32 sum_charges;
uint32 trader_zone_id;
uint32 trader_entity_id;
uint32 item_stat;
bool stackable;
std::string item_name;
std::string serial_number_RoF;
std::string trader_name;
template<class Archive>
void serialize(Archive &archive)
{
archive(
CEREAL_NVP(count),
CEREAL_NVP(trader_id),
CEREAL_NVP(item_id),
CEREAL_NVP(serial_number),
CEREAL_NVP(charges),
CEREAL_NVP(cost),
CEREAL_NVP(slot_id),
CEREAL_NVP(icon_id),
CEREAL_NVP(sum_charges),
CEREAL_NVP(trader_zone_id),
CEREAL_NVP(trader_entity_id),
CEREAL_NVP(item_stat),
CEREAL_NVP(stackable),
CEREAL_NVP(item_name),
CEREAL_NVP(serial_number_RoF),
CEREAL_NVP(trader_name)
);
}
};
struct BazaarSearchMessaging_Struct {
uint32 action;
char payload[];
template<class Archive>
void serialize(Archive &archive)
{
archive(
CEREAL_NVP(action),
CEREAL_NVP(payload)
);
}
};
// Restore structure packing to default
#pragma pack()
+9 -2
View File
@@ -642,6 +642,10 @@ void PlayerEventLogs::ProcessRetentionTruncation()
void PlayerEventLogs::ReloadSettings()
{
for (auto &e: PlayerEventLogSettingsRepository::All(*m_database)) {
if (e.id >= PlayerEvent::MAX || e.id < 0) {
continue;
}
m_settings[e.id] = e;
}
}
@@ -697,8 +701,11 @@ void PlayerEventLogs::SetSettingsDefaults()
m_settings[PlayerEvent::KILLED_NAMED_NPC].event_enabled = 1;
m_settings[PlayerEvent::KILLED_RAID_NPC].event_enabled = 1;
m_settings[PlayerEvent::ITEM_CREATION].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_SEND].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
+107 -2
View File
@@ -58,6 +58,9 @@ namespace PlayerEvent {
ITEM_CREATION,
GUILD_TRIBUTE_DONATE_ITEM,
GUILD_TRIBUTE_DONATE_PLAT,
PARCEL_SEND,
PARCEL_RETRIEVE,
PARCEL_DELETE,
MAX // dont remove
};
@@ -66,7 +69,7 @@ namespace PlayerEvent {
// If event is unimplemented just tag (Unimplemented) in the name
// Events don't get saved to the database if unimplemented or deprecated
// Events tagged as deprecated will get automatically removed
static const char *EventName[PlayerEvent::MAX] = {
static const char *EventName[EventType::MAX] = {
"None",
"GM Command",
"Zoning",
@@ -116,7 +119,10 @@ namespace PlayerEvent {
"Killed Raid NPC",
"Item Creation",
"Guild Tribute Donate Item",
"Guild Tribute Donate Platinum"
"Guild Tribute Donate Platinum",
"Parcel Item Sent",
"Parcel Item Retrieved",
"Parcel Prune Routine"
};
// Generic struct used by all events
@@ -976,6 +982,105 @@ namespace PlayerEvent {
);
}
};
struct ParcelRetrieve {
uint32 item_id;
uint32 quantity;
std::string from_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelSend {
uint32 item_id;
uint32 quantity;
std::string from_player_name;
std::string to_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(to_player_name),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelDelete {
uint32 item_id;
uint32 quantity;
uint32 char_id;
std::string from_name;
std::string note;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(quantity),
CEREAL_NVP(char_id),
CEREAL_NVP(from_name),
CEREAL_NVP(note),
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
}
#endif //EQEMU_PLAYER_EVENTS_H
+37 -31
View File
@@ -92,10 +92,20 @@ BaseGuildManager::~BaseGuildManager()
bool BaseGuildManager::LoadGuilds()
{
ClearGuilds();
auto guilds = GuildsRepository::All(*m_db);
auto guilds_ranks = GuildRanksRepository::All(*m_db);
auto guilds_permissions = GuildPermissionsRepository::All(*m_db);
auto guilds_tributes = GuildTributesRepository::All(*m_db);
auto guilds = GuildsRepository::GetWhere(
*m_db,
fmt::format("`id` < '{}'", RoF2::constants::MAX_GUILD_ID)
);
auto guilds_ranks = GuildRanksRepository::LoadAll(*m_db);
auto guilds_permissions = GuildPermissionsRepository::LoadAll(*m_db);
auto guilds_tributes = GuildTributesRepository::GetWhere(
*m_db,
fmt::format(
"`guild_id` < '{}'",
RoF2::constants::MAX_GUILD_ID
)
);
if (guilds.empty()) {
LogGuilds("No Guilds found in database.");
@@ -108,22 +118,27 @@ bool BaseGuildManager::LoadGuilds()
_CreateGuild(g.id, g.name, g.leader, g.minstatus, g.motd, g.motd_setter, g.channel, g.url, g.favor);
for (auto const &r: guilds_ranks) {
if (r.guild_id == g.id) {
m_guilds[g.id]->rank_names[r.rank_] = r.title;
for (int i = 1; i <= GUILD_MAX_RANK; i++) {
auto key = fmt::format("{}-{}", g.id, i);
if (guilds_ranks.contains(key)) {
m_guilds[g.id]->rank_names[i] = guilds_ranks.find(key)->second;
}
}
auto count = 0;
for (auto const &p: guilds_permissions) {
if (p.guild_id == g.id) {
for (int i = 1; i <= GUILD_MAX_FUNCTIONS; i++) {
auto key = fmt::format("{}-{}", g.id, i);
if (guilds_permissions.contains(key)) {
auto p = guilds_permissions.find(key)->second;
m_guilds[g.id]->functions[p.perm_id].id = p.id;
m_guilds[g.id]->functions[p.perm_id].guild_id = p.guild_id;
m_guilds[g.id]->functions[p.perm_id].perm_id = p.perm_id;
m_guilds[g.id]->functions[p.perm_id].perm_value = p.permission;
count++;
}
count++;
}
if (count < GUILD_MAX_FUNCTIONS) {
@@ -929,33 +944,24 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into)
}
//returns ownership of the buffer.
uint8 *BaseGuildManager::MakeGuildList(const char *head_name, uint32 &length) const
GuildsListMessaging_Struct BaseGuildManager::MakeGuildList()
{
//dynamic structs will make this a lot less painful.
GuildsListMessaging_Struct guild_list_messaging{};
uint32 string_length = 0;
length = sizeof(GuildsList_Struct);
auto buffer = new uint8[length];
for (auto const &g: m_guilds) {
GuildsListMessagingEntry_Struct guild_entry{};
//a bit little better than memsetting the whole thing...
uint32 r, pos;
for (r = 0, pos = 0; r <= MAX_NUMBER_GUILDS; r++, pos += 64) {
//strcpy((char *) buffer+pos, "BAD GUILD");
// These 'BAD GUILD' entries were showing in the drop-downs for selecting guilds in the LFP window,
// so just fill unused entries with an empty string instead.
buffer[pos] = '\0';
guild_entry.guild_id = g.first;
guild_entry.guild_name = g.second->name;
string_length += g.second->name.length() + 1;
guild_list_messaging.guild_detail.push_back(guild_entry);
}
strn0cpy((char *) buffer, head_name, 64);
guild_list_messaging.no_of_guilds = m_guilds.size();
guild_list_messaging.string_length = string_length;
std::map<uint32, GuildInfo *>::const_iterator cur, end;
cur = m_guilds.begin();
end = m_guilds.end();
for (; cur != end; ++cur) {
pos = 64 + (64 * cur->first);
strn0cpy((char *) buffer + pos, cur->second->name.c_str(), 64);
}
return (buffer);
return guild_list_messaging;
}
const char *BaseGuildManager::GetRankName(uint32 guild_id, uint8 rank) const
+1 -1
View File
@@ -134,7 +134,7 @@ class BaseGuildManager
bool CheckGMStatus(uint32 guild_id, uint8 status) const;
bool CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const;
bool UpdateDbBankerFlag(uint32 charid, bool is_banker);
uint8* MakeGuildList(const char* head_name, uint32& length) const; //make a guild list packet, returns ownership of the buffer.
GuildsListMessaging_Struct MakeGuildList();
uint8 GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 char_id) const;
uint32 GetGuildIDByName(const char *GuildName);
uint32 GetGuildIDByCharacterID(uint32 character_id);
+69 -66
View File
@@ -58,72 +58,75 @@ namespace EQ
};
enum ItemType : uint8 {
/*9138*/ ItemType1HSlash = 0,
/*9141*/ ItemType2HSlash,
/*9140*/ ItemType1HPiercing,
/*9139*/ ItemType1HBlunt,
/*9142*/ ItemType2HBlunt,
/*5504*/ ItemTypeBow, // 5
/*----*/ ItemTypeUnknown1,
/*----*/ ItemTypeLargeThrowing,
/*5505*/ ItemTypeShield,
/*5506*/ ItemTypeScroll,
/*5507*/ ItemTypeArmor, // 10
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
/*7564*/ ItemTypeLockPick,
/*----*/ ItemTypeUnknown2,
/*5509*/ ItemTypeFood,
/*5510*/ ItemTypeDrink, // 15
/*5511*/ ItemTypeLight,
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
/*5513*/ ItemTypeBandage,
/*----*/ ItemTypeSmallThrowing,
/*----*/ ItemTypeSpell, // 20 // spells and tomes
/*5514*/ ItemTypePotion,
/*----*/ ItemTypeUnknown3,
/*0406*/ ItemTypeWindInstrument,
/*0407*/ ItemTypeStringedInstrument,
/*0408*/ ItemTypeBrassInstrument, // 25
/*0405*/ ItemTypePercussionInstrument,
/*5515*/ ItemTypeArrow,
/*----*/ ItemTypeUnknown4,
/*5521*/ ItemTypeJewelry,
/*----*/ ItemTypeSkull, // 30
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
/*5517*/ ItemTypeNote,
/*5518*/ ItemTypeKey,
/*----*/ ItemTypeCoin,
/*5520*/ ItemType2HPiercing, // 35
/*----*/ ItemTypeFishingPole,
/*----*/ ItemTypeFishingBait,
/*5519*/ ItemTypeAlcohol,
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
/*----*/ ItemTypeCompass, // 40
/*----*/ ItemTypeUnknown5,
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
/*----*/ ItemTypeUnknown6,
/*----*/ ItemTypeUnknown7,
/*5522*/ ItemTypeMartial, // 45
/*----*/ ItemTypeUnknown8,
/*----*/ ItemTypeUnknown9,
/*----*/ ItemTypeUnknown10,
/*----*/ ItemTypeUnknown11,
/*----*/ ItemTypeSinging, // 50
/*5750*/ ItemTypeAllInstrumentTypes,
/*5776*/ ItemTypeCharm,
/*----*/ ItemTypeDye,
/*----*/ ItemTypeAugmentation,
/*----*/ ItemTypeAugmentationSolvent, // 55
/*----*/ ItemTypeAugmentationDistiller,
/*----*/ ItemTypeUnknown12,
/*----*/ ItemTypeFellowshipKit,
/*----*/ ItemTypeUnknown13,
/*----*/ ItemTypeRecipe, // 60
/*----*/ ItemTypeAdvancedRecipe,
/*----*/ ItemTypeJournal, // only one(1) database entry
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
/*5881*/ ItemTypePerfectedAugmentationDistiller,
/*----*/ ItemTypeCount
/*9138*/ ItemType1HSlash = 0,
/*9141*/ ItemType2HSlash,
/*9140*/ ItemType1HPiercing,
/*9139*/ ItemType1HBlunt,
/*9142*/ ItemType2HBlunt,
/*5504*/ ItemTypeBow, // 5
/*----*/ ItemTypeUnknown1,
/*----*/ ItemTypeLargeThrowing,
/*5505*/ ItemTypeShield,
/*5506*/ ItemTypeScroll,
/*5507*/ ItemTypeArmor, // 10
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
/*7564*/ ItemTypeLockPick,
/*----*/ ItemTypeUnknown2,
/*5509*/ ItemTypeFood,
/*5510*/ ItemTypeDrink, // 15
/*5511*/ ItemTypeLight,
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
/*5513*/ ItemTypeBandage,
/*----*/ ItemTypeSmallThrowing,
/*----*/ ItemTypeSpell, // 20 // spells and tomes
/*5514*/ ItemTypePotion,
/*----*/ ItemTypeUnknown3,
/*0406*/ ItemTypeWindInstrument,
/*0407*/ ItemTypeStringedInstrument,
/*0408*/ ItemTypeBrassInstrument, // 25
/*0405*/ ItemTypePercussionInstrument,
/*5515*/ ItemTypeArrow,
/*----*/ ItemTypeUnknown4,
/*5521*/ ItemTypeJewelry,
/*----*/ ItemTypeSkull, // 30
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
/*5517*/ ItemTypeNote,
/*5518*/ ItemTypeKey,
/*----*/ ItemTypeCoin,
/*5520*/ ItemType2HPiercing, // 35
/*----*/ ItemTypeFishingPole,
/*----*/ ItemTypeFishingBait,
/*5519*/ ItemTypeAlcohol,
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
/*----*/ ItemTypeCompass, // 40
/*----*/ ItemTypeUnknown5,
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
/*----*/ ItemTypeUnknown6,
/*----*/ ItemTypeUnknown7,
/*5522*/ ItemTypeMartial, // 45
/*----*/ ItemTypeAllEffects,
/*----*/ ItemTypeUnknown9,
/*----*/ ItemTypeUnknown10,
/*----*/ ItemTypeFocusEffect,
/*----*/ ItemTypeSinging, // 50
/*5750*/ ItemTypeAllInstrumentTypes,
/*5776*/ ItemTypeCharm,
/*----*/ ItemTypeDye,
/*----*/ ItemTypeAugmentation,
/*----*/ ItemTypeAugmentationSolvent, // 55
/*----*/ ItemTypeAugmentationDistiller,
/*----*/ ItemTypeAlternateAbility,
/*----*/ ItemTypeFellowshipKit,
/*----*/ ItemTypeUnknown13,
/*----*/ ItemTypeRecipe, // 60
/*----*/ ItemTypeAdvancedRecipe,
/*----*/ ItemTypeJournal, // only one(1) database entry
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
/*5881*/ ItemTypePerfectedAugmentationDistiller,
/*----*/ ItemTypeCount,
/*----*/ ItemTypeCollectible,
/*----*/ ItemTypeContainer,
/*----*/ ItemTypeAll = 0xFF
/*
Unknowns:
+136
View File
@@ -1812,6 +1812,142 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
return augments;
}
int EQ::ItemInstance::GetItemRegen(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->Regen;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemRegen();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemManaRegen(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->ManaRegen;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemManaRegen();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemDamageShield(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->DamageShield;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemDamageShield();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemDSMitigation(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->DSMitigation;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemDSMitigation();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemHealAmt(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->HealAmt;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemHealAmt();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemSpellDamage(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->SpellDmg;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemSpellDamage();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemClairvoyance(bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->Clairvoyance;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemClairvoyance();
}
}
}
}
return stat;
}
int EQ::ItemInstance::GetItemSkillsStat(EQ::skills::SkillType skill, bool augments) const
{
int stat = 0;
const auto item = GetItem();
if (item) {
stat = item->ExtraDmgSkill == skill ? item->ExtraDmgAmt : 0;
if (augments) {
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; ++i) {
if (GetAugment(i)) {
stat += GetAugment(i)->GetItemSkillsStat(skill);
}
}
}
}
return stat;
}
//
// class EvolveInfo
//
+8
View File
@@ -270,6 +270,7 @@ namespace EQ
int GetItemMagical(bool augments = false) const;
int GetItemHP(bool augments = false) const;
int GetItemMana(bool augments = false) const;
int GetItemManaRegen(bool augments = false) const;
int GetItemEndur(bool augments = false) const;
int GetItemAttack(bool augments = false) const;
int GetItemStr(bool augments = false) const;
@@ -299,6 +300,13 @@ namespace EQ
int GetItemHeroicDR(bool augments = false) const;
int GetItemHeroicCorrup(bool augments = false) const;
int GetItemHaste(bool augments = false) const;
int GetItemRegen(bool augments = false) const;
int GetItemDamageShield(bool augments = false) const;
int GetItemDSMitigation(bool augments = false) const;
int GetItemHealAmt(bool augments = false) const;
int GetItemSpellDamage(bool augments = false) const;
int GetItemClairvoyance(bool augments = false) const;
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
uint32 GetItemGuildFavor() const;
std::vector<uint32> GetAugmentIDs() const;
+24 -54
View File
@@ -3089,21 +3089,6 @@ namespace RoF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
OUT(npcid);
OUT(playerid);
OUT(command);
OUT(rate);
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
eq->unknown02 = 2592000;
FINISH_ENCODE();
}
ENCODE(OP_SkillUpdate)
{
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
@@ -3509,14 +3494,13 @@ namespace RoF
ENCODE_LENGTH_EXACT(ClickTrader_Struct);
SETUP_DIRECT_ENCODE(ClickTrader_Struct, structs::ClickTrader_Struct);
eq->Code = emu->Code;
// Live actually has 200 items now, but 80 is the most our internal struct supports
for (uint32 i = 0; i < 200; i++)
eq->Code = emu->action;
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
{
strncpy(eq->items[i].SerialNumber, "0000000000000000", sizeof(eq->items[i].SerialNumber));
eq->items[i].Unknown18 = 0;
if (i < 80) {
eq->ItemCost[i] = emu->ItemCost[i];
eq->ItemCost[i] = emu->item_cost[i];
}
else {
eq->ItemCost[i] = 0;
@@ -3530,9 +3514,9 @@ namespace RoF
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
eq->Code = emu->Code;
eq->Code = emu->action;
strncpy(eq->SerialNumber, "0000000000000000", sizeof(eq->SerialNumber));
eq->TraderID = emu->TraderID;
eq->TraderID = emu->entity_id;
eq->Stacksize = 0;
eq->Price = 0;
@@ -3558,13 +3542,13 @@ namespace RoF
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
OUT(Action);
OUT(Price);
OUT(TraderID);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(ItemID);
OUT(Quantity);
OUT(AlreadySold);
OUT(action);
OUT(price);
OUT(trader_id);
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
OUT(item_id);
OUT(quantity);
OUT(already_sold);
FINISH_ENCODE();
}
@@ -5047,19 +5031,6 @@ namespace RoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
IN(npcid);
IN(playerid);
IN(command);
IN(rate);
FINISH_DIRECT_DECODE();
}
DECODE(OP_Trader)
{
uint32 psize = __packet->size;
@@ -5069,12 +5040,11 @@ namespace RoF
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::ClickTrader_Struct);
MEMSET_IN(ClickTrader_Struct);
emu->Code = eq->Code;
// Live actually has 200 items now, but 80 is the most our internal struct supports
for (uint32 i = 0; i < 80; i++)
emu->action = eq->Code;
for (uint32 i = 0; i < RoF::invtype::BAZAAR_SIZE; i++)
{
emu->SerialNumber[i] = 0; // eq->SerialNumber[i];
emu->ItemCost[i] = eq->ItemCost[i];
emu->serial_number[i] = 0; // eq->SerialNumber[i];
emu->item_cost[i] = eq->ItemCost[i];
}
FINISH_DIRECT_DECODE();
@@ -5085,8 +5055,8 @@ namespace RoF
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
MEMSET_IN(Trader_ShowItems_Struct);
emu->Code = eq->Code;
emu->TraderID = eq->TraderID;
emu->action = eq->Code;
emu->entity_id = eq->TraderID;
FINISH_DIRECT_DECODE();
}
@@ -5108,12 +5078,12 @@ namespace RoF
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
MEMSET_IN(TraderBuy_Struct);
IN(Action);
IN(Price);
IN(TraderID);
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
IN(action);
IN(price);
IN(trader_id);
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
IN(item_id);
IN(quantity);
FINISH_DIRECT_DECODE();
}
+678 -340
View File
File diff suppressed because it is too large Load Diff
+1
View File
@@ -271,6 +271,7 @@ namespace RoF2
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 56;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
+2 -2
View File
@@ -43,6 +43,7 @@ E(OP_ApplyPoison)
E(OP_AugmentInfo)
E(OP_Barter)
E(OP_BazaarSearch)
E(OP_BecomeTrader)
E(OP_BeginCast)
E(OP_BlockedBuffs)
E(OP_Buff)
@@ -116,7 +117,6 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
@@ -200,7 +200,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_ShopSendParcel)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
+183 -139
View File
