Alex King
e35e38b039
[Cleanup] Remove unused variables and use reference in task_manager.cpp ( #3291 )
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# Notes
- Remove unused `query` and `item` variable.
- Use a reference for task data instead of calling `cts->m_completed_tasks[task_index]` over and over.
2023-04-14 19:39:07 -04:00
Alex King
9215ba7a8a
[Cleanup] Remove always true statements in task_client_state.cpp ( #3292 )
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# Notes
- `!tasks_enabled.empty()` is always true.
- `tasks_disabled.size()` is always true.
2023-04-14 19:38:35 -04:00
Alex King
3f4334985b
[Cleanup] Remove unnecessary condition and cleanup variable name in tasks.cpp ( #3293 )
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# Notes
- `task_state` is verified by `safe_delete`.
- `size` is the name of a member variable, we should just use `sizeof(uint32_t)` instead.
2023-04-14 19:38:28 -04:00
Alex King
21002c2e8a
[Quest API] Fix LDoN Methods in Perl/Lua ( #3287 )
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# Perl
- Add `quest::removeldonloss(theme_id)`.
- Add `quest::removeldonwin(theme_id)`.
# Lua
- Fix `eq.remove_ldon_win(theme_id)` as it was using `quest_manager.addldonwin(theme_id)` instead of `quest_manager.removeldonwin(theme_id)`.
2023-04-10 16:16:54 -04:00
Alex King
445f967ed6
[Quest API] Add ApplySpellRaid() and SetSpellDurationRaid() to Bots in Perl/Lua ( #3274 )
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# Perl
- Add `$bot->ApplySpellRaid(spell_id)`.
- Add `$bot->ApplySpellRaid(spell_id, duration)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, allow_pets)`.
- Add `$bot->ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `$bot->SetSpellDuration(spell_id)`.
- Add `$bot->SetSpellDuration(spell_id, duration)`.
- Add `$bot->SetSpellDuration(spell_id, duration, allow_pets)`.
- Add `$bot->SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only)`.
# Lua
- Add `bot:ApplySpellRaid(spell_id)`.
- Add `bot:ApplySpellRaid(spell_id, duration)`.
- Add `bot:ApplySpellRaid(spell_id, duration, allow_pets)`.
- Add `bot:ApplySpellRaid(spell_id, duration, allow_pets, is_raid_group_only)`.
- Add `bot:SetSpellDuration(spell_id)`.
- Add `bot:SetSpellDuration(spell_id, duration)`.
- Add `bot:SetSpellDuration(spell_id, duration, allow_pets)`.
- Add `bot:SetSpellDuration(spell_id, duration, allow_pets, is_raid_group_only)`.
# Notes
- These methods weren't added initially as we did not support bots in raid groups until recently.
2023-04-09 12:00:12 -04:00
Alex King
57a15d473f
[Quest API] Add GetBuffSpellIDs() to Perl/Lua ( #3273 )
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# Perl
- Add `$mob->GetBuffSpellIDs()`.
# Lua
- Add `$mob->GetBuffSpellIDs()`.
# Notes
- These methods allow operators to get a list of a mob's buff IDs without having to loop through their buffs themselves.
2023-04-09 10:58:35 -04:00
Trent
df92c578d2
[Rules] Optional summoning when already in melee range ( #3204 )
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* Add summon melee range rule
* Fix compilation
* Remove redundant range check for HateSummon
2023-04-08 18:04:17 -04:00
Alex King
4a9cb07132
[Cleanup] Remove unnecessary setting of reuse variable in Bot::DoClassAttacks() ( #3233 )
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# Notes
- Bash, Kick, and Taunt have the same reuse time, no reason to set it to the same value.
2023-04-05 19:17:15 -04:00
Alex King
8f1b62d166
[Cleanup] Remove always true/false conditions from bot.cpp ( #3237 )
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* [Cleanup] Remove always true/false conditions from bot.cpp
# Notes
- Some of these conditions were always true or false based on previous conditions.
* Update bot.cpp
2023-04-05 19:05:49 -04:00
Alex King
7e9994b5d4
[Cleanup] Fix ornamentation augment icons in inspect requests ( #3264 )
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* [Cleanup] Fix ornamentation augment icons in inspect requests
# Notes
- We were not setting `aug_item` to the ornamentation augment when we found one.
* Update client.cpp
2023-04-05 19:04:32 -04:00
Alex King
e939c82717
[Cleanup] Convert equipable_slot_list to std::vector from std::list in bot_command.cpp ( #3253 )
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# Notes
- No need to use a `std::list` here.
2023-04-05 11:35:04 -04:00
Alex King
d1b7c675f9
[Cleanup] Validate for nullptrs in bot.cpp ( #3232 )
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* [Cleanup] Validate for nullptrs in bot.cpp
# Notes
- Validate for nullptrs in these spots in bot.cpp before using the variable.
