10919 Commits

Author SHA1 Message Date
Arthur Ice
f1a487f606 Merge branch 'master' into StringFormatting.
Cleaned up the problems. Tested on Linux. Still need to test on windows.

Conflicts:
	common/CMakeLists.txt
	common/MiscFunctions.cpp
	common/MiscFunctions.h
	common/debug.cpp
	world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
fca9c1458b Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts:
	common/debug.cpp
	common/debug.h
	zone/PlayerCorpse.cpp
	zone/beacon.cpp
	zone/client.cpp
	zone/net.cpp
	zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS
17954dd8fe Exported a ton of functions to mob 2013-05-18 14:42:54 -07:00
Tabasco
7b21e3be72 Added server man quest events and command parsing. 2013-05-18 11:21:19 -05:00
KimLS
7adcf6d3e5 Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl 2013-05-17 17:10:38 -07:00
KimLS
bec6acc01e Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd 2013-05-17 10:48:59 -07:00
root
1b9647f57e Updated mod_functions with DC examples 2013-05-17 12:27:18 -05:00
root
2d1805c983 Mod function updates - better documentation 2013-05-17 12:20:49 -05:00
KimLS
1f265af1e7 Hate list stuff, need to make it more efficient 2013-05-17 09:49:02 -07:00
KimLS
3ddc61420b Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality 2013-05-16 23:24:47 -07:00
KimLS
b10de6f4e7 More work on lua parser - gonna get all events firing correctly by end of week also put all arguments into an event table object 2013-05-16 15:35:55 -07:00
Kemmler
7185ff25be Merge pull request #4 from EQEmu/master
Sync 2013-05-16
2013-05-16 05:11:13 -07:00
KimLS
f2e0f9cca5 Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser 2013-05-15 18:43:06 -07:00
josheb
55c66022eb Merge pull request #6 from EQEmu/master
sync
2013-05-15 17:00:08 -07:00
KimLS
b26df187e6 Merge from master terrible 2013-05-15 16:01:13 -07:00
KimLS
312100e1c6 Azone fix for new compilers and possible fix for x64 2013-05-15 14:37:30 -07:00
j883376
f51f6e00c4 Add install paths to CMakeLists 2013-05-15 17:04:08 -04:00
KimLS
9e13a2271c Merge conflicts 2013-05-15 13:22:46 -07:00
KimLS
6887ae18ae Merge branch 'master' into lua 2013-05-15 13:07:30 -07:00
KimLS
2336aa0e4f Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones. 2013-05-15 13:00:46 -07:00
KimLS
3cc1065873 more lua, gonna work on single interpreter soon 2013-05-14 19:05:49 -07:00
KimLS
38521e0009 Lua - basic npc quests work and i need a damned break for a bit 2013-05-13 21:56:42 -07:00
KimLS
20fc585b5e Cleaned up lua glue macro a bit 2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
Kemmler
b0fb8aa4be Merge pull request #3 from EQEmu/master
Sync 2013-05-12
2013-05-12 20:00:28 -07:00
josheb
b9a32185d7 Merge pull request #60 from josheb/master
CHA scribe logic fix.
2013-05-12 19:44:07 -07:00
root
0f880177e4 Merge branch 'master' of https://github.com/josheb/Server 2013-05-12 21:36:13 -05:00
root
7683252896 CHA scribe rule logic fix 2013-05-12 21:35:21 -05:00
Kemmler
ca9a1de44c Merge pull request #2 from EQEmu/master
Sync 2013-05-11
2013-05-11 21:49:12 -07:00
KimLS
2445576ae8 Merge branch 'master' into lua 2013-05-11 20:35:49 -07:00
KimLS
7648f071f1 More lua work - more mob implementation 2013-05-11 20:34:04 -07:00
KimLS
60c93595f5 Missed a file save 2013-05-11 16:39:22 -07:00
KimLS
70998d25e3 More lua work - changed how i get return values off the stack and do calls 2013-05-11 16:37:03 -07:00
KimLS
fa908040ca Lua work on api - entity and mob, lots more to go 2013-05-11 13:51:57 -07:00
Michael Cook
73a4e87379 FreeBSD support and clean up of unnecessary ifdef FREEBSD 2013-05-11 14:32:14 -04:00
josheb
3a31ad55fb Merge pull request #5 from EQEmu/master
sync
2013-05-11 07:03:50 -07:00
KimLS
d1f7935ee2 ...trying out boost with luabind 2013-05-11 01:29:58 -07:00
Arthur Ice
b19755a313 For windows compile, moved definve of va_copy 2013-05-11 00:46:46 -07:00
Arthur Ice
9a139a7604 missed two string conversion functions. Moved them to StringUtil 2013-05-11 00:17:02 -07:00
Arthur Ice
373ff66240 moved string functions from MiscFunctions to StringUtil 2013-05-11 00:05:11 -07:00
Arthur Ice
babd3949f6 Added StringUtil h/cpp which contains StringFormat 2013-05-10 23:18:00 -07:00
Arthur Ice
3521472942 Merge branch 'master' of https://github.com/EQEmu/Server 2013-05-10 22:55:15 -07:00
KimLS
dc045591e4 Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting 2013-05-10 20:13:35 -07:00
Uleat
9ea71dd94f Merge pull request #58 from EQEmu/botproc
-- Added Bot primary weapon proc (secondary and ranged already exist)
2013-05-10 19:38:14 -07:00
Uleat
7a4cac84ac -- Added missing wrapper to bot update message
-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
KimLS
43d0350870 Cleanup perl parsers 2013-05-09 21:25:50 -07:00
Uleat
c98c115cb6 -- Added Bot primary weapon proc (secondary and ranged already exist)
-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
KimLS
0e4ac63b6b Perl parser works, still needs a little cleanup 2013-05-09 14:52:20 -07:00
j883376
4bdd8b2502 Change space indentation to tabs 2013-05-09 11:37:51 -04:00