5216 Commits

Author SHA1 Message Date
Uleat
7c9bd80c1e Changed SendZoneSpawnsBulk to a more like-like behavior 2016-08-02 17:49:08 -04:00
Michael Cook (mackal)
e862994716 RoF/RoF2 spell gem refresh in PP
This fixes issues with long recast spells
2016-07-31 18:09:04 -04:00
Michael Cook (mackal)
f612f8be42 Fix typo 2016-07-31 17:35:33 -04:00
Michael Cook (mackal)
ef2c17748e Implement extra spell gems!
New limits:
    Tit: 9
    SoF: 9
    SoD: 10
    UF: 12
    RoF: 12
    RoF2: 12

The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client

Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)

There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Michael Cook (mackal)
4c4b0aba0c Switch trading to call CommonBreakInvisible() 2016-07-30 12:51:17 -04:00
Uleat
4decdb3e4d Added zone map mmf discovery message 2016-07-29 21:58:42 -04:00
Uleat
6b3078d0f7 Fix for 64-bit Zone MMF compiles 2016-07-29 18:26:23 -04:00
Michael Cook (mackal)
3a4b341ad6 Allow quest controlled TS to have no returns 2016-07-29 15:29:28 -04:00
Michael Cook (mackal)
2a2ce6da5d Fix item clicks being TGBable 2016-07-29 15:14:26 -04:00
Michael Cook (mackal)
239c478f31 Add some comments to target types [skip ci] 2016-07-29 02:55:43 -04:00
Michael Cook (mackal)
f6c62af82e Update comment [skip ci] 2016-07-29 02:26:26 -04:00
Uleat
84db0ec2c5 Zone MMF Implementation (for map files) 2016-07-28 22:50:06 -04:00
Michael Cook (mackal)
345f3d6301 Fix Tit OP_Buff decode 2016-07-27 19:58:24 -04:00
Michael Cook (mackal)
de5170c5cb Fix mana burn 2016-07-26 17:10:06 -04:00
Michael Cook (mackal)
7674b3a077 Fix some same spell stacking issues 2016-07-26 16:25:19 -04:00
Michael Cook (mackal)
11e017ccb9 Fix bard mod in PP for UF 2016-07-25 16:37:27 -04:00
Michael Cook (mackal)
bda4fcfb26 Fix up SpellBuff struct
Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
2016-07-25 16:22:48 -04:00
Michael Cook (mackal)
a7fd9312d0 Fix syntax error 2016-07-24 22:58:48 -04:00
Michael Cook (mackal)
3963897fe4 There is a different rez spell depending on race 2016-07-24 22:53:57 -04:00
Michael Cook (mackal)
f42b0351fd Improve list of skipped effects in stacking code
This is the list according to the client (RoF2)

Please report any stacking anomalies
2016-07-24 22:24:53 -04:00
Uleat
37cb9f00f6 Removed another unneeded slash 2016-07-24 18:01:14 -04:00
Michael Cook (mackal)
343b781e74 Implement cast_not_standing and fix Cazic Touch
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
f428a8a56a Add a CastWhileInvis check and fix some issues 2016-07-23 18:07:56 -04:00
Michael Cook (mackal)
cd9a7f1d5d Cap tic diff to 0 for duration based calcs
This will match Splurt with the double 191
2016-07-23 17:52:30 -04:00
Michael Cook (mackal)
83548ee405 Fix buff tics
This will not fade buffs at 6s :P
2016-07-23 17:41:16 -04:00
Michael Cook (mackal)
5f588934a9 Make decaying spell bonuses not depend on CaclBonuses being called some other way
This just sets a flag that will tell us we need to recalc bonuses every tick