* Update bot.cpp
2023-04-05 11:15:46 -04:00
Alex King
a40e1cf893
[Cleanup] Add missing breaks and returns in bonuses.cpp ( #3231 )
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# Notes
- Many spots were missing a `break;` or a `return` for their value.
2023-04-05 11:15:22 -04:00
Alex King
c81ab00764
[Cleanup] Set bonuses to use spell ID instead of boolean ( #3230 )
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# Notes
- Spell bonuses `Illusion` is the spell ID, not a boolean.
2023-04-05 11:14:55 -04:00
Alex King
025ef5e1d6
[Cleanup] Move unreachable code in ApplySpellsBonuses() ( #3229 )
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# Notes
- This code was unreachable since it was inside the switch and should have been checked on its own in the condition where we verify we are using AISpellEffects.
2023-04-05 11:14:28 -04:00
Alex King
1f29a40e6d
[Cleanup] Remove extraneous check for NegateAttacks in SE_NegateAttacks ( #3228 )
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# Notes
- We checked both, we only need to check one.
2023-04-05 11:12:02 -04:00
Alex King
66cadd599b
[Cleanup] Remove extraneous parentheses around math in Mob::ApplySpellsBonuses() ( #3227 )
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# Notes
- Extra parentheses.
2023-04-05 11:11:41 -04:00
Alex King
aa0345c1f1
[Cleanup] Cleanup duplicate conditions in negate bonuses in bonuses.cpp ( #3226 )
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# Notes
- Lots of duplicate conditions.
2023-04-05 11:11:22 -04:00
Alex King
73b11c5036
[Cleanup] SE_StrikeThrough and SE_StrikeThrough2 are the same in bonuses.cpp ( #3223 )
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# Notes
- These were the same code duplicated.
2023-04-05 11:05:59 -04:00
Alex King
efbeb2dbb7
[Cleanup] SE_AttackSpeed3 effect_value is always less than 0 ( #3222 )
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# Notes
- This was always false.
2023-04-05 11:05:44 -04:00
Alex King
8c97c20727
[Cleanup] Fix skill_used being used as boolean in Mob::CommonDamage() ( #3220 )
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# Notes
- This is unnecessary as we always have a skill value.
2023-04-05 11:03:28 -04:00
Alex King
f2d07e5c69
[Cleanup] Remove unnecessary break in while loop in Mob::AddToHateList() ( #3219 )
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# Notes
- This is unnecessary and breaks the loop for no reason.
2023-04-05 10:31:57 -04:00
Alex King
64d5b54e65
[Cleanup] Fix filter condition in attack.cpp ( #3218 )
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# Notes
- This condition was causing them to be used as `booleans` versus being checked individually.
2023-04-05 10:31:34 -04:00
Alex King
89b3a04eb3
[Cleanup] Identical conditions right beside each other in aa.cpp ( #3213 )
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# Notes
- These conditions were identical and could be consolidated.
2023-04-05 10:30:27 -04:00
Alex King
1bafe0b6b3
[Cleanup] other is always defined in these cases in attack.cpp ( #3217 )
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# Notes
- `other` is always defined since we check it prior to checking here.
2023-04-05 10:30:13 -04:00
Alex King
82762c3f5a
[Cleanup] Use variable for character instead of a loop ( #3268 )
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# Notes
- Store character in a variable instead of looping a list of 1 entry.
2023-04-05 10:29:16 -04:00
Alex King
2742eca119
[Cleanup] Remove unnecessary conditions in Client::SendFactionMessage() ( #3267 )
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# Notes
- `faction_value < this_faction_max` and `faction_value > this_faction_min` are always true if they get to that point in the code.
2023-04-05 10:27:15 -04:00
Alex King
8fc7f3a732
[Cleanup] Cleanup unnecessary condition in Client::SendAlternateCurrencyValue() ( #3266 )
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# Notes
- `value == 0` is unnecessary as it can only be 0 if we fail the `value > 0` check.
2023-04-05 10:27:01 -04:00
Alex King
39ce0178f9
[Cleanup] Remove unnecessary conditions in Client::Consume() ( #3265 )
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# Notes
- We check `increase < 0` prior to this, so this can't ever happen.
2023-04-05 10:26:32 -04:00
Alex King
3d2f560436
[Cleanup] Fix GetLastName() length check in Client::SendWindow() ( #3263 )
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# Notes
- `target->GetLastName()` was always true, we need to make sure the target has a last name.
2023-04-05 10:23:54 -04:00
Alex King
a0768d2d28
[Cleanup] Remove unnecessary conditions in Client::FilteredMessageCheck() ( #3262 )
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# Notes
- We check `FilterHide` prior to the secondary conditions, so it can never show up.
2023-04-05 10:23:33 -04:00
Alex King
9009a7aa23
[Cleanup] Remove extra assignment of current_endurance in Client ctor ( #3261 )
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# Notes
- We already assign `current_endurance` to `0`, no need to do it again.
