6406 Commits

Author SHA1 Message Date
Michael Cook (mackal)
345f3d6301 Fix Tit OP_Buff decode 2016-07-27 19:58:24 -04:00
Michael Cook (mackal)
de5170c5cb Fix mana burn 2016-07-26 17:10:06 -04:00
Michael Cook (mackal)
7674b3a077 Fix some same spell stacking issues 2016-07-26 16:25:19 -04:00
Michael Cook (mackal)
11e017ccb9 Fix bard mod in PP for UF 2016-07-25 16:37:27 -04:00
Michael Cook (mackal)
bda4fcfb26 Fix up SpellBuff struct
Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
2016-07-25 16:22:48 -04:00
Michael Cook (mackal)
a7fd9312d0 Fix syntax error 2016-07-24 22:58:48 -04:00
Michael Cook (mackal)
3963897fe4 There is a different rez spell depending on race 2016-07-24 22:53:57 -04:00
Michael Cook (mackal)
f42b0351fd Improve list of skipped effects in stacking code
This is the list according to the client (RoF2)

Please report any stacking anomalies
2016-07-24 22:24:53 -04:00
Uleat
37cb9f00f6 Removed another unneeded slash 2016-07-24 18:01:14 -04:00
Michael Cook (mackal)
343b781e74 Implement cast_not_standing and fix Cazic Touch
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
f428a8a56a Add a CastWhileInvis check and fix some issues 2016-07-23 18:07:56 -04:00
Michael Cook (mackal)
cd9a7f1d5d Cap tic diff to 0 for duration based calcs
This will match Splurt with the double 191
2016-07-23 17:52:30 -04:00
Michael Cook (mackal)
83548ee405 Fix buff tics
This will not fade buffs at 6s :P
2016-07-23 17:41:16 -04:00
Michael Cook (mackal)
5f588934a9 Make decaying spell bonuses not depend on CaclBonuses being called some other way
This just sets a flag that will tell us we need to recalc bonuses every tick

Before these kind of depended on it being caused some other way
2016-07-23 13:55:36 -04:00
Michael Cook (mackal)
1f5dcb6965 Make SE_SpellResistReduction not complain 2016-07-21 20:27:08 -04:00
Michael Cook (mackal)
5f111f159b Update comment [skip ci] 2016-07-21 14:05:29 -04:00
Michael Cook (mackal)
527ee56fb2 Fix Distance Mod scaling
The client clamps the distance between the min/max
2016-07-20 17:49:33 -04:00
Michael Cook (mackal)
8396f19e85 Add buff level restrictions for pets 2016-07-20 16:27:22 -04:00
Akkadius
aadc4b5e6b Update eqemu_update.pl 2016-07-20 14:15:00 -05:00
Michael Cook (mackal)
ccb5427b45 Make VS debug mode happy
This actually hurts microbenchmarking

I couldn't get the ModelEntry::polys vector to play nice with benchmarking
so it will just be using push_back so I don't have write a new ctor
(writing a new ctor and using emplace_back vs push_back were equal)
2016-07-18 21:57:25 -04:00
Michael Cook (mackal)
8983f3c5dc Merge pull request #537 from noudess/master
Fix for BuffDurationPacket on movement speed buffs.
2016-07-18 16:05:28 -04:00
Paul Coene
9349d5d473 Another fix for when BuffDurationPacket breaks client effects on spells.
In this case run speed spells like SoW.
2016-07-18 15:30:55 -04:00
JJ
ae6ceddab7 Merge pull request #536 from noudess/master
Fix Voice Graft to work only when targetting pet.
2016-07-18 14:54:43 -04:00
Paul Coene
84c90715be Reverse checks for voice graft to short curcuit when no pet. 2016-07-18 14:37:21 -04:00
Michael Cook (mackal)
aeff31ba7a Fix error with /setstartcity 2016-07-18 13:57:14 -04:00
Michael Cook (mackal)
f431e820ef Optimize Map::LoadV2 a bit
Microbenchmarking showed ~33% increase in loading moors
Real world testing showed ~48%
2016-07-17 23:35:18 -04:00
Michael Cook (mackal)
c41521c310 Fix saving binds on charcreate 2016-07-17 22:50:00 -04:00
Akkadius
f437232db1 Overhauled worldserver logging
- Now displays account logins
 - Zoning from character select
 - Zoning from zone to zone
 - When any other server process connects to world
 - Adjust some zone bootup messages etc.

