Commit Graph

449 Commits

Author SHA1 Message Date
Alex King d0edb93d62 [Commands] Remove #guildapprove, #guildcreate, and #guildlist Commands (#2775)
# Notes
- Removes `#guildapprove`, `#guildcreate`, and `#guildlist`.
- Removes associated functions, classes, etc. that were only used in these commands.
- These commands are unused and/or covered by the general `#guild` command.
- Approvals don't really seem to be a thing anymore and the variable itself doesn't exist in stock PEQ database anyway.
2023-01-22 12:56:42 -05:00
Alex King 35c3778baf [Commands] Remove #undyeme Command. (#2776)
# Notes
- Removes redundant `#undyeme` command.
- Adds `GetGM()` check to `#undye` so players can't undye other players.
2023-01-22 12:56:36 -05:00
Alex King abb41840f8 [Commands] Cleanup #appearanceeffects Command. (#2777)
# Notes
- Cleanup messages and logic.
2023-01-22 12:56:26 -05:00
Alex King 3335cacac1 [Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-20 12:35:33 -06:00
Chris Miles 40d1c33351 [Logging] Logging Improvements (#2755)
* Console logging improvements

* stderr handling

* Add origination information

* Formatting

* Update zoneserver.cpp

* Update eqemu_logsys.cpp

* Remove semicolon from MySQLQuery log output

* Remove IsRfc5424LogCategory

* Remove no longer used functions

* Remove definition BUILD_LOGGING

* Deprecate categories UCSServer & WorldServer

* Deprecate UCS / World Server / Zone Server categories

* Deprecate Status, QSServer, Normal

* Update login_server.cpp

* Deprecate Emergency, Alert, Critical, Notice

* Deprecate Alert

* Fix terminal color resetting

* Deprecate headless client

* Move LogAIModerate to Detail

* Deprecate moderate logging level for detail

* Update logs.cpp

* Logs list simplify

* Update logs.cpp

* Add discord to log command

* Remove unused headers

* Windows fix

* Error in world when zones fail to load

* Show warning color properly

* Keep loginserver thread log from colliding with other logs during startup

* Deprecate Loginserver category
2023-01-17 21:18:40 -06:00
Alex King 0d23ffe5e5 [Zones] Add Max Level Check to Zones. (#2714)
* [Zones] Add Max Level Check to Zones.

# Perl
- Add `$client->CanEnterZone(zone_short_name)`.
- Add `$client->CanEnterZone(zone_short_name, instance_version)`.

# Lua
- Add `client:CanEnterZone(zone_short_name)`.
- Add `client:CanEnterZone(zone_short_name, instance_version)`.

# Notes
- Allows operators to limit zones to a maximum level.
- Allows operators to see if a player can enter a zone before sending them.
- Keeps players from entering via `#peqzone` and `#zone` as well if they do not meet the requirements or are not high enough status to bypass the requirements.

* Cleanup.
2023-01-10 20:47:37 -05:00
Alex King d9f437d90f [Commands] Cleanup #guild Command (#2693)
# Commands
- Adds `#guild search [Search Criteria]` sub command.

# Notes
- Allows operators to search for a guild instead of listing all guilds at once.
- Adds a method for sending guild sub commands to make code drier.
2023-01-04 16:20:43 -05:00
Alex King a80a6de59f [Commands] Add #findcharacter Command. (#2692)
# Commands
- Add `#findcharacter [Search Criteria]`.

# Notes
- Allows operators to search for characters by ID or a portion of their name to easily get ID/Name.
2023-01-03 14:32:21 -05:00
Alex King c7dde7832d [Commands] Add #setanon Command (#2690)
* [Commands] Add #setanon Command.

# Commands
- Adds `#setanon [Anonymous Flag]`.

# Notes
- Allows operators to turn on/off a player's anonymous flag so they can view their Magelo.

* Update eq_constants.h

* Add character ID support.

* Update setanon.cpp
2023-01-03 12:06:20 -05:00
Alex King c544221838 [Bug Fix] Fix #zone 0. (#2691)
# Notes
- `#zone 0` was used to send you to safe coordinates, this has been broken for a while now.
2023-01-01 13:55:17 -05:00
Alex King a6fa6084fa [Feature] Add Experience Gain Toggle. (#2676)
* [Feature] Add Experience Gain Toggle.