Before these kind of depended on it being caused some other way
2016-07-23 13:55:36 -04:00
Michael Cook (mackal)
1f5dcb6965 Make SE_SpellResistReduction not complain 2016-07-21 20:27:08 -04:00
Michael Cook (mackal)
5f111f159b Update comment [skip ci] 2016-07-21 14:05:29 -04:00
Michael Cook (mackal)
527ee56fb2 Fix Distance Mod scaling
The client clamps the distance between the min/max
2016-07-20 17:49:33 -04:00
Michael Cook (mackal)
8396f19e85 Add buff level restrictions for pets 2016-07-20 16:27:22 -04:00
Akkadius
aadc4b5e6b Update eqemu_update.pl 2016-07-20 14:15:00 -05:00
Michael Cook (mackal)
ccb5427b45 Make VS debug mode happy
This actually hurts microbenchmarking

I couldn't get the ModelEntry::polys vector to play nice with benchmarking
so it will just be using push_back so I don't have write a new ctor
(writing a new ctor and using emplace_back vs push_back were equal)
2016-07-18 21:57:25 -04:00
Michael Cook (mackal)
8983f3c5dc Merge pull request #537 from noudess/master
Fix for BuffDurationPacket on movement speed buffs.
2016-07-18 16:05:28 -04:00
Paul Coene
9349d5d473 Another fix for when BuffDurationPacket breaks client effects on spells.
In this case run speed spells like SoW.
2016-07-18 15:30:55 -04:00
JJ
ae6ceddab7 Merge pull request #536 from noudess/master
Fix Voice Graft to work only when targetting pet.
2016-07-18 14:54:43 -04:00
Paul Coene
84c90715be Reverse checks for voice graft to short curcuit when no pet. 2016-07-18 14:37:21 -04:00
Michael Cook (mackal)
aeff31ba7a Fix error with /setstartcity 2016-07-18 13:57:14 -04:00
Michael Cook (mackal)
f431e820ef Optimize Map::LoadV2 a bit
Microbenchmarking showed ~33% increase in loading moors
Real world testing showed ~48%
2016-07-17 23:35:18 -04:00
Michael Cook (mackal)
c41521c310 Fix saving binds on charcreate 2016-07-17 22:50:00 -04:00
Akkadius
f437232db1 Overhauled worldserver logging
- Now displays account logins
 - Zoning from character select
 - Zoning from zone to zone
 - When any other server process connects to world
 - Adjust some zone bootup messages etc.

Adjusted logging code bits all over and refactored variables for readability etc.
2016-07-17 20:45:58 -05:00
Akkadius
3ed43d50f2 Resolving glitchy/choppy mob pathing issues 2016-07-17 19:07:48 -05:00
Michael Cook (mackal)
7cd613e5f2 Comment spell struct with official names for each field 2016-07-17 02:13:13 -04:00
Michael Cook (mackal)
921136c987 Exclude in other Perma Illusion spot 2016-07-16 19:40:20 -04:00
Michael Cook (mackal)
d4df2e7351 Exclude Minor Illusion and Illusion: Tree from perma 2016-07-16 19:33:36 -04:00
Michael Cook (mackal)
9cf553232d Tweak spell dot stacking exempt based on client 2016-07-16 18:18:41 -04:00
Uleat
6cb2fdd737 Changed constructor call for stringstream in ClientTaskState::EnableTask/DisableTask (write position issues) 2016-07-15 19:32:46 -04:00
Michael Cook (mackal)
bbf4d19de3 Revert "Changed tuple use to struct in maps.cpp (LoadV2) (should help in client drops where slow zone boot-ups are a factor)"
This reverts commit 02cedce54eaf590d0ac02fc7dd52c8feb9313f2c.

This is breaks moors!
2016-07-15 15:20:36 -04:00
Uleat
02cedce54e Changed tuple use to struct in maps.cpp (LoadV2) (should help in client drops where slow zone boot-ups are a factor) 2016-07-14 13:22:36 -04:00
Uleat
871fcd1fc8 Fix for quest enabletask/disabletask api queries 2016-07-14 12:47:55 -04:00
Uleat
7457d832f8 Changed query in BotDatabase::LoadGroupedBotsByGroupID() to use standard table query over view use (should help in cases where players time-out when zoning) 2016-07-12 20:22:14 -04:00