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doors.cpp & .h header cleanup & forward declaration
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include <iostream>
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#include <stdlib.h>
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#include <string.h>
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#include "masterentity.h"
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#include "worldserver.h"
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#include "string_ids.h"
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#include "zonedb.h"
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#include "../common/packet_functions.h"
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#include "../common/packet_dump.h"
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#include "../common/string_util.h"
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#include "client.h"
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#include "doors.h"
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#include "entity.h"
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#include "guild_mgr.h"
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#include "mob.h"
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#include "string_ids.h"
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#include "worldserver.h"
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#include "zonedb.h"
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#include <iostream>
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#include <string.h>
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#define OPEN_DOOR 0x02
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#define CLOSE_DOOR 0x03
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12
zone/doors.h
12
zone/doors.h
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#ifndef DOORS_H
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#define DOORS_H
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#include "../common/types.h"
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#include "../common/linked_list.h"
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#include "../common/timer.h"
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#include "../common/emu_opcodes.h"
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#include "../common/eq_packet_structs.h"
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#include "entity.h"
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#include "../common/linked_list.h"
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#include "mob.h"
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#include "zonedump.h"
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class Client;
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class Mob;
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class NPC;
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struct Door;
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class Doors : public Entity
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{
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public:
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