247 Commits

Author SHA1 Message Date
Akkadius
b7e2261e16 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-07-07 01:32:17 -05:00
Akkadius
6aad062e9a Add logging [skip ci] 2020-07-04 01:50:29 -05:00
Akkadius
3f62da4573 Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository 2020-05-23 22:33:34 -05:00
KimLS
2fbd5aaccc Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore) 2020-05-17 18:36:06 -07:00
Michael Cook (mackal)
0e6a0b5a70 Add Item SubType to data structures and DB 2020-05-09 22:37:35 -04:00
Akkadius
91c874a310 Filter starting_items [skip ci] 2020-04-05 19:43:09 -05:00
Akkadius
152d985821 Filter loot tables and drops [skip ci] 2020-04-05 19:01:45 -05:00
Uleat
01b3b41bae Fix for mailkey-based server crashes (does not fix the problem of non-existent mailkeys...) 2019-10-30 07:22:11 -04:00
Michael Cook (mackal)
91a7ebbdfb Fix crash in SharedDatabase::UpdateOrphanedCommandSettings 2019-09-17 12:52:00 -04:00
Akkadius
96ef76847b Fix log calls that either didn't carry over or were using newer aliases that weren't converted to FMT prior to migration 2019-09-17 00:18:07 -05:00
Uleat
cf80e594bc Merge branch 'master' of https://github.com/EQEmu/Server into lsid
# Conflicts:
#	common/ruletypes.h
#	world/net.cpp
#	zone/bot_command.cpp
#	zone/command.cpp
#	zone/zonedb.cpp
2019-09-12 01:54:37 -04:00
Uleat
fec567c2f3 Updated Command Update code to report after each process handling rather than at the end 2019-09-07 21:21:46 -04:00
Uleat
1515785ada Added count reports to command injection/orphan code 2019-09-06 20:43:21 -04:00
Uleat
f9536f9621 Updated the rule system to automatically add new rules and remove orphaned entries from the rule values tables 2019-09-03 04:04:05 -04:00
Akkadius
af4c630ede Logs::Spells to LogSpells 2019-09-02 03:26:44 -05:00
Akkadius
ed4fc74bd4 Logs::Tradeskills to LogTradeskills and more Logs::Error to LogError 2019-09-02 03:10:03 -05:00
Akkadius
98cbb7d781 Simplify log calls 2019-09-01 21:04:58 -05:00
Uleat
a534ab83ec Converted new implode and join_pair functions to template functions 2019-08-31 20:55:46 -04:00
Uleat
d341a1b38f Updated the command systems to automatically add new commands and remove orphaned entries from the command settings tables 2019-08-30 06:38:48 -04:00
Kinglykrab
c2794b244d Convert item bane damage to int32.
- int8 was not the proper type for this.
2019-08-20 20:52:47 -04:00
Uleat
703cbc6727 Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
Uleat
011d7a6a29 Updated EQDictionary entries to allow ease of reading and gui tooltip propagation 2019-01-07 00:11:07 -05:00
Akkadius
775b5fcaf1 Mostly done with global base scaling work, dev tooling and various other works 2018-11-04 23:26:34 -06:00
Uleat
feb4cc37c6 Rework of 'invsnapshot' command and implementation of automatic inventory snapshots 2018-09-03 20:57:20 -04:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
Uleat
c435a77813 Reintegration of inventory-based EQDictionary references 2018-07-05 21:05:26 -04:00
Uleat
e5e779c064 Updated UCS versioning code - update your *.conf files 2018-03-04 21:38:17 -05:00
Uleat
e547a1e778 Added 'server ready' broadcast to UCS server so clients will reconnect after crash 2018-02-26 20:02:27 -05:00
Michael Cook (mackal)
8400994c57 Rework regens to match modern clients 2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
94038ebb75 WIP on auras
Lots to do still

Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Akkadius
7aa1d243b0 [Performance] Reworked how all log calls are made in the source, see changelog.txt for more details 2017-04-01 03:51:46 -05:00
Uleat
ac0cba64f9 Merge pull request #585 from noudess/master
Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Paul Coene
df86e644f4 Now the actual code changes - lol 2017-01-10 20:18:16 -05:00
Akkadius
06279b18a3 Fix Hero Forge model not showing up at character select 2016-12-18 05:36:30 -06:00
Michael Cook (mackal)
286bfa7af6 Implement the PC/NPC only flag 2016-11-30 20:53:39 -05:00
Uleat
04f4fd652b Renamed class Inventory to EQEmu::InventoryProfile 2016-10-17 04:59:00 -04:00
Uleat
1cb79c8c1f Separated class Inventory from item_instance files into inventory_profile files 2016-10-17 02:41:09 -04:00
Uleat
3438247904 Moved namespace ItemField from item_instance.h to shareddb.cpp 2016-10-17 01:03:40 -04:00
Uleat
bfd07b1010 Added class EQEmu::InventorySlot 2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96 Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance 2016-10-16 05:10:54 -04:00
Uleat
16642b7c4c Filename changes to facilitate future updates 2016-10-15 22:14:03 -04:00
Michael Cook (mackal)
f01c890966 Crash fix
The other thing needs to be looked at too, but I guess we never run
into an issue where this actually is a nullptr because bad things
would happen here ...
2016-08-13 15:09:43 -04:00
Michael Cook (mackal)
343b781e74 Implement cast_not_standing and fix Cazic Touch
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
9cf553232d Tweak spell dot stacking exempt based on client 2016-07-16 18:18:41 -04:00
Uleat
3d6fe8acba Fix for bot inventory save failure involving items with unlimited charges 2016-06-28 07:58:38 -04:00
Uleat
579efe83af Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe) 2016-05-27 22:22:19 -04:00
Uleat
71f128731f Renamed and moved SkillUseTypes enumeration to EQEmu::skills::SkillType; eq_dictionary work 2016-05-25 18:50:26 -04:00
Michael Cook (mackal)
60da544d3a clang-tidy modernize-use-auto 2016-05-25 16:10:28 -04:00
KimLS
9894c1b186 Compile fixes, needs cleaning up 2016-05-24 23:49:25 -07:00
phredi
a628dee2b7 Merge branch 'master' into ConfigFileUpdate 2016-05-24 20:47:52 -05:00