hg
6c8c81f3db
Move player corpses on instance shutdown
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Moves corpses to graveyard when an expired instance shuts down.
Zones without a graveyard move them to non-instance version instead.
Fixes player corpses being left inside instances that expire
before graveyards process or in instances without a graveyard
2021-01-02 19:42:18 -05:00
thalix1337
cc344ac98a
Fix for Feature/underworld, typo in SQL
2020-12-22 18:06:26 +01:00
Michael Cook (mackal)
69a8507908
Feature/underworld ( #1146 )
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* Update NewZone_Structs
* Update packet translators for NewZone_Struct
* Add OP_UnderWorld OPcodes
These aren't implemented yet, but I thought it would be good to document
them. This sends up just entity ID and location when you fall
underworld. This could possibly be used to check for someone screwing
with zone data locally to warp or something I guess.
* Add database fields
2020-12-21 17:08:04 -06:00
Noudess
56afa0404b
Updates to fix taunt button on PET UI to match live behavior.
2020-09-02 12:50:11 -04:00
Akkadius
50c266982f
Remove string quotes from integers in mysql queries for faction and rules [skip ci]
2020-05-24 19:21:26 -05:00
Akkadius
3f62da4573
Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository
2020-05-23 22:33:34 -05:00
KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
Akkadius
373fb3f0e7
Decouple zone calls, cleanup logic
2020-04-19 04:36:39 -05:00
Akkadius
b8c44ee41b
Fix container interaction [skip ci]
2020-04-18 18:19:59 -05:00
Akkadius
2b1b786f02
Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository
2020-04-06 02:55:46 -05:00
Akkadius
0cce61e85d
Filter GetZoneCFG [skip ci]
2020-04-05 20:11:05 -05:00
KimLS
e384cf6149
Replace hard coded 12 with EFFECT_COUNT in the two spots I see it used.
2020-03-18 20:42:27 -07:00
Akkadius
ca49f3902f
Migrate getZoneX calls and npc types calls [skip ci]
2020-03-12 02:27:09 -05:00
Akkadius
dde9b98e4f
Beginning of multi-tenancy work
2020-03-11 02:43:21 -05:00
JJ
4915e86aba
Slight tweak (field name) to #983 "Override LEVEL and INT aggro blocking".
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If you already ran the previous SQL, use this instead:
ALTER TABLE `npc_types` CHANGE `always_aggros_foes` `always_aggro` TINYINT(1) NOT NULL DEFAULT '0';
2020-03-05 22:31:54 -05:00
Noudess
ac3b4ade10
Implement new always_aggro_foes field and functionality for mobs.
2020-03-05 10:44:01 -05:00
hg
d7138e84c0
Make consent variable names more descriptive and replace char pointer parameters with std::string
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Use fmt::format for SQL statement when updating corpse guild id
2020-02-04 18:54:43 -05:00
hg
371265d143
Make guild consent persistent for summoned corpses
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Live drops group/raid consent but not guild when moving corpse to another zone
Store guild consent id in db for character corpses and keep it updated
2020-01-28 19:41:27 -05:00
Kinglykrab
8e6dd638ff
Implement SE_SummonCorpseZone (SPA 388).
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- This SPA summons all of a targeted group or raid group member's corpses from anywhere in the world.
- Example Spell 16247 (Summon Remains)
2020-01-20 20:20:06 -05:00
Akkadius
96ef76847b
Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration
2019-09-17 00:18:07 -05:00
Akkadius
9a7ecb4e8d
Fix faction loading logging
2019-09-16 23:50:48 -05:00
Uleat
cf80e594bc
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
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# Conflicts:
# common/ruletypes.h
# world/net.cpp
# zone/bot_command.cpp
# zone/command.cpp
# zone/zonedb.cpp
2019-09-12 01:54:37 -04:00
Uleat
28d5c8f301
Fix-up after 'io_work' branch merger
2019-09-10 00:20:13 -04:00
Uleat
420667a35b
Reworked LoadFactionData() to use minimal database queries
2019-09-08 17:02:49 -04:00
Akkadius
1acb76bc74
More Logs::None to LogDebug
2019-09-02 03:18:12 -05:00
Akkadius
b402e8f33d
Logs::Trading to LogTrading
2019-09-02 02:57:55 -05:00
Akkadius
c8e673c6d4
Move inventory log calls to LogInventory
2019-09-02 02:50:39 -05:00
Akkadius
2970afff67
More log migrations to fmt / log aliases
2019-09-02 02:33:02 -05:00
Akkadius
bfd0752c4d
Logs::None added to LogDebug
2019-09-01 23:54:24 -05:00
Akkadius
859252a270
Move status log calls to use LogInfo
2019-09-01 23:22:40 -05:00
Akkadius
678c25e02c
Simplify error logging
2019-09-01 22:05:44 -05:00
Akkadius
665efe09f3
Fill function calls using magic numbers
2019-08-11 00:27:04 -05:00
Akkadius
57354579aa
Unify chat constants usage
2019-08-11 00:00:55 -05:00
Akkadius
35eb5b24dd
Implement flymode
2019-07-10 03:39:07 -05:00
Akkadius
09b633e374
Merge branch 'master' into feature/eqemu-api-data-service-netstats-ws
2019-06-23 22:51:21 +00:00
Michael Cook (mackal)
290133803e
Add a hard off for NPC scaling for Merc/Bot
...
They don't need it. We may want to add this to actually be in the DB for
normal NPCs in the future.
2019-06-10 00:36:18 -04:00
Michael Cook (mackal)
4627bfe271
Mercs shouldn't do global loot (I think)
2019-06-10 00:30:04 -04:00
KimLS
e277e55718
Merge remote-tracking branch 'origin/master' into feature/eqemu-api-data-service-netstats-ws
2019-05-16 14:38:12 -07:00
Noudess
60d5c11c43
Added a use_model field to npc_types to override race-graphics, maintain race.
2019-03-25 19:21:33 -04:00
KimLS
7977949ae9
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
2019-03-13 22:55:49 -07:00
Paul Coene
6dbd579f4f
Merge branch 'master' into master
2019-02-28 15:05:18 -05:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Noudess
46ead8e29e
Move out faction changes to later db version as it is still pending.
2019-01-23 14:54:16 -05:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
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SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Uleat
f690c64f9e
Moved buff definitions into 'spells' lookup
2019-01-20 20:04:07 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
kentai
c5a08f978f
SaveCharacterTribute..
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Skipping Tribute id 0 during save loop.
Aura of Clarity has an id of 0.
2019-01-10 14:50:02 +11:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
Paul Coene
e71eefab50
Merge branch 'master' into master
2018-12-18 11:33:52 -05:00