Akkadius
b9e87abb3c
Implement Character Soft Deletes
2020-01-10 02:54:29 -06:00
Uleat
72f4f10dbb
Rename table Banned_IPs to banned_ips [skip ci]
2019-12-24 02:36:00 -05:00
Uleat
6b201fcbef
One-time update to log_category_descriptions to fix naming discrepancies. Additions added after the auto-inject code (including future additions) are not affected
2019-11-09 19:28:21 -05:00
Uleat
5f3d3a3539
Fix for mis-named logsys category [skip ci]
2019-11-07 19:22:45 -05:00
Akkadius
4e129ca7b5
Update database manifest
2019-09-16 22:41:03 -05:00
Akkadius
fceca6e72f
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-09-03 23:37:57 -05:00
Noudess
2e98de3923
Changes to allow individual spawn2 locations to vary in npc selection (cond)
2019-09-02 10:34:09 -04:00
Akkadius
7c2ee06355
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-07-14 22:53:32 -05:00
Akkadius
35eb5b24dd
Implement flymode
2019-07-10 03:39:07 -05:00
Akkadius
4e7bcd86ff
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-07-03 01:18:23 -05:00
Akkadius
c8d6895526
See changelog
2019-07-03 00:59:49 -05:00
Akkadius
8bb909090b
Merge branch 'master' into lsid
2019-06-26 00:56:13 -05:00
KimLS
e277e55718
Merge remote-tracking branch 'origin/master' into feature/eqemu-api-data-service-netstats-ws
2019-05-16 14:38:12 -07:00
Noudess
63045fadd9
Manifest and sql to add model to npc_types to override race if presentwq
2019-03-25 19:29:57 -04:00
KimLS
9dc83d389e
Add wip sql so you don't have to try to divine what im going for
2019-03-13 22:59:00 -07:00
JJ
fd990136f7
Fix note in SQL. [skip ci]
2019-03-07 17:46:34 -05:00
Noudess
ce2e74c9a6
Moved item conversion to optional dir. PEQDB has client values already in items
2019-03-04 14:41:17 -05:00
Noudess
2eb884e9b0
Added code to convert item factions as well
2019-03-04 11:30:55 -05:00
Noudess
88b3d11167
Added code to adjust custom faction bases down due to change in dubious range.
2019-03-01 10:12:21 -05:00
Paul Coene
6dbd579f4f
Merge branch 'master' into master
2019-02-28 15:05:18 -05:00
Noudess
380e5d5084
Added code for conversion of quests for factions (based on Akkas start)
...
Made sure a temporary table needed for quest conversion was not removed prior.
2019-02-28 12:00:41 -05:00
Noudess
abf39c4ff7
Added base values for factions that the client does not provide a base, nor mods for, yet we did.
2019-02-11 11:59:55 -05:00
Uleat
93a0ad2ceb
Added command 'profanity'
2019-02-04 07:02:27 -05:00
Noudess
46ead8e29e
Move out faction changes to later db version as it is still pending.
2019-01-23 14:54:16 -05:00
Kinglykrab
d8c88aac96
Added multi-version capabilities to NPCs.
...
Setting a spawn2 row's 'version' column to -1 will make that spawn appear in all versions of the zone.
This is similar to how doors/objects/groundspawns use version -1.
2019-01-10 19:55:59 -05:00
Noudess
d7e98bba17
Remove comments.
2019-01-05 12:59:47 -05:00
Noudess
bd47e2121f
Reconstruct faction_list to get rid of obsolete fields.
2019-01-05 12:17:10 -05:00
Noudess
90b46c7bda
Change backup table names per Akka
...
Add commented out secion illustrating what next manifgest might do for
cleanup.
2019-01-05 12:01:40 -05:00
Akkadius
b9abc09294
Update base scaling data [skip ci]
2019-01-04 18:14:11 -06:00
Noudess
4b21f901b9
Performance changes. Now tested on rolath, peq and EZ servers
2019-01-04 13:11:28 -05:00
Noudess
37ed923302
Fixed code on insert to not worried about extra fields in target db
2019-01-03 16:42:58 -05:00
Paul Coene
e71eefab50
Merge branch 'master' into master
2018-12-18 11:33:52 -05:00
Noudess
50997ad0ec
New sql with new client data tables and a hand create mapping
2018-12-18 11:00:38 -05:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Akkadius
c32b31ffff
Add npc_scale_global_base table and add devtools command and toggling functionality
2018-12-16 03:59:08 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
...
Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
KimLS
0662e3c780
Merge fix with sql
2018-11-25 15:35:52 -08:00
JJ
fc69824a3f
Oops. be17d21149
2018-11-25 16:53:00 -05:00
JJ
be17d21149
Add primary key to name_filter table. [skip ci]
2018-11-25 16:46:42 -05:00
KimLS
e8dffa1087
Stuck behavior sql
2018-11-11 01:11:07 -08:00
Uleat
84643ce9a1
Inventory update work-around [ci skip]
2018-10-22 22:27:05 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
Uleat
0e3df84ad9
Fix for inventory update dupe entry failure
2018-09-09 20:39:21 -04:00
Michael Cook (mackal)
7836d020ce
Add NPC Max Aggro Distance to zone table
2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
00e44285a7
Fix column cases to make people happy
...
If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Michael Cook (mackal)
dfa7e2bffb
Add completion emote for tasks
2018-07-20 14:06:07 -04:00
Akkadius
623b7b3eee
Rename activities to task_activities for consistency since we're changing up task data
2018-07-10 00:26:53 -05:00