2023-04-05 10:23:20 -04:00
Alex King
67b03b4e31
[Cleanup] Combine similar cases in Client::InitInnates() ( #3260 )
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# Notes
- These cases were the same, consolidating them is better.
2023-04-05 10:23:05 -04:00
Alex King
b08975aefb
[Cleanup] Use .empty() in Client::ScribeSpells() and Client::LearnDisciplines() ( #3259 )
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* [Cleanup] Use .empty() in Client::ScribeSpells() and Client::LearnDisciplines()
# Notes
- Use `.empty()` instead of using a variable storing size in condition.
* Update client.cpp
2023-04-05 10:22:36 -04:00
Alex King
ea3a7cae0b
[Cleanup] Remove always true conditions and unreachable code in Client::SendMercPersonalInfo() ( #3258 )
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* [Cleanup] Remove unreachable code in Client::SendMercPersonalInfo()
# Notes
- This cannot be reached due to prior returns.
* Update client.cpp
* Update client.cpp
2023-04-05 10:14:07 -04:00
Alex King
81314a3315
[Cleanup] Fix check for !this in Client::SendHPUpdateMarquee() ( #3257 )
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# Notes
- `!this` isn't valid, as `this` can never be nullptr.
2023-04-05 10:13:24 -04:00
Alex King
d33cfad567
[Cleanup] Fix always false conditions in Client::IncStats() ( #3256 )
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# Notes
- Value can never be less than `0` as it's unsigned.
2023-04-05 10:12:32 -04:00
Alex King
c1698a5bdd
[Cleanup] Fix possible overflows in Client::AddPlatinum() and Client::TakePlatinum() ( #3255 )
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# Notes
- Fix possible overflows by casting properly.
2023-04-05 10:10:33 -04:00
Alex King
2a094e8792
[Cleanup] Use variable for c->GetTarget() instead of calling multiple times in bot_command.cpp ( #3254 )
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# Notes
- Calling multiple times is less performant than using a variable.
2023-04-05 10:09:19 -04:00
Alex King
4a0725e278
[Cleanup] Cleanup string -> char* -> string conversions in bot_command.cpp ( #3252 )
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# Notes
- We were converting back and forth between types unnecessarily.
2023-04-05 09:59:43 -04:00
Alex King
218ffbb2c5
[Cleanup] Delete unused strings in bot_command.cpp ( #3251 )
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# Notes
- These are unused.
2023-04-05 09:59:24 -04:00
Alex King
cd5697bc81
[Cleanup] Multiple cases same outcome and set skip variable to same value ( #3216 )
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# Notes
- `skip` is set to `attacker` before it's set to `attacker` again.
- Multiple spots in `Mob::AttackAnimation` use the same animations.
2023-04-03 17:24:27 -04:00
Alex King
b1571cd062
[Cleanup] Wake The Dead argument was named the same as a member variable in Mob ( #3214 )
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# Notes
- Member variable is also named `target`.
2023-04-03 17:23:48 -04:00
Alex King
da5e672a28
[Cleanup] Remove unnecessary group validation in Bot::Death() ( #3235 )
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# Note
- We already break if there is no group above, revalidation is unnecessary.
2023-04-03 17:15:09 -04:00
Alex King
7090382074
[Cleanup] Remove unnecessary skill_to_use check in Bot::DoClassAttacks() ( #3236 )
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# Notes
- `skill_to_use` will never be `-1` as it passes through the switch and checks class.
2023-04-03 17:11:56 -04:00
Alex King
26eabcd7a4
[Cleanup] Explicitly cast to float for more precision in Bot::GenerateBastHitPoints() ( #3238 )
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# Notes
- Not casting explicitly we lost precision.
2023-04-03 17:05:48 -04:00
Alex King
60091015d3
[Cleanup] Remove unnecessary >= 0 checks for procs in botspellsai.cpp ( #3242 )
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# Notes
- These are always `>= 0` since they're `uint16`.
2023-04-03 17:05:03 -04:00
Alex King
470392021b
[Cleanup] Remove unnecessary setting of spell_type_index in Bot::GetChanceToCastBySpellType() ( #3243 )
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# Notes
- The default is already `SPELL_TYPE_COUNT`, no need to set it again.
2023-04-03 17:04:51 -04:00
Alex King
90984c3215
[Cleanup] Remove unnecessary spell_list validation check in botspellsai.cpp ( #3244 )
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# Notes
- We check if valid above, no need to do it again.
2023-04-03 17:03:56 -04:00
Alex King
da2296d416
[Cleanup] Remove unnecessary hpr checks in Bot::BotCastHeal() ( #3245 )
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# Notes
- These checks are unnecessary as we know it doesn't pass previous checks.
2023-04-03 17:03:36 -04:00