@@ -2247,15 +2247,17 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -3104,28 +3106,43 @@ struct EnvDamage2_Struct {
};
//Bazaar Stuff
enum RoF2BazaarTraderBuyerActions {
Zero = 0,
BeginTraderMode = 1,
EndTraderMode = 2,
PriceUpdate = 3,
EndTransaction = 4,
BazaarSearch = 7,
WelcomeMessage = 9,
BuyTraderItem = 10,
ListTraderItems = 11,
BazaarInspect = 18,
ClickTrader = 28,
ItemMove = 19,
ReconcileItems = 20
};
enum {
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_CustomerBrowsing = 13,
BazaarInspectItem = 18,
BazaarSearchDone2 = 19,
BazaarInspectItem = 18,
BazaarSearchDone2 = 19,
BazaarTrader_StartTraderMode2 = 22
};
enum {
BazaarPriceChange_Fail = 0,
BazaarPriceChange_Fail = 0,
BazaarPriceChange_UpdatePrice = 1,
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
};
struct BazaarWindowStart_Struct {
@@ -3134,34 +3151,51 @@ struct BazaarWindowStart_Struct {
uint16 Unknown002;
};
struct BazaarDeliveryCost_Struct {
uint32 action;
uint32 voucher_delivery_cost;
float parcel_deliver_cost; //percentage of item cost
uint32 unknown_010;
};
struct BazaarWelcome_Struct {
uint32 Code;
uint32 EntityID;
uint32 Traders;
uint32 Items;
uint32 Traders2;
uint32 Items2;
uint32 action;
uint32 unknown_004;
uint32 num_of_traders;
uint32 num_of_items;
};
struct BazaarSearch_Struct {
BazaarWindowStart_Struct Beginning;
uint32 TraderID;
uint32 Class_;
uint32 Race;
uint32 ItemStat;
uint32 Slot;
uint32 Type;
char Name[64];
uint32 MinPrice;
uint32 MaxPrice;
uint32 Minlevel;
uint32 MaxLlevel;
/*000*/ uint32 action;
/*004*/ uint8 search_scope;//1 all traders 0 local traders
/*005*/ uint8 unknown_005{0};
/*006*/ uint16 unknown_006{0};
/*008*/ uint32 unknown_008{0};
/*012*/ uint32 unknown_012{0};
/*016*/ uint32 trader_id;
/*020*/ uint32 _class;
/*024*/ uint32 race;
/*028*/ uint32 item_stat;
/*032*/ uint32 slot;
/*036*/ uint32 type;
/*040*/ char item_name[64];
/*104*/ uint32 min_cost;
/*108*/ uint32 max_cost;
/*112*/ uint32 min_level;
/*116*/ uint32 max_level;
/*120*/ uint32 max_results;
/*124*/ uint32 prestige;
/*128*/ uint32 augment;
};
struct BazaarInspect_Struct{
uint32 ItemID;
uint32 Unknown004;
char Name[64];
struct BazaarInspect_Struct {
uint32 action;
uint32 unknown_004;
uint32 trader_id;
char serial_number[17];
char unknown_029[3];
uint32 item_id;
uint32 unknown_036;
};
struct NewBazaarInspect_Struct {
@@ -3182,18 +3216,23 @@ struct BazaarReturnDone_Struct{
uint32 Unknown016;
};
struct BazaarSearchResults_Struct {
/*000*/ BazaarWindowStart_Struct Beginning;
/*004*/ uint32 SellerID;
/*008*/ char SellerName[64];
/*072*/ uint32 NumItems;
/*076*/ uint32 ItemID;
/*080*/ uint32 SerialNumber;
/*084*/ uint32 Unknown084;
/*088*/ char ItemName[64];
/*152*/ uint32 Cost;
/*156*/ uint32 ItemStat;
/*160*/
struct BazaarSearchDetails_Struct { //24+name+17
/*014*/ uint32 trader_id;
/*018*/ char serial_num[17];
/*022*/ uint32 cost;
/*026*/ uint32 quanity;
/*030*/ uint32 id;
/*034*/ uint32 icon;
/*038*/ char name[1];
/*039*/ uint32 stat;
};
struct BazaarSearchResults_Struct { //14
/*000*/ uint32 unknown000;
/*004*/ uint16 zone_id;
/*006*/ uint32 entity_id;
/*010*/ uint32 num_items;
/*014*/ BazaarSearchDetails_Struct items[];
};
struct ServerSideFilters_Struct {
@@ -3396,21 +3435,26 @@ struct WhoAllPlayerPart4 {
};
struct TraderItemSerial_Struct {
char SerialNumber[17];
uint8 Unknown18;
char serial_number[17];
uint8 unknown_018;
void operator=(uint32 a) {
auto _tmp = fmt::format("{:016}", a);
strn0cpy(this->serial_number, _tmp.c_str(), sizeof(this->serial_number));
}
};
struct Trader_Struct {
/*0000*/ uint32 Code;
/*0004*/ TraderItemSerial_Struct items[200];
/*3604*/ uint32 ItemCost[200];
struct BeginTrader_Struct {
/*0000*/ uint32 action;
/*0004*/ TraderItemSerial_Struct items[200];
/*3604*/ uint32 item_cost[200];
/*4404*/
};
struct ClickTrader_Struct {
/*0000*/ uint32 Code;
/*0004*/ TraderItemSerial_Struct items[200];
/*3604*/ uint32 ItemCost[200];
/*0000*/ uint32 action;
/*0004*/ TraderItemSerial_Struct items[200];
/*3604*/ uint32 item_cost[200];
/*4404*/
};
@@ -3419,67 +3463,55 @@ struct GetItems_Struct {
};
struct BecomeTrader_Struct {
uint32 id;
uint32 code;
uint32 entity_id;
uint32 action;
};
struct BazaarWindowRemoveTrader_Struct {
uint32 action;
uint32 trader_id;
};
struct TraderPriceUpdate_Struct {
uint32 action;
char serial_number[17];
char unknown_021[3];
uint32 unknown_024;
uint32 new_price;
};
struct Trader_ShowItems_Struct {
/*000*/ uint32 Code;
/*004*/ uint16 TraderID;
/*008*/ uint32 Unknown08;
/*012*/
};
struct Trader_ShowItems_Struct_WIP {
/*000*/ uint32 Code;
/*004*/ char SerialNumber[17];
/*021*/ uint8 Unknown21;
/*022*/ uint16 TraderID;
/*026*/ uint32 Stacksize;
/*030*/ uint32 Price;
/*032*/
/*000*/ uint32 action;
/*004*/ uint32 entity_id;
/*008*/ uint32 unknown_008;
/*012*/
};
struct TraderStatus_Struct {
/*000*/ uint32 Code;
/*004*/ uint32 Uknown04;
/*008*/ uint32 Uknown08;
/*000*/ uint32 action;
/*004*/ uint32 sub_action;
/*008*/ uint32 uknown_008;
/*012*/
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown008;
/*012*/ uint32 Unknown012;
/*016*/ uint32 TraderID;
/*020*/ char BuyerName[64];
/*084*/ char SellerName[64];
/*148*/ char Unknown148[32];
/*180*/ char ItemName[64];
/*244*/ char SerialNumber[16];
/*260*/ uint32 Unknown076;
/*264*/ uint32 ItemID;
/*268*/ uint32 Price;
/*272*/ uint32 AlreadySold;
/*276*/ uint32 Unknown276;
/*280*/ uint32 Quantity;
/*284*/
};
struct TraderBuy_Struct_OLD {
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Price;
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 TraderID;
/*020*/ char ItemName[64];
/*084*/ uint32 Unknown076;
/*088*/ uint32 ItemID;
/*092*/ uint32 AlreadySold;
/*096*/ uint32 Quantity;
/*100*/ uint32 Unknown092;
/*104*/
/*000*/ uint32 action;
/*004*/ uint32 method;
/*008*/ uint32 sub_action;
/*012*/ uint32 unknown_012;
/*016*/ uint32 trader_id;
/*020*/ char buyer_name[64];
/*084*/ char seller_name[64];
/*148*/ char unknown_148[32];
/*180*/ char item_name[64];
/*244*/ char serial_number[17];
/*261*/ char unknown_261[3];
/*264*/ uint32 item_id;
/*268*/ uint32 price;
/*272*/ uint32 already_sold;
/*276*/ uint32 unknown_276;
/*280*/ uint32 quantity;
/*284*/
};
struct TraderItemUpdate_Struct{
@@ -3500,15 +3532,15 @@ struct MoneyUpdate_Struct{
struct TraderDelItem_Struct{
/*000*/ uint32 Unknown000;
/*004*/ uint32 TraderID;
/*008*/ char SerialNumber[16];
/*008*/ char SerialNumber[17];
/*024*/ uint32 Unknown012;
/*028*/
};
struct TraderClick_Struct{
/*000*/ uint32 Code;
/*004*/ uint32 TraderID;
/*008*/ uint32 Approval;
/*000*/ uint32 action;
/*004*/ uint32 trader_id;
/*008*/ uint32 unknown_008;
/*012*/
};
@@ -4572,25 +4604,25 @@ struct RoF2SlotStruct
struct ItemSerializationHeader
{
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
/*017*/ uint32 stacksize;
/*021*/ uint32 unknown004;
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
/*026*/ uint16 main_slot;
/*028*/ uint16 sub_slot;
/*030*/ uint16 aug_slot; // 0xffff
/*032*/ uint32 price;
/*036*/ uint32 merchant_slot; //1 if not a merchant item
/*040*/ uint32 scaled_value; //0
/*044*/ uint32 instance_id; //unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 unknown028; //0
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; //Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
/*064*/ uint32 unknown044; // 0
/*068*/ uint32 unknown048; // 0
/*072*/ uint32 unknown052; // 0
uint8 isEvolving;
/*000*/ char unknown000[17]; // New for HoT. Looks like a string.
/*017*/ uint32 stacksize;
/*021*/ uint32 unknown004;
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
/*026*/ uint16 main_slot;
/*028*/ uint16 sub_slot;
/*030*/ uint16 aug_slot; // 0xffff
/*032*/ uint32 price;
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
/*040*/ uint32 scaled_value; // 0
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 parcel_item_id;
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
/*064*/ uint32 unknown044; // 0
/*068*/ uint32 unknown048; // 0
/*072*/ uint32 unknown052; // 0
uint8 isEvolving;
};
struct EvolvingItem {
@@ -5261,6 +5293,18 @@ struct Checksum_Struct {
uint8_t data[2048];
};
struct Parcel_Struct
{
/*000*/ uint32 npc_id;
/*004*/ TypelessInventorySlot_Struct inventory_slot;
/*012*/ uint32 quantity;
/*016*/ uint32 money_flag;
/*020*/ char send_to[64];
/*084*/ char note[128];
/*212*/ uint32 unknown_212;
/*216*/ uint32 unknown_216;
/*220*/ uint32 unknown_220;
};
}; /*structs*/
}; /*RoF2*/
-2
View File
@@ -101,7 +101,6 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SkillUpdate)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
@@ -183,7 +182,6 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
+21 -19
View File
@@ -2200,15 +2200,17 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 unknown01; // Seen 3 from Server or -1 from Client
/*020*/ int32 unknown02; // Seen 2592000 from Server or -1 from Client
/*024*/
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
/*024*/
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -3374,17 +3376,17 @@ struct TraderStatus_Struct {
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Price;
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 TraderID;
/*020*/ char ItemName[64];
/*084*/ uint32 Unknown076;
/*088*/ uint32 ItemID;
/*092*/ uint32 AlreadySold;
/*096*/ uint32 Quantity;
/*100*/ uint32 Unknown092;
/*000*/ uint32 action;
/*004*/ uint32 unknown_004;
/*008*/ uint32 price;
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 trader_id;
/*020*/ char item_name[64];
/*084*/ uint32 unknown_076;
/*088*/ uint32 item_id;
/*092*/ uint32 already_sold;
/*096*/ uint32 quantity;
/*100*/ uint32 unknown_092;
/*104*/
};
+41 -13
View File
@@ -2026,6 +2026,19 @@ namespace SoD
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -2273,13 +2286,13 @@ namespace SoD
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
OUT(Action);
OUT(Price);
OUT(TraderID);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(ItemID);
OUT(Quantity);
OUT(AlreadySold);
OUT(action);
OUT(price);
OUT(trader_id);
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
OUT(item_id);
OUT(quantity);
OUT(already_sold);
FINISH_ENCODE();
}
@@ -3483,18 +3496,33 @@ namespace SoD
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
MEMSET_IN(TraderBuy_Struct);
IN(Action);
IN(Price);
IN(TraderID);
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
IN(action);
IN(price);
IN(trader_id);
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
IN(item_id);
IN(quantity);
FINISH_DIRECT_DECODE();
}
+2
View File
@@ -78,6 +78,7 @@ E(OP_SendCharInfo)
E(OP_SendZonepoints)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnDoor)
E(OP_SpecialMesg)
@@ -141,6 +142,7 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+21 -16
View File
@@ -1845,12 +1845,16 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -2875,20 +2879,21 @@ struct Trader_ShowItems_Struct{
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Price;
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 TraderID;
/*020*/ char ItemName[64];
/*084*/ uint32 Unknown076;
/*088*/ uint32 ItemID;
/*092*/ uint32 AlreadySold;
/*096*/ uint32 Quantity;
/*100*/ uint32 Unknown092;
/*000*/ uint32 action;
/*004*/ uint32 unknown_004;
/*008*/ uint32 price;
/*012*/ uint32 unknown_008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 trader_id;
/*020*/ char item_name[64];
/*084*/ uint32 unknown_076;
/*088*/ uint32 item_id;
/*092*/ uint32 already_sold;
/*096*/ uint32 quantity;
/*100*/ uint32 unknown_092;
/*104*/
};
struct TraderItemUpdate_Struct{
uint32 unknown0;
uint32 traderid;
+43 -15
View File
@@ -270,8 +270,8 @@ namespace SoF
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
OUT(ID);
OUT(Code);
OUT(trader_id);
OUT(action);
FINISH_ENCODE();
}
@@ -1683,6 +1683,19 @@ namespace SoF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -1889,13 +1902,13 @@ namespace SoF
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
OUT(Action);
OUT(Price);
OUT(TraderID);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(ItemID);
OUT(Quantity);
OUT(AlreadySold);
OUT(action);
OUT(price);
OUT(trader_id);
memcpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
OUT(item_id);
OUT(quantity);
OUT(already_sold);
FINISH_ENCODE();
}
@@ -2874,18 +2887,33 @@ namespace SoF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
MEMSET_IN(TraderBuy_Struct);
IN(Action);
IN(Price);
IN(TraderID);
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
IN(action);
IN(price);
IN(trader_id);
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
IN(item_id);
IN(quantity);
FINISH_DIRECT_DECODE();
}
+2
View File
@@ -72,6 +72,7 @@ E(OP_SendAATable)
E(OP_SendCharInfo)
E(OP_SendZonepoints)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnDoor)
E(OP_SpecialMesg)
@@ -128,6 +129,7 @@ D(OP_ReadBook)
D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_TraderBuy)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
+20 -16
View File
@@ -1859,12 +1859,16 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
struct MerchantClick_Struct
{
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; // 1=open, 0=cancel/close
/*012*/ float rate; // cost multiplier, dosent work anymore
/*016*/ int32 tab_display; // bitmask b000 none, b001 Purchase/Sell, b010 Recover, b100 Parcels
/*020*/ int32 unknown020; // Seen 2592000 from Server or -1 from Client
};
/*
Unknowns:
0 is e7 from 01 to // MAYBE SLOT IN PURCHASE
@@ -2767,8 +2771,8 @@ struct GetItems_Struct{
};
struct BecomeTrader_Struct{
uint32 ID;
uint32 Code;
uint32 trader_id;
uint32 action;
};
struct Trader_ShowItems_Struct{
@@ -2778,15 +2782,15 @@ struct Trader_ShowItems_Struct{
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Price;
/*008*/ uint32 TraderID;
/*012*/ char ItemName[64];
/*076*/ uint32 Unknown076;
/*080*/ uint32 ItemID;
/*084*/ uint32 AlreadySold;
/*088*/ uint32 Quantity;
/*092*/ uint32 Unknown092;
/*000*/ uint32 action;
/*004*/ uint32 price;
/*008*/ uint32 trader_id;
/*012*/ char item_name[64];
/*076*/ uint32 unknown_076;
/*080*/ uint32 item_id;
/*084*/ uint32 already_sold;
/*088*/ uint32 quantity;
/*092*/ uint32 unknown_092;
};
struct TraderItemUpdate_Struct{
+3 -3
View File
@@ -60,7 +60,7 @@
eq_struct *eq = (eq_struct *) __packet->pBuffer; \
#define ALLOC_LEN_ENCODE(len) \
__packet->pBuffer = new unsigned char[len]; \
__packet->pBuffer = new unsigned char[len] {}; \
__packet->size = len; \
memset(__packet->pBuffer, 0, len); \
@@ -124,7 +124,7 @@
#define SETUP_DIRECT_DECODE(emu_struct, eq_struct) \
unsigned char *__eq_buffer = __packet->pBuffer; \
__packet->size = sizeof(emu_struct); \
__packet->pBuffer = new unsigned char[__packet->size]; \
__packet->pBuffer = new unsigned char[__packet->size] {}; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
@@ -133,7 +133,7 @@
eq_struct* in = (eq_struct*)__packet->pBuffer; \
auto size = strlen(in->var_field); \
__packet->size = sizeof(emu_struct) + size + 1; \
__packet->pBuffer = new unsigned char[__packet->size]; \
__packet->pBuffer = new unsigned char[__packet->size] {}; \
emu_struct *emu = (emu_struct *) __packet->pBuffer; \
eq_struct *eq = (eq_struct *) __eq_buffer;
+447 -68
View File
@@ -32,6 +32,7 @@
#include "../strings.h"
#include "../item_instance.h"
#include "titanium_structs.h"
#include "../rulesys.h"
#include "../path_manager.h"
#include "../raid.h"
#include "../guilds.h"
@@ -197,64 +198,135 @@ namespace Titanium
ENCODE(OP_BazaarSearch)
{
if (((*p)->size == sizeof(BazaarReturnDone_Struct)) || ((*p)->size == sizeof(BazaarWelcome_Struct))) {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
return;
}
//consume the packet
EQApplicationPacket *in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
BazaarSearchResults_Struct *emu = (BazaarSearchResults_Struct *)__emu_buffer;
uint32 action = *(uint32 *)in->pBuffer;
//determine and verify length
int entrycount = in->size / sizeof(BazaarSearchResults_Struct);
if (entrycount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0) {
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
switch (action) {
case BazaarSearch: {
LogTrading(
"Encode OP_BazaarSearch(Ti) BazaarSearch action <green>[{}]",
action
);
std::vector<BazaarSearchResultsFromDB_Struct> results {};
auto bsms = (BazaarSearchMessaging_Struct *)in->pBuffer;
EQ::Util::MemoryStreamReader ss(
reinterpret_cast<char *>(bsms->payload),
in->size - sizeof(BazaarSearchMessaging_Struct)
);
cereal::BinaryInputArchive ar(ss);
ar(results);
auto size = results.size() * sizeof(structs::BazaarSearchResults_Struct);
auto buffer = new uchar[size];
uchar *bufptr = buffer;
memset(buffer, 0, size);
for (auto row = results.begin(); row != results.end(); ++row) {
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, structs::TiBazaarTraderBuyerActions::BazaarSearch);
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->trader_entity_id);
bufptr += 4;
VARSTRUCT_ENCODE_TYPE(int32, bufptr, row->item_id);
VARSTRUCT_ENCODE_TYPE(int32, bufptr, row->serial_number);
bufptr += 4;
if (row->stackable) {
strn0cpy(
reinterpret_cast<char *>(bufptr),
fmt::format("{}({})", row->item_name.c_str(), row->charges).c_str(),
64
);
}
else {
strn0cpy(
reinterpret_cast<char *>(bufptr),
fmt::format("{}({})", row->item_name.c_str(), row->count).c_str(),
64
);
}
bufptr += 64;
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->cost);
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->item_stat);
}
auto outapp = new EQApplicationPacket(OP_BazaarSearch, size);
memcpy(outapp->pBuffer, buffer, size);
dest->FastQueuePacket(&outapp);
safe_delete(outapp);
safe_delete_array(buffer);
safe_delete(in);
break;
}
case BazaarInspect:
case WelcomeMessage: {
LogTrading(
"Encode OP_BazaarSearch(Ti) BazaarInspect/WelcomeMessage action <green>[{}]",
action
);
dest->FastQueuePacket(&in, ack_req);
break;
}
default: {
LogTrading(
"Encode OP_BazaarSearch(Ti) unhandled action <red>[{}]",
action
);
dest->FastQueuePacket(&in, ack_req);
}
}
//make the EQ struct.
in->size = sizeof(structs::BazaarSearchResults_Struct)*entrycount;
in->pBuffer = new unsigned char[in->size];
structs::BazaarSearchResults_Struct *eq = (structs::BazaarSearchResults_Struct *) in->pBuffer;
//zero out the packet. We could avoid this memset by setting all fields (including unknowns) in the loop.
