Akkadius
20bd37dde7
More function name refactoring
2019-08-11 01:09:11 -05:00
Akkadius
665efe09f3
Fill function calls using magic numbers
2019-08-11 00:27:04 -05:00
Akkadius
9f25c9070c
Refactor message functions
2019-08-11 00:14:02 -05:00
Akkadius
57354579aa
Unify chat constants usage
2019-08-11 00:00:55 -05:00
Uleat
8065cdb89d
Give Erudites their head coverings back (forced until we can sort out the packet building process...)
2019-08-04 22:54:22 -04:00
Michael Cook (mackal)
9fe17f4d46
Fix issues with OP_SpecialMesg handling
...
This should prevent any optimizations being done on the "1 char string"
This also fully documents the packet and expands the uses of
quest::say/QuestSay
2019-07-18 00:56:46 -04:00
Paul Coene
0426a15fec
Update mob.cpp
2019-04-12 19:34:28 -04:00
Paul Coene
5b374927f2
Update mob.cpp
2019-04-12 19:16:00 -04:00
Noudess
60d5c11c43
Added a use_model field to npc_types to override race-graphics, maintain race.
2019-03-25 19:21:33 -04:00
Noudess
ad97968d5e
Fixes for bug wherein illusions other than PC races could be exploited.
...
Fixed for areas that neglected to take into account alliance and item faction
bonuses.
2019-02-07 14:48:31 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
KimLS
182b7e9843
Small change to gmmove to always force an update
2019-01-12 20:19:21 -08:00
Uleat
0ad43977bf
Naming convention update for EQEmu::versions::ClientVersionBit
2019-01-07 20:25:43 -05:00
KimLS
dd295866c5
Merge branch 'master' of github.com:EQEmu/Server
2019-01-03 18:33:31 -08:00
KimLS
85ebda1b5a
GMMove minor logic change so clients who are not LD/Charmed will be affected
2019-01-03 18:33:22 -08:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
KimLS
e96539e6a8
Some changes to navmesh path finding, disabled waypoint nav interface for now, might keep it disabled (i don't think anyones using it anyway) added a rule that might need some fine tuning for navmesh pathfinding
2018-12-24 14:48:11 -08:00
KimLS
18fa53e09b
Fix for broken movespeed in merge
2018-12-21 00:23:04 -08:00
Akkadius
07ab96b883
Post merge adjustments
2018-12-17 01:51:43 -06:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
KimLS
dacbce1c5f
Some changes to fixz while pathing
2018-11-29 23:11:39 -08:00
KimLS
b772518901
Selective commit of secrets somewhat broken pr
2018-11-18 20:29:21 -08:00
KimLS
ef32940be2
Merge fix
2018-11-11 01:05:44 -08:00
KimLS
8f0051db8d
Changes to various path finding behavior
2018-11-09 00:54:51 -08:00
Akkadius
17ca995aa9
Add single target and zonewide dynamic and static scaling methods / commands
2018-11-07 02:34:55 -06:00
Akkadius
d75afd4688
Allow display window to be snoozed
2018-11-05 00:26:52 -06:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
Michael Cook (mackal)
dbb368865c
Add some Follow stuff to lua
...
You can also disallow following code from allowing the NPC to run if
they're far enough away
2018-11-03 17:44:19 -04:00
KimLS
8ebcd6b6c5
Some fixes to grid pathing at 0 wp pause plus command changes
2018-10-28 13:39:24 -07:00
KimLS
f76fffe622
A bunch of send position changes, rename navigateto
2018-10-15 22:02:16 -07:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
Akkadius
72bf4b7e3c
Send HP updates when mobs update regen hp internally
2018-10-09 08:38:35 -05:00
KimLS
29ea65a71e
Redoing movement to introduce proper rotation
2018-09-24 22:41:53 -07:00
KimLS
7278c6294d
Movement will now be handled by the movement manager instead of mob
2018-09-20 16:14:47 -07:00
KimLS
2224b83ae0
Movement manager add
2018-09-17 14:32:36 -07:00
KimLS
c677169edd
Removed existing movement code, started replacing
2018-09-15 19:20:47 -07:00
Trust
79c7d9d8f2
SeeInvis % - Random
...
Added Function for GetSeeInvisible to pull the % chance from the database to spawn the npc as a SI mob.
If see_invis = 0/1 it will still function as normal, but if it is over 1, it will act as a % chance for the mob to SI.
2018-07-22 15:02:18 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Akkadius
8a911682bf
Use GetRaceGenderDefaultHeight in GetDefaultRaceSize constant
2018-05-28 00:41:32 -05:00
Akkadius
b84b98dd7c
Merge branch 'master' into wp_master
2018-05-28 00:32:39 -05:00
Akkadius
7a7069959f
Fix issue where size 0 NPC's would hop in and out of the ground because FixZ calculates the offset wrong by adding a default race size
2018-05-27 23:14:32 -05:00
Akkadius
05ae8c8219
Add rule Aggro:NPCAggroMaxDistanceEnabled - enabled by default
...
If enabled, NPC's will drop aggro beyond 600 units or what is defined at the zone level
2018-05-25 22:41:46 -05:00
Paul Coene
b8a844b9dc
Kerran illusion spell uses 562 not 23.
2018-05-21 18:40:22 -04:00
KimLS
a53f65d86b
Merge and compile fixes (non-bot, will do bots later)
2018-04-16 14:15:08 -07:00
Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
7edc891605
Use the melee push pos update timer for rate limiting the pushes
...
Also lowered the timer since it's limiting actual movement now
2018-03-01 13:41:02 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
...
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
c5e4bb08f4
Implement global loot system Fixes #619
...
This should allow us to emulate lives global tables
The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.
race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00