# Perl
- Add `$client->IsEXPEnabled()`.
- Add `$client->SetEXPEnabled(is_exp_enabled)`.

# Lua
- Add `client:IsEXPEnabled()`.
- Add `client:SetEXPEnabled(is_exp_enabled)`.

# Commands
- Add `#exptoggle [Toggle] - Toggle your or your target's experience gain.`.

# Notes
- Allows operators to turn on/off a player's experience gain individually without changing their rule values.
- The command allows operators to give players access to the command to disable their own experience gain.
2022-12-30 17:30:23 -05:00
Alex King a590ea1d52 [Feature] Add "Keeps Sold Items" Flag to NPCs (#2671)
# Perl
- Add `$npc->GetKeepsSoldItems()`.
- Add `$npc->SetKeepsSoldItems(keeps_sold_items)`.

# Lua
- Add `npc:GetKeepsSoldItems()`.
- Add `npc:SetKeepsSoldItems(keeps_sold_items)`.

# Notes
- Allows operators to keep specific NPCs from keeping items sold to them.
- Keeps NPCs from being cluttered with stuff like Cloth Caps, Bone Chips, etc.
2022-12-25 16:36:20 -05:00
Aeadoin 5bb27dd4c0 [Commands] Fix Flymode Command Help Prompt (#2669) 2022-12-22 19:37:54 -05:00
Chris Miles c236c57a2c [C++20] Enable C++20 + Fixes + FMT 9.1 (#2664)
* [CPP] Enable and build compliance with cpp20

* Windows build fix

* bump fmt version

* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.

* Missing :

* Fix warning: top-level comma expression in array subscript is deprecated

* Fix warning: top-level comma expression in array subscript is deprecated

Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Aeadoin 900e1aecf6 [Cleanup] Cleanup magic numbers (#2662)
* [Cleanup] Cleanup magic numbers

* renamed RACE_NODE
2022-12-20 11:31:42 -05:00
Chris Miles dce5f03e74 [Commands] Nested Command Aliases (#2636) 2022-12-14 22:26:05 -06:00
nytmyr bc277ac296 [Commands] Add max_hp back to #modifynpcstat command. (#2638)
Restores max_hp back to the #modifynpcstat command to adjust the target's HPs.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
2022-12-13 11:41:10 -05:00
Alex King 8c707f9fe5 [Commands] Add #suspendmulti Command. (#2619)
* [Commands] Add #suspendmulti Command.

# Notes
- Allows operators to suspend multiple people at once in case they have  a player who is boxing and want to suspend them all at once.

* To lower.

* Update command.cpp

* Update suspendmulti.cpp

* Create suspendmulti.cpp
2022-12-10 18:07:33 -06:00
Alex King b1c4e7c23f [Commands] Cleanup #rules Command. (#2593)
* [Commands] Cleanup #rules Command.

- Cleanup messages and logic.
- Rewrite all rules logic to use `std::string` and repositories.

* References

* Update rules.cpp

* Strings::Equal and Strings::EqualFold.

* Cleanup.

* Update rulesys.cpp

* Update rulesys.cpp

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-10 18:08:55 -05:00
Alex King f7fb1c9fe1 [Quest API] Add MaxSkills() to Perl/Lua. (#2621)
* [Quest API] Add MaxSkills() to Perl/Lua.

# Perl
- Add `$client->MaxSkills()`.

# Lua
- Add `client:MaxSkills()`.

# Notes
- Allows operators an easy short hand for maxing a player's skills for their level without needing to do all the looping and stuff on their own.

* Cleanup.

* Only set if it's higher than skill level player has.

* Add constant.
2022-12-06 08:46:21 -05:00
Alex King 0455868f66 [Commands] Cleanup #scale Command. (#2591)
* [Commands] Cleanup #scale Command.

- Cleanup messages and logic.

* One line message.
2022-12-04 23:17:56 -06:00
Alex King ef42e00df8 [Bug Fix] Fix case-sensitivity in #suspend Command. (#2613)
* [Bug Fix] Fix case-sensitivity in #suspend Command.

# Notes
- This command required you to properly send the name as it appears in the database otherwise it wouldn't kick the player.
- Solution is to `Strings::ToLower` then `Strings::UcFirst`.

* To lower.
2022-12-04 23:17:17 -06:00
Alex King d6db35b84e [Commands] Cleanup #gearup Command. (#2589)
# Notes
- Cleanup messages and logic.
- Add support for gearing up target client (with #gm on) and/or target bots.
2022-11-27 18:56:40 -05:00
Alex King 15b2baa663 [Commands] Cleanup #npcedit Command. (#2582)
* [Commands] Cleanup #npcedit Command.

- Make use of repositories and cleanup logic.

