7001 Commits

Author SHA1 Message Date
Uleat
7b2c87c7ed Added bi-state dynamic lookup return 2019-01-20 23:40:40 -05:00
Uleat
93cc07e097
Merge pull request #805 from prestanneth/master
SaveCharacterTribute misses tribute id 0
2019-01-20 23:34:12 -05:00
Akkadius
40b2366346 Implement and extended #goto via #goto <player_name> - this will work cross zone, cross instance, in zone etc. It works on top of the original #goto (target) and #goto x y z 2019-01-20 21:33:56 -06:00
Uleat
f690c64f9e Moved buff definitions into 'spells' lookup 2019-01-20 20:04:07 -05:00
Uleat
585c6322bf Added 'spells' entry to EQDictionary 2019-01-20 08:24:21 -05:00
Michael Cook (mackal)
14a4f58c0b Remove duplicate waypoint code from a merge 2019-01-16 13:18:33 -05:00
Uleat
c9ef66ae2d Added note for inventory::InitializeDynamicLookups() [ci skip] 2019-01-15 20:11:29 -05:00
Uleat
703cbc6727 Activated per-expansion support for active inventory slot addressing 2019-01-15 00:50:58 -05:00
KimLS
182b7e9843 Small change to gmmove to always force an update 2019-01-12 20:19:21 -08:00
Uleat
26ed51f32a Fix for linux builds 2019-01-12 20:59:27 -05:00
Uleat
bcf271c30f Added dynamic entries to eqdictionary 2019-01-12 20:03:52 -05:00
Uleat
7857bc45fb Excluded runtime modification of expansion-based rules 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' 2019-01-11 05:01:44 -05:00
Michael Cook (mackal)
dd0216589f
Merge pull request #806 from KinglyKrab/master
Reimplemented pre-nerf Ranger stationary damage bonus.
2019-01-10 19:33:39 -05:00
Kinglykrab
93acbf5241 Reimplemented pre-nerf Ranger stationary damage bonus.
This will allow Developers to disable/enable the stationary requirement.
2019-01-10 19:09:27 -05:00
kentai
c5a08f978f SaveCharacterTribute..
Skipping Tribute id 0 during save loop.
Aura of Clarity has an id of 0.
2019-01-10 14:50:02 +11:00
Barry
c234adefcc
Merge pull request #3 from EQEmu/master
updating before pull
2019-01-10 14:30:00 +11:00
Uleat
38bf73cc08 Added enum class Expansion 2019-01-09 20:14:49 -05:00
Chris Miles
34e7d96977
Merge pull request #804 from isenior/DataBucketFix
Properly escape key in SQL queries
2019-01-08 00:41:27 -06:00
=
31b33ba72c Properly escape key in SQL queries 2019-01-08 06:16:57 +00:00
Barry
f617250281
Merge pull request #2 from EQEmu/master
merge_test_updates
2019-01-08 12:57:06 +11:00
Uleat
0ad43977bf Naming convention update for EQEmu::versions::ClientVersionBit 2019-01-07 20:25:43 -05:00
Uleat
8eaed2233f Added namespace expansions 2019-01-07 18:18:35 -05:00
Uleat
0d38808030 Updated EQDictionary entries to allow ease of reading and gui tooltip propagation (pt. 2) 2019-01-07 07:39:43 -05:00
Uleat
011d7a6a29 Updated EQDictionary entries to allow ease of reading and gui tooltip propagation 2019-01-07 00:11:07 -05:00
Akkadius
9c9d46e3ea Fix NpcScaleManager::ScaleNPC MinDMG overflow issue when NPC's load dynamic min with static maxd 2019-01-06 18:46:14 -06:00
Akkadius
d127b1bef9 Client version check on show proximity 2019-01-06 18:41:05 -06:00
Akkadius
5a5d73ca25 [Scaling] Global base scaling data has been updated in new database binary revision 2019-01-06 15:45:13 -06:00
Akkadius
f3782af10e Update eqemu_server.pl [skip ci] 2019-01-04 19:38:33 -06:00
Akkadius
bce3609617 Update system_tables.txt [skip ci] 2019-01-04 19:15:32 -06:00
Akkadius
030339aab8 Update system_tables.txt [skip ci] 2019-01-04 19:06:16 -06:00
Akkadius
57c3e9d146 Update system_tables [skip ci] 2019-01-04 19:03:02 -06:00
Akkadius
4471a0aab5 Update system_tables [skip ci] 2019-01-04 18:58:57 -06:00
Akkadius
e5021241b2 Update user_tables.txt [skip ci] 2019-01-04 18:56:53 -06:00
Akkadius
2da6acee6c Update user_tables.txt [skip ci] 2019-01-04 18:45:11 -06:00
Akkadius
b9abc09294 Update base scaling data [skip ci] 2019-01-04 18:14:11 -06:00
Akkadius
d073d682e7 Merge branch 'master' of https://github.com/EQEmu/Server 2019-01-03 20:49:03 -06:00
Akkadius
d25dff7a72 Update eqemu_server.pl [skip ci] 2019-01-03 20:48:59 -06:00
KimLS
dd295866c5 Merge branch 'master' of github.com:EQEmu/Server 2019-01-03 18:33:31 -08:00
KimLS
85ebda1b5a GMMove minor logic change so clients who are not LD/Charmed will be affected 2019-01-03 18:33:22 -08:00
Akkadius
4a099ca0ef Update maintenance script with new appveyor windows CI build artifact [skip ci] 2019-01-03 19:45:16 -06:00
Uleat
55e856d5fe Update for a couple of things...
- secondary material slot on self spawn (inc. pet)
- instant update of prim/sec weapon ornamentations
2019-01-02 19:41:48 -05:00
Michael Cook (mackal)
f39244acca Comment out some IsBardOnlyStackEffect stuff 2019-01-02 17:09:36 -05:00
Barry
a0ae45e412
Merge pull request #1 from EQEmu/master
testsync
2019-01-02 21:00:50 +11:00
Akkadius
b870873ffe Changelog [skip ci] 2019-01-02 02:57:47 -06:00
Akkadius
4ba5ef9170 Reload scaling data on repop 2019-01-02 02:36:12 -06:00
Akkadius
df68ad6358 More texture / ornamentation work - export SetPrimaryWeaponOrnamentation and SetSecondaryWeaponOrnamentation to Perl / Lua 2019-01-01 04:22:31 -06:00
Akkadius
7a56ffc380 Comment change [skip ci] 2018-12-31 23:20:55 -06:00
Akkadius
c1a02e8244 Add path finder wrapper around devtools proximity show 2018-12-31 23:20:04 -06:00
Akkadius
2c8ed1074a Fix bots build 2018-12-31 23:19:48 -06:00
Akkadius
11a43cd320 Texture work 2018-12-31 03:18:59 -06:00