Xackery Xtal
c32150d2cc
Added 2 missed expansion edits
2019-01-24 12:36:20 -08:00
Xackery Xtal
8195a57b44
Added ConvertExpansionMaskToLatestExpansion
2019-01-23 02:51:22 -08:00
Xackery Xtal
297599a779
Changed expansions to min_expansion/max_expansion
2019-01-22 18:53:19 -08:00
Xackery Xtal
aac73c6558
Added expansions support
2019-01-22 15:01:02 -08:00
Chris Miles
e6d40c5954
Merge pull request #813 from KinglyKrab/dynamic_rules
...
Adds dynamic rule capabilities to quests in LUA/Perl.
2019-01-21 16:21:19 -08:00
Chris Miles
b61105f96d
Merge pull request #807 from KinglyKrab/master
...
Added multi-version capabilities to NPCs.
2019-01-21 16:18:25 -08:00
Kinglykrab
32b161fd57
Adds dynamic rule capabilities to quests in LUA/Perl.
...
- quest::set_rule(string rule_name, string rule_value)
Example: quest::set_rule("Zone:UseZoneController", "false") - Sets the rule "Zone:UseZoneController" to "false" for the current zone.
- quest::get_rule(string rule_name)
Example: quest::get_rule("Zone:UseZoneController") - Returns true/false depending upon if it's enabled/disabled.
- Example NPC script here: https://pastebin.com/akKKN2NS
2019-01-21 19:10:48 -05:00
Akkadius
f5b28a0b24
Filter invis NPC's in #killallnpcs
2019-01-21 02:30:05 -06:00
Akkadius
e5fce0fd4d
Remove debug std::cout [skip ci]
2019-01-21 01:44:35 -06:00
Akkadius
90b9e51f70
Fix issue where NPC's clip into the world and the client interprets them at 0,0,0
2019-01-21 01:37:38 -06:00
Akkadius
7c15d332c5
Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone] - Zones to a private GM instance
2019-01-21 01:33:38 -06:00
Akkadius
48564a5789
Implemented server side #who
2019-01-21 00:29:58 -06:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
...
SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Akkadius
40b2366346
Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z
2019-01-20 21:33:56 -06:00
Uleat
f690c64f9e
Moved buff definitions into 'spells' lookup
2019-01-20 20:04:07 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Michael Cook (mackal)
14a4f58c0b
Remove duplicate waypoint code from a merge
2019-01-16 13:18:33 -05:00
Uleat
703cbc6727
Activated per-expansion support for active inventory slot addressing
2019-01-15 00:50:58 -05:00
KimLS
182b7e9843
Small change to gmmove to always force an update
2019-01-12 20:19:21 -08:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb
Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings'
2019-01-11 05:01:44 -05:00
Kinglykrab
d8c88aac96
Added multi-version capabilities to NPCs.
...
Setting a spawn2 row's 'version' column to -1 will make that spawn appear in all versions of the zone.
This is similar to how doors/objects/groundspawns use version -1.
2019-01-10 19:55:59 -05:00
Kinglykrab
93acbf5241
Reimplemented pre-nerf Ranger stationary damage bonus.
...
This will allow Developers to disable/enable the stationary requirement.
2019-01-10 19:09:27 -05:00
kentai
c5a08f978f
SaveCharacterTribute..
...
Skipping Tribute id 0 during save loop.
Aura of Clarity has an id of 0.
2019-01-10 14:50:02 +11:00
=
31b33ba72c
Properly escape key in SQL queries
2019-01-08 06:16:57 +00:00
Uleat
0ad43977bf
Naming convention update for EQEmu::versions::ClientVersionBit
2019-01-07 20:25:43 -05:00
Uleat
8eaed2233f
Added namespace expansions
2019-01-07 18:18:35 -05:00
Uleat
011d7a6a29
Updated EQDictionary entries to allow ease of reading and gui tooltip propagation
2019-01-07 00:11:07 -05:00
Akkadius
9c9d46e3ea
Fix NpcScaleManager::ScaleNPC MinDMG overflow issue when NPC's load dynamic min with static maxd
2019-01-06 18:46:14 -06:00
Akkadius
d127b1bef9
Client version check on show proximity
2019-01-06 18:41:05 -06:00
KimLS
dd295866c5
Merge branch 'master' of github.com:EQEmu/Server
2019-01-03 18:33:31 -08:00
KimLS
85ebda1b5a
GMMove minor logic change so clients who are not LD/Charmed will be affected
2019-01-03 18:33:22 -08:00
Uleat
55e856d5fe
Update for a couple of things...
...
- secondary material slot on self spawn (inc. pet)
- instant update of prim/sec weapon ornamentations
2019-01-02 19:41:48 -05:00
Akkadius
b870873ffe
Changelog [skip ci]
2019-01-02 02:57:47 -06:00
Akkadius
4ba5ef9170
Reload scaling data on repop
2019-01-02 02:36:12 -06:00
Akkadius
df68ad6358
More texture / ornamentation work - export SetPrimaryWeaponOrnamentation and SetSecondaryWeaponOrnamentation to Perl / Lua
2019-01-01 04:22:31 -06:00
Akkadius
7a56ffc380
Comment change [skip ci]
2018-12-31 23:20:55 -06:00
Akkadius
c1a02e8244
Add path finder wrapper around devtools proximity show
2018-12-31 23:20:04 -06:00
Akkadius
2c8ed1074a
Fix bots build
2018-12-31 23:19:48 -06:00
Akkadius
11a43cd320
Texture work
2018-12-31 03:18:59 -06:00
Akkadius
4e24184089
Merge branch 'master' into movement_manager
2018-12-30 14:49:59 -06:00
Akkadius
82d2843d92
Safely access IsProximitySet
2018-12-28 02:46:10 -06:00
Akkadius
9059efe98e
Add proximity show to devtools
2018-12-28 02:39:08 -06:00
KimLS
e96539e6a8
Some changes to navmesh path finding, disabled waypoint nav interface for now, might keep it disabled (i don't think anyones using it anyway) added a rule that might need some fine tuning for navmesh pathfinding
2018-12-24 14:48:11 -08:00
KimLS
18fa53e09b
Fix for broken movespeed in merge
2018-12-21 00:23:04 -08:00
Uleat
8499c3e65d
Fix for conditional zone crashes caused by post-bot owner death hate aggregation (irongut_av)
2018-12-19 07:11:59 -05:00
Akkadius
07ab96b883
Post merge adjustments
2018-12-17 01:51:43 -06:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Akkadius
52df2fa8d3
Merge branch 'master' into feature/global-base-scaling
2018-12-17 00:35:30 -06:00
Akkadius
6b18c71c11
Changelog
2018-12-17 00:35:08 -06:00