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replaced GetDestX(), GetDestY(), GetDestZ(), and GetDestHeading() with GetDestination in Doors
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@ -50,10 +50,7 @@ public:
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void SetEntityID(uint32 entity) { entity_id = entity; }
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void DumpDoor();
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float GetDestX() { return m_Destination.m_X; }
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float GetDestY() { return m_Destination.m_Y; }
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float GetDestZ() { return m_Destination.m_Z; }
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float GetDestHeading() { return m_Destination.m_Heading; }
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const xyz_heading GetDestination() const { return m_Destination; }
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uint8 IsLDoNDoor() { return is_ldon_door; }
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uint32 GetClientVersionMask() { return client_version_mask; }
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