* Remove accidental change.
2022-11-27 11:37:22 -05:00
Alex King 253f4c07e0 [Commands] Cleanup #chat Command. (#2581)
- Cleanup messages and logic.
2022-11-26 19:28:28 -05:00
Alex King b91d879662 [Quest API] Add Instance Methods to Perl/Lua. (#2573)
* [Quest API] Add Instance Methods to Perl/Lua.

# Perl
- Add `quest::GetInstanceIDs(zone_name)`.
- Add `quest::GetInstanceIDsByCharID(zone_name, character_id)`.
- Add `quest::GetInstanceVersionByID(instance_id)`.
- Add `quest::GetInstanceZoneIDByID(instance_id)`.

# Lua
- Add `eq.get_instance_ids(zone_name)`.
- Add `eq.get_instance_ids_by_char_id(zone_name, character_id)`.
- Add `eq.get_instance_version_by_id(instance_id)`.
- Add `eq.get_instance_zone_id_by_id(instance_id)`.

# Notes
- The instance IDs methods return arrays of IDs for looping so you can check on mass the instances a player has for a zone.
- Keeps operators from having to guess which possible versions of a zone a player has an instance for or loop through them all to find out.
- Cleanup `common/database_instances.cpp` to mostly use repositories where possible.

* Update database.h

* Update character_corpses_repository.h
2022-11-26 10:43:29 -05:00
Kinglykrab 52e1bc943a [Commands] Add #bugs Command. (#2559)
* [Commands] Add #bugs Command.

- Adds a #bugs command for viewing bug reports.
- Remove unused bug related rules in favor of hard-coding the new system.

* Cleanup.

* Typo.

* Push.

* Lower status so it fits with message.
2022-11-22 17:32:26 -05:00
Kinglykrab 8373dd1cb9 [Commands] Cleanup #timers Command. (#2562)
- Cleanup popup window and add a message for if there are no recast timers.
2022-11-22 09:17:09 -05:00
Kinglykrab 9f65159cb2 [Commands] Cleanup #serverinfo Command. (#2568)
- Cleanup messages.
- Use new dialogue window methods.
2022-11-22 09:14:22 -05:00
Kinglykrab f143d0a75f [Commands] Cleanup #delacct Command. (#2567)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:14:15 -05:00
Kinglykrab 19e7f0a6b1 [Commands] Cleanup #heromodel Command. (#2566)
- Cleanup messages and logic.
2022-11-22 09:14:08 -05:00
Kinglykrab 3c361be739 [Commands] Remove #iteminfo Command. (#2565)
- Command is unused and doesn't have most of the item data anyway, seems like a command for back when items weren't fully working.
2022-11-22 09:13:59 -05:00
Kinglykrab 3424fe78f5 [Commands] Cleanup #suspend Command. (#2564)
- Cleanup messages and logic.
- Use repositories.
2022-11-22 09:13:37 -05:00
Kinglykrab ce4d96dc91 [Commands] Cleanup #xtargets Command. (#2545)
* [Commands] Cleanup #xtargets Command.

- Cleanup messages and logic.

* Update client.cpp

* Update client.cpp
2022-11-16 19:11:35 -05:00
Kinglykrab 93d8471487 [Commands] Cleanup #opcode Command. (#2547)
* [Commands] Cleanup #opcode Command.

- Cleanup logic.

* Update command.cpp
2022-11-16 08:30:35 -06:00
Kinglykrab b5035d7e03 [Commands] Remove #profiledump and #profilereset Commands. (#2546)
- These commands don't seem to be used anymore.
2022-11-16 07:15:03 -06:00
Kinglykrab fd2fc76706 [Commands] Cleanup #depopzone Command. (#2537)
* [Commands] Cleanup #depopzone Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timers` parameter to start spawn timers of NPCs when depopped.

* Update depopzone.cpp
2022-11-14 16:47:20 -05:00
Kinglykrab 36887203d3 [Commands] Cleanup #doanim Command. (#2540)
* [Commands] Cleanup #doanim Command.

- Cleanup messages and logic.
- Allow you to use animation names or IDs, could possibly extend this to quest API in the future.

* Update dialogue_window.h
2022-11-14 16:38:05 -05:00
Kinglykrab df57138a61 [Commands] Cleanup #devtools Command. (#2538)
* [Commands] Cleanup #devtools Command.

- Cleanup messages and logic.

* Update client.cpp
2022-11-14 14:06:36 -05:00
Kinglykrab aa506110e1 [Commands] Cleanup #depop Command. (#2536)
* [Commands] Cleanup #depop Command.

