KimLS
c506e33018
Fixed merge
2014-11-18 21:12:48 -08:00
Trevius
a6b9e6cb3c
Trevius: Mercenaries can now zone once again.
2014-11-18 01:02:11 -06:00
Michael Cook (mackal)
0b44f58518
Correct OP_AugmentInfo reply
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This fixes the display issue for RoF
SoF/SoD/UF still won't show the charm info on Adventurer's Stone,
probably a client bug.
2014-11-17 16:41:37 -05:00
Michael Cook (mackal)
e11fa4a278
Fix issue with ControlBoat_Struct and OP_BoardBoat
2014-11-16 17:42:15 -05:00
Uleat
0355af310d
Non-buggy fix for OP_ShopPlayerBuy (thanks Natedog!)
2014-11-15 23:16:24 -05:00
KayenEQ
6c7a4edae3
Support for spell field to determine if a spell can be blocked or not.
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Numerous other spell fields defined.
Required sql added for updating spells_new field definations.
2014-11-14 00:23:26 -05:00
Uleat
741eca17f4
Added exclusion check for PlayerLogMerchantTransactions partial stack purchase logging
2014-11-13 13:17:29 -05:00
KayenEQ
720e80377e
Merge git://github.com/EQEmu/Server into Development
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Conflicts:
changelog.txt
common/eq_packet_structs.h
common/patches/underfoot_structs.h
common/spdat.h
zone/effects.cpp
zone/mob.cpp
zone/spells.cpp
2014-11-10 10:22:50 -05:00
KayenEQ
3d44050959
Implemented support for using target rings from item clicks.
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(Thanks again to Lecht for the help)
2014-11-10 10:11:29 -05:00
JJ
d5efa0f23c
Manual merge of TargetRing pull request #286 .
2014-11-10 10:00:53 -05:00
KayenEQ
d656db843a
Implemented spell Target Type (45) 'Target Rings' on Underfoot.
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Thanks to Lecht for figuring out op code side of it.
2014-11-09 22:37:12 -05:00
Natedog2012
efdc177b78
Implement RoF + UF ornament augmentation.. thanks for the help Drajor!
2014-11-09 03:33:58 -05:00
Akkadius
51958b991c
Cleaner way to handle out of range and swaps
2014-11-02 22:30:29 -06:00
JJ
5decde0af9
(RicardoCampos) End looting before zoning.
2014-11-02 00:10:19 -04:00
JJ
43e906e3c8
Manual merge of new faction system ( #256 ).
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Clean up some personal signatures.
2014-11-01 23:27:23 -04:00
Uleat
65cb049a38
Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help)
2014-10-28 11:35:26 -04:00
KimLS
b54411e533
Fix for not loading some account data on character load
2014-10-24 19:05:04 -07:00
Michael Cook (mackal)
c81491f97e
Inspect buffs rank 1 will now show NPC buffs in target window (SoD+)
2014-10-20 01:05:38 -04:00
Michael Cook (mackal)
466eecacc4
Implement Group Inspect Buffs for raids
2014-10-19 18:34:43 -04:00
Michael Cook (mackal)
a327c91bac
Implement group mentoring while in raids (SoF+ only)
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Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00
Michael Cook (mackal)
e8eb774458
Implement group mentor, leadership exp sharing (SoF+ only)
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Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Michael Cook (mackal)
2db5dc2ed7
ndle Leadership with leader change in RaidCommandMoveGroup
2014-10-17 15:10:43 -04:00
Michael Cook (mackal)
6d95fc2547
Handle Leadership with leader change in RaidCommandDisband
2014-10-17 15:05:47 -04:00
Michael Cook (mackal)
b10062452a
Fix issue with moving a group leader in a raid
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Moving a group leader to the ungrouped section was not correctly
finding an appropriate new group leader.
2014-10-17 01:06:27 -04:00
Michael Cook (mackal)
ef5e93b71b
Add debug log to Client::Handle_OP_DoGroupLeadershipAbility
2014-10-13 23:24:25 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
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Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
KimLS
15cec40ed5
Fix for issue #270 , fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code.
2014-10-13 15:59:11 -07:00
Akkadius
ea734c90b5
Fix for LDON Character Stat load
2014-10-12 22:57:49 -05:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Michael Cook (mackal)
3e1c917f11
Fix issues with purchasing raid AAs
2014-10-09 23:30:08 -04:00
Arthur Ice
7656b9b928
TradeskillSearchResults converted to const std::string query instead of const *char query
2014-10-08 15:00:34 -07:00
Arthur Ice
0fde0fbd23
removed unneeded querylength parameter from TradeskillSearchResults
2014-10-08 14:41:34 -07:00
Michael Cook (mackal)
e2d52ec3e5
Allow /setstartcity to work if home is set to tutorialb
2014-10-08 13:43:32 -04:00
Michael Cook (mackal)
a325380884
Implement mana/hp/end replenishments if logged off for long enough
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Default set to on with a default time of 6 hours (21600 seconds)
2014-10-08 03:36:31 -04:00
Michael Cook (mackal)
1261c228a3
Call CalcBonuses for RoF+ augments
2014-10-05 16:13:13 -04:00
Michael Cook (mackal)
7326a3ea7a
Send the right person's name
2014-09-30 19:20:38 -04:00
Michael Cook (mackal)
cb49bae53c
Fix already in raid message
2014-09-30 18:41:03 -04:00
Uleat
83367ee806
Added clicky items from bags for clients that support it (RoF, currently)
2014-09-30 16:18:25 -04:00
KimLS
aa021addc1
Fix for potion belt name loading.
2014-09-25 04:00:06 -07:00
Uleat
7feb531ff7
Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers
2014-09-24 20:23:01 -04:00
Michael Cook (mackal)
e67423bba7
Add raid mob message
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"This creature would take an army to defeat!"
Colors may be a bit off due to differences in clients
2014-09-24 14:04:17 -04:00
akkadius
16ba3eb11e
Restoring Disciplines to their original load order (Slot)
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Tribute uninitialized value database conversion fix
Tribute load fix (Lost in translation)
Changed Tribute 0 value to 0xFFFFFFFF instead of 0
Sanity check for unitialized tribute value on load
2014-09-23 19:12:31 -05:00
Michael Cook (mackal)
e039f6d2c6
Fix AA issue
2014-09-23 17:40:17 -04:00
akkadius
c26a6959e4
#resetaa now covers the function of #resetaa and #refundaa
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#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
2014-09-22 01:00:28 -05:00
akkadius
ad29fa9cfa
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
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Conflicts:
changelog.txt
common/database.cpp
world/client.cpp
world/zoneserver.cpp
zone/command.cpp
2014-09-21 02:32:31 -05:00
akkadius
388c4bc574
Fix where if players instance is expired when logging back into it, they will get sent properly to bind. Issue was players player profile instance ID did not match the bind instance ID.
2014-09-21 02:27:57 -05:00
Michael Cook (mackal)
a2368b4ea7
Implement tell queues
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Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
akkadius
34c3b8628e
Merge from master
2014-09-17 20:16:37 -05:00
akkadius
87bb5deb5c
Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
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Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
KayenEQ
03485ef1e0
Nimbus effects will now be reapplied after zoning.
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Nimbus effects will now fade when associated buff is removed.
Fix for ReduceAllDamage function.
2014-09-15 16:05:57 -04:00