Adjusted logging code bits all over and refactored variables for readability etc.
2016-07-17 20:45:58 -05:00
Akkadius
3ed43d50f2 Resolving glitchy/choppy mob pathing issues 2016-07-17 19:07:48 -05:00
Michael Cook (mackal)
7cd613e5f2 Comment spell struct with official names for each field 2016-07-17 02:13:13 -04:00
Michael Cook (mackal)
921136c987 Exclude in other Perma Illusion spot 2016-07-16 19:40:20 -04:00
Michael Cook (mackal)
d4df2e7351 Exclude Minor Illusion and Illusion: Tree from perma 2016-07-16 19:33:36 -04:00
Michael Cook (mackal)
9cf553232d Tweak spell dot stacking exempt based on client 2016-07-16 18:18:41 -04:00
Uleat
6cb2fdd737 Changed constructor call for stringstream in ClientTaskState::EnableTask/DisableTask (write position issues) 2016-07-15 19:32:46 -04:00
Michael Cook (mackal)
bbf4d19de3 Revert "Changed tuple use to struct in maps.cpp (LoadV2) (should help in client drops where slow zone boot-ups are a factor)"
This reverts commit 02cedce54eaf590d0ac02fc7dd52c8feb9313f2c.

This is breaks moors!
2016-07-15 15:20:36 -04:00
Uleat
02cedce54e Changed tuple use to struct in maps.cpp (LoadV2) (should help in client drops where slow zone boot-ups are a factor) 2016-07-14 13:22:36 -04:00
Uleat
871fcd1fc8 Fix for quest enabletask/disabletask api queries 2016-07-14 12:47:55 -04:00
Uleat
7457d832f8 Changed query in BotDatabase::LoadGroupedBotsByGroupID() to use standard table query over view use (should help in cases where players time-out when zoning) 2016-07-12 20:22:14 -04:00
Michael Cook (mackal)
a9ff407657 Optimize Mapp:RotateVertex()
This function can get rather expensive and waste a surprisingly
large amount of time. Using moors as a test zone simply switching
from the C math API cos/sin to std::cos/std::sin seemed to help

11.11% Map::RotateVertex(glm::tvec3<float, (glm::precision)0>&, float, float, float)
4.16% Map::RotateVertex(glm::tvec3<float, (glm::precision)0>&, float, float, float)
2016-07-10 23:18:26 -04:00
Paul Coene
1ba7f0cd65 Fix so you can still speak to NPCS (patch to last patch for voice graft) 2016-07-09 16:35:57 -04:00
Paul Coene
56fcabc119 Fix Voice Graft to allow you to speak by targetting yourself. 2016-07-09 15:40:19 -04:00
Uleat
402353affa Important fix for mob pathing (see changelog.txt) 2016-07-09 03:10:54 -04:00
Uleat
bc196f2e50 Changed world server zone boot-up failure message to 'General' level to facilitate world-initiated zone boot-up issues 2016-07-08 16:19:14 -04:00
Uleat
148eaf7048 Merge branch 'master' of https://github.com/EQEmu/Server 2016-07-08 15:33:42 -04:00
Uleat
b44da7c13a Fix for command #traindisc not saving disciplines when not used on self 2016-07-08 15:33:36 -04:00
Michael Cook (mackal)
4b57f69cba Fix illusions on zone 2016-07-07 16:17:13 -04:00
Uleat
542d454fe0 Added rule 'NPC:UseClassAsLastName' to second spawn packet handler 2016-07-05 15:20:46 -04:00
Uleat
3d61df253d Added rule 'NPC:UseClassAsLastName' to allow certain npcs' class names to be hidden 2016-07-03 19:44:45 -04:00
Akkadius
dcd276a5ce Merge pull request #534 from fzzzt/master
Add FreeBSD as a peer with Linux in eqemu_update.pl OS detection
2016-07-03 15:56:11 -05:00
Josh Endries
bacaf6453e Add FreeBSD as a peer with Linux in eqemu_update.pl OS detection 2016-07-03 15:13:34 -04:00