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Cap tic diff to 0 for duration based calcs
This will match Splurt with the double 191
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@ -3145,7 +3145,7 @@ snare has both of them negative, yet their range should work the same:
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case 107:
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{
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - (ticsremaining - 1);
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - std::max((ticsremaining - 1), 0);
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if (ticdif < 0)
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ticdif = 0;
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result = updownsign * (ubase - ticdif);
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@ -3154,7 +3154,7 @@ snare has both of them negative, yet their range should work the same:
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}
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case 108:
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{
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - (ticsremaining - 1);
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - std::max((ticsremaining - 1), 0);
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if (ticdif < 0)
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ticdif = 0;
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result = updownsign * (ubase - (2 * ticdif));
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@ -3207,7 +3207,7 @@ snare has both of them negative, yet their range should work the same:
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result = ubase + (caster_level / 8); break;
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case 120:
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{
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - (ticsremaining - 1);
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - std::max((ticsremaining - 1), 0);
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if (ticdif < 0)
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ticdif = 0;
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result = updownsign * (ubase - (5 * ticdif));
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@ -3218,7 +3218,7 @@ snare has both of them negative, yet their range should work the same:
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result = ubase + (caster_level / 3); break;
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case 122:
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{
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - (ticsremaining - 1);
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - std::max((ticsremaining - 1), 0);
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if(ticdif < 0)
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ticdif = 0;
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@ -3330,7 +3330,7 @@ snare has both of them negative, yet their range should work the same:
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{
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// These work like splurt, accept instead of being hard coded to 12, it is formula - 1000.
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// Formula 1999 seems to have a slightly different effect, so is not included here
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - (ticsremaining - 1);
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int ticdif = CalcBuffDuration_formula(caster_level, spells[spell_id].buffdurationformula, spells[spell_id].buffduration) - std::max((ticsremaining - 1), 0);
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if(ticdif < 0)
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ticdif = 0;
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