memset(in->pBuffer, 0, in->size);
for (int i = 0; i < entrycount; i++, eq++, emu++) {
eq->Beginning.Action = emu->Beginning.Action;
eq->Beginning.Unknown001 = emu->Beginning.Unknown001;
eq->Beginning.Unknown002 = emu->Beginning.Unknown002;
eq->NumItems = emu->NumItems;
eq->SerialNumber = emu->SerialNumber;
eq->SellerID = emu->SellerID;
eq->Cost = emu->Cost;
eq->ItemStat = emu->ItemStat;
strcpy(eq->ItemName, emu->ItemName);
}
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
ENCODE(OP_BecomeTrader)
{
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
uint32 action = *(uint32 *)(*p)->pBuffer;
OUT(ID);
OUT(Code);
FINISH_ENCODE();
switch (action)
{
case TraderOff:
{
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
LogTrading(
"Encode OP_BecomeTrader(Ti) TraderOff action <green>[{}] entity_id <green>[{}] trader_name "
"<green>[{}]",
emu->action,
emu->entity_id,
emu->trader_name
);
eq->action = structs::TiBazaarTraderBuyerActions::Zero;
eq->entity_id = emu->entity_id;
FINISH_ENCODE();
break;
}
case TraderOn:
{
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
LogTrading(
"Encode OP_BecomeTrader(Ti) TraderOn action <green>[{}] entity_id <green>[{}] trader_name "
"<green>[{}]",
emu->action,
emu->entity_id,
emu->trader_name
);
eq->action = structs::TiBazaarTraderBuyerActions::BeginTraderMode;
eq->entity_id = emu->entity_id;
strn0cpy(eq->trader_name, emu->trader_name, sizeof(eq->trader_name));
FINISH_ENCODE();
break;
}
default:
{
LogTrading(
"Encode OP_BecomeTrader(Ti) unhandled action <red>[{}] Sending packet as is.",
action
);
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
}
}
}
ENCODE(OP_Buff)
@@ -748,6 +820,28 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_GuildsList)
{
EQApplicationPacket* in = *p;
*p = nullptr;
GuildsListMessaging_Struct glms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(glms);
auto outapp = new EQApplicationPacket(OP_GuildsList, sizeof(structs::GuildsList_Struct));
auto out = (structs::GuildsList_Struct *) outapp->pBuffer;
for (auto const& g : glms.guild_detail) {
if (g.guild_id < Titanium::constants::MAX_GUILD_ID) {
strn0cpy(out->Guilds[g.guild_id].name, g.guild_name.c_str(), sizeof(out->Guilds[g.guild_id].name));
}
}
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildMemberAdd)
{
ENCODE_LENGTH_EXACT(GuildMemberAdd_Struct)
@@ -1858,6 +1952,19 @@ namespace Titanium
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SpecialMesg)
{
EQApplicationPacket *in = *p;
@@ -1975,32 +2082,170 @@ namespace Titanium
ENCODE(OP_Trader)
{
if ((*p)->size != sizeof(TraderBuy_Struct)) {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
return;
}
auto action = *(uint32 *) (*p)->pBuffer;
ENCODE_FORWARD(OP_TraderBuy);
switch (action) {
case TraderOn: {
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Encode OP_Trader BeginTraderMode action <green>[{}]",
action
);
eq->action = structs::TiBazaarTraderBuyerActions::BeginTraderMode;
OUT(entity_id);
FINISH_ENCODE();
break;
}
case TraderOff: {
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Encode OP_Trader EndTraderMode action <green>[{}]",
action
);
eq->action = structs::TiBazaarTraderBuyerActions::EndTraderMode;
OUT(entity_id);
FINISH_ENCODE();
break;
}
case ListTraderItems: {
ENCODE_LENGTH_EXACT(Trader_Struct);
SETUP_DIRECT_ENCODE(Trader_Struct, structs::Trader_Struct);
LogTrading(
"Encode OP_Trader ListTraderItems action <green>[{}]",
action
);
eq->action = structs::TiBazaarTraderBuyerActions::ListTraderItems;
std::copy_n(emu->items, UF::invtype::BAZAAR_SIZE, eq->item_id);
std::copy_n(emu->item_cost, UF::invtype::BAZAAR_SIZE, eq->item_cost);
FINISH_ENCODE();
break;
}
case BuyTraderItem: {
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_Trader item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
eq->item_id,
eq->price,
eq->quantity,
eq->trader_id
);
eq->action = structs::TiBazaarTraderBuyerActions::BuyTraderItem;
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
strn0cpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
FINISH_ENCODE();
break;
}
case ItemMove: {
LogTrading(
"Encode OP_Trader ItemMove action <green>[{}]",
action
);
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
break;
}
default: {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
LogError("Unknown Encode OP_Trader action <red>{} received. Unhandled.", action);
}
}
}
ENCODE(OP_TraderBuy)
{
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_TraderBuy item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
emu->item_id,
emu->price,
emu->quantity,
emu->trader_id
);
OUT(Action);
OUT(Price);
OUT(TraderID);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(ItemID);
OUT(Quantity);
OUT(AlreadySold);
OUT(action);
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
OUT_str(item_name);
FINISH_ENCODE();
}
ENCODE(OP_TraderShop)
{
auto action = *(uint32 *)(*p)->pBuffer;
switch (action) {
case ClickTrader: {
ENCODE_LENGTH_EXACT(TraderClick_Struct);
SETUP_DIRECT_ENCODE(TraderClick_Struct, structs::TraderClick_Struct);
LogTrading(
"ClickTrader action <green>[{}] trader_id <green>[{}]",
action,
emu->TraderID
);
eq->action = 0;
eq->trader_id = emu->TraderID;
eq->approval = emu->Approval;
FINISH_ENCODE();
break;
}
case BuyTraderItem: {
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_TraderShop item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
eq->item_id,
eq->price,
eq->quantity,
eq->trader_id
);
eq->action = structs::TiBazaarTraderBuyerActions::BuyTraderItem;
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
strn0cpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
FINISH_ENCODE();
break;
}
default: {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
LogError("Unknown Encode OP_TraderShop action <red>[{}] received. Unhandled.", action);
}
}
}
ENCODE(OP_TributeItem)
{
ENCODE_LENGTH_EXACT(TributeItem_Struct);
@@ -2251,6 +2496,53 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_BazaarSearch)
{
uint32 action = *(uint32 *) __packet->pBuffer;
switch (action) {
case structs::TiBazaarTraderBuyerActions::BazaarSearch: {
DECODE_LENGTH_EXACT(structs::BazaarSearch_Struct);
SETUP_DIRECT_DECODE(BazaarSearchCriteria_Struct, structs::BazaarSearch_Struct);
emu->action = eq->Beginning.Action;
emu->item_stat = eq->ItemStat;
emu->max_cost = eq->MaxPrice;
emu->min_cost = eq->MinPrice;
emu->max_level = eq->MaxLlevel;
emu->min_level = eq->Minlevel;
emu->race = eq->Race;
emu->slot = eq->Slot;
emu->type = eq->Type == UINT32_MAX ? UINT8_MAX : eq->Type;
emu->trader_entity_id = eq->TraderID;
emu->trader_id = 0;
emu->_class = eq->Class_;
emu->search_scope = eq->TraderID > 0 ? NonRoFBazaarSearchScope : Local_Scope;
emu->max_results = RuleI(Bazaar, MaxSearchResults);
strn0cpy(emu->item_name, eq->Name, sizeof(emu->item_name));
FINISH_DIRECT_DECODE();
break;
}
case structs::TiBazaarTraderBuyerActions::BazaarInspect: {
SETUP_DIRECT_DECODE(BazaarInspect_Struct, structs::BazaarInspect_Struct);
IN(action);
memcpy(emu->player_name, eq->player_name, sizeof(emu->player_name));
IN(serial_number);
FINISH_DIRECT_DECODE();
break;
}
case structs::TiBazaarTraderBuyerActions::WelcomeMessage: {
break;
}
default: {
LogTrading("(Ti) Unhandled action <red>[{}]", action);
}
}
}
DECODE(OP_Buff)
{
DECODE_LENGTH_EXACT(structs::SpellBuffPacket_Struct);
@@ -2875,18 +3167,105 @@ namespace Titanium
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_Trader)
{
auto action = (uint32) __packet->pBuffer[0];
switch (action) {
case structs::TiBazaarTraderBuyerActions::BeginTraderMode: {
DECODE_LENGTH_EXACT(structs::BeginTrader_Struct);
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::BeginTrader_Struct);
LogTrading(
"Decode OP_Trader BeginTraderMode action <red>[{}]",
action
);
emu->action = TraderOn;
emu->unknown_004 = 0;
std::copy_n(eq->serial_number, Titanium::invtype::BAZAAR_SIZE, emu->serial_number);
std::copy_n(eq->cost, Titanium::invtype::BAZAAR_SIZE, emu->item_cost);
FINISH_DIRECT_DECODE();
break;
}
case structs::TiBazaarTraderBuyerActions::EndTraderMode: {
DECODE_LENGTH_EXACT(structs::Trader_ShowItems_Struct);
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Decode OP_Trader(Ti) EndTraderMode action <red>[{}]",
action
);
emu->action = TraderOff;
IN(entity_id);
FINISH_DIRECT_DECODE();
break;
}
case structs::TiBazaarTraderBuyerActions::PriceUpdate:
case structs::TiBazaarTraderBuyerActions::ItemMove:
case structs::TiBazaarTraderBuyerActions::EndTransaction:
case structs::TiBazaarTraderBuyerActions::ListTraderItems: {
LogTrading(
"Decode OP_Trader(Ti) Price/ItemMove/EndTransaction/ListTraderItems action <red>[{}]",
action
);
break;
}
case structs::TiBazaarTraderBuyerActions::ReconcileItems: {
break;
}
default: {
LogError("Unhandled(Ti) action <red>[{}] received.", action);
}
}
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
MEMSET_IN(TraderBuy_Struct);
IN(Action);
IN(Price);
IN(TraderID);
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
IN(action);
IN(price);
IN(trader_id);
memcpy(emu->item_name, eq->item_name, sizeof(emu->item_name));
IN(item_id);
IN(quantity);
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderShop)
{
DECODE_LENGTH_EXACT(structs::TraderClick_Struct);
SETUP_DIRECT_DECODE(TraderClick_Struct, structs::TraderClick_Struct);
LogTrading(
"(Ti) action <green>[{}] trader_id <green>[{}] approval <green>[{}]",
eq->action,
eq->trader_id,
eq->approval
);
emu->Code = ClickTrader;
emu->TraderID = eq->trader_id;
emu->Approval = eq->approval;
FINISH_DIRECT_DECODE();
}
+1
View File
@@ -287,6 +287,7 @@ namespace Titanium
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
const size_t SAY_LINK_BODY_SIZE = 45;
const uint32 MAX_GUILD_ID = 1500;
} /*constants*/
+7
View File
@@ -45,6 +45,7 @@ E(OP_Emote)
E(OP_FormattedMessage)
E(OP_GroundSpawn)
E(OP_SetGuildRank)
E(OP_GuildsList)
E(OP_GuildMemberLevelUpdate)
E(OP_GuildMemberList)
E(OP_GuildMemberAdd)
@@ -74,12 +75,14 @@ E(OP_SendCharInfo)
E(OP_SendAATable)
E(OP_SetFace)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SpawnAppearance)
E(OP_SpecialMesg)
E(OP_TaskDescription)
E(OP_Track)
E(OP_Trader)
E(OP_TraderBuy)
E(OP_TraderShop)
E(OP_TributeItem)
E(OP_VetRewardsAvaliable)
E(OP_WearChange)
@@ -90,6 +93,7 @@ E(OP_ZoneSpawns)
D(OP_AdventureMerchantSell)
D(OP_ApplyPoison)
D(OP_AugmentItem)
D(OP_BazaarSearch)
D(OP_Buff)
D(OP_Bug)
D(OP_CastSpell)
@@ -120,7 +124,10 @@ D(OP_RaidInvite)
D(OP_ReadBook)
D(OP_SetServerFilter)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TraderShop)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
D(OP_WearChange)
+76 -46
View File
@@ -1669,9 +1669,9 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
struct MerchantClick_Struct {
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
};
@@ -2273,24 +2273,29 @@ struct BazaarWelcome_Struct {
};
struct BazaarSearch_Struct {
BazaarWindowStart_Struct beginning;
uint32 traderid;
uint32 class_;
uint32 race;
uint32 stat;
uint32 slot;
uint32 type;
char name[64];
uint32 minprice;
uint32 maxprice;
uint32 minlevel;
uint32 maxlevel;
BazaarWindowStart_Struct Beginning;
uint32 TraderID;
uint32 Class_;
uint32 Race;
uint32 ItemStat;
uint32 Slot;
uint32 Type;
char Name[64];
uint32 MinPrice;
uint32 MaxPrice;
uint32 Minlevel;
uint32 MaxLlevel;
};
struct BazaarInspect_Struct{
struct BazaarInspect_Struct {
uint32 action;
char player_name[64];
uint32 unknown_068;
uint32 serial_number;
uint32 unknown_076;
uint32 item_id;
uint32 unknown;
char name[64];
};
struct BazaarReturnDone_Struct{
uint32 type;
uint32 traderid;
@@ -2298,16 +2303,17 @@ struct BazaarReturnDone_Struct{
uint32 unknown12;
uint32 unknown16;
};
struct BazaarSearchResults_Struct {
BazaarWindowStart_Struct Beginning;
uint32 SellerID;
uint32 NumItems; // Don't know. Don't know the significance of this field.
uint32 SerialNumber;
uint32 Unknown016;
uint32 Unknown020; // Something to do with stats as well
char ItemName[64];
uint32 Cost;
uint32 ItemStat;
uint32 entity_id;
uint32 unknown_008;
uint32 item_id;
uint32 serial_number;
uint32 unknown_020;
char item_name[64];
uint32 item_cost;
uint32 item_stat;
};
struct ServerSideFilters_Struct {
@@ -2454,11 +2460,18 @@ struct WhoAllReturnStruct {
struct WhoAllPlayer player[0];
};
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[80];
uint32 cost[80];
};
struct Trader_Struct {
uint32 code;
uint32 itemid[160];
uint32 unknown;
uint32 itemcost[80];
uint32 action;
uint32 unknown004;
uint64 item_id[80];
uint32 item_cost[80];
};
struct ClickTrader_Struct {
@@ -2471,27 +2484,28 @@ struct GetItems_Struct{
uint32 items[80];
};
struct BecomeTrader_Struct{
uint32 ID;
uint32 Code;
struct BecomeTrader_Struct {
uint32 entity_id;
uint32 action;
char trader_name[64];
};
struct Trader_ShowItems_Struct{
uint32 code;
uint32 traderid;
uint32 action;
uint32 entity_id;
uint32 unknown08[3];
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Price;
/*008*/ uint32 TraderID;
/*012*/ char ItemName[64];
/*076*/ uint32 Unknown076;
/*080*/ uint32 ItemID;
/*084*/ uint32 AlreadySold;
/*088*/ uint32 Quantity;
/*092*/ uint32 Unknown092;
/*000*/ uint32 action;
/*004*/ uint32 price;
/*008*/ uint32 trader_id;
/*012*/ char item_name[64];
/*076*/ uint32 unknown_076;
/*080*/ uint32 item_id;
/*084*/ uint32 already_sold;
/*088*/ uint32 quantity;
/*092*/ uint32 unknown_092;
};
@@ -2517,8 +2531,9 @@ struct TraderDelItem_Struct{
};
struct TraderClick_Struct{
uint32 traderid;
uint32 unknown4[2];
uint32 trader_id;
uint32 action;
uint32 unknown_004;
uint32 approval;
};
@@ -3744,6 +3759,21 @@ struct GuildMemberRank_Struct {
/*076*/ uint32 alt_banker; //Banker/Alt bit 00 - none 10 - Alt 11 - Alt and Banker 01 - Banker. Banker not functional for RoF2+
};
enum TiBazaarTraderBuyerActions {
Zero = 0,
BeginTraderMode = 1,
EndTraderMode = 2,
PriceUpdate = 3,
EndTransaction = 4,
BazaarSearch = 7,
WelcomeMessage = 9,
BuyTraderItem = 10,
ListTraderItems = 11,
BazaarInspect = 18,
ItemMove = 19,
ReconcileItems = 20
};
}; /*structs*/
}; /*Titanium*/
+451 -107
View File
@@ -37,6 +37,8 @@
#include "../races.h"
#include "../raid.h"
#include "../guilds.h"
//#include "../repositories/trader_repository.h"
#include "../cereal/include/cereal/types/vector.hpp"
#include <iostream>
#include <sstream>
@@ -307,50 +309,134 @@ namespace UF
EQApplicationPacket *in = *p;
*p = nullptr;
char *Buffer = (char *)in->pBuffer;
uint32 action = *(uint32 *)in->pBuffer;
uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
switch (action) {
case BazaarSearch: {
LogTrading(
"Encode OP_BazaarSearch(UF) BazaarSearch action <green>[{}]",
action
);
std::vector<BazaarSearchResultsFromDB_Struct> results {};
auto bsms = (BazaarSearchMessaging_Struct *)in->pBuffer;
EQ::Util::MemoryStreamReader ss(
reinterpret_cast<char *>(bsms->payload),
in->size - sizeof(BazaarSearchMessaging_Struct)
);
cereal::BinaryInputArchive ar(ss);
ar(results);
if (SubAction != BazaarSearchResults)
{
dest->FastQueuePacket(&in, ack_req);
return;
auto size = results.size() * sizeof(BazaarSearchResults_Struct);
auto buffer = new uchar[size];
uchar *bufptr = buffer;
memset(buffer, 0, size);
for (auto row = results.begin(); row != results.end(); ++row) {
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, structs::UFBazaarTraderBuyerActions::BazaarSearch);
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->trader_entity_id);
strn0cpy(reinterpret_cast<char *>(bufptr), row->trader_name.c_str(), 64);
bufptr += 64;
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, 1);
VARSTRUCT_ENCODE_TYPE(int32, bufptr, row->item_id);
VARSTRUCT_ENCODE_TYPE(int32, bufptr, row->serial_number);
bufptr += 4;
if (row->stackable) {
strn0cpy(
reinterpret_cast<char *>(bufptr),
fmt::format("{}({})", row->item_name.c_str(), row->charges).c_str(),
64
);
}
else {
strn0cpy(
reinterpret_cast<char *>(bufptr),
fmt::format("{}({})", row->item_name.c_str(), row->count).c_str(),
64
);
}
bufptr += 64;
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->cost);
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, row->item_stat);
}
auto outapp = new EQApplicationPacket(OP_BazaarSearch, size);
memcpy(outapp->pBuffer, buffer, size);
dest->FastQueuePacket(&outapp);
safe_delete(outapp);
safe_delete_array(buffer);
safe_delete(in);
break;
}
case BazaarInspect:
case WelcomeMessage: {
LogTrading(
"Encode OP_BazaarSearch(UF) BazaarInspect/WelcomeMessage action <green>[{}]",
action
);
dest->FastQueuePacket(&in, ack_req);
break;
}
default: {
LogTrading(
"Encode OP_BazaarSearch(UF) unhandled action <red>[{}]",
action
);
dest->FastQueuePacket(&in, ack_req);
}
}
}
unsigned char *__emu_buffer = in->pBuffer;
ENCODE(OP_BecomeTrader)
{
uint32 action = *(uint32 *)(*p)->pBuffer;
BazaarSearchResults_Struct *emu = (BazaarSearchResults_Struct *)__emu_buffer;
int EntryCount = in->size / sizeof(BazaarSearchResults_Struct);
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
switch (action)
{
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
delete in;
return;
case TraderOff:
{
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
LogTrading(
"Encode OP_BecomeTrader(UF) TraderOff action <green>[{}] entity_id <green>[{}] trader_name "
"<green>[{}]",
emu->action,
emu->entity_id,
emu->trader_name
);
eq->action = structs::UFBazaarTraderBuyerActions::Zero;
eq->entity_id = emu->entity_id;
FINISH_ENCODE();
break;
}
case TraderOn:
{
ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
LogTrading(
"Encode OP_BecomeTrader(UF) TraderOn action <green>[{}] entity_id <green>[{}] trader_name "
"<green>[{}]",
emu->action,
emu->entity_id,
emu->trader_name
);
eq->action = structs::UFBazaarTraderBuyerActions::BeginTraderMode;
eq->entity_id = emu->entity_id;
strn0cpy(eq->trader_name, emu->trader_name, sizeof(eq->trader_name));
FINISH_ENCODE();
break;
}
default:
{
LogTrading(
"Encode OP_BecomeTrader(UF) unhandled action <red>[{}] Sending packet as is.",
action
);
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
}
}
in->size = EntryCount * sizeof(structs::BazaarSearchResults_Struct);
in->pBuffer = new unsigned char[in->size];
memset(in->pBuffer, 0, in->size);
structs::BazaarSearchResults_Struct *eq = (structs::BazaarSearchResults_Struct *)in->pBuffer;
for (int i = 0; i < EntryCount; ++i, ++emu, ++eq)
{
OUT(Beginning.Action);
OUT(SellerID);
memcpy(eq->SellerName, emu->SellerName, sizeof(eq->SellerName));
OUT(NumItems);
OUT(ItemID);
OUT(SerialNumber);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(Cost);
OUT(ItemStat);
}
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
ENCODE(OP_Buff)
@@ -1182,53 +1268,37 @@ namespace UF
ENCODE(OP_GuildsList)
{
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
uint32 NumberOfGuilds = in->size / 64;
uint32 PacketSize = 68; // 64 x 0x00 + a uint32 that I am guessing is the highest guild ID in use.
GuildsListMessaging_Struct glms{};
EQ::Util::MemoryStreamReader ss(reinterpret_cast<char *>(in->pBuffer), in->size);
cereal::BinaryInputArchive ar(ss);
ar(glms);
unsigned char *__emu_buffer = in->pBuffer;
char *InBuffer = (char *)__emu_buffer;
uint32 actual_no_guilds = 0;
auto packet_size = 64 + 4 + glms.guild_detail.size() * 4 + glms.string_length;
auto buffer = new uchar[packet_size];
auto buf_pos = buffer;
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
PacketSize += (5 + strlen(InBuffer));
actual_no_guilds++;
memset(buf_pos, 0, 64);
buf_pos += 64;
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, glms.no_of_guilds);
for (auto const& g : glms.guild_detail) {
if (g.guild_id < UF::constants::MAX_GUILD_ID) {
VARSTRUCT_ENCODE_TYPE(uint32, buf_pos, g.guild_id);
strn0cpy((char *) buf_pos, g.guild_name.c_str(), g.guild_name.length() + 1);
buf_pos += g.guild_name.length() + 1;
}
InBuffer += 64;
}
PacketSize++; // Appears to be an extra 0x00 at the very end.
in->size = PacketSize;
in->pBuffer = new unsigned char[in->size];
InBuffer = (char *)__emu_buffer;
char *OutBuffer = (char *)in->pBuffer;
auto outapp = new EQApplicationPacket(OP_GuildsList);
// Init the first 64 bytes to zero, as per live.