- Cleanup messages and logic.
- Add optional `start_spawn_timer` parameter to start spawn timer of NPC when depopped.

* Update command.cpp
2022-11-14 14:05:48 -05:00
Kinglykrab 2c656c4110 [Commands] Cleanup #emote Command. (#2535)
* [Commands] Cleanup #emote Command.

- Cleanup messages and logic.
- Allow `^` separator to send multiple messages by name, world, or zone.

* Update emote.cpp
2022-11-14 14:05:40 -05:00
Kinglykrab 8d184fc6c0 [Commands] Cleanup #scribespell and #scribespells Commands. (#2534)
- Cleanup messages and logic.
2022-11-14 14:05:34 -05:00
Kinglykrab f6dbdf5db8 [Quest API] Add EVENT_AA_BUY and EVENT_AA_GAIN to Perl/Lua. (#2504)
# Perl
- Add EVENT_AA_BUY to Perl.
  - Exports `$aa_cost`, `$aa_id`, `$aa_previous_id`, and `$aa_next_id`
- Add EVENT_AA_GAIN to Perl.
  - Exports `$aa_gained`
- Add quest::getaaname(aa_id) to Perl.

# Lua
- Add event_aa_buy to Lua.
  - Exports `e.aa_cost`, `e.aa_id`, `e.aa_previous_id`, and `e.aa_next_id`
- Add event_aa_gain to Lua.
  - Exports `e.aa_gained`
- Add eq.get_aa_name(aa_id) to Lua.
2022-11-05 11:09:47 -04:00
Kinglykrab 2218f46b5b [Commands] Cleanup #dbspawn2 Command. (#2493)
* [Commands] Cleanup #dbspawn2 Command.

Add some descriptive messages so that you get some feedback from the command.

* Update dbspawn2.cpp
2022-10-29 21:22:24 -04:00
Kinglykrab 53dcd14534 [Commands] Cleanup #emotesearch and #emoteview Command. (#2494)
* [Commands] Cleanup #emoteview Command.

Cleanup command messages and logic.

Add constants for Emote Events and Emote Types and replace all the old constants with the new constants.

* Update emoteview.cpp

* Cleanup #emotesearch Command.
2022-10-29 21:22:17 -04:00
Kinglykrab dcbc9a358f [Commands] Cleanup #modifynpcstat Command. (#2499)
* [Commands] Cleanup #modifynpcstat Command.

Cleanup messages and logic,

Add map and loop through it to display all stats, can add to this in the future if we add more stuff modifiable by this command.

* Delete settings.json

* Update modifynpcstat.cpp

* Update modifynpcstat.cpp

* Update questmgr.h
2022-10-29 21:22:07 -04:00
Chris Miles 7092183103 [Crash] Stability Fixes (#2489)
* Input sanitation for #zone

* Update zone.cpp

* Update clientlist.cpp

* Test

* Test

* Remove logging, revert /who all code

* Remove log

* Update clientlist.cpp
2022-10-15 15:17:50 -05:00
Kinglykrab 0240a9cc76 [Quest API] Add IsRaining() and IsSnowing() to Perl/Lua. (#2477)
* [Quest API] Add IsRaining() and IsSnowing() to Perl/Lua.

- Add quest::IsRaining() to Perl.
- Add quest::IsSnowing() to Perl.
- Add eq.is_raining() to Lua.
- Add eq.is_snowing() to Lua.

This will allow server operators to tell if a zone is currently raining, snowing, or neither.

* Remove unnecessary quest manager stuff.

* Added constants and cleaned up #weather command

* Revert "Added constants and cleaned up #weather command"

This reverts commit 2ec85304b7.

* Revert "Revert "Added constants and cleaned up #weather command""

This reverts commit 76f4e411b6.

* Delete settings.json

* Update zone.cpp
2022-10-13 20:59:55 -05:00
Kinglykrab 303b35a755 [Commands] Cleanup #setlanguage Command. (#2464)
* [Commands] Cleanup #setlanguage Command.

Cleanup #setlanguage command and remove unnecessary variables.

* Tabs not spaces.

* newline
2022-10-12 20:13:25 -05:00
Chris Miles 714fb032e9 [Crash] Fix spawn race condition shown by #repop (#2455)
* Troubleshooting

* Debugging

* Debugging

* Debugging

* Debugging

* Remove debug line

* Revert back to GetRawNPCTypeName
2022-09-28 21:03:05 -05:00