Akkadius
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95043d637c
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Implement NPC's opening doors and clean up door code a bit
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2018-05-10 03:54:49 -05:00 |
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Akkadius
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b5b6145786
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Fix initialization issues with loading 'disable_timer' from the database for doors
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2017-04-10 19:55:17 -05:00 |
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Uleat
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58e1d9501d
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Added 'disable_timer' to door objects (used for click once doors)
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2017-04-08 21:08:15 -04:00 |
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KimLS
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34bec5913b
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Merge plus changed getposition to return a reference
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2015-01-24 11:48:06 -08:00 |
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KimLS
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269d56e1d0
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Switched out our kinda juryrigged vector types for glm::vec types since we use that as a 3d math library already but never switched out the types
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2015-01-23 00:01:10 -08:00 |
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Arthur Ice
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f409d39f1a
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merge upstream
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2014-12-21 13:57:20 -08:00 |
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Akkadius
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1c7acbdbd9
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doors.cpp & .h header cleanup & forward declaration
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2014-12-15 16:53:53 -06:00 |
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Arthur Ice
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7ac9a5c5a6
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Doors constructor converted to xyz_heading
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2014-11-30 20:49:48 -08:00 |
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Arthur Ice
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7239a1339e
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Replaced SetX(), SetY(), SetZ(), and SetHeading() with SetPosition() on Doors
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2014-11-30 20:37:43 -08:00 |
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Arthur Ice
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a70eadecf4
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Replaced GetX(), GetY(), GetZ(), and GetHeading() in Doors with GetPosition()
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2014-11-30 20:23:18 -08:00 |
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Arthur Ice
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40d26b5bcf
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replaced GetDestX(), GetDestY(), GetDestZ(), and GetDestHeading() with GetDestination in Doors
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2014-11-30 20:05:51 -08:00 |
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Arthur Ice
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95f7bd94f3
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replaced dest_x, dest_y, dest_z, and dest_headingg in Doors with xyz_heading m_Destination
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2014-11-30 19:58:56 -08:00 |
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Arthur Ice
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9f62f0e485
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replaced pos_x, pos_y, pos_z, heading in Doors with xyz_heading m_Position
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2014-11-30 19:47:49 -08:00 |
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KimLS
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bc82bff4b4
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Lua doors api
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2013-06-03 00:08:41 -07:00 |
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j883376
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ffcff4aea1
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Remove trailing whitespace
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2013-05-09 11:13:16 -04:00 |
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KimLS
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da7347f76f
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svn -> git Migration
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2013-02-16 16:14:39 -08:00 |
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