Akkadius
70fbf23d27
Rename LoadLogSettings to LoadLogSettingsDefaults
2015-01-16 00:07:30 -06:00
ricardocampos23
75501fbb5d
corrected comment
2015-01-15 21:03:06 +00:00
RicardoCampos
ea7453946c
Altered the way that start zone overrides work. These now no longer use an entry in the variables table, but rather use TitaniumStartZoneID, and SofStartZoneID in the rule_values table.
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If this is set, it will look for a match in the start_zones based on race/class/deity and the zone id. If it finds a matching row (by zone_id), it will use that row's details. If not, it will use a default.
2015-01-13 21:47:51 +00:00
Akkadius
40d32fc1e5
Convert 'UCS' debugging _log to logger.LogDebugType
2015-01-12 22:44:47 -06:00
Akkadius
f26f49c2a1
Convert 'QueryServ' debugging _log to logger.LogDebugType
2015-01-12 22:37:20 -06:00
Akkadius
c288ca5204
Convert 'Guilds' debugging _log to logger.LogDebugType
2015-01-12 22:32:44 -06:00
Akkadius
6e11baf308
Convert world debugging _log to logger.LogDebugType
2015-01-12 22:28:16 -06:00
Akkadius
fac1361d36
logger.LoadLogSettings() added after each platform executable registry
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Added int return for platform executable
2015-01-12 05:15:31 -06:00
Akkadius
3c53d907da
Fix double construction of EQEmuLogSys
2015-01-11 22:41:44 -06:00
Akkadius
17d9b9199c
Replace rest of EQEmuLog->write with EQEmuLogSys Log
2015-01-10 19:36:15 -06:00
Akkadius
7a9860fdd1
Added EQEmuLogSys logger; pointer to the rest of the projects
2015-01-10 18:12:58 -06:00
Michael Cook (mackal)
b0e59e112d
clang-modernize -use-auto convert for world/zoneserver.cpp
2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
c6388d8c5d
clang-modernize -use-auto convert for world/zonelist.cpp
2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
e87a3096f4
clang-modernize -use-auto convert for world/wguild_mgr.cpp
2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
ca0a8fd974
clang-modernize -use-auto convert for world/ucs.cpp
2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
c9a75dcf64
clang-modernize -use-auto convert for world/queryserv.cpp
2015-01-09 03:05:15 -05:00
Michael Cook (mackal)
7e2661bbc1
clang-modernize -use-auto convert for world/net.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
8f18672690
clang-modernize -use-auto convert for world/login_server_list.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
6b75e03d72
clang-modernize -use-auto convert for world/login_server.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
1770862b10
clang-modernize -use-auto convert for world/lfplist.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
3df27a9379
clang-modernize -use-auto convert for world/launcher_list.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
da13affebc
clang-modernize -use-auto convert for world/launcher_link.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
446b085d6c
clang-modernize -use-auto convert for world/eqw_parser.cpp
2015-01-09 03:05:14 -05:00
Michael Cook (mackal)
0956575292
clang-modernize -use-auto convert for world/eqw_http_handler.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
0ed10ec102
clang-modernize -use-auto convert for world/console.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
81a48cac6c
clang-modernize -use-auto convert for world/clientlist.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
bb37dd1b16
clang-modernize -use-auto convert for world/cliententry.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
c2936a893e
clang-modernize -use-auto convert for world/client.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
64be231fe6
clang-modernize -use-auto convert for world/adventure_manager.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
28680a4695
clang-modernize -use-auto convert for world/adventure.cpp
2015-01-09 03:05:13 -05:00
Michael Cook (mackal)
4808dcadcf
Range-based for for world/zonelist.cpp
2015-01-08 22:01:37 -05:00
Michael Cook (mackal)
4fde4bba72
Range-based for for world/lfplist.cpp
2015-01-08 22:01:21 -05:00
Michael Cook (mackal)
4f643c7201
Range-based for for world/adventure_manager.cpp
2015-01-08 22:01:02 -05:00
Michael Cook (mackal)
784a6974d1
Range-based for for world/adventure.cpp
2015-01-08 22:00:36 -05:00
Akkadius
be381b4e56
Renamed EQEMuLog class to EQEmuLog
2015-01-08 19:46:28 -06:00
Akkadius
812ad530d1
Updated #cvs to display RoF2 Client Stream count
2014-12-20 00:49:14 -06:00
Trevius
ef287bc857
Fixed Armor Tinting (players and NPCs) that was broken during a previous update.
2014-12-19 15:46:01 -06:00
Akkadius
ad8e834fe8
Dropping client 6.2 support
2014-12-15 23:14:55 -06:00
Trevius
9056008342
(RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
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(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
2014-12-13 13:53:55 -06:00
Michael Cook (mackal)
4c9befee22
Some clean ups due thanks to clang's warnings
2014-12-09 23:41:19 -05:00
Trevius
37951d09c7
(RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example).
2014-12-09 21:18:56 -06:00
SecretsOTheP
9db39b5eec
Added a feature that allows an EQ client to log in directly to World without having to enter the LoginServer, provided the 'password' field is set in WorldServer.
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Mainly used for administration purposes. A DLL hack is needed to utilize this feature, and the DLL itself will be posted (source included) on the EQEmulator forums. It uses Microsoft Detours 1.5. Up to you guys if you want to add the source to this program here.
2014-12-08 05:46:10 -05:00
Trevius
97a34b5793
The RoF2 client is now enabled by default. It is almost caught up to RoF Client compatibility.
2014-12-06 14:38:34 -06:00
Michael Cook (mackal)
395be050a3
Switch random function to std::mt19937
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Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()
For zone, you will access the random object through the zone object
ex.
zone->random.Int(0, 100);
Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
Trevius
8cd19670ab
Minor improvement to last commit.
2014-11-28 20:30:35 -06:00
Trevius
84fa042c75
Fixed a zone crash related to numhits for spells.
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Fixed a query related to group leaders logging in.
Fixed a world crash related to attempting to join an adventure with Mercenaries.
2014-11-28 20:23:42 -06:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Akkadius
3c2b8d13b9
Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
2014-11-23 23:46:06 -06:00
Akkadius
ce248d83d6
Corpse Class Private scope variables renamed for understandability across the source
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Removed ThrowDBError from the source
Implemented MySQL query error log at the root of the MySQL API
Readability changes
2014-11-23 21:37:42 -06:00
Akkadius
111fb84041
Moved zonedatabase functions out of corpse.cpp
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Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00