4474 Commits

Author SHA1 Message Date
Michael Cook (mackal)
06f4fd49ef Implement mob and client melee push
New rules:
Combat:MeleePush turns melee push on/off
Combat:MeleePushChance is the chance that an NPC will be pushed
Clients are pushed every successful hit, need to verify or disprove this
2015-04-30 19:36:21 -04:00
Paul Coene
eea667e22d Check to make sure we're a client before a CastToClient(). Missed this
on first patch.
2015-04-30 09:33:11 -04:00
Alex
8b4d601027 Merge pull request #400 from noudess/master
Now Npcs won't respond to hails if they can't see you.
2015-04-30 06:04:06 -07:00
Paul Coene
a1960d4a4a Npcs won't respond to hails if they can't see you. 2015-04-30 08:00:36 -04:00
Alex
d7c556c672 Merge pull request #399 from noudess/master
Monk wearing magical gloves can hit creatures that need a magical weapon
2015-04-29 18:55:29 -07:00
Paul Coene
2c4ca77ffc Monk wearing magical gloves can hit creatures that need a magical weapon
when fighting hand to hand.
2015-04-29 19:18:17 -04:00
Alex
7bde00c63b Merge pull request #398 from noudess/master
Noexpend spells like flame lick were expending.
2015-04-29 15:30:53 -07:00
Paul Coene
46d7019909 Spells like flame_lick were not requiring flame lick. Noexpend for
flame lick was not working.

Also fixed a log message with arguments reversed.
2015-04-29 08:26:59 -04:00
Alex
41f3b721d6 Merge pull request #395 from noudess/master
Some illusions and some NPC gear not showing up on zone-in & initial spawn if in zone when it occurs
2015-04-28 16:34:01 -07:00
Alex
cafac36bed Merge pull request #397 from gpanula/master
Handle nulls in trusted server lookup(mysql)
2015-04-28 16:33:34 -07:00
Michael Cook (mackal)
0d84ede3d6 Allow /pet attack by mob name to work
ex. /pet attack a_snake
2015-04-26 13:35:36 -04:00
GPanula
d7e3a33179 opps, lets use a valid ServeLisTypeID 2015-04-26 09:56:46 -05:00
GPanula
c84f56f1f5 Avoid returning nulls when looking up if the server is trusted. Nulls will in the query results will cause the loginserver to crash 2015-04-26 09:43:05 -05:00
JJ
47c9690a32 Don't garble # commands. 2015-04-25 11:46:43 -04:00
JJ
de57c94d3e Blocked spell negation fix. 2015-04-23 18:42:17 -04:00
Uleat
c974b30192 Probable fix for 'Debug Assertion Failure' in Client::GarbleMessage() 2015-04-22 12:29:35 -04:00
JJ
23dd560a72 Don't delete packet when it is still referenced. Create a new packet instead for deconfliction. 2015-04-20 19:48:52 -04:00
Natedog2012
0eda3efe6a Ignore procs when setting recast timers 2015-04-11 22:49:29 -07:00
Michael Cook (mackal)
a4ac2b3831 Added some comments about powersource [skip ci] 2015-04-10 21:23:29 -04:00
Michael Cook (mackal)
ea240f7814 Fix sign issue with hate redux spells 2015-04-10 03:06:05 -04:00
JJ
0d4775a9df Adjust to safe_delete packets. 2015-04-07 19:57:36 -04:00
JJ
0321bf72a5 Attempt to catch rare crash in zoneserver process. See http://www.eqemulator.org/forums/showthread.php?t=39549 2015-04-07 10:22:47 -04:00
Michael Cook (mackal)
739a7b6f75 Add decoder for OP_Animation for RoF/RoF2 2015-04-06 21:46:37 -04:00
KimLS
979590db9f Fix for lower than intended drop rates for drop limit loot tables after the min drop changes 2015-04-06 17:42:15 -07:00
Michael Cook (mackal)
7bd185b7b7 Fix RoF+ OP_Animation handling
That's handled in the patch file
2015-04-06 16:13:58 -04:00
Natedog2012
7662eaf983 All animation structs were backwards and poorly named.. RoF+ animations work properly 2015-04-06 03:11:04 -07:00
KimLS
78eb8747aa Merge branch 'master' of github.com:EQEmu/Server 2015-04-04 17:03:42 -07:00
KimLS
fc1d6c0676 Fix for mindrop on drop tables sometimes not being fully respected 2015-04-04 17:03:28 -07:00
Natedog2012
7e1c296ecf Fix for RoF2 Bow shoot animation struct was off 2015-04-04 05:04:46 -07:00
Michael Cook (mackal)
51a314fa31 for whatever reason spell based procs generate casting messages 2015-04-02 14:54:11 -04:00
Michael Cook (mackal)
b3efd8a817 Quick fix for RoF2 discs showing in song window
This is just a hack until someone does a proper solution
2015-04-02 13:42:47 -04:00
Paul Coene
bf93d72a43 Added more changes so mobs armor will appear correctly (pc races only)
when the spawn vie gm command or normally with loot tables that equip.

Refined previous changes that fixed the issue with zoning in and not seeing
previosuly spawned armor by sharing the same module.
2015-04-02 13:25:12 -04:00
Paul Coene
026278504f Merge remote-tracking branch 'upstream/master' 2015-04-01 13:04:39 -04:00
Paul Coene
a5872b165f Zoning into a new zone did not properly display PCs with tree/object illusions
and NPCs wearing gear in non-weapon slots.

The illusion thing: Not sure why, but te opcode for BulkZoneSpawn doesn't
display the tree/object illusions.  I did notice that even OP_Illusion gets
rejected by the client if sent before Client_Ready.  Maybe that is why.  The
BULKSpawns cannot be sent that late, I tried moving it in the sequence but
it never did the illusions correctly, at any point.  So, we new new the
single spawn OP code for PCs with those illusions.  This works.

The NPC gear thing.  Same story with BulkZoneSpawn,  Not sure why.  The data
is sent correctly.  So now we update the client zoning in (only them) with
what the NPCs are wearing.  Every othe client already is up to date.
2015-04-01 13:00:38 -04:00
Natedog2012
8bd22e8c38 2nd part to Alternate currency fix forgot to paste this back in 2015-03-29 02:16:23 -07:00
Natedog2012
e304e67cf1 Fix how Alternate Currency Reclaim and Create works if the player has 0 currency available 2015-03-29 01:00:57 -07:00
KimLS
b6a01871d8 Fix for another bazaar problem 2015-03-28 23:38:41 -07:00
Alex
a569e20110 Merge pull request #388 from iequalshane/master
Enable multiple NPC equipment materials
2015-03-28 23:34:43 -07:00
Alex
75146350fc Merge pull request #393 from noudess/master
Vendor message for rejection based on Deity
2015-03-28 23:34:23 -07:00
KayenEQ
2635d37095 Merge pull request #394 from KayenEQ/Development
sympathetic proc fix
2015-03-29 02:11:49 -04:00
KayenEQ
a75f4e70a1 sympathetic proc fix 2015-03-29 02:11:02 -04:00
SecretsOTheP
b6cc070633 Identified the Target Ring fields for RoF/RoF2 and added a perl accessor for the last target ring position received from the client.
Usage: $client->GetTargetRingX(), $client->GetTargetRingY(), $client->GetTargetRingZ()
2015-03-29 01:35:24 -04:00
Paul Coene
94d118fdf8 Some vendors would decide not to see based on deity, but messages were
picking the next best reason.  Added a message choice that seemed to make
sense for deity.
2015-03-27 17:12:39 -04:00
JJ
4dcb679c53 Manual merge of #387. 2015-03-27 16:40:02 -04:00
Alex
ad9e9ba2d6 Merge pull request #392 from N0ctrnl/master
Added individual tradeskill skillup settings rules
2015-03-27 13:32:06 -07:00
N0ctrnl
c4a7acb6d1 Update tradeskills.cpp 2015-03-25 12:04:03 -05:00
N0ctrnl
e6835804af Update ruletypes.h 2015-03-25 12:00:14 -05:00
KimLS
9598ce45c9 Merge branch 'master' of github.com:EQEmu/Server 2015-03-24 16:37:25 -07:00
KimLS
9ef4825a72 Fix for gaps in path files during add 2015-03-24 16:37:12 -07:00
KayenEQ
eed57ddf97 Merge pull request #391 from KayenEQ/Development
More sympathetic proc fixes
2015-03-24 07:13:58 -04:00