Uleat
5d138891d8
Fix for insufficient spell mana logging
2019-06-22 06:42:06 -04:00
Kinglykrab
9356b5dc7f
New Perl/Lua buff functionality.
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- Client::FindMemmedSpellBySlot(slot)
This allows you to find memmed spells by a specific slot.
Example: https://i.imgur.com/06OFT3c.png
Perl Example: https://pastebin.com/BCr6KqSS
- Client::MemmedCount()
This will find the number of memmed spells the client has.
Example: https://i.imgur.com/cY26DEl.png
Perl Example: https://pastebin.com/T3ahSUgi
2019-06-16 12:53:23 -04:00
Kinglykrab
7d1362732d
New Perl/Lua buff functionality.
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- Mob::FindBuffBySlot(slot)
This allows you to find buffs by a specific slot.
Example: https://i.imgur.com/VG68cxs.png
Perl Example: https://pastebin.com/8HvMAC4h
- Mob::BuffCount()
This will find the active number of buffs an NPC/client has.
Example: https://i.imgur.com/jrLRBwV.png
Perl Example: https://pastebin.com/Wmg16wwp
2019-06-13 18:20:33 -04:00
Michael Cook (mackal)
fa2052236c
Update some spell immune message colors Fixes #833
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Should probably go and do some captures on live, but MQ2Cast's source is
probably correct
2019-03-27 18:20:39 -04:00
Noudess
75d3329d37
Fix Spin() to use old mechanism so the npc actually spins again.
2019-03-11 18:24:02 -04:00
Uleat
4658ad676f
Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
2019-01-24 03:53:41 -05:00
Uleat
f690c64f9e
Moved buff definitions into 'spells' lookup
2019-01-20 20:04:07 -05:00
Uleat
585c6322bf
Added 'spells' entry to EQDictionary
2019-01-20 08:24:21 -05:00
Uleat
bcf271c30f
Added dynamic entries to eqdictionary
2019-01-12 20:03:52 -05:00
=
31b33ba72c
Properly escape key in SQL queries
2019-01-08 06:16:57 +00:00
Uleat
0ad43977bf
Naming convention update for EQEmu::versions::ClientVersionBit
2019-01-07 20:25:43 -05:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Akkadius
52df2fa8d3
Merge branch 'master' into feature/global-base-scaling
2018-12-17 00:35:30 -06:00
Michael Cook (mackal)
bbbee6e6b2
Fix some bard stacking issues (mainly AE DOT)
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Please report if it breaks anything (shouldn't)
2018-12-17 00:51:18 -05:00
Chris Miles
9c1e14a4ab
Merge branch 'master' into feature/global-base-scaling
2018-12-14 02:40:33 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
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Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
29ea65a71e
Redoing movement to introduce proper rotation
2018-09-24 22:41:53 -07:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Trust
1bba629514
Prevent Low Level Charm testing without Aggro
2018-07-22 18:35:50 -04:00
Trust
483b4724e5
[Exploit] Prevent low level mez testing without aggro.
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Using low level mez to test if a mob is mezzable and NOT get aggro has been squashed. When you cast you will get 1 point of aggro on a Cannot mez with this spell.
2018-07-22 16:38:45 -04:00
Michael Cook (mackal)
6ac4154acd
Don't call UpdateRestTimer when you're casting on yourself
2018-07-14 19:19:58 -04:00
Michael Cook (mackal)
6ab2871fd1
Beneficial spells will now correctly inherit targets RestTimer
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Example PC A is fighting mob B. PC C casts a heal on PC A. PC C will
inherit the timer from PC A. This is done because beneficial spells have
a "witness" check from NPCs so there is a chance PC C would not gain
aggro and could just keep on going with no RestTimer which allows them
to fast regen while actively participating.
2018-07-14 18:52:20 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Michael Cook (mackal)
ae966e546b
WIP for NPC spell push, off by default for now
2018-03-07 16:50:24 -05:00
Michael Cook (mackal)
9e4f728f21
Spell push values can be negative
2018-03-01 18:10:06 -05:00
Michael Cook (mackal)
8e4aff391e
Fix buff issue
2018-03-01 11:29:13 -05:00
Michael Cook (mackal)
1b84905941
Fix spell push
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This now uses the spell data correctly, still need to write a system for
NPCs though
SE_TossUp needs to be implemented to, it just damages NPCs only
2018-02-28 19:47:23 -05:00
Michael Cook (mackal)
06d22fa009
Identify the rest of Action/CombatDamage structs
2018-02-28 19:21:03 -05:00
Xackery
f3b2ac6c17
Added rule to remove pet reagent cost
2018-02-22 18:43:31 -08:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
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So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
6686346473
Implement July 24, 2002 pet resist changes
2017-12-23 22:48:21 -05:00
Michael Cook (mackal)
0356c0a891
Refactor getting resist value out to a function
2017-12-23 22:35:05 -05:00
Michael Cook (mackal)
9af9deb0f5
Attempt to fix disc issue when client has no buff but server still does
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This is kind of hard to test, but it is what the client is doing
2017-12-15 18:42:21 -05:00
Michael Cook (mackal)
50d5f3785c
Send caster name in buff packets for UF+
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Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
487dcc4459
Tweak down spellend_timer for delaytimer
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400 ms is far too aggressive for normal game play
Set to 10 ms to hopefully not get in the way of legitimate game play
Also, why do we even do this? As far as I can tell, we need this to be
less than the users ping to not cause issues. What are the actual
reasons we do this and what can we do differently to solve them?
2017-08-30 14:35:01 -04:00
Michael Cook (mackal)
c7e33eb6b9
Fix totems issue and add despawn
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Despawn should tell client ... still TODO
2017-07-14 23:13:33 -04:00
Michael Cook (mackal)
94038ebb75
WIP on auras
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Lots to do still
Normal buffing auras currently work for the most part
2017-07-14 02:05:35 -04:00
Michael Cook (mackal)
eff8000196
Fix PB AE
2017-07-04 13:01:34 -04:00
Akkadius
3dcc2edceb
Add rule Spells:ReflectMessagesClose - Live functionality is for reflect messages to show to players within close proximity, false shows just player reflecting
2017-07-03 19:55:28 -05:00
Michael Cook (mackal)
592bbd3180
Target AEs don't always hit target
2017-06-27 20:38:46 -04:00
Michael Cook (mackal)
c25a5fa0ba
AC/ACv2 negative affects don't affect stacking fixes #622
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Unsure if these are the only SPAs that should act this way, but this
resolves the issues we were seeing
2017-06-08 00:54:22 -04:00
Natedog2012
36be32f36f
Change item effects to int32
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Check range on AEDuration spells
2017-04-23 01:57:08 -07:00
KimLS
1d1ee1ccbf
Merge fix
2017-04-11 21:48:01 -07:00
Michael Cook (mackal)
b4bab425f5
Refactor OP_BeginCast into it's own function
2017-04-08 02:06:49 -04:00
Michael Cook (mackal)
75950b0f2b
Spell Reflect messages go out to everyone close
2017-04-04 15:00:54 -04:00