KayenEQ
6b45b2bc52
Fix for better ammo slot sync check.
2014-11-27 23:14:49 -05:00
Michael Cook
cf1370b9e2
Spelling matters!
2014-11-27 22:56:40 -05:00
Michael Cook (mackal)
6f67577115
Crash fixes
2014-11-27 22:30:44 -05:00
KayenEQ
191aa575f8
Projectiles (ie Arrows) fired from an archery attacks will do damage upon
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actually hitting the target, instead of instantly when fired. Consistent
with live.
Optional SQL added to disable this.
Throwing will be implemented in a future update.
2014-11-27 22:12:13 -05:00
Natedog2012
4e3842b9d8
Detransformation of mold type ornamentations.
2014-11-27 16:14:04 -05:00
Arthur Ice
5b783e84e9
added automatic conversion of Map::Vertex into xyz_location
2014-11-26 21:25:09 -08:00
Arthur Ice
4094d43c49
InLiquid converted to xyz_location
2014-11-26 19:39:39 -08:00
Arthur Ice
2f203fa6bb
InLava converted to xyz_location
2014-11-26 19:38:53 -08:00
Arthur Ice
5140e6fabf
InVWater converted to xyz_location
2014-11-26 19:37:32 -08:00
Arthur Ice
ef18458480
ReturnRegionType converted to xyz_location
2014-11-26 19:36:47 -08:00
Arthur Ice
6cd614a05e
InLiquid converted to xyz_location
2014-11-26 19:32:46 -08:00
Arthur Ice
29573d7d19
InLava converted to xyz_location
2014-11-26 19:24:28 -08:00
Arthur Ice
d8692c1dc7
InVWater converted to xyz_location
2014-11-26 19:22:41 -08:00
Arthur Ice
c0faaa9c20
ReturnRegionType converted to xyz_location
2014-11-26 19:20:41 -08:00
Arthur Ice
f9e65acf78
InWater(y,x,z) converted to InWater(xyz_location)
2014-11-26 19:18:06 -08:00
Arthur Ice
d9d89ba9b3
GetCWPX(), GetCWPY(), GetCWPZ(), GetCWPH() converted to GetCurrentWayPoint
2014-11-26 17:34:45 -08:00
Arthur Ice
f63c5ab6ba
Added overloads for to_string to handle xyz_heading, xyz_location, and xy_location
2014-11-26 17:21:33 -08:00
Arthur Ice
408fdc7178
tarv_x, tarv_y. tarv_z converted to xyz_location
2014-11-26 15:58:29 -08:00
Arthur Ice
75543e68e3
tarx, tary, tarz converted to m_TargetLocation as xyz_location
2014-11-26 15:10:49 -08:00
Arthur Ice
a6177859ff
fear_walkto_x, fear_walkto_y, fear_walkto_z replaced with m_FearWalkTarget converted to xyz_location
2014-11-26 14:57:12 -08:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Michael Cook (mackal)
ee7f88d247
Merge pull request #301 from KayenEQ/Development
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Fix for numhits counter being decreased 2x for Outgoing Hit Success from...
2014-11-26 15:27:43 -05:00
Arthur Ice
09f75c09b8
rewind_x, rewind_y,rewind_z replaced with m_RewindLocation of type xyz_location
2014-11-26 00:56:07 -08:00
Arthur Ice
cab1f986f1
targetring_x, targetring_y, targetring_z replaced with m_TargetRing as an xyz_location
2014-11-25 23:44:02 -08:00
Arthur Ice
d25c5b1fa0
cur_wp_x, cur_wp_y, cur_wp_z, cur_wp_heading replaced with m_CurrentWayPoint
2014-11-25 23:24:17 -08:00
Akkadius
08e787da59
Replaced atoll with more appropriate macro atoul
2014-11-26 00:24:31 -06:00
Akkadius
b43cfa126f
Renamed SetPKItem to SetPlayerKillItemID
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Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID
Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary
Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Arthur Ice
65ad5b5c99
Removed use of initializer lists. so less pretty
2014-11-25 21:45:41 -08:00
Akkadius
fbaae2b1e4
Renamed Corpse::LoadFromDBData to Corpse* Corpse::LoadCharacterCorpseEntity
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Corpse Private class descriptors added
General cleanup
2014-11-25 23:17:08 -06:00
Arthur Ice
5115a29bb7
spell_x,spell_y, spell_z converted to m_SpellLocation, xyz_location
2014-11-25 21:06:13 -08:00
Akkadius
0598f7e87c
Fixed an issue that has surfaced with new code behaving how it should, breaking old code. Naked corpses were not despawning on their decay timers because of incorrect return logic on a database function
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Removed ClearCorpseItems as it is no longer necessary as corpses deleted items appropriately when they are removed from the corpse
General cleanup of functions and variables in corpse code
2014-11-25 22:47:50 -06:00
Arthur Ice
096cbaf1bb
delta_x, delta_y, delta_z, and int delta_heading converted to m_Delta
2014-11-25 20:43:09 -08:00
Arthur Ice
53602e3c61
heading, x_pos, y_pos, and z_pos replaced with m_Position in Mob
2014-11-25 20:16:04 -08:00
Arthur Ice
640aea24bc
xyz_heading, xyz_location, and xy_location built
2014-11-25 02:44:40 -08:00
Trevius
b4862dea45
Compile Fix and fix to prevent Mercenaries from being set as Group Leader.
2014-11-25 02:54:02 -06:00
Trevius
09e13d0034
Spells that modify model size are now limited to 2 size adjustments from the base size.
2014-11-25 02:22:58 -06:00
Trevius
bee04c1b53
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:36:13 -06:00
Trevius
2fbe6b304c
Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.
2014-11-24 02:32:33 -06:00
Akkadius
a2bef4d999
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:02:31 -06:00
Akkadius
3c2b8d13b9
Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
2014-11-23 23:46:06 -06:00
Trevius
2f1191b263
Fixing my Swarm Pet "fix".
2014-11-23 23:17:57 -06:00
Akkadius
e4f45d7b35
Removed DBCore::RunQuery
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Converted last corpse.cpp function that mixed database code with corpse code
2014-11-23 22:57:46 -06:00
KayenEQ
f4d024fd47
Swarm pets will no longer assist owners if special ability '34' IMMUNE_AGGRO
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is set.
2014-11-23 23:44:14 -05:00
Akkadius
c30850f00a
Rest of ZoneDB Corpse functions converted to new API
2014-11-23 22:33:57 -06:00
Akkadius
ce248d83d6
Corpse Class Private scope variables renamed for understandability across the source
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Removed ThrowDBError from the source
Implemented MySQL query error log at the root of the MySQL API
Readability changes
2014-11-23 21:37:42 -06:00
KayenEQ
3ca282abfa
Fix for numhits counter not working where buffslot was 0 in some situations.
2014-11-23 22:06:15 -05:00
KayenEQ
5c0fbac7b0
Removal of 2x numhits outgoing hit success call from special attack.
2014-11-23 21:41:05 -05:00
KayenEQ
ce4c6b0c8a
string
2014-11-23 20:52:24 -05:00
Akkadius
6b67c3736b
Increased Max charge or stack count on corpses to uint16 (Beyond 1k)
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Fixed the deletion of items so that they occur immediately when removed from corpse instead of clicking 'Done'
Fixed loading of item tints and other fields since atoi caps at 2147483647
2014-11-23 19:51:01 -06:00
KayenEQ
3266ed98e6
Fix for target type 39 GroupNoPets.
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Should no longer take hold on a pet if your targeting it when
casting spell.
2014-11-23 20:48:07 -05:00