//
memset(OutBuffer, 0, 64);
OutBuffer += 64;
outapp->size = packet_size;
outapp->pBuffer = buffer;
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, actual_no_guilds);
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
{
if (InBuffer[0])
{
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, i - 1);
VARSTRUCT_ENCODE_STRING(OutBuffer, InBuffer);
}
InBuffer += 64;
}
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0x00);
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildMemberAdd)
@@ -2454,6 +2524,19 @@ namespace UF
FINISH_ENCODE();
}
ENCODE(OP_ShopRequest)
{
ENCODE_LENGTH_EXACT(MerchantClick_Struct);
SETUP_DIRECT_ENCODE(MerchantClick_Struct, structs::MerchantClick_Struct);
OUT(npc_id);
OUT(player_id);
OUT(command);
OUT(rate);
FINISH_ENCODE();
}
ENCODE(OP_SomeItemPacketMaybe)
{
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
@@ -2746,32 +2829,170 @@ namespace UF
ENCODE(OP_Trader)
{
if ((*p)->size != sizeof(TraderBuy_Struct)) {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
return;
}
auto action = *(uint32 *) (*p)->pBuffer;
ENCODE_FORWARD(OP_TraderBuy);
switch (action) {
case TraderOn: {
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Encode OP_Trader BeginTraderMode action <green>[{}]",
action
);
eq->action = structs::UFBazaarTraderBuyerActions::BeginTraderMode;
OUT(entity_id);
FINISH_ENCODE();
break;
}
case TraderOff: {
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Encode OP_Trader EndTraderMode action <green>[{}]",
action
);
eq->action = structs::UFBazaarTraderBuyerActions::EndTraderMode;
OUT(entity_id);
FINISH_ENCODE();
break;
}
case ListTraderItems: {
ENCODE_LENGTH_EXACT(Trader_Struct);
SETUP_DIRECT_ENCODE(Trader_Struct, structs::Trader_Struct);
LogTrading(
"Encode OP_Trader ListTraderItems action <green>[{}]",
action
);
eq->action = structs::UFBazaarTraderBuyerActions::ListTraderItems;
std::copy_n(emu->items, UF::invtype::BAZAAR_SIZE, eq->item_id);
std::copy_n(emu->item_cost, UF::invtype::BAZAAR_SIZE, eq->item_cost);
FINISH_ENCODE();
break;
}
case BuyTraderItem: {
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_Trader item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
eq->item_id,
eq->price,
eq->quantity,
eq->trader_id
);
eq->action = structs::UFBazaarTraderBuyerActions::BuyTraderItem;
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
strn0cpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
FINISH_ENCODE();
break;
}
case ItemMove: {
LogTrading(
"Encode OP_Trader ItemMove action <green>[{}]",
action
);
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
break;
}
default: {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
LogError("Unknown Encode OP_Trader action <red>{} received. Unhandled.", action);
}
}
}
ENCODE(OP_TraderBuy)
{
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_TraderBuy item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
emu->item_id,
emu->price,
emu->quantity,
emu->trader_id
);
OUT(Action);
OUT(Price);
OUT(TraderID);
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
OUT(ItemID);
OUT(Quantity);
OUT(AlreadySold);
OUT(action);
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
OUT_str(item_name);
FINISH_ENCODE();
}
ENCODE(OP_TraderShop)
{
auto action = *(uint32 *)(*p)->pBuffer;
switch (action) {
case ClickTrader: {
ENCODE_LENGTH_EXACT(TraderClick_Struct);
SETUP_DIRECT_ENCODE(TraderClick_Struct, structs::TraderClick_Struct);
LogTrading(
"ClickTrader action <green>[{}] trader_id <green>[{}]",
action,
emu->TraderID
);
eq->action = 0;
eq->trader_id = emu->TraderID;
eq->approval = emu->Approval;
FINISH_ENCODE();
break;
}
case BuyTraderItem: {
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
LogTrading(
"Encode OP_TraderShop item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
eq->item_id,
eq->price,
eq->quantity,
eq->trader_id
);
eq->action = structs::UFBazaarTraderBuyerActions::BuyTraderItem;
OUT(price);
OUT(trader_id);
OUT(item_id);
OUT(already_sold);
OUT(quantity);
strn0cpy(eq->item_name, emu->item_name, sizeof(eq->item_name));
FINISH_ENCODE();
break;
}
default: {
EQApplicationPacket *in = *p;
*p = nullptr;
dest->FastQueuePacket(&in, ack_req);
LogError("Unknown Encode OP_TraderShop action <red>[{}] received. Unhandled.", action);
}
}
}
ENCODE(OP_TributeItem)
{
ENCODE_LENGTH_EXACT(TributeItem_Struct);
@@ -3043,7 +3264,7 @@ namespace UF
Bitfields->targetable = 1;
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
Bitfields->statue = 0;
Bitfields->trader = 0;
Bitfields->trader = emu->trader ? 1 : 0;
Bitfields->buyer = 0;
Bitfields->showname = ShowName;
@@ -3366,20 +3587,49 @@ namespace UF
DECODE(OP_BazaarSearch)
{
char *Buffer = (char *)__packet->pBuffer;
uint32 action = *(uint32 *) __packet->pBuffer;
uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
switch (action) {
case structs::UFBazaarTraderBuyerActions::BazaarSearch: {
DECODE_LENGTH_EXACT(structs::BazaarSearch_Struct);
SETUP_DIRECT_DECODE(BazaarSearchCriteria_Struct, structs::BazaarSearch_Struct);
if ((SubAction != BazaarInspectItem) || (__packet->size != sizeof(structs::NewBazaarInspect_Struct)))
return;
emu->action = eq->Beginning.Action;
emu->item_stat = eq->ItemStat;
emu->max_cost = eq->MaxPrice;
emu->min_cost = eq->MinPrice;
emu->max_level = eq->MaxLlevel;
emu->min_level = eq->Minlevel;
emu->race = eq->Race;
emu->slot = eq->Slot;
emu->type = eq->Type == UINT32_MAX ? UINT8_MAX : eq->Type;
emu->trader_entity_id = eq->TraderID;
emu->trader_id = 0;
emu->_class = eq->Class_;
emu->search_scope = eq->TraderID > 0 ? NonRoFBazaarSearchScope : Local_Scope;
emu->max_results = RuleI(Bazaar, MaxSearchResults);
strn0cpy(emu->item_name, eq->Name, sizeof(emu->item_name));
SETUP_DIRECT_DECODE(NewBazaarInspect_Struct, structs::NewBazaarInspect_Struct);
MEMSET_IN(structs::NewBazaarInspect_Struct);
IN(Beginning.Action);
memcpy(emu->Name, eq->Name, sizeof(emu->Name));
IN(SerialNumber);
FINISH_DIRECT_DECODE();
break;
}
case structs::UFBazaarTraderBuyerActions::BazaarInspect: {
SETUP_DIRECT_DECODE(BazaarInspect_Struct, structs::BazaarInspect_Struct);
FINISH_DIRECT_DECODE();
IN(action);
memcpy(emu->player_name, eq->player_name, sizeof(emu->player_name));
IN(serial_number);
FINISH_DIRECT_DECODE();
break;
}
case structs::UFBazaarTraderBuyerActions::WelcomeMessage: {
break;
}
default: {
LogTrading("(UF) Unhandled action <red>[{}]", action);
}
}
}
DECODE(OP_BookButton)
@@ -4047,18 +4297,112 @@ namespace UF
FINISH_DIRECT_DECODE();
}
DECODE(OP_ShopRequest)
{
DECODE_LENGTH_EXACT(structs::MerchantClick_Struct);
SETUP_DIRECT_DECODE(MerchantClick_Struct, structs::MerchantClick_Struct);
IN(npc_id);
IN(player_id);
IN(command);
IN(rate);
emu->tab_display = 0;
emu->unknown020 = 0;
FINISH_DIRECT_DECODE();
}
DECODE(OP_Trader)
{
auto action = (uint32) __packet->pBuffer[0];
switch (action) {
case structs::UFBazaarTraderBuyerActions::BeginTraderMode: {
DECODE_LENGTH_EXACT(structs::BeginTrader_Struct);
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::BeginTrader_Struct);
LogTrading(
"Decode OP_Trader BeginTraderMode action <red>[{}]",
action
);
emu->action = TraderOn;
emu->unknown_004 = 0;
std::copy_n(eq->serial_number, UF::invtype::BAZAAR_SIZE, emu->serial_number);
std::copy_n(eq->cost, UF::invtype::BAZAAR_SIZE, emu->item_cost);
FINISH_DIRECT_DECODE();
break;
}
case structs::UFBazaarTraderBuyerActions::EndTraderMode: {
DECODE_LENGTH_EXACT(structs::Trader_ShowItems_Struct);
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
LogTrading(
"Decode OP_Trader(UF) EndTraderMode action <red>[{}]",
action
);
emu->action = TraderOff;
IN(entity_id);
FINISH_DIRECT_DECODE();
break;
}
case structs::UFBazaarTraderBuyerActions::PriceUpdate:
case structs::UFBazaarTraderBuyerActions::ItemMove:
case structs::UFBazaarTraderBuyerActions::EndTransaction:
case structs::UFBazaarTraderBuyerActions::ListTraderItems: {
LogTrading(
"Decode OP_Trader(UF) Price/ItemMove/EndTransaction/ListTraderItems action <red>[{}]",
action
);
break;
}
case structs::UFBazaarTraderBuyerActions::ReconcileItems: {
break;
}
default: {
LogError("Unhandled(UF) action <red>[{}] received.", action);
}
}
}
DECODE(OP_TraderBuy)
{
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
MEMSET_IN(TraderBuy_Struct);
LogTrading(
"Decode OP_TraderBuy(UF) item_id <green>[{}] price <green>[{}] quantity <green>[{}] trader_id <green>[{}]",
eq->item_id,
eq->price,
eq->quantity,
eq->trader_id
);
IN(Action);
IN(Price);
IN(TraderID);
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
IN(ItemID);
IN(Quantity);
emu->action = BuyTraderItem;
IN(price);
IN(trader_id);
IN(item_id);
IN(quantity);
IN(already_sold);
strn0cpy(emu->item_name, eq->item_name, sizeof(eq->item_name));
FINISH_DIRECT_DECODE();
}
DECODE(OP_TraderShop)
{
DECODE_LENGTH_EXACT(structs::TraderClick_Struct);
SETUP_DIRECT_DECODE(TraderClick_Struct, structs::TraderClick_Struct);
LogTrading(
"(UF) action <green>[{}] trader_id <green>[{}] approval <green>[{}]",
eq->action,
eq->trader_id,
eq->approval
);
emu->Code = ClickTrader;
emu->TraderID = eq->trader_id;
emu->Approval = eq->approval;
FINISH_DIRECT_DECODE();
}
+1
View File
@@ -289,6 +289,7 @@ namespace UF
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 50;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
+6
View File
@@ -27,6 +27,7 @@ E(OP_ApplyPoison)
E(OP_AugmentInfo)
E(OP_Barter)
E(OP_BazaarSearch)
E(OP_BecomeTrader)
E(OP_Buff)
E(OP_BuffCreate)
E(OP_CancelTrade)
@@ -89,6 +90,7 @@ E(OP_SendZonepoints)
E(OP_SetGuildRank)
E(OP_ShopPlayerBuy)
E(OP_ShopPlayerSell)
E(OP_ShopRequest)
E(OP_SomeItemPacketMaybe)
E(OP_SpawnAppearance)
E(OP_SpawnDoor)
@@ -99,6 +101,7 @@ E(OP_TaskDescription)
E(OP_Track)
E(OP_Trader)
E(OP_TraderBuy)
E(OP_TraderShop)
E(OP_TributeItem)
E(OP_VetRewardsAvaliable)
E(OP_WearChange)
@@ -158,7 +161,10 @@ D(OP_Save)
D(OP_SetServerFilter)
D(OP_ShopPlayerBuy)
D(OP_ShopPlayerSell)
D(OP_ShopRequest)
D(OP_Trader)
D(OP_TraderBuy)
D(OP_TraderShop)
D(OP_TradeSkillCombine)
D(OP_TributeItem)
D(OP_WearChange)
+78 -42
View File
@@ -1916,9 +1916,9 @@ struct TimeOfDay_Struct {
};
// Darvik: shopkeeper structs
struct Merchant_Click_Struct {
/*000*/ uint32 npcid; // Merchant NPC's entity id
/*004*/ uint32 playerid;
struct MerchantClick_Struct {
/*000*/ uint32 npc_id; // Merchant NPC's entity id
/*004*/ uint32 player_id;
/*008*/ uint32 command; //1=open, 0=cancel/close
/*012*/ float rate; //cost multiplier, dosent work anymore
};
@@ -2640,23 +2640,23 @@ struct EnvDamage2_Struct {
//Bazaar Stuff
enum {
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_StartTraderMode = 1,
BazaarTrader_EndTraderMode = 2,
BazaarTrader_UpdatePrice = 3,
BazaarTrader_EndTransaction = 4,
BazaarSearchResults = 7,
BazaarWelcome = 9,
BazaarBuyItem = 10,
BazaarTrader_ShowItems = 11,
BazaarSearchDone = 12,
BazaarTrader_CustomerBrowsing = 13
};
enum {
BazaarPriceChange_Fail = 0,
BazaarPriceChange_Fail = 0,
BazaarPriceChange_UpdatePrice = 1,
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
BazaarPriceChange_RemoveItem = 2,
BazaarPriceChange_AddItem = 3
};
struct BazaarWindowStart_Struct {
@@ -2687,10 +2687,14 @@ struct BazaarSearch_Struct {
uint32 Minlevel;
uint32 MaxLlevel;
};
struct BazaarInspect_Struct{
uint32 ItemID;
uint32 Unknown004;
char Name[64];
struct BazaarInspect_Struct {
uint32 action;
char player_name[64];
uint32 unknown_068;
uint32 serial_number;
uint32 unknown_076;
uint32 item_id;
};
struct NewBazaarInspect_Struct {
@@ -2929,10 +2933,17 @@ struct WhoAllPlayerPart4 {
};
struct Trader_Struct {
uint32 code;
uint32 itemid[160];
uint32 unknown;
uint32 itemcost[80];
uint32 action;
uint32 unknown004;
uint64 item_id[80];
uint32 item_cost[80];
};
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[80];
uint32 cost[80];
};
struct ClickTrader_Struct {
@@ -2945,30 +2956,30 @@ struct GetItems_Struct{
uint32 items[80];
};
struct BecomeTrader_Struct{
uint32 id;
uint32 code;
struct BecomeTrader_Struct {
uint32 entity_id;
uint32 action;
char trader_name[64];
};
struct Trader_ShowItems_Struct{
uint32 code;
uint32 traderid;
uint32 action;
uint32 entity_id;
uint32 unknown08[3];
};
struct TraderBuy_Struct {
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Price;
/*012*/ uint32 Unknown008; // Probably high order bits of a 64 bit price.
/*016*/ uint32 TraderID;
/*020*/ char ItemName[64];
/*084*/ uint32 Unknown076;
/*088*/ uint32 ItemID;
/*092*/ uint32 AlreadySold;
/*096*/ uint32 Quantity;
/*100*/ uint32 Unknown092;
/*104*/
uint32 action;
uint32 unknown_004;
uint32 price;
uint32 unknown_008; // Probably high order bits of a 64 bit price.
uint32 trader_id;
char item_name[64];
uint32 unknown_076;
uint32 item_id;
uint32 already_sold;
uint32 quantity;
uint32 unknown_092;
};
struct TraderItemUpdate_Struct{
@@ -3002,8 +3013,9 @@ struct TraderDelItem_Struct{
};
struct TraderClick_Struct{
uint32 traderid;
uint32 unknown4[2];
uint32 trader_id;
uint32 action;
uint32 unknown_004;
uint32 approval;
};
@@ -4674,6 +4686,30 @@ struct SayLinkBodyFrame_Struct {
/*050*/
};
struct TraderPriceUpdate_Struct {
/*000*/ uint32 action;
/*004*/ uint32 sub_action;
/*008*/ int32 serial_number;
/*012*/ uint32 unknown_012;
/*016*/ uint32 new_price;
/*020*/ uint32 unknown_016;
};
enum UFBazaarTraderBuyerActions {
Zero = 0,
BeginTraderMode = 1,
EndTraderMode = 2,
PriceUpdate = 3,
EndTransaction = 4,
BazaarSearch = 7,
WelcomeMessage = 9,
BuyTraderItem = 10,
ListTraderItems = 11,
BazaarInspect = 18,
ItemMove = 19,
ReconcileItems = 20
};
}; /*structs*/
}; /*UF*/
+18
View File
@@ -89,6 +89,24 @@ public:
return results.Success();
}
static std::string GetAutoLoginCharacterNameByAccountID(Database& db, const uint32 account_id)
{
return AccountRepository::FindOne(db, account_id).auto_login_charname;
}
static bool SetAutoLoginCharacterNameByAccountID(Database& db, const uint32 account_id, const std::string& character_name)
{
auto e = AccountRepository::FindOne(db, account_id);
if (!e.id) {
return false;
}
e.auto_login_charname = character_name;
return AccountRepository::UpdateOne(db, e);
}
};
#endif //EQEMU_ACCOUNT_REPOSITORY_H
+129 -117
View File
@@ -22,6 +22,7 @@ public:
int32_t id;
std::string name;
std::string charname;
std::string auto_login_charname;
uint32_t sharedplat;
std::string password;
int32_t status;
@@ -56,6 +57,7 @@ public:
"id",
"name",
"charname",
"auto_login_charname",
"sharedplat",
"password",
"status",
@@ -86,6 +88,7 @@ public:
"id",
"name",
"charname",
"auto_login_charname",
"sharedplat",
"password",
"status",
@@ -147,30 +150,31 @@ public:
{
Account e{};
e.id = 0;
e.name = "";
e.charname = "";
e.sharedplat = 0;
e.password = "";
e.status = 0;
e.ls_id = "eqemu";
e.lsaccount_id = 0;
e.gmspeed = 0;
e.invulnerable = 0;
e.flymode = 0;
e.ignore_tells = 0;
e.revoked = 0;
e.karma = 0;
e.minilogin_ip = "";
e.hideme = 0;
e.rulesflag = 0;
e.suspendeduntil = 0;
e.time_creation = 0;
e.ban_reason = "";
e.suspend_reason = "";
e.crc_eqgame = "";
e.crc_skillcaps = "";
e.crc_basedata = "";
e.id = 0;
e.name = "";
e.charname = "";
e.auto_login_charname = "";
e.sharedplat = 0;
e.password = "";
e.status = 0;
e.ls_id = "eqemu";
e.lsaccount_id = 0;
e.gmspeed = 0;
e.invulnerable = 0;
e.flymode = 0;
e.ignore_tells = 0;
e.revoked = 0;
e.karma = 0;
e.minilogin_ip = "";
e.hideme = 0;
e.rulesflag = 0;
e.suspendeduntil = 0;
e.time_creation = 0;
e.ban_reason = "";
e.suspend_reason = "";
e.crc_eqgame = "";
e.crc_skillcaps = "";
e.crc_basedata = "";
return e;
}
@@ -207,30 +211,31 @@ public:
if (results.RowCount() == 1) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
return e;
}
@@ -266,27 +271,28 @@ public:
v.push_back(columns[1] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.charname) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.sharedplat));
v.push_back(columns[4] + " = '" + Strings::Escape(e.password) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.status));
v.push_back(columns[6] + " = '" + Strings::Escape(e.ls_id) + "'");
v.push_back(columns[7] + " = " + std::to_string(e.lsaccount_id));
v.push_back(columns[8] + " = " + std::to_string(e.gmspeed));
v.push_back(columns[9] + " = " + std::to_string(e.invulnerable));
v.push_back(columns[10] + " = " + std::to_string(e.flymode));
v.push_back(columns[11] + " = " + std::to_string(e.ignore_tells));
v.push_back(columns[12] + " = " + std::to_string(e.revoked));
v.push_back(columns[13] + " = " + std::to_string(e.karma));
v.push_back(columns[14] + " = '" + Strings::Escape(e.minilogin_ip) + "'");
v.push_back(columns[15] + " = " + std::to_string(e.hideme));
v.push_back(columns[16] + " = " + std::to_string(e.rulesflag));
v.push_back(columns[17] + " = FROM_UNIXTIME(" + (e.suspendeduntil > 0 ? std::to_string(e.suspendeduntil) : "null") + ")");
v.push_back(columns[18] + " = " + std::to_string(e.time_creation));
v.push_back(columns[19] + " = '" + Strings::Escape(e.ban_reason) + "'");
v.push_back(columns[20] + " = '" + Strings::Escape(e.suspend_reason) + "'");
v.push_back(columns[21] + " = '" + Strings::Escape(e.crc_eqgame) + "'");
v.push_back(columns[22] + " = '" + Strings::Escape(e.crc_skillcaps) + "'");
v.push_back(columns[23] + " = '" + Strings::Escape(e.crc_basedata) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.sharedplat));
v.push_back(columns[5] + " = '" + Strings::Escape(e.password) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.status));
v.push_back(columns[7] + " = '" + Strings::Escape(e.ls_id) + "'");
v.push_back(columns[8] + " = " + std::to_string(e.lsaccount_id));
v.push_back(columns[9] + " = " + std::to_string(e.gmspeed));
v.push_back(columns[10] + " = " + std::to_string(e.invulnerable));
v.push_back(columns[11] + " = " + std::to_string(e.flymode));
v.push_back(columns[12] + " = " + std::to_string(e.ignore_tells));
v.push_back(columns[13] + " = " + std::to_string(e.revoked));
v.push_back(columns[14] + " = " + std::to_string(e.karma));
v.push_back(columns[15] + " = '" + Strings::Escape(e.minilogin_ip) + "'");
v.push_back(columns[16] + " = " + std::to_string(e.hideme));
v.push_back(columns[17] + " = " + std::to_string(e.rulesflag));
v.push_back(columns[18] + " = FROM_UNIXTIME(" + (e.suspendeduntil > 0 ? std::to_string(e.suspendeduntil) : "null") + ")");
v.push_back(columns[19] + " = " + std::to_string(e.time_creation));
v.push_back(columns[20] + " = '" + Strings::Escape(e.ban_reason) + "'");
v.push_back(columns[21] + " = '" + Strings::Escape(e.suspend_reason) + "'");
v.push_back(columns[22] + " = '" + Strings::Escape(e.crc_eqgame) + "'");
v.push_back(columns[23] + " = '" + Strings::Escape(e.crc_skillcaps) + "'");
v.push_back(columns[24] + " = '" + Strings::Escape(e.crc_basedata) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -311,6 +317,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -364,6 +371,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -418,30 +426,31 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
all_entries.push_back(e);
}
@@ -466,30 +475,31 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Account e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.sharedplat = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.password = row[4] ? row[4] : "";
e.status = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.ls_id = row[6] ? row[6] : "eqemu";
e.lsaccount_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.gmspeed = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 0;
e.invulnerable = row[9] ? static_cast<int8_t>(atoi(row[9])) : 0;
e.flymode = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.ignore_tells = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.revoked = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.karma = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.minilogin_ip = row[14] ? row[14] : "";
e.hideme = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
e.rulesflag = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
e.time_creation = row[18] ? static_cast<uint32_t>(strtoul(row[18], nullptr, 10)) : 0;
e.ban_reason = row[19] ? row[19] : "";
e.suspend_reason = row[20] ? row[20] : "";
e.crc_eqgame = row[21] ? row[21] : "";
e.crc_skillcaps = row[22] ? row[22] : "";
e.crc_basedata = row[23] ? row[23] : "";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.charname = row[2] ? row[2] : "";
e.auto_login_charname = row[3] ? row[3] : "";
e.sharedplat = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.password = row[5] ? row[5] : "";
e.status = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.ls_id = row[7] ? row[7] : "eqemu";
e.lsaccount_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.gmspeed = row[9] ? static_cast<uint8_t>(strtoul(row[9], nullptr, 10)) : 0;
e.invulnerable = row[10] ? static_cast<int8_t>(atoi(row[10])) : 0;
e.flymode = row[11] ? static_cast<int8_t>(atoi(row[11])) : 0;
e.ignore_tells = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.revoked = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.karma = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.minilogin_ip = row[15] ? row[15] : "";
e.hideme = row[16] ? static_cast<int8_t>(atoi(row[16])) : 0;
e.rulesflag = row[17] ? static_cast<uint8_t>(strtoul(row[17], nullptr, 10)) : 0;
e.suspendeduntil = strtoll(row[18] ? row[18] : "-1", nullptr, 10);
e.time_creation = row[19] ? static_cast<uint32_t>(strtoul(row[19], nullptr, 10)) : 0;
e.ban_reason = row[20] ? row[20] : "";
e.suspend_reason = row[21] ? row[21] : "";
e.crc_eqgame = row[22] ? row[22] : "";
e.crc_skillcaps = row[23] ? row[23] : "";
e.crc_basedata = row[24] ? row[24] : "";
all_entries.push_back(e);
}
@@ -567,6 +577,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -613,6 +624,7 @@ public:
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back("'" + Strings::Escape(e.charname) + "'");
v.push_back("'" + Strings::Escape(e.auto_login_charname) + "'");
v.push_back(std::to_string(e.sharedplat));
v.push_back("'" + Strings::Escape(e.password) + "'");
v.push_back(std::to_string(e.status));
@@ -57,6 +57,7 @@ public:
int32_t int_;
int32_t agi;
int32_t wis;
int32_t extra_haste;
int16_t fire;
int16_t cold;
int16_t magic;
@@ -118,6 +119,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"fire",
"cold",
"magic",
@@ -175,6 +177,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"fire",
"cold",
"magic",
@@ -266,6 +269,7 @@ public:
e.int_ = 75;
e.agi = 75;
e.wis = 75;
e.extra_haste = 0;
e.fire = 0;
e.cold = 0;
e.magic = 0;
@@ -353,19 +357,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
return e;
}
@@ -436,19 +441,20 @@ public:
v.push_back(columns[35] + " = " + std::to_string(e.int_));
v.push_back(columns[36] + " = " + std::to_string(e.agi));
v.push_back(columns[37] + " = " + std::to_string(e.wis));
v.push_back(columns[38] + " = " + std::to_string(e.fire));
v.push_back(columns[39] + " = " + std::to_string(e.cold));
v.push_back(columns[40] + " = " + std::to_string(e.magic));
v.push_back(columns[41] + " = " + std::to_string(e.poison));
v.push_back(columns[42] + " = " + std::to_string(e.disease));
v.push_back(columns[43] + " = " + std::to_string(e.corruption));
v.push_back(columns[44] + " = " + std::to_string(e.show_helm));
v.push_back(columns[45] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[46] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[47] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[48] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[49] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[50] + " = " + std::to_string(e.caster_range));
v.push_back(columns[38] + " = " + std::to_string(e.extra_haste));
v.push_back(columns[39] + " = " + std::to_string(e.fire));
v.push_back(columns[40] + " = " + std::to_string(e.cold));
v.push_back(columns[41] + " = " + std::to_string(e.magic));
v.push_back(columns[42] + " = " + std::to_string(e.poison));
v.push_back(columns[43] + " = " + std::to_string(e.disease));
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -508,6 +514,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -588,6 +595,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -672,19 +680,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -747,19 +756,20 @@ public:
e.int_ = row[35] ? static_cast<int32_t>(atoi(row[35])) : 75;
e.agi = row[36] ? static_cast<int32_t>(atoi(row[36])) : 75;
e.wis = row[37] ? static_cast<int32_t>(atoi(row[37])) : 75;
e.fire = row[38] ? static_cast<int16_t>(atoi(row[38])) : 0;
e.cold = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.magic = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.poison = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.disease = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.corruption = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.show_helm = row[44] ? static_cast<uint32_t>(strtoul(row[44], nullptr, 10)) : 0;
e.follow_distance = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 200;
e.stop_melee_level = row[46] ? static_cast<uint8_t>(strtoul(row[46], nullptr, 10)) : 255;
e.expansion_bitmask = row[47] ? static_cast<int32_t>(atoi(row[47])) : -1;
e.enforce_spell_settings = row[48] ? static_cast<uint8_t>(strtoul(row[48], nullptr, 10)) : 0;
e.archery_setting = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.caster_range = row[50] ? static_cast<uint32_t>(strtoul(row[50], nullptr, 10)) : 300;
e.extra_haste = row[38] ? static_cast<int32_t>(atoi(row[38])) : 0;
e.fire = row[39] ? static_cast<int16_t>(atoi(row[39])) : 0;
e.cold = row[40] ? static_cast<int16_t>(atoi(row[40])) : 0;
e.magic = row[41] ? static_cast<int16_t>(atoi(row[41])) : 0;
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -872,6 +882,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -945,6 +956,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.fire));
v.push_back(std::to_string(e.cold));
v.push_back(std::to_string(e.magic));
@@ -77,6 +77,7 @@ public:
uint32_t int_;
uint32_t agi;
uint32_t wis;
int32_t extra_haste;
uint32_t zone_change_count;
uint32_t toxicity;
uint32_t hunger_level;
@@ -190,6 +191,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"zone_change_count",
"toxicity",
"hunger_level",
@@ -299,6 +301,7 @@ public:
"`int`",
"agi",
"wis",
"extra_haste",
"zone_change_count",
"toxicity",
"hunger_level",
@@ -442,6 +445,7 @@ public:
e.int_ = 0;
e.agi = 0;
e.wis = 0;
e.extra_haste = 0;
e.zone_change_count = 0;
e.toxicity = 0;
e.hunger_level = 0;
@@ -581,51 +585,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
return e;
}
@@ -716,51 +721,52 @@ public:
v.push_back(columns[55] + " = " + std::to_string(e.int_));
v.push_back(columns[56] + " = " + std::to_string(e.agi));
v.push_back(columns[57] + " = " + std::to_string(e.wis));
v.push_back(columns[58] + " = " + std::to_string(e.zone_change_count));
v.push_back(columns[59] + " = " + std::to_string(e.toxicity));
v.push_back(columns[60] + " = " + std::to_string(e.hunger_level));
v.push_back(columns[61] + " = " + std::to_string(e.thirst_level));
v.push_back(columns[62] + " = " + std::to_string(e.ability_up));
v.push_back(columns[63] + " = " + std::to_string(e.ldon_points_guk));
v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_mir));
v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_mmc));
v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_ruj));
v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_tak));
v.push_back(columns[68] + " = " + std::to_string(e.ldon_points_available));
v.push_back(columns[69] + " = " + std::to_string(e.tribute_time_remaining));
v.push_back(columns[70] + " = " + std::to_string(e.career_tribute_points));
v.push_back(columns[71] + " = " + std::to_string(e.tribute_points));
v.push_back(columns[72] + " = " + std::to_string(e.tribute_active));
v.push_back(columns[73] + " = " + std::to_string(e.pvp_status));
v.push_back(columns[74] + " = " + std::to_string(e.pvp_kills));
v.push_back(columns[75] + " = " + std::to_string(e.pvp_deaths));
v.push_back(columns[76] + " = " + std::to_string(e.pvp_current_points));
v.push_back(columns[77] + " = " + std::to_string(e.pvp_career_points));
v.push_back(columns[78] + " = " + std::to_string(e.pvp_best_kill_streak));
v.push_back(columns[79] + " = " + std::to_string(e.pvp_worst_death_streak));
v.push_back(columns[80] + " = " + std::to_string(e.pvp_current_kill_streak));
v.push_back(columns[81] + " = " + std::to_string(e.pvp2));
v.push_back(columns[82] + " = " + std::to_string(e.pvp_type));
v.push_back(columns[83] + " = " + std::to_string(e.show_helm));
v.push_back(columns[84] + " = " + std::to_string(e.group_auto_consent));
v.push_back(columns[85] + " = " + std::to_string(e.raid_auto_consent));
v.push_back(columns[86] + " = " + std::to_string(e.guild_auto_consent));
v.push_back(columns[87] + " = " + std::to_string(e.leadership_exp_on));
v.push_back(columns[88] + " = " + std::to_string(e.RestTimer));
v.push_back(columns[89] + " = " + std::to_string(e.air_remaining));
v.push_back(columns[90] + " = " + std::to_string(e.autosplit_enabled));
v.push_back(columns[91] + " = " + std::to_string(e.lfp));
v.push_back(columns[92] + " = " + std::to_string(e.lfg));
v.push_back(columns[93] + " = '" + Strings::Escape(e.mailkey) + "'");
v.push_back(columns[94] + " = " + std::to_string(e.xtargets));
v.push_back(columns[95] + " = " + std::to_string(e.firstlogon));
v.push_back(columns[96] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[97] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[98] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[99] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[101] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[102] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[58] + " = " + std::to_string(e.extra_haste));
v.push_back(columns[59] + " = " + std::to_string(e.zone_change_count));
v.push_back(columns[60] + " = " + std::to_string(e.toxicity));
v.push_back(columns[61] + " = " + std::to_string(e.hunger_level));
v.push_back(columns[62] + " = " + std::to_string(e.thirst_level));
v.push_back(columns[63] + " = " + std::to_string(e.ability_up));
v.push_back(columns[64] + " = " + std::to_string(e.ldon_points_guk));
v.push_back(columns[65] + " = " + std::to_string(e.ldon_points_mir));
v.push_back(columns[66] + " = " + std::to_string(e.ldon_points_mmc));
v.push_back(columns[67] + " = " + std::to_string(e.ldon_points_ruj));
v.push_back(columns[68] + " = " + std::to_string(e.ldon_points_tak));
v.push_back(columns[69] + " = " + std::to_string(e.ldon_points_available));
v.push_back(columns[70] + " = " + std::to_string(e.tribute_time_remaining));
v.push_back(columns[71] + " = " + std::to_string(e.career_tribute_points));
v.push_back(columns[72] + " = " + std::to_string(e.tribute_points));
v.push_back(columns[73] + " = " + std::to_string(e.tribute_active));
v.push_back(columns[74] + " = " + std::to_string(e.pvp_status));
v.push_back(columns[75] + " = " + std::to_string(e.pvp_kills));
v.push_back(columns[76] + " = " + std::to_string(e.pvp_deaths));
v.push_back(columns[77] + " = " + std::to_string(e.pvp_current_points));
v.push_back(columns[78] + " = " + std::to_string(e.pvp_career_points));
v.push_back(columns[79] + " = " + std::to_string(e.pvp_best_kill_streak));
v.push_back(columns[80] + " = " + std::to_string(e.pvp_worst_death_streak));
v.push_back(columns[81] + " = " + std::to_string(e.pvp_current_kill_streak));
v.push_back(columns[82] + " = " + std::to_string(e.pvp2));
v.push_back(columns[83] + " = " + std::to_string(e.pvp_type));
v.push_back(columns[84] + " = " + std::to_string(e.show_helm));
v.push_back(columns[85] + " = " + std::to_string(e.group_auto_consent));
v.push_back(columns[86] + " = " + std::to_string(e.raid_auto_consent));
v.push_back(columns[87] + " = " + std::to_string(e.guild_auto_consent));
v.push_back(columns[88] + " = " + std::to_string(e.leadership_exp_on));
v.push_back(columns[89] + " = " + std::to_string(e.RestTimer));
v.push_back(columns[90] + " = " + std::to_string(e.air_remaining));
v.push_back(columns[91] + " = " + std::to_string(e.autosplit_enabled));
v.push_back(columns[92] + " = " + std::to_string(e.lfp));
v.push_back(columns[93] + " = " + std::to_string(e.lfg));
v.push_back(columns[94] + " = '" + Strings::Escape(e.mailkey) + "'");
v.push_back(columns[95] + " = " + std::to_string(e.xtargets));
v.push_back(columns[96] + " = " + std::to_string(e.firstlogon));
v.push_back(columns[97] + " = " + std::to_string(e.e_aa_effects));
v.push_back(columns[98] + " = " + std::to_string(e.e_percent_to_aa));
v.push_back(columns[99] + " = " + std::to_string(e.e_expended_aa_spent));
v.push_back(columns[100] + " = " + std::to_string(e.aa_points_spent_old));
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -840,6 +846,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -972,6 +979,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -1108,51 +1116,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -1235,51 +1244,52 @@ public:
e.int_ = row[55] ? static_cast<uint32_t>(strtoul(row[55], nullptr, 10)) : 0;
e.agi = row[56] ? static_cast<uint32_t>(strtoul(row[56], nullptr, 10)) : 0;
e.wis = row[57] ? static_cast<uint32_t>(strtoul(row[57], nullptr, 10)) : 0;
e.zone_change_count = row[58] ? static_cast<uint32_t>(strtoul(row[58], nullptr, 10)) : 0;
e.toxicity = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.hunger_level = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.thirst_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.ability_up = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ldon_points_guk = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_mir = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mmc = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_ruj = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_tak = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_available = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.tribute_time_remaining = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.career_tribute_points = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_active = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.pvp_status = row[73] ? static_cast<uint8_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_kills = row[74] ? static_cast<uint32_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_deaths = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_current_points = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_career_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp2 = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp_type = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.show_helm = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.group_auto_consent = row[84] ? static_cast<uint8_t>(strtoul(row[84], nullptr, 10)) : 0;
e.raid_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.guild_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.leadership_exp_on = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.RestTimer = row[88] ? static_cast<uint32_t>(strtoul(row[88], nullptr, 10)) : 0;
e.air_remaining = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.autosplit_enabled = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.lfp = row[91] ? static_cast<uint8_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfg = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.mailkey = row[93] ? row[93] : "";
e.xtargets = row[94] ? static_cast<uint8_t>(strtoul(row[94], nullptr, 10)) : 5;
e.firstlogon = row[95] ? static_cast<int8_t>(atoi(row[95])) : 0;
e.e_aa_effects = row[96] ? static_cast<uint32_t>(strtoul(row[96], nullptr, 10)) : 0;
e.e_percent_to_aa = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.aa_points_spent_old = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[102] ? row[102] : "-1", nullptr, 10);
e.extra_haste = row[58] ? static_cast<int32_t>(atoi(row[58])) : 0;
e.zone_change_count = row[59] ? static_cast<uint32_t>(strtoul(row[59], nullptr, 10)) : 0;
e.toxicity = row[60] ? static_cast<uint32_t>(strtoul(row[60], nullptr, 10)) : 0;
e.hunger_level = row[61] ? static_cast<uint32_t>(strtoul(row[61], nullptr, 10)) : 0;
e.thirst_level = row[62] ? static_cast<uint32_t>(strtoul(row[62], nullptr, 10)) : 0;
e.ability_up = row[63] ? static_cast<uint32_t>(strtoul(row[63], nullptr, 10)) : 0;
e.ldon_points_guk = row[64] ? static_cast<uint32_t>(strtoul(row[64], nullptr, 10)) : 0;
e.ldon_points_mir = row[65] ? static_cast<uint32_t>(strtoul(row[65], nullptr, 10)) : 0;
e.ldon_points_mmc = row[66] ? static_cast<uint32_t>(strtoul(row[66], nullptr, 10)) : 0;
e.ldon_points_ruj = row[67] ? static_cast<uint32_t>(strtoul(row[67], nullptr, 10)) : 0;
e.ldon_points_tak = row[68] ? static_cast<uint32_t>(strtoul(row[68], nullptr, 10)) : 0;
e.ldon_points_available = row[69] ? static_cast<uint32_t>(strtoul(row[69], nullptr, 10)) : 0;
e.tribute_time_remaining = row[70] ? static_cast<uint32_t>(strtoul(row[70], nullptr, 10)) : 0;
e.career_tribute_points = row[71] ? static_cast<uint32_t>(strtoul(row[71], nullptr, 10)) : 0;
e.tribute_points = row[72] ? static_cast<uint32_t>(strtoul(row[72], nullptr, 10)) : 0;
e.tribute_active = row[73] ? static_cast<uint32_t>(strtoul(row[73], nullptr, 10)) : 0;
e.pvp_status = row[74] ? static_cast<uint8_t>(strtoul(row[74], nullptr, 10)) : 0;
e.pvp_kills = row[75] ? static_cast<uint32_t>(strtoul(row[75], nullptr, 10)) : 0;
e.pvp_deaths = row[76] ? static_cast<uint32_t>(strtoul(row[76], nullptr, 10)) : 0;
e.pvp_current_points = row[77] ? static_cast<uint32_t>(strtoul(row[77], nullptr, 10)) : 0;
e.pvp_career_points = row[78] ? static_cast<uint32_t>(strtoul(row[78], nullptr, 10)) : 0;
e.pvp_best_kill_streak = row[79] ? static_cast<uint32_t>(strtoul(row[79], nullptr, 10)) : 0;
e.pvp_worst_death_streak = row[80] ? static_cast<uint32_t>(strtoul(row[80], nullptr, 10)) : 0;
e.pvp_current_kill_streak = row[81] ? static_cast<uint32_t>(strtoul(row[81], nullptr, 10)) : 0;
e.pvp2 = row[82] ? static_cast<uint32_t>(strtoul(row[82], nullptr, 10)) : 0;
e.pvp_type = row[83] ? static_cast<uint32_t>(strtoul(row[83], nullptr, 10)) : 0;
e.show_helm = row[84] ? static_cast<uint32_t>(strtoul(row[84], nullptr, 10)) : 0;
e.group_auto_consent = row[85] ? static_cast<uint8_t>(strtoul(row[85], nullptr, 10)) : 0;
e.raid_auto_consent = row[86] ? static_cast<uint8_t>(strtoul(row[86], nullptr, 10)) : 0;
e.guild_auto_consent = row[87] ? static_cast<uint8_t>(strtoul(row[87], nullptr, 10)) : 0;
e.leadership_exp_on = row[88] ? static_cast<uint8_t>(strtoul(row[88], nullptr, 10)) : 0;
e.RestTimer = row[89] ? static_cast<uint32_t>(strtoul(row[89], nullptr, 10)) : 0;
e.air_remaining = row[90] ? static_cast<uint32_t>(strtoul(row[90], nullptr, 10)) : 0;
e.autosplit_enabled = row[91] ? static_cast<uint32_t>(strtoul(row[91], nullptr, 10)) : 0;
e.lfp = row[92] ? static_cast<uint8_t>(strtoul(row[92], nullptr, 10)) : 0;
e.lfg = row[93] ? static_cast<uint8_t>(strtoul(row[93], nullptr, 10)) : 0;
e.mailkey = row[94] ? row[94] : "";
e.xtargets = row[95] ? static_cast<uint8_t>(strtoul(row[95], nullptr, 10)) : 5;
e.firstlogon = row[96] ? static_cast<int8_t>(atoi(row[96])) : 0;
e.e_aa_effects = row[97] ? static_cast<uint32_t>(strtoul(row[97], nullptr, 10)) : 0;
e.e_percent_to_aa = row[98] ? static_cast<uint32_t>(strtoul(row[98], nullptr, 10)) : 0;
e.e_expended_aa_spent = row[99] ? static_cast<uint32_t>(strtoul(row[99], nullptr, 10)) : 0;
e.aa_points_spent_old = row[100] ? static_cast<uint32_t>(strtoul(row[100], nullptr, 10)) : 0;
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -1412,6 +1422,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -1537,6 +1548,7 @@ public:
v.push_back(std::to_string(e.int_));
v.push_back(std::to_string(e.agi));
v.push_back(std::to_string(e.wis));
v.push_back(std::to_string(e.extra_haste));
v.push_back(std::to_string(e.zone_change_count));
v.push_back(std::to_string(e.toxicity));
v.push_back(std::to_string(e.hunger_level));
@@ -0,0 +1,499 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterParcelsContainersRepository {
public:
struct CharacterParcelsContainers {
uint32_t id;
uint32_t parcels_id;
uint32_t slot_id;
uint32_t item_id;
uint32_t aug_slot_1;
uint32_t aug_slot_2;
uint32_t aug_slot_3;
uint32_t aug_slot_4;
uint32_t aug_slot_5;
uint32_t aug_slot_6;
uint32_t quantity;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"parcels_id",
"slot_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"quantity",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"parcels_id",
"slot_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"quantity",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_parcels_containers");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterParcelsContainers NewEntity()
{
CharacterParcelsContainers e{};
e.id = 0;
e.parcels_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.aug_slot_1 = 0;
e.aug_slot_2 = 0;
e.aug_slot_3 = 0;
e.aug_slot_4 = 0;
e.aug_slot_5 = 0;
e.aug_slot_6 = 0;
e.quantity = 0;
return e;
}
static CharacterParcelsContainers GetCharacterParcelsContainers(
const std::vector<CharacterParcelsContainers> &character_parcels_containerss,
int character_parcels_containers_id
)
{
for (auto &character_parcels_containers : character_parcels_containerss) {
if (character_parcels_containers.id == character_parcels_containers_id) {
return character_parcels_containers;
}
}
return NewEntity();
}
static CharacterParcelsContainers FindOne(
Database& db,
int character_parcels_containers_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_parcels_containers_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterParcelsContainers e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_parcels_containers_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_parcels_containers_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterParcelsContainers &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.parcels_id));
v.push_back(columns[2] + " = " + std::to_string(e.slot_id));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.aug_slot_1));
v.push_back(columns[5] + " = " + std::to_string(e.aug_slot_2));
v.push_back(columns[6] + " = " + std::to_string(e.aug_slot_3));
v.push_back(columns[7] + " = " + std::to_string(e.aug_slot_4));
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_5));
v.push_back(columns[9] + " = " + std::to_string(e.aug_slot_6));
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterParcelsContainers InsertOne(
Database& db,
CharacterParcelsContainers e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.parcels_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.quantity));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterParcelsContainers> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.parcels_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.quantity));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterParcelsContainers> All(Database& db)
{
std::vector<CharacterParcelsContainers> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcelsContainers e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterParcelsContainers> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterParcelsContainers> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcelsContainers e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.parcels_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.slot_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_1 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_2 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_3 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_4 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_5 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.aug_slot_6 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterParcelsContainers &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.parcels_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.quantity));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterParcelsContainers> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.parcels_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.quantity));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
@@ -0,0 +1,535 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterParcelsRepository {
public:
struct CharacterParcels {
uint32_t id;
uint32_t char_id;
uint32_t item_id;
uint32_t aug_slot_1;
uint32_t aug_slot_2;
uint32_t aug_slot_3;
uint32_t aug_slot_4;
uint32_t aug_slot_5;
uint32_t aug_slot_6;
uint32_t slot_id;
uint32_t quantity;
std::string from_name;
std::string note;
time_t sent_date;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"slot_id",
"quantity",
"from_name",
"note",
"sent_date",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char_id",
"item_id",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"slot_id",
"quantity",
"from_name",
"note",
"UNIX_TIMESTAMP(sent_date)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_parcels");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterParcels NewEntity()
{
CharacterParcels e{};
e.id = 0;
e.char_id = 0;
e.item_id = 0;
e.aug_slot_1 = 0;
e.aug_slot_2 = 0;
e.aug_slot_3 = 0;
e.aug_slot_4 = 0;
e.aug_slot_5 = 0;
e.aug_slot_6 = 0;
e.slot_id = 0;
e.quantity = 0;
e.from_name = "";
e.note = "";
e.sent_date = 0;
return e;
}
static CharacterParcels GetCharacterParcels(
const std::vector<CharacterParcels> &character_parcelss,
int character_parcels_id
)
{
for (auto &character_parcels : character_parcelss) {
if (character_parcels.id == character_parcels_id) {
return character_parcels;
}
}
return NewEntity();
}
static CharacterParcels FindOne(
Database& db,
int character_parcels_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_parcels_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_parcels_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_parcels_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterParcels &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.aug_slot_1));
v.push_back(columns[4] + " = " + std::to_string(e.aug_slot_2));
v.push_back(columns[5] + " = " + std::to_string(e.aug_slot_3));
v.push_back(columns[6] + " = " + std::to_string(e.aug_slot_4));
v.push_back(columns[7] + " = " + std::to_string(e.aug_slot_5));
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_6));
v.push_back(columns[9] + " = " + std::to_string(e.slot_id));
v.push_back(columns[10] + " = " + std::to_string(e.quantity));
v.push_back(columns[11] + " = '" + Strings::Escape(e.from_name) + "'");
v.push_back(columns[12] + " = '" + Strings::Escape(e.note) + "'");
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterParcels InsertOne(
Database& db,
CharacterParcels e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterParcels> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterParcels> All(Database& db)
{
std::vector<CharacterParcels> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterParcels> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterParcels> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterParcels e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.slot_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.quantity = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.from_name = row[11] ? row[11] : "";
e.note = row[12] ? row[12] : "";
e.sent_date = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterParcels &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterParcels> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.from_name) + "'");
v.push_back("'" + Strings::Escape(e.note) + "'");
v.push_back("FROM_UNIXTIME(" + (e.sent_date > 0 ? std::to_string(e.sent_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_PARCELS_REPOSITORY_H
@@ -50,6 +50,7 @@ public:
float buffer;
uint32_t client_version_mask;
int16_t is_ldon_door;
int16_t close_timer_ms;
int32_t dz_switch_id;
int8_t min_expansion;
int8_t max_expansion;
@@ -96,6 +97,7 @@ public:
"buffer",
"client_version_mask",
"is_ldon_door",
"close_timer_ms",
"dz_switch_id",
"min_expansion",
"max_expansion",
@@ -138,6 +140,7 @@ public:
"buffer",
"client_version_mask",
"is_ldon_door",
"close_timer_ms",
"dz_switch_id",
"min_expansion",
"max_expansion",
@@ -214,6 +217,7 @@ public:
e.buffer = 0;
e.client_version_mask = 4294967295;
e.is_ldon_door = 0;
e.close_timer_ms = 5000;
e.dz_switch_id = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -286,11 +290,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
return e;
}
@@ -354,11 +359,12 @@ public:
v.push_back(columns[28] + " = " + std::to_string(e.buffer));
v.push_back(columns[29] + " = " + std::to_string(e.client_version_mask));
v.push_back(columns[30] + " = " + std::to_string(e.is_ldon_door));
v.push_back(columns[31] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[32] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[33] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[34] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[35] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[31] + " = " + std::to_string(e.close_timer_ms));
v.push_back(columns[32] + " = " + std::to_string(e.dz_switch_id));
v.push_back(columns[33] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[34] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[35] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[36] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -411,6 +417,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -476,6 +483,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -545,11 +553,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
all_entries.push_back(e);
}
@@ -605,11 +614,12 @@ public:
e.buffer = row[28] ? strtof(row[28], nullptr) : 0;
e.client_version_mask = row[29] ? static_cast<uint32_t>(strtoul(row[29], nullptr, 10)) : 4294967295;
e.is_ldon_door = row[30] ? static_cast<int16_t>(atoi(row[30])) : 0;
e.dz_switch_id = row[31] ? static_cast<int32_t>(atoi(row[31])) : 0;
e.min_expansion = row[32] ? static_cast<int8_t>(atoi(row[32])) : -1;
e.max_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.content_flags = row[34] ? row[34] : "";
e.content_flags_disabled = row[35] ? row[35] : "";
e.close_timer_ms = row[31] ? static_cast<int16_t>(atoi(row[31])) : 5000;
e.dz_switch_id = row[32] ? static_cast<int32_t>(atoi(row[32])) : 0;
e.min_expansion = row[33] ? static_cast<int8_t>(atoi(row[33])) : -1;
e.max_expansion = row[34] ? static_cast<int8_t>(atoi(row[34])) : -1;
e.content_flags = row[35] ? row[35] : "";
e.content_flags_disabled = row[36] ? row[36] : "";
all_entries.push_back(e);
}
@@ -715,6 +725,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -773,6 +784,7 @@ public:
v.push_back(std::to_string(e.buffer));
v.push_back(std::to_string(e.client_version_mask));
v.push_back(std::to_string(e.is_ldon_door));
v.push_back(std::to_string(e.close_timer_ms));
v.push_back(std::to_string(e.dz_switch_id));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -192,7 +192,7 @@ public:
v.push_back(columns[0] + " = " + std::to_string(e.gid));
v.push_back(columns[1] + " = '" + Strings::Escape(e.leadername) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.marknpc) + "'");
v.push_back(columns[3] + " = '" + Strings::Escape(e.leadershipaa) + "'");
v.push_back(columns[3] + " = '" + e.leadershipaa + "'");
v.push_back(columns[4] + " = '" + Strings::Escape(e.maintank) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.assist) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.puller) + "'");
@@ -222,7 +222,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -260,7 +260,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -418,7 +418,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -449,7 +449,7 @@ public:
v.push_back(std::to_string(e.gid));
v.push_back("'" + Strings::Escape(e.leadername) + "'");
v.push_back("'" + Strings::Escape(e.marknpc) + "'");
v.push_back("'" + Strings::Escape(e.leadershipaa) + "'");
v.push_back("'" + e.leadershipaa + "'");
v.push_back("'" + Strings::Escape(e.maintank) + "'");
v.push_back("'" + Strings::Escape(e.assist) + "'");
v.push_back("'" + Strings::Escape(e.puller) + "'");
@@ -19,17 +19,21 @@
class BaseLootdropEntriesRepository {
public:
struct LootdropEntries {
uint32_t lootdrop_id;
int32_t item_id;
uint16_t item_charges;
uint8_t equip_item;
float chance;
float disabled_chance;
uint16_t trivial_min_level;
uint16_t trivial_max_level;
uint8_t multiplier;
uint16_t npc_min_level;
uint16_t npc_max_level;
uint32_t lootdrop_id;
int32_t item_id;
uint16_t item_charges;
uint8_t equip_item;
float chance;
float disabled_chance;
uint16_t trivial_min_level;
uint16_t trivial_max_level;
uint8_t multiplier;
uint16_t npc_min_level;
uint16_t npc_max_level;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
@@ -51,6 +55,10 @@ public:
"multiplier",
"npc_min_level",
"npc_max_level",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -68,6 +76,10 @@ public:
"multiplier",
"npc_min_level",
"npc_max_level",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -108,17 +120,21 @@ public:
{
LootdropEntries e{};
e.lootdrop_id = 0;
e.item_id = 0;
e.item_charges = 1;
e.equip_item = 0;
e.chance = 1;
e.disabled_chance = 0;
e.trivial_min_level = 0;
e.trivial_max_level = 0;
e.multiplier = 1;
e.npc_min_level = 0;
e.npc_max_level = 0;
e.lootdrop_id = 0;
e.item_id = 0;
e.item_charges = 1;
e.equip_item = 0;
e.chance = 1;
e.disabled_chance = 0;
e.trivial_min_level = 0;
e.trivial_max_level = 0;
e.multiplier = 1;
e.npc_min_level = 0;
e.npc_max_level = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
@@ -155,17 +171,21 @@ public:
if (results.RowCount() == 1) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
return e;
}
@@ -210,6 +230,10 @@ public:
v.push_back(columns[8] + " = " + std::to_string(e.multiplier));
v.push_back(columns[9] + " = " + std::to_string(e.npc_min_level));
v.push_back(columns[10] + " = " + std::to_string(e.npc_max_level));
v.push_back(columns[11] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[12] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[13] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -242,6 +266,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -282,6 +310,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -315,17 +347,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -350,17 +386,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
LootdropEntries e{};
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.lootdrop_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.item_charges = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 1;
e.equip_item = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.chance = row[4] ? strtof(row[4], nullptr) : 1;
e.disabled_chance = row[5] ? strtof(row[5], nullptr) : 0;
e.trivial_min_level = row[6] ? static_cast<uint16_t>(strtoul(row[6], nullptr, 10)) : 0;
e.trivial_max_level = row[7] ? static_cast<uint16_t>(strtoul(row[7], nullptr, 10)) : 0;
e.multiplier = row[8] ? static_cast<uint8_t>(strtoul(row[8], nullptr, 10)) : 1;
e.npc_min_level = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_max_level = row[10] ? static_cast<uint16_t>(strtoul(row[10], nullptr, 10)) : 0;
e.min_expansion = row[11] ? static_cast<int8_t>(atoi(row[11])) : -1;
e.max_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.content_flags = row[13] ? row[13] : "";
e.content_flags_disabled = row[14] ? row[14] : "";
all_entries.push_back(e);
}
@@ -446,6 +486,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -479,6 +523,10 @@ public:
v.push_back(std::to_string(e.multiplier));
v.push_back(std::to_string(e.npc_min_level));
v.push_back(std::to_string(e.npc_max_level));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -19,18 +19,22 @@
class BaseNpcSpellsEntriesRepository {
public:
struct NpcSpellsEntries {
uint32_t id;
int32_t npc_spells_id;
uint16_t spellid;
uint32_t type;
uint8_t minlevel;
uint8_t maxlevel;
int16_t manacost;
int32_t recast_delay;
int16_t priority;
int32_t resist_adjust;
int16_t min_hp;
int16_t max_hp;
uint32_t id;
int32_t npc_spells_id;
uint16_t spellid;
uint32_t type;
uint8_t minlevel;
uint8_t maxlevel;
int16_t manacost;
int32_t recast_delay;
int16_t priority;
int32_t resist_adjust;
int16_t min_hp;
int16_t max_hp;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
@@ -53,6 +57,10 @@ public:
"resist_adjust",
"min_hp",
"max_hp",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -71,6 +79,10 @@ public:
"resist_adjust",
"min_hp",
"max_hp",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
@@ -111,18 +123,22 @@ public:
{
NpcSpellsEntries e{};
e.id = 0;
e.npc_spells_id = 0;
e.spellid = 0;
e.type = 0;
e.minlevel = 0;
e.maxlevel = 255;
e.manacost = -1;
e.recast_delay = -1;
e.priority = 0;
e.resist_adjust = 0;
e.min_hp = 0;
e.max_hp = 0;
e.id = 0;
e.npc_spells_id = 0;
e.spellid = 0;
e.type = 0;
e.minlevel = 0;
e.maxlevel = 255;
e.manacost = -1;
e.recast_delay = -1;
e.priority = 0;
e.resist_adjust = 0;
e.min_hp = 0;
e.max_hp = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
return e;
}
@@ -159,18 +175,22 @@ public:
if (results.RowCount() == 1) {
NpcSpellsEntries e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.min_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.max_expansion = row[13] ? static_cast<int8_t>(atoi(row[13])) : -1;
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
return e;
}
@@ -215,6 +235,10 @@ public:
v.push_back(columns[9] + " = " + std::to_string(e.resist_adjust));
v.push_back(columns[10] + " = " + std::to_string(e.min_hp));
v.push_back(columns[11] + " = " + std::to_string(e.max_hp));
v.push_back(columns[12] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[13] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[14] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[15] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -248,6 +272,10 @@ public:
v.push_back(std::to_string(e.resist_adjust));
v.push_back(std::to_string(e.min_hp));
v.push_back(std::to_string(e.max_hp));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -289,6 +317,10 @@ public:
v.push_back(std::to_string(e.resist_adjust));
v.push_back(std::to_string(e.min_hp));
v.push_back(std::to_string(e.max_hp));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -322,18 +354,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
NpcSpellsEntries e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.min_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.max_expansion = row[13] ? static_cast<int8_t>(atoi(row[13])) : -1;
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -358,18 +394,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
NpcSpellsEntries e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.npc_spells_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.spellid = row[2] ? static_cast<uint16_t>(strtoul(row[2], nullptr, 10)) : 0;
e.type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.minlevel = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.maxlevel = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 255;
e.manacost = row[6] ? static_cast<int16_t>(atoi(row[6])) : -1;
e.recast_delay = row[7] ? static_cast<int32_t>(atoi(row[7])) : -1;
e.priority = row[8] ? static_cast<int16_t>(atoi(row[8])) : 0;
e.resist_adjust = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.min_hp = row[10] ? static_cast<int16_t>(atoi(row[10])) : 0;
e.max_hp = row[11] ? static_cast<int16_t>(atoi(row[11])) : 0;
e.min_expansion = row[12] ? static_cast<int8_t>(atoi(row[12])) : -1;
e.max_expansion = row[13] ? static_cast<int8_t>(atoi(row[13])) : -1;
e.content_flags = row[14] ? row[14] : "";
e.content_flags_disabled = row[15] ? row[15] : "";
all_entries.push_back(e);
}
@@ -456,6 +496,10 @@ public:
v.push_back(std::to_string(e.resist_adjust));
v.push_back(std::to_string(e.min_hp));
v.push_back(std::to_string(e.max_hp));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -490,6 +534,10 @@ public:
v.push_back(std::to_string(e.resist_adjust));
v.push_back(std::to_string(e.min_hp));
v.push_back(std::to_string(e.max_hp));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
File diff suppressed because it is too large Load Diff
+168 -49
View File
@@ -19,40 +19,70 @@
class BaseTraderRepository {
public:
struct Trader {
uint64_t id;
uint32_t char_id;
uint32_t item_id;
uint32_t serialnumber;
int32_t charges;
uint32_t item_cost;
uint32_t aug_slot_1;
uint32_t aug_slot_2;
uint32_t aug_slot_3;
uint32_t aug_slot_4;
uint32_t aug_slot_5;
uint32_t aug_slot_6;
int32_t item_sn;
int32_t item_charges;
uint64_t item_cost;
uint8_t slot_id;
uint32_t char_entity_id;
uint32_t char_zone_id;
int8_t active_transaction;
};
static std::string PrimaryKey()
{
return std::string("char_id");
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char_id",
"item_id",
"serialnumber",
"charges",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"item_sn",
"item_charges",
"item_cost",
"slot_id",
"char_entity_id",
"char_zone_id",
"active_transaction",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char_id",
"item_id",
"serialnumber",
"charges",
"aug_slot_1",
"aug_slot_2",
"aug_slot_3",
"aug_slot_4",
"aug_slot_5",
"aug_slot_6",
"item_sn",
"item_charges",
"item_cost",
"slot_id",
"char_entity_id",
"char_zone_id",
"active_transaction",
};
}
@@ -93,12 +123,22 @@ public:
{
Trader e{};
e.char_id = 0;
e.item_id = 0;
e.serialnumber = 0;
e.charges = 0;
e.item_cost = 0;
e.slot_id = 0;
e.id = 0;
e.char_id = 0;
e.item_id = 0;
e.aug_slot_1 = 0;
e.aug_slot_2 = 0;
e.aug_slot_3 = 0;
e.aug_slot_4 = 0;
e.aug_slot_5 = 0;
e.aug_slot_6 = 0;
e.item_sn = 0;
e.item_charges = 0;
e.item_cost = 0;
e.slot_id = 0;
e.char_entity_id = 0;
e.char_zone_id = 0;
e.active_transaction = 0;
return e;
}
@@ -109,7 +149,7 @@ public:
)
{
for (auto &trader : traders) {
if (trader.char_id == trader_id) {
if (trader.id == trader_id) {
return trader;
}
}
@@ -135,12 +175,22 @@ public:
if (results.RowCount() == 1) {
Trader e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.serialnumber = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.item_cost = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.slot_id = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.item_sn = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.item_charges = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.item_cost = row[11] ? strtoull(row[11], nullptr, 10) : 0;
e.slot_id = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.char_entity_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.active_transaction = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
return e;
}
@@ -174,12 +224,21 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.char_id));
v.push_back(columns[1] + " = " + std::to_string(e.item_id));
v.push_back(columns[2] + " = " + std::to_string(e.serialnumber));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.item_cost));
v.push_back(columns[5] + " = " + std::to_string(e.slot_id));
v.push_back(columns[1] + " = " + std::to_string(e.char_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.aug_slot_1));
v.push_back(columns[4] + " = " + std::to_string(e.aug_slot_2));
v.push_back(columns[5] + " = " + std::to_string(e.aug_slot_3));
v.push_back(columns[6] + " = " + std::to_string(e.aug_slot_4));
v.push_back(columns[7] + " = " + std::to_string(e.aug_slot_5));
v.push_back(columns[8] + " = " + std::to_string(e.aug_slot_6));
v.push_back(columns[9] + " = " + std::to_string(e.item_sn));
v.push_back(columns[10] + " = " + std::to_string(e.item_charges));
v.push_back(columns[11] + " = " + std::to_string(e.item_cost));
v.push_back(columns[12] + " = " + std::to_string(e.slot_id));
v.push_back(columns[13] + " = " + std::to_string(e.char_entity_id));
v.push_back(columns[14] + " = " + std::to_string(e.char_zone_id));
v.push_back(columns[15] + " = " + std::to_string(e.active_transaction));
auto results = db.QueryDatabase(
fmt::format(
@@ -187,7 +246,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.char_id
e.id
)
);
@@ -201,12 +260,22 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.serialnumber));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.item_sn));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.item_cost));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.char_entity_id));
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.active_transaction));
auto results = db.QueryDatabase(
fmt::format(
@@ -217,7 +286,7 @@ public:
);
if (results.Success()) {
e.char_id = results.LastInsertedID();
e.id = results.LastInsertedID();
return e;
}
@@ -236,12 +305,22 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.serialnumber));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.item_sn));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.item_cost));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.char_entity_id));
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.active_transaction));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -275,12 +354,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Trader e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.serialnumber = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.item_cost = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.slot_id = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.item_sn = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.item_charges = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.item_cost = row[11] ? strtoull(row[11], nullptr, 10) : 0;
e.slot_id = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.char_entity_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.active_transaction = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
all_entries.push_back(e);
}
@@ -305,12 +394,22 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Trader e{};
e.char_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.serialnumber = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.item_cost = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.slot_id = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.char_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.aug_slot_1 = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.aug_slot_2 = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.aug_slot_3 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.aug_slot_4 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.aug_slot_5 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.aug_slot_6 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.item_sn = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.item_charges = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.item_cost = row[11] ? strtoull(row[11], nullptr, 10) : 0;
e.slot_id = row[12] ? static_cast<uint8_t>(strtoul(row[12], nullptr, 10)) : 0;
e.char_entity_id = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.active_transaction = row[15] ? static_cast<int8_t>(atoi(row[15])) : 0;
all_entries.push_back(e);
}
@@ -385,12 +484,22 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.serialnumber));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.item_sn));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.item_cost));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.char_entity_id));
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.active_transaction));
auto results = db.QueryDatabase(
fmt::format(
@@ -413,12 +522,22 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.serialnumber));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.aug_slot_1));
v.push_back(std::to_string(e.aug_slot_2));
v.push_back(std::to_string(e.aug_slot_3));
v.push_back(std::to_string(e.aug_slot_4));
v.push_back(std::to_string(e.aug_slot_5));
v.push_back(std::to_string(e.aug_slot_6));
v.push_back(std::to_string(e.item_sn));
v.push_back(std::to_string(e.item_charges));
v.push_back(std::to_string(e.item_cost));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.char_entity_id));
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.active_transaction));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -64,6 +64,22 @@ public:
return Strings::ToUnsignedInt(row[0]);
}
static CharacterData FindByName(
Database& db,
const std::string& character_name
)
{
auto l = CharacterDataRepository::GetWhere(
db,
fmt::format(
"`name` = '{}' LIMIT 1",
Strings::Escape(character_name)
)
);
return l.empty() ? CharacterDataRepository::NewEntity() : l.front();
}
};
#endif //EQEMU_CHARACTER_DATA_REPOSITORY_H
@@ -0,0 +1,50 @@
#ifndef EQEMU_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
#define EQEMU_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_parcels_containers_repository.h"
class CharacterParcelsContainersRepository: public BaseCharacterParcelsContainersRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* CharacterParcelsContainersRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* CharacterParcelsContainersRepository::GetWhereNeverExpires()
* CharacterParcelsContainersRepository::GetWhereXAndY()
* CharacterParcelsContainersRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_CHARACTER_PARCELS_CONTAINERS_REPOSITORY_H
@@ -0,0 +1,114 @@
#ifndef EQEMU_CHARACTER_PARCELS_REPOSITORY_H
#define EQEMU_CHARACTER_PARCELS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_character_parcels_repository.h"
class CharacterParcelsRepository: public BaseCharacterParcelsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* ParcelsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* ParcelsRepository::GetWhereNeverExpires()
* ParcelsRepository::GetWhereXAndY()
* ParcelsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
struct ParcelCountAndCharacterName
{
std::string character_name;
uint32 char_id;
uint32 parcel_count;
};
static std::vector<ParcelCountAndCharacterName> GetParcelCountAndCharacterName(Database &db, const std::string &character_name)
{
std::vector<ParcelCountAndCharacterName> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"SELECT c.name, COUNT(p.id), c.id FROM character_data c "
"LEFT JOIN character_parcels p ON p.char_id = c.id "
"WHERE c.name = '{}' "
"LIMIT 1",
character_name)
);
all_entries.reserve(results.RowCount());
for(auto row = results.begin(); row != results.end(); ++row) {
ParcelCountAndCharacterName e {};
e.character_name = row[0] ? row[0] : "";
e.parcel_count = row[1] ? Strings::ToUnsignedInt(row[1]) : 0;
e.char_id = row[2] ? Strings::ToUnsignedInt(row[2]) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int GetNextFreeParcelSlot(Database& db, const uint32 character_id, const uint32 max_slots)
{
const auto& l = CharacterParcelsRepository::GetWhere(
db,
fmt::format(
"char_id = '{}' ORDER BY slot_id ASC",
character_id
)
);
if (l.empty()) {
return PARCEL_BEGIN_SLOT;
}
for (uint32 i = PARCEL_BEGIN_SLOT; i <= max_slots; i++) {
auto it = std::find_if(
l.cbegin(),
l.cend(),
[&](const auto &x) {
return x.slot_id == i;
}
);
if (it == l.end()) {
return i;
}
}
return INVALID_INDEX;
}
};
#endif //EQEMU_CHARACTER_PARCELS_REPOSITORY_H
@@ -70,6 +70,7 @@ public:
{.parent_command = "set", .sub_command = "alternate_currency", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setaltcurrency"},
{.parent_command = "set", .sub_command = "animation", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanim"},
{.parent_command = "set", .sub_command = "anon", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setanon"},
{.parent_command = "set", .sub_command = "auto_login", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "setautologin"},
{.parent_command = "set", .sub_command = "bind", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "bind"},
{.parent_command = "set", .sub_command = "checksum", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "updatechecksum"},
{.parent_command = "set", .sub_command = "class_permanent", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "permaclass"},
@@ -122,6 +123,7 @@ public:
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aas", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaas"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "auto_login", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showautologin"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
+14 -1
View File
@@ -7,7 +7,6 @@
class GroupLeadersRepository: public BaseGroupLeadersRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
@@ -53,6 +52,20 @@ public:
)
);
}
static int UpdateLeadershipAA(Database &db, std::string &aa, uint32 group_id)
{
const auto group_leader = GetWhere(db, fmt::format("gid = '{}' LIMIT 1", group_id));
if(group_leader.empty()) {
return 0;
}
db.Encode(aa);
auto m = group_leader[0];
m.leadershipaa = aa;
return UpdateOne(db, m);
}
};
#endif //EQEMU_GROUP_LEADERS_REPOSITORY_H
@@ -190,6 +190,17 @@ public:
return UpdateOne(db, m);
}
static void ClearOnlineStatus(Database &db)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET `online` = 0 "
"WHERE `online` = 1;",
TableName()
)
);
}
};
#endif //EQEMU_GUILD_MEMBERS_REPOSITORY_H
@@ -45,6 +45,31 @@ public:
// Custom extended repository methods here
static std::map<std::string, GuildPermissions> LoadAll(Database &db)
{
std::map<std::string, GuildPermissions> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE `guild_id` < {}",
BaseSelect(),
RoF2::constants::MAX_GUILD_ID
));
for (auto row = results.begin(); row != results.end(); ++row) {
GuildPermissions e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.perm_id = static_cast<int32_t>(atoi(row[1]));
e.guild_id = static_cast<int32_t>(atoi(row[2]));
e.permission = static_cast<int32_t>(atoi(row[3]));
auto key = fmt::format("{}-{}", e.guild_id, e.perm_id);
all_entries.emplace(key, e);
}
return all_entries;
}
};
#endif //EQEMU_GUILD_PERMISSIONS_REPOSITORY_H
@@ -60,6 +60,30 @@ public:
return 1;
}
static std::map<std::string, std::string> LoadAll(Database &db)
{
std::map<std::string, std::string> all_entries;
auto results = db.QueryDatabase(fmt::format(
"{} WHERE `guild_id` < {}",
BaseSelect(),
RoF2::constants::MAX_GUILD_ID)
);
for (auto row = results.begin(); row != results.end(); ++row) {
GuildRanks e{};
e.guild_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.rank_ = row[1] ? static_cast<uint8_t>(strtoul(row[1], nullptr, 10)) : 0;
e.title = row[2] ? row[2] : "";
auto key = fmt::format("{}-{}", e.guild_id, e.rank_);
all_entries.emplace(key, e.title);
}
return all_entries;
}
};
#endif //EQEMU_GUILD_RANKS_REPOSITORY_H
+2 -37
View File
@@ -7,43 +7,6 @@
class ItemsRepository: public BaseItemsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* ItemsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* ItemsRepository::GetWhereNeverExpires()
* ItemsRepository::GetWhereXAndY()
* ItemsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static std::vector<int32> GetItemIDsBySearchCriteria(
Database& db,
std::string search_string,
@@ -73,6 +36,8 @@ public:
return item_id_list;
}
};
#endif //EQEMU_ITEMS_REPOSITORY_H
+211 -37
View File
@@ -1,50 +1,224 @@
#ifndef EQEMU_TRADER_REPOSITORY_H
#define EQEMU_TRADER_REPOSITORY_H
#include "../database.h"
#include "../../common/shareddb.h"
#include "../strings.h"
#include "base/base_trader_repository.h"
#include "items_repository.h"
#include "../../common/item_data.h"
#include "../../common/races.h"
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
class TraderRepository: public BaseTraderRepository {
class TraderRepository : public BaseTraderRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* TraderRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* TraderRepository::GetWhereNeverExpires()
* TraderRepository::GetWhereXAndY()
* TraderRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
struct DistinctTraders_Struct {
uint32 trader_id;
uint32 zone_id;
uint32 entity_id;
std::string trader_name;
};
// Custom extended repository methods here
struct BulkTraders_Struct {
uint32 count{0};
uint32 name_length{0};
std::vector<DistinctTraders_Struct> traders{};
};
struct WelcomeData_Struct {
uint32 count_of_traders;
uint32 count_of_items;
};
static std::vector<BazaarSearchResultsFromDB_Struct>
GetBazaarSearchResults(
SharedDatabase &db,
BazaarSearchCriteria_Struct search,
uint32 char_zone_id
);
static BulkTraders_Struct GetDistinctTraders(Database &db)
{
BulkTraders_Struct all_entries{};
std::vector<DistinctTraders_Struct> distinct_traders;
auto results = db.QueryDatabase(
"SELECT DISTINCT(t.char_id), t.char_zone_id, t.char_entity_id, c.name "
"FROM trader AS t "
"JOIN character_data AS c ON t.char_id = c.id;"
);
distinct_traders.reserve(results.RowCount());
for (auto row: results) {
DistinctTraders_Struct e{};
e.trader_id = Strings::ToInt(row[0]);
e.zone_id = Strings::ToInt(row[1]);
e.entity_id = Strings::ToInt(row[2]);
e.trader_name = row[3] ? row[3] : "";
all_entries.name_length += e.trader_name.length() + 1;
all_entries.traders.push_back(e);
}
all_entries.count = results.RowCount();
return all_entries;
}
static WelcomeData_Struct GetWelcomeData(Database &db)
{
WelcomeData_Struct e{};
auto results = db.QueryDatabase("SELECT COUNT(DISTINCT char_id), count(char_id) FROM trader;");
if (!results.RowCount()) {
return e;
}
auto r = results.begin();
e.count_of_traders = Strings::ToInt(r[0]);
e.count_of_items = Strings::ToInt(r[1]);
return e;
}
static int UpdateItem(Database &db, uint32 char_id, uint32 new_price, uint32 item_id, uint32 item_charges)
{
std::vector<BaseTraderRepository::Trader> items{};
if (item_charges == 0) {
items = GetWhere(
db,
fmt::format(
"char_id = '{}' AND item_id = '{}'",
char_id,
item_id
)
);
}
else {
items = GetWhere(
db,
fmt::format(
"char_id = '{}' AND item_id = '{}' AND item_charges = '{}'",
char_id,
item_id,
item_charges
)
);
}
if (items.empty()) {
return 0;
}
for (auto &i: items) {
i.item_cost = new_price;
}
return ReplaceMany(db, items);
}
static Trader GetTraderItem(Database &db, uint32 trader_id, uint32 item_id, uint32 item_cost)
{
Trader item{};
auto query = fmt::format(
"SELECT t.char_id, t.item_id, t.serialnumber, t.charges, t.item_cost, t.slot_id, t.entity_id FROM trader AS t "
"WHERE t.entity_id = {} AND t.item_id = {} AND t.item_cost = {} "
"LIMIT 1;",
trader_id,
item_id,
item_cost
);
auto results = db.QueryDatabase(query);
if (results.RowCount() == 0) {
return item;
}
auto row = results.begin();
item.char_id = Strings::ToInt(row[0]);
item.item_id = Strings::ToInt(row[1]);
item.item_sn = Strings::ToInt(row[2]);
item.item_charges = Strings::ToInt(row[3]);
item.item_cost = Strings::ToInt(row[4]);
item.slot_id = Strings::ToInt(row[5]);
return item;
}
static int UpdateQuantity(Database &db, uint32 char_id, uint32 serial_number, int16 quantity)
{
const auto trader_item = GetWhere(
db,
fmt::format("char_id = '{}' AND item_sn = '{}' ", char_id, serial_number)
);
if (trader_item.empty() || trader_item.size() > 1) {
return 0;
}
auto m = trader_item[0];
m.item_charges = quantity;
return UpdateOne(db, m);
}
static Trader GetItemBySerialNumber(Database &db, uint32 serial_number)
{
Trader e{};
const auto trader_item = GetWhere(
db,
fmt::format("`item_sn` = '{}' LIMIT 1", serial_number)
);
if (trader_item.empty()) {
return e;
}
else {
return trader_item.at(0);
}
}
static Trader GetItemBySerialNumber(Database &db, std::string serial_number)
{
Trader e{};
auto sn = Strings::ToUnsignedBigInt(serial_number);
const auto trader_item = GetWhere(
db,
fmt::format("`item_sn` = '{}' LIMIT 1", sn)
);
if (trader_item.empty()) {
return e;
}
else {
return trader_item.at(0);
}
}
static int UpdateActiveTransaction(Database &db, uint32 id, bool status)
{
auto e = FindOne(db, id);
if (!e.id) {
return 0;
}
e.active_transaction = status == true ? 1 : 0;
return UpdateOne(db, e);
}
static int DeleteMany(Database &db, const std::vector<Trader> &entries)
{
std::vector<std::string> delete_ids;
for (auto const &e: entries) {
delete_ids.push_back(std::to_string(e.id));
}
return DeleteWhere(db, fmt::format("`id` IN({})", Strings::Implode(",", delete_ids)));
}
};
#endif //EQEMU_TRADER_REPOSITORY_H
+34 -1
View File
@@ -330,6 +330,7 @@ RULE_BOOL(World, UseOldShadowKnightClassExport, true, "Disable to have Shadowkni
RULE_STRING(World, IPExemptionZones, "", "Comma-delimited list of zones to exclude from IP-limit checks. Empty string to disable.")
RULE_STRING(World, MOTD, "", "Server MOTD sent on login, change from empty to have this be used instead of variables table 'motd' value")
RULE_STRING(World, Rules, "", "Server Rules, change from empty to have this be used instead of variables table 'rules' value, lines are pipe (|) separated, example: A|B|C")
RULE_BOOL(World, EnableAutoLogin, false, "Enables or disables auto login of characters, allowing people to log characters in directly from loginserver to ingame")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
@@ -504,12 +505,15 @@ RULE_BOOL(Spells, ManaTapsRequireNPCMana, false, "Enabling will require target t
RULE_INT(Spells, HarmTouchCritRatio, 200, "Harmtouch crit bonus, on top of BaseCritRatio")
RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to handle random focus damage as classic spell imports lack the limit values.")
RULE_BOOL(Spells, ManaTapsOnAnyClass, false, "Enabling this will allow you to cast mana taps on any class, this will bypass ManaTapsRequireNPCMana rule.")
RULE_INT(Spells, HealAmountMessageFilterThreshold, 100, "Lifetaps below this threshold will not have a message sent to the client (Heal will still process) 0 to Disable.")
RULE_CATEGORY_END()
RULE_CATEGORY(Combat)
RULE_REAL(Combat, AERampageMaxDistance, 70, "Max AERampage range (% of max combat distance)")
RULE_INT(Combat, PetBaseCritChance, 0, "Pet base crit chance")
RULE_INT(Combat, NPCBashKickLevel, 6, "The level that NPCcan KICK/BASH")
RULE_INT(Combat, NPCKickStunLevel, 1, "The level that NPC has a chance to stun with kick.")
RULE_INT(Combat, PCKickStunLevel, 56, "The level that PC has a chance to stun with kick.")
RULE_INT(Combat, MeleeCritDifficulty, 8900, "Value against which is rolled to check if a melee crit is triggered. Lower is easier")
RULE_INT(Combat, ArcheryCritDifficulty, 3400, "Value against which is rolled to check if an archery crit is triggered. Lower is easier")
RULE_INT(Combat, ThrowingCritDifficulty, 1100, "Value against which is rolled to check if a throwing crit is triggered. Lower is easier")
@@ -517,6 +521,8 @@ RULE_BOOL(Combat, NPCCanCrit, false, "Setting whether an NPC can land critical h
RULE_BOOL(Combat, UseIntervalAC, true, "Switch whether bonuses, armour class, multipliers, classes and caps should be considered in the calculation of damage values")
RULE_INT(Combat, PetAttackMagicLevel, 10, "Level at which pets can cause magic damage, no longer used")
RULE_INT(Combat, NPCAttackMagicLevel, 10, "Level at which NPC and pets can cause magic damage")
RULE_INT(Combat, LevelDifferenceRollCheck, -1, "Level Difference to enable LeverDifferenceRollBonus for MeleeMitigation - Default: -1 is disabled, 20 is common")
RULE_REAL(Combat, LevelDifferenceRollBonus, 0.5, "Roll Bonus/Detrement if using LevelDifferenceRollCheck")
RULE_BOOL(Combat, EnableFearPathing, true, "Setting whether to use pathing during fear")
RULE_BOOL(Combat, FleeGray, true, "If true FleeGrayHPRatio will be used")
RULE_INT(Combat, FleeGrayHPRatio, 50, "HP percentage when a Gray NPC begins to flee")
@@ -586,6 +592,8 @@ RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
RULE_INT(Combat, DoubleBackstabLevelRequirement, 55, "Level requirement to enable double backstab attempts. The default is 55.")
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
RULE_REAL(Combat, ArcheryHitPenalty, 0, "Archery has a hit penalty to try to help balance it with the plethora of long term +hit modifiers for it - Default: 0")
RULE_REAL(Combat, ArcheryBaseDamageBonus, 1, "Percentage modifier to base archery Damage 0.5=50% base damage, 1=100%,2=200% - Default: 1")
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
RULE_INT(Combat, ExtraAllowedKickClassesBitmask, 0, "Bitmask for allowing extra classes beyond Warrior, Ranger, Beastlord, and Berserker to kick, No Extra Classes (0) by default")
RULE_INT(Combat, MaxProcs, 4, "Adjustable maximum number of procs per round, the hard cap is MAX_PROCS (11). Requires mob repop or client zone when changed")
@@ -596,8 +604,16 @@ RULE_INT(Combat, ClassicTripleAttackChanceMonk, 100, "Innate Chance for Monk to
RULE_INT(Combat, ClassicTripleAttackChanceBerserker, 100, "Innate Chance for Berserker to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, ClassicTripleAttackChanceRanger, 100, "Innate Chance for Ranger to Triple Attack after a Double Attack (200 = 20%). DEFAULT: 100")
RULE_INT(Combat, StunChance, 12, "Percent chance that client will be stunned when mob is behind player. DEFAULT: 12")
RULE_INT(Combat, StunDuration, 2000, "Duration of stuns in ms. DEFAULT: 2000")
RULE_BOOL(Combat, ClientStunMessage, false, "Client stunning NPC produces message. DEFAULT false")
RULE_BOOL(Combat, BashTwoHanderUseShoulderAC, false, "Enable to use shoulder AC for bash calculations when two hander is equipped. Unproven if accurate DEFAULT: false")
RULE_REAL(Combat, BashACBonusDivisor, 25.0, "this divides the AC value contribution to bash damage, lower to increase damage")
RULE_BOOL(Combat, UseMobStaticOffenseSkill, false, "Toggle to enabled the use of a static offense skill for Mobs. DEFAULT: false")
RULE_BOOL(Combat, UseEnhancedMobStaticWeaponSkill, false, "Toggle to enabled the use of an enhanced (slightly higher hit rate) static weapon skill for Mobs. DEFAULT: false")
RULE_INT(Combat, PCAttackPowerScaling, 100, "Applies scaling to PC Attack Power (75 = 75%). DEFAULT: 100 to not adjust existing Servers")
RULE_INT(Combat, PCAccuracyAvoidanceMod2Scale, 100, "Scale Factor for PC Accuracy and Avoidance (Mod2, found on items). Found a value of 100 to make both too strong (75 = x0.75). DEFAULT: 100 to not adjust existing Servers")
RULE_BOOL(Combat, AllowRaidTargetBlind, false, "Toggle to allow raid targets to be blinded, default is false (Live-like)")
RULE_BOOL(Combat, RogueBackstabHasteCorrection, false, "Toggle to enable correction for Haste impacting Backstab DPS too much. DEFAULT: false")
RULE_CATEGORY_END()
RULE_CATEGORY(NPC)
@@ -656,6 +672,8 @@ RULE_BOOL(Aggro, NPCAggroMaxDistanceEnabled, true, "If enabled, NPC's will drop
RULE_BOOL(Aggro, AggroPlayerPets, false, "If enabled, NPCs will aggro player pets")
RULE_BOOL(Aggro, UndeadAlwaysAggro, true, "should undead always aggro?")
RULE_INT(Aggro, BardAggroCap, 40, "per song bard aggro cap.")
RULE_INT(Aggro, InitialAggroBonus, 100, "Initial Aggro Bonus, Default: 100")
RULE_INT(Aggro, InitialPetAggroBonus, 100, "Initial Pet Aggro Bonus, Default 100")
RULE_CATEGORY_END()
RULE_CATEGORY(TaskSystem)
@@ -720,7 +738,7 @@ RULE_BOOL(Bots, BotHealOnLevel, false, "Setting whether a bot should heal comple
RULE_INT(Bots, AutosaveIntervalSeconds, 300, "Number of seconds after which a timer is triggered which stores the bot data. The value 0 means no periodic automatic saving.")
RULE_BOOL(Bots, CazicTouchBotsOwner, true, "Default True. Cazic Touch/DT will hit bot owner rather than bot.")
RULE_INT(Bots, BotsClickItemsMinLvl, 1, "Minimum level for bots to be able to use ^clickitem. Default 1.")
RULE_BOOL(Bots, BotsCanClickItems, true, "Enabled the ability for bots to click items they have equipped. Default TRUE")
RULE_BOOL(Bots, BotsCanClickItems, true, "Enables the ability for bots to click items they have equipped. Default TRUE")
RULE_BOOL(Bots, CanClickMageEpicV1, true, "Whether or not bots are allowed to click Mage Epic 1.0. Default TRUE")
RULE_CATEGORY_END()
@@ -749,6 +767,7 @@ RULE_CATEGORY_END()
RULE_CATEGORY(Merchant)
RULE_BOOL(Merchant, UsePriceMod, true, "Use faction/charisma price modifiers")
RULE_BOOL(Merchant, UseClassicPriceMod, false, "Must also set UsePriceMod. Negates other rules for vendor price mods.")
RULE_REAL(Merchant, SellCostMod, 1.05, "Modifier for NPC sell price")
RULE_REAL(Merchant, BuyCostMod, 0.95, "Modifier for NPC buy price")
RULE_INT(Merchant, PriceBonusPct, 4, "Determines maximum price bonus from having good faction/CHA. Value is a percent")
@@ -764,6 +783,9 @@ RULE_BOOL(Bazaar, AuditTrail, false, "Setting whether a path to the trader shoul
RULE_INT(Bazaar, MaxSearchResults, 50, "Maximum number of search results in Bazaar")
RULE_BOOL(Bazaar, EnableWarpToTrader, true, "Setting whether teleport to the selected trader should be active")
RULE_INT(Bazaar, MaxBarterSearchResults, 200, "The maximum results returned in the /barter search")
RULE_REAL(Bazaar, ParcelDeliveryCostMod, 0.20, "Cost of parcel delivery for a bazaar purchase as a percentage of item cost. Default is 20% of item cost. RoF+ Only.")
RULE_INT(Bazaar, VoucherDeliveryCost, 200, "Number of vouchers for direct delivery for a bazaar purchase. Default is 200 vouchers. RoF+ Only.")
RULE_BOOL(Bazaar, EnableParcelDelivery, true, "Enable bazaar purchases via parcel delivery. Default is True.")
RULE_CATEGORY_END()
RULE_CATEGORY(Mail)
@@ -808,6 +830,7 @@ RULE_INT(AA, ModernAAScalingAAMinimum, 0, "The minimum number of earned AA befor
RULE_INT(AA, ModernAAScalingAALimit, 4000, "The number of earned AA when AA experience scaling ends")
RULE_BOOL(AA, SoundForAAEarned, false, "Play sound when AA point earned")
RULE_INT(AA, UnusedAAPointCap, -1, "Cap for Unused AA Points. Default: -1. NOTE: DO NOT LOWER THIS WITHOUT KNOWING WHAT YOU ARE DOING. MAY RESULT IN PLAYERS LOSING AAs.")
RULE_INT(AA, MaxAAEXPPerKill, -1, "Maximum AA EXP per Kill (3425214 is about 7%) - Default: -1 will disable the check")
RULE_CATEGORY_END()
RULE_CATEGORY(Console)
@@ -958,6 +981,16 @@ RULE_BOOL(Items, DisablePotionBelt, false, "Enable this to disable Potion Belt I
RULE_BOOL(Items, DisableSpellFocusEffects, false, "Enable this to disable Spell Focus Effects on Items")
RULE_CATEGORY_END()
RULE_CATEGORY(Parcel)
RULE_BOOL(Parcel, EnableParcelMerchants, true, "Enable or Disable Parcel Merchants. Requires RoF+ Clients.")
RULE_BOOL(Parcel, EnableDirectToInventoryDelivery, false, "Enable or Disable RoF2 bazaar purchases to be delivered directly to the buyer's inventory.")
RULE_BOOL(Parcel, DeleteOnDuplicate, false, "Delete retrieved item if it creates a lore conflict.")
RULE_BOOL(Parcel, EnablePruning, false, "Enable the automatic pruning of sent parcels. Uses rule ParcelPruneDelay for prune delay.")
RULE_INT(Parcel, ParcelDeliveryDelay, 30000, "Sets the time that a player must wait between sending parcels.")
RULE_INT(Parcel, ParcelMaxItems, 50, "The maximum number of parcels a player is allowed to have in their mailbox.")
RULE_INT(Parcel, ParcelPruneDelay, 30, "The number of days after which a parcel is deleted. Items are lost!")
RULE_CATEGORY_END()
#undef RULE_CATEGORY
#undef RULE_INT
#undef RULE_REAL
+1 -1
View File
@@ -11,7 +11,7 @@ namespace ServerEvents {
static const std::string EVENT_TYPE_RELOAD_WORLD = "reload_world";
static const std::string EVENT_TYPE_RULE_CHANGE = "rule_change";
static const std::string EVENT_TYPE_CONTENT_FLAG_CHANGE = "content_flag_change";
}
} // namespace ServerEvents
class ServerEventScheduler {
public:
+29 -1
View File
@@ -43,7 +43,7 @@
#define ServerOP_OnlineGuildMembersResponse 0x0016
#define ServerOP_LFGuildUpdate 0x0017
#define ServerOP_FlagUpdate 0x0018 // GM Flag updated for character, refresh the memory cache
#define ServerOP_FlagUpdate 0x0018 // GM flag updated for character, refresh the memory cache
#define ServerOP_GMGoto 0x0019
#define ServerOP_MultiLineMsg 0x001A
#define ServerOP_Lock 0x001B // For #lock/#unlock inside server
@@ -113,6 +113,9 @@
#define ServerOP_GuildSendGuildList 0x007E
#define ServerOP_GuildMembersList 0x007F
#define ServerOP_ParcelDelivery 0x0090
#define ServerOP_ParcelPrune 0x0091
#define ServerOP_RaidAdd 0x0100 //in use
#define ServerOP_RaidRemove 0x0101 //in use
#define ServerOP_RaidDisband 0x0102 //in use
@@ -135,6 +138,9 @@
#define ServerOP_RaidMOTD 0x0113
#define ServerOP_RaidNote 0x0114
#define ServerOP_TraderMessaging 0x0120
#define ServerOP_BazaarPurchase 0x0121
#define ServerOP_InstanceUpdateTime 0x014F
#define ServerOP_AdventureRequest 0x0150
#define ServerOP_AdventureRequestAccept 0x0151
@@ -274,6 +280,7 @@
#define ServerOP_ReloadLoot 0x4127
#define ServerOP_ReloadBaseData 0x4128
#define ServerOP_ReloadSkillCaps 0x4129
#define ServerOP_ReloadNPCSpells 0x4130
#define ServerOP_CZDialogueWindow 0x4500
#define ServerOP_CZLDoNUpdate 0x4501
@@ -1934,6 +1941,27 @@ struct ServerOP_GuildMessage_Struct {
char url[2048]{0};
};
struct TraderMessaging_Struct {
uint32 action;
uint32 zone_id;
uint32 trader_id;
uint32 entity_id;
char trader_name[64];
};
struct BazaarPurchaseMessaging_Struct {
TraderBuy_Struct trader_buy_struct;
uint32 item_aug_1;
uint32 item_aug_2;
uint32 item_aug_3;
uint32 item_aug_4;
uint32 item_aug_5;
uint32 item_aug_6;
uint32 buyer_id;
uint32 item_quantity_available;
uint32 id;
};
#pragma pack()
#endif
+10 -16
View File
@@ -13,16 +13,11 @@ SkillCapsRepository::SkillCaps SkillCaps::GetSkillCap(uint8 class_id, EQ::skills
return SkillCapsRepository::NewEntity();
}
for (const auto &e: m_skill_caps) {
if (
e.class_id == class_id &&
e.level == level &&
static_cast<EQ::skills::SkillType>(e.skill_id) == skill_id
) {
return e;
}
uint64_t key = (class_id * 1000000) + (level * 1000) + static_cast<uint32>(skill_id);
auto pos = m_skill_caps.find(key);
if (pos != m_skill_caps.end()) {
return pos->second;
}
return SkillCapsRepository::NewEntity();
}
@@ -46,11 +41,9 @@ uint8 SkillCaps::GetTrainLevel(uint8 class_id, EQ::skills::SkillType skill_id, u
for (const auto &e: m_skill_caps) {
for (uint8 current_level = 1; current_level <= max_level; current_level++) {
if (
e.class_id == class_id &&
static_cast<EQ::skills::SkillType>(e.skill_id) == skill_id &&
e.level == current_level
) {
uint64_t key = (class_id * 1000000) + (level * 1000) + static_cast<uint32>(skill_id);
auto pos = m_skill_caps.find(key);
if (pos != m_skill_caps.end()) {
return current_level;
}
}
@@ -63,7 +56,7 @@ void SkillCaps::LoadSkillCaps()
{
const auto &l = SkillCapsRepository::All(*m_content_database);
m_skill_caps.reserve(l.size());
m_skill_caps.clear();
for (const auto &e: l) {
if (
@@ -74,7 +67,8 @@ void SkillCaps::LoadSkillCaps()
continue;
}
m_skill_caps.emplace_back(e);
uint64_t key = (e.class_id * 1000000) + (e.level * 1000) + e.skill_id;
m_skill_caps[key] = e;
}
LogInfo(
+1 -1
View File
@@ -17,7 +17,7 @@ public:
SkillCaps *SetContentDatabase(Database *db);
private:
Database *m_content_database{};
std::vector<SkillCapsRepository::SkillCaps> m_skill_caps = {};
std::map<uint64, SkillCapsRepository::SkillCaps> m_skill_caps = {};
};
extern SkillCaps skill_caps;
+2 -2
View File
@@ -904,7 +904,7 @@ typedef enum {
#define SE_AlterNPCLevel 107 // implemented - not used on live
#define SE_Familiar 108 // implemented
#define SE_SummonItemIntoBag 109 // implemented - summons stuff into container
//#define SE_IncreaseArchery 110 // not used
#define SE_IncreaseArchery 110 // implemented
#define SE_ResistAll 111 // implemented - Note: Physical Resists are not modified by this effect.
#define SE_CastingLevel 112 // implemented
#define SE_SummonHorse 113 // implemented
@@ -916,7 +916,7 @@ typedef enum {
#define SE_AttackSpeed3 119 // implemented
#define SE_HealRate 120 // implemented - reduces healing by a %
#define SE_ReverseDS 121 // implemented
//#define SE_ReduceSkill 122 // not implemented TODO: Now used on live, decreases skills by percent
#define SE_ReduceSkill 122 // implemented - base: skill id, limit: none, max: none, formula: % skill is reduced (positive)
#define SE_Screech 123 // implemented Spell Blocker(If have buff with value +1 will block any effect with -1)
#define SE_ImprovedDamage 124 // implemented
#define SE_ImprovedHeal 125 // implemented
+9
View File
@@ -745,6 +745,15 @@ bool Strings::Contains(const std::string& subject, const std::string& search)
return subject.find(search) != std::string::npos;
}
bool Strings::ContainsLower(const std::string& subject, const std::string& search)
{
if (subject.length() < search.length()) {
return false;
}
return ToLower(subject).find(ToLower(search)) != std::string::npos;
}
uint32 Strings::TimeToSeconds(std::string time_string)
{
if (time_string.empty()) {
+1
View File
@@ -86,6 +86,7 @@ class Strings {
public:
static bool Contains(std::vector<std::string> container, const std::string& element);
static bool Contains(const std::string& subject, const std::string& search);
static bool ContainsLower(const std::string& subject, const std::string& search);
static int ToInt(const std::string &s, int fallback = 0);
static int64 ToBigInt(const std::string &s, int64 fallback = 0);
static uint32 ToUnsignedInt(const std::string &s, uint32 fallback = 0);
+3 -3
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.48.0-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.51.0-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,8 +42,8 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9268
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9043
#define CURRENT_BINARY_DATABASE_VERSION 9280
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9044
#endif
+26
View File
@@ -162,6 +162,32 @@ std::string ZoneStore::GetZoneLongName(uint32 zone_id)
return {};
}
std::string ZoneStore::GetZoneShortNameByLongName(const std::string& zone_long_name)
{
for (const auto& z : m_zones) {
if (z.long_name == zone_long_name) {
return z.short_name;
}
}
LogInfo("Failed to get zone short name by zone_long_name [{}]", zone_long_name);
return {};
}
uint32 ZoneStore::GetZoneIDByLongName(const std::string& zone_long_name)
{
for (const auto& z : m_zones) {
if (z.long_name == zone_long_name) {
return z.zoneidnumber;
}
}
LogInfo("Failed to get zone ID by zone_long_name [{}]", zone_long_name);
return 0;
}
/**
* @param zone_id
* @param version
+2
View File
@@ -42,6 +42,8 @@ public:
uint32 GetZoneID(std::string zone_name);
std::string GetZoneName(uint32 zone_id);
std::string GetZoneLongName(uint32 zone_id);
std::string GetZoneShortNameByLongName(const std::string& zone_long_name);
uint32 GetZoneIDByLongName(const std::string& zone_long_name);
const char *GetZoneName(uint32 zone_id, bool error_unknown = false);
const char *GetZoneLongName(uint32 zone_id, bool error_unknown = false);
ZoneRepository::Zone *GetZoneWithFallback(uint32 zone_id, int version = 0);
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.48.0",
"version": "22.51.0",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+5 -3
View File
@@ -32,11 +32,13 @@
#include "../common/content/world_content_service.h"
#include "../common/zone_store.h"
#include "../common/path_manager.h"
#include "../common/events/player_event_logs.h"
EQEmuLogSys LogSys;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
#ifdef _WINDOWS
#include <direct.h>
+5
View File
@@ -430,6 +430,7 @@ OP_BazaarSearch=0x39d6
OP_TraderDelItem=0x5829
OP_BecomeTrader=0x61b3
OP_TraderShop=0x31df
OP_TraderBulkSend=0x6a96
OP_Trader=0x4ef5
OP_Barter=0x243a
OP_TraderBuy=0x0000
@@ -467,6 +468,10 @@ OP_ShopEnd=0x30a8
OP_ShopEndConfirm=0x3196
OP_ShopPlayerBuy=0x0ddd
OP_ShopDelItem=0x724f
OP_ShopSendParcel=0x3a5d
OP_ShopDeleteParcel=0x47f1
OP_ShopRetrieveParcel=0x7013
OP_ShopParcelIcon=0x46f0
# tradeskill stuff:
OP_ClickObject=0x4aa1
+2 -2
View File
@@ -10,7 +10,7 @@ require (
require (
github.com/golang/protobuf v1.3.2 // indirect
github.com/google/go-querystring v1.1.0 // indirect
golang.org/x/crypto v0.17.0 // indirect
golang.org/x/net v0.17.0 // indirect
golang.org/x/crypto v0.21.0 // indirect
golang.org/x/net v0.23.0 // indirect
google.golang.org/appengine v1.6.7 // indirect
)
+4 -4
View File
@@ -10,12 +10,12 @@ github.com/google/go-querystring v1.1.0 h1:AnCroh3fv4ZBgVIf1Iwtovgjaw/GiKJo8M8yD
github.com/google/go-querystring v1.1.0/go.mod h1:Kcdr2DB4koayq7X8pmAG4sNG59So17icRSOU623lUBU=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210817164053-32db794688a5/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.17.0 h1:r8bRNjWL3GshPW3gkd+RpvzWrZAwPS49OmTGZ/uhM4k=
golang.org/x/crypto v0.17.0/go.mod h1:gCAAfMLgwOJRpTjQ2zCCt2OcSfYMTeZVSRtQlPC7Nq4=
golang.org/x/crypto v0.21.0 h1:X31++rzVUdKhX5sWmSOFZxx8UW/ldWx55cbf08iNAMA=
golang.org/x/crypto v0.21.0/go.mod h1:0BP7YvVV9gBbVKyeTG0Gyn+gZm94bibOW5BjDEYAOMs=
golang.org/x/net v0.0.0-20190603091049-60506f45cf65/go.mod h1:HSz+uSET+XFnRR8LxR5pz3Of3rY3CfYBVs4xY44aLks=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.17.0 h1:pVaXccu2ozPjCXewfr1S7xza/zcXTity9cCdXQYSjIM=
golang.org/x/net v0.17.0/go.mod h1:NxSsAGuq816PNPmqtQdLE42eU2Fs7NoRIZrHJAlaCOE=
golang.org/x/net v0.23.0 h1:7EYJ93RZ9vYSZAIb2x3lnuvqO5zneoD6IvWjuhfxjTs=
golang.org/x/net v0.23.0/go.mod h1:JKghWKKOSdJwpW2GEx0Ja7fmaKnMsbu+MWVZTokSYmg=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be h1:vEDujvNQGv4jgYKudGeI/+DAX4Jffq6hpD55MmoEvKs=
golang.org/x/oauth2 v0.0.0-20180821212333-d2e6202438be/go.mod h1:N/0e6XlmueqKjAGxoOufVs8QHGRruUQn6yWY3a++T0U=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
@@ -260,6 +260,9 @@ foreach my $table_to_generate (@tables) {
elsif ((trim($column_default) eq "" || $column_default eq "NULL") && $column_type =~ /text|varchar/i) {
$default_value = '""';
}
elsif ((trim($column_default) eq "" || $column_default eq "NULL") && $column_type =~ /blob/i) {
$default_value = '""';
}
# for datetime values that set default value all zeroed out
if ($default_value =~ /0000-00-00 00:00:00/i) {
@@ -296,6 +299,9 @@ foreach my $table_to_generate (@tables) {
elsif ($data_type =~ /datetime|timestamp/) {
$query_value = sprintf('FROM_UNIXTIME(" + (e.%s > 0 ? std::to_string(e.%s) : "null") + ")");', $column_name_formatted, $column_name_formatted);
}
elsif ($data_type =~ /blob/) {
$query_value = sprintf('\'" + e.%s + "\'");', $column_name_formatted);
}
$update_one_entries .= sprintf(
"\t\t" . 'v.push_back(columns[%s] + " = %s' . "\n",
@@ -312,6 +318,9 @@ foreach my $table_to_generate (@tables) {
elsif ($data_type =~ /datetime|timestamp/) {
$value = sprintf('"FROM_UNIXTIME(" + (e.%s > 0 ? std::to_string(e.%s) : "null") + ")"', $column_name_formatted, $column_name_formatted);
}
elsif ($data_type =~ /blob/) {
$value = sprintf("\"'\" + e.%s + \"'\"", $column_name_formatted);
}
$insert_one_entries .= sprintf("\t\tv.push_back(%s);\n", $value);
$insert_many_entries .= sprintf("\t\t\tv.push_back(%s);\n", $value);
@@ -0,0 +1,3 @@
UPDATE `npc_types` SET `is_parcel_merchant` = 1, `lastname` = 'Parcels and General Supplies'
WHERE id IN (202129, 3036, 394025, 75113, 49073, 41021, 40070, 106115, 55150, 9053, 382156, 1032,
155088, 23017, 61065, 29008, 67058, 54067, 19031, 50140);
+20 -13
View File
@@ -194,14 +194,20 @@ bool Client::CanTradeFVNoDropItem()
void Client::SendEnterWorld(std::string name)
{
std::string live_name {};
if (is_player_zoning) {
live_name = database.GetLiveChar(GetAccountID());
if(database.GetAccountIDByChar(live_name) != GetAccountID()) {
if (database.GetAccountIDByChar(live_name) != GetAccountID()) {
eqs->Close();
return;
} else {
LogInfo("Telling client to continue session");
}
LogInfo("Zoning with live_name [{}] account_id [{}]", live_name, GetAccountID());
}
if (!is_player_zoning && RuleB(World, EnableAutoLogin)) {
live_name = AccountRepository::GetAutoLoginCharacterNameByAccountID(database, GetAccountID());
LogInfo("Attempting to auto login with live_name [{}] account_id [{}]", live_name, GetAccountID());
}
auto outapp = new EQApplicationPacket(OP_EnterWorld, live_name.length() + 1);
@@ -1571,19 +1577,20 @@ void Client::QueuePacket(const EQApplicationPacket* app, bool ack_req) {
eqs->QueuePacket(app, ack_req);
}
void Client::SendGuildList() {
EQApplicationPacket *outapp;
outapp = new EQApplicationPacket(OP_GuildsList);
void Client::SendGuildList()
{
auto guilds_list = guild_mgr.MakeGuildList();
//ask the guild manager to build us a nice guild list packet
outapp->pBuffer = guild_mgr.MakeGuildList("", outapp->size);
if(outapp->pBuffer == nullptr) {
safe_delete(outapp);
return;
}
std::stringstream ss;
cereal::BinaryOutputArchive ar(ss);
ar(guilds_list);
uint32 packet_size = ss.str().length();
eqs->FastQueuePacket((EQApplicationPacket **)&outapp);
std::unique_ptr<EQApplicationPacket> out(new EQApplicationPacket(OP_GuildsList, packet_size));
memcpy(out->pBuffer, ss.str().data(), out->size);
QueuePacket(out.get());
}
// @merth: I have no idea what this struct is for, so it's hardcoded for now

Some files were not shown because too many files have changed in this diff Show More