clang-modernize -use-auto convert for world/client.cpp

This commit is contained in:
Michael Cook (mackal) 2015-01-09 03:05:13 -05:00
parent 64be231fe6
commit c2936a893e

View File

@ -105,7 +105,7 @@ Client::~Client() {
void Client::SendLogServer()
{
EQApplicationPacket *outapp = new EQApplicationPacket(OP_LogServer, sizeof(LogServer_Struct));
auto outapp = new EQApplicationPacket(OP_LogServer, sizeof(LogServer_Struct));
LogServer_Struct *l=(LogServer_Struct *)outapp->pBuffer;
const char *wsn=WorldConfig::get()->ShortName.c_str();
memcpy(l->worldshortname,wsn,strlen(wsn));
@ -140,14 +140,14 @@ void Client::SendEnterWorld(std::string name)
}
}
EQApplicationPacket *outapp = new EQApplicationPacket(OP_EnterWorld, strlen(char_name)+1);
auto outapp = new EQApplicationPacket(OP_EnterWorld, strlen(char_name) + 1);
memcpy(outapp->pBuffer,char_name,strlen(char_name)+1);
QueuePacket(outapp);
safe_delete(outapp);
}
void Client::SendExpansionInfo() {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ExpansionInfo, sizeof(ExpansionInfo_Struct));
auto outapp = new EQApplicationPacket(OP_ExpansionInfo, sizeof(ExpansionInfo_Struct));
ExpansionInfo_Struct *eis = (ExpansionInfo_Struct*)outapp->pBuffer;
eis->Expansions = (RuleI(World, ExpansionSettings));
QueuePacket(outapp);
@ -171,7 +171,7 @@ void Client::SendCharInfo() {
// Send OP_SendCharInfo
EQApplicationPacket *outapp = new EQApplicationPacket(OP_SendCharInfo, sizeof(CharacterSelect_Struct));
auto outapp = new EQApplicationPacket(OP_SendCharInfo, sizeof(CharacterSelect_Struct));
CharacterSelect_Struct* cs = (CharacterSelect_Struct*)outapp->pBuffer;
database.GetCharSelectInfo(GetAccountID(), cs, ClientVersionBit);
@ -181,7 +181,7 @@ void Client::SendCharInfo() {
}
void Client::SendMaxCharCreate(int max_chars) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_SendMaxCharacters, sizeof(MaxCharacters_Struct));
auto outapp = new EQApplicationPacket(OP_SendMaxCharacters, sizeof(MaxCharacters_Struct));
MaxCharacters_Struct* mc = (MaxCharacters_Struct*)outapp->pBuffer;
mc->max_chars = max_chars;
@ -191,7 +191,7 @@ void Client::SendMaxCharCreate(int max_chars) {
}
void Client::SendMembership() {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_SendMembership, sizeof(Membership_Struct));
auto outapp = new EQApplicationPacket(OP_SendMembership, sizeof(Membership_Struct));
Membership_Struct* mc = (Membership_Struct*)outapp->pBuffer;
/*
@ -248,7 +248,7 @@ void Client::SendMembership() {
}
void Client::SendMembershipSettings() {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_SendMembershipDetails, sizeof(Membership_Details_Struct));
auto outapp = new EQApplicationPacket(OP_SendMembershipDetails, sizeof(Membership_Details_Struct));
Membership_Details_Struct* mds = (Membership_Details_Struct*)outapp->pBuffer;
mds->membership_setting_count = 66;
@ -357,7 +357,7 @@ void Client::SendMembershipSettings() {
}
void Client::SendPostEnterWorld() {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_PostEnterWorld, 1);
auto outapp = new EQApplicationPacket(OP_PostEnterWorld, 1);
outapp->size=0;
QueuePacket(outapp);
safe_delete(outapp);
@ -438,7 +438,7 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
const WorldConfig *Config=WorldConfig::get();
if(Config->UpdateStats){
ServerPacket* pack = new ServerPacket;
auto pack = new ServerPacket;
pack->opcode = ServerOP_LSPlayerJoinWorld;
pack->size = sizeof(ServerLSPlayerJoinWorld_Struct);
pack->pBuffer = new uchar[pack->size];
@ -609,7 +609,7 @@ bool Client::HandleCharacterCreateRequestPacket(const EQApplicationPacket *app)
len += sizeof(uint32);
len += sizeof(uint32);
EQApplicationPacket *outapp = new EQApplicationPacket(OP_CharacterCreateRequest, len);
auto outapp = new EQApplicationPacket(OP_CharacterCreateRequest, len);
unsigned char *ptr = outapp->pBuffer;
*((uint8*)ptr) = 0;
ptr += sizeof(uint8);
@ -662,7 +662,7 @@ bool Client::HandleCharacterCreatePacket(const EQApplicationPacket *app) {
CharCreate_Struct *cc = (CharCreate_Struct*)app->pBuffer;
if(OPCharCreate(char_name, cc) == false) {
database.DeleteCharacter(char_name);
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ApproveName, 1);
auto outapp = new EQApplicationPacket(OP_ApproveName, 1);
outapp->pBuffer[0] = 0;
QueuePacket(outapp);
safe_delete(outapp);
@ -715,7 +715,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
if(!pZoning && ew->return_home && !ew->tutorial) {
CharacterSelect_Struct* cs = new CharacterSelect_Struct;
auto cs = new CharacterSelect_Struct;
memset(cs, 0, sizeof(CharacterSelect_Struct));
database.GetCharSelectInfo(GetAccountID(), cs, ClientVersionBit);
bool home_enabled = false;
@ -745,7 +745,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
}
if(!pZoning && (RuleB(World, EnableTutorialButton) && (ew->tutorial || StartInTutorial))) {
CharacterSelect_Struct* cs = new CharacterSelect_Struct;
auto cs = new CharacterSelect_Struct;
memset(cs, 0, sizeof(CharacterSelect_Struct));
database.GetCharSelectInfo(GetAccountID(), cs, ClientVersionBit);
bool tutorial_enabled = false;
@ -810,7 +810,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
char* leader = 0;
char leaderbuf[64] = {0};
if((leader = database.GetGroupLeaderForLogin(char_name, leaderbuf)) && strlen(leader)>1){
EQApplicationPacket* outapp3 = new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupJoin_Struct));
auto outapp3 = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
GroupJoin_Struct* gj=(GroupJoin_Struct*)outapp3->pBuffer;
gj->action=8;
strcpy(gj->yourname, char_name);
@ -851,7 +851,7 @@ bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) {
else
ConnectionType = 'C';
EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer);
auto outapp2 = new EQApplicationPacket(OP_SetChatServer);
char buffer[112];
const WorldConfig *Config = WorldConfig::get();
@ -1047,7 +1047,7 @@ bool Client::Process() {
if (!eqs->CheckState(ESTABLISHED)) {
if(WorldConfig::get()->UpdateStats){
ServerPacket* pack = new ServerPacket;
auto pack = new ServerPacket;
pack->opcode = ServerOP_LSPlayerLeftWorld;
pack->size = sizeof(ServerLSPlayerLeftWorld_Struct);
pack->pBuffer = new uchar[pack->size];
@ -1136,7 +1136,7 @@ void Client::EnterWorld(bool TryBootup) {
return;
}
ServerPacket* pack = new ServerPacket;
auto pack = new ServerPacket;
pack->opcode = ServerOP_AcceptWorldEntrance;
pack->size = sizeof(WorldToZone_Struct);
pack->pBuffer = new uchar[pack->size];
@ -1234,7 +1234,7 @@ void Client::Clearance(int8 response)
}
void Client::ZoneUnavail() {
EQApplicationPacket* outapp = new EQApplicationPacket(OP_ZoneUnavail, sizeof(ZoneUnavail_Struct));
auto outapp = new EQApplicationPacket(OP_ZoneUnavail, sizeof(ZoneUnavail_Struct));
ZoneUnavail_Struct* ua = (ZoneUnavail_Struct*)outapp->pBuffer;
const char* zonename = database.GetZoneName(zoneID);